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author | Glenn Morris <rgm@gnu.org> | 2010-06-22 20:36:56 -0700 |
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committer | Glenn Morris <rgm@gnu.org> | 2010-06-22 20:36:56 -0700 |
commit | d24880de8bc04678d2a4a467781f5887ed86af9f (patch) | |
tree | 3611618063ec1ed2a20ec61aaf73ba7c9d030505 /doc | |
parent | 2c79f0537836a6c3cde8e5f55dd95d893cb4cb0b (diff) | |
download | emacs-d24880de8bc04678d2a4a467781f5887ed86af9f.tar.gz |
Untabify doc/lispref/*.texi.
* abbrevs.texi, commands.texi, compile.texi, debugging.texi:
* display.texi, edebug.texi, elisp.texi, eval.texi, files.texi:
* frames.texi, functions.texi, internals.texi, keymaps.texi:
* loading.texi, minibuf.texi, numbers.texi, os.texi, processes.texi:
* searching.texi, sequences.texi, strings.texi, syntax.texi:
* text.texi, tips.texi, vol1.texi, vol2.texi, windows.texi:
Untabify Texinfo files.
Diffstat (limited to 'doc')
28 files changed, 407 insertions, 383 deletions
diff --git a/doc/lispref/ChangeLog b/doc/lispref/ChangeLog index 4a28acbb92c..188e81178ed 100644 --- a/doc/lispref/ChangeLog +++ b/doc/lispref/ChangeLog @@ -1,3 +1,13 @@ +2010-06-23 Glenn Morris <rgm@gnu.org> + + * abbrevs.texi, commands.texi, compile.texi, debugging.texi: + * display.texi, edebug.texi, elisp.texi, eval.texi, files.texi: + * frames.texi, functions.texi, internals.texi, keymaps.texi: + * loading.texi, minibuf.texi, numbers.texi, os.texi, processes.texi: + * searching.texi, sequences.texi, strings.texi, syntax.texi: + * text.texi, tips.texi, vol1.texi, vol2.texi, windows.texi: + Untabify Texinfo files. + 2010-06-20 Chong Yidong <cyd@stupidchicken.com> * modes.texi (Minor Mode Conventions): Fix typo (Bug#6477). diff --git a/doc/lispref/abbrevs.texi b/doc/lispref/abbrevs.texi index 1bb33475240..90da5aaa488 100644 --- a/doc/lispref/abbrevs.texi +++ b/doc/lispref/abbrevs.texi @@ -376,10 +376,10 @@ definitions of @code{local-abbrev-table} and @code{text-mode-abbrev-table}. (funcall expand)))) (add-hook 'foo-mode-hook - #'(lambda () - (add-hook 'abbrev-expand-functions - 'foo-mode-abbrev-expand-function - nil t))) + #'(lambda () + (add-hook 'abbrev-expand-functions + 'foo-mode-abbrev-expand-function + nil t))) @end smallexample @node Standard Abbrev Tables, Abbrev Properties, Abbrev Expansion, Abbrevs diff --git a/doc/lispref/commands.texi b/doc/lispref/commands.texi index 463443f8e10..2111bb39de3 100644 --- a/doc/lispref/commands.texi +++ b/doc/lispref/commands.texi @@ -1,7 +1,8 @@ @c -*-texinfo-*- @c This is part of the GNU Emacs Lisp Reference Manual. @c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1995, 1998, 1999, 2001, 2002, -@c 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010 Free Software Foundation, Inc. +@c 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010 +@c Free Software Foundation, Inc. @c See the file elisp.texi for copying conditions. @setfilename ../../info/commands @node Command Loop, Keymaps, Minibuffers, Top @@ -21,7 +22,7 @@ are done, and the subroutines that allow Lisp programs to do them. * Distinguish Interactive:: Making a command distinguish interactive calls. * Command Loop Info:: Variables set by the command loop for you to examine. * Adjusting Point:: Adjustment of point after a command. -* Input Events:: What input looks like when you read it. +* Input Events:: What input looks like when you read it. * Reading Input:: How to read input events from the keyboard or mouse. * Special Events:: Events processed immediately and individually. * Waiting:: Waiting for user input or elapsed time. @@ -968,23 +969,23 @@ the current Emacs session. If a symbol has not yet been so used, @end defun @menu -* Keyboard Events:: Ordinary characters--keys with symbols on them. -* Function Keys:: Function keys--keys with names, not symbols. +* Keyboard Events:: Ordinary characters--keys with symbols on them. +* Function Keys:: Function keys--keys with names, not symbols. * Mouse Events:: Overview of mouse events. -* Click Events:: Pushing and releasing a mouse button. -* Drag Events:: Moving the mouse before releasing the button. -* Button-Down Events:: A button was pushed and not yet released. +* Click Events:: Pushing and releasing a mouse button. +* Drag Events:: Moving the mouse before releasing the button. +* Button-Down Events:: A button was pushed and not yet released. * Repeat Events:: Double and triple click (or drag, or down). -* Motion Events:: Just moving the mouse, not pushing a button. -* Focus Events:: Moving the mouse between frames. +* Motion Events:: Just moving the mouse, not pushing a button. +* Focus Events:: Moving the mouse between frames. * Misc Events:: Other events the system can generate. -* Event Examples:: Examples of the lists for mouse events. -* Classifying Events:: Finding the modifier keys in an event symbol. - Event types. -* Accessing Mouse:: Functions to extract info from mouse events. -* Accessing Scroll:: Functions to get info from scroll bar events. +* Event Examples:: Examples of the lists for mouse events. +* Classifying Events:: Finding the modifier keys in an event symbol. + Event types. +* Accessing Mouse:: Functions to extract info from mouse events. +* Accessing Scroll:: Functions to get info from scroll bar events. * Strings of Events:: Special considerations for putting - keyboard character events in a string. + keyboard character events in a string. @end menu @node Keyboard Events @@ -2158,12 +2159,12 @@ debugging terminal input. For higher-level input facilities, see @ref{Minibuffers}. @menu -* Key Sequence Input:: How to read one key sequence. -* Reading One Event:: How to read just one event. +* Key Sequence Input:: How to read one key sequence. +* Reading One Event:: How to read just one event. * Event Mod:: How Emacs modifies events as they are read. * Invoking the Input Method:: How reading an event uses the input method. -* Quoted Character Input:: Asking the user to specify a character. -* Event Input Misc:: How to reread or throw away input events. +* Quoted Character Input:: Asking the user to specify a character. +* Event Input Misc:: How to reread or throw away input events. @end menu @node Key Sequence Input @@ -2889,9 +2890,9 @@ normal quitting is permitted after the first character of input. (while (not done) (let ((inhibit-quit first) @dots{}) - (and prompt (message "%s-" prompt)) - (setq char (read-event)) - (if inhibit-quit (setq quit-flag nil))) + (and prompt (message "%s-" prompt)) + (setq char (read-event)) + (if inhibit-quit (setq quit-flag nil))) @r{@dots{}set the variable @code{code}@dots{}}) code)) @end example diff --git a/doc/lispref/compile.texi b/doc/lispref/compile.texi index b2ab9d67e59..1c28664e7c3 100644 --- a/doc/lispref/compile.texi +++ b/doc/lispref/compile.texi @@ -47,9 +47,9 @@ byte compilation. * Compilation Functions:: Byte compilation functions. * Docs and Compilation:: Dynamic loading of documentation strings. * Dynamic Loading:: Dynamic loading of individual functions. -* Eval During Compile:: Code to be evaluated when you compile. +* Eval During Compile:: Code to be evaluated when you compile. * Compiler Errors:: Handling compiler error messages. -* Byte-Code Objects:: The data type used for byte-compiled functions. +* Byte-Code Objects:: The data type used for byte-compiled functions. * Disassembly:: Disassembling byte-code; how to read byte-code. @end menu diff --git a/doc/lispref/debugging.texi b/doc/lispref/debugging.texi index 669c07d5a0e..3d77a5fe0d5 100644 --- a/doc/lispref/debugging.texi +++ b/doc/lispref/debugging.texi @@ -28,7 +28,7 @@ compiler, you need to know how to examine the compiler's input buffer. @menu * Debugger:: How the Emacs Lisp debugger is implemented. -* Edebug:: A source-level Emacs Lisp debugger. +* Edebug:: A source-level Emacs Lisp debugger. * Syntax Errors:: How to find syntax errors. * Test Coverage:: Ensuring you have tested all branches in your code. * Compilation Errors:: How to find errors that show up in byte compilation. @@ -58,7 +58,7 @@ debugger recursively. @xref{Recursive Editing}. @menu * Error Debugging:: Entering the debugger when an error happens. -* Infinite Loops:: Stopping and debugging a program that doesn't exit. +* Infinite Loops:: Stopping and debugging a program that doesn't exit. * Function Debugging:: Entering it when a certain function is called. * Explicit Debug:: Entering it at a certain point in the program. * Using Debugger:: What the debugger does; what you see while in it. diff --git a/doc/lispref/display.texi b/doc/lispref/display.texi index 68631dcdefc..71680c56821 100644 --- a/doc/lispref/display.texi +++ b/doc/lispref/display.texi @@ -1181,7 +1181,7 @@ inside the overlay or outside, and likewise for the end of the overlay. @menu * Managing Overlays:: Creating and moving overlays. * Overlay Properties:: How to read and set properties. - What properties do to the screen display. + What properties do to the screen display. * Finding Overlays:: Searching for overlays. @end menu diff --git a/doc/lispref/edebug.texi b/doc/lispref/edebug.texi index fba83980cd1..3733a8fb105 100644 --- a/doc/lispref/edebug.texi +++ b/doc/lispref/edebug.texi @@ -59,24 +59,24 @@ The first three sections below should tell you enough about Edebug to start using it. @menu -* Using Edebug:: Introduction to use of Edebug. -* Instrumenting:: You must instrument your code - in order to debug it with Edebug. +* Using Edebug:: Introduction to use of Edebug. +* Instrumenting:: You must instrument your code + in order to debug it with Edebug. * Modes: Edebug Execution Modes. Execution modes, stopping more or less often. -* Jumping:: Commands to jump to a specified place. -* Misc: Edebug Misc. Miscellaneous commands. +* Jumping:: Commands to jump to a specified place. +* Misc: Edebug Misc. Miscellaneous commands. * Breaks:: Setting breakpoints to make the program stop. -* Trapping Errors:: Trapping errors with Edebug. -* Views: Edebug Views. Views inside and outside of Edebug. -* Eval: Edebug Eval. Evaluating expressions within Edebug. -* Eval List:: Expressions whose values are displayed - each time you enter Edebug. -* Printing in Edebug:: Customization of printing. -* Trace Buffer:: How to produce trace output in a buffer. -* Coverage Testing:: How to test evaluation coverage. -* The Outside Context:: Data that Edebug saves and restores. -* Edebug and Macros:: Specifying how to handle macro calls. -* Options: Edebug Options. Option variables for customizing Edebug. +* Trapping Errors:: Trapping errors with Edebug. +* Views: Edebug Views. Views inside and outside of Edebug. +* Eval: Edebug Eval. Evaluating expressions within Edebug. +* Eval List:: Expressions whose values are displayed + each time you enter Edebug. +* Printing in Edebug:: Customization of printing. +* Trace Buffer:: How to produce trace output in a buffer. +* Coverage Testing:: How to test evaluation coverage. +* The Outside Context:: Data that Edebug saves and restores. +* Edebug and Macros:: Specifying how to handle macro calls. +* Options: Edebug Options. Option variables for customizing Edebug. @end menu @node Using Edebug @@ -429,8 +429,8 @@ breakpoints, the global break condition, and source breakpoints. @menu * Breakpoints:: Breakpoints at stop points. -* Global Break Condition:: Breaking on an event. -* Source Breakpoints:: Embedding breakpoints in source code. +* Global Break Condition:: Breaking on an event. +* Source Breakpoints:: Embedding breakpoints in source code. @end menu @node Breakpoints @@ -940,9 +940,9 @@ explains precisely what context Edebug restores, and how Edebug fails to be completely transparent. @menu -* Checking Whether to Stop:: When Edebug decides what to do. -* Edebug Display Update:: When Edebug updates the display. -* Edebug Recursive Edit:: When Edebug stops execution. +* Checking Whether to Stop:: When Edebug decides what to do. +* Edebug Display Update:: When Edebug updates the display. +* Edebug Recursive Edit:: When Edebug stops execution. @end menu @node Checking Whether to Stop @@ -1074,9 +1074,9 @@ extra care is needed. This subsection explains the details. @menu * Instrumenting Macro Calls:: The basic problem. -* Specification List:: How to specify complex patterns of evaluation. -* Backtracking:: What Edebug does when matching fails. -* Specification Examples:: To help understand specifications. +* Specification List:: How to specify complex patterns of