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author | Jim Blandy <jimb@redhat.com> | 1993-07-29 23:21:30 +0000 |
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committer | Jim Blandy <jimb@redhat.com> | 1993-07-29 23:21:30 +0000 |
commit | f582564f7b77df08ab0741a3e85500ccf369f5cf (patch) | |
tree | 37437e28576c4ade594a0b90e36786b2a1e9ac75 /lisp/play | |
parent | 7f359a2155d61726a9c14071e163a5319fc23dcf (diff) | |
download | emacs-f582564f7b77df08ab0741a3e85500ccf369f5cf.tar.gz |
* mpuz.el (mpuz-board): Doc fix.
Diffstat (limited to 'lisp/play')
-rw-r--r-- | lisp/play/mpuz.el | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/lisp/play/mpuz.el b/lisp/play/mpuz.el index 2738a7c7665..b0d7aeaab0c 100644 --- a/lisp/play/mpuz.el +++ b/lisp/play/mpuz.el @@ -153,7 +153,7 @@ You may abort a game by typing \\<mpuz-mode-map>\\[mpuz-offer-abort]." ;; Every digit appears in the board, crypted or not. ;;------------------------------------------------------ (defvar mpuz-board (make-vector 10 nil) - "The board associates ot any digit the list of squares where it appears.") + "The board associates to any digit the list of squares where it appears.") (defun mpuz-put-digit-on-board (number square) "Put (last digit of) NUMBER on SQUARE of the puzzle board." |