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authorEli Zaretskii <eliz@gnu.org>2010-08-20 17:19:39 +0300
committerEli Zaretskii <eliz@gnu.org>2010-08-20 17:19:39 +0300
commit2396cbba625bc61b38be5b0be9d4c69e93de50f4 (patch)
tree909d39fc0e837ac5f2750f45f9e97fdb5c3cfbb9 /src/dispnew.c
parent7df6150a5fb544781c340240add66951a30ecb02 (diff)
downloademacs-2396cbba625bc61b38be5b0be9d4c69e93de50f4.tar.gz
Fix mouse clicks, drag, and highlight in R2L lines.
dispnew.c (buffer_posn_from_coords): Fix calculation of buffer position for R2L lines by mirroring the pixel position wrt the text are box. Improve commentary.
Diffstat (limited to 'src/dispnew.c')
-rw-r--r--src/dispnew.c37
1 files changed, 32 insertions, 5 deletions
diff --git a/src/dispnew.c b/src/dispnew.c
index 35893872c73..efcfd101782 100644
--- a/src/dispnew.c
+++ b/src/dispnew.c
@@ -5351,9 +5351,15 @@ update_frame_line (struct frame *f, int vpos)
***********************************************************************/
/* Determine what's under window-relative pixel position (*X, *Y).
- Return the object (string or buffer) that's there.
+ Return the OBJECT (string or buffer) that's there.
Return in *POS the position in that object.
- Adjust *X and *Y to character positions. */
+ Adjust *X and *Y to character positions.
+ Return in *DX and *DY the pixel coordinates of the click,
+ relative to the top left corner of OBJECT, or relative to
+ the top left corner of the character glyph at (*X, *Y)
+ if OBJECT is nil.
+ Return WIDTH and HEIGHT of the object at (*X, *Y), or zero
+ if the coordinates point to an empty area of the display. */
Lisp_Object
buffer_posn_from_coords (struct window *w, int *x, int *y, struct display_pos *pos, Lisp_Object *object, int *dx, int *dy, int *width, int *height)
@@ -5366,7 +5372,7 @@ buffer_posn_from_coords (struct window *w, int *x, int *y, struct display_pos *p
#ifdef HAVE_WINDOW_SYSTEM
struct image *img = 0;
#endif
- int x0, x1;
+ int x0, x1, to_x;
/* We used to set current_buffer directly here, but that does the
wrong thing with `face-remapping-alist' (bug#2044). */
@@ -5377,8 +5383,29 @@ buffer_posn_from_coords (struct window *w, int *x, int *y, struct display_pos *p
start_display (&it, w, startp);
x0 = *x - WINDOW_LEFT_MARGIN_WIDTH (w);
- move_it_to (&it, -1, x0 + it.first_visible_x, *y, -1,
- MOVE_TO_X | MOVE_TO_Y);
+
+ /* First, move to the beginning of the row corresponding to *Y. We
+ need to be in that row to get the correct value of base paragraph
+ direction for the paragraph at *X. */
+ move_it_to (&it, -1, 0, *y, -1, MOVE_TO_X | MOVE_TO_Y);
+
+ /* TO_X is the pixel position that the iterator will compute for the
+ glyph at *X. This is because iterator positions are not offset
+ due to hscroll. */
+ to_x = x0 + it.first_visible_x;
+ if (it.bidi_it.paragraph_dir == R2L)
+ /* For lines in an R2L paragraph, we need to mirror TO_X wrt the
+ text area. This is because the iterator, even in R2L
+ paragraphs, delivers glyphs as if they started at the left
+ margin of the window. (When we actually produce glyphs for
+ display, we reverse their order in PRODUCE_GLYPHS, but the
+ iterator doesn't know about that.) The following line adjusts
+ the pixel position to the iterator geometry, which is what
+ move_it_* routines use. */
+ to_x = window_box_width (w, TEXT_AREA) - to_x;
+
+ /* Now move horizontally in the row to the glyph under *X. */
+ move_it_in_display_line (&it, ZV, to_x, MOVE_TO_X);
Fset_buffer (old_current_buffer);