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authorGerd Moellmann <gerd@gnu.org>1999-10-27 09:08:15 +0000
committerGerd Moellmann <gerd@gnu.org>1999-10-27 09:08:15 +0000
commit04c1025b883c8ddcfac3ada649641a56f08aae95 (patch)
tree4892330790e5dc5eaf240c43f7f163ab52ae8033
parenta21da928c0a018d7d7330e77f0feba2b6a82aaf3 (diff)
downloademacs-04c1025b883c8ddcfac3ada649641a56f08aae95.tar.gz
Patch from rms.
-rw-r--r--lispref/windows.texi20
1 files changed, 20 insertions, 0 deletions
diff --git a/lispref/windows.texi b/lispref/windows.texi
index 5596a597ca4..c583df2887c 100644
--- a/lispref/windows.texi
+++ b/lispref/windows.texi
@@ -1308,6 +1308,26 @@ bring point back into view. Otherwise, it centers point. The default
value is zero.
@end defopt
+@defopt scroll-up-aggressively
+@tindex scroll-up-aggressively
+The value of this variable should be either @code{nil} or a fraction
+@var{f} between 0 and 1. If it is a fraction, that specifies where on
+the screen to put point when scrolling upward. More precisely, when a
+window scrolls up because point is above the window start, the new start
+position is chosen to put point @var{f} part of the window height from
+the top. The larger @var{f}, the more aggressive the scrolling.
+
+A value of @code{nil} is equivalent to .5, since it centers point. This
+variable automatically becomes buffer-local when set in any fashion.
+@end defopt
+
+@defopt scroll-down-aggressively
+@tindex scroll-down-aggressively
+Likewise, for scrolling down. The value, @var{f}, specifies how far
+point should be placed from the bottom of the window; thus, as with
+@code{scroll-up-aggressively}, a larger value scrolls more aggressively.
+@end defopt
+
@defopt scroll-step
This variable is an older variant of @code{scroll-conservatively}. The
difference is that it if its value is @var{n}, that permits scrolling