diff options
author | Karl Heuer <kwzh@gnu.org> | 1997-02-20 07:02:49 +0000 |
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committer | Karl Heuer <kwzh@gnu.org> | 1997-02-20 07:02:49 +0000 |
commit | 4ed4686978bd18292e2bb7b87a7b0e0407ecb3b1 (patch) | |
tree | 860ad83f81c8c630fe7051e3c5379ca8a9658f69 /src | |
parent | adb572fb93ddfee88f9c5e9681434517fd241232 (diff) | |
download | emacs-4ed4686978bd18292e2bb7b87a7b0e0407ecb3b1.tar.gz |
Initial revision
Diffstat (limited to 'src')
-rw-r--r-- | src/category.c | 665 | ||||
-rw-r--r-- | src/category.h | 130 | ||||
-rw-r--r-- | src/ccl.c | 1140 | ||||
-rw-r--r-- | src/ccl.h | 53 | ||||
-rw-r--r-- | src/charset.c | 1452 | ||||
-rw-r--r-- | src/charset.h | 649 | ||||
-rw-r--r-- | src/coding.c | 3520 | ||||
-rw-r--r-- | src/coding.h | 409 | ||||
-rw-r--r-- | src/fontset.c | 819 | ||||
-rw-r--r-- | src/fontset.h | 201 |
10 files changed, 9038 insertions, 0 deletions
diff --git a/src/category.c b/src/category.c new file mode 100644 index 00000000000..8bdaee9e5af --- /dev/null +++ b/src/category.c @@ -0,0 +1,665 @@ +/* GNU Emacs routines to deal with category tables. + Ver.1.0 + + Copyright (C) 1995 Free Software Foundation, Inc. + Copyright (C) 1995 Electrotechnical Laboratory, JAPAN. + +This file is part of GNU Emacs. + +GNU Emacs is free software; you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation; either version 2, or (at your option) +any later version. + +GNU Emacs is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with GNU Emacs; see the file COPYING. If not, write to +the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */ + + +/* Here we handle three objects: category, category set, and category + table. Read comments in the file category.h to understand them. */ + +#include <config.h> +#include <ctype.h> +#include "lisp.h" +#include "buffer.h" +#include "charset.h" +#include "category.h" + +/* The version number of the latest category table. Each category + table has a unique version number. It is assigned a new number + also when it is modified. When a regular expression is compiled + into the struct re_pattern_buffer, the version number of the + category table (of the current buffer) at that moment is also + embedded in the structure. + + For the moment, we are not using this feature. */ +static int category_table_version; + +Lisp_Object Qcategory_table, Qcategoryp, Qcategorysetp, Qcategory_table_p; + +/* Variables to determine word boundary. */ +Lisp_Object Vword_combining_categories, Vword_separating_categories; + +/* Temporary internal variable used in macro CHAR_HAS_CATEGORY. */ +Lisp_Object _temp_category_set; + + +/* Category set staff. */ + +DEFUN ("make-category-set", Fmake_category_set, Smake_category_set, 1, 1, 0, + "Return a newly created category-set which contains CATEGORIES.\n\ +CATEGORIES is a string of category mnemonics.") + (categories) + Lisp_Object categories; +{ + Lisp_Object val; + int len; + + CHECK_STRING (categories, 0); + val = MAKE_CATEGORY_SET; + + len = XSTRING (categories)->size; + while (--len >= 0) + { + Lisp_Object category = make_number (XSTRING (categories)->data[len]); + + CHECK_CATEGORY (category, 0); + SET_CATEGORY_SET (val, category, Qt); + } + return val; +} + + +/* Category staff. */ + +Lisp_Object check_category_table (); + +DEFUN ("define-category", Fdefine_category, Sdefine_category, 2, 3, 0, + "Define CHAR as a category which is described by DOCSTRING.\n\ +CHAR should be a visible letter of ` ' thru `~'.\n\ +DOCSTRING is a documentation string of the category.\n\ +The category is defined only in category table TABLE, which defaults to\n\ + the current buffer's category table.") + (category, docstring, table) + Lisp_Object category, docstring, table; +{ + CHECK_CATEGORY (category, 0); + CHECK_STRING (docstring, 1); + table = check_category_table (table); + + if (!NILP (CATEGORY_DOCSTRING (table, XFASTINT (category)))) + error ("Category `%c' is already defined", XFASTINT (category)); + CATEGORY_DOCSTRING (table, XFASTINT (category)) = docstring; + + return Qnil; +} + +DEFUN ("category-docstring", Fcategory_docstring, Scategory_docstring, 1, 2, 0, + "Return a documentation string of CATEGORY.\n\ +Optional second arg specifies CATEGORY-TABLE,\n\ + which defaults to the current buffer's category table.") + (category, table) + Lisp_Object category, table; +{ + Lisp_Object doc; + + CHECK_CATEGORY (category, 0); + table = check_category_table (table); + + return CATEGORY_DOCSTRING (table, XFASTINT (category)); +} + +DEFUN ("get-unused-category", Fget_unused_category, Sget_unused_category, + 0, 1, 0, + "Return a category which is not yet defined.\n\ +If total number of categories has reached the limit (95), return nil.\n\ +Optional argument specifies CATEGORY-TABLE,\n\ + which defaults to the current buffer's category table.") + (table) + Lisp_Object table; +{ + int i; + Lisp_Object docstring_vector; + + table = check_category_table (table); + + for (i = ' '; i <= '~'; i++) + if (NILP (CATEGORY_DOCSTRING (table, i))) + return make_number (i); + + return Qnil; +} + + +/* Category-table staff. */ + +DEFUN ("category-table-p", Fcategory_table_p, Scategory_table_p, 1, 1, 0, + "Return t if ARG is a category table.") + (arg) + Lisp_Object arg; +{ + if (CHAR_TABLE_P (arg) + && EQ (XCHAR_TABLE (arg)->purpose, Qcategory_table) + && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (arg)) == 2) + return Qt; + return Qnil; +} + +/* If TABLE is nil, return the current category table. If TABLE is + not nil, check the validity of TABLE as a category table. If + valid, return TABLE itself, but if not valid, signal an error of + wrong-type-argument. */ + +Lisp_Object +check_category_table (table) + Lisp_Object table; +{ + register Lisp_Object tem; + if (NILP (table)) + return current_buffer->category_table; + while (tem = Fcategory_table_p (table), NILP (tem)) + table = wrong_type_argument (Qcategory_table_p, table); + return table; +} + +DEFUN ("category-table", Fcategory_table, Scategory_table, 0, 0, 0, + "Return the current category table.\n\ +This is the one specified by the current buffer.") + () +{ + return current_buffer->category_table; +} + +DEFUN ("standard-category-table", Fstandard_category_table, + Sstandard_category_table, 0, 0, 0, + "Return the standard category table.\n\ +This is the one used for new buffers.") + () +{ + return Vstandard_category_table; +} + +/* Return a copy of category table TABLE. We can't simply use the + function copy-sequence because no contents should be shared between + the original and the copy. + + If TOP is 1, we at first copy the tree structure of the table. */ + +Lisp_Object +copy_category_table (table, top) + Lisp_Object table; +{ + int i; + + if (top) + table = Fcopy_sequence (table); + else if (!NILP (XCHAR_TABLE (table)->defalt)) + XCHAR_TABLE (table)->defalt + = Fcopy_sequence (XCHAR_TABLE (table)->defalt); + + for (i = 0; i < CHAR_TABLE_ORDINARY_SLOTS; i++) + { + Lisp_Object idx = make_number (i); + Lisp_Object val = Faref (table, idx); + + if (NILP (val)) /* Do nothing because we can share nil. */ + ; + else if (CATEGORY_SET_P (val)) + Faset (table, idx, Fcopy_sequence (val)); + else if (CHAR_TABLE_P (val)) + Faset (table, idx, copy_category_table (val, 0)); + else /* Invalid contents. */ + Faset (table, idx, Qnil); + } + + return table; +} + +DEFUN ("copy-category-table", Fcopy_category_table, Scopy_category_table, + 0, 1, 0, + "Construct a new category table and return it.\n\ +It is a copy of the TABLE, which defaults to the standard category table.") + (table) + Lisp_Object table; +{ + if (!NILP (table)) + check_category_table (table); + else + table = Vstandard_category_table; + + return copy_category_table (table, 1); +} + +DEFUN ("set-category-table", Fset_category_table, Sset_category_table, 1, 1, 0, + "Select a new category table for the current buffer.\n\ +One argument, a category table.") + (table) + Lisp_Object table; +{ + table = check_category_table (table); + current_buffer->category_table = table; + /* Indicate that this buffer now has a specified category table. */ + current_buffer->local_var_flags + |= XFASTINT (buffer_local_flags.category_table); + return table; +} + + +DEFUN ("char-category-set", Fchar_category_set, Schar_category_set, 1, 1, 0, + "Return a category set of CHAR.") + (ch) + Lisp_Object ch; +{ + Lisp_Object val; + int charset; + unsigned char c1, c2; + + CHECK_NUMBER (ch, 0); + return CATEGORY_SET (XFASTINT (ch)); +} + +DEFUN ("category-set-mnemonics", Fcategory_set_mnemonics, + Scategory_set_mnemonics, 1, 1, 0, + "Return a string of mnemonics of all categories in CATEGORY-SET.") + (category_set) + Lisp_Object category_set; +{ + int i, j; + char str[96]; + + CHECK_CATEGORY_SET (category_set, 0); + + j = 0; + for (i = 32; i < 127; i++) + if (CATEGORY_MEMBER (i, category_set)) + str[j++] = i; + str[j] = '\0'; + + return build_string (str); +} + +/* Modify all category sets stored under category table TABLE so that + they contain (SET_VALUE is t) or don't contain (SET_VALUE is nil) + CATEGORY. */ + +void +modify_lower_category_set (table, category, set_value) + Lisp_Object table, category, set_value; +{ + Lisp_Object val; + int i; + + if (NILP (XCHAR_TABLE (table)->defalt)) + { + val = MAKE_CATEGORY_SET; + SET_CATEGORY_SET (val, category, set_value); + XCHAR_TABLE (table)->defalt = val; + } + + for (i = 32; i < CHAR_TABLE_ORDINARY_SLOTS; i++) + { + val = XCHAR_TABLE (table)->contents[i]; + + if (CATEGORY_SET_P (val)) + SET_CATEGORY_SET (val, category, set_value); + else if (CHAR_TABLE_P (val)) + modify_lower_category_set (val, category, set_value); + } +} + +void +set_category_set (category_set, category, val) + Lisp_Object category_set, category, val; +{ + do { + int idx = XINT (category) / 8; + unsigned char bits = 1 << (XINT (category) % 8); + + if (NILP (val)) + XCATEGORY_SET (category_set)->data[idx] &= ~bits; + else + XCATEGORY_SET (category_set)->data[idx] |= bits; + } while (0); +} + +DEFUN ("modify-category-entry", Fmodify_category_entry, + Smodify_category_entry, 2, 4, 0, + "Modify the category set of CHAR by adding CATEGORY to it.\n\ +The category is changed only for table TABLE, which defaults to\n\ + the current buffer's category table.\n\ +If optional forth argument RESET is non NIL,\n\ + CATEGORY is deleted from the category set instead of being added.") + (ch, category, table, reset) + Lisp_Object ch, category, table, reset; +{ + int c, charset, c1, c2; + Lisp_Object set_value; /* Actual value to be set in category sets. */ + Lisp_Object val, category_set; + + CHECK_NUMBER (ch, 0); + c = XINT (ch); + CHECK_CATEGORY (category, 1); + table = check_category_table (table); + + if (NILP (CATEGORY_DOCSTRING (table, XFASTINT (category)))) + error ("Undefined category: %c", XFASTINT (category)); + + set_value = NILP (reset) ? Qt : Qnil; + + if (SINGLE_BYTE_CHAR_P (c)) + { + val = XCHAR_TABLE (table)->contents[c]; + if (!CATEGORY_SET_P (val)) + XCHAR_TABLE (table)->contents[c] = (val = MAKE_CATEGORY_SET); + SET_CATEGORY_SET (val, category, set_value); + return Qnil; + } + + if (COMPOSITE_CHAR_P (c)) + c = cmpchar_component (c, 0); + SPLIT_NON_ASCII_CHAR (c, charset, c1, c2); + + /* The top level table. */ + val = XCHAR_TABLE (table)->contents[charset]; + if (NILP (val)) + { + category_set = MAKE_CATEGORY_SET; + XCHAR_TABLE (table)->contents[charset] = category_set; + } + else if (CATEGORY_SET_P (val)) + category_set = val; + + if (!c1) + { + /* Only a charset is specified. */ + if (CHAR_TABLE_P (val)) + /* All characters in CHARSET should be the same as for CATEGORY. */ + modify_lower_category_set (val, category, set_value); + else + SET_CATEGORY_SET (category_set, category, set_value); + return Qnil; + } + + /* The second level table. */ + if (!CHAR_TABLE_P (val)) + { + val = Fmake_char_table (Qnil, Qnil); + XCHAR_TABLE (table)->contents[charset] = val; + /* We must set default category set of CHARSET in `defalt' slot. */ + XCHAR_TABLE (val)->defalt = category_set; + } + table = val; + + val = XCHAR_TABLE (table)->contents[c1]; + if (NILP (val)) + { + category_set = Fcopy_sequence (XCHAR_TABLE (table)->defalt); + XCHAR_TABLE (table)->contents[c1] = category_set; + } + else if (CATEGORY_SET_P (val)) + category_set = val; + + if (!c2) + { + if (CHAR_TABLE_P (val)) + /* All characters in C1 group of CHARSET should be the same as + for CATEGORY. */ + modify_lower_category_set (val, category, set_value); + else + SET_CATEGORY_SET (category_set, category, set_value); + return Qnil; + } + + /* The third (bottom) level table. */ + if (!CHAR_TABLE_P (val)) + { + val = Fmake_char_table (Qnil, Qnil); + XCHAR_TABLE (table)->contents[c1] = val; + /* We must set default category set of CHARSET and C1 in + `defalt' slot. */ + XCHAR_TABLE (val)->defalt = category_set; + } + table = val; + + val = XCHAR_TABLE (table)->contents[c2]; + if (NILP (val)) + { + category_set = Fcopy_sequence (XCHAR_TABLE (table)->defalt); + XCHAR_TABLE (table)->contents[c2] = category_set; + } + else if (CATEGORY_SET_P (val)) + category_set = val; + else + /* This should never happen. */ + error ("Invalid category table"); + + SET_CATEGORY_SET (category_set, category, set_value); + + return Qnil; +} + +/* Dump category table to buffer in human-readable format */ + +static void +describe_category (value) + Lisp_Object value; +{ + Lisp_Object mnemonics; + + Findent_to (make_number (16), make_number (1)); + + if (NILP (value)) + { + insert_string ("default\n"); + return; + } + + if (!CATEGORY_SET_P (value)) + { + insert_string ("invalid\n"); + return; + } + + mnemonics = Fcategory_set_mnemonics (value); + insert_from_string (mnemonics, 0, XSTRING (mnemonics)->size, 0); + insert_string ("\n"); + return; +} + +static Lisp_Object +describe_category_1 (vector) + Lisp_Object vector; +{ + struct buffer *old = current_buffer; + set_buffer_internal (XBUFFER (Vstandard_output)); + describe_vector (vector, Qnil, describe_category, 0, Qnil, Qnil); + { + int i; + Lisp_Object docs = XCHAR_TABLE (vector)->extras[0]; + Lisp_Object elt; + + if (!VECTORP (docs) || XVECTOR (docs)->size != 95) + { + insert_string ("Invalid first extra slot in this char table\n"); + return Qnil; + } + + insert_string ("Meanings of mnemonice characters are:\n"); + for (i = 0; i < 95; i++) + { + elt = XVECTOR (docs)->contents[i]; + if (NILP (elt)) + continue; + + insert_char (i + 32); + insert (": ", 2); + insert_from_string (elt, 0, XSTRING (elt)->size, 0); + insert ("\n", 1); + } + } + + while (! NILP (XCHAR_TABLE (vector)->parent)) + { + vector = XCHAR_TABLE (vector)->parent; + insert_string ("\nThe parent category table is:"); + describe_vector (vector, Qnil, describe_category, 0, Qnil, Qnil); + } + + call0 (intern ("help-mode")); + set_buffer_internal (old); + return Qnil; +} + +DEFUN ("describe-category", Fdescribe_category, Sdescribe_category, 0, 0, "", + "Describe the category specifications in the category table.\n\ +The descriptions are inserted in a buffer, which is then displayed.") + () +{ + internal_with_output_to_temp_buffer + ("*Help*", describe_category_1, current_buffer->category_table); + + return Qnil; +} + +/* Return 1 if there is a word boundary between two word-constituent + characters C1 and C2 if they appear in this order, else return 0. + Use the macro WORD_BOUNDARY_P instead of calling this function + directly. */ + +int +word_boundary_p (c1, c2) + int c1, c2; +{ + Lisp_Object category_set1, category_set2; + Lisp_Object tail; + int default_result; + + if (CHAR_CHARSET (c1) == CHAR_CHARSET (c2)) + { + tail = Vword_separating_categories; + default_result = 0; + } + else + { + tail = Vword_combining_categories; + default_result = 1; + } + + category_set1 = CATEGORY_SET (c1); + if (NILP (category_set1)) + return default_result; + category_set2 = CATEGORY_SET (c2); + if (NILP (category_set2)) + return default_result; + + for (; CONSP (tail); tail = XCONS (tail)->cdr) + { + Lisp_Object elt = XCONS(tail)->car; + + if (CONSP (elt) + && CATEGORYP (XCONS (elt)->car) + && CATEGORYP (XCONS (elt)->cdr) + && CATEGORY_MEMBER (XCONS (elt)->car, category_set1) + && CATEGORY_MEMBER (XCONS (elt)->cdr, category_set2)) + return !default_result; + } + return default_result; +} + + +init_category_once () +{ + /* This has to be done here, before we call Fmake_char_table. */ + Qcategory_table = intern ("category-table"); + staticpro (&Qcategory_table); + + /* Intern this now in case it isn't already done. + Setting this variable twice is harmless. + But don't staticpro it here--that is done in alloc.c. */ + Qchar_table_extra_slots = intern ("char-table-extra-slots"); + + /* Now we are ready to set up this property, so we can + create category tables. */ + Fput (Qcategory_table, Qchar_table_extra_slots, make_number (2)); + + Vstandard_category_table = Fmake_char_table (Qcategory_table, Qnil); + /* Set a category set which contains nothing to the default. */ + XCHAR_TABLE (Vstandard_category_table)->defalt = MAKE_CATEGORY_SET; + Fset_char_table_extra_slot (Vstandard_category_table, 0, + Fmake_vector (make_number (95), Qnil)); +} + +syms_of_category () +{ + Qcategoryp = intern ("categoryp"); + staticpro (&Qcategoryp); + Qcategorysetp = intern ("categorysetp"); + staticpro (&Qcategorysetp); + Qcategory_table_p = intern ("category-table-p"); + staticpro (&Qcategory_table_p); + + DEFVAR_LISP ("word-combining-categories", &Vword_combining_categories, + "List of pair (cons) of categories to determine word boundary.\n\ +\n\ +Emacs treats a sequence of word constituent characters as a single\n\ +word (i.e. finds no word boundary between them) iff they belongs to\n\ +the same charset. But, exceptions are allowed in the following cases.\n\ +\n\ +(1) The case that characters are in different charsets is controlled\n\ +by the variable `word-combining-categories'.\n\ +\n\ +Emacs finds no word boundary between characters of different charsets\n\ +if they have categories matching some element of this list.\n\ +\n\ +More precisely, if an element of this list is a cons of category CAT1\n\ +and CAT2, and a multibyte character C1 which has CAT1 is followed by\n\ +C2 which has CAT2, there's no word boundary between C1 and C2.\n\ +\n\ +For instance, to tell that ASCII characters and Latin-1 characters can\n\ +form a single word, the element `(?l . ?l)' should be in this list\n\ +because both characters have the category `l' (Latin characters).\n\ +\n\ +(2) The case that character are in the same charset is controlled by\n\ +the variable `word-separating-categories'.\n\ +\n\ +Emacs find a word boundary between characters of the same charset\n\ +if they have categories matching some element of this list.\n\ +\n\ +More precisely, if an element of this list is a cons of category CAT1\n\ +and CAT2, and a multibyte character C1 which has CAT1 is followed by\n\ +C2 which has CAT2, there's a word boundary between C1 and C2.\n\ +\n\ +For instance, to tell that there's a word boundary between Japanese\n\ +Hiragana and Japanese Kanji (both are in the same charset), the\n\ +element `(?H . ?C) should be in this list."); + + Vword_combining_categories = Qnil; + + DEFVAR_LISP ("word-separating-categories", &Vword_separating_categories, + "List of pair (cons) of categories to determine word boundary.\n\ +See the documentation of the variable `word-combining-categories'."); + + Vword_separating_categories = Qnil; + + defsubr (&Smake_category_set); + defsubr (&Sdefine_category); + defsubr (&Scategory_docstring); + defsubr (&Sget_unused_category); + defsubr (&Scategory_table_p); + defsubr (&Scategory_table); + defsubr (&Sstandard_category_table); + defsubr (&Scopy_category_table); + defsubr (&Sset_category_table); + defsubr (&Schar_category_set); + defsubr (&Scategory_set_mnemonics); + defsubr (&Smodify_category_entry); + defsubr (&Sdescribe_category); + + category_table_version = 0; +} diff --git a/src/category.h b/src/category.h new file mode 100644 index 00000000000..975e82b52f2 --- /dev/null +++ b/src/category.h @@ -0,0 +1,130 @@ +/* Declarations having to do with Emacs category tables. + Ver.1.0 + + Copyright (C) 1995 Free Software Foundation, Inc. + Copyright (C) 1995 Electrotechnical Laboratory, JAPAN. + +This file is part of GNU Emacs. + +GNU Emacs is free software; you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation; either version 2, or (at your option) +any later version. + +GNU Emacs is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with GNU Emacs; see the file COPYING. If not, write to +the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */ + + +/* We introduce here three types of object: category, category set, + and category table. + + A category is like syntax but differs in the following points: + + o A category is represented by a mnemonic character of the range + ` '(32)..