evaluation. +* Backtracking:: What Edebug does when matching fails. +* Specification Examples:: To help understand specifications. @end menu @node Instrumenting Macro Calls diff --git a/doc/lispref/elisp.texi b/doc/lispref/elisp.texi index fad5c74ad4c..231d71b7308 100644 --- a/doc/lispref/elisp.texi +++ b/doc/lispref/elisp.texi @@ -143,7 +143,7 @@ Cover art by Etienne Suvasa. files are made. * Buffers:: Creating and using buffer objects. * Windows:: Manipulating windows and displaying buffers. -* Frames:: Making multiple system-level windows. +* Frames:: Making multiple system-level windows. * Positions:: Buffer positions and motion functions. * Markers:: Markers represent positions and update automatically when the text is changed. @@ -155,7 +155,7 @@ Cover art by Etienne Suvasa. * Abbrevs:: How Abbrev mode works, and its data structures. * Processes:: Running and communicating with subprocesses. -* Display:: Features for controlling the screen display. +* Display:: Features for controlling the screen display. * System Interface:: Getting the user id, system type, environment variables, and other such things. @@ -291,10 +291,10 @@ Editing Types Numbers * Integer Basics:: Representation and range of integers. -* Float Basics:: Representation and range of floating point. +* Float Basics:: Representation and range of floating point. * Predicates on Numbers:: Testing for numbers. * Comparison of Numbers:: Equality and inequality predicates. -* Numeric Conversions:: Converting float to integer and vice versa. +* Numeric Conversions:: Converting float to integer and vice versa. * Arithmetic Operations:: How to add, subtract, multiply and divide. * Rounding Operations:: Explicitly rounding floating point numbers. * Bitwise Operations:: Logical and, or, not, shifting. @@ -311,7 +311,7 @@ Strings and Characters * String Conversion:: Converting to and from characters and strings. * Formatting Strings:: @code{format}: Emacs's analogue of @code{printf}. * Case Conversion:: Case conversion functions. -* Case Tables:: Customizing case conversion. +* Case Tables:: Customizing case conversion. Lists @@ -379,7 +379,7 @@ Kinds of Forms * Symbol Forms:: Symbols evaluate as variables. * Classifying Lists:: How to distinguish various sorts of list forms. * Function Indirection:: When a symbol appears as the car of a list, - we find the real function via the symbol. + we find the real function via the symbol. * Function Forms:: Forms that call functions. * Macro Forms:: Forms that call macros. * Special Forms:: "Special forms" are idiosyncratic primitives, @@ -460,9 +460,9 @@ Functions * Function Cells:: Accessing or setting the function definition of a symbol. * Obsolete Functions:: Declaring functions obsolete. -* Inline Functions:: Defining functions that the compiler +* Inline Functions:: Defining functions that the compiler will open code. -* Declaring Functions:: Telling the compiler that a function is defined. +* Declaring Functions:: Telling the compiler that a function is defined. * Function Safety:: Determining whether a function is safe to call. * Related Topics:: Cross-references to specific Lisp primitives that have a special bearing on how @@ -522,9 +522,9 @@ Loading * Repeated Loading:: Precautions about loading a file twice. * Named Features:: Loading a library if it isn't already loaded. * Where Defined:: Finding which file defined a certain symbol. -* Unloading:: How to "unload" a library that was loaded. -* Hooks for Loading:: Providing code to be run when - particular libraries are loaded. +* Unloading:: How to "unload" a library that was loaded. +* Hooks for Loading:: Providing code to be run when + particular libraries are loaded. Byte Compilation @@ -534,7 +534,7 @@ Byte Compilation * Dynamic Loading:: Dynamic loading of individual functions. * Eval During Compile:: Code to be evaluated when you compile. * Compiler Errors:: Handling compiler error messages. -* Byte-Code Objects:: The data type used for byte-compiled functions. +* Byte-Code Objects:: The data type used for byte-compiled functions. * Disassembly:: Disassembling byte-code; how to read byte-code. Advising Emacs Lisp Functions @@ -563,7 +563,7 @@ Debugging Lisp Programs The Lisp Debugger * Error Debugging:: Entering the debugger when an error happens. -* Infinite Loops:: Stopping and debugging a program that doesn't exit. +* Infinite Loops:: Stopping and debugging a program that doesn't exit. * Function Debugging:: Entering it when a certain function is called. * Explicit Debug:: Entering it at a certain point in the program. * Using Debugger:: What the debugger does; what you see while in it. @@ -573,24 +573,24 @@ The Lisp Debugger Edebug -* Using Edebug:: Introduction to use of Edebug. -* Instrumenting:: You must instrument your code - in order to debug it with Edebug. +* Using Edebug:: Introduction to use of Edebug. +* Instrumenting:: You must instrument your code + in order to debug it with Edebug. * Edebug Execution Modes:: Execution modes, stopping more or less often. -* Jumping:: Commands to jump to a specified place. -* Edebug Misc:: Miscellaneous commands. -* Breaks:: Setting breakpoints to make the program stop. -* Trapping Errors:: Trapping errors with Edebug. -* Edebug Views:: Views inside and outside of Edebug. -* Edebug Eval:: Evaluating expressions within Edebug. -* Eval List:: Expressions whose values are displayed - each time you enter Edebug. -* Printing in Edebug:: Customization of printing. -* Trace Buffer:: How to produce trace output in a buffer. -* Coverage Testing:: How to test evaluation coverage. -* The Outside Context:: Data that Edebug saves and restores. +* Jumping:: Commands to jump to a specified place. +* Edebug Misc:: Miscellaneous commands. +* Breaks:: Setting breakpoints to make the program stop. +* Trapping Errors:: Trapping errors with Edebug. +* Edebug Views:: Views inside and outside of Edebug. +* Edebug Eval:: Evaluating expressions within Edebug. +* Eval List:: Expressions whose values are displayed + each time you enter Edebug. +* Printing in Edebug:: Customization of printing. +* Trace Buffer:: How to produce trace output in a buffer. +* Coverage Testing:: How to test evaluation coverage. +* The Outside Context:: Data that Edebug saves and restores. * Edebug and Macros:: Specifying how to handle macro calls. -* Edebug Options:: Option variables for customizing Edebug. +* Edebug Options:: Option variables for customizing Edebug. Breaks @@ -607,8 +607,8 @@ The Outside Context Edebug and Macros * Instrumenting Macro Calls::The basic problem. -* Specification List:: How to specify complex patterns of evaluation. -* Backtracking:: What Edebug does when matching fails. +* Specification List:: How to specify complex patterns of evaluation. +* Backtracking:: What Edebug does when matching fails. * Specification Examples:: To help understand specifications. Debugging Invalid Lisp Syntax @@ -633,13 +633,13 @@ Minibuffers * Intro to Minibuffers:: Basic information about minibuffers. * Text from Minibuffer:: How to read a straight text string. * Object from Minibuffer:: How to read a Lisp object or expression. -* Minibuffer History:: Recording previous minibuffer inputs - so the user can reuse them. +* Minibuffer History:: Recording previous minibuffer inputs + so the user can reuse them. * Initial Input:: Specifying initial contents for the minibuffer. * Completion:: How to invoke and customize completion. * Yes-or-No Queries:: Asking a question with a simple answer. -* Multiple Queries:: Asking a series of similar questions. -* Reading a Password:: Reading a password from the terminal. +* Multiple Queries:: Asking a series of similar questions. +* Reading a Password:: Reading a password from the terminal. * Minibuffer Commands:: Commands used as key bindings in minibuffers. * Minibuffer Contents:: How such commands access the minibuffer text. * Minibuffer Windows:: Operating on the special minibuffer windows. @@ -666,7 +666,7 @@ Command Loop * Distinguish Interactive:: Making a command distinguish interactive calls. * Command Loop Info:: Variables set by the command loop for you to examine. * Adjusting Point:: Adjustment of point after a command. -* Input Events:: What input looks like when you read it. +* Input Events:: What input looks like when you read it. * Reading Input:: How to read input events from the keyboard or mouse. * Special Events:: Events processed immediately and individually. * Waiting:: Waiting for user input or elapsed time. @@ -700,7 +700,7 @@ Input Events * Event Examples:: Examples of the lists for mouse events. * Classifying Events:: Finding the modifier keys in an event symbol. Event types. -* Accessing Mouse:: Functions to extract info from mouse events. +* Accessing Mouse:: Functions to extract info from mouse events. * Accessing Scroll:: Functions to get info from scroll bar events. * Strings of Events:: Special considerations for putting keyboard character events in a string. @@ -850,9 +850,9 @@ Files * Changing Files:: Renaming files, changing protection, etc. * File Names:: Decomposing and expanding file names. * Contents of Directories:: Getting a list of the files in a directory. -* Create/Delete Dirs:: Creating and Deleting Directories. -* Magic File Names:: Defining "magic" special handling - for certain file names. +* Create/Delete Dirs:: Creating and Deleting Directories. +* Magic File Names:: Defining "magic" special handling + for certain file names. * Format Conversion:: Conversion to and from various file formats. Visiting Files @@ -864,7 +864,7 @@ Information about Files * Testing Accessibility:: Is a given file readable? Writable? * Kinds of Files:: Is it a directory? A symbolic link? -* Truenames:: Eliminating symbolic links from a file name. +* Truenames:: Eliminating symbolic links from a file name. * File Attributes:: How large is it? Any other names? Etc. * Locating Files:: How to find a file in standard places. @@ -934,8 +934,8 @@ Windows * Buffers and Windows:: Each window displays the contents of a buffer. * Displaying Buffers:: Higher-level functions for displaying a buffer and choosing a window for it. -* Choosing Window:: How to choose a window for displaying a buffer. -* Dedicated Windows:: How to avoid displaying another buffer in +* Choosing Window:: How to choose a window for displaying a buffer. +* Dedicated Windows:: How to avoid displaying another buffer in a specific window. * Window Point:: Each window has its own location of point. * Window Start and End:: Buffer positions indicating which text is @@ -955,37 +955,37 @@ Windows Frames -* Creating Frames:: Creating additional frames. +* Creating Frames:: Creating additional frames. * Multiple Terminals:: Displaying on several different devices. -* Frame Parameters:: Controlling frame size, position, font, etc. +* Frame Parameters:: Controlling frame size, position, font, etc. * Terminal Parameters:: Parameters common for all frames on terminal. * Frame Titles:: Automatic updating of frame titles. -* Deleting Frames:: Frames last until explicitly deleted. -* Finding All Frames:: How to examine all existing frames. -* Frames and Windows:: A frame contains windows; - display of text always works through windows. +* Deleting Frames:: Frames last until explicitly deleted. +* Finding All Frames:: How to examine all existing frames. +* Frames and Windows:: A frame contains windows; + display of text always works through windows. * Minibuffers and Frames:: How a frame finds the minibuffer to use. -* Input Focus:: Specifying the selected frame. +* Input Focus:: Specifying the selected frame. * Visibility of Frames:: Frames may be visible or invisible, or icons. * Raising and Lowering:: Raising a frame makes it hide other windows; - lowering it makes the others hide it. + lowering it makes the others hide it. * Frame Configurations:: Saving the state of all frames. -* Mouse Tracking:: Getting events that say when the mouse moves. -* Mouse Position:: Asking where the mouse is, or moving it. -* Pop-Up Menus:: Displaying a menu for the user to select from. +* Mouse Tracking:: Getting events that say when the mouse moves. +* Mouse Position:: Asking where the mouse is, or moving it. +* Pop-Up Menus:: Displaying a menu for the user to select from. * Dialog Boxes:: Displaying a box to ask yes or no. * Pointer Shape:: Specifying the shape of the mouse pointer. * Window System Selections::Transferring text to