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authorJim Blandy <jimb@redhat.com>1993-07-29 23:21:30 +0000
committerJim Blandy <jimb@redhat.com>1993-07-29 23:21:30 +0000
commitf582564f7b77df08ab0741a3e85500ccf369f5cf (patch)
tree37437e28576c4ade594a0b90e36786b2a1e9ac75 /lisp/play
parent7f359a2155d61726a9c14071e163a5319fc23dcf (diff)
downloademacs-f582564f7b77df08ab0741a3e85500ccf369f5cf.tar.gz
* mpuz.el (mpuz-board): Doc fix.
Diffstat (limited to 'lisp/play')
-rw-r--r--lisp/play/mpuz.el2
1 files changed, 1 insertions, 1 deletions
diff --git a/lisp/play/mpuz.el b/lisp/play/mpuz.el
index 2738a7c7665..b0d7aeaab0c 100644
--- a/lisp/play/mpuz.el
+++ b/lisp/play/mpuz.el
@@ -153,7 +153,7 @@ You may abort a game by typing \\<mpuz-mode-map>\\[mpuz-offer-abort]."
;; Every digit appears in the board, crypted or not.
;;------------------------------------------------------
(defvar mpuz-board (make-vector 10 nil)
- "The board associates ot any digit the list of squares where it appears.")
+ "The board associates to any digit the list of squares where it appears.")
(defun mpuz-put-digit-on-board (number square)
"Put (last digit of) NUMBER on SQUARE of the puzzle board."