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authorXue Fuqiao <xfq.free@gmail.com>2015-07-09 20:24:53 +0800
committerXue Fuqiao <xfq.free@gmail.com>2015-07-09 20:24:53 +0800
commit20368cc0120cae589bb70fc313a5ba54117d04b1 (patch)
tree9abce699accef1e9108e5f06261b337ee249414b /doc
parent66c79b2d8f526ae38deeccb28a98a6bd0e31d454 (diff)
downloademacs-20368cc0120cae589bb70fc313a5ba54117d04b1.tar.gz
; Improve documentation of image-goto-frame
Diffstat (limited to 'doc')
-rw-r--r--doc/emacs/files.texi4
1 files changed, 2 insertions, 2 deletions
diff --git a/doc/emacs/files.texi b/doc/emacs/files.texi
index c89d3f2b5c7..6ff59b42c73 100644
--- a/doc/emacs/files.texi
+++ b/doc/emacs/files.texi
@@ -1988,8 +1988,8 @@ non-@code{nil}. With @kbd{f} (@code{image-next-frame}) and @kbd{b}
(@code{image-previous-frame}) you can step through the individual
frames. Both commands accept a numeric prefix to step through several
frames at once. You can go to a specific frame with @kbd{F}
-(@code{image-goto-frame}). Typing @kbd{a +}
-(@code{image-increase-speed}) increases the speed of the animation,
+(@code{image-goto-frame}). Frames are indexed from 1. Typing @kbd{a
++} (@code{image-increase-speed}) increases the speed of the animation,
@kbd{a -} (@code{image-decrease-speed}) decreases it, and @kbd{a r}
(@code{image-reverse-speed}) reverses it. The command @kbd{a 0}
(@code{image-reset-speed}) resets the speed to the original value.