and from other X clients. * Drag and Drop:: Internals of Drag-and-Drop implementation. -* Color Names:: Getting the definitions of color names. +* Color Names:: Getting the definitions of color names. * Text Terminal Colors:: Defining colors for text-only terminals. -* Resources:: Getting resource values from the server. +* Resources:: Getting resource values from the server. * Display Feature Testing:: Determining the features of a terminal. Frame Parameters * Parameter Access:: How to change a frame's parameters. -* Initial Parameters:: Specifying frame parameters when you make a frame. +* Initial Parameters:: Specifying frame parameters when you make a frame. * Window Frame Parameters:: List of frame parameters for window systems. * Size and Position:: Changing the size and position of a frame. * Geometry:: Parsing geometry specifications. @@ -1044,7 +1044,7 @@ Text later use. * Undo:: Undoing changes to the text of a buffer. * Maintaining Undo:: How to enable and disable undo information. - How to control how much information is kept. + How to control how much information is kept. * Filling:: Functions for explicit filling. * Margins:: How to specify margins for filling commands. * Adaptive Fill:: Adaptive Fill mode chooses a fill prefix @@ -1070,7 +1070,7 @@ The Kill Ring * Kill Functions:: Functions that kill text. * Yanking:: How yanking is done. * Yank Commands:: Commands that access the kill ring. -* Low-Level Kill Ring:: Functions and variables for kill ring access. +* Low-Level Kill Ring:: Functions and variables for kill ring access. * Internals of Kill Ring:: Variables that hold kill ring data. Indentation @@ -1085,9 +1085,9 @@ Indentation Text Properties * Examining Properties:: Looking at the properties of one character. -* Changing Properties:: Setting the properties of a range of text. -* Property Search:: Searching for where a property changes value. -* Special Properties:: Particular properties with special meanings. +* Changing Properties:: Setting the properties of a range of text. +* Property Search:: Searching for where a property changes value. +* Special Properties:: Particular properties with special meanings. * Format Properties:: Properties for representing formatting of text. * Sticky Properties:: How inserted text gets properties from neighboring text. @@ -1097,8 +1097,8 @@ Text Properties do something when you click on them. * Fields:: The @code{field} property defines fields within the buffer. -* Not Intervals:: Why text properties do not use - Lisp-visible text intervals. +* Not Intervals:: Why text properties do not use + Lisp-visible text intervals. Non-@acronym{ASCII} Characters @@ -1141,7 +1141,7 @@ Searching and Matching * POSIX Regexps:: Searching POSIX-style for the longest match. * Match Data:: Finding out which part of the text matched, after a string or regexp search. -* Search and Replace:: Commands that loop, searching and replacing. +* Search and Replace:: Commands that loop, searching and replacing. * Standard Regexps:: Useful regexps for finding sentences, pages,... Regular Expressions @@ -1158,9 +1158,9 @@ Syntax of Regular Expressions The Match Data -* Replacing Match:: Replacing a substring that was matched. +* Replacing Match:: Replacing a substring that was matched. * Simple Match Data:: Accessing single items of match data, - such as where a particular subexpression started. + such as where a particular subexpression started. * Entire Match Data:: Accessing the entire match data at once, as a list. * Saving Match Data:: Saving and restoring the match data. @@ -1170,7 +1170,7 @@ Syntax Tables * Syntax Descriptors:: How characters are classified. * Syntax Table Functions:: How to create, examine and alter syntax tables. * Syntax Properties:: Overriding syntax with text properties. -* Motion and Syntax:: Moving over characters with certain syntaxes. +* Motion and Syntax:: Moving over characters with certain syntaxes. * Parsing Expressions:: Parsing balanced expressions using the syntax table. * Standard Syntax Tables:: Syntax tables used by various major modes. @@ -1259,10 +1259,10 @@ Emacs Display * Invisible Text:: Hiding part of the buffer text. * Selective Display:: Hiding part of the buffer text (the old way). * Temporary Displays:: Displays that go away automatically. -* Overlays:: Use overlays to highlight parts of the buffer. +* Overlays:: Use overlays to highlight parts of the buffer. * Width:: How wide a character or string is on the screen. * Line Height:: Controlling the height of lines. -* Faces:: A face defines a graphics style +* Faces:: A face defines a graphics style for text characters: font, colors, etc. * Fringes:: Controlling window fringes. * Scroll Bars:: Controlling vertical scroll bars. @@ -1271,9 +1271,9 @@ Emacs Display * Buttons:: Adding clickable buttons to Emacs buffers. * Abstract Display:: Emacs' Widget for Object Collections. * Blinking:: How Emacs shows the matching open parenthesis. -* Usual Display:: The usual conventions for displaying +* Usual Display:: The usual conventions for displaying nonprinting chars. -* Display Tables:: How to specify other conventions. +* Display Tables:: How to specify other conventions. * Beeping:: Audible signal to the user. * Window Systems:: Which window system is being used. @@ -1295,7 +1295,7 @@ Overlays * Managing Overlays:: Creating and moving overlays. * Overlay Properties:: How to read and set properties. - What properties do to the screen display. + What properties do to the screen display. * Finding Overlays:: Searching for overlays. Faces @@ -1375,14 +1375,14 @@ Operating System Interface * Getting Out:: How exiting works (permanent or temporary). * System Environment:: Distinguish the name and kind of system. * User Identification:: Finding the name and user id of the user. -* Time of Day:: Getting the current time. +* Time of Day:: Getting the current time. * Time Conversion:: Converting a time from numeric form to calendrical data and vice versa. * Time Parsing:: Converting a time from numeric form to text and vice versa. * Processor Run Time:: Getting the run time used by Emacs. * Time Calculations:: Adding, subtracting, comparing times, etc. -* Timers:: Setting a timer to call a function at a +* Timers:: Setting a timer to call a function at a certain time. * Idle Timers:: Setting a timer to call a function when Emacs has been idle for a certain length of time. @@ -1409,8 +1409,8 @@ Getting Out of Emacs Terminal Input -* Input Modes:: Options for how input is processed. -* Recording Input:: Saving histories of recent or all input events. +* Input Modes:: Options for how input is processed. +* Recording Input:: Saving histories of recent or all input events. Tips and Conventions @@ -1420,7 +1420,7 @@ Tips and Conventions * Compilation Tips:: Making compiled code run fast. * Warning Tips:: Turning off compiler warnings. * Documentation Tips:: Writing readable documentation strings. -* Comment Tips:: Conventions for writing comments. +* Comment Tips:: Conventions for writing comments. * Library Headers:: Standard headers for library packages. GNU Emacs Internals diff --git a/doc/lispref/eval.texi b/doc/lispref/eval.texi index f0d710f9775..6ed38f45dc8 100644 --- a/doc/lispref/eval.texi +++ b/doc/lispref/eval.texi @@ -110,7 +110,7 @@ forms. * Symbol Forms:: Symbols evaluate as variables. * Classifying Lists:: How to distinguish various sorts of list forms. * Function Indirection:: When a symbol appears as the car of a list, - we find the real function via the symbol. + we find the real function via the symbol. * Function Forms:: Forms that call functions. * Macro Forms:: Forms that call macros. * Special Forms:: "Special forms" are idiosyncratic primitives, diff --git a/doc/lispref/files.texi b/doc/lispref/files.texi index 699a33ff22b..abdd2814b56 100644 --- a/doc/lispref/files.texi +++ b/doc/lispref/files.texi @@ -1,7 +1,8 @@ @c -*-texinfo-*- @c This is part of the GNU Emacs Lisp Reference Manual. @c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1995, 1998, 1999, 2001, -@c 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010 Free Software Foundation, Inc. +@c 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010 +@c Free Software Foundation, Inc. @c See the file elisp.texi for copying conditions. @setfilename ../../info/files @node Files, Backups and Auto-Saving, Documentation, Top @@ -38,9 +39,9 @@ to locale @code{system-message-locale}, and decoded using coding system * Changing Files:: Renaming files, changing protection, etc. * File Names:: Decomposing and expanding file names. * Contents of Directories:: Getting a list of the files in a directory. -* Create/Delete Dirs:: Creating and Deleting Directories. -* Magic File Names:: Defining "magic" special handling - for certain file names. +* Create/Delete Dirs:: Creating and Deleting Directories. +* Magic File Names:: Defining "magic" special handling + for certain file names. * Format Conversion:: Conversion to and from various file formats. @end menu @@ -755,7 +756,7 @@ otherwise noted. @menu * Testing Accessibility:: Is a given file readable? Writable? * Kinds of Files:: Is it a directory? A symbolic link? -* Truenames:: Eliminating symbolic links from a file name. +* Truenames:: Eliminating symbolic links from a file name. * File Attributes:: How large is it? Any other names? Etc. * Locating Files:: How to find a file in standard places. @end menu diff --git a/doc/lispref/frames.texi b/doc/lispref/frames.texi index 9994210bd17..7dfe3242c5d 100644 --- a/doc/lispref/frames.texi +++ b/doc/lispref/frames.texi @@ -85,26 +85,26 @@ is the same as for @code{framep} above. * Frame Parameters:: Controlling frame size, position, font, etc. * Terminal Parameters:: Parameters common for all frames on terminal. * Frame Titles:: Automatic updating of frame titles. -* Deleting Frames:: Frames last until explicitly deleted. -* Finding All Frames:: How to examine all existing frames. -* Frames and Windows:: A frame contains windows; - display of text always works through windows. -* Minibuffers and Frames:: How a frame finds the minibuffer to use. -* Input Focus:: Specifying the selected frame. -* Visibility of Frames:: Frames may be visible or invisible, or icons. -* Raising and Lowering:: Raising a frame makes it hide other windows; - lowering it makes the others hide it. -* Frame Configurations:: Saving the state of all frames. -* Mouse Tracking:: Getting events that say when the mouse moves. -* Mouse Position:: Asking where the mouse is, or moving it. -* Pop-Up Menus:: Displaying a menu for the user to select from. +* Deleting Frames:: Frames last until explicitly deleted. +* Finding All Frames:: How to examine all existing frames. +* Frames and Windows:: A frame contains windows; + display of text always works through windows. +* Minibuffers and Frames:: How a frame finds the minibuffer to use. +* Input Focus:: Specifying the selected frame. +* Visibility of Frames:: Frames may be visible or invisible, or icons. +* Raising and Lowering:: Raising a frame makes it hide other windows; + lowering it makes the others hide it. +* Frame Configurations:: Saving the state of all frames. +* Mouse Tracking:: Getting events that say when the mouse moves. +* Mouse Position:: Asking where the mouse is, or moving it. +* Pop-Up Menus:: Displaying a menu for the user to select from. * Dialog Boxes:: Displaying a box to ask yes or no. * Pointer Shape:: Specifying the shape of the mouse pointer. * Window System Selections:: Transferring text to and from other X clients. * Drag and Drop:: Internals of Drag-and-Drop implementation. -* Color Names:: Getting the definitions of color names. +* Color Names:: Getting the definitions of color names. * Text Terminal Colors:: Defining colors for text-only terminals. -* Resources:: Getting resource values from the server. +* Resources:: Getting resource values from the server. * Display Feature Testing:: Determining the features of a terminal. @end menu @@ -343,7 +343,7 @@ variables. @xref{Frame-Local Variables}. @menu * Parameter Access:: How to change a frame's parameters. -* Initial Parameters:: Specifying frame parameters when you make a frame. +* Initial Parameters:: Specifying frame parameters when you make a frame. * Window Frame Parameters:: List of frame parameters for window systems. * Size and Position:: Changing the size and position of a frame. * Geometry:: Parsing geometry