`~'(126) (printable ASCII characters). + + o A category is not exclusive, i.e. a character has multiple + categories (category set). Of course, there's a case that a + category set is empty, i.e. the character has no category. + + o In addition to the predefined categories, a user can define new + categories. Total number of categories is limited to 95. + + A category set is a set of categories represented by Lisp + bool-vector of length 128 (only elements of 31th through 125th + are used). + + A category table is like syntax-table, represented by a Lisp + char-table. The contents are category sets or nil. It has two + extra slots. for a vector of doc string of each category and a + version number. + + The first extra slot is a vector of doc strings of categories, the + length is 95. The Nth element corresponding to the category N+32. + + The second extra slot is a version number of the category table. + But, for the moment, we are not using this slot. */ + +#define CATEGORYP(x) \ + (INTEGERP ((x)) && XFASTINT ((x)) >= 0x20 && XFASTINT ((x)) <= 0x7E) + +#define CHECK_CATEGORY(x, i) \ + do { \ + if (!CATEGORYP ((x))) x = wrong_type_argument (Qcategoryp, (x)); \ + } while (0) + +#define XCATEGORY_SET XBOOL_VECTOR + +#define CATEGORY_SET_P(x) \ + (BOOL_VECTOR_P ((x)) && (EMACS_INT) (XBOOL_VECTOR ((x))->size) == 128) + +/* Return a new empty category set. */ +#define MAKE_CATEGORY_SET (Fmake_bool_vector (make_number (128), Qnil)) + +/* Make CATEGORY_SET includes (if VAL is t) or excludes (if VAL is + nil) CATEGORY. */ +#define SET_CATEGORY_SET(category_set, category, val) \ + (Faset (category_set, category, val)) + +#define CHECK_CATEGORY_SET(x, i) \ + do { \ + if (!CATEGORY_SET_P ((x))) x = wrong_type_argument (Qcategorysetp, (x)); \ + } while (0) + +/* Return 1 if CATEGORY_SET contains CATEGORY, else return 0. + The faster version of `!NILP (Faref (category_set, category))'. */ +#define CATEGORY_MEMBER(category, category_set) \ + (!NILP (category_set) \ + && (XCATEGORY_SET (category_set)->data[XFASTINT (category) / 8] \ + & (1 << (XFASTINT (category) % 8)))) + +/* Temporary internal variable used in macro CHAR_HAS_CATEGORY. */ +extern Lisp_Object _temp_category_set; + +/* Return 1 if category set of CH contains CATEGORY, elt return 0. */ +#define CHAR_HAS_CATEGORY(ch, category) \ + (_temp_category_set = CATEGORY_SET (ch), \ + CATEGORY_MEMBER (category, _temp_category_set)) + +/* The standard category table is stored where it will automatically + be used in all new buffers. */ +#define Vstandard_category_table buffer_defaults.category_table + +/* Return the category set of character C in the current category table. */ +#ifdef __GNUC__ +#define CATEGORY_SET(c) \ + ({ Lisp_Object table = current_buffer->category_table; \ + Lisp_Object temp; \ + if (c < CHAR_TABLE_ORDINARY_SLOTS) \ + while (NILP (temp = XCHAR_TABLE (table)->contents[c]) \ + && NILP (temp = XCHAR_TABLE (table)->defalt)) \ + table = XCHAR_TABLE (table)->parent; \ + else \ + temp = Faref (table, c); \ + temp; }) +#else +#define CATEGORY_SET(c) Faref (current_buffer->category_table, c) +#endif + +/* Return the doc string of CATEGORY in category table TABLE. */ +#define CATEGORY_DOCSTRING(table, category) \ + XVECTOR (Fchar_table_extra_slot (table, 0))->contents[(category) - ' '] + +/* Return the version number of category table TABLE. Not used for + the moment. */ +#define CATEGORY_TABLE_VERSION (table) \ + Fchar_table_extra_slot (table, 1) + +/* Return 1 if there is a word boundary between two word-constituent + characters C1 and C2 if they appear in this order, else return 0. + There is no word boundary between two word-constituent ASCII + characters. */ +#define WORD_BOUNDARY_P(c1, c2) \ + (!(SINGLE_BYTE_CHAR_P (c1) && SINGLE_BYTE_CHAR_P (c2)) \ + && word_boundary_p (c1, c2)) diff --git a/src/ccl.c b/src/ccl.c new file mode 100644 index 00000000000..11c1ae500d6 --- /dev/null +++ b/src/ccl.c @@ -0,0 +1,1140 @@ +/* CCL (Code Conversion Language) interpreter. + Ver.1.0 + + Copyright (C) 1995 Free Software Foundation, Inc. + Copyright (C) 1995 Electrotechnical Laboratory, JAPAN. + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2, or (at your option) + any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ + +#include <stdio.h> + +#ifdef emacs + +#include <config.h> +#include "lisp.h" +#include "charset.h" +#include "ccl.h" +#include "coding.h" + +#else /* not emacs */ + +#include "mulelib.h" + +#endif /* not emacs */ + +/* Alist of fontname patterns vs corresponding CCL program. */ +Lisp_Object Vfont_ccl_encoder_alist; + +/* Vector of CCL program names vs corresponding program data. */ +Lisp_Object Vccl_program_table; + +/* CCL (Code Conversion Language) is a simple language which has + operations on one input buffer, one output buffer, and 7 registers. + The syntax of CCL is described in `ccl.el'. Emacs Lisp function + `ccl-compile' compiles a CCL program and produces a CCL code which + is a vector of integers. The structure of this vector is as + follows: The 1st element: buffer-magnification, a factor for the + size of output buffer compared with the size of input buffer. The + 2nd element: address of CCL code to be executed when encountered + with end of input stream. The 3rd and the remaining elements: CCL + codes. */ + +/* Header of CCL compiled code */ +#define CCL_HEADER_BUF_MAG 0 +#define CCL_HEADER_EOF 1 +#define CCL_HEADER_MAIN 2 + +/* CCL code is a sequence of 28-bit non-negative integers (i.e. the + MSB is always 0), each contains CCL command and/or arguments in the + following format: + + |----------------- integer (28-bit) ------------------| + |------- 17-bit ------|- 3-bit --|- 3-bit --|- 5-bit -| + |--constant argument--|-register-|-register-|-command-| + ccccccccccccccccc RRR rrr XXXXX + or + |------- relative address -------|-register-|-command-| + cccccccccccccccccccc rrr XXXXX + or + |------------- constant or other args ----------------| + cccccccccccccccccccccccccccc + + where, `cc...c' is a non-negative integer indicating constant value + (the left most `c' is always 0) or an absolute jump address, `RRR' + and `rrr' are CCL register number, `XXXXX' is one of the following + CCL commands. */ + +/* CCL commands + + Each comment fields shows one or more lines for command syntax and + the following lines for semantics of the command. In semantics, IC + stands for Instruction Counter. */ + +#define CCL_SetRegister 0x00 /* Set register a register value: + 1:00000000000000000RRRrrrXXXXX + ------------------------------ + reg[rrr] = reg[RRR]; + */ + +#define CCL_SetShortConst 0x01 /* Set register a short constant value: + 1:CCCCCCCCCCCCCCCCCCCCrrrXXXXX + ------------------------------ + reg[rrr] = CCCCCCCCCCCCCCCCCCC; + */ + +#define CCL_SetConst 0x02 /* Set register a constant value: + 1:00000000000000000000rrrXXXXX + 2:CONSTANT + ------------------------------ + reg[rrr] = CONSTANT; + IC++; + */ + +#define CCL_SetArray 0x03 /* Set register an element of array: + 1:CCCCCCCCCCCCCCCCCRRRrrrXXXXX + 2:ELEMENT[0] + 3:ELEMENT[1] + ... + ------------------------------ + if (0 <= reg[RRR] < CC..C) + reg[rrr] = ELEMENT[reg[RRR]]; + IC += CC..C; + */ + +#define CCL_Jump 0x04 /* Jump: + 1:A--D--D--R--E--S--S-000XXXXX + ------------------------------ + IC += ADDRESS; + */ + +/* Note: If CC..C is greater than 0, the second code is omitted. */ + +#define CCL_JumpCond 0x05 /* Jump conditional: + 1:A--D--D--R--E--S--S-rrrXXXXX + ------------------------------ + if (!reg[rrr]) + IC += ADDRESS; + */ + + +#define CCL_WriteRegisterJump 0x06 /* Write register and jump: + 1:A--D--D--R--E--S--S-rrrXXXXX + ------------------------------ + write (reg[rrr]); + IC += ADDRESS; + */ + +#define CCL_WriteRegisterReadJump 0x07 /* Write register, read, and jump: + 1:A--D--D--R--E--S--S-rrrXXXXX + 2:A--D--D--R--E--S--S-rrrYYYYY + ----------------------------- + write (reg[rrr]); + IC++; + read (reg[rrr]); + IC += ADDRESS; + */ +/* Note: If read is suspended, the resumed execution starts from the + second code (YYYYY == CCL_ReadJump). */ + +#define CCL_WriteConstJump 0x08 /* Write constant and jump: + 1:A--D--D--R--E--S--S-000XXXXX + 2:CONST + ------------------------------ + write (CONST); + IC += ADDRESS; + */ + +#define CCL_WriteConstReadJump 0x09 /* Write constant, read, and jump: + 1:A--D--D--R--E--S--S-rrrXXXXX + 2:CONST + 3:A--D--D--R--E--S--S-rrrYYYYY + ----------------------------- + write (CONST); + IC += 2; + read (reg[rrr]); + IC += ADDRESS; + */ +/* Note: If read is suspended, the resumed execution starts from the + second code (YYYYY == CCL_ReadJump). */ + +#define CCL_WriteStringJump 0x0A /* Write string and jump: + 1:A--D--D--R--E--S--S-000XXXXX + 2:LENGTH + 3:0000STRIN[0]STRIN[1]STRIN[2] + ... + ------------------------------ + write_string (STRING, LENGTH); + IC += ADDRESS; + */ + +#define CCL_WriteArrayReadJump 0x0B /* Write an array element, read, and jump: + 1:A--D--D--R--E--S--S-rrrXXXXX + 2:LENGTH + 3:ELEMENET[0] + 4:ELEMENET[1] + ... + N:A--D--D--R--E--S--S-rrrYYYYY + ------------------------------ + if (0 <= reg[rrr] < LENGTH) + write (ELEMENT[reg[rrr]]); + IC += LENGTH + 2; (... pointing at N+1) + read (reg[rrr]); + IC += ADDRESS; + */ +/* Note: If read is suspended, the resumed execution starts from the + Mth code (YYYYY == CCL_ReadJump). */ + +#define CCL_ReadJump 0x0C /* Read and jump: + 1:A--D--D--R--E--S--S-rrrYYYYY + ----------------------------- + read (reg[rrr]); + IC += ADDRESS; + */ + +#define CCL_Branch 0x0D /* Jump by branch table: + 1:CCCCCCCCCCCCCCCCCCCCrrrXXXXX + 2:A--D--D--R--E-S-S[0]000XXXXX + 3:A--D--D--R--E-S-S[1]000XXXXX + ... + ------------------------------ + if (0 <= reg[rrr] < CC..C) + IC += ADDRESS[reg[rrr]]; + else + IC += ADDRESS[CC..C]; + */ + +#define CCL_ReadRegister 0x0E /* Read bytes into registers: + 1:CCCCCCCCCCCCCCCCCCCCrrrXXXXX + 2:CCCCCCCCCCCCCCCCCCCCrrrXXXXX + ... + ------------------------------ + while (CCC--) + read (reg[rrr]); + */ + +#define CCL_WriteExprConst 0x0F /* write result of expression: + 1:00000OPERATION000RRR000XXXXX + 2:CONSTANT + ------------------------------ + write (reg[RRR] OPERATION CONSTANT); + IC++; + */ + +/* Note: If the Nth read is suspended, the resumed execution starts + from the Nth code. */ + +#define CCL_ReadBranch 0x10 /* Read one byte into a register, + and jump by branch table: + 1:CCCCCCCCCCCCCCCCCCCCrrrXXXXX + 2:A--D--D--R--E-S-S[0]000XXXXX + 3:A--D--D--R--E-S-S[1]000XXXXX + ... + ------------------------------ + read (read[rrr]); + if (0 <= reg[rrr] < CC..C) + IC += ADDRESS[reg[rrr]]; + else + IC += ADDRESS[CC..C]; + */ + +#define CCL_WriteRegister 0x11 /* Write registers: + 1:CCCCCCCCCCCCCCCCCCCrrrXXXXX + 2:CCCCCCCCCCCCCCCCCCCrrrXXXXX + ... + ------------------------------ + while (CCC--) + write (reg[rrr]); + ... + */ + +/* Note: If the Nth write is suspended, the resumed execution + starts from the Nth code. */ + +#define CCL_WriteExprRegister 0x12 /* Write result of expression + 1:00000OPERATIONRrrRRR000XXXXX + ------------------------------ + write (reg[RRR] OPERATION reg[Rrr]); + */ + +#define CCL_Call 0x13 /* Write a constant: + 1:CCCCCCCCCCCCCCCCCCCC000XXXXX + ------------------------------ + call (CC..C) + */ + +#define CCL_WriteConstString 0x14 /* Write a constant or a string: + 1:CCCCCCCCCCCCCCCCCCCCrrrXXXXX + [2:0000STRIN[0]STRIN[1]STRIN[2]] + [...] + ----------------------------- + if (!rrr) + write (CC..C) + else + write_string (STRING, CC..C); + IC += (CC..C + 2) / 3; + */ + +#define CCL_WriteArray 0x15 /* Write an element of array: + 1:CCCCCCCCCCCCCCCCCCCCrrrXXXXX + 2:ELEMENT[0] + 3:ELEMENT[1] + ... + ------------------------------ + if (0 <= reg[rrr] < CC..C) + write (ELEMENT[reg[rrr]]); + IC += CC..C; + */ + +#define CCL_End 0x16 /* Terminate: + 1:00000000000000000000000XXXXX + ------------------------------ + terminate (); + */ + +/* The following two codes execute an assignment arithmetic/logical + operation. The form of the operation is like REG OP= OPERAND. */ + +#define CCL_ExprSelfConst 0x17 /* REG OP= constant: + 1:00000OPERATION000000rrrXXXXX + 2:CONSTANT + ------------------------------ + reg[rrr] OPERATION= CONSTANT; + */ + +#define CCL_ExprSelfReg 0x18 /* REG1 OP= REG2: + 1:00000OPERATION000RRRrrrXXXXX + ------------------------------ + reg[rrr] OPERATION= reg[RRR]; + */ + +/* The following codes execute an arithmetic/logical operation. The + form of the operation is like REG_X = REG_Y OP OPERAND2. */ + +#define CCL_SetExprConst 0x19 /* REG_X = REG_Y OP constant: + 1:00000OPERATION000RRRrrrXXXXX + 2:CONSTANT + ------------------------------ + reg[rrr] = reg[RRR] OPERATION CONSTANT; + IC++; + */ + +#define CCL_SetExprReg 0x1A /* REG1 = REG2 OP REG3: + 1:00000OPERATIONRrrRRRrrrXXXXX + ------------------------------ + reg[rrr] = reg[RRR] OPERATION reg[Rrr]; + */ + +#define CCL_JumpCondExprConst 0x1B /* Jump conditional according to + an operation on constant: + 1:A--D--D--R--E--S--S-rrrXXXXX + 2:OPERATION + 3:CONSTANT + ----------------------------- + reg[7] = reg[rrr] OPERATION CONSTANT; + if (!(reg[7])) + IC += ADDRESS; + else + IC += 2 + */ + +#define CCL_JumpCondExprReg 0x1C /* Jump conditional according to + an operation on register: + 1:A--D--D--R--E--S--S-rrrXXXXX + 2:OPERATION + 3:RRR + ----------------------------- + reg[7] = reg[rrr] OPERATION reg[RRR]; + if (!reg[7]) + IC += ADDRESS; + else + IC += 2; + */ + +#define CCL_ReadJumpCondExprConst 0x1D /* Read and jump conditional according + to an operation on constant: + 1:A--D--D--R--E--S--S-rrrXXXXX + 2:OPERATION + 3:CONSTANT + ----------------------------- + read (reg[rrr]); + reg[7] = reg[rrr] OPERATION CONSTANT; + if (!reg[7]) + IC += ADDRESS; + else + IC += 2; + */ + +#define CCL_ReadJumpCondExprReg 0x1E /* Read and jump conditional according + to an operation on register: + 1:A--D--D--R--E--S--S-rrrXXXXX + 2:OPERATION + 3:RRR + ----------------------------- + read (reg[rrr]); + reg[7] = reg[rrr] OPERATION reg[RRR]; + if (!reg[7]) + IC += ADDRESS; + else + IC += 2; + */ + +#define CCL_Extention 0x1F /* Extended CCL code + 1:ExtendedCOMMNDRrrRRRrrrXXXXX + 2:ARGUEMENT + 3:... + ------------------------------ + extended_command (rrr,RRR,Rrr,ARGS) + */ + + +/* CCL arithmetic/logical operators. */ +#define CCL_PLUS 0x00 /* X = Y + Z */ +#define CCL_MINUS 0x01 /* X = Y - Z */ +#define CCL_MUL 0x02 /* X = Y * Z */ +#define CCL_DIV 0x03 /* X = Y / Z */ +#define CCL_MOD 0x04 /* X = Y % Z */ +#define CCL_AND 0x05 /* X = Y & Z */ +#define CCL_OR 0x06 /* X = Y | Z */ +#define CCL_XOR 0x07 /* X = Y ^ Z */ +#define CCL_LSH 0x08 /* X = Y << Z */ +#define CCL_RSH 0x09 /* X = Y >> Z */ +#define CCL_LSH8 0x0A /* X = (Y << 8) | Z */ +#define CCL_RSH8 0x0B /* X = Y >> 8, r[7] = Y & 0xFF */ +#define CCL_DIVMOD 0x0C /* X = Y / Z, r[7] = Y % Z */ +#define CCL_LS 0x10 /* X = (X < Y) */ +#define CCL_GT 0x11 /* X = (X > Y) */ +#define CCL_EQ 0x12 /* X = (X == Y) */ +#define CCL_LE 0x13 /* X = (X <= Y) */ +#define CCL_GE 0x14 /* X = (X >= Y) */ +#define CCL_NE 0x15 /* X = (X != Y) */ + +#define CCL_ENCODE_SJIS 0x16 /* X = HIGHER_BYTE (SJIS (Y, Z)) + r[7] = LOWER_BYTE (SJIS (Y, Z) */ +#define CCL_DECODE_SJIS 0x17 /* X = HIGHER_BYTE (DE-SJIS (Y, Z)) + r[7] = LOWER_BYTE (DE-SJIS (Y, Z)) */ + +/* Macros for exit status of CCL program. */ +#define CCL_STAT_SUCCESS 0 /* Terminated successfully. */ +#define CCL_STAT_SUSPEND 1 /* Terminated because of empty input + buffer or full output buffer. */ +#define CCL_STAT_INVALID_CMD 2 /* Terminated because of invalid + command. */ +#define CCL_STAT_QUIT 3 /* Terminated because of quit. */ + +/* Terminate CCL program successfully. */ +#define CCL_SUCCESS \ + do { \ + ccl->status = CCL_STAT_SUCCESS; \ + ccl->ic = CCL_HEADER_MAIN; \ + goto ccl_finish; \ + } while (0) + +/* Suspend CCL program because of reading from empty input buffer or + writing to full output buffer. When this program is resumed, the + same I/O command is executed. */ +#define CCL_SUSPEND \ + do { \ + ic--; \ + ccl->status = CCL_STAT_SUSPEND; \ + goto ccl_finish; \ + } while (0) + +/* Terminate CCL program because of invalid command. Should not occur + in the normal case. */ +#define CCL_INVALID_CMD \ + do { \ + ccl->status = CCL_STAT_INVALID_CMD; \ + goto ccl_error_handler; \ + } while (0) + +/* Encode one character CH to multibyte form and write to the current + output buffer. If CH is negative, write one byte -CH. */ +#define CCL_WRITE_CHAR(ch) \ + do { \ + if (!dst) \ + CCL_INVALID_CMD; \ + else \ + { \ + unsigned char work[4], *str; \ + int len = CHAR_STRING (ch, work, str); \ + if (dst + len <= dst_end) \ + { \ + bcopy (str, dst, len); \ + dst += len; \ + } \ + else \ + CCL_SUSPEND; \ + } \ + } while (0) + +/* Write a string at ccl_prog[IC] of length LEN to the current output + buffer. */ +#define CCL_WRITE_STRING(len) \ + do { \ + if (!dst) \ + CCL_INVALID_CMD; \ + else if (dst + len <= dst_end) \ + for (i = 0; i < len; i++) \ + *dst++ = ((XFASTINT (ccl_prog[ic + (i / 3)])) \ + >> ((2 - (i % 3)) * 8)) & 0xFF; \ + else \ + CCL_SUSPEND; \ + } while (0) + +/* Read one byte from the current input buffer into Rth register. */ +#define CCL_READ_CHAR(r) \ + do { \ + if (!src) \ + CCL_INVALID_CMD; \ + else if (src < src_end) \ + r = *src++; \ + else if (ccl->last_block) \ + { \ + ic = ccl->eof_ic; \ + goto ccl_finish; \ + } \ + else \ + CCL_SUSPEND; \ + } while (0) + + +/* Execute CCL code on SRC_BYTES length text at SOURCE. The resulting + text goes to a place pointed by DESTINATION, the length of which + should not exceed DST_BYTES. The bytes actually processed is + returned as *CONSUMED. The return value is the length of the + resulting text. As a side effect, the contents of CCL registers + are updated. If SOURCE or DESTINATION is NULL, only operations on + registers are permitted. */ + +#ifdef CCL_DEBUG +#define CCL_DEBUG_BACKTRACE_LEN 256 +int ccl_backtrace_table[CCL_BACKTRACE_TABLE]; +int ccl_backtrace_idx; +#endif + +struct ccl_prog_stack + { + int *ccl_prog; /* Pointer to an array of CCL code. */ + int ic; /* Instruction Counter. */ + }; + +ccl_driver (ccl, source, destination, src_bytes, dst_bytes, consumed) + struct ccl_program *ccl; + unsigned char *source, *destination; + int src_bytes, dst_bytes; + int *consumed; +{ + register int *reg = ccl->reg; + register int ic = ccl->ic; + register int code, field1, field2; + register int *ccl_prog = ccl->prog; + unsigned char *src = source, *src_end = src + src_bytes; + unsigned char *dst = destination, *dst_end = dst + dst_bytes; + int jump_address; + int i, j, op; + int stack_idx = 0; + /* For the moment, we only support depth 256 of stack. */ + struct ccl_prog_stack ccl_prog_stack_struct[256]; + + if (ic >= ccl->eof_ic) + ic = CCL_HEADER_MAIN; + +#ifdef CCL_DEBUG + ccl_backtrace_idx = 0; +#endif + + for (;;) + { +#ifdef CCL_DEBUG + ccl_backtrace_table[ccl_backtrace_idx++] = ic; + if (ccl_backtrace_idx >= CCL_DEBUG_BACKTRACE_LEN) + ccl_backtrace_idx = 0; + ccl_backtrace_table[ccl_backtrace_idx] = 0; +#endif + + if (!NILP (Vquit_flag) && NILP (Vinhibit_quit)) + { + /* We can't just signal Qquit, instead break the loop as if + the whole data is processed. Don't reset Vquit_flag, it + must be handled later at a safer place. */ + if (consumed) + src = source + src_bytes; + ccl->status = CCL_STAT_QUIT; + break; + } + + code = XINT (ccl_prog[ic]); ic++; + field1 = code >> 8; + field2 = (code & 0xFF) >> 5; + +#define rrr field2 +#define RRR (field1 & 7) +#define Rrr ((field1 >> 3) & 7) +#define ADDR field1 + + switch (code & 0x1F) + { + case CCL_SetRegister: /* 00000000000000000RRRrrrXXXXX */ + reg[rrr] = reg[RRR]; + break; + + case CCL_SetShortConst: /* CCCCCCCCCCCCCCCCCCCCrrrXXXXX */ + reg[rrr] = field1; + break; + + case CCL_SetConst: /* 00000000000000000000rrrXXXXX */ + reg[rrr] = XINT (ccl_prog[ic]); + ic++; + break; + + case CCL_SetArray: /* CCCCCCCCCCCCCCCCCCCCRRRrrrXXXXX */ + i = reg[RRR]; + j = field1 >> 3; + if ((unsigned int) i < j) + reg[rrr] = XINT (ccl_prog[ic + i]); + ic += j; + break; + + case CCL_Jump: /* A--D--D--R--E--S--S-000XXXXX */ + ic += ADDR; + break; + + case CCL_JumpCond: /* A--D--D--R--E--S--S-rrrXXXXX */ + if (!reg[rrr]) + ic += ADDR; + break; + + case CCL_WriteRegisterJump: /* A--D--D--R--E--S--S-rrrXXXXX */ + i = reg[rrr]; + CCL_WRITE_CHAR (i); + ic += ADDR; + break; + + case CCL_WriteRegisterReadJump: /* A--D--D--R--E--S--S-rrrXXXXX */ + i = reg[rrr]; + CCL_WRITE_CHAR (i); + ic++; + CCL_READ_CHAR (reg[rrr]); + ic += ADDR - 1; + break; + + case CCL_WriteConstJump: /* A--D--D--R--E--S--S-000XXXXX */ + i = XINT (ccl_prog[ic]); + CCL_WRITE_CHAR (i); + ic += ADDR; + break; + + case CCL_WriteConstReadJump: /* A--D--D--R--E--S--S-rrrXXXXX */ + i = XINT (ccl_prog[ic]); + CCL_WRITE_CHAR (i); + ic++; + CCL_READ_CHAR (reg[rrr]); + ic += ADDR - 1; + break; + + case CCL_WriteStringJump: /* A--D--D--R--E--S--S-000XXXXX */ + j = XINT (ccl_prog[ic]); + ic++; + CCL_WRITE_STRING (j); + ic += ADDR - 1; + break; + + case CCL_WriteArrayReadJump: /* A--D--D--R--E--S--S-rrrXXXXX */ + i = reg[rrr]; + j = ccl_prog[ic++]; + if ((unsigned int) i < j) + { + i = XINT (ccl_prog[ic + i]); + CCL_WRITE_CHAR (i); + } + ic += j + 1; + CCL_READ_CHAR (reg[rrr]); + ic += ADDR - (j + 2); + break; + + case CCL_ReadJump: /* A--D--D--R--E--S--S-rrrYYYYY */ + CCL_READ_CHAR (reg[rrr]); + ic += ADDR; + break; + + case CCL_ReadBranch: /* CCCCCCCCCCCCCCCCCCCCrrrXXXXX */ + CCL_READ_CHAR (reg[rrr]); + /* fall through ... */ + case CCL_Branch: /* CCCCCCCCCCCCCCCCCCCCrrrXXXXX */ + if ((unsigned int) reg[rrr] < field1) + ic += XINT (ccl_prog[ic + reg[rrr]]); + else + ic += XINT (ccl_prog[ic + field1]); + break; + + case CCL_ReadRegister: /* CCCCCCCCCCCCCCCCCCCCrrXXXXX */ + while (1) + { + CCL_READ_CHAR (reg[rrr]); + if (!field1) break; + code = XINT (ccl_prog[ic]); ic++; + field1 = code >> 8; + field2 = (code & 0xFF) >> 5; + } + break; + + case CCL_WriteExprConst: /* 1:00000OPERATION000RRR000XXXXX */ + rrr = 7; + i = reg[RRR]; + j = XINT (ccl_prog[ic]); + op = field1 >> 6; + ic++; + goto ccl_set_expr; + + case CCL_WriteRegister: /* CCCCCCCCCCCCCCCCCCCrrrXXXXX */ + while (1) + { + i = reg[rrr]; + CCL_WRITE_CHAR (i); + if (!field1) break; + code = XINT (ccl_prog[ic]); ic++; + field1 = code >> 8; + field2 = (code & 0xFF) >> 5; + } + break; + + case CCL_WriteExprRegister: /* 1:00000OPERATIONRrrRRR000XXXXX */ + rrr = 7; + i = reg[RRR]; + j = reg[Rrr]; + op = field1 >> 6; + goto ccl_set_expr; + + case CCL_Call: /* CCCCCCCCCCCCCCCCCCCC000XXXXX */ + { + Lisp_Object slot; + + if (stack_idx >= 256 + || field1 < 0 + || field1 >= XVECTOR (Vccl_program_table)->size + || (slot = XVECTOR (Vccl_program_table)->contents[field1], + !CONSP (slot)) + || !VECTORP (XCONS (slot)->cdr)) + { + if (stack_idx > 0) + { + ccl_prog = ccl_prog_stack_struct[0].ccl_prog; + ic = ccl_prog_stack_struct[0].ic; + } + CCL_INVALID_CMD; + } + + ccl_prog_stack_struct[stack_idx].ccl_prog = ccl_prog; + ccl_prog_stack_struct[stack_idx].ic = ic; + stack_idx++; + ccl_prog = XVECTOR (XCONS (slot)->cdr)->contents; + ic = CCL_HEADER_MAIN; + } + break; + + case CCL_WriteConstString: /* CCCCCCCCCCCCCCCCCCCCrrrXXXXX */ + if (!rrr) + CCL_WRITE_CHAR (field1); + else + { + CCL_WRITE_STRING (field1); + ic += (field1 + 2) / 3; + } + break; + + case CCL_WriteArray: /* CCCCCCCCCCCCCCCCCCCCrrrXXXXX */ + i = reg[rrr]; + if ((unsigned int) i < field1) + { + j = XINT (ccl_prog[ic + i]); + CCL_WRITE_CHAR (j); + } + ic += field1; + break; + + case CCL_End: /* 0000000000000000000000XXXXX */ + if (stack_idx-- > 0) + { + ccl_prog = ccl_prog_stack_struct[stack_idx].ccl_prog; + ic = ccl_prog_stack_struct[stack_idx].ic; + break; + } + CCL_SUCCESS; + + case CCL_ExprSelfConst: /* 00000OPERATION000000rrrXXXXX */ + i = XINT (ccl_prog[ic]); + ic++; + op = field1 >> 6; + goto ccl_expr_self; + + case CCL_ExprSelfReg: /* 00000OPERATION000RRRrrrXXXXX */ + i = reg[RRR]; + op = field1 >> 6; + + ccl_expr_self: + switch (op) + { + case CCL_PLUS: reg[rrr] += i; break; + case CCL_MINUS: reg[rrr] -= i; break; + case CCL_MUL: reg[rrr] *= i; break; + case CCL_DIV: reg[rrr] /= i; break; + case CCL_MOD: reg[rrr] %= i; break; + case CCL_AND: reg[rrr] &= i; break; + case CCL_OR: reg[rrr] |= i; break; + case CCL_XOR: reg[rrr] ^= i; break; + case CCL_LSH: reg[rrr] <<= i; break; + case CCL_RSH: reg[rrr] >>= i; break; + case CCL_LSH8: reg[rrr] <<= 8; reg[rrr] |= i; break; + case CCL_RSH8: reg[7] = reg[rrr] & 0xFF; reg[rrr] >>= 8; break; + case CCL_DIVMOD: reg[7] = reg[rrr] % i; reg[rrr] /= i; break; + case CCL_LS: reg[rrr] = reg[rrr] < i; break; + case CCL_GT: reg[rrr] = reg[rrr] > i; break; + case CCL_EQ: reg[rrr] = reg[rrr] == i; break; + case CCL_LE: reg[rrr] = reg[rrr] <= i; break; + case CCL_GE: reg[rrr] = reg[rrr] >= i; break; + case CCL_NE: reg[rrr] = reg[rrr] != i; break; + default: CCL_INVALID_CMD; + } + break; + + case CCL_SetExprConst: /* 00000OPERATION000RRRrrrXXXXX */ + i = reg[RRR]; + j = XINT (ccl_prog[ic]); + op = field1 >> 6; + jump_address = ++ic; + goto ccl_set_expr; + + case CCL_SetExprReg: /* 00000OPERATIONRrrRRRrrrXXXXX */ + i = reg[RRR]; + j = reg[Rrr]; + op = field1 >> 6; + jump_address = ic; + goto ccl_set_expr; + + case CCL_ReadJumpCondExprConst: /* A--D--D--R--E--S--S-rrrXXXXX */ + CCL_READ_CHAR (reg[rrr]); + case CCL_JumpCondExprConst: /* A--D--D--R--E--S--S-rrrXXXXX */ + i = reg[rrr]; + op = XINT (ccl_prog[ic]); + jump_address = ic++ + ADDR; + j = XINT (ccl_prog[ic]); + ic++; + rrr = 7; + goto ccl_set_expr; + + case CCL_ReadJumpCondExprReg: /* A--D--D--R--E--S--S-rrrXXXXX */ + CCL_READ_CHAR (reg[rrr]); + case CCL_JumpCondExprReg: + i = reg[rrr]; + op = XINT (ccl_prog[ic]); + jump_address = ic++ + ADDR; + j = reg[XINT (ccl_prog[ic])]; + ic++; + rrr = 7; + + ccl_set_expr: + switch (op) + { + case CCL_PLUS: reg[rrr] = i + j; break; + case CCL_MINUS: reg[rrr] = i - j; break; + case CCL_MUL: reg[rrr] = i * j; break; + case CCL_DIV: reg[rrr] = i / j; break; + case CCL_MOD: reg[rrr] = i % j; break; + case CCL_AND: reg[rrr] = i & j; break; + case CCL_OR: reg[rrr] = i | j; break; + case CCL_XOR: reg[rrr] = i ^ j;; break; + case CCL_LSH: reg[rrr] = i << j; break; + case CCL_RSH: reg[rrr] = i >> j; break; + case CCL_LSH8: reg[rrr] = (i << 8) | j; break; + case CCL_RSH8: reg[rrr] = i >> 8; reg[7] = i & 0xFF; break; + case CCL_DIVMOD: reg[rrr] = i / j; reg[7] = i % j; break; + case CCL_LS: reg[rrr] = i < j; break; + case CCL_GT: reg[rrr] = i > j; break; + case CCL_EQ: reg[rrr] = i == j; break; + case CCL_LE: reg[rrr] = i <= j; break; + case CCL_GE: reg[rrr] = i >= j; break; + case CCL_NE: reg[rrr] = i != j; break; + case CCL_ENCODE_SJIS: ENCODE_SJIS (i, j, reg[rrr], reg[7]); break; + case CCL_DECODE_SJIS: DECODE_SJIS (i, j, reg[rrr], reg[7]); break; + default: CCL_INVALID_CMD; + } + code &= 0x1F; + if (code == CCL_WriteExprConst || code == CCL_WriteExprRegister) + { + i = reg[rrr]; + CCL_WRITE_CHAR (i); + } + else if (!reg[rrr]) + ic = jump_address; + break; + + default: + CCL_INVALID_CMD; + } + } + + ccl_error_handler: + if (destination) + { + /* We can insert an error message only if DESTINATION is + specified and we still have a room to store the message + there. */ + char msg[256]; + int msglen; + + switch (ccl->status) + { + case CCL_STAT_INVALID_CMD: + sprintf(msg, "\nCCL: Invalid command %x (ccl_code = %x) at %d.", + code & 0x1F, code, ic); +#ifdef CCL_DEBUG + { + int i = ccl_backtrace_idx - 1; + int j; + + msglen = strlen (msg); + if (dst + msglen <= dst_end) + { + bcopy (msg, dst, msglen); + dst += msglen; + } + + for (j = 0; j < CCL_DEBUG_BACKTRACE_LEN; j++, i--) + { + if (i < 0) i = CCL_DEBUG_BACKTRACE_LEN - 1; + if (ccl_backtrace_table[i] == 0) + break; + sprintf(msg, " %d", ccl_backtrace_table[i]); + msglen = strlen (msg); + if (dst + msglen > dst_end) + break; + bcopy (msg, dst, msglen); + dst += msglen; + } + } + goto ccl_finish; +#endif + + case CCL_STAT_QUIT: + sprintf(msg, "\nCCL: Quited."); + break; + + default: + sprintf(msg, "\nCCL: Unknown error type (%d).", ccl->status); + } + + msglen = strlen (msg); + if (dst + msglen <= dst_end) + { + bcopy (msg, dst, msglen); + dst += msglen; + } + } + + ccl_finish: + ccl->ic = ic; + if (consumed) *consumed = src - source; + return dst - destination; +} + +/* Setup fields of the structure pointed by CCL appropriately for the + execution of compiled CCL code in VEC (vector of integer). */ +setup_ccl_program (ccl, vec) + struct ccl_program *ccl; + Lisp_Object vec; +{ + int i; + + ccl->size = XVECTOR (vec)->size; + ccl->prog = XVECTOR (vec)->contents; + ccl->ic = CCL_HEADER_MAIN; + ccl->eof_ic = XINT (XVECTOR (vec)->contents[CCL_HEADER_EOF]); + ccl->buf_magnification = XINT (XVECTOR (vec)->contents[CCL_HEADER_BUF_MAG]); + for (i = 0; i < 8; i++) + ccl->reg[i] = 0; + ccl->last_block = 0; + ccl->status = 0; +} + +#ifdef emacs + +DEFUN ("ccl-execute", Fccl_execute, Sccl_execute, 2, 2, 0, + "Execute CCL-PROGRAM with registers initialized by REGISTERS.\n\ +CCL-PROGRAM is a compiled code generated by `ccl-compile',\n\ + no I/O commands should appear in the CCL program.\n\ +REGISTERS is a vector of [R0 R1 ... R7] where RN is an initial value\n\ + of Nth register.\n\ +As side effect, each element of REGISTER holds the value of\n\ + corresponding register after the execution.") + (ccl_prog, reg) + Lisp_Object ccl_prog, reg; +{ + struct ccl_program ccl; + int i; + + CHECK_VECTOR (ccl_prog, 0); + CHECK_VECTOR (reg, 1); + if (XVECTOR (reg)->size != 8) + error ("Invalid length of vector REGISTERS"); + + setup_ccl_program (&ccl, ccl_prog); + for (i = 0; i < 8; i++) + ccl.reg[i] = (INTEGERP (XVECTOR (reg)->contents[i]) + ? XINT (XVECTOR (reg)->contents[i]) + : 0); + + ccl_driver (&ccl, (char *)0, (char *)0, 0, 0, (int *)0); + QUIT; + if (ccl.status != CCL_STAT_SUCCESS) + error ("Error in CCL program at %dth code", ccl.ic); + + for (i = 0; i < 8; i++) + XSETINT (XVECTOR (reg)->contents[i], ccl.reg[i]); + return Qnil; +} + +DEFUN ("ccl-execute-on-string", Fccl_execute_on_string, Sccl_execute_on_string, + 3, 3, 0, + "Execute CCL-PROGRAM with initial STATUS on STRING.\n\ +CCL-PROGRAM is a compiled code generated by `ccl-compile'.\n\ +Read buffer is set to STRING, and write buffer is allocated automatically.\n\ +STATUS is a vector of [R0 R1 ... R7 IC], where\n\ + R0..R7 are initial values of corresponding registers,\n\ + IC is the instruction counter specifying from where to start the program.\n\ +If R0..R7 are nil, they are initialized to 0.\n\ +If IC is nil, it is initialized to head of the CCL program.\n\ +Returns the contents of write buffer as a string,\n\ + and as side effect, STATUS is updated.") + (ccl_prog, status, str) + Lisp_Object ccl_prog, status, str; +{ + Lisp_Object val; + struct ccl_program ccl; + int i, produced; + int outbufsize; + char *outbuf; + struct gcpro gcpro1, gcpro2, gcpro3; + + CHECK_VECTOR (ccl_prog, 0); + CHECK_VECTOR (status, 1); + if (XVECTOR (status)->size != 9) + error ("Invalid length of vector STATUS"); + CHECK_STRING (str, 2); + GCPRO3 (ccl_prog, status, str); + + setup_ccl_program (&ccl, ccl_prog); + for (i = 0; i < 8; i++) + { + if (NILP (XVECTOR (status)->contents[i])) + XSETINT (XVECTOR (status)->contents[i], 0); + if (INTEGERP (XVECTOR (status)->contents[i])) + ccl.reg[i] = XINT (XVECTOR (status)->contents[i]); + } + if (INTEGERP (XVECTOR (status)->contents[i])) + { + i = XFASTINT (XVECTOR (status)->contents[8]); + if (ccl.ic < i && i < ccl.size) + ccl.ic = i; + } + outbufsize = XSTRING (str)->size * ccl.buf_magnification + 256; + outbuf = (char *) xmalloc (outbufsize); + if (!outbuf) + error ("Not enough memory"); + ccl.last_block = 1; + produced = ccl_driver (&ccl, XSTRING (str)->data, outbuf, + XSTRING (str)->size, outbufsize, (int *)0); + for (i = 0; i < 8; i++) + XSET (XVECTOR (status)->contents[i], Lisp_Int, ccl.reg[i]); + XSETINT (XVECTOR (status)->contents[8], ccl.ic); + UNGCPRO; + + val = make_string (outbuf, produced); + free (outbuf); + QUIT; + if (ccl.status != CCL_STAT_SUCCESS + && ccl.status != CCL_STAT_SUSPEND) + error ("Error in CCL program at %dth code", ccl.ic); + + return val; +} + +DEFUN ("register-ccl-program", Fregister_ccl_program, Sregister_ccl_program, + 2, 2, 0, + "Register CCL program PROGRAM of NAME in `ccl-program-table'. +PROGRAM should be a compiled code of CCL program, or nil. +Return index number of the registered CCL program.") + (name, ccl_prog) + Lisp_Object name, ccl_prog; +{ + int len = XVECTOR (Vccl_program_table)->size; + int i, idx; + + CHECK_SYMBOL (name, 0); + if (!NILP (ccl_prog)) + CHECK_VECTOR (ccl_prog, 1); + + for (i = 0; i < len; i++) + { + Lisp_Object slot = XVECTOR (Vccl_program_table)->contents[i]; + + if (!CONSP (slot)) + break; + + if (EQ (name, XCONS (slot)->car)) + { + XCONS (slot)->cdr = ccl_prog; + return make_number (i); + } + } + + if (i == len) + { + Lisp_Object new_table = Fmake_vector (len * 2, Qnil); + int j; + + for (j = 0; j < len; j++) + XVECTOR (new_table)->contents[j] + = XVECTOR (Vccl_program_table)->contents[j]; + Vccl_program_table = new_table; + } + + XVECTOR (Vccl_program_table)->contents[i] = Fcons (name, ccl_prog); + return make_number (i); +} + +syms_of_ccl () +{ + staticpro (&Vccl_program_table); + Vccl_program_table = Fmake_vector (32, Qnil); + + DEFVAR_LISP ("font-ccl-encoder-alist", &Vfont_ccl_encoder_alist, + "Alist of fontname patterns vs corresponding CCL program.\n\ +Each element looks like (REGEXP . CCL-CODE),\n\ + where CCL-CODE is a compiled CCL program.\n\ +When a font whose name matches REGEXP is used for displaying a character,\n\ + CCL-CODE is executed to calculate the code point in the font\n\ + from the charset number and position code(s) of the character which are set\n\ + in CCL registers R0, R1, and R2 before the execution.\n\ +The code point in the font is set in CCL registers R1 and R2\n\ + when the execution terminated.\n\ +If the font is single-byte font, the register R2 is not used."); + Vfont_ccl_encoder_alist = Qnil; + + defsubr (&Sccl_execute); + defsubr (&Sccl_execute_on_string); + defsubr (&Sregister_ccl_program); +} + +#endif /* emacs */ diff --git a/src/ccl.h b/src/ccl.h new file mode 100644 index 00000000000..ebda0cc1595 --- /dev/null +++ b/src/ccl.h @@ -0,0 +1,53 @@ +/* Header for CCL (Code Conversion Language) interpreter. + + Copyright (C) 1995 Free Software Foundation, Inc. + Copyright (C) 1995 Electrotechnical Laboratory, JAPAN. + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2, or (at your option) + any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ + +#ifndef _CCL_H +#define _CCL_H + +/* Structure to hold information about running CCL code. Read + comments in the file ccl.c for the detail of each field. */ +struct ccl_program { + int size; /* Size of the compiled code. */ + Lisp_Object *prog; /* Pointer into the compiled code. */ + int ic; /* Instruction Counter (index for PROG). */ + int eof_ic; /* Instruction Counter for end-of-file + processing code. */ + int reg[8]; /* CCL registers, reg[7] is used for + condition flag of relational + operations. */ + int last_block; /* Set to 1 while processing the last + block. */ + int status; /* Exit status of the CCL program. */ + int buf_magnification; /* Output buffer magnification. How + many times bigger the output buffer + should be than the input buffer. */ +}; + +/* This data type is used for the spec field of the structure + coding_system. */ + +struct ccl_spec { + struct ccl_program decoder; + struct ccl_program encoder; +}; + +/* Alist of fontname patterns vs corresponding CCL program. */ +extern Lisp_Object Vfont_ccl_encoder_alist; + +#endif /* _CCL_H */ diff --git a/src/charset.c b/src/charset.c new file mode 100644 index 00000000000..b962f346f22 --- /dev/null +++ b/src/charset.c @@ -0,0 +1,1452 @@ +/* Multilingual characters handler. + Ver.1.0 + + Copyright (C) 1995 Free Software Foundation, Inc. + Copyright (C) 1995 Electrotechnical Laboratory, JAPAN. + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2, or (at your option) + any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ + +/* At first, see the document in `charset.h' to understand the code in + this file. */ + +#include <stdio.h> + +#ifdef emacs + +#include <sys/types.h> +#include <config.h> +#include "lisp.h" +#include "buffer.h" +#include "charset.h" +#include "coding.h" + +#else /* not emacs */ + +#include "mulelib.h" + +#endif /* emacs */ + +Lisp_Object Qcharset, Qascii, Qcomposition; + +/* Declaration of special leading-codes. */ +int leading_code_composition; /* for composite characters */ +int leading_code_private_11; /* for private DIMENSION1 of 1-column */ +int leading_code_private_12; /* for private DIMENSION1 of 2-column */ +int leading_code_private_21; /* for private DIMENSION2 of 1-column */ +int leading_code_private_22; /* for private DIMENSION2 of 2-column */ + +/* Declaration of special charsets. */ +int charset_ascii; /* ASCII */ +int charset_composition; /* for a composite character */ +int charset_latin_iso8859_1; /* ISO8859-1 (Latin-1) */ +int charset_jisx0208_1978; /* JISX0208.1978 (Japanese Kanji old set) */ +int charset_jisx0208; /* JISX0208.1983 (Japanese Kanji) */ +int charset_katakana_jisx0201; /* JISX0201.Kana (Japanese Katakana) */ +int charset_latin_jisx0201; /* JISX0201.Roman (Japanese Roman) */ +int charset_big5_1; /* Big5 Level 1 (Chinese Traditional) */ +int charset_big5_2; /* Big5 Level 2 (Chinese Traditional) */ + +Lisp_Object Qcharset_table; + +/* A char-table containing information of each character set. */ +Lisp_Object Vcharset_table; + +/* A vector of charset symbol indexed by charset-id. This is used + only for returning charset symbol from C functions. */ +Lisp_Object Vcharset_symbol_table; + +/* A list of charset symbols ever defined. */ +Lisp_Object Vcharset_list; + +/* Tables used by macros BYTES_BY_CHAR_HEAD and WIDTH_BY_CHAR_HEAD. */ +int bytes_by_char_head[256]; +int width_by_char_head[256]; + +/* Mapping table from ISO2022's charset (specified by DIMENSION, + CHARS, and FINAL-CHAR) to Emacs' charset. */ +int iso_charset_table[2][2][128]; + +/* Variables used locally in the macro FETCH_MULTIBYTE_CHAR. */ +unsigned char *_fetch_multibyte_char_p; +int _fetch_multibyte_char_len; + +/* Set STR a pointer to the multi-byte form of the character C. If C + is not a composite character, the multi-byte form is set in WORKBUF + and STR points WORKBUF. The caller should allocate at least 4-byte + area at WORKBUF in advance. Returns the length of the multi-byte + form. + + Use macro `CHAR_STRING (C, WORKBUF, STR)' instead of calling this + function directly if C can be an ASCII character. */ + +int +non_ascii_char_to_string (c, workbuf, str) + int c; + unsigned char *workbuf, **str; +{ + int charset; + unsigned char c1, c2; + + if (COMPOSITE_CHAR_P (c)) + { + int cmpchar_id = COMPOSITE_CHAR_ID (c); + + if (cmpchar_id < n_cmpchars) + { + *str = cmpchar_table[cmpchar_id]->data; + return cmpchar_table[cmpchar_id]->len; + } + else + { + *str = workbuf; + return 0; + } + } + + SPLIT_NON_ASCII_CHAR (c, charset, c1, c2); + + *str = workbuf; + *workbuf++ = CHARSET_LEADING_CODE_BASE (charset); + if (*workbuf = CHARSET_LEADING_CODE_EXT (charset)) + workbuf++; + *workbuf++ = c1 | 0x80; + if (c2) + *workbuf++ = c2 | 0x80; + + return (workbuf - *str); +} + +/* Return a non-ASCII character of which multi-byte form is at STR of + length LEN. If ACTUAL_LEN is not NULL, the actual length of the + character is set to the address ACTUAL_LEN. + + Use macro `STRING_CHAR (STR, LEN)' instead of calling this function + directly if STR can hold an ASCII character. */ + +string_to_non_ascii_char (str, len, actual_len) + unsigned char *str; + int len, *actual_len; +{ + int charset; + unsigned char c1, c2; + register int c; + + if (SPLIT_STRING (str, len, charset, c1, c2) == CHARSET_ASCII) + { + if (actual_len) + *actual_len = 1; + return (int) *str; + } + + c = MAKE_NON_ASCII_CHAR (charset, c1, c2); + + if (actual_len) + *actual_len = (charset == CHARSET_COMPOSITION + ? cmpchar_table[COMPOSITE_CHAR_ID (c)]->len + : BYTES_BY_CHAR_HEAD (*str)); + return c; +} + +/* Return the length of the multi-byte form at string STR of length LEN. */ +int +multibyte_form_length (str, len) + unsigned char *str; + int len; +{ + int charset; + unsigned char c1, c2; + register int c; + + if (SPLIT_STRING (str, len, charset, c1, c2) == CHARSET_ASCII) + return 1; + + return (charset == CHARSET_COMPOSITION + ? cmpchar_table[(c1 << 7) | c2]->len + : BYTES_BY_CHAR_HEAD (*str)); +} + +/* Check if string STR of length LEN contains valid multi-byte form of + a character. If valid, charset and position codes of the character + is set at *CHARSET, *C1, and *C2, and return 0. If not valid, + return -1. This should be used only in the macro SPLIT_STRING + which checks range of STR in advance. */ + +split_non_ascii_string (str, len, charset, c1, c2) + register unsigned char *str, *c1, *c2; + register int len, *charset; +{ + register unsigned int cs = *str++; + + if (cs == LEADING_CODE_COMPOSITION) + { + int cmpchar_id = str_cmpchar_id (str - 1, len); + + if (cmpchar_id < 0) + return -1; + *charset = cs, *c1 = cmpchar_id >> 7, *c2 = cmpchar_id & 0x7F; + } + else if ((cs < LEADING_CODE_PRIVATE_11 || (cs = *str++) >= 0xA0) + && CHARSET_DEFINED_P (cs)) + { + *charset = cs; + if (*str < 0xA0) + return -1; + *c1 = (*str++) & 0x7F; + if (CHARSET_DIMENSION (cs) == 2) + { + if (*str < 0xA0) + return -1; + *c2 = (*str++) & 0x7F; + } + } + else + return -1; + return 0; +} + +/* Update the table Vcharset_table with the given arguments (see the + document of `define-charset' for the meaning of each argument). + Several other table contents are also updated. The caller should + check the validity of CHARSET-ID and the remaining arguments in + advance. */ + +void +update_charset_table (charset_id, dimension, chars, width, direction, + iso_final_char, iso_graphic_plane, + short_name, long_name, description) + Lisp_Object charset_id, dimension, chars, width, direction; + Lisp_Object iso_final_char, iso_graphic_plane; + Lisp_Object short_name, long_name, description; +{ + int charset = XINT (charset_id); + int bytes; + unsigned char leading_code_base, leading_code_ext; + + if (NILP (Faref (Vcharset_table, charset_id))) + Faset (Vcharset_table, charset_id, + Fmake_vector (make_number (CHARSET_MAX_IDX), Qnil)); + + /* Get byte length of multibyte form, base leading-code, and + extended leading-code of the charset. See the comment under the + title "GENERAL NOTE on CHARACTER SET (CHARSET)" in charset.h. */ + bytes = XINT (dimension); + if (charset < MIN_CHARSET_PRIVATE_DIMENSION1) + { + /* Official charset, it doesn't have an extended leading-code. */ + if (charset != CHARSET_ASCII) + bytes += 1; /* For a base leading-code. */ + leading_code_base = charset; + leading_code_ext = 0; + } + else + { + /* Private charset. */ + bytes += 2; /* For base and extended leading-codes. */ + leading_code_base + = (charset < LEADING_CODE_EXT_12 + ? LEADING_CODE_PRIVATE_11 + : (charset < LEADING_CODE_EXT_21 + ? LEADING_CODE_PRIVATE_12 + : (charset < LEADING_CODE_EXT_22 + ? LEADING_CODE_PRIVATE_21 + : LEADING_CODE_PRIVATE_22))); + leading_code_ext = charset; + } + + CHARSET_TABLE_INFO (charset, CHARSET_ID_IDX) = charset_id; + CHARSET_TABLE_INFO (charset, CHARSET_BYTES_IDX) = make_number (bytes); + CHARSET_TABLE_INFO (charset, CHARSET_DIMENSION_IDX) = dimension; + CHARSET_TABLE_INFO (charset, CHARSET_CHARS_IDX) = chars; + CHARSET_TABLE_INFO (charset, CHARSET_WIDTH_IDX) = width; + CHARSET_TABLE_INFO (charset, CHARSET_DIRECTION_IDX) = direction; + CHARSET_TABLE_INFO (charset, CHARSET_LEADING_CODE_BASE_IDX) + = make_number (leading_code_base); + CHARSET_TABLE_INFO (charset, CHARSET_LEADING_CODE_EXT_IDX) + = make_number (leading_code_ext); + CHARSET_TABLE_INFO (charset, CHARSET_ISO_FINAL_CHAR_IDX) = iso_final_char; + CHARSET_TABLE_INFO (charset, CHARSET_ISO_GRAPHIC_PLANE_IDX) + = iso_graphic_plane; + CHARSET_TABLE_INFO (charset, CHARSET_SHORT_NAME_IDX) = short_name; + CHARSET_TABLE_INFO (charset, CHARSET_LONG_NAME_IDX) = long_name; + CHARSET_TABLE_INFO (charset, CHARSET_DESCRIPTION_IDX) = description; + CHARSET_TABLE_INFO (charset, CHARSET_PLIST_IDX) = Qnil; + + { + /* If we have already defined a charset which has the same + DIMENSION, CHARS and ISO-FINAL-CHAR but the different + DIRECTION, we must update the entry REVERSE-CHARSET of both + charsets. If there's no such charset, the value of the entry + is set to nil. */ + int i; + + for (i = 0; i < MAX_CHARSET; i++) + if (!NILP (CHARSET_TABLE_ENTRY (i))) + { + if (CHARSET_DIMENSION (i) == XINT (dimension) + && CHARSET_CHARS (i) == XINT (chars) + && CHARSET_ISO_FINAL_CHAR (i) == XINT (iso_final_char) + && CHARSET_DIRECTION (i) != XINT (direction)) + { + CHARSET_TABLE_INFO (charset, CHARSET_REVERSE_CHARSET_IDX) + = make_number (i); + CHARSET_TABLE_INFO (i, CHARSET_REVERSE_CHARSET_IDX) = charset_id; + break; + } + } + if (i >= MAX_CHARSET) + /* No such a charset. */ + CHARSET_TABLE_INFO (charset, CHARSET_REVERSE_CHARSET_IDX) + = make_number (-1); + } + + if (charset != CHARSET_ASCII + && charset < MIN_CHARSET_PRIVATE_DIMENSION1) + { + /* Update tables bytes_by_char_head and width_by_char_head. */ + bytes_by_char_head[leading_code_base] = bytes; + width_by_char_head[leading_code_base] = XINT (width); + + /* Update table emacs_code_class. */ + emacs_code_class[charset] = (bytes == 2 + ? EMACS_leading_code_2 + : (bytes == 3 + ? EMACS_leading_code_3 + : EMACS_leading_code_4)); + } + + /* Update table iso_charset_table. */ + if (ISO_CHARSET_TABLE (dimension, chars, iso_final_char) < 0) + ISO_CHARSET_TABLE (dimension, chars, iso_final_char) = charset; +} + +#ifdef emacs + +/* Return charset id of CHARSET_SYMBOL, or return -1 if CHARSET_SYMBOL + is invalid. */ +int +get_charset_id (charset_symbol) + Lisp_Object charset_symbol; +{ + Lisp_Object val; + int charset; + + return ((SYMBOLP (charset_symbol) + && (val = Fget (charset_symbol, Qcharset), VECTORP (val)) + && (charset = XINT (XVECTOR (val)->contents[CHARSET_ID_IDX]), + CHARSET_VALID_P (charset))) + ? charset : -1); +} + +/* Return an identification number for a new private charset of + DIMENSION and WIDTH. If there's no more room for the new charset, + return 0. */ +Lisp_Object +get_new_private_charset_id (dimension, width) + int dimension, width; +{ + int charset, from, to; + + if (dimension == 1) + { + if (width == 1) + from = LEADING_CODE_EXT_11, to = LEADING_CODE_EXT_12; + else + from = LEADING_CODE_EXT_12, to = LEADING_CODE_EXT_21; + } + else + { + if (width == 1) + from = LEADING_CODE_EXT_21, to = LEADING_CODE_EXT_22; + else + from = LEADING_CODE_EXT_22, to = LEADING_CODE_EXT_MAX - 1; + } + + for (charset = from; charset < to; charset++) + if (!CHARSET_DEFINED_P (charset)) break; + + return make_number (charset < to ? charset : 0); +} + +DEFUN ("define-charset", Fdefine_charset, Sdefine_charset, 3, 3, 0, + "Define CHARSET-ID as the identification number of CHARSET with INFO-VECTOR.