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authorEli Zaretskii <eliz@gnu.org>2006-12-22 19:21:50 +0000
committerEli Zaretskii <eliz@gnu.org>2006-12-22 19:21:50 +0000
commit5ac50e96bd31b239f52b07ff8ffb7147c0487cee (patch)
tree01577ce13222b1e6e8fc6f36327badfb1cc94e5f /src/makefile.w32-in
parent1a8a626d0223ac99a269a3249431df50cdde92f3 (diff)
downloademacs-5ac50e96bd31b239f52b07ff8ffb7147c0487cee.tar.gz
(emacs, temacs): Depend on stamp_BLD instead of $(BLD).
($(OBJ0) $(OBJ1) $(WIN32OBJ)): New dependency on stamp_BLD. (bootstrap-temacs): Pass $(XMFLAGS) to sub-make.
Diffstat (limited to 'src/makefile.w32-in')
-rw-r--r--src/makefile.w32-in11
1 files changed, 8 insertions, 3 deletions
diff --git a/src/makefile.w32-in b/src/makefile.w32-in
index c2367ba30e4..ec392a7fbd0 100644
--- a/src/makefile.w32-in
+++ b/src/makefile.w32-in
@@ -156,7 +156,7 @@ all: $(ALL)
#
# The dumped executable
#
-emacs: $(BLD) $(EMACS)
+emacs: stamp_BLD $(EMACS)
$(EMACS): $(DOC) $(TEMACS)
"$(THISDIR)/$(BLD)/temacs.exe" -batch -l loadup dump
-"$(THISDIR)/$(BLD)/emacs.exe" -q -batch -f list-load-path-shadows
@@ -167,7 +167,7 @@ $(EMACS): $(DOC) $(TEMACS)
# If preload runs out of memory, increase the last argument to addsection
# (it is the preload heap size in MB).
#
-temacs: $(BLD) $(TEMACS)
+temacs: stamp_BLD $(TEMACS)
$(TEMACS): $(TLIB0) $(TLIB1) $(TLIBW32) $(TLASTLIB) $(TOBJ) $(TRES) \
../nt/$(BLD)/addsection.exe
$(LINK) $(LINK_OUT)$(TEMACS_TMP) $(FULL_LINK_FLAGS) $(TOBJ) $(TRES) $(LIBS)
@@ -185,7 +185,7 @@ bootstrap: bootstrap-emacs
# WARNING: Do NOT split the part inside $(ARGQUOTE)s into multiple lines as
# this can break with GNU Make 3.81 and later if sh.exe is used.
bootstrap-temacs:
- $(MAKE) $(MFLAGS) temacs CFLAGS=$(ARGQUOTE)$(CFLAGS) -DPURESIZE=5000000$(ARGQUOTE)
+ $(MAKE) $(MFLAGS) $(XMFLAGS) temacs CFLAGS=$(ARGQUOTE)$(CFLAGS) -DPURESIZE=5000000$(ARGQUOTE)
#
# Dump an Emacs executable named bootstrap-emacs containing the
@@ -1486,3 +1486,8 @@ $(BLD)/w32bdf.$(O): \
$(SRC)/w32bdf.h \
$(SRC)/w32gui.h \
$(SRC)/w32term.h
+
+# Each object file depends on stamp_BLD, because in parallel builds we must
+# make sure $(BLD) exists before starting compilations.
+#
+$(OBJ0) $(OBJ1) $(WIN32OBJ): stamp_BLD