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authorPaul Eggert <eggert@cs.ucla.edu>2017-03-02 13:48:47 -0800
committerPaul Eggert <eggert@cs.ucla.edu>2017-03-02 13:50:03 -0800
commit56aaaf9bbaf9772ea714b16aa7ed2a9693ac92e3 (patch)
tree00d5a4ce84331590cbb4b11b532f054585922219 /src/frame.c
parentdacafa8c30cdae92f934512664fd2d322d91432b (diff)
downloademacs-56aaaf9bbaf9772ea714b16aa7ed2a9693ac92e3.tar.gz
Restore XFLOATINT but with restricted args
Turn instances of extract_float into XFLOAT_DATA when possible, and to a resurrected XFLOATINT when the arg is a number. The resurrected XFLOATINT is more like XFLOAT and XINT in that is valid only if its arg is a number. This clarifies the ways in which floats can be extracted at the C level. * src/editfns.c (styled_format): * src/floatfns.c (extract_float, Fexpt): Use XFLOATINT rather than open-coding it. * src/fns.c (internal_equal): * src/image.c (imagemagick_load_image): * src/xdisp.c (resize_mini_window): Prefer XFLOAT_DATA to extract_float on values known to be floats. * src/frame.c (x_set_screen_gamma): * src/frame.h (NUMVAL): * src/image.c (x_edge_detection, compute_image_size): * src/lread.c (read_filtered_event): * src/window.c (Fset_window_vscroll): * src/xdisp.c (handle_single_display_spec, try_scrolling) (redisplay_window, calc_pixel_width_or_height, x_produce_glyphs) (on_hot_spot_p): Prefer XFLOATINT to extract_float on values known to be numbers. * src/lisp.h (XFLOATINT): Bring back this function, except it now assumes its argument is a number.
Diffstat (limited to 'src/frame.c')
-rw-r--r--src/frame.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/frame.c b/src/frame.c
index daf424567df..5e1e2f19906 100644
--- a/src/frame.c
+++ b/src/frame.c
@@ -3530,9 +3530,9 @@ x_set_screen_gamma (struct frame *f, Lisp_Object new_value, Lisp_Object old_valu
if (NILP (new_value))
f->gamma = 0;
- else if (NUMBERP (new_value) && extract_float (new_value) > 0)
+ else if (NUMBERP (new_value) && XFLOATINT (new_value) > 0)
/* The value 0.4545 is the normal viewing gamma. */
- f->gamma = 1.0 / (0.4545 * extract_float (new_value));
+ f->gamma = 1.0 / (0.4545 * XFLOATINT (new_value));
else
signal_error ("Invalid screen-gamma", new_value);