\n\ +If CHARSET-ID is nil, it is set automatically, which means CHARSET is\n\ + treated as a private charset.\n\ +INFO-VECTOR is a vector of the format:\n\ + [DIMENSION CHARS WIDTH DIRECTION ISO-FINAL-CHAR ISO-GRAPHIC-PLANE\n\ + SHORT-NAME LONG-NAME DESCRIPTION]\n\ +The meanings of each elements is as follows:\n\ +DIMENSION (integer) is the number of bytes to represent a character: 1 or 2.\n\ +CHARS (integer) is the number of characters in a dimension: 94 or 96.\n\ +WIDTH (integer) is the number of columns a character in the charset\n\ +occupies on the screen: one of 0, 1, and 2.\n\ +\n\ +DIRECTION (integer) is the rendering direction of characters in the\n\ +charset when rendering. If 0, render from right to left, else\n\ +render from left to right.\n\ +\n\ +ISO-FINAL-CHAR (character) is the final character of the\n\ +corresponding ISO 2022 charset.\n\ +\n\ +ISO-GRAPHIC-PLANE (integer) is the graphic plane to be invoked\n\ +while encoding to variants of ISO 2022 coding system, one of the\n\ +following: 0/graphic-plane-left(GL), 1/graphic-plane-right(GR).\n\ +\n\ +SHORT-NAME (string) is the short name to refer to the charset.\n\ +\n\ +LONG-NAME (string) is the long name to refer to the charset.\n\ +\n\ +DESCRIPTION (string) is the description string of the charset.") + (charset_id, charset_symbol, info_vector) + Lisp_Object charset_id, charset_symbol, info_vector; +{ + Lisp_Object *vec; + + if (!NILP (charset_id)) + CHECK_NUMBER (charset_id, 0); + CHECK_SYMBOL (charset_symbol, 1); + CHECK_VECTOR (info_vector, 2); + + if (! NILP (charset_id)) + { + if (! CHARSET_VALID_P (XINT (charset_id))) + error ("Invalid CHARSET: %d", XINT (charset_id)); + else if (CHARSET_DEFINED_P (XINT (charset_id))) + error ("Already defined charset: %d", XINT (charset_id)); + } + + vec = XVECTOR (info_vector)->contents; + if (XVECTOR (info_vector)->size != 9 + || !INTEGERP (vec[0]) || !(XINT (vec[0]) == 1 || XINT (vec[0]) == 2) + || !INTEGERP (vec[1]) || !(XINT (vec[1]) == 94 || XINT (vec[1]) == 96) + || !INTEGERP (vec[2]) || !(XINT (vec[2]) == 1 || XINT (vec[2]) == 2) + || !INTEGERP (vec[3]) || !(XINT (vec[3]) == 0 || XINT (vec[3]) == 1) + || !INTEGERP (vec[4]) || !(XINT (vec[4]) >= '0' && XINT (vec[4]) <= '~') + || !INTEGERP (vec[5]) || !(XINT (vec[5]) == 0 || XINT (vec[5]) == 1) + || !STRINGP (vec[6]) + || !STRINGP (vec[7]) + || !STRINGP (vec[8])) + error ("Invalid info-vector argument for defining charset %s", + XSYMBOL (charset_symbol)->name->data); + + if (NILP (charset_id)) + { + charset_id = get_new_private_charset_id (XINT (vec[0]), XINT (vec[2])); + if (XINT (charset_id) == 0) + error ("There's no room for a new private charset %s", + XSYMBOL (charset_symbol)->name->data); + } + + update_charset_table (charset_id, vec[0], vec[1], vec[2], vec[3], + vec[4], vec[5], vec[6], vec[7], vec[8]); + Fput (charset_symbol, Qcharset, Faref (Vcharset_table, charset_id)); + CHARSET_SYMBOL (XINT (charset_id)) = charset_symbol; + Vcharset_list = Fcons (charset_symbol, Vcharset_list); + return Qnil; +} + +DEFUN ("declare-equiv-charset", Fdeclare_equiv_charset, Sdeclare_equiv_charset, + 4, 4, 0, + "Declare a charset of DIMENSION, CHARS, FINAL-CHAR is the same as CHARSET.\n\ +CHARSET should be defined by `defined-charset' in advance.") + (dimension, chars, final_char, charset_symbol) + Lisp_Object dimension, chars, final_char, charset_symbol; +{ + int charset; + + CHECK_NUMBER (dimension, 0); + CHECK_NUMBER (chars, 1); + CHECK_NUMBER (final_char, 2); + CHECK_SYMBOL (charset_symbol, 3); + + if (XINT (dimension) != 1 && XINT (dimension) != 2) + error ("Invalid DIMENSION %d, it should be 1 or 2", XINT (dimension)); + if (XINT (chars) != 94 && XINT (chars) != 96) + error ("Invalid CHARS %d, it should be 94 or 96", XINT (chars)); + if (XINT (final_char) < '0' || XFASTINT (final_char) > '~') + error ("Invalid FINAL-CHAR %c, it should be `0'..`~'", XINT (chars)); + if ((charset = get_charset_id (charset_symbol)) < 0) + error ("Invalid charset %s", XSYMBOL (charset_symbol)->name->data); + + ISO_CHARSET_TABLE (dimension, chars, final_char) = charset; + return Qnil; +} + +/* Return number of different charsets in STR of length LEN. In + addition, for each found charset N, CHARSETS[N] is set 1. The + caller should allocate CHARSETS (MAX_CHARSET bytes) in advance. */ + +int +find_charset_in_str (str, len, charsets) + unsigned char *str, *charsets; + int len; +{ + int num = 0; + + while (len > 0) + { + int bytes = BYTES_BY_CHAR_HEAD (*str); + int charset = CHARSET_AT (str); + + if (!charsets[charset]) + { + charsets[charset] = 1; + num += 1; + } + str += bytes; + len -= bytes; + } + return num; +} + +DEFUN ("find-charset-region", Ffind_charset_region, Sfind_charset_region, + 2, 2, 0, + "Return a list of charsets in the region between BEG and END.\n\ +BEG and END are buffer positions.") + (beg, end) + Lisp_Object beg, end; +{ + char charsets[MAX_CHARSET]; + int from, to, stop, i; + Lisp_Object val; + + validate_region (&beg, &end); + from = XFASTINT (beg); + stop = to = XFASTINT (end); + if (from < GPT && GPT < to) + stop = GPT; + bzero (charsets, MAX_CHARSET); + while (1) + { + find_charset_in_str (POS_ADDR (from), stop - from, charsets); + if (stop < to) + from = stop, stop = to; + else + break; + } + val = Qnil; + for (i = MAX_CHARSET - 1; i >= 0; i--) + if (charsets[i]) + val = Fcons (CHARSET_SYMBOL (i), val); + return val; +} + +DEFUN ("find-charset-string", Ffind_charset_string, Sfind_charset_string, + 1, 1, 0, + "Return a list of charsets in STR.") + (str) + Lisp_Object str; +{ + char charsets[MAX_CHARSET]; + int i; + Lisp_Object val; + + CHECK_STRING (str, 0); + bzero (charsets, MAX_CHARSET); + find_charset_in_str (XSTRING (str)->data, XSTRING (str)->size, charsets); + val = Qnil; + for (i = MAX_CHARSET - 1; i >= 0; i--) + if (charsets[i]) + val = Fcons (CHARSET_SYMBOL (i), val); + return val; +} + +DEFUN ("make-char-internal", Fmake_char_internal, Smake_char_internal, 1, 3, 0, + "Return a character of CHARSET and position-codes CODE1 and CODE2.\n\ +CODE1 and CODE2 are optional, but if you don't supply\n\ + sufficient position-codes, return a generic character which stands for\n\ +all characters or group of characters in the character sets.\n\ +A generic character can be an argument of `modify-syntax-entry' and\n\ +`modify-category-entry'.") + (charset, code1, code2) + Lisp_Object charset, code1, code2; +{ + CHECK_NUMBER (charset, 0); + + if (NILP (code1)) + XSETFASTINT (code1, 0); + else + CHECK_NUMBER (code1, 1); + if (NILP (code2)) + XSETFASTINT (code2, 0); + else + CHECK_NUMBER (code2, 2); + + if (!CHARSET_DEFINED_P (XINT (charset))) + error ("Invalid charset: %d", XINT (charset)); + + return make_number (MAKE_CHAR (XINT (charset), XINT (code1), XINT (code2))); +} + +DEFUN ("split-char", Fsplit_char, Ssplit_char, 1, 1, 0, + "Return list of charset and one or two position-codes of CHAR.") + (ch) + Lisp_Object ch; +{ + Lisp_Object val; + int charset; + unsigned char c1, c2; + + CHECK_NUMBER (ch, 0); + SPLIT_CHAR (XFASTINT (ch), charset, c1, c2); + return ((charset == CHARSET_COMPOSITION || CHARSET_DIMENSION (charset) == 2) + ? Fcons (CHARSET_SYMBOL (charset), + Fcons (make_number (c1), Fcons (make_number (c2), Qnil))) + : Fcons (CHARSET_SYMBOL (charset), Fcons (make_number (c1), Qnil))); +} + +DEFUN ("char-charset", Fchar_charset, Schar_charset, 1, 1, 0, + "Return charset of CHAR.") + (ch) + Lisp_Object ch; +{ + CHECK_NUMBER (ch, 0); + + return CHARSET_SYMBOL (CHAR_CHARSET (XINT (ch))); +} + +DEFUN ("iso-charset", Fiso_charset, Siso_charset, 3, 3, 0, + "Return charset of ISO's specification DIMENSION, CHARS, and FINAL-CHAR.") + (dimension, chars, final_char) + Lisp_Object dimension, chars, final_char; +{ + int charset; + + CHECK_NUMBER (dimension, 0); + CHECK_NUMBER (chars, 1); + CHECK_NUMBER (final_char, 2); + + if ((charset = ISO_CHARSET_TABLE (dimension, chars, final_char)) < 0) + return Qnil; + return CHARSET_SYMBOL (charset); +} + +DEFUN ("char-bytes", Fchar_bytes, Schar_bytes, 1, 1, 0, + "Return byte length of multi-byte form of CHAR.") + (ch) + Lisp_Object ch; +{ + Lisp_Object val; + int bytes; + + CHECK_NUMBER (ch, 0); + if (COMPOSITE_CHAR_P (XFASTINT (ch))) + { + unsigned int id = COMPOSITE_CHAR_ID (XFASTINT (ch)); + + bytes = (id < n_cmpchars ? cmpchar_table[id]->len : 1); + } + else + { + int charset = CHAR_CHARSET (XFASTINT (ch)); + + bytes = CHARSET_DEFINED_P (charset) ? CHARSET_BYTES (charset) : 1; + } + + XSETFASTINT (val, bytes); + return val; +} + +/* Return the width of character of which multi-byte form starts with + C. The width is measured by how many columns occupied on the + screen when displayed in the current buffer. */ + +#define ONE_BYTE_CHAR_WIDTH(c) \ + (c < 0x20 \ + ? (c == '\t' \ + ? current_buffer->tab_width \ + : (c == '\n' ? 0 : (NILP (current_buffer->ctl_arrow) ? 4 : 2))) \ + : (c < 0x7f \ + ? 1 \ + : (c == 0x7F \ + ? (NILP (current_buffer->ctl_arrow) ? 4 : 2) \ + : ((! NILP (current_buffer->enable_multibyte_characters) \ + && BASE_LEADING_CODE_P (c)) \ + ? WIDTH_BY_CHAR_HEAD (c) \ + : 4)))) \ + + +DEFUN ("char-width", Fchar_width, Schar_width, 1, 1, 0, + "Return width of CHAR when displayed in the current buffer.\n\ +The width is measured by how many columns it occupies on the screen.") + (ch) + Lisp_Object ch; +{ + Lisp_Object val; + int c; + + CHECK_NUMBER (ch, 0); + + c = XFASTINT (ch); + if (SINGLE_BYTE_CHAR_P (c)) + XSETFASTINT (val, ONE_BYTE_CHAR_WIDTH (c)); + else if (COMPOSITE_CHAR_P (c)) + { + int id = COMPOSITE_CHAR_ID (XFASTINT (ch)); + XSETFASTINT (val, (id < n_cmpchars ? cmpchar_table[id]->width : 0)); + } + else + { + int charset = CHAR_CHARSET (c); + + XSETFASTINT (val, CHARSET_WIDTH (charset)); + } + return val; +} + +/* Return width of string STR of length LEN when displayed in the + current buffer. The width is measured by how many columns it + occupies on the screen. */ +int +strwidth (str, len) + unsigned char *str; + int len; +{ + unsigned char *endp = str + len; + int width = 0; + + while (str < endp) { + if (*str == LEADING_CODE_COMPOSITION) + { + int id = str_cmpchar_id (str, endp - str); + + if (id < 0) + { + width += 4; + str++; + } + else + { + width += cmpchar_table[id]->width; + str += cmpchar_table[id]->len; + } + } + else + { + width += ONE_BYTE_CHAR_WIDTH (*str); + str += BYTES_BY_CHAR_HEAD (*str); + } + } + return width; +} + +DEFUN ("string-width", Fstring_width, Sstring_width, 1, 1, 0, + "Return width of STRING when displayed in the current buffer.\n\ +Width is measured by how many columns it occupies on the screen.\n\ +When calculating width of a multi-byte character in STRING,\n\ + only the base leading-code is considered and the validity of\n\ + the following bytes are not checked.") + (str) + Lisp_Object str; +{ + Lisp_Object val; + + CHECK_STRING (str, 0); + XSETFASTINT (val, strwidth (XSTRING (str)->data, XSTRING (str)->size)); + return val; +} + +DEFUN ("char-direction", Fchar_direction, Schar_direction, 1, 1, 0, + "Return the direction of CHAR.\n\ +The returned value is 0 for left-to-right and 1 for right-to-left.") + (ch) + Lisp_Object ch; +{ + int charset; + + CHECK_NUMBER (ch, 0); + charset = CHAR_CHARSET (XFASTINT (ch)); + if (!CHARSET_DEFINED_P (charset)) + error ("Invalid character: %d", XINT (ch)); + return CHARSET_TABLE_INFO (charset, CHARSET_DIRECTION_IDX); +} + +DEFUN ("chars-in-string", Fchars_in_string, Schars_in_string, 1, 1, 0, + "Return number of characters in STRING.") + (str) + Lisp_Object str; +{ + Lisp_Object val; + unsigned char *p, *endp; + int chars; + + CHECK_STRING (str, 0); + + p = XSTRING (str)->data; endp = p + XSTRING (str)->size; + chars = 0; + while (p < endp) + { + if (*p == LEADING_CODE_COMPOSITION) + { + p++; + while (p < endp && ! CHAR_HEAD_P (p)) p++; + } + else + p += BYTES_BY_CHAR_HEAD (*p); + chars++; + } + + XSETFASTINT (val, chars); + return val; +} + +DEFUN ("char-boundary-p", Fchar_boundary_p, Schar_boundary_p, 1, 1, 0, + "Return non-nil value if POS is at character boundary of multibyte form.\n\ +The return value is:\n\ + 0 if POS is at an ASCII character or at the end of range,\n\ + 1 if POS is at a head of 2-byte length multi-byte form,\n\ + 2 if POS is at a head of 3-byte length multi-byte form,\n\ + 3 if POS is at a head of 4-byte length multi-byte form,\n\ + 4 if POS is at a head of multi-byte form of a composite character.\n\ +If POS is out of range or not at character boundary, return NIL.") + (pos) + Lisp_Object pos; +{ + Lisp_Object val; + int n; + + CHECK_NUMBER_COERCE_MARKER (pos, 0); + + n = XINT (pos); + if (n < BEGV || n > ZV) + return Qnil; + + if (n == ZV || NILP (current_buffer->enable_multibyte_characters)) + XSETFASTINT (val, 0); + else + { + unsigned char *p = POS_ADDR (n); + + if (SINGLE_BYTE_CHAR_P (*p)) + XSETFASTINT (val, 0); + else if (*p == LEADING_CODE_COMPOSITION) + XSETFASTINT (val, 4); + else if (BYTES_BY_CHAR_HEAD (*p) > 1) + XSETFASTINT (val, BYTES_BY_CHAR_HEAD (*p) - 1); + else + val = Qnil; + } + return val; +} + +DEFUN ("concat-chars", Fconcat_chars, Sconcat_chars, 1, MANY, 0, + "Concatenate all the argument characters and make the result a string.") + (nargs, args) + int nargs; + Lisp_Object *args; +{ + int i, n = XINT (nargs); + unsigned char *buf + = (unsigned char *) malloc (MAX_LENGTH_OF_MULTI_BYTE_FORM * n); + unsigned char *p = buf; + Lisp_Object val; + + for (i = 0; i < n; i++) + { + int c, len; + unsigned char *str; + + if (!INTEGERP (args[i])) + { + free (buf); + CHECK_NUMBER (args[i], 0); + } + c = XINT (args[i]); + len = CHAR_STRING (c, p, str); + if (p != str) + /* C is a composite character. */ + bcopy (str, p, len); + p += len; + } + + val = make_string (buf, p - buf); + free (buf); + return val; +} + +#endif /* emacs */ + +/*** Composite characters staffs ***/ + +/* Each composite character is identified by CMPCHAR-ID which is + assigned when Emacs needs the character code of the composite + character (e.g. when displaying it on the screen). See the + document "GENERAL NOTE on COMPOSITE CHARACTER" in `charset.h' how a + composite character is represented in Emacs. */ + +/* If `static' is defined, it means that it is defined to null string. */ +#ifndef static +/* The following function is copied from lread.c. */ +static int +hash_string (ptr, len) + unsigned char *ptr; + int len; +{ + register unsigned char *p = ptr; + register unsigned char *end = p + len; + register unsigned char c; + register int hash = 0; + + while (p != end) + { + c = *p++; + if (c >= 0140) c -= 40; + hash = ((hash<<3) + (hash>>28) + c); + } + return hash & 07777777777; +} +#endif + +/* Table of pointers to the structure `cmpchar_info' indexed by + CMPCHAR-ID. */ +struct cmpchar_info **cmpchar_table; +/* The current size of `cmpchar_table'. */ +static int cmpchar_table_size; +/* Number of the current composite characters. */ +int n_cmpchars; + +#define CMPCHAR_HASH_TABLE_SIZE 0xFFF + +static int *cmpchar_hash_table[CMPCHAR_HASH_TABLE_SIZE]; + +/* Each element of `cmpchar_hash_table' is a pointer to an array of + integer, where the 1st element is the size of the array, the 2nd + element is how many elements are actually used in the array, and + the remaining elements are CMPCHAR-IDs of composite characters of + the same hash value. */ +#define CMPCHAR_HASH_SIZE(table) table[0] +#define CMPCHAR_HASH_USED(table) table[1] +#define CMPCHAR_HASH_CMPCHAR_ID(table, i) table[i] + +/* Return CMPCHAR-ID of the composite character in STR of the length + LEN. If the composite character has not yet been registered, + register it in `cmpchar_table' and assign new CMPCHAR-ID. This + is the sole function for assigning CMPCHAR-ID. */ +int +str_cmpchar_id (str, len) + unsigned char *str; + int len; +{ + int hash_idx, *hashp; + unsigned char *buf; + int embedded_rule; /* 1 if composition rule is embedded. */ + int chars; /* number of components. */ + int i; + struct cmpchar_info *cmpcharp; + + if (len < 5) + /* Any composite char have at least 3-byte length. */ + return -1; + + /* The second byte 0xFF means compostion rule is embedded. */ + embedded_rule = (str[1] == 0xFF); + + /* At first, get the actual length of the composite character. */ + { + unsigned char *p, *endp = str + 1, *lastp = str + len; + int bytes; + + while (endp < lastp && ! CHAR_HEAD_P (endp)) endp++; + chars = 0; + p = str + 1 + embedded_rule; + while (p < endp) + { + /* No need of checking if *P is 0xA0 because + BYTES_BY_CHAR_HEAD (0x80) surely returns 2. */ + p += (bytes = BYTES_BY_CHAR_HEAD (*p - 0x20) + embedded_rule); + chars++; + } + len = (p -= embedded_rule) - str; + if (p > endp) + len -= - bytes, chars--; + + if (chars < 2 || chars > MAX_COMPONENT_COUNT) + /* Invalid number of components. */ + return -1; + } + hash_idx = hash_string (str, len) % CMPCHAR_HASH_TABLE_SIZE; + hashp = cmpchar_hash_table[hash_idx]; + + /* Then, look into the hash table. */ + if (hashp != NULL) + /* Find the correct one among composite characters of the same + hash value. */ + for (i = 2; i < CMPCHAR_HASH_USED (hashp); i++) + { + cmpcharp = cmpchar_table[CMPCHAR_HASH_CMPCHAR_ID (hashp, i)]; + if (len == cmpcharp->len + && ! bcmp (str, cmpcharp->data, len)) + return CMPCHAR_HASH_CMPCHAR_ID (hashp, i); + } + + /* We have to register the composite character in cmpchar_table. */ + /* Make the entry in hash table. */ + if (hashp == NULL) + { + /* Make a table for 8 composite characters initially. */ + hashp = (cmpchar_hash_table[hash_idx] + = (int *) xmalloc (sizeof (int) * (2 + 8))); + CMPCHAR_HASH_SIZE (hashp) = 10; + CMPCHAR_HASH_USED (hashp) = 2; + } + else if (CMPCHAR_HASH_USED (hashp) >= CMPCHAR_HASH_SIZE (hashp)) + { + CMPCHAR_HASH_SIZE (hashp) += 8; + hashp = (cmpchar_hash_table[hash_idx] + = (int *) xrealloc (hashp, + sizeof (int) * CMPCHAR_HASH_SIZE (hashp))); + } + CMPCHAR_HASH_CMPCHAR_ID (hashp, CMPCHAR_HASH_USED (hashp)) = n_cmpchars; + CMPCHAR_HASH_USED (hashp)++; + + /* Set information of the composite character in cmpchar_table. */ + if (cmpchar_table_size == 0) + { + /* This is the first composite character to be registered. */ + cmpchar_table_size = 256; + cmpchar_table + = (struct cmpchar_info **) xmalloc (sizeof (cmpchar_table[0]) + * cmpchar_table_size); + } + else if (cmpchar_table_size <= n_cmpchars) + { + cmpchar_table_size += 256; + cmpchar_table + = (struct cmpchar_info **) xrealloc (cmpchar_table, + sizeof (cmpchar_table[0]) + * cmpchar_table_size); + } + + cmpcharp = (struct cmpchar_info *) xmalloc (sizeof (struct cmpchar_info)); + + cmpcharp->len = len; + cmpcharp->data = (unsigned char *) xmalloc (len + 1); + bcopy (str, cmpcharp->data, len); + cmpcharp->data[len] = 0; + cmpcharp->glyph_len = chars; + cmpcharp->glyph = (GLYPH *) xmalloc (sizeof (GLYPH) * chars); + if (embedded_rule) + { + cmpcharp->cmp_rule = (unsigned char *) xmalloc (chars); + cmpcharp->col_offset = (float *) xmalloc (sizeof (float) * chars); + } + else + { + cmpcharp->cmp_rule = NULL; + cmpcharp->col_offset = NULL; + } + + /* Setup GLYPH data and composition rules (if any) so as not to make + them every time on displaying. */ + { + unsigned char *bufp; + int width; + float leftmost = 0.0, rightmost = 1.0; + + if (embedded_rule) + /* At first, col_offset[N] is set to relative to col_offset[0]. */ + cmpcharp->col_offset[0] = 0; + + for (i = 0, bufp = cmpcharp->data + 1; i < chars; i++) + { + if (embedded_rule) + cmpcharp->cmp_rule[i] = *bufp++; + + if (*bufp == 0xA0) /* This is an ASCII character. */ + { + cmpcharp->glyph[i] = FAST_MAKE_GLYPH ((*++bufp & 0x7F), 0); + width = 1; + bufp++; + } + else /* Multibyte character. */ + { + /* Make `bufp' point normal multi-byte form temporally. */ + *bufp -= 0x20; + cmpcharp->glyph[i] + = FAST_MAKE_GLYPH (string_to_non_ascii_char (bufp, 4, 0), 0); + width = WIDTH_BY_CHAR_HEAD (*bufp); + *bufp += 0x20; + bufp += BYTES_BY_CHAR_HEAD (*bufp - 0x20); + } + + if (embedded_rule && i > 0) + { + /* Reference points (global_ref and new_ref) are + encoded as below: + + 0--1--2 -- ascent + | | + | | + | 4 -+--- center + -- 3 5 -- baseline + | | + 6--7--8 -- descent + + Now, we calculate the column offset of the new glyph + from the left edge of the first glyph. This can avoid + the same calculation everytime displaying this + composite character. */ + + /* Reference points of global glyph and new glyph. */ + int global_ref = (cmpcharp->cmp_rule[i] - 0xA0) / 9; + int new_ref = (cmpcharp->cmp_rule[i] - 0xA0) % 9; + /* Column offset relative to the first glyph. */ + float left = (leftmost + + (global_ref % 3) * (rightmost - leftmost) / 2.0 + - (new_ref % 3) * width / 2.0); + + cmpcharp->col_offset[i] = left; + if (left < leftmost) + leftmost = left; + if (left + width > rightmost) + rightmost = left + width; + } + else + { + if (width > rightmost) + rightmost = width; + } + } + if (embedded_rule) + { + /* Now col_offset[N] are relative to the left edge of the + first component. Make them relative to the left edge of + overall glyph. */ + for (i = 0; i < chars; i++) + cmpcharp->col_offset[i] -= leftmost; + /* Make rightmost holds width of overall glyph. */ + rightmost -= leftmost; + } + + cmpcharp->width = rightmost; + if (cmpcharp->width < rightmost) + /* To get a ceiling integer value. */ + cmpcharp->width++; + } + + cmpchar_table[n_cmpchars] = cmpcharp; + + return n_cmpchars++; +} + +/* Return the Nth element of the composite character C. */ +int +cmpchar_component (c, n) + unsigned int c, n; +{ + int id = COMPOSITE_CHAR_ID (c); + + if (id >= n_cmpchars /* C is not a valid composite character. */ + || n >= cmpchar_table[id]->glyph_len) /* No such component. */ + return -1; + /* No face data is stored in glyph code. */ + return ((int) (cmpchar_table[id]->glyph[n])); +} + +DEFUN ("cmpcharp", Fcmpcharp, Scmpcharp, 1, 1, 0, + "T if CHAR is a composite character.") + (ch) + Lisp_Object ch; +{ + CHECK_NUMBER (ch, 0); + return (COMPOSITE_CHAR_P (XINT (ch)) ? Qt : Qnil); +} + +DEFUN ("composite-char-component", Fcmpchar_component, Scmpchar_component, + 2, 2, 0, + "Return the IDXth component character of composite character CHARACTER.") + (character, idx) + Lisp_Object character, idx; +{ + int c; + + CHECK_NUMBER (character, 0); + CHECK_NUMBER (idx, 1); + + if ((c = cmpchar_component (XINT (character), XINT (idx))) < 0) + args_out_of_range (character, idx); + + return make_number (c); +} + +DEFUN ("composite-char-composition-rule", Fcmpchar_cmp_rule, Scmpchar_cmp_rule, + 2, 2, 0, + "Return the IDXth composition rule embedded in composite character CHARACTER. +The returned rule is for composing the IDXth component +on the (IDX-1)th component. If IDX is 0, the returned value is always 255.") + (character, idx) + Lisp_Object character, idx; +{ + int id, i; + + CHECK_NUMBER (character, 0); + CHECK_NUMBER (idx, 1); + + id = COMPOSITE_CHAR_ID (XINT (character)); + if (id < 0 || id >= n_cmpchars) + error ("Invalid composite character: %d", XINT (character)); + i = XINT (idx); + if (i > cmpchar_table[id]->glyph_len) + args_out_of_range (character, idx); + + return make_number (cmpchar_table[id]->cmp_rule[i]); +} + +DEFUN ("composite-char-composition-rule-p", Fcmpchar_cmp_rule_p, + Scmpchar_cmp_rule_p, 1, 1, 0, + "Return non-nil if composite character CHARACTER contains a embedded rule.") + (character) + Lisp_Object character; +{ + int id; + + CHECK_NUMBER (character, 0); + id = COMPOSITE_CHAR_ID (XINT (character)); + if (id < 0 || id >= n_cmpchars) + error ("Invalid composite character: %d", XINT (character)); + + return (cmpchar_table[id]->cmp_rule ? Qt : Qnil); +} + +DEFUN ("composite-char-component-count", Fcmpchar_cmp_count, + Scmpchar_cmp_count, 1, 1, 0, + "Return number of compoents of composite character CHARACTER.") + (character) + Lisp_Object character; +{ + int id; + + CHECK_NUMBER (character, 0); + id = COMPOSITE_CHAR_ID (XINT (character)); + if (id < 0 || id >= n_cmpchars) + error ("Invalid composite character: %d", XINT (character)); + + return (make_number (cmpchar_table[id]->glyph_len)); +} + +DEFUN ("compose-string", Fcompose_string, Scompose_string, + 1, 1, 0, + "Return one char string composed from all characters in STRING.") + (str) + Lisp_Object str; +{ + unsigned char buf[MAX_LENGTH_OF_MULTI_BYTE_FORM], *p, *pend, *ptemp; + int len, i; + + CHECK_STRING (str, 0); + + buf[0] = LEADING_CODE_COMPOSITION; + p = XSTRING (str)->data; + pend = p + XSTRING (str)->size; + i = 1; + while (p < pend) + { + if (*p < 0x20 || *p == 127) /* control code */ + error ("Invalid component character: %d", *p); + else if (*p < 0x80) /* ASCII */ + { + if (i + 2 >= MAX_LENGTH_OF_MULTI_BYTE_FORM) + error ("Too long string to be composed: %s", XSTRING (str)->data); + /* Prepend an ASCII charset indicator 0xA0, set MSB of the + code itself. */ + buf[i++] = 0xA0; + buf[i++] = *p++ + 0x80; + } + else if (*p == LEADING_CODE_COMPOSITION) /* composite char */ + { + /* Already composed. Eliminate the heading + LEADING_CODE_COMPOSITION, keep the remaining bytes + unchanged. */ + p++; + ptemp = p; + while (! CHAR_HEAD_P (p)) p++; + if (i + (p - ptemp) >= MAX_LENGTH_OF_MULTI_BYTE_FORM) + error ("Too long string to be composed: %s", XSTRING (str)->data); + bcopy (ptemp, buf + i, p - ptemp); + i += p - ptemp; + } + else /* multibyte char */ + { + /* Add 0x20 to the base leading-code, keep the remaining + bytes unchanged. */ + len = BYTES_BY_CHAR_HEAD (*p); + if (i + len >= MAX_LENGTH_OF_MULTI_BYTE_FORM) + error ("Too long string to be composed: %s", XSTRING (str)->data); + bcopy (p, buf + i, len); + buf[i] += 0x20; + p += len, i += len; + } + } + + if (i < 5) + /* STR contains only one character, which can't be composed. */ + error ("Too short string to be composed: %s", XSTRING (str)->data); + + return make_string (buf, i); +} + + +charset_id_internal (charset_name) + char *charset_name; +{ + Lisp_Object val = Fget (intern (charset_name), Qcharset); + + if (!VECTORP (val)) + error ("Charset %s is not defined", charset_name); + + return (XINT (XVECTOR (val)->contents[0])); +} + +DEFUN ("setup-special-charsets", Fsetup_special_charsets, + Ssetup_special_charsets, 0, 0, 0, "Internal use only.") + () +{ + charset_latin_iso8859_1 = charset_id_internal ("latin-iso8859-1"); + charset_jisx0208_1978 = charset_id_internal ("japanese-jisx0208-1978"); + charset_jisx0208 = charset_id_internal ("japanese-jisx0208"); + charset_katakana_jisx0201 = charset_id_internal ("katakana-jisx0201"); + charset_latin_jisx0201 = charset_id_internal ("latin-jisx0201"); + charset_big5_1 = charset_id_internal ("chinese-big5-1"); + charset_big5_2 = charset_id_internal ("chinese-big5-2"); + return Qnil; +} + +init_charset_once () +{ + int i, j, k; + + staticpro (&Vcharset_table); + staticpro (&Vcharset_symbol_table); + + /* This has to be done here, before we call Fmake_char_table. */ + Qcharset_table = intern ("charset-table"); + staticpro (&Qcharset_table); + + /* Intern this now in case it isn't already done. + Setting this variable twice is harmless. + But don't staticpro it here--that is done in alloc.c. */ + Qchar_table_extra_slots = intern ("char-table-extra-slots"); + + /* Now we are ready to set up this property, so we can + create the charset table. */ + Fput (Qcharset_table, Qchar_table_extra_slots, make_number (0)); + Vcharset_table = Fmake_char_table (Qcharset_table, Qnil); + + Vcharset_symbol_table = Fmake_vector (make_number (MAX_CHARSET), Qnil); + + /* Setup tables. */ + for (i = 0; i < 2; i++) + for (j = 0; j < 2; j++) + for (k = 0; k < 128; k++) + iso_charset_table [i][j][k] = -1; + + bzero (cmpchar_hash_table, sizeof cmpchar_hash_table); + cmpchar_table_size = n_cmpchars = 0; + + for (i = 0; i < 256; i++) + BYTES_BY_CHAR_HEAD (i) = 1; + BYTES_BY_CHAR_HEAD (LEADING_CODE_PRIVATE_11) = 3; + BYTES_BY_CHAR_HEAD (LEADING_CODE_PRIVATE_12) = 3; + BYTES_BY_CHAR_HEAD (LEADING_CODE_PRIVATE_21) = 4; + BYTES_BY_CHAR_HEAD (LEADING_CODE_PRIVATE_22) = 4; + /* The following doesn't reflect the actual bytes, but just to tell + that it is a start of a multibyte character. */ + BYTES_BY_CHAR_HEAD (LEADING_CODE_COMPOSITION) = 2; + + for (i = 0; i < 128; i++) + WIDTH_BY_CHAR_HEAD (i) = 1; + for (; i < 256; i++) + WIDTH_BY_CHAR_HEAD (i) = 4; + WIDTH_BY_CHAR_HEAD (LEADING_CODE_PRIVATE_11) = 1; + WIDTH_BY_CHAR_HEAD (LEADING_CODE_PRIVATE_12) = 2; + WIDTH_BY_CHAR_HEAD (LEADING_CODE_PRIVATE_21) = 1; + WIDTH_BY_CHAR_HEAD (LEADING_CODE_PRIVATE_22) = 2; +} + +#ifdef emacs + +syms_of_charset () +{ + Qascii = intern ("ascii"); + staticpro (&Qascii); + + Qcharset = intern ("charset"); + staticpro (&Qcharset); + + /* Define ASCII charset now. */ + update_charset_table (make_number (CHARSET_ASCII), + make_number (1), make_number (94), + make_number (1), + make_number (0), + make_number ('B'), + make_number (0), + build_string ("ASCII"), + build_string ("ASCII"), + build_string ("ASCII (ISO646 IRV)")); + CHARSET_SYMBOL (CHARSET_ASCII) = Qascii; + Fput (Qascii, Qcharset, CHARSET_TABLE_ENTRY (CHARSET_ASCII)); + + Qcomposition = intern ("composition"); + staticpro (&Qcomposition); + CHARSET_SYMBOL (CHARSET_COMPOSITION) = Qcomposition; + + defsubr (&Sdefine_charset); + defsubr (&Sdeclare_equiv_charset); + defsubr (&Sfind_charset_region); + defsubr (&Sfind_charset_string); + defsubr (&Smake_char_internal); + defsubr (&Ssplit_char); + defsubr (&Schar_charset); + defsubr (&Siso_charset); + defsubr (&Schar_bytes); + defsubr (&Schar_width); + defsubr (&Sstring_width); + defsubr (&Schar_direction); + defsubr (&Schars_in_string); + defsubr (&Schar_boundary_p); + defsubr (&Sconcat_chars); + defsubr (&Scmpcharp); + defsubr (&Scmpchar_component); + defsubr (&Scmpchar_cmp_rule); + defsubr (&Scmpchar_cmp_rule_p); + defsubr (&Scmpchar_cmp_count); + defsubr (&Scompose_string); + defsubr (&Ssetup_special_charsets); + + DEFVAR_LISP ("charset-list", &Vcharset_list, + "List of charsets ever defined."); + Vcharset_list = Fcons (Qascii, Qnil); + + DEFVAR_INT ("leading-code-composition", &leading_code_composition, + "Leading-code of composite characters."); + leading_code_composition = LEADING_CODE_COMPOSITION; + + DEFVAR_INT ("leading-code-private-11", &leading_code_private_11, + "Leading-code of private TYPE9N charset of column-width 1."); + leading_code_private_11 = LEADING_CODE_PRIVATE_11; + + DEFVAR_INT ("leading-code-private-12", &leading_code_private_12, + "Leading-code of private TYPE9N charset of column-width 2."); + leading_code_private_12 = LEADING_CODE_PRIVATE_12; + + DEFVAR_INT ("leading-code-private-21", &leading_code_private_21, + "Leading-code of private TYPE9Nx9N charset of column-width 1."); + leading_code_private_21 = LEADING_CODE_PRIVATE_21; + + DEFVAR_INT ("leading-code-private-22", &leading_code_private_22, + "Leading-code of private TYPE9Nx9N charset of column-width 2."); + leading_code_private_22 = LEADING_CODE_PRIVATE_22; +} + +#endif /* emacs */ diff --git a/src/charset.h b/src/charset.h new file mode 100644 index 00000000000..677a5755adf --- /dev/null +++ b/src/charset.h @@ -0,0 +1,649 @@ +/* Header for multilingual character handler. + Ver.1.0 + + Copyright (C) 1995 Free Software Foundation, Inc. + Copyright (C) 1995 Electrotechnical Laboratory, JAPAN. + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2, or (at your option) + any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ + +#ifndef _CHARSET_H +#define _CHARSET_H + +/*** GENERAL NOTE on CHARACTER SET (CHARSET) *** + + A character set ("charset" hereafter) is a meaningful collection + (i.e. language, culture, functionality, etc) of characters. Emacs + handles multiple charsets at once. Each charset corresponds to one + of ISO charsets (except for a special charset for composition + characters). Emacs identifies a charset by a unique identification + number, whereas ISO identifies a charset by a triplet of DIMENSION, + CHARS and FINAL-CHAR. So, hereafter, just saying "charset" means an + identification number (integer value). + + The value range of charset is 0x00, 0x80..0xFE. There are four + kinds of charset depending on DIMENSION (1 or 2) and CHARS (94 or + 96). For instance, a charset of DIMENSION2_CHARS94 contains 94x94 + + + Within Emacs Lisp, a charset is treated as a symbol which has a + property `charset'. The property value is a vector containing + various information about the charset. For readability of C codes, + we use the following convention on C variable names: + charset_symbol: Emacs Lisp symbol of a charset + charset_id: Emacs Lisp integer of an identification number of a charset + charset: C integer of an identification number of a charset + + Each charset (except for ASCII) is assigned a base leading-code + (range 0x80..0x9D). In addition, a charset of greater than 0xA0 + (whose base leading-code is 0x9A..0x9D) is assigned an extended + leading-code (range 0xA0..0xFE). In this case, each base + leading-code specify the allowable range of extended leading-code as + shown in the table below. A leading-code is used to represent a + character in Emacs' buffer and string. + + We call a charset which has extended leading-code as "private + charset" because those are mainly for a charset which is not + registered by ISO. On the contrary, we call a charset which does + not have extended leading-code as "official charset". + + --------------------------------------------------------------------------- + charset dimension base leading-code extended leading-code + --------------------------------------------------------------------------- + 0x00 official dim1 -- none -- -- none -- + (ASCII) + 0x01..0x7F --never used-- + 0x80 COMPOSITION same as charset -- none -- + 0x81..0x8F official dim1 same as charset -- none -- + 0x90..0x99 official dim2 same as charset -- none -- + 0x9A..0x9F --never used-- + 0xA0..0xDF private dim1 0x9A same as charset + of 1-column width + 0xE0..0xEF private dim1 0x9B same as charset + of 2-column width + 0xF0..0xF4 private dim2 0x9C same as charset + of 1-column width + 0xF5..0xFE private dim2 0x9D same as charset + of 2-column width + 0xFF --never used-- + --------------------------------------------------------------------------- + + In the table, "COMPOSITION" means a charset for a composite + character which is a character composed from several (up to 16) + non-composite characters (components). Although a composite + character can contain components of many charsets, a composite + character itself belongs to the charset CHARSET-COMPOSITION. See + the document "GENERAL NOTE on COMPOSITE CHARACTER" below for more + detail. + +*/ + +/* Definition of special leading-codes. */ +/* Base leading-code. */ +/* Special leading-code followed by components of a composite character. */ +#define LEADING_CODE_COMPOSITION 0x80 +/* Leading-code followed by extended leading-code. */ +#define LEADING_CODE_PRIVATE_11 0x9A /* for private DIMENSION1 of 1-column */ +#define LEADING_CODE_PRIVATE_12 0x9B /* for private DIMENSION1 of 2-column */ +#define LEADING_CODE_PRIVATE_21 0x9C /* for private DIMENSION2 of 1-column */ +#define LEADING_CODE_PRIVATE_22 0x9D /* for private DIMENSION2o f 2-column */ + +/* Extended leading-code. */ +/* Start of each extended leading-codes. */ +#define LEADING_CODE_EXT_11 0xA0 /* follows LEADING_CODE_PRIVATE_11 */ +#define LEADING_CODE_EXT_12 0xE0 /* follows LEADING_CODE_PRIVATE_12 */ +#define LEADING_CODE_EXT_21 0xF0 /* follows LEADING_CODE_PRIVATE_21 */ +#define LEADING_CODE_EXT_22 0xF5 /* follows LEADING_CODE_PRIVATE_22 */ +/* Maximum value of extended leading-codes. */ +#define LEADING_CODE_EXT_MAX 0xFE + +/* Definition of minimum/maximum charset of each DIMENSION. */ +#define MIN_CHARSET_OFFICIAL_DIMENSION1 0x81 +#define MAX_CHARSET_OFFICIAL_DIMENSION1 0x8F +#define MIN_CHARSET_OFFICIAL_DIMENSION2 0x90 +#define MAX_CHARSET_OFFICIAL_DIMENSION2 0x99 +#define MIN_CHARSET_PRIVATE_DIMENSION1 LEADING_CODE_EXT_11 +#define MIN_CHARSET_PRIVATE_DIMENSION2 LEADING_CODE_EXT_21 + +/* Definition of special charsets. */ +#define CHARSET_ASCII 0 +#define CHARSET_COMPOSITION 0x80 + +extern int charset_ascii; /* ASCII */ +extern int charset_composition; /* for a composite character */ +extern int charset_latin_iso8859_1; /* ISO8859-1 (Latin-1) */ +extern int charset_jisx0208_1978; /* JISX0208.1978 (Japanese Kanji old set) */ +extern int charset_jisx0208; /* JISX0208.1983 (Japanese Kanji) */ +extern int charset_katakana_jisx0201; /* JISX0201.Kana (Japanese Katakana) */ +extern int charset_latin_jisx0201; /* JISX0201.Roman (Japanese Roman) */ +extern int charset_big5_1; /* Big5 Level 1 (Chinese Traditional) */ +extern int charset_big5_2; /* Big5 Level 2 (Chinese Traditional) */ + +/* Check if STR points the head of multi-byte form, i.e. *STR is an + ASCII character or a base leading-code. */ +#define CHAR_HEAD_P(str) ((unsigned char) *(str) < 0xA0) + +/*** GENERAL NOTE on CHARACTER REPRESENTATION *** + + At first, the term "character" or "char" is used for a multilingual + character (of course, including ASCII character), not for a byte in + computer memory. We use the term "code" or "byte" for the latter + case. + + A character is identified by charset and one or two POSITION-CODEs. + POSITION-CODE is the position of the character in the charset. A + character of DIMENSION1 charset has one POSITION-CODE: POSITION-CODE-1. + A character of DIMENSION2 charset has two POSITION-CODE: + POSITION-CODE-1 and POSITION-CODE-2. The code range of + POSITION-CODE is 0x20..0x7F. + + Emacs has two kinds of representation of a character: multi-byte + form (for buffer and string) and single-word form (for character + object in Emacs Lisp). The latter is called "character code" here + after. Both representation encode the information of charset and + POSITION-CODE but in a different way (for instance, MSB of + POSITION-CODE is set in multi-byte form). + + For details of multi-byte form, see the section "2. Emacs internal + format handlers" of `coding.c'. + + Emacs uses 19 bits for a character code. The bits are divided into + 3 fields: FIELD1(5bits):FIELD2(7bits):FIELD3(7bits). + + A character code of DIMENSION1 character uses FIELD2 to hold charset + and FIELD3 to hold POSITION-CODE-1. A character code of DIMENSION2 + character uses FIELD1 to hold charset, FIELD2 and FIELD3 to hold + POSITION-CODE-1 and POSITION-CODE-2 respectively. + + More precisely... + + FIELD2 of DIMENSION1 character (except for ASCII) is "charset - 0x70". + This is to make all character codes except for ASCII greater than + 256 (ASCII's FIELD2 is 0). So, the range of FIELD2 of DIMENSION1 + character is 0 or 0x11..0x7F. + + FIELD1 of DIMENSION2 character is "charset - 0x8F" for official + charset and "charset - 0xE0" for private charset. So, the range of + FIELD1 of DIMENSION2 character is 0x01..0x1E. + + ----------------------------------------------------------------------- + charset FIELD1 (5-bit) FIELD2 (7-bit) FIELD3 (7-bit) + ----------------------------------------------------------------------- + ASCII 0 0 POSITION-CODE-1 + DIMENSION1 0 charset - 0x70 POSITION-CODE-1 + DIMENSION2(o) charset - 0x8F POSITION-CODE-1 POSITION-CODE-2 + DIMENSION2(p) charset - 0xE0 POSITION-CODE-1 POSITION-CODE-2 + ----------------------------------------------------------------------- + "(o)": official, "(p)": private + ----------------------------------------------------------------------- + +*/ + +/*** GENERAL NOTE on COMPOSITE CHARACTER *** + + A composite character is a character composed from several (up to + 16) non-composite characters (components). Although each components + can belong to any charset, a composite character itself belongs to + the charset `charset-composition' and is assigned a special + leading-code `LEADING_CODE_COMPOSITION' for multi-byte form. See + the document "2. Emacs internal format handlers" in `coding.c' for + more detail about multi-byte form. + + A character code of composite character has special format. In the + above document, FIELD1 of a composite character is 0x1F. Each + composite character is assigned a sequential number CMPCHAR-ID. + FIELD2 and FIELD3 are combined to make 14bits field for holding + CMPCHAR-ID, which means that Emacs can handle at most 2^14 (= 16384) + composite characters at once. + + ----------------------------------------------------------------------- + charset FIELD1 (5-bit) FIELD2&3 (14-bit) + ----------------------------------------------------------------------- + CHARSET-COMPOSITION 0x1F CMPCHAR-ID + ----------------------------------------------------------------------- + + Emacs assigns CMPCHAR-ID to a composite character only when it + requires the character code of the composite character (e.g. while + displaying the composite character). + +*/ + +/* Masks of each field of character code. */ +#define CHAR_FIELD1_MASK (0x1F << 14) +#define CHAR_FIELD2_MASK (0x7F << 7) +#define CHAR_FIELD3_MASK 0x7F + +/* Macros to access each field of character C. */ +#define CHAR_FIELD1(c) (((c) & CHAR_FIELD1_MASK) >> 14) +#define CHAR_FIELD2(c) (((c) & CHAR_FIELD2_MASK) >> 7) +#define CHAR_FIELD3(c) ((c) & CHAR_FIELD3_MASK) + +/* Minimum character code of character of each DIMENSION. */ +#define MIN_CHAR_OFFICIAL_DIMENSION1 \ + ((MIN_CHARSET_OFFICIAL_DIMENSION1 - 0x70) << 7) +#define MIN_CHAR_PRIVATE_DIMENSION1 \ + ((MIN_CHARSET_PRIVATE_DIMENSION1 - 0x70) << 7) +#define MIN_CHAR_OFFICIAL_DIMENSION2 \ + ((MIN_CHARSET_OFFICIAL_DIMENSION2 - 0x8F) << 14) +#define MIN_CHAR_PRIVATE_DIMENSION2 \ + ((MIN_CHARSET_PRIVATE_DIMENSION2 - 0xE0) << 14) +#define MIN_CHAR_COMPOSITION \ + (0x1F << 14) + +/* 1 if C is an ASCII character, else 0. */ +#define SINGLE_BYTE_CHAR_P(c) ((c) < 0x100) +/* 1 if C is an composite character, else 0. */ +#define COMPOSITE_CHAR_P(c) ((c) >= MIN_CHAR_COMPOSITION) + +/* A char-table containing information of each character set. + + Unlike ordinary char-tables, this doesn't contain any nested table. + Only the top level elements are used. Each element is a vector of + the following information: + CHARSET-ID, BYTES, DIMENSION, CHARS, WIDTH, DIRECTION, + LEADING-CODE-BASE, LEADING-CODE-EXT, + ISO-FINAL-CHAR, ISO-GRAPHIC-PLANE, + REVERSE-CHARSET, SHORT-NAME, LONG-NAME, DESCRIPTION, + PLIST. + + CHARSET-ID (integer) is the identification number of the charset. + + BYTE (integer) is the length of multi-byte form of a character in + the charset: one of 1, 2, 3, and 4. + + DIMENSION (integer) is the number of bytes to represent a character: 1 or 2. + + CHARS (integer) is the number of characters in a dimension: 94 or 96. + + WIDTH (integer) is the number of columns a character in the charset + occupies on the screen: one of 0, 1, and 2. + + DIRECTION (integer) is the rendering direction of characters in the + charset when rendering. If 0, render from right to left, else + render from left to right. + + LEADING-CODE-BASE (integer) is the base leading-code for the + charset. + + LEADING-CODE-EXT (integer) is the extended leading-code for the + charset. All charsets of less than 0xA0 has the value 0. + + ISO-FINAL-CHAR (character) is the final character of the + corresponding ISO 2022 charset. + + ISO-GRAPHIC-PLANE (integer) is the graphic plane to be invoked + while encoding to variants of ISO 2022 coding system, one of the + following: 0/graphic-plane-left(GL), 1/graphic-plane-right(GR). + + REVERSE-CHARSET (integer) is the charset which differs only in + LEFT-TO-RIGHT value from the charset. If