specifications. diff --git a/doc/lispref/functions.texi b/doc/lispref/functions.texi index 37e8726592a..6f3fd63013c 100644 --- a/doc/lispref/functions.texi +++ b/doc/lispref/functions.texi @@ -1,7 +1,8 @@ @c -*-texinfo-*- @c This is part of the GNU Emacs Lisp Reference Manual. @c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1995, 1998, 1999, 2001, -@c 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010 Free Software Foundation, Inc. +@c 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010 +@c Free Software Foundation, Inc. @c See the file elisp.texi for copying conditions. @setfilename ../../info/functions @node Functions, Macros, Variables, Top @@ -22,7 +23,7 @@ define them. * Function Cells:: Accessing or setting the function definition of a symbol. * Obsolete Functions:: Declaring functions obsolete. -* Inline Functions:: Defining functions that the compiler will open code. +* Inline Functions:: Defining functions that the compiler will open code. * Declaring Functions:: Telling the compiler that a function is defined. * Function Safety:: Determining whether a function is safe to call. * Related Topics:: Cross-references to specific Lisp primitives diff --git a/doc/lispref/internals.texi b/doc/lispref/internals.texi index 6b076d8ee3a..708be9379f7 100644 --- a/doc/lispref/internals.texi +++ b/doc/lispref/internals.texi @@ -761,22 +761,22 @@ If they are on the border between WINDOW and its right sibling,\n\ @group switch (coordinates_in_window (XWINDOW (window), &x, &y)) @{ - case 0: /* NOT in window at all. */ + case 0: /* NOT in window at all. */ return Qnil; @end group @group - case 1: /* In text part of window. */ + case 1: /* In text part of window. */ return Fcons (make_number (x), make_number (y)); @end group @group - case 2: /* In mode line of window. */ + case 2: /* In mode line of window. */ return Qmode_line; @end group @group - case 3: /* On right border of window. */ + case 3: /* On right border of window. */ return Qvertical_line; @end group diff --git a/doc/lispref/keymaps.texi b/doc/lispref/keymaps.texi index d886b990dd8..e1052a9912e 100644 --- a/doc/lispref/keymaps.texi +++ b/doc/lispref/keymaps.texi @@ -1,7 +1,8 @@ @c -*-texinfo-*- @c This is part of the GNU Emacs Lisp Reference Manual. @c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1998, 1999, 2000, 2001, -@c 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010 Free Software Foundation, Inc. +@c 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010 +@c Free Software Foundation, Inc. @c See the file elisp.texi for copying conditions. @setfilename ../../info/keymaps @node Keymaps, Modes, Command Loop, Top @@ -16,19 +17,19 @@ used to look up the next input event; this continues until a command is found. The whole process is called @dfn{key lookup}. @menu -* Key Sequences:: Key sequences as Lisp objects. +* Key Sequences:: Key sequences as Lisp objects. * Keymap Basics:: Basic concepts of keymaps. -* Format of Keymaps:: What a keymap looks like as a Lisp object. -* Creating Keymaps:: Functions to create and copy keymaps. -* Inheritance and Keymaps:: How one keymap can inherit the bindings - of another keymap. +* Format of Keymaps:: What a keymap looks like as a Lisp object. +* Creating Keymaps:: Functions to create and copy keymaps. +* Inheritance and Keymaps:: How one keymap can inherit the bindings + of another keymap. * Prefix Keys:: Defining a key with a keymap as its definition. * Active Keymaps:: How Emacs searches the active keymaps for a key binding. * Searching Keymaps:: A pseudo-Lisp summary of searching active maps. * Controlling Active Maps:: Each buffer has a local keymap to override the standard (global) bindings. - A minor mode can also override them. + A minor mode can also override them. * Key Lookup:: Finding a key's binding in one keymap. * Functions for Key Lookup:: How to request key lookup. * Changing Key Bindings:: Redefining a key in a keymap. @@ -36,7 +37,7 @@ is found. The whole process is called @dfn{key lookup}. * Translation Keymaps:: Keymaps for translating sequences of events. * Key Binding Commands:: Interactive interfaces for redefining keys. * Scanning Keymaps:: Looking through all keymaps, for printing help. -* Menu Keymaps:: Defining a menu as a keymap. +* Menu Keymaps:: Defining a menu as a keymap. @end menu @node Key Sequences @@ -1959,11 +1960,11 @@ is active for the next input event, that activates the keyboard menu feature. @menu -* Defining Menus:: How to make a keymap that defines a menu. -* Mouse Menus:: How users actuate the menu with the mouse. -* Keyboard Menus:: How users actuate the menu with the keyboard. -* Menu Example:: Making a simple menu. -* Menu Bar:: How to customize the menu bar. +* Defining Menus:: How to make a keymap that defines a menu. +* Mouse Menus:: How users actuate the menu with the mouse. +* Keyboard Menus:: How users actuate the menu with the keyboard. +* Menu Example:: Making a simple menu. +* Menu Bar:: How to customize the menu bar. * Tool Bar:: A tool bar is a row of images. * Modifying Menus:: How to add new items to a menu. @end menu @@ -2413,10 +2414,10 @@ Next we define the menu items: @smallexample (define-key menu-bar-replace-menu [tags-repl-continue] '(menu-item "Continue Replace" tags-loop-continue - :help "Continue last tags replace operation")) + :help "Continue last tags replace operation")) (define-key menu-bar-replace-menu [tags-repl] '(menu-item "Replace in tagged files" tags-query-replace - :help "Interactively replace a regexp in all tagged files")) + :help "Interactively replace a regexp in all tagged files")) (define-key menu-bar-replace-menu [separator-replace-tags] '(menu-item "--")) ;; @r{@dots{}} @@ -2656,8 +2657,8 @@ using an indirection through @code{tool-bar-map}. By default, the global map binds @code{[tool-bar]} as follows: @example (global-set-key [tool-bar] - '(menu-item "tool bar" ignore - :filter (lambda (ignore) tool-bar-map))) + '(menu-item "tool bar" ignore + :filter (lambda (ignore) tool-bar-map))) @end example @noindent Thus the tool bar map is derived dynamically from the value of variable diff --git a/doc/lispref/loading.texi b/doc/lispref/loading.texi index 7e3240d72de..bbdd67fc3a5 100644 --- a/doc/lispref/loading.texi +++ b/doc/lispref/loading.texi @@ -1,7 +1,8 @@ @c -*-texinfo-*- @c This is part of the GNU Emacs Lisp Reference Manual. @c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1995, 1998, 1999, 2001, -@c 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010 Free Software Foundation, Inc. +@c 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010 +@c Free Software Foundation, Inc. @c See the file elisp.texi for copying conditions. @setfilename ../../info/loading @node Loading, Byte Compilation, Customization, Top @@ -43,9 +44,9 @@ containing Lisp code. * Repeated Loading:: Precautions about loading a file twice. * Named Features:: Loading a library if it isn't already loaded. * Where Defined:: Finding which file defined a certain symbol. -* Unloading:: How to "unload" a library that was loaded. -* Hooks for Loading:: Providing code to be run when - particular libraries are loaded. +* Unloading:: How to "unload" a library that was loaded. +* Hooks for Loading:: Providing code to be run when + particular libraries are loaded. @end menu @node How Programs Do Loading diff --git a/doc/lispref/minibuf.texi b/doc/lispref/minibuf.texi index bfe73ce27f4..3588704b054 100644 --- a/doc/lispref/minibuf.texi +++ b/doc/lispref/minibuf.texi @@ -1,7 +1,8 @@ @c -*-texinfo-*- @c This is part of the GNU Emacs Lisp Reference Manual. @c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1995, 1998, 1999, 2001, 2002, -@c 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010 Free Software Foundation, Inc. +@c 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010 +@c Free Software Foundation, Inc. @c See the file elisp.texi for copying conditions. @setfilename ../../info/minibuf @node Minibuffers, Command Loop, Read and Print, Top @@ -22,13 +23,13 @@ argument. * Intro to Minibuffers:: Basic information about minibuffers. * Text from Minibuffer:: How to read a straight text string. * Object from Minibuffer:: How to read a Lisp object or expression. -* Minibuffer History:: Recording previous minibuffer inputs - so the user can reuse them. +* Minibuffer History:: Recording previous minibuffer inputs + so the user can reuse them. * Initial Input:: Specifying initial contents for the minibuffer. * Completion:: How to invoke and customize completion. * Yes-or-No Queries:: Asking a question with a simple answer. -* Multiple Queries:: Asking a series of similar questions. -* Reading a Password:: Reading a password from the terminal. +* Multiple Queries:: Asking a series of similar questions. +* Reading a Password:: Reading a password from the terminal. * Minibuffer Commands:: Commands used as key bindings in minibuffers. * Minibuffer Contents:: How such commands access the minibuffer text. * Minibuffer Windows:: Operating on the special minibuffer windows. diff --git a/doc/lispref/numbers.texi b/doc/lispref/numbers.texi index fdec0448e02..62b4796350e 100644 --- a/doc/lispref/numbers.texi +++ b/doc/lispref/numbers.texi @@ -21,10 +21,10 @@ exact; they have a fixed, limited amount of precision. @menu * Integer Basics:: Representation and range of integers. -* Float Basics:: Representation and range of floating point. +* Float Basics:: Representation and range of floating point. * Predicates on Numbers:: Testing for numbers. * Comparison of Numbers:: Equality and inequality predicates. -* Numeric Conversions:: Converting float to integer and vice versa. +* Numeric Conversions:: Converting float to integer and vice versa. * Arithmetic Operations:: How to add, subtract, multiply and divide. * Rounding Operations:: Explicitly rounding floating point numbers. * Bitwise Operations:: Logical and, or, not, shifting. diff --git a/doc/lispref/os.texi b/doc/lispref/os.texi index b0c241cf918..f4eba6a691e 100644 --- a/doc/lispref/os.texi +++ b/doc/lispref/os.texi @@ -1,7 +1,8 @@ @c -*-texinfo-*- @c This is part of the GNU Emacs Lisp Reference Manual. @c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1995, 1998, 1999, 2001, -@c 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010 Free Software Foundation, Inc. +@c 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010 +@c Free Software Foundation, Inc. @c See the file elisp.texi for copying conditions. @setfilename ../../info/os @node System Interface, Antinews, Display, Top @@ -20,14 +21,14 @@ terminal and the screen. * Getting Out:: How exiting works (permanent or temporary). * System Environment:: Distinguish the name and kind of system. * User Identification:: Finding the name and user id of the user. -* Time of Day:: Getting the current time. +* Time of Day:: Getting the current time. * Time Conversion:: Converting a time from numeric form to calendrical data and vice versa. * Time Parsing:: Converting a time from numeric form to text and vice versa. * Processor Run Time:: Getting the run time used by Emacs. * Time Calculations:: Adding, subtracting, comparing times, etc. -* Timers:: Setting a timer to call a function at a certain time. +* Timers:: Setting a timer to call a function at a certain time. * Idle Timers:: Setting a timer to call a function when Emacs has been idle for a certain length of time. * Terminal Input:: Accessing and recording terminal input. @@ -1818,8 +1819,8 @@ manipulating terminal input. See @ref{Display}, for related functions. @menu -* Input Modes:: Options for how input is processed. -* Recording Input:: Saving histories of recent or all input events. +* Input Modes:: Options for how input is processed. +* Recording Input:: Saving histories of recent or all input events. @end menu @node Input Modes diff --git a/doc/lispref/processes.texi b/doc/lispref/processes.texi index 85628bdfac6..1a4a766c81c 100644 --- a/doc/lispref/processes.texi +++ b/doc/lispref/processes.texi @@ -1,7 +1,8 @@ @c -*-texinfo-*- @c This is part of the GNU Emacs Lisp Reference Manual. @c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1995, 1998, 1999, 2001, -@c 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010 Free Software Foundation, Inc. +@c 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010 +@c Free Software Foundation, Inc. @c See the file elisp.texi for copying conditions. @setfilename ../../info/processes @node Processes, Display, Abbrevs, Top @@ -51,13 +52,13 @@ Processes}. * Sentinels:: Sentinels run when process run-status changes. * Query Before Exit:: Whether to query if exiting will kill a process. * System Processes:: Accessing other processes running on your system. -* Transaction Queues:: Transaction-based communication with subprocesses. +* Transaction Queues:: Transaction-based communication with subprocesses. * Network:: Opening network connections. * Network Servers:: Network servers let Emacs accept net connections. * Datagrams:: UDP network connections. * Low-Level Network:: Lower-level but more general function to create connections and servers. -* Misc Network:: Additional relevant functions for network connections. +* Misc Network:: Additional relevant functions for net connections. * Serial Ports:: Communicating with serial ports. * Byte Packing:: Using bindat to pack and unpack binary data. @end menu diff --git a/doc/lispref/searching.texi b/doc/lispref/searching.texi index 722f76cdd7f..b4b4c23b1ed 100644 --- a/doc/lispref/searching.texi +++ b/doc/lispref/searching.texi @@ -1,7 +1,8 @@ @c -*-texinfo-*- @c This is part of the GNU Emacs Lisp Reference Manual. @c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1995, 1998, 1999, 2001, -@c 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010 Free Software Foundation, Inc. +@c 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010 +@c Free Software Foundation, Inc. @c See the file elisp.texi for copying conditions. @setfilename ../../info/searching @node Searching and Matching, Syntax Tables, Non-ASCII Characters, Top @@ -22,7 +23,7 @@ portions of it. * POSIX Regexps:: Searching POSIX-style for the longest match. * Match Data:: Finding out which part of the text matched, after a string or regexp search. -* Search and Replace:: Commands that loop, searching and replacing. +* Search and Replace:: Commands that loop, searching and replacing. * Standard Regexps:: Useful regexps for finding sentences, pages,... @end menu @@ -609,8 +610,8 @@ maximum. For example, @samp{c[ad]\@{1,2\@}r} matches the strings @samp{car}, @samp{cdr}, @samp{caar}, @samp{cadr}, @samp{cdar}, and @samp{cddr}, and nothing else.@* -@samp{\@{0,1\@}} or @samp{\@{,1\@}} is equivalent to @samp{?}. @* -@samp{\@{0,\@}} or @samp{\@{,\@}} is equivalent to @samp{*}. @* +@samp{\@{0,1\@}} or @samp{\@{,1\@}} is equivalent to @samp{?}.@* +@samp{\@{0,\@}} or @samp{\@{,\@}} is equivalent to @samp{*}.@* @samp{\@{1,\@}} is equivalent to @samp{+}. @item \( @dots{} \) @@ -1213,9 +1214,9 @@ can't avoid another intervening search, you must save and restore the match data around it, to prevent it from being overwritten. @menu -* Replacing Match:: Replacing a substring that was matched. +* Replacing Match:: Replacing a substring that was matched. * Simple Match Data:: Accessing single items of match data, - such as where a particular subexpression started. + such as where a particular subexpression started. * Entire Match Data:: Accessing the entire match data at once, as a list. * Saving Match Data:: Saving and restoring the match data. @end menu diff --git a/doc/lispref/sequences.texi b/doc/lispref/sequences.texi index f55c93abf31..a73c4790b96 100644 --- a/doc/lispref/sequences.texi +++ b/doc/lispref/sequences.texi @@ -1,7 +1,8 @@ @c -*-texinfo-*- @c This is part of the GNU Emacs Lisp Reference Manual. @c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1995, 1998, 1999, 2001, -@c 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010 Free Software Foundation, Inc. +@c 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010 +@c Free Software Foundation, Inc. @c See the file elisp.texi for copying conditions. @setfilename ../../info/sequences @node Sequences Arrays Vectors, Hash Tables, Lists, Top @@ -669,13 +670,13 @@ For example, here is how to examine the elements of the syntax table: (let (accumulator) (map-char-table #'(lambda (key value) - (setq accumulator - (cons (list - (if (consp key) - (list (car key) (cdr key)) - key) - value) - accumulator))) + (setq accumulator + (cons (list + (if (consp key) + (list (car key) (cdr key)) + key) + value) + accumulator))) (syntax-table)) accumulator) @result{} diff --git a/doc/lispref/strings.texi b/doc/lispref/strings.texi index 34613a823ba..1128ca87d8a 100644 --- a/doc/lispref/strings.texi +++ b/doc/lispref/strings.texi @@ -1,7 +1,8 @@ @c -*-texinfo-*- @c This is part of the GNU Emacs Lisp Reference Manual. @c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1995, 1998, 1999, 2001, -@c 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010 Free Software Foundation, Inc. +@c 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010 +@c Free Software Foundation, Inc. @c See the file elisp.texi for copying conditions. @setfilename ../../info/strings @node Strings and Characters, Lists, Numbers, Top @@ -31,7 +32,7 @@ keyboard character events. * String Conversion:: Converting to and from characters and strings. * Formatting Strings:: @code{format}: Emacs's analogue of @code{printf}. * Case Conversion:: Case conversion functions. -* Case Tables:: Customizing case conversion. +* Case Tables:: Customizing case conversion. @end menu @node String Basics diff --git a/doc/lispref/syntax.texi b/doc/lispref/syntax.texi index a3d5631baf8..9add9b76e79 100644 --- a/doc/lispref/syntax.texi +++ b/doc/lispref/syntax.texi @@ -1,7 +1,8 @@ @c -*-texinfo-*- @c This is part of the GNU Emacs Lisp Reference Manual. @c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1995, 1998, 1999, 2001, -@c 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010 Free Software Foundation, Inc. +@c 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010 +@c Free Software Foundation, Inc. @c See the file elisp.texi for copying conditions. @setfilename ../../info/syntax @node Syntax Tables, Abbrevs, Searching and Matching, Top @@ -23,7 +24,7 @@ functions in this chapter. * Desc: Syntax Descriptors. How characters are classified. * Syntax Table Functions:: How to create, examine and alter syntax tables. * Syntax Properties:: Overriding syntax with text properties. -* Motion and Syntax:: Moving over characters with certain syntaxes. +* Motion and Syntax:: Moving over characters with certain syntaxes. * Parsing Expressions:: Parsing balanced expressions using the syntax table. * Standard Syntax Tables:: Syntax tables used by various major modes. diff --git a/doc/lispref/text.texi b/doc/lispref/text.texi index 2eff8b109a0..d55b9047021 100644 --- a/doc/lispref/text.texi +++ b/doc/lispref/text.texi @@ -1,7 +1,8 @@ @c -*-texinfo-*- @c This is part of the GNU Emacs Lisp Reference Manual. @c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1995, 1998, 1999, 2000, 2001, -@c 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010 Free Software Foundation, Inc. +@c 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010 +@c Free Software Foundation, Inc. @c See the file elisp.texi for copying conditions. @setfilename ../../info/text @node Text, Non-ASCII Characters, Markers, Top @@ -42,7 +43,7 @@ the character after point. * The Kill Ring:: Where removed text sometimes is saved for later use. * Undo:: Undoing changes to the text of a buffer. * Maintaining Undo:: How to enable and disable undo information. - How to control how much information is kept. + How to control how much information is kept. * Filling:: Functions for explicit filling. * Margins:: How to specify margins for filling commands. * Adaptive Fill:: Adaptive Fill mode chooses a fill prefix from context. @@ -821,7 +822,7 @@ would be difficult to change the terminology now. * Kill Functions:: Functions that kill text. * Yanking:: How yanking is done. * Yank Commands:: Commands that access the kill ring. -* Low-Level Kill Ring:: Functions and variables for kill ring access. +* Low-Level Kill Ring:: Functions and variables for kill ring access. * Internals of Kill Ring:: Variables that hold kill ring data. @end menu @@ -2593,9 +2594,9 @@ along with the characters; this includes such diverse functions as @menu * Examining Properties:: Looking at the properties of one character. -* Changing Properties:: Setting the properties of a range of text. -* Property Search:: Searching for where a property changes value. -* Special Properties:: Particular properties with special meanings. +* Changing Properties:: Setting the properties of a range of text. +* Property Search:: Searching for where a property changes value. +* Special Properties:: Particular properties with special meanings. * Format Properties:: Properties for representing formatting of text. * Sticky Properties:: How inserted text gets properties from neighboring text. @@ -2605,8 +2606,8 @@ along with the characters; this includes such diverse functions as do something when you click on them. * Fields:: The @code{field} property defines fields within the buffer. -* Not Intervals:: Why text properties do not use - Lisp-visible text intervals. +* Not Intervals:: Why text properties do not use + Lisp-visible text intervals. @end menu @node Examining Properties diff --git a/doc/lispref/tips.texi b/doc/lispref/tips.texi index c1f1423dabf..de281b0e147 100644 --- a/doc/lispref/tips.texi +++ b/doc/lispref/tips.texi @@ -1,7 +1,8 @@ @c -*-texinfo-*- @c This is part of the GNU Emacs Lisp Reference Manual. @c Copyright (C) 1990, 1991, 1992, 1993, 1995, 1998, 1999, 2001, 2002, -@c 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010 Free Software Foundation, Inc. +@c 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010 +@c Free Software Foundation, Inc. @c See the file elisp.texi for copying conditions. @setfilename ../../info/tips @node Tips, GNU Emacs Internals, GPL, Top @@ -28,7 +29,7 @@ all. * Compilation Tips:: Making compiled code run fast. * Warning Tips:: Turning off compiler warnings. * Documentation Tips:: Writing readable documentation strings. -* Comment Tips:: Conventions for writing comments. +* Comment Tips:: Conventions for writing comments. * Library Headers:: Standard headers for library packages. @end menu diff --git a/doc/lispref/vol1.texi b/doc/lispref/vol1.texi index 7954d09d923..d8449044fdd 100644 --- a/doc/lispref/vol1.texi +++ b/doc/lispref/vol1.texi @@ -164,7 +164,7 @@ Reference Manual, corresponding to GNU Emacs version @value{EMACSVER}. files are made. * Buffers:: Creating and using buffer objects. * Windows:: Manipulating windows and displaying buffers. -* Frames:: Making multiple system-level windows. +* Frames:: Making multiple system-level windows. * Positions:: Buffer positions and motion functions. * Markers:: Markers represent positions and update automatically when the text is changed. @@ -176,7 +176,7 @@ Reference Manual, corresponding to GNU Emacs version @value{EMACSVER}. * Abbrevs:: How Abbrev mode works, and its data structures. * Processes:: Running and communicating with subprocesses. -* Display:: Features for controlling the screen display. +* Display:: Features for controlling the screen display. * System Interface:: Getting the user id, system type, environment variables, and other such things. @@ -311,10 +311,10 @@ Editing Types Numbers * Integer Basics:: Representation and range of integers. -* Float Basics:: Representation and range of floating point. +* Float Basics:: Representation and range of floating point. * Predicates on Numbers:: Testing for numbers. * Comparison of Numbers:: Equality and inequality predicates. -* Numeric Conversions:: Converting float to integer and vice versa. +* Numeric Conversions:: Converting float to integer and vice versa. * Arithmetic Operations:: How to add, subtract, multiply and divide. * Rounding Operations:: Explicitly rounding floating point numbers. * Bitwise Operations:: Logical and, or, not, shifting. @@ -331,7 +331,7 @@ Strings and Characters * String Conversion:: Converting to and from characters and strings. * Formatting Strings:: @code{format}: Emacs's analogue of @code{printf}. * Case Conversion:: Case conversion functions. -* Case Tables:: Customizing case conversion. +* Case Tables:: Customizing case conversion. Lists @@ -399,7 +399,7 @@ Kinds of Forms * Symbol Forms:: Symbols evaluate as variables. * Classifying Lists:: How to distinguish various sorts of list forms. * Function Indirection:: When a symbol appears as the car of a list, - we find the real function via the symbol. + we find the real function via the symbol. * Function Forms:: Forms that call functions. * Macro Forms:: Forms