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author | Eli Zaretskii <eliz@gnu.org> | 2010-08-20 17:19:39 +0300 |
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committer | Eli Zaretskii <eliz@gnu.org> | 2010-08-20 17:19:39 +0300 |
commit | 2396cbba625bc61b38be5b0be9d4c69e93de50f4 (patch) | |
tree | 909d39fc0e837ac5f2750f45f9e97fdb5c3cfbb9 /src/dispnew.c | |
parent | 7df6150a5fb544781c340240add66951a30ecb02 (diff) | |
download | emacs-2396cbba625bc61b38be5b0be9d4c69e93de50f4.tar.gz |
Fix mouse clicks, drag, and highlight in R2L lines.
dispnew.c (buffer_posn_from_coords): Fix calculation of buffer
position for R2L lines by mirroring the pixel position wrt the
text are box. Improve commentary.
Diffstat (limited to 'src/dispnew.c')
-rw-r--r-- | src/dispnew.c | 37 |
1 files changed, 32 insertions, 5 deletions
diff --git a/src/dispnew.c b/src/dispnew.c index 35893872c73..efcfd101782 100644 --- a/src/dispnew.c +++ b/src/dispnew.c @@ -5351,9 +5351,15 @@ update_frame_line (struct frame *f, int vpos) ***********************************************************************/ /* Determine what's under window-relative pixel position (*X, *Y). - Return the object (string or buffer) that's there. + Return the OBJECT (string or buffer) that's there. Return in *POS the position in that object. - Adjust *X and *Y to character positions. */ + Adjust *X and *Y to character positions. + Return in *DX and *DY the pixel coordinates of the click, + relative to the top left corner of OBJECT, or relative to + the top left corner of the character glyph at (*X, *Y) + if OBJECT is nil. + Return WIDTH and HEIGHT of the object at (*X, *Y), or zero + if the coordinates point to an empty area of the display. */ Lisp_Object buffer_posn_from_coords (struct window *w, int *x, int *y, struct display_pos *pos, Lisp_Object *object, int *dx, int *dy, int *width, int *height) @@ -5366,7 +5372,7 @@ buffer_posn_from_coords (struct window *w, int *x, int *y, struct display_pos *p #ifdef HAVE_WINDOW_SYSTEM struct image *img = 0; #endif - int x0, x1; + int x0, x1, to_x; /* We used to set current_buffer directly here, but that does the wrong thing with `face-remapping-alist' (bug#2044). */ @@ -5377,8 +5383,29 @@ buffer_posn_from_coords (struct window *w, int *x, int *y, struct display_pos *p start_display (&it, w, startp); x0 = *x - WINDOW_LEFT_MARGIN_WIDTH (w); - move_it_to (&it, -1, x0 + it.first_visible_x, *y, -1, - MOVE_TO_X | MOVE_TO_Y); + + /* First, move to the beginning of the row corresponding to *Y. We + need to be in that row to get the correct value of base paragraph + direction for the paragraph at *X. */ + move_it_to (&it, -1, 0, *y, -1, MOVE_TO_X | MOVE_TO_Y); + + /* TO_X is the pixel position that the iterator will compute for the + glyph at *X. This is because iterator positions are not offset + due to hscroll. */ + to_x = x0 + it.first_visible_x; + if (it.bidi_it.paragraph_dir == R2L) + /* For lines in an R2L paragraph, we need to mirror TO_X wrt the + text area. This is because the iterator, even in R2L + paragraphs, delivers glyphs as if they started at the left + margin of the window. (When we actually produce glyphs for + display, we reverse their order in PRODUCE_GLYPHS, but the + iterator doesn't know about that.) The following line adjusts + the pixel position to the iterator geometry, which is what + move_it_* routines use. */ + to_x = window_box_width (w, TEXT_AREA) - to_x; + + /* Now move horizontally in the row to the glyph under *X. */ + move_it_in_display_line (&it, ZV, to_x, MOVE_TO_X); Fset_buffer (old_current_buffer); |