there's no such a + charset, the value is -1. + + SHORT-NAME (string) is the short name to refer to the charset. + + LONG-NAME (string) is the long name to refer to the charset. + + DESCRIPTION (string) is the description string of the charset. + + PLIST (property list) may contain any type of information a user + want to put and get by functions `put-charset-property' and + `get-charset-property' respectively. */ +extern Lisp_Object Vcharset_table; + +/* Macros to access various information of CHARSET in Vcharset_table. + We provide these macros for efficiency. No range check of CHARSET. */ + +/* Return entry of CHARSET (lisp integer) in Vcharset_table. */ +#define CHARSET_TABLE_ENTRY(charset) \ + XCHAR_TABLE (Vcharset_table)->contents[charset] + +/* Return information INFO-IDX of CHARSET. */ +#define CHARSET_TABLE_INFO(charset, info_idx) \ + XVECTOR (CHARSET_TABLE_ENTRY (charset))->contents[info_idx] + +#define CHARSET_ID_IDX (0) +#define CHARSET_BYTES_IDX (1) +#define CHARSET_DIMENSION_IDX (2) +#define CHARSET_CHARS_IDX (3) +#define CHARSET_WIDTH_IDX (4) +#define CHARSET_DIRECTION_IDX (5) +#define CHARSET_LEADING_CODE_BASE_IDX (6) +#define CHARSET_LEADING_CODE_EXT_IDX (7) +#define CHARSET_ISO_FINAL_CHAR_IDX (8) +#define CHARSET_ISO_GRAPHIC_PLANE_IDX (9) +#define CHARSET_REVERSE_CHARSET_IDX (10) +#define CHARSET_SHORT_NAME_IDX (11) +#define CHARSET_LONG_NAME_IDX (12) +#define CHARSET_DESCRIPTION_IDX (13) +#define CHARSET_PLIST_IDX (14) +/* Size of a vector of each entry of Vcharset_table. */ +#define CHARSET_MAX_IDX (15) + +/* And several more macros to be used frequently. */ +#define CHARSET_BYTES(charset) \ + XFASTINT (CHARSET_TABLE_INFO (charset, CHARSET_BYTES_IDX)) +#define CHARSET_DIMENSION(charset) \ + XFASTINT (CHARSET_TABLE_INFO (charset, CHARSET_DIMENSION_IDX)) +#define CHARSET_CHARS(charset) \ + XFASTINT (CHARSET_TABLE_INFO (charset, CHARSET_CHARS_IDX)) +#define CHARSET_WIDTH(charset) \ + XFASTINT (CHARSET_TABLE_INFO (charset, CHARSET_WIDTH_IDX)) +#define CHARSET_DIRECTION(charset) \ + XFASTINT (CHARSET_TABLE_INFO (charset, CHARSET_DIRECTION_IDX)) +#define CHARSET_LEADING_CODE_BASE(charset) \ + XFASTINT (CHARSET_TABLE_INFO (charset, CHARSET_LEADING_CODE_BASE_IDX)) +#define CHARSET_LEADING_CODE_EXT(charset) \ + XFASTINT (CHARSET_TABLE_INFO (charset, CHARSET_LEADING_CODE_EXT_IDX)) +#define CHARSET_ISO_FINAL_CHAR(charset) \ + XFASTINT (CHARSET_TABLE_INFO (charset, CHARSET_ISO_FINAL_CHAR_IDX)) +#define CHARSET_ISO_GRAPHIC_PLANE(charset) \ + XFASTINT (CHARSET_TABLE_INFO (charset, CHARSET_ISO_GRAPHIC_PLANE_IDX)) +#define CHARSET_REVERSE_CHARSET(charset) \ + XINT (CHARSET_TABLE_INFO (charset, CHARSET_REVERSE_CHARSET_IDX)) + +/* Macros to specify direction of a charset. */ +#define CHARSET_DIRECTION_LEFT_TO_RIGHT 0 +#define CHARSET_DIRECTION_RIGHT_TO_LEFT 1 + +/* A vector of charset symbol indexed by charset-id. This is used + only for returning charset symbol from C functions. */ +extern Lisp_Object Vcharset_symbol_table; + +/* Return symbol of CHARSET. */ +#define CHARSET_SYMBOL(charset) \ + XVECTOR (Vcharset_symbol_table)->contents[charset] + +/* 1 if CHARSET is valid, else 0. */ +#define CHARSET_VALID_P(charset) \ + ((charset) == 0 \ + || ((charset) >= 0x80 && (charset) <= MAX_CHARSET_OFFICIAL_DIMENSION2) \ + || ((charset) >= MIN_CHARSET_PRIVATE_DIMENSION1 && (charset) < MAX_CHARSET)) + +/* 1 if CHARSET is already defined, else 0. */ +#define CHARSET_DEFINED_P(charset) \ + (((charset) >= 0) && ((charset) < MAX_CHARSET) \ + && !NILP (CHARSET_TABLE_ENTRY (charset))) + +/* Since the information CHARSET-BYTES and CHARSET-WIDTH of + Vcharset_table can be retrieved only from the first byte of + multi-byte form (an ASCII code or a base leading-code), we provide + here tables to be used by macros BYTES_BY_CHAR_HEAD and + WIDTH_BY_CHAR_HEAD for faster information retrieval. */ +extern int bytes_by_char_head[256]; +extern int width_by_char_head[256]; + +#define BYTES_BY_CHAR_HEAD(char_head) bytes_by_char_head[char_head] +#define WIDTH_BY_CHAR_HEAD(char_head) width_by_char_head[char_head] + +/* Charset of the character C. */ +#define CHAR_CHARSET(c) \ + (SINGLE_BYTE_CHAR_P (c) \ + ? CHARSET_ASCII \ + : ((c) < MIN_CHAR_OFFICIAL_DIMENSION2 \ + ? CHAR_FIELD2 (c) + 0x70 \ + : ((c) < MIN_CHAR_PRIVATE_DIMENSION2 \ + ? CHAR_FIELD1 (c) + 0x8F \ + : ((c) < MIN_CHAR_COMPOSITION \ + ? CHAR_FIELD1 (c) + 0xE0 \ + : CHARSET_COMPOSITION)))) + +/* Return charset at the place pointed by P. */ +#define CHARSET_AT(p) \ + (*(p) < 0x80 \ + ? CHARSET_ASCII \ + : (*(p) == LEADING_CODE_COMPOSITION \ + ? CHARSET_COMPOSITION \ + : (*(p) < LEADING_CODE_PRIVATE_11 \ + ? (int)*(p) \ + : (*(p) <= LEADING_CODE_PRIVATE_22 \ + ? (int)*((p) + 1) \ + : -1)))) + +/* Same as `CHARSET_AT ()' but perhaps runs faster because of an + additional argument C which is the code (byte) at P. */ +#define FIRST_CHARSET_AT(p, c) \ + ((c) < 0x80 \ + ? CHARSET_ASCII \ + : ((c) == LEADING_CODE_COMPOSITION \ + ? CHARSET_COMPOSITION \ + : ((c) < LEADING_CODE_PRIVATE_11 \ + ? (int)(c) \ + : ((c) <= LEADING_CODE_PRIVATE_22 \ + ? (int)*((p) + 1) \ + : -1)))) + +/* Check if two characters C1 and C2 belong to the same charset. + Always return 0 for composite characters. */ +#define SAME_CHARSET_P(c1, c2) \ + (c1 < MIN_CHAR_COMPOSITION \ + && (SINGLE_BYTE_CHAR_P (c1) \ + ? SINGLE_BYTE_CHAR_P (c2) \ + : (c1 < MIN_CHAR_OFFICIAL_DIMENSION2 \ + ? (c1 & CHAR_FIELD2_MASK) == (c2 & CHAR_FIELD2_MASK) \ + : (c1 & CHAR_FIELD1_MASK) == (c2 & CHAR_FIELD1_MASK)))) + +/* Return a non-ASCII character of which charset is CHARSET and + position-codes are C1 and C2. DIMENSION1 character ignores C2. */ +#define MAKE_NON_ASCII_CHAR(charset, c1, c2) \ + ((charset) == CHARSET_COMPOSITION \ + ? MAKE_COMPOSITE_CHAR (((c1) << 7) + (c2)) \ + : (CHARSET_DIMENSION (charset) == 1 \ + ? (((charset) - 0x70) << 7) | (c1) \ + : ((charset) < MIN_CHARSET_PRIVATE_DIMENSION2 \ + ? (((charset) - 0x8F) << 14) | ((c1) << 7) | (c2) \ + : (((charset) - 0xE0) << 14) | ((c1) << 7) | (c2)))) + +/* Return a composite character of which CMPCHAR-ID is ID. */ +#define MAKE_COMPOSITE_CHAR(id) (MIN_CHAR_COMPOSITION + (id)) + +/* Return CMPCHAR-ID of a composite character C. */ +#define COMPOSITE_CHAR_ID(c) ((c) - MIN_CHAR_COMPOSITION) + +/* Return a character of which charset is CHARSET and position-codes + are C1 and C2. DIMENSION1 character ignores C2. */ +#define MAKE_CHAR(charset, c1, c2) \ + ((charset) == CHARSET_ASCII \ + ? (c1) \ + : MAKE_NON_ASCII_CHAR ((charset), (c1) & 0x7F, (c2) & 0x7F)) + +/* The charset of non-ASCII character C is set to CHARSET, and the + position-codes of C are set to C1 and C2. C2 of DIMENSION1 character + is 0. */ +#define SPLIT_NON_ASCII_CHAR(c, charset, c1, c2) \ + ((c) < MIN_CHAR_OFFICIAL_DIMENSION2 \ + ? (charset = CHAR_FIELD2 (c) + 0x70, \ + c1 = CHAR_FIELD3 (c), \ + c2 = 0) \ + : (charset = ((c) < MIN_CHAR_COMPOSITION \ + ? (CHAR_FIELD1 (c) \ + + ((c) < MIN_CHAR_PRIVATE_DIMENSION2 ? 0x8F : 0xE0)) \ + : CHARSET_COMPOSITION), \ + c1 = CHAR_FIELD2 (c), \ + c2 = CHAR_FIELD3 (c))) + +/* The charset of character C is set to CHARSET, and the + position-codes of C are set to C1 and C2. C2 of DIMENSION1 character + is 0. */ +#define SPLIT_CHAR(c, charset, c1, c2) \ + (SINGLE_BYTE_CHAR_P (c) \ + ? charset = CHARSET_ASCII, c1 = (c), c2 = 0 \ + : SPLIT_NON_ASCII_CHAR (c, charset, c1, c2)) + +/* The charset of the character at STR is set to CHARSET, and the + position-codes are set to C1 and C2. C2 of DIMENSION1 character is 0. + If the character is a composite character, the upper 7-bit and + lower 7-bit of CMPCHAR-ID are set in C1 and C2 respectively. No + range checking. */ +#define SPLIT_STRING(str, len, charset, c1, c2) \ + ((BYTES_BY_CHAR_HEAD ((unsigned char) *(str)) < 2 \ + || BYTES_BY_CHAR_HEAD ((unsigned char) *(str)) > len \ + || split_non_ascii_string (str, len, &charset, &c1, &c2, 0) < 0) \ + ? c1 = *(str), charset = CHARSET_ASCII \ + : charset) + +#define MAX_CHARSET 0xFF + +/* Mapping table from ISO2022's charset (specified by DIMENSION, + CHARS, and FINAL_CHAR) to Emacs' charset. Should be accessed by + macro ISO_CHARSET_TABLE (DIMENSION, CHARS, FINAL_CHAR). */ +extern int iso_charset_table[2][2][128]; + +#define ISO_CHARSET_TABLE(dimension, chars, final_char) \ + iso_charset_table[XINT (dimension) - 1][XINT (chars) > 94][XINT (final_char)] + +#define BASE_LEADING_CODE_P(c) (BYTES_BY_CHAR_HEAD ((unsigned char) (c)) > 1) + +/* The following two macros CHAR_STRING and STRING_CHAR are the main + entry points to convert between Emacs two types of character + representations: multi-byte form and single-word form (character + code). */ + +/* Set STR a pointer to the multi-byte form of the character C. If C + is not a composite character, the multi-byte form is set in WORKBUF + and STR points WORKBUF. The caller should allocate at least 4-byte + area at WORKBUF in advance. Returns the length of the multi-byte + form. */ + +#define CHAR_STRING(c, workbuf, str) \ + (SINGLE_BYTE_CHAR_P (c) \ + ? *(str = workbuf) = (unsigned char)(c), 1 \ + : non_ascii_char_to_string (c, workbuf, &str)) + +/* Return a character code of the character of which multi-byte form + is at STR and the length is LEN. If STR doesn't contain valid + multi-byte form, only the first byte in STR is returned. */ + +#define STRING_CHAR(str, len) \ + ((BYTES_BY_CHAR_HEAD ((unsigned char) *(str)) == 1 \ + || BYTES_BY_CHAR_HEAD ((unsigned char) *(str)) > (len)) \ + ? (unsigned char) *(str) \ + : string_to_non_ascii_char (str, len, 0)) + +/* This is like STRING_CHAR but the third arg ACTUAL_LEN is set to + the length of the multi-byte form. Just to know the length, use + MULTIBYTE_FORM_LENGTH. */ + +#define STRING_CHAR_AND_LENGTH(str, len, actual_len) \ + ((BYTES_BY_CHAR_HEAD ((unsigned char) *(str)) == 1 \ + || BYTES_BY_CHAR_HEAD ((unsigned char) *(str)) > (len)) \ + ? (actual_len = 1), (unsigned char) *(str) \ + : string_to_non_ascii_char (str, len, &actual_len)) + +/* Return the length of the multi-byte form at string STR of length LEN. */ + +#define MULTIBYTE_FORM_LENGTH(str, len) \ + ((BYTES_BY_CHAR_HEAD (*(unsigned char *)(str)) == 1 \ + || BYTES_BY_CHAR_HEAD (*(unsigned char *)(str)) > (len)) \ + ? 1 \ + : multibyte_form_length (str, len)) + +/* Set C a (possibly multibyte) character at P. P points into a + string which is the virtual concatenation of STR1 (which ends at + END1) or STR2 (which ends at END2). */ + +#define GET_CHAR_AFTER_2(c, p, str1, end1, str2, end2) \ + do { \ + const char *dtemp = (p) == (end1) ? (str2) : (p); \ + const char *dlimit = ((p) >= (str1) && (p) < (end1)) ? (end1) : (end2); \ + c = STRING_CHAR (dtemp, dlimit - dtemp); \ + } while (0) + +/* Set C a (possibly multibyte) character before P. P points into a + string which is the virtual concatenation of STR1 (which ends at + END1) or STR2 (which ends at END2). */ + +#define GET_CHAR_BEFORE_2(c, p, str1, end1, str2, end2) \ + do { \ + const char *dtemp = (p); \ + const char *dlimit = ((p) > (str2) && (p) <= (end2)) ? (str2) : (str1); \ + while (dtemp-- > dlimit && (unsigned char) *dtemp >= 0xA0); \ + c = STRING_CHAR (dtemp, p - dtemp); \ + } while (0) + +#ifdef emacs + +/* Increase the buffer point POS of the current buffer to the next + character boundary. This macro relies on the fact that *GPT_ADDR + and *Z_ADDR are always accessible and the values are '\0'. No + range checking of POS. */ +#define INC_POS(pos) \ + do { \ + unsigned char *p = POS_ADDR (pos) + 1; \ + pos++; \ + while (!CHAR_HEAD_P (p)) p++, pos++; \ + } while (0) + +/* Decrease the buffer point POS of the current buffer to the previous + character boundary. No range checking of POS. */ +#define DEC_POS(pos) \ + do { \ + unsigned char *p, *p_min; \ + if (--pos < GPT) \ + p = BEG_ADDR + pos - 1, p_min = BEG_ADDR; \ + else \ + p = BEG_ADDR + GAP_SIZE + pos - 1, p_min = GAP_END_ADDR; \ + while (p > p_min && !CHAR_HEAD_P (p)) p--, pos--; \ + } while (0) + +#endif /* emacs */ + +/* Maximum counts of components in one composite character. */ +#define MAX_COMPONENT_COUNT 16 + +/* Structure to hold information of a composite character. */ +struct cmpchar_info { + /* Byte length of the composite character. */ + int len; + + /* Multi-byte form of the composite character. */ + unsigned char *data; + + /* Length of glyph codes. */ + int glyph_len; + + /* Width of the overall glyph of the composite character. */ + int width; + + /* Pointer to an array of glyph codes of the composite character. + This actually contains only character code, no face. */ + GLYPH *glyph; + + /* Pointer to an array of composition rules. The value has the form: + (0xA0 + ((GLOBAL-REF-POINT << 2) | NEW-REF-POINT)) + where each XXX-REF-POINT is 0..8. */ + unsigned char *cmp_rule; + + /* Pointer to an array of x-axis offset of left edge of glyphs + relative to the left of of glyph[0] except for the first element + which is the absolute offset from the left edge of overall glyph. + The actual pixel offset should be calculated by multiplying each + frame's one column width by this value: + (i.e. FONT_WIDTH (f->output_data.x->font) * col_offset[N]). */ + float *col_offset; + + /* Work slot used by `dumpglyphs' (xterm.c). */ + int face_work; +}; + +/* Table of pointers to the structure `cmpchar_info' indexed by + CMPCHAR-ID. */ +extern struct cmpchar_info **cmpchar_table; +/* Number of the current composite characters. */ +extern int n_cmpchars; + +/* This is the maximum length of multi-byte form. */ +#define MAX_LENGTH_OF_MULTI_BYTE_FORM (MAX_COMPONENT_COUNT * 6) + +#endif /* _CHARSET_H */ + diff --git a/src/coding.c b/src/coding.c new file mode 100644 index 00000000000..95bbd26fef9 --- /dev/null +++ b/src/coding.c @@ -0,0 +1,3520 @@ +/* Coding system handler (conversion, detection, and etc). + Ver.1.0. + + Copyright (C) 1995 Free Software Foundation, Inc. + Copyright (C) 1995 Electrotechnical Laboratory, JAPAN. + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2, or (at your option) + any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ + +/*** TABLE OF CONTENTS *** + + 1. Preamble + 2. Emacs' internal format handlers + 3. ISO2022 handlers + 4. Shift-JIS and BIG5 handlers + 5. End-of-line handlers + 6. C library functions + 7. Emacs Lisp library functions + 8. Post-amble + +*/ + +/*** GENERAL NOTE on CODING SYSTEM *** + + Coding system is an encoding mechanism of one or more character + sets. Here's a list of coding systems which Emacs can handle. When + we say "decode", it means converting some other coding system to + Emacs' internal format, and when we say "encode", it means + converting Emacs' internal format to some other coding system. + + 0. Emacs' internal format + + Emacs itself holds a multi-lingual character in a buffer and a string + in a special format. Details are described in the section 2. + + 1. ISO2022 + + The most famous coding system for multiple character sets. X's + Compound Text, various EUCs (Extended Unix Code), and such coding + systems used in Internet communication as ISO-2022-JP are all + variants of ISO2022. Details are described in the section 3. + + 2. SJIS (or Shift-JIS or MS-Kanji-Code) + + A coding system to encode character sets: ASCII, JISX0201, and + JISX0208. Widely used for PC's in Japan. Details are described in + the section 4. + + 3. BIG5 + + A coding system to encode character sets: ASCII and Big5. Widely + used by Chinese (mainly in Taiwan and Hong Kong). Details are + described in the section 4. In this file, when written as "BIG5" + (all uppercase), it means the coding system, and when written as + "Big5" (capitalized), it means the character set. + + 4. Else + + If a user want to read/write a text encoded in a coding system not + listed above, he can supply a decoder and an encoder for it in CCL + (Code Conversion Language) programs. Emacs executes the CCL program + while reading/writing. + + Emacs represent a coding-system by a Lisp symbol that has a property + `coding-system'. But, before actually using the coding-system, the + information about it is set in a structure of type `struct + coding_system' for rapid processing. See the section 6 for more + detail. + +*/ + +/*** GENERAL NOTES on END-OF-LINE FORMAT *** + + How end-of-line of a text is encoded depends on a system. For + instance, Unix's format is just one byte of `line-feed' code, + whereas DOS's format is two bytes sequence of `carriage-return' and + `line-feed' codes. MacOS's format is one byte of `carriage-return'. + + Since how characters in a text is encoded and how end-of-line is + encoded is independent, any coding system described above can take + any format of end-of-line. So, Emacs has information of format of + end-of-line in each coding-system. See the section 6 for more + detail. + +*/ + +/*** GENERAL NOTES on `detect_coding_XXX ()' functions *** + + These functions check if a text between SRC and SRC_END is encoded + in the coding system category XXX. Each returns an integer value in + which appropriate flag bits for the category XXX is set. The flag + bits are defined in macros CODING_CATEGORY_MASK_XXX. Below is the + template of these functions. */ +#if 0 +int +detect_coding_internal (src, src_end) + unsigned char *src, *src_end; +{ + ... +} +#endif + +/*** GENERAL NOTES on `decode_coding_XXX ()' functions *** + + These functions decode SRC_BYTES length text at SOURCE encoded in + CODING to Emacs' internal format. The resulting text goes to a + place pointed by DESTINATION, the length of which should not exceed + DST_BYTES. The bytes actually processed is returned as *CONSUMED. + The return value is the length of the decoded text. Below is a + template of these functions. */ +#if 0 +decode_coding_XXX (coding, source, destination, src_bytes, dst_bytes, consumed) + struct coding_system *coding; + unsigned char *source, *destination; + int src_bytes, dst_bytes; + int *consumed; +{ + ... +} +#endif + +/*** GENERAL NOTES on `encode_coding_XXX ()' functions *** + + These functions encode SRC_BYTES length text at SOURCE of Emacs + internal format to CODING. The resulting text goes to a place + pointed by DESTINATION, the length of which should not exceed + DST_BYTES. The bytes actually processed is returned as *CONSUMED. + The return value is the length of the encoded text. Below is a + template of these functions. */ +#if 0 +encode_coding_XXX (coding, source, destination, src_bytes, dst_bytes, consumed) + struct coding_system *coding; + unsigned char *source, *destination; + int src_bytes, dst_bytes; + int *consumed; +{ + ... +} +#endif + +/*** COMMONLY USED MACROS ***/ + +/* The following three macros ONE_MORE_BYTE, TWO_MORE_BYTES, and + THREE_MORE_BYTES safely get one, two, and three bytes from the + source text respectively. If there are not enough bytes in the + source, they jump to `label_end_of_loop'. The caller should set + variables `src' and `src_end' to appropriate areas in advance. */ + +#define ONE_MORE_BYTE(c1) \ + do { \ + if (src < src_end) \ + c1 = *src++; \ + else \ + goto label_end_of_loop; \ + } while (0) + +#define TWO_MORE_BYTES(c1, c2) \ + do { \ + if (src + 1 < src_end) \ + c1 = *src++, c2 = *src++; \ + else \ + goto label_end_of_loop; \ + } while (0) + +#define THREE_MORE_BYTES(c1, c2, c3) \ + do { \ + if (src + 2 < src_end) \ + c1 = *src++, c2 = *src++, c3 = *src++; \ + else \ + goto label_end_of_loop; \ + } while (0) + +/* The following three macros DECODE_CHARACTER_ASCII, + DECODE_CHARACTER_DIMENSION1, and DECODE_CHARACTER_DIMENSION2 put + the multi-byte form of a character of each class at the place + pointed by `dst'. The caller should set the variable `dst' to + point to an appropriate area and the variable `coding' to point to + the coding-system of the currently decoding text in advance. */ + +/* Decode one ASCII character C. */ + +#define DECODE_CHARACTER_ASCII(c) \ + do { \ + if (COMPOSING_P (coding->composing)) \ + *dst++ = 0xA0, *dst++ = (c) | 0x80; \ + else \ + *dst++ = (c); \ + } while (0) + +/* Decode one DIMENSION1 character of which charset is CHARSET and + position-code is C. */ + +#define DECODE_CHARACTER_DIMENSION1(charset, c) \ + do { \ + unsigned char leading_code = CHARSET_LEADING_CODE_BASE (charset); \ + if (COMPOSING_P (coding->composing)) \ + *dst++ = leading_code + 0x20; \ + else \ + *dst++ = leading_code; \ + if (leading_code = CHARSET_LEADING_CODE_EXT (charset)) \ + *dst++ = leading_code; \ + *dst++ = (c) | 0x80; \ + } while (0) + +/* Decode one DIMENSION2 character of which charset is CHARSET and + position-codes are C1 and C2. */ + +#define DECODE_CHARACTER_DIMENSION2(charset, c1, c2) \ + do { \ + DECODE_CHARACTER_DIMENSION1 (charset, c1); \ + *dst++ = (c2) | 0x80; \ + } while (0) + + +/*** 1. Preamble ***/ + +#include <stdio.h> + +#ifdef emacs + +#include <config.h> +#include "lisp.h" +#include "buffer.h" +#include "charset.h" +#include "ccl.h" +#include "coding.h" +#include "window.h" + +#else /* not emacs */ + +#include "mulelib.h" + +#endif /* not emacs */ + +Lisp_Object Qcoding_system, Qeol_type; +Lisp_Object Qbuffer_file_coding_system; +Lisp_Object Qpost_read_conversion, Qpre_write_conversion; + +extern Lisp_Object Qinsert_file_contents, Qwrite_region; +Lisp_Object Qcall_process, Qcall_process_region, Qprocess_argument; +Lisp_Object Qstart_process, Qopen_network_stream; +Lisp_Object Qtarget_idx; + +/* Mnemonic character of each format of end-of-line. */ +int eol_mnemonic_unix, eol_mnemonic_dos, eol_mnemonic_mac; +/* Mnemonic character to indicate format of end-of-line is not yet + decided. */ +int eol_mnemonic_undecided; + +#ifdef emacs + +Lisp_Object Qcoding_system_vector, Qcoding_system_p, Qcoding_system_error; + +/* Coding-systems are handed between Emacs Lisp programs and C internal + routines by the following three variables. */ +/* Coding-system for reading files and receiving data from process. */ +Lisp_Object Vcoding_system_for_read; +/* Coding-system for writing files and sending data to process. */ +Lisp_Object Vcoding_system_for_write; +/* Coding-system actually used in the latest I/O. */ +Lisp_Object Vlast_coding_system_used; + +/* Coding-system of what terminal accept for displaying. */ +struct coding_system terminal_coding; + +/* Coding-system of what is sent from terminal keyboard. */ +struct coding_system keyboard_coding; + +Lisp_Object Vcoding_system_alist; + +#endif /* emacs */ + +Lisp_Object Qcoding_category_index; + +/* List of symbols `coding-category-xxx' ordered by priority. */ +Lisp_Object Vcoding_category_list; + +/* Table of coding-systems currently assigned to each coding-category. */ +Lisp_Object coding_category_table[CODING_CATEGORY_IDX_MAX]; + +/* Table of names of symbol for each coding-category. */ +char *coding_category_name[CODING_CATEGORY_IDX_MAX] = { + "coding-category-internal", + "coding-category-sjis", + "coding-category-iso-7", + "coding-category-iso-8-1", + "coding-category-iso-8-2", + "coding-category-iso-else", + "coding-category-big5", + "coding-category-binary" +}; + +/* Alist of charsets vs the alternate charsets. */ +Lisp_Object Valternate_charset_table; + +/* Alist of charsets vs revision number. */ +Lisp_Object Vcharset_revision_alist; + + +/*** 2. Emacs internal format handlers ***/ + +/* Emacs' internal format for encoding multiple character sets is a + kind of multi-byte encoding, i.e. encoding a character by a sequence + of one-byte codes of variable length. ASCII characters and control + characters (e.g. `tab', `newline') are represented by one-byte as + is. It takes the range 0x00 through 0x7F. The other characters + are represented by a sequence of `base leading-code', optional + `extended leading-code', and one or two `position-code's. Length + of the sequence is decided by the base leading-code. Leading-code + takes the range 0x80 through 0x9F, whereas extended leading-code + and position-code take the range 0xA0 through 0xFF. See the + document of `charset.h' for more detail about leading-code and + position-code. + + There's one exception in this rule. Special leading-code + `leading-code-composition' denotes that the following several + characters should be composed into one character. Leading-codes of + components (except for ASCII) are added 0x20. An ASCII character + component is represented by a 2-byte sequence of `0xA0' and + `ASCII-code + 0x80'. See also the document in `charset.h' for the + detail of composite character. Hence, we can summarize the code + range as follows: + + --- CODE RANGE of Emacs' internal format --- + (character set) (range) + ASCII 0x00 .. 