that call macros. * Special Forms:: "Special forms" are idiosyncratic primitives, @@ -480,9 +480,9 @@ Functions * Function Cells:: Accessing or setting the function definition of a symbol. * Obsolete Functions:: Declaring functions obsolete. -* Inline Functions:: Defining functions that the compiler +* Inline Functions:: Defining functions that the compiler will open code. -* Declaring Functions:: Telling the compiler that a function is defined. +* Declaring Functions:: Telling the compiler that a function is defined. * Function Safety:: Determining whether a function is safe to call. * Related Topics:: Cross-references to specific Lisp primitives that have a special bearing on how @@ -542,9 +542,9 @@ Loading * Repeated Loading:: Precautions about loading a file twice. * Named Features:: Loading a library if it isn't already loaded. * Where Defined:: Finding which file defined a certain symbol. -* Unloading:: How to "unload" a library that was loaded. -* Hooks for Loading:: Providing code to be run when - particular libraries are loaded. +* Unloading:: How to "unload" a library that was loaded. +* Hooks for Loading:: Providing code to be run when + particular libraries are loaded. Byte Compilation @@ -554,7 +554,7 @@ Byte Compilation * Dynamic Loading:: Dynamic loading of individual functions. * Eval During Compile:: Code to be evaluated when you compile. * Compiler Errors:: Handling compiler error messages. -* Byte-Code Objects:: The data type used for byte-compiled functions. +* Byte-Code Objects:: The data type used for byte-compiled functions. * Disassembly:: Disassembling byte-code; how to read byte-code. Advising Emacs Lisp Functions @@ -583,7 +583,7 @@ Debugging Lisp Programs The Lisp Debugger * Error Debugging:: Entering the debugger when an error happens. -* Infinite Loops:: Stopping and debugging a program that doesn't exit. +* Infinite Loops:: Stopping and debugging a program that doesn't exit. * Function Debugging:: Entering it when a certain function is called. * Explicit Debug:: Entering it at a certain point in the program. * Using Debugger:: What the debugger does; what you see while in it. @@ -593,24 +593,24 @@ The Lisp Debugger Edebug -* Using Edebug:: Introduction to use of Edebug. -* Instrumenting:: You must instrument your code - in order to debug it with Edebug. +* Using Edebug:: Introduction to use of Edebug. +* Instrumenting:: You must instrument your code + in order to debug it with Edebug. * Edebug Execution Modes:: Execution modes, stopping more or less often. -* Jumping:: Commands to jump to a specified place. -* Edebug Misc:: Miscellaneous commands. -* Breaks:: Setting breakpoints to make the program stop. -* Trapping Errors:: Trapping errors with Edebug. -* Edebug Views:: Views inside and outside of Edebug. -* Edebug Eval:: Evaluating expressions within Edebug. -* Eval List:: Expressions whose values are displayed - each time you enter Edebug. -* Printing in Edebug:: Customization of printing. -* Trace Buffer:: How to produce trace output in a buffer. -* Coverage Testing:: How to test evaluation coverage. -* The Outside Context:: Data that Edebug saves and restores. +* Jumping:: Commands to jump to a specified place. +* Edebug Misc:: Miscellaneous commands. +* Breaks:: Setting breakpoints to make the program stop. +* Trapping Errors:: Trapping errors with Edebug. +* Edebug Views:: Views inside and outside of Edebug. +* Edebug Eval:: Evaluating expressions within Edebug. +* Eval List:: Expressions whose values are displayed + each time you enter Edebug. +* Printing in Edebug:: Customization of printing. +* Trace Buffer:: How to produce trace output in a buffer. +* Coverage Testing:: How to test evaluation coverage. +* The Outside Context:: Data that Edebug saves and restores. * Edebug and Macros:: Specifying how to handle macro calls. -* Edebug Options:: Option variables for customizing Edebug. +* Edebug Options:: Option variables for customizing Edebug. Breaks @@ -627,8 +627,8 @@ The Outside Context Edebug and Macros * Instrumenting Macro Calls::The basic problem. -* Specification List:: How to specify complex patterns of evaluation. -* Backtracking:: What Edebug does when matching fails. +* Specification List:: How to specify complex patterns of evaluation. +* Backtracking:: What Edebug does when matching fails. * Specification Examples:: To help understand specifications. Debugging Invalid Lisp Syntax @@ -653,13 +653,13 @@ Minibuffers * Intro to Minibuffers:: Basic information about minibuffers. * Text from Minibuffer:: How to read a straight text string. * Object from Minibuffer:: How to read a Lisp object or expression. -* Minibuffer History:: Recording previous minibuffer inputs - so the user can reuse them. +* Minibuffer History:: Recording previous minibuffer inputs + so the user can reuse them. * Initial Input:: Specifying initial contents for the minibuffer. * Completion:: How to invoke and customize completion. * Yes-or-No Queries:: Asking a question with a simple answer. -* Multiple Queries:: Asking a series of similar questions. -* Reading a Password:: Reading a password from the terminal. +* Multiple Queries:: Asking a series of similar questions. +* Reading a Password:: Reading a password from the terminal. * Minibuffer Commands:: Commands used as key bindings in minibuffers. * Minibuffer Contents:: How such commands access the minibuffer text. * Minibuffer Windows:: Operating on the special minibuffer windows. @@ -687,7 +687,7 @@ Command Loop * Distinguish Interactive:: Making a command distinguish interactive calls. * Command Loop Info:: Variables set by the command loop for you to examine. * Adjusting Point:: Adjustment of point after a command. -* Input Events:: What input looks like when you read it. +* Input Events:: What input looks like when you read it. * Reading Input:: How to read input events from the keyboard or mouse. * Special Events:: Events processed immediately and individually. * Waiting:: Waiting for user input or elapsed time. @@ -721,7 +721,7 @@ Input Events * Event Examples:: Examples of the lists for mouse events. * Classifying Events:: Finding the modifier keys in an event symbol. Event types. -* Accessing Mouse:: Functions to extract info from mouse events. +* Accessing Mouse:: Functions to extract info from mouse events. * Accessing Scroll:: Functions to get info from scroll bar events. * Strings of Events:: Special considerations for putting keyboard character events in a string. @@ -871,9 +871,9 @@ Files * Changing Files:: Renaming files, changing protection, etc. * File Names:: Decomposing and expanding file names. * Contents of Directories:: Getting a list of the files in a directory. -* Create/Delete Dirs:: Creating and Deleting Directories. -* Magic File Names:: Defining "magic" special handling - for certain file names. +* Create/Delete Dirs:: Creating and Deleting Directories. +* Magic File Names:: Defining "magic" special handling + for certain file names. * Format Conversion:: Conversion to and from various file formats. Visiting Files @@ -885,7 +885,7 @@ Information about Files * Testing Accessibility:: Is a given file readable? Writable? * Kinds of Files:: Is it a directory? A symbolic link? -* Truenames:: Eliminating symbolic links from a file name. +* Truenames:: Eliminating symbolic links from a file name. * File Attributes:: How large is it? Any other names? Etc. * Locating Files:: How to find a file in standard places. @@ -955,8 +955,8 @@ Windows * Buffers and Windows:: Each window displays the contents of a buffer. * Displaying Buffers:: Higher-level functions for displaying a buffer and choosing a window for it. -* Choosing Window:: How to choose a window for displaying a buffer. -* Dedicated Windows:: How to avoid displaying another buffer in +* Choosing Window:: How to choose a window for displaying a buffer. +* Dedicated Windows:: How to avoid displaying another buffer in a specific window. * Window Point:: Each window has its own location of point. * Window Start and End:: Buffer positions indicating which text is @@ -976,37 +976,37 @@ Windows Frames -* Creating Frames:: Creating additional frames. +* Creating Frames:: Creating additional frames. * Multiple Terminals:: Displaying on several different devices. -* Frame Parameters:: Controlling frame size, position, font, etc. +* Frame Parameters:: Controlling frame size, position, font, etc. * Terminal Parameters:: Parameters common for all frames on terminal. * Frame Titles:: Automatic updating of frame titles. -* Deleting Frames:: Frames last until explicitly deleted. -* Finding All Frames:: How to examine all existing frames. -* Frames and Windows:: A frame contains windows; - display of text always works through windows. +* Deleting Frames:: Frames last until explicitly deleted. +* Finding All Frames:: How to examine all existing frames. +* Frames and Windows:: A frame contains windows; + display of text always works through windows. * Minibuffers and Frames:: How a frame finds the minibuffer to use. -* Input Focus:: Specifying the selected frame. +* Input Focus:: Specifying the selected frame. * Visibility of Frames:: Frames may be visible or invisible, or icons. * Raising and Lowering:: Raising a frame makes it hide other windows; - lowering it makes the others hide it. + lowering it makes the others hide it. * Frame Configurations:: Saving the state of all frames. -* Mouse Tracking:: Getting events that say when the mouse moves. -* Mouse Position:: Asking where the mouse is, or moving it. -* Pop-Up Menus:: Displaying a menu for the user to select from. +* Mouse Tracking:: Getting events that say when the mouse moves. +* Mouse Position:: Asking where the mouse is, or moving it. +* Pop-Up Menus:: Displaying a menu for the user to select from. * Dialog Boxes:: Displaying a box to ask yes or no. * Pointer Shape:: Specifying the shape of the mouse pointer. * Window System Selections::Transferring text to and from other X clients. * Drag and Drop:: Internals of Drag-and-Drop implementation. -* Color Names:: Getting the definitions of color names. +* Color Names:: Getting the definitions of color names. * Text Terminal Colors:: Defining colors for text-only terminals. -* Resources:: Getting resource values from the server. +* Resources:: Getting resource values from the server. * Display Feature Testing:: Determining the features of a terminal. Frame Parameters * Parameter Access:: How to change a frame's parameters. -* Initial Parameters:: Specifying frame parameters when you make a frame. +* Initial Parameters:: Specifying frame parameters when you make a frame. * Window Frame Parameters:: List of frame parameters for window systems. * Size and Position:: Changing the size and position of a frame. * Geometry:: Parsing geometry specifications. @@ -1065,7 +1065,7 @@ Text later use. * Undo:: Undoing changes to the text of a buffer. * Maintaining Undo:: How to enable and disable undo information. - How to control how much information is kept. + How to control how much information is kept. * Filling:: Functions for explicit filling. * Margins:: How to specify margins for filling commands. * Adaptive Fill:: Adaptive Fill mode chooses a fill prefix @@ -1091,7 +1091,7 @@ The Kill Ring * Kill Functions:: Functions that kill text. * Yanking:: How yanking is done. * Yank Commands:: Commands that access the kill ring. -* Low-Level Kill Ring:: Functions and variables for kill ring access. +* Low-Level Kill Ring:: Functions and variables for kill ring access. * Internals of Kill Ring:: Variables that hold kill ring data. Indentation @@ -1106,9 +1106,9 @@ Indentation Text Properties * Examining Properties:: Looking at the properties of one character. -* Changing Properties:: Setting the properties of a range of text. -* Property Search:: Searching for where a property changes value. -* Special Properties:: Particular properties with special meanings. +* Changing Properties:: Setting the properties of a range of text. +* Property Search:: Searching for where a property changes value. +* Special Properties:: Particular properties with special meanings. * Format Properties:: Properties for representing formatting of text. * Sticky Properties:: How inserted text gets properties from neighboring text. @@ -1118,8 +1118,8 @@ Text Properties do something when you click on them. * Fields:: The @code{field} property defines fields within the buffer. -* Not Intervals:: Why text properties do not use - Lisp-visible text intervals. +* Not Intervals:: Why text properties do not use + Lisp-visible text intervals. Non-@acronym{ASCII} Characters @@ -1162,7 +1162,7 @@ Searching and Matching * POSIX Regexps:: Searching POSIX-style for the longest match. * Match Data:: Finding out which part of the text matched, after a string or regexp search. -* Search and Replace:: Commands that loop, searching and replacing. +* Search and Replace:: Commands that loop, searching and replacing. * Standard Regexps:: Useful regexps for finding sentences, pages,... Regular Expressions @@ -1179,9 +1179,9 @@ Syntax of Regular Expressions The Match Data -* Replacing Match:: Replacing a substring that was matched. +* Replacing Match:: Replacing a substring that was matched. * Simple Match Data:: Accessing single items of match data, - such as where a particular subexpression started. + such as where a particular subexpression started. * Entire Match Data:: Accessing the entire match data at once, as a list. * Saving Match Data:: Saving and restoring the match data. @@ -1191,7 +1191,7 @@ Syntax Tables * Syntax Descriptors:: How characters are classified. * Syntax Table Functions:: How to create, examine and alter syntax tables. * Syntax Properties:: Overriding syntax with text properties. -* Motion and Syntax:: Moving over characters with certain syntaxes. +* Motion and Syntax:: Moving over characters with certain syntaxes. * Parsing Expressions:: Parsing balanced expressions using the syntax table. * Standard Syntax Tables:: Syntax tables used by various major modes. @@ -1280,10 +1280,10 @@ Emacs Display * Invisible Text:: Hiding part of the buffer text. * Selective Display:: Hiding part of the buffer text (the old way). * Temporary Displays:: Displays that go away automatically. -* Overlays:: Use overlays to highlight parts of the buffer. +* Overlays:: Use overlays to highlight parts of the buffer. * Width:: How wide a character or string is on the screen. * Line Height:: Controlling the height of lines. -* Faces:: A face defines a graphics style +* Faces:: A face defines a graphics style for text characters: font, colors, etc. * Fringes:: Controlling window fringes. * Scroll Bars:: Controlling vertical scroll bars. @@ -1292,9 +1292,9 @@ Emacs Display * Buttons:: Adding clickable buttons to Emacs buffers. * Abstract Display:: Emacs' Widget for Object Collections. * Blinking:: How Emacs shows the matching open parenthesis. -* Usual Display:: The usual conventions for displaying +* Usual Display:: The usual conventions for displaying nonprinting chars. -* Display Tables:: How to specify other conventions. +* Display Tables:: How to specify other conventions. * Beeping:: Audible signal to the user. * Window Systems:: Which window system is being used. @@ -1316,7 +1316,7 @@ Overlays * Managing Overlays:: Creating and moving overlays. * Overlay Properties:: How to read and set properties. - What properties do to the screen display. + What properties do to the screen display. * Finding Overlays:: Searching for overlays. Faces @@ -1396,14 +1396,14 @@ Operating System Interface * Getting Out:: How exiting works (permanent or temporary). * System Environment:: Distinguish the name and kind of system. * User Identification:: Finding the name and user id of the user. -* Time of Day:: Getting the current time. +* Time of Day:: Getting the current time. * Time Conversion:: Converting a time from numeric form to calendrical data and vice versa. * Time Parsing:: Converting a time from numeric form to text and vice versa. * Processor Run Time:: Getting the run time used by Emacs. * Time Calculations:: Adding, subtracting, comparing times, etc. -* Timers:: Setting a timer to call a function at a +* Timers:: Setting a timer to call a function at a certain time. * Idle Timers:: Setting a timer to call a function when Emacs has been idle for a certain length of time. @@ -1430,8 +1430,8 @@ Getting Out of Emacs Terminal Input -* Input Modes:: Options for how input is processed. -* Recording Input:: Saving histories of recent or all input events. +* Input Modes:: Options for how input is processed. +* Recording Input:: Saving histories of recent or all input events. Tips and Conventions @@ -1441,7 +1441,7 @@ Tips and Conventions * Compilation Tips:: Making compiled code run fast. * Warning Tips:: Turning off compiler warnings. * Documentation Tips:: Writing readable documentation strings. -* Comment Tips:: Conventions for writing comments. +* Comment Tips:: Conventions for writing comments. * Library Headers:: Standard headers for library packages. GNU Emacs Internals diff --git a/doc/lispref/vol2.texi b/doc/lispref/vol2.texi index e18fdb5ad4c..3f1dc33c234 100644 --- a/doc/lispref/vol2.texi +++ b/doc/lispref/vol2.texi @@ -163,7 +163,7 @@ Reference Manual, corresponding to GNU Emacs version @value{EMACSVER}. files are made. * Buffers:: Creating and using buffer objects. * Windows:: Manipulating windows and displaying buffers. -* Frames:: Making multiple system-level windows. +* Frames:: Making multiple system-level windows. * Positions:: Buffer positions and motion functions. * Markers:: Markers represent positions and update automatically when the text is changed. @@ -175,7 +175,7 @@ Reference Manual, corresponding to GNU Emacs version @value{EMACSVER}. * Abbrevs:: How Abbrev mode works, and its data structures. * Processes:: Running and communicating with subprocesses. -* Display:: Features for controlling the screen display. +* Display:: Features for controlling the screen display. * System Interface:: Getting the user id, system type, environment variables, and other such things. @@ -310,10 +310,10 @@ Editing Types Numbers * Integer Basics:: Representation and range of integers. -* Float Basics:: Representation and range of floating point. +* Float Basics:: Representation and range of floating point. * Predicates on Numbers:: Testing for numbers. * Comparison of Numbers:: Equality and inequality predicates. -* Numeric Conversions:: Converting float to integer and vice versa. +* Numeric Conversions:: Converting float to integer and vice versa. * Arithmetic Operations:: How to add, subtract, multiply and divide. * Rounding Operations:: Explicitly rounding floating point numbers. * Bitwise Operations:: Logical and, or, not, shifting. @@ -330,7 +330,7 @@ Strings and Characters * String Conversion:: Converting to and from characters and strings. * Formatting Strings:: @code{format}: Emacs's analogue of @code{printf}. * Case Conversion:: Case conversion functions. -* Case Tables:: Customizing case conversion. +* Case Tables:: Customizing case conversion. Lists @@ -398,7 +398,7 @@ Kinds of Forms * Symbol Forms:: Symbols evaluate as variables. * Classifying Lists:: How to distinguish various sorts of list forms. * Function Indirection:: When a symbol appears as the car of a list, - we find the real function via the symbol. + we find the real function via the symbol. * Function Forms:: Forms that call functions. * Macro Forms:: Forms that call macros. * Special Forms:: "Special forms" are idiosyncratic primitives, @@ -479,9 +479,9 @@ Functions * Function Cells:: Accessing or setting the function definition of a symbol. * Obsolete Functions:: Declaring functions obsolete. -* Inline Functions:: Defining functions that the compiler +* Inline Functions:: Defining functions that the compiler will open code. -* Declaring Functions:: Telling the compiler that a function is defined. +* Declaring Functions:: Telling the compiler that a function is defined. * Function Safety:: Determining whether a function is safe to call. * Related Topics:: Cross-references to specific Lisp primitives that have a special bearing on how @@ -541,9 +541,9 @@ Loading * Repeated Loading:: Precautions about loading a file twice. * Named Features:: Loading a library if it isn't already loaded. * Where Defined:: Finding which file defined a certain symbol. -* Unloading:: How to "unload" a library that was loaded. -* Hooks for Loading:: Providing code to be run when - particular libraries are loaded. +* Unloading:: How to "unload" a library that was loaded. +* Hooks for Loading:: Providing code to be run when + particular libraries are loaded. Byte Compilation @@ -553,7 +553,7 @@ Byte Compilation * Dynamic Loading:: Dynamic loading of individual functions. * Eval During Compile:: Code to be evaluated when you compile. * Compiler Errors:: Handling compiler error messages. -* Byte-Code Objects:: The data type used for byte-compiled functions. +* Byte-Code Objects:: The data type used for byte-compiled functions. * Disassembly:: Disassembling byte-code; how to read byte-code. Advising Emacs Lisp Functions @@ -582,7 +582,7 @@ Debugging Lisp Programs The Lisp Debugger * Error Debugging:: Entering the debugger when an error happens. -* Infinite Loops:: Stopping and debugging a program that doesn't exit. +* Infinite Loops:: Stopping and debugging a program that doesn't exit. * Function Debugging:: Entering it when a certain function is called. * Explicit Debug:: Entering it at a certain point in the program. * Using Debugger:: What the debugger does; what you see while in it. @@ -592,24 +592,24 @@ The Lisp Debugger Edebug -* Using Edebug:: Introduction to use of Edebug. -* Instrumenting:: You must instrument your code - in order to debug it with Edebug. +* Using Edebug:: Introduction to use of Edebug. +* Instrumenting:: You must instrument your code + in order to debug it with Edebug. * Edebug Execution Modes:: Execution modes, stopping more or less often. -* Jumping:: Commands to jump to a specified place. -* Edebug Misc:: Miscellaneous commands. -* Breaks:: Setting breakpoints to make the program stop. -* Trapping Errors:: Trapping errors with Edebug. -* Edebug Views:: Views inside and outside of Edebug. -* Edebug Eval:: Evaluating expressions within Edebug. -* Eval List:: Expressions whose values are displayed - each time you enter Edebug. -* Printing in Edebug:: Customization of printing. -* Trace Buffer:: How to produce trace output in a buffer. -* Coverage Testing:: How to test evaluation coverage. -* The Outside Context:: Data that Edebug saves and restores. +* Jumping:: Commands to jump to a specified place. +* Edebug Misc:: Miscellaneous commands. +* Breaks:: Setting breakpoints to make the program stop. +* Trapping Errors:: Trapping errors with Edebug. +* Edebug Views:: Views inside and outside of Edebug. +* Edebug Eval:: Evaluating expressions within Edebug. +* Eval List:: Expressions whose values are displayed + each time you enter Edebug. +* Printing in Edebug:: Customization of printing. +* Trace Buffer:: How to produce trace output in a buffer. +* Coverage Testing:: How to test evaluation coverage. +* The Outside Context:: Data that Edebug saves and restores. * Edebug and Macros:: Specifying how to handle macro calls. -* Edebug Options:: Option variables for customizing Edebug. +* Edebug Options:: Option variables for customizing Edebug. Breaks @@ -626,8 +626,8 @@ The Outside Context Edebug and Macros * Instrumenting Macro Calls::The basic problem. -* Specification List:: How to specify complex patterns of evaluation. -* Backtracking:: What Edebug does when matching fails. +* Specification List:: How to specify complex patterns of evaluation. +* Backtracking:: What Edebug does when matching fails. * Specification Examples:: To help understand specifications. Debugging Invalid Lisp Syntax @@ -652,13 +652,13 @@ Minibuffers * Intro to Minibuffers:: Basic information about minibuffers. * Text from Minibuffer:: How to read a straight text string. * Object from Minibuffer:: How to read a Lisp object or expression. -* Minibuffer History:: Recording previous minibuffer inputs - so the user can reuse them. +* Minibuffer History:: Recording previous minibuffer inputs + so the user can reuse them. * Initial Input:: Specifying initial contents for the minibuffer. * Completion:: How to invoke and customize completion. * Yes-or-No Queries:: Asking a question with a simple answer. -* Multiple Queries:: Asking a series of similar questions. -* Reading a Password:: Reading a password from the terminal. +* Multiple Queries:: Asking a series of similar questions. +* Reading a Password:: Reading a password from the terminal. * Minibuffer Commands:: Commands used as key bindings in minibuffers. * Minibuffer Contents:: How such commands access the minibuffer text. * Minibuffer Windows:: Operating on the special minibuffer windows. @@ -686,7 +686,7 @@ Command Loop * Distinguish Interactive:: Making a command distinguish interactive calls. * Command Loop Info:: Variables set by the command loop for you to examine. * Adjusting Point:: Adjustment of point after a command. -* Input Events:: What input looks like when you read it. +* Input Events:: What input looks like when you read it. * Reading Input:: How to read input events from the keyboard or mouse. * Special Events:: Events processed immediately and individually. * Waiting:: Waiting for user input or elapsed time. @@ -720,7 +720,7 @@ Input Events * Event Examples:: Examples of the lists for mouse events. * Classifying Events:: Finding the modifier keys in an event symbol. Event types. -* Accessing Mouse:: Functions to extract info from mouse events. +* Accessing Mouse:: Functions to extract info from mouse events. * Accessing Scroll:: Functions to get info from scroll bar events. * Strings of Events:: Special considerations for putting keyboard character events in a string. @@ -870,9 +870,9 @@ Files * Changing Files:: Renaming files, changing protection, etc. * File Names:: Decomposing and expanding file names. * Contents of Directories:: Getting a list of the files in a directory. -* Create/Delete Dirs:: Creating and Deleting Directories. -* Magic File Names:: Defining "magic" special handling - for certain file names. +* Create/Delete Dirs:: Creating and Deleting Directories. +* Magic File Names:: Defining "magic" special handling + for certain file names. * Format Conversion:: Conversion to and from various file formats. Visiting Files @@ -884,7 +884,7 @@ Information about Files * Testing Accessibility:: Is a given file readable? Writable? * Kinds of Files:: Is it a directory? A symbolic link? -* Truenames:: Eliminating symbolic links from a file name. +* Truenames:: Eliminating symbolic links from a file name. * File Attributes:: How large is it? Any other names? Etc. * Locating Files:: How to find a file in standard places. @@ -954,8 +954,8 @@ Windows * Buffers and Windows:: Each window displays the contents of a buffer. * Displaying Buffers:: Higher-level functions for displaying a buffer and choosing a window for it. -* Choosing Window:: How to choose a window for displaying a buffer. -* Dedicated Windows:: How to avoid displaying another buffer in +* Choosing Window:: How to choose a window for displaying a buffer. +* Dedicated Windows:: How to avoid displaying another buffer in a specific window. * Window Point:: Each window has its own location of point. * Window Start and End:: Buffer positions indicating which text is @@ -975,37 +975,37 @@ Windows Frames -* Creating Frames:: Creating additional frames. +* Creating Frames:: Creating additional frames. * Multiple Terminals:: Displaying on several different devices. -* Frame Parameters:: Controlling frame size, position, font, etc. +* Frame Parameters:: Controlling frame size, position, font, etc. * Terminal Parameters:: Parameters common for all frames on terminal. * Frame Titles:: Automatic updating of frame titles. -* Deleting Frames:: Frames last until explicitly deleted. -* Finding All Frames:: How to examine all existing frames. -* Frames and Windows:: A frame contains windows; - display of text always works through windows. +* Deleting Frames:: Frames last until explicitly deleted. +* Finding All Frames:: How to examine all existing frames. +* Frames and Windows:: A frame contains windows; + display of text always works through windows. * Minibuffers and Frames:: How a frame finds the minibuffer to use. -* Input Focus:: Specifying the selected frame. +* Input Focus:: Specifying the selected frame. * Visibility of Frames:: Frames may be visible or invisible, or icons. * Raising and Lowering:: Raising a frame makes it hide other windows; - lowering it makes the others hide it. + lowering it makes the others hide it. * Frame Configurations:: Saving the state of all frames. -* Mouse Tracking:: Getting events that say when the mouse moves. -* Mouse Position:: Asking where the mouse is, or moving it. -* Pop-Up Menus:: Displaying a menu for the user to select from. +* Mouse Tracking:: Getting events that say when the mouse moves. +* Mouse Position:: Asking where the mouse is, or moving it. +* Pop-Up Menus:: Displaying a menu for the user to select from. * Dialog Boxes:: Displaying a box to ask yes or no. * Pointer Shape:: Specifying the shape of the mouse pointer. * Window System Selections::Transferring text to and from other X clients. * Drag and Drop:: Internals of Drag-and-Drop implementation. -* Color Names:: Getting the definitions of color names. +* Color Names:: Getting the definitions of color names. * Text Terminal Colors:: Defining colors for text-only terminals. -* Resources:: Getting resource values from the server. +* Resources:: Getting resource values from the server. * Display Feature Testing:: Determining the features of a terminal. Frame Parameters * Parameter Access:: How to change a frame's parameters. -* Initial Parameters:: Specifying frame parameters when you make a frame. +* Initial Parameters:: Specifying frame parameters when you make a frame. * Window Frame Parameters:: List of frame parameters for window systems. * Size and Position:: Changing the size and position of a frame. * Geometry:: Parsing geometry specifications. @@ -1064,7 +1064,7 @@ Text later use. * Undo:: Undoing changes to the text of a buffer. * Maintaining Undo:: How to enable and disable undo information. - How to control how much information is kept. + How to control how much information is kept. * Filling:: Functions for explicit filling. * Margins:: How to specify margins for filling commands. * Adaptive Fill:: Adaptive Fill mode chooses a fill prefix @@ -1090,7 +1090,7 @@ The Kill Ring * Kill Functions:: Functions that kill text. * Yanking:: How yanking is done. * Yank Commands:: Commands that access the kill ring. -* Low-Level Kill Ring:: Functions and variables for kill ring access. +* Low-Level Kill Ring:: Functions and variables for kill ring access. * Internals of Kill Ring:: Variables that hold kill ring data. Indentation @@ -1105,9 +1105,9 @@ Indentation Text Properties * Examining Properties:: Looking at the properties of one character. -* Changing Properties:: Setting the properties of a range of text. -* Property Search:: Searching for where a property changes value. -* Special Properties:: Particular properties with special meanings. +* Changing Properties:: Setting the properties of a range of text. +* Property Search:: Searching for where a property changes value. +* Special Properties:: Particular properties with special meanings. * Format Properties:: Properties for representing formatting of text. * Sticky Properties:: How inserted text gets properties from neighboring text. @@ -1117,8 +1117,8 @@ Text Properties do something when you click on them. * Fields:: The @code{field} property defines fields within the buffer. -* Not Intervals:: Why text properties do not use - Lisp-visible text intervals. +* Not Intervals:: Why text properties do not use + Lisp-visible text intervals. Non-@acronym{ASCII} Characters @@ -1161,7 +1161,7 @@ Searching and Matching * POSIX Regexps:: Searching POSIX-style for the longest match. * Match Data:: Finding out which part of the text matched, after a string or regexp search. -* Search and Replace:: Commands that loop, searching and replacing. +* Search and Replace:: Commands that loop, searching and replacing. * Standard Regexps:: Useful regexps for finding sentences, pages,... Regular Expressions @@ -1178,9 +1178,9 @@ Syntax of Regular Expressions The Match Data -* Replacing Match:: Replacing a substring that was matched. +* Replacing Match:: Replacing a substring that was matched. * Simple Match Data:: Accessing single items of match data, - such as where a particular subexpression started. + such as where a particular subexpression started. * Entire Match Data:: Accessing the entire match data at once, as a list. * Saving Match Data:: Saving and restoring the match data. @@ -1190,7 +1190,7 @@ Syntax Tables * Syntax Descriptors:: How characters are classified. * Syntax Table Functions:: How to create, examine and alter syntax tables. * Syntax Properties:: Overriding syntax with text properties. -* Motion and Syntax:: Moving over characters with certain syntaxes. +* Motion and Syntax:: Moving over characters with certain syntaxes. * Parsing Expressions:: Parsing balanced expressions using the syntax table. * Standard Syntax Tables:: Syntax tables used by various major modes. @@ -1279,10 +1279,10 @@ Emacs Display * Invisible Text:: Hiding part of the buffer text. * Selective Display:: Hiding part of the buffer text (the old way). * Temporary Displays:: Displays that go away automatically. -* Overlays:: Use overlays to highlight parts of the buffer. +* Overlays:: Use overlays to highlight parts of the buffer. * Width:: How wide a character or string is on the screen. * Line Height:: Controlling the height of lines. -* Faces:: A face defines a graphics style +* Faces:: A face defines a graphics style for text characters: font, colors, etc. * Fringes:: Controlling window fringes. * Scroll Bars:: Controlling vertical scroll bars. @@ -1291,9 +1291,9 @@ Emacs Display * Buttons:: Adding clickable buttons to Emacs buffers. * Abstract Display:: Emacs' Widget for Object Collections. * Blinking:: How Emacs shows the matching open parenthesis. -* Usual Display:: The usual conventions for displaying +* Usual Display:: The usual conventions for displaying nonprinting chars. -* Display Tables:: How to specify other conventions. +* Display Tables:: How to specify other conventions. * Beeping:: Audible signal to the user. * Window Systems:: Which window system is being used. @@ -1315,7 +1315,7 @@ Overlays * Managing Overlays:: Creating and moving overlays. * Overlay Properties:: How to read and set properties. - What properties do to the screen display. + What properties do to the screen display. * Finding Overlays:: Searching for overlays. Faces @@ -1395,14 +1395,14 @@ Operating System Interface * Getting Out:: How exiting works (permanent or temporary). * System Environment:: Distinguish the name and kind of system. * User Identification:: Finding the name and user id of the user. -* Time of Day:: Getting the current time. +* Time of Day:: Getting the current time. * Time Conversion:: Converting a time from numeric form to calendrical data and vice versa. * Time Parsing:: Converting a time from numeric form to text and vice versa. * Processor Run Time:: Getting the run time used by Emacs. * Time Calculations:: Adding, subtracting, comparing times, etc. -* Timers:: Setting a timer to call a function at a +* Timers:: Setting a timer to call a function at a certain time. * Idle Timers:: Setting a timer to call a function when Emacs has been idle for a certain length of time. @@ -1429,8 +1429,8 @@ Getting Out of Emacs Terminal Input -* Input Modes:: Options for how input is processed. -* Recording Input:: Saving histories of recent or all input events. +* Input Modes:: Options for how input is processed. +* Recording Input:: Saving histories of recent or all input events. Tips and Conventions @@ -1440,7 +1440,7 @@ Tips and Conventions * Compilation Tips:: Making compiled code run fast. * Warning Tips:: Turning off compiler warnings. * Documentation Tips:: Writing readable documentation strings. -* Comment Tips:: Conventions for writing comments. +* Comment Tips:: Conventions for writing comments. * Library Headers:: Standard headers for library packages. GNU Emacs Internals diff --git a/doc/lispref/windows.texi b/doc/lispref/windows.texi index de7ebbc405e..704f3ad3321 100644 --- a/doc/lispref/windows.texi +++ b/doc/lispref/windows.texi @@ -22,8 +22,8 @@ windows. * Buffers and Windows:: Each window displays the contents of a buffer. * Displaying Buffers:: Higher-level functions for displaying a buffer and choosing a window for it. -* Choosing Window:: How to choose a window for displaying a buffer. -* Dedicated Windows:: How to avoid displaying another buffer in +* Choosing Window:: How to choose a window for displaying a buffer. +* Dedicated Windows:: How to avoid displaying another buffer in a specific window. * Window Point:: Each window has its own location of point. * Window Start and End:: Buffer positions indicating which text is |