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authorJuanma Barranquero <lekktu@gmail.com>2009-10-02 03:48:36 +0000
committerJuanma Barranquero <lekktu@gmail.com>2009-10-02 03:48:36 +0000
commit32226619c5e563c384372b566000e5d37d783a61 (patch)
tree216af4221d2ba868b45162679ce3a0462985c422 /lisp/emacs-lisp/shadow.el
parent12a3c28c787e23801f40ea557a5c00b538968a52 (diff)
downloademacs-32226619c5e563c384372b566000e5d37d783a61.tar.gz
Use `called-interactively-p' instead of `interactive-p'.
Diffstat (limited to 'lisp/emacs-lisp/shadow.el')
-rw-r--r--lisp/emacs-lisp/shadow.el2
1 files changed, 1 insertions, 1 deletions
diff --git a/lisp/emacs-lisp/shadow.el b/lisp/emacs-lisp/shadow.el
index 62feb15939d..d86718884f3 100644
--- a/lisp/emacs-lisp/shadow.el
+++ b/lisp/emacs-lisp/shadow.el
@@ -241,7 +241,7 @@ function, `find-emacs-lisp-shadows'."
(setq shadows (cdr (cdr shadows))))
(if stringp
(buffer-string)
- (if (interactive-p)
+ (if (called-interactively-p 'interactive)
(save-excursion
;; We are interactive.
;; Create the *Shadows* buffer and display shadowings there.