0x7F + ELSE (1st byte) 0x80 .. 0x9F + (rest bytes) 0xA0 .. 0xFF + --------------------------------------------- + + */ + +enum emacs_code_class_type emacs_code_class[256]; + +/* Go to the next statement only if *SRC is accessible and the code is + greater than 0xA0. */ +#define CHECK_CODE_RANGE_A0_FF \ + do { \ + if (src >= src_end) \ + goto label_end_of_switch; \ + else if (*src++ < 0xA0) \ + return 0; \ + } while (0) + +/* See the above "GENERAL NOTES on `detect_coding_XXX ()' functions". + Check if a text is encoded in Emacs' internal format. If it is, + return CODING_CATEGORY_MASK_INTERNAL, else return 0. */ + +int +detect_coding_internal (src, src_end) + unsigned char *src, *src_end; +{ + unsigned char c; + int composing = 0; + + while (src < src_end) + { + c = *src++; + + if (composing) + { + if (c < 0xA0) + composing = 0; + else + c -= 0x20; + } + + switch (emacs_code_class[c]) + { + case EMACS_ascii_code: + case EMACS_linefeed_code: + break; + + case EMACS_control_code: + if (c == ISO_CODE_ESC || c == ISO_CODE_SI || c == ISO_CODE_SO) + return 0; + break; + + case EMACS_invalid_code: + return 0; + + case EMACS_leading_code_composition: /* c == 0x80 */ + if (composing) + CHECK_CODE_RANGE_A0_FF; + else + composing = 1; + break; + + case EMACS_leading_code_4: + CHECK_CODE_RANGE_A0_FF; + /* fall down to check it two more times ... */ + + case EMACS_leading_code_3: + CHECK_CODE_RANGE_A0_FF; + /* fall down to check it one more time ... */ + + case EMACS_leading_code_2: + CHECK_CODE_RANGE_A0_FF; + break; + + default: + label_end_of_switch: + break; + } + } + return CODING_CATEGORY_MASK_INTERNAL; +} + + +/*** 3. ISO2022 handlers ***/ + +/* The following note describes the coding system ISO2022 briefly. + Since the intension of this note is to help understanding of the + programs in this file, some parts are NOT ACCURATE or OVERLY + SIMPLIFIED. For the thorough understanding, please refer to the + original document of ISO2022. + + ISO2022 provides many mechanisms to encode several character sets + in 7-bit and 8-bit environment. If one choose 7-bite environment, + all text is encoded by codes of less than 128. This may make the + encoded text a little bit longer, but the text get more stability + to pass through several gateways (some of them split MSB off). + + There are two kind of character set: control character set and + graphic character set. The former contains control characters such + as `newline' and `escape' to provide control functions (control + functions are provided also by escape sequence). The latter + contains graphic characters such as ' A' and '-'. Emacs recognizes + two control character sets and many graphic character sets. + + Graphic character sets are classified into one of the following + four classes, DIMENSION1_CHARS94, DIMENSION1_CHARS96, + DIMENSION2_CHARS94, DIMENSION2_CHARS96 according to the number of + bytes (DIMENSION) and the number of characters in one dimension + (CHARS) of the set. In addition, each character set is assigned an + identification tag (called "final character" and denoted as <F> + here after) which is unique in each class. <F> of each character + set is decided by ECMA(*) when it is registered in ISO. Code range + of <F> is 0x30..0x7F (0x30..0x3F are for private use only). + + Note (*): ECMA = European Computer Manufacturers Association + + Here are examples of graphic character set [NAME(<F>)]: + o DIMENSION1_CHARS94 -- ASCII('B'), right-half-of-JISX0201('I'), ... + o DIMENSION1_CHARS96 -- right-half-of-ISO8859-1('A'), ... + o DIMENSION2_CHARS94 -- GB2312('A'), JISX0208('B'), ... + o DIMENSION2_CHARS96 -- none for the moment + + A code area (1byte=8bits) is divided into 4 areas, C0, GL, C1, and GR. + C0 [0x00..0x1F] -- control character plane 0 + GL [0x20..0x7F] -- graphic character plane 0 + C1 [0x80..0x9F] -- control character plane 1 + GR [0xA0..0xFF] -- graphic character plane 1 + + A control character set is directly designated and invoked to C0 or + C1 by an escape sequence. The most common case is that ISO646's + control character set is designated/invoked to C0 and ISO6429's + control character set is designated/invoked to C1, and usually + these designations/invocations are omitted in a coded text. With + 7-bit environment, only C0 can be used, and a control character for + C1 is encoded by an appropriate escape sequence to fit in the + environment. All control characters for C1 are defined the + corresponding escape sequences. + + A graphic character set is at first designated to one of four + graphic registers (G0 through G3), then these graphic registers are + invoked to GL or GR. These designations and invocations can be + done independently. The most common case is that G0 is invoked to + GL, G1 is invoked to GR, and ASCII is designated to G0, and usually + these invocations and designations are omitted in a coded text. + With 7-bit environment, only GL can be used. + + When a graphic character set of CHARS94 is invoked to GL, code 0x20 + and 0x7F of GL area work as control characters SPACE and DEL + respectively, and code 0xA0 and 0xFF of GR area should not be used. + + There are two ways of invocation: locking-shift and single-shift. + With locking-shift, the invocation lasts until the next different + invocation, whereas with single-shift, the invocation works only + for the following character and doesn't affect locking-shift. + Invocations are done by the following control characters or escape + sequences. + + ---------------------------------------------------------------------- + function control char escape sequence description + ---------------------------------------------------------------------- + SI (shift-in) 0x0F none invoke G0 to GL + SI (shift-out) 0x0E none invoke G1 to GL + LS2 (locking-shift-2) none ESC 'n' invoke G2 into GL + LS3 (locking-shift-3) none ESC 'o' invoke G3 into GL + SS2 (single-shift-2) 0x8E ESC 'N' invoke G2 into GL + SS3 (single-shift-3) 0x8F ESC 'O' invoke G3 into GL + ---------------------------------------------------------------------- + The first four are for locking-shift. Control characters for these + functions are defined by macros ISO_CODE_XXX in `coding.h'. + + Designations are done by the following escape sequences. + ---------------------------------------------------------------------- + escape sequence description + ---------------------------------------------------------------------- + ESC '(' <F> designate DIMENSION1_CHARS94<F> to G0 + ESC ')' <F> designate DIMENSION1_CHARS94<F> to G1 + ESC '*' <F> designate DIMENSION1_CHARS94<F> to G2 + ESC '+' <F> designate DIMENSION1_CHARS94<F> to G3 + ESC ',' <F> designate DIMENSION1_CHARS96<F> to G0 (*) + ESC '-' <F> designate DIMENSION1_CHARS96<F> to G1 + ESC '.' <F> designate DIMENSION1_CHARS96<F> to G2 + ESC '/' <F> designate DIMENSION1_CHARS96<F> to G3 + ESC '$' '(' <F> designate DIMENSION2_CHARS94<F> to G0 (**) + ESC '$' ')' <F> designate DIMENSION2_CHARS94<F> to G1 + ESC '$' '*' <F> designate DIMENSION2_CHARS94<F> to G2 + ESC '$' '+' <F> designate DIMENSION2_CHARS94<F> to G3 + ESC '$' ',' <F> designate DIMENSION2_CHARS96<F> to G0 (*) + ESC '$' '-' <F> designate DIMENSION2_CHARS96<F> to G1 + ESC '$' '.' <F> designate DIMENSION2_CHARS96<F> to G2 + ESC '$' '/' <F> designate DIMENSION2_CHARS96<F> to G3 + ---------------------------------------------------------------------- + + In this list, "DIMENSION1_CHARS94<F>" means a graphic character set + of dimension 1, chars 94, and final character <F>, and etc. + + Note (*): Although these designations are not allowed in ISO2022, + Emacs accepts them on decoding, and produces them on encoding + CHARS96 character set in a coding system which is characterized as + 7-bit environment, non-locking-shift, and non-single-shift. + + Note (**): If <F> is '@', 'A', or 'B', the intermediate character + '(' can be omitted. We call this as "short-form" here after. + + Now you may notice that there are a lot of ways for encoding the + same multilingual text in ISO2022. Actually, there exist many + coding systems such as Compound Text (used in X's inter client + communication, ISO-2022-JP (used in Japanese Internet), ISO-2022-KR + (used in Korean Internet), EUC (Extended UNIX Code, used in Asian + localized platforms), and all of these are variants of ISO2022. + + In addition to the above, Emacs handles two more kinds of escape + sequences: ISO6429's direction specification and Emacs' private + sequence for specifying character composition. + + ISO6429's direction specification takes the following format: + o CSI ']' -- end of the current direction + o CSI '0' ']' -- end of the current direction + o CSI '1' ']' -- start of left-to-right text + o CSI '2' ']' -- start of right-to-left text + The control character CSI (0x9B: control sequence introducer) is + abbreviated to the escape sequence ESC '[' in 7-bit environment. + + Character composition specification takes the following format: + o ESC '0' -- start character composition + o ESC '1' -- end character composition + Since these are not standard escape sequences of any ISO, the use + of them for these meaning is restricted to Emacs only. */ + +enum iso_code_class_type iso_code_class[256]; + +/* See the above "GENERAL NOTES on `detect_coding_XXX ()' functions". + Check if a text is encoded in ISO2022. If it is, returns an + integer in which appropriate flag bits any of: + CODING_CATEGORY_MASK_ISO_7 + CODING_CATEGORY_MASK_ISO_8_1 + CODING_CATEGORY_MASK_ISO_8_2 + CODING_CATEGORY_MASK_ISO_ELSE + are set. If a code which should never appear in ISO2022 is found, + returns 0. */ + +int +detect_coding_iso2022 (src, src_end) + unsigned char *src, *src_end; +{ + unsigned char graphic_register[4]; + unsigned char c, esc_cntl; + int mask = (CODING_CATEGORY_MASK_ISO_7 + | CODING_CATEGORY_MASK_ISO_8_1 + | CODING_CATEGORY_MASK_ISO_8_2); + /* We may look ahead maximum 3 bytes. */ + unsigned char *adjusted_src_end = src_end - 3; + int i; + + for (i = 0; i < 4; i++) + graphic_register[i] = CHARSET_ASCII; + + while (src < adjusted_src_end) + { + c = *src++; + switch (c) + { + case ISO_CODE_ESC: + if (src >= adjusted_src_end) + break; + c = *src++; + if (c == '$') + { + /* Designation of 2-byte character set. */ + if (src >= adjusted_src_end) + break; + c = *src++; + } + if ((c >= ')' && c <= '+') || (c >= '-' && c <= '/')) + /* Designation to graphic register 1, 2, or 3. */ + mask &= ~CODING_CATEGORY_MASK_ISO_7; + else if (c == 'N' || c == 'O' || c == 'n' || c == 'o') + return CODING_CATEGORY_MASK_ISO_ELSE; + break; + + case ISO_CODE_SI: + case ISO_CODE_SO: + return CODING_CATEGORY_MASK_ISO_ELSE; + + case ISO_CODE_CSI: + case ISO_CODE_SS2: + case ISO_CODE_SS3: + mask &= ~CODING_CATEGORY_MASK_ISO_7; + break; + + default: + if (c < 0x80) + break; + else if (c < 0xA0) + return 0; + else + { + int count = 1; + + mask &= ~CODING_CATEGORY_MASK_ISO_7; + while (src < adjusted_src_end && *src >= 0xA0) + count++, src++; + if (count & 1 && src < adjusted_src_end) + mask &= ~CODING_CATEGORY_MASK_ISO_8_2; + } + break; + } + } + + return mask; +} + +/* Decode a character of which charset is CHARSET and the 1st position + code is C1. If dimension of CHARSET 2, the 2nd position code is + fetched from SRC and set to C2. If CHARSET is negative, it means + that we are decoding ill formed text, and what we can do is just to + read C1 as is. */ + +#define DECODE_ISO_CHARACTER(charset, c1) \ + do { \ + if ((charset) >= 0 && CHARSET_DIMENSION (charset) == 2) \ + ONE_MORE_BYTE (c2); \ + if (COMPOSING_HEAD_P (coding->composing)) \ + { \ + *dst++ = LEADING_CODE_COMPOSITION; \ + if (COMPOSING_WITH_RULE_P (coding->composing)) \ + /* To tell composition rules are embeded. */ \ + *dst++ = 0xFF; \ + coding->composing += 2; \ + } \ + if ((charset) < 0) \ + *dst++ = c1; \ + else if ((charset) == CHARSET_ASCII) \ + DECODE_CHARACTER_ASCII (c1); \ + else if (CHARSET_DIMENSION (charset) == 1) \ + DECODE_CHARACTER_DIMENSION1 (charset, c1); \ + else \ + DECODE_CHARACTER_DIMENSION2 (charset, c1, c2); \ + if (COMPOSING_WITH_RULE_P (coding->composing)) \ + /* To tell a composition rule follows. */ \ + coding->composing = COMPOSING_WITH_RULE_RULE; \ + } while (0) + +/* Set designation state into CODING. */ +#define DECODE_DESIGNATION(reg, dimension, chars, final_char) \ + do { \ + int charset = ISO_CHARSET_TABLE (dimension, chars, final_char); \ + Lisp_Object temp \ + = Fassq (CHARSET_SYMBOL (charset), Valternate_charset_table); \ + if (! NILP (temp)) \ + charset = get_charset_id (XCONS (temp)->cdr); \ + if (charset >= 0) \ + { \ + if (coding->direction == 1 \ + && CHARSET_REVERSE_CHARSET (charset) >= 0) \ + charset = CHARSET_REVERSE_CHARSET (charset); \ + CODING_SPEC_ISO_DESIGNATION (coding, reg) = charset; \ + } \ + } while (0) + +/* See the above "GENERAL NOTES on `decode_coding_XXX ()' functions". */ + +int +decode_coding_iso2022 (coding, source, destination, + src_bytes, dst_bytes, consumed) + struct coding_system *coding; + unsigned char *source, *destination; + int src_bytes, dst_bytes; + int *consumed; +{ + unsigned char *src = source; + unsigned char *src_end = source + src_bytes; + unsigned char *dst = destination; + unsigned char *dst_end = destination + dst_bytes; + /* Since the maximum bytes produced by each loop is 7, we subtract 6 + from DST_END to assure that overflow checking is necessary only + at the head of loop. */ + unsigned char *adjusted_dst_end = dst_end - 6; + int charset; + /* Charsets invoked to graphic plane 0 and 1 respectively. */ + int charset0 = CODING_SPEC_ISO_PLANE_CHARSET (coding, 0); + int charset1 = CODING_SPEC_ISO_PLANE_CHARSET (coding, 1); + + while (src < src_end && dst < adjusted_dst_end) + { + /* SRC_BASE remembers the start position in source in each loop. + The loop will be exited when there's not enough source text + to analyze long escape sequence or 2-byte code (within macros + ONE_MORE_BYTE or TWO_MORE_BYTES). In that case, SRC is reset + to SRC_BASE before exiting. */ + unsigned char *src_base = src; + unsigned char c1 = *src++, c2, cmprule; + + switch (iso_code_class [c1]) + { + case ISO_0x20_or_0x7F: + if (!coding->composing + && (charset0 < 0 || CHARSET_CHARS (charset0) == 94)) + { + /* This is SPACE or DEL. */ + *dst++ = c1; + break; + } + /* This is a graphic character, we fall down ... */ + + case ISO_graphic_plane_0: + if (coding->composing == COMPOSING_WITH_RULE_RULE) + { + /* This is a composition rule. */ + *dst++ = c1 | 0x80; + coding->composing = COMPOSING_WITH_RULE_TAIL; + } + else + DECODE_ISO_CHARACTER (charset0, c1); + break; + + case ISO_0xA0_or_0xFF: + if (charset1 < 0 || CHARSET_CHARS (charset1) == 94) + { + /* Invalid code. */ + *dst++ = c1; + break; + } + /* This is a graphic character, we fall down ... */ + + case ISO_graphic_plane_1: + DECODE_ISO_CHARACTER (charset1, c1); + break; + + case ISO_control_code: + /* All ISO2022 control characters in this class have the + same representation in Emacs internal format. */ + *dst++ = c1; + break; + + case ISO_carriage_return: + if (coding->eol_type == CODING_EOL_CR) + { + *dst++ = '\n'; + } + else if (coding->eol_type == CODING_EOL_CRLF) + { + ONE_MORE_BYTE (c1); + if (c1 == ISO_CODE_LF) + *dst++ = '\n'; + else + { + src--; + *dst++ = c1; + } + } + else + { + *dst++ = c1; + } + break; + + case ISO_shift_out: + CODING_SPEC_ISO_INVOCATION (coding, 0) = 1; + charset0 = CODING_SPEC_ISO_PLANE_CHARSET (coding, 0); + break; + + case ISO_shift_in: + CODING_SPEC_ISO_INVOCATION (coding, 0) = 0; + charset0 = CODING_SPEC_ISO_PLANE_CHARSET (coding, 0); + break; + + case ISO_single_shift_2_7: + case ISO_single_shift_2: + /* SS2 is handled as an escape sequence of ESC 'N' */ + c1 = 'N'; + goto label_escape_sequence; + + case ISO_single_shift_3: + /* SS2 is handled as an escape sequence of ESC 'O' */ + c1 = 'O'; + goto label_escape_sequence; + + case ISO_control_sequence_introducer: + /* CSI is handled as an escape sequence of ESC '[' ... */ + c1 = '['; + goto label_escape_sequence; + + case ISO_escape: + ONE_MORE_BYTE (c1); + label_escape_sequence: + /* Escape sequences handled by Emacs are invocation, + designation, direction specification, and character + composition specification. */ + switch (c1) + { + case '&': /* revision of following character set */ + ONE_MORE_BYTE (c1); + if (!(c1 >= '@' && c1 <= '~')) + { + goto label_invalid_escape_sequence; + } + ONE_MORE_BYTE (c1); + if (c1 != ISO_CODE_ESC) + { + goto label_invalid_escape_sequence; + } + ONE_MORE_BYTE (c1); + goto label_escape_sequence; + + case '$': /* designation of 2-byte character set */ + ONE_MORE_BYTE (c1); + if (c1 >= '@' && c1 <= 'B') + { /* designation of JISX0208.1978, GB2312.1980, + or JISX0208.1980 */ + DECODE_DESIGNATION (0, 2, 94, c1); + } + else if (c1 >= 0x28 && c1 <= 0x2B) + { /* designation of DIMENSION2_CHARS94 character set */ + ONE_MORE_BYTE (c2); + DECODE_DESIGNATION (c1 - 0x28, 2, 94, c2); + } + else if (c1 >= 0x2C && c1 <= 0x2F) + { /* designation of DIMENSION2_CHARS96 character set */ + ONE_MORE_BYTE (c2); + DECODE_DESIGNATION (c1 - 0x2C, 2, 96, c2); + } + else + { + goto label_invalid_escape_sequence; + } + break; + + case 'n': /* invocation of locking-shift-2 */ + CODING_SPEC_ISO_INVOCATION (coding, 0) = 2; + break; + + case 'o': /* invocation of locking-shift-3 */ + CODING_SPEC_ISO_INVOCATION (coding, 0) = 3; + break; + + case 'N': /* invocation of single-shift-2 */ + ONE_MORE_BYTE (c1); + charset = CODING_SPEC_ISO_DESIGNATION (coding, 2); + DECODE_ISO_CHARACTER (charset, c1); + break; + + case 'O': /* invocation of single-shift-3 */ + ONE_MORE_BYTE (c1); + charset = CODING_SPEC_ISO_DESIGNATION (coding, 3); + DECODE_ISO_CHARACTER (charset, c1); + break; + + case '0': /* start composing without embeded rules */ + coding->composing = COMPOSING_NO_RULE_HEAD; + break; + + case '1': /* end composing */ + coding->composing = COMPOSING_NO; + break; + + case '2': /* start composing with embeded rules */ + coding->composing = COMPOSING_WITH_RULE_HEAD; + break; + + case '[': /* specification of direction */ + /* For the moment, nested direction is not supported. + So, the value of `coding->direction' is 0 or 1: 0 + means left-to-right, 1 means right-to-left. */ + ONE_MORE_BYTE (c1); + switch (c1) + { + case ']': /* end of the current direction */ + coding->direction = 0; + + case '0': /* end of the current direction */ + case '1': /* start of left-to-right direction */ + ONE_MORE_BYTE (c1); + if (c1 == ']') + coding->direction = 0; + else + goto label_invalid_escape_sequence; + break; + + case '2': /* start of right-to-left direction */ + ONE_MORE_BYTE (c1); + if (c1 == ']') + coding->direction= 1; + else + goto label_invalid_escape_sequence; + break; + + default: + goto label_invalid_escape_sequence; + } + break; + + default: + if (c1 >= 0x28 && c1 <= 0x2B) + { /* designation of DIMENSION1_CHARS94 character set */ + ONE_MORE_BYTE (c2); + DECODE_DESIGNATION (c1 - 0x28, 1, 94, c2); + } + else if (c1 >= 0x2C && c1 <= 0x2F) + { /* designation of DIMENSION1_CHARS96 character set */ + ONE_MORE_BYTE (c2); + DECODE_DESIGNATION (c1 - 0x2C, 1, 96, c2); + } + else + { + goto label_invalid_escape_sequence; + } + } + /* We must update these variables now. */ + charset0 = CODING_SPEC_ISO_PLANE_CHARSET (coding, 0); + charset1 = CODING_SPEC_ISO_PLANE_CHARSET (coding, 1); + break; + + label_invalid_escape_sequence: + { + int length = src - src_base; + + bcopy (src_base, dst, length); + dst += length; + } + } + continue; + + label_end_of_loop: + coding->carryover_size = src - src_base; + bcopy (src_base, coding->carryover, coding->carryover_size); + src = src_base; + break; + } + + /* If this is the last block of the text to be decoded, we had + better just flush out all remaining codes in the text although + they are not valid characters. */ + if (coding->last_block) + { + bcopy (src, dst, src_end - src); + dst += (src_end - src); + src = src_end; + } + *consumed = src - source; + return dst - destination; +} + +/* ISO2022 encoding staffs. */ + +/* + It is not enough to say just "ISO2022" on encoding, but we have to + specify more details. In Emacs, each coding-system of ISO2022 + variant has the following specifications: + 1. Initial designation to G0 thru G3. + 2. Allows short-form designation? + 3. ASCII should be designated to G0 before control characters? + 4. ASCII should be designated to G0 at end of line? + 5. 7-bit environment or 8-bit environment? + 6. Use locking-shift? + 7. Use Single-shift? + And the following two are only for Japanese: + 8. Use ASCII in place of JIS0201-1976-Roman? + 9. Use JISX0208-1983 in place of JISX0208-1978? + These specifications are encoded in `coding->flags' as flag bits + defined by macros CODING_FLAG_ISO_XXX. See `coding.h' for more + detail. +*/ + +/* Produce codes (escape sequence) for designating CHARSET to graphic + register REG. If <final-char> of CHARSET is '@', 'A', or 'B' and + the coding system CODING allows, produce designation sequence of + short-form. */ + +#define ENCODE_DESIGNATION(charset, reg, coding) \ + do { \ + unsigned char final_char = CHARSET_ISO_FINAL_CHAR (charset); \ + char *intermediate_char_94 = "()*+"; \ + char *intermediate_char_96 = ",-./"; \ + Lisp_Object temp \ + = Fassq (make_number (charset), Vcharset_revision_alist); \ + if (! NILP (temp)) \ + { \ + *dst++ = ISO_CODE_ESC; \ + *dst++ = '&'; \ + *dst++ = XINT (XCONS (temp)->cdr) + '@'; \ + } \ + *dst++ = ISO_CODE_ESC; \ + if (CHARSET_DIMENSION (charset) == 1) \ + { \ + if (CHARSET_CHARS (charset) == 94) \ + *dst++ = (unsigned char) (intermediate_char_94[reg]); \ + else \ + *dst++ = (unsigned char) (intermediate_char_96[reg]); \ + } \ + else \ + { \ + *dst++ = '$'; \ + if (CHARSET_CHARS (charset) == 94) \ + { \ + if (! (coding->flags & CODING_FLAG_ISO_SHORT_FORM) \ + || reg != 0 \ + || final_char < '@' || final_char > 'B') \ + *dst++ = (unsigned char) (intermediate_char_94[reg]); \ + } \ + else \ + *dst++ = (unsigned char) (intermediate_char_96[reg]); \ + } \ + *dst++ = final_char; \ + CODING_SPEC_ISO_DESIGNATION (coding, reg) = charset; \ + } while (0) + +/* The following two macros produce codes (control character or escape + sequence) for ISO2022 single-shift functions (single-shift-2 and + single-shift-3). */ + +#define ENCODE_SINGLE_SHIFT_2 \ + do { \ + if (coding->flags & CODING_FLAG_ISO_SEVEN_BITS) \ + *dst++ = ISO_CODE_ESC, *dst++ = 'N'; \ + else \ + *dst++ = ISO_CODE_SS2; \ + CODING_SPEC_ISO_SINGLE_SHIFTING (coding) = 1; \ + } while (0) + +#define ENCODE_SINGLE_SHIFT_3 \ + do { \ + if (coding->flags & CODING_FLAG_ISO_SEVEN_BITS) \ + *dst++ = ISO_CODE_ESC, *dst++ = 'O'; \ + else \ + *dst++ = ISO_CODE_SS3; \ + CODING_SPEC_ISO_SINGLE_SHIFTING (coding) = 1; \ + } while (0) + +/* The following four macros produce codes (control character or + escape sequence) for ISO2022 locking-shift functions (shift-in, + shift-out, locking-shift-2, and locking-shift-3). */ + +#define ENCODE_SHIFT_IN \ + do { \ + *dst++ = ISO_CODE_SI; \ + CODING_SPEC_ISO_INVOCATION (coding, 0) = 0; \ + } while (0) + +#define ENCODE_SHIFT_OUT \ + do { \ + *dst++ = ISO_CODE_SO; \ + CODING_SPEC_ISO_INVOCATION (coding, 0) = 1; \ + } while (0) + +#define ENCODE_LOCKING_SHIFT_2 \ + do { \ + *dst++ = ISO_CODE_ESC, *dst++ = 'n'; \ + CODING_SPEC_ISO_INVOCATION (coding, 0) = 2; \ + } while (0) + +#define ENCODE_LOCKING_SHIFT_3 \ + do { \ + *dst++ = ISO_CODE_ESC, *dst++ = 'o'; \ + CODING_SPEC_ISO_INVOCATION (coding, 0) = 3; \ + } while (0) + +/* Produce codes for a DIMENSION1 character of which character set is + CHARSET and position-code is C1. Designation and invocation + sequences are also produced in advance if necessary. */ + + +#define ENCODE_ISO_CHARACTER_DIMENSION1(charset, c1) \ + do { \ + if (CODING_SPEC_ISO_SINGLE_SHIFTING (coding)) \ + { \ + if (coding->flags & CODING_FLAG_ISO_SEVEN_BITS) \ + *dst++ = c1 & 0x7F; \ + else \ + *dst++ = c1 | 0x80; \ + CODING_SPEC_ISO_SINGLE_SHIFTING (coding) = 0; \ + break; \ + } \ + else if (charset == CODING_SPEC_ISO_PLANE_CHARSET (coding, 0)) \ + { \ + *dst++ = c1 & 0x7F; \ + break; \ + } \ + else if (charset == CODING_SPEC_ISO_PLANE_CHARSET (coding, 1)) \ + { \ + *dst++ = c1 | 0x80; \ + break; \ + } \ + else \ + /* Since CHARSET is not yet invoked to any graphic planes, we \ + must invoke it, or, at first, designate it to some graphic \ + register. Then repeat the loop to actually produce the \ + character. */ \ + dst = encode_invocation_designation (charset, coding, dst); \ + } while (1) + +/* Produce codes for a DIMENSION2 character of which character set is + CHARSET and position-codes are C1 and C2. Designation and + invocation codes are also produced in advance if necessary. */ + +#define ENCODE_ISO_CHARACTER_DIMENSION2(charset, c1, c2) \ + do { \ + if (CODING_SPEC_ISO_SINGLE_SHIFTING (coding)) \ + { \ + if (coding->flags & CODING_FLAG_ISO_SEVEN_BITS) \ + *dst++ = c1 & 0x7F, *dst++ = c2 & 0x7F; \ + else \ + *dst++ = c1 | 0x80, *dst++ = c2 | 0x80; \ + CODING_SPEC_ISO_SINGLE_SHIFTING (coding) = 0; \ + break; \ + } \ + else if (charset == CODING_SPEC_ISO_PLANE_CHARSET (coding, 0)) \ + { \ + *dst++ = c1 & 0x7F, *dst++= c2 & 0x7F; \ + break; \ + } \ + else if (charset == CODING_SPEC_ISO_PLANE_CHARSET (coding, 1)) \ + { \ + *dst++ = c1 | 0x80, *dst++= c2 | 0x80; \ + break; \ + } \ + else \ + /* Since CHARSET is not yet invoked to any graphic planes, we \ + must invoke it, or, at first, designate it to some graphic \ + register. Then repeat the loop to actually produce the \ + character. */ \ + dst = encode_invocation_designation (charset, coding, dst); \ + } while (1) + +/* Produce designation and invocation codes at a place pointed by DST + to use CHARSET. The element `spec.iso2022' of *CODING is updated. + Return new DST. */ + +unsigned char * +encode_invocation_designation (charset, coding, dst) + int charset; + struct coding_system *coding; + unsigned char *dst; +{ + int reg; /* graphic register number */ + + /* At first, check designations. */ + for (reg = 0; reg < 4; reg++) + if (charset == CODING_SPEC_ISO_DESIGNATION (coding, reg)) + break; + + if (reg >= 4) + { + /* CHARSET is not yet designated to any graphic registers. */ + /* At first check the requested designation. */ + reg = CODING_SPEC_ISO_REQUESTED_DESIGNATION (coding, charset); + if (reg < 0) + /* Since CHARSET requests no special designation, designate to + graphic register 0. */ + reg = 0; + + ENCODE_DESIGNATION (charset, reg, coding); + } + + if (CODING_SPEC_ISO_INVOCATION (coding, 0) != reg + && CODING_SPEC_ISO_INVOCATION (coding, 1) != reg) + { + /* Since the graphic register REG is not invoked to any graphic + planes, invoke it to graphic plane 0. */ + switch (reg) + { + case 0: /* graphic register 0 */ + ENCODE_SHIFT_IN; + break; + + case 1: /* graphic register 1 */ + ENCODE_SHIFT_OUT; + break; + + case 2: /* graphic register 2 */ + if (coding->flags & CODING_FLAG_ISO_SINGLE_SHIFT) + ENCODE_SINGLE_SHIFT_2; + else + ENCODE_LOCKING_SHIFT_2; + break; + + case 3: /* graphic register 3 */ + if (coding->flags & CODING_FLAG_ISO_SINGLE_SHIFT) + ENCODE_SINGLE_SHIFT_3; + else + ENCODE_LOCKING_SHIFT_3; + break; + } + } + return dst; +} + +/* The following two macros produce codes for indicating composition. */ +#define ENCODE_COMPOSITION_NO_RULE_START *dst++ = ISO_CODE_ESC, *dst++ = '0' +#define ENCODE_COMPOSITION_WITH_RULE_START *dst++ = ISO_CODE_ESC, *dst++ = '2' +#define ENCODE_COMPOSITION_END *dst++ = ISO_CODE_ESC, *dst++ = '1' + +/* The following three macros produce codes for indicating direction + of text. */ +#define ENCODE_CONTROL_SEQUENCE_INTRODUCER \ + do { \ + if (coding->flags == CODING_FLAG_ISO_SEVEN_BITS) \ + *dst++ = ISO_CODE_ESC, *dst++ = '['; \ + else \ + *dst++ = ISO_CODE_CSI; \ + } while (0) + +#define ENCODE_DIRECTION_R2L \ + ENCODE_CONTROL_SEQUENCE_INTRODUCER, *dst++ = '2', *dst++ = ']' + +#define ENCODE_DIRECTION_L2R \ + ENCODE_CONTROL_SEQUENCE_INTRODUCER, *dst++ = '0', *dst++ = ']' + +/* Produce codes for designation and invocation to reset the graphic + planes and registers to initial state. */ +#define ENCODE_RESET_PLANE_AND_REGISTER(eol) \ + do { \ + int reg; \ + if (CODING_SPEC_ISO_INVOCATION (coding, 0) != 0) \ + ENCODE_SHIFT_IN; \ + for (reg = 0; reg < 4; reg++) \ + { \ + if (CODING_SPEC_ISO_INITIAL_DESIGNATION (coding, reg) < 0) \ + { \ + if (eol) CODING_SPEC_ISO_DESIGNATION (coding, reg) = -1; \ + } \ + else if (CODING_SPEC_ISO_DESIGNATION (coding, reg) \ + != CODING_SPEC_ISO_INITIAL_DESIGNATION (coding, reg)) \ + ENCODE_DESIGNATION \ + (CODING_SPEC_ISO_INITIAL_DESIGNATION (coding, reg), reg, coding); \ + } \ + } while (0) + +/* See the above "GENERAL NOTES on `encode_coding_XXX ()' functions". */ + +int +encode_coding_iso2022 (coding, source, destination, + src_bytes, dst_bytes, consumed) + struct coding_system *coding; + unsigned char *source, *destination; + int src_bytes, dst_bytes; + int *consumed; +{ + unsigned char *src = source; + unsigned char *src_end = source + src_bytes; + unsigned char *dst = destination; + unsigned char *dst_end = destination + dst_bytes; + /* Since the maximum bytes produced by each loop is 6, we subtract 5 + from DST_END to assure overflow checking is necessary only at the + head of loop. */ + unsigned char *adjusted_dst_end = dst_end - 5; + + while (src < src_end && dst < adjusted_dst_end) + { + /* SRC_BASE remembers the start position in source in each loop. + The loop will be exited when there's not enough source text + to analyze multi-byte codes (within macros ONE_MORE_BYTE, + TWO_MORE_BYTES, and THREE_MORE_BYTES). In that case, SRC is + reset to SRC_BASE before exiting. */ + unsigned char *src_base = src; + unsigned char c1 = *src++, c2, c3, c4; + int charset; + + /* If we are seeing a component of a composite character, we are + seeing a leading-code specially encoded for composition, or a + composition rule if composing with rule. We must set C1 + to a normal leading-code or an ASCII code. If we are not at + a composed character, we must reset the composition state. */ + if (COMPOSING_P (coding->composing)) + { + if (c1 < 0xA0) + { + /* We are not in a composite character any longer. */ + coding->composing = COMPOSING_NO; + ENCODE_COMPOSITION_END; + } + else + { + if (coding->composing == COMPOSING_WITH_RULE_RULE) + { + *dst++ = c1 & 0x7F; + coding->composing = COMPOSING_WITH_RULE_HEAD; + continue; + } + else if (coding->composing == COMPOSING_WITH_RULE_HEAD) + coding->composing = COMPOSING_WITH_RULE_RULE; + if (c1 == 0xA0) + { + /* This is an ASCII component. */ + ONE_MORE_BYTE (c1); + c1 &= 0x7F; + } + else + /* This is a leading-code of non ASCII component. */ + c1 -= 0x20; + } + } + + /* Now encode one character. C1 is a control character, an + ASCII character, or a leading-code of multi-byte character. */ + switch (emacs_code_class[c1]) + { + case EMACS_ascii_code: + ENCODE_ISO_CHARACTER_DIMENSION1 (CHARSET_ASCII, c1); + break; + + case EMACS_control_code: + if (coding->flags & CODING_FLAG_ISO_RESET_AT_CNTL) + ENCODE_RESET_PLANE_AND_REGISTER (0); + *dst++ = c1; + break; + + case EMACS_carriage_return_code: + if (!coding->selective) + { + if (coding->flags & CODING_FLAG_ISO_RESET_AT_CNTL) + ENCODE_RESET_PLANE_AND_REGISTER (0); + *dst++ = c1; + break; + } + /* fall down to treat '\r' as '\n' ... */ + + case EMACS_linefeed_code: + if (coding->flags & CODING_FLAG_ISO_RESET_AT_EOL) + ENCODE_RESET_PLANE_AND_REGISTER (1); + if (coding->eol_type == CODING_EOL_LF + || coding->eol_type == CODING_EOL_AUTOMATIC) + *dst++ = ISO_CODE_LF; + else if (coding->eol_type == CODING_EOL_CRLF) + *dst++ = ISO_CODE_CR, *dst++ = ISO_CODE_LF; + else + *dst++ = ISO_CODE_CR; + break; + + case EMACS_leading_code_2: + ONE_MORE_BYTE (c2); + ENCODE_ISO_CHARACTER_DIMENSION1 (c1, c2); + break; + + case EMACS_leading_code_3: + TWO_MORE_BYTES (c2, c3); + if (c1 < LEADING_CODE_PRIVATE_11) + ENCODE_ISO_CHARACTER_DIMENSION2 (c1, c2, c3); + else + ENCODE_ISO_CHARACTER_DIMENSION1 (c2, c3); + break; + + case EMACS_leading_code_4: + THREE_MORE_BYTES (c2, c3, c4); + ENCODE_ISO_CHARACTER_DIMENSION2 (c2, c3, c4); + break; + + case EMACS_leading_code_composition: + ONE_MORE_BYTE (c1); + if (c1 == 0xFF) + { + coding->composing = COMPOSING_WITH_RULE_HEAD; + ENCODE_COMPOSITION_WITH_RULE_START; + } + else + { + /* Rewind one byte because it is a character code of + composition elements. */ + src--; + coding->composing = COMPOSING_NO_RULE_HEAD; + ENCODE_COMPOSITION_NO_RULE_START; + } + break; + + case EMACS_invalid_code: + *dst++ = c1; + break; + } + continue; + label_end_of_loop: + coding->carryover_size = src - src_base; + bcopy (src_base, coding->carryover, coding->carryover_size); + src = src_base; + break; + } + + /* If this is the last block of the text to be encoded, we must + reset the state of graphic planes and registers to initial one. + In addition, we had better just flush out all remaining codes in + the text although they are not valid characters. */ + if (coding->last_block) + { + ENCODE_RESET_PLANE_AND_REGISTER (1); + bcopy(src, dst, src_end - src); + dst += (src_end - src); + src = src_end; + } + *consumed = src - source; + return dst - destination; +} + + +/*** 4. SJIS and BIG5 handlers ***/ + +/* Although SJIS and BIG5 are not ISO's coding system, They are used + quite widely. So, for the moment, Emacs supports them in the bare + C code. But, in the future, they may be supported only by CCL. */ + +/* SJIS is a coding system encoding three character sets: ASCII, right + half of JISX0201-Kana, and JISX0208. An ASCII character is encoded + as is. A character of charset katakana-jisx0201 is encoded by + "position-code + 0x80". A character of charset japanese-jisx0208 + is encoded in 2-byte but two position-codes are divided and shifted + so that it fit in the range below. + + --- CODE RANGE of SJIS --- + (character set) (range) + ASCII 0x00 .. 0x7F + KATAKANA-JISX0201 0xA0 .. 0xDF + JISX0208 (1st byte) 0x80 .. 0x9F and 0xE0 .. 0xFF + (2nd byte) 0x40 .. 0xFF + ------------------------------- + +*/ + +/* BIG5 is a coding system encoding two character sets: ASCII and + Big5. An ASCII character is encoded as is. Big5 is a two-byte + character set and is encoded in two-byte. + + --- CODE RANGE of BIG5 --- + (character set) (range) + ASCII 0x00 .. 0x7F + Big5 (1st byte) 0xA1 .. 0xFE + (2nd byte) 0x40 .. 0x7E and 0xA1 .. 0xFE + -------------------------- + + Since the number of characters in Big5 is larger than maximum + characters in Emacs' charset (96x96), it can't be handled as one + charset. So, in Emacs, Big5 is divided into two: `charset-big5-1' + and `charset-big5-2'. Both are DIMENSION2 and CHARS94. The former + contains frequently used characters and the latter contains less + frequently used characters. */ + +/* Macros to decode or encode a character of Big5 in BIG5. B1 and B2 + are the 1st and 2nd position-codes of Big5 in BIG5 coding system. + C1 and C2 are the 1st and 2nd position-codes of of Emacs' internal + format. CHARSET is `charset_big5_1' or `charset_big5_2'. */ + +/* Number of Big5 characters which have the same code in 1st byte. */ +#define BIG5_SAME_ROW (0xFF - 0xA1 + 0x7F - 0x40) + +#define DECODE_BIG5(b1, b2, charset, c1, c2) \ + do { \ + unsigned int temp \ + = (b1 - 0xA1) * BIG5_SAME_ROW + b2 - (b2 < 0x7F ? 0x40 : 0x62); \ + if (b1 < 0xC9) \ + charset = charset_big5_1; \ + else \ + { \ + charset = charset_big5_2; \ + temp -= (0xC9 - 0xA1) * BIG5_SAME_ROW; \ + } \ + c1 = temp / (0xFF - 0xA1) + 0x21; \ + c2 = temp % (0xFF - 0xA1) + 0x21; \ + } while (0) + +#define ENCODE_BIG5(charset, c1, c2, b1, b2) \ + do { \ + unsigned int temp = (c1 - 0x21) * (0xFF - 0xA1) + (c2 - 0x21); \ + if (charset == charset_big5_2) \ + temp += BIG5_SAME_ROW * (0xC9 - 0xA1); \ + b1 = temp / BIG5_SAME_ROW + 0xA1; \ + b2 = temp % BIG5_SAME_ROW; \ + b2 += b2 < 0x3F ? 0x40 : 0x62; \ + } while (0) + +/* See the above "GENERAL NOTES on `detect_coding_XXX ()' functions". + Check if a text is encoded in SJIS. If it is, return + CODING_CATEGORY_MASK_SJIS, else return 0. */ + +int +detect_coding_sjis (src, src_end) + unsigned char *src, *src_end; +{ + unsigned char c; + + while (src < src_end) + { + c = *src++; + if (c == ISO_CODE_ESC || c == ISO_CODE_SI || c == ISO_CODE_SO) + return 0; + if ((c >= 0x80 && c < 0xA0) || c >= 0xE0) + { + if (src < src_end && *src++ < 0x40) + return 0; + } + } + return CODING_CATEGORY_MASK_SJIS; +} + +/* See the above "GENERAL NOTES on `detect_coding_XXX ()' functions". + Check if a text is encoded in BIG5. If it is, return + CODING_CATEGORY_MASK_BIG5, else return 0. */ + +int +detect_coding_big5 (src, src_end) + unsigned char *src, *src_end; +{ + unsigned char c; + + while (src < src_end) + { + c = *src++; + if (c == ISO_CODE_ESC || c == ISO_CODE_SI || c == ISO_CODE_SO) + return 0; + if (c >= 0xA1) + { + if (src >= src_end) + break; + c = *src++; + if (c < 0x40 || (c >= 0x7F && c <= 0xA0)) + return 0; + } + } + return CODING_CATEGORY_MASK_BIG5; +} + +/* See the above "GENERAL NOTES on `decode_coding_XXX ()' functions". + If SJIS_P is 1, decode SJIS text, else decode BIG5 test. */ + +int +decode_coding_sjis_big5 (coding, source, destination, + src_bytes, dst_bytes, consumed, sjis_p) + struct coding_system *coding; + unsigned char *source, *destination; + int src_bytes, dst_bytes; + int *consumed; + int sjis_p; +{ + unsigned char *src = source; + unsigned char *src_end = source + src_bytes; + unsigned char *dst = destination; + unsigned char *dst_end = destination + dst_bytes; + /* Since the maximum bytes produced by each loop is 4, we subtract 3 + from DST_END to assure overflow checking is necessary only at the + head of loop. */ + unsigned char *adjusted_dst_end = dst_end - 3; + + while (src < src_end && dst < adjusted_dst_end) + { + /* SRC_BASE remembers the start position in source in each loop. + The loop will be exited when there's not enough source text + to analyze two-byte character (within macro ONE_MORE_BYTE). + In that case, SRC is reset to SRC_BASE before exiting. */ + unsigned char *src_base = src; + unsigned char c1 = *src++, c2, c3, c4; + + if (c1 == '\r') + { + if (coding->eol_type == CODING_EOL_CRLF) + { + ONE_MORE_BYTE (c2); + if (c2 == '\n') + *dst++ = c2; + else + /* To process C2 again, SRC is subtracted by 1. */ + *dst++ = c1, src--; + } + else + *dst++ = c1; + } + else if (c1 < 0x80) + *dst++ = c1; + else if (c1 < 0xA0 || c1 >= 0xE0) + { + /* SJIS -> JISX0208, BIG5 -> Big5 (only if 0xE0 <= c1 < 0xFF) */ + if (sjis_p) + { + ONE_MORE_BYTE (c2); + DECODE_SJIS (c1, c2, c3, c4); + DECODE_CHARACTER_DIMENSION2 (charset_jisx0208, c3, c4); + } + else if (c1 >= 0xE0 && c1 < 0xFF) + { + int charset; + + ONE_MORE_BYTE (c2); + DECODE_BIG5 (c1, c2, charset, c3, c4); + DECODE_CHARACTER_DIMENSION2 (charset, c3, c4); + } + else /* Invalid code */ + *dst++ = c1; + } + else + { + /* SJIS -> JISX0201-Kana, BIG5 -> Big5 */ + if (sjis_p) + DECODE_CHARACTER_DIMENSION1 (charset_katakana_jisx0201, c1); + else + { + int charset; + + ONE_MORE_BYTE (c2); + DECODE_BIG5 (c1, c2, charset, c3, c4); + DECODE_CHARACTER_DIMENSION2 (charset, c3, c4); + } + } + continue; + + label_end_of_loop: + coding->carryover_size = src - src_base; + bcopy (src_base, coding->carryover, coding->carryover_size); + src = src_base; + break; + } + + *consumed = src - source; + return dst - destination; +} + +/* See the above "GENERAL NOTES on `encode_coding_XXX ()' functions". + This function can encode `charset_ascii', `charset_katakana_jisx0201', + `charset_jisx0208', `charset_big5_1', and `charset_big5-2'. We are + sure that all these charsets are registered as official charset + (i.e. do not have extended leading-codes). Characters of other + charsets are produced without any encoding. If SJIS_P is 1, encode + SJIS text, else encode BIG5 text. */ + +int +encode_coding_sjis_big5 (coding, source, destination, + src_bytes, dst_bytes, consumed, sjis_p) + struct coding_system *coding; + unsigned char *source, *destination; + int src_bytes, dst_bytes; + int *consumed; + int sjis_p; +{ + unsigned char *src = source; + unsigned char *src_end = source + src_bytes; + unsigned char *dst = destination; + unsigned char *dst_end = destination + dst_bytes; + /* Since the maximum bytes produced by each loop is 2, we subtract 1 + from DST_END to assure overflow checking is necessary only at the + head of loop. */ + unsigned char *adjusted_dst_end = dst_end - 1; + + while (src < src_end && dst < adjusted_dst_end) + { + /* SRC_BASE remembers the start position in source in each loop. + The loop will be exited when there's not enough source text + to analyze multi-byte codes (within macros ONE_MORE_BYTE and + TWO_MORE_BYTES). In that case, SRC is reset to SRC_BASE + before exiting. */ + unsigned char *src_base = src; + unsigned char c1 = *src++, c2, c3, c4; + + if (coding->composing) + { + if (c1 == 0xA0) + { + ONE_MORE_BYTE (c1); + c1 &= 0x7F; + } + else if (c1 >= 0xA0) + c1 -= 0x20; + else + coding->composing = 0; + } + + switch (emacs_code_class[c1]) + { + case EMACS_ascii_code: + case EMACS_control_code: + *dst++ = c1; + break; + + case EMACS_carriage_return_code: + if (!coding->selective) + { + *dst++ = c1; + break; + } + /* fall down to treat '\r' as '\n' ... */ + + case EMACS_linefeed_code: + if (coding->eol_type == CODING_EOL_LF + || coding->eol_type == CODING_EOL_AUTOMATIC) + *dst++ = '\n'; + else if (coding->eol_type == CODING_EOL_CRLF) + *dst++ = '\r', *dst++ = '\n'; + else + *dst++ = '\r'; + break; + + case EMACS_leading_code_2: + ONE_MORE_BYTE (c2); + if (sjis_p && c1 == charset_katakana_jisx0201) + *dst++ = c2; + else + *dst++ = c1, *dst++ = c2; + break; + + case EMACS_leading_code_3: + TWO_MORE_BYTES (c2, c3); + c2 &= 0x7F, c3 &= 0x7F; + if (sjis_p && c1 == charset_jisx0208) + { + unsigned char s1, s2; + + ENCODE_SJIS (c2, c3, s1, s2); + *dst++ = s1, *dst++ = s2; + } + else if (!sjis_p && (c1 == charset_big5_1 || c1 == charset_big5_2)) + { + unsigned char b1, b2; + + ENCODE_BIG5 (c1, c2, c3, b1, b2); + *dst++ = b1, *dst++ = b2; + } + else + *dst++ = c1, *dst++ = c2, *dst++ = c3; + break; + + case EMACS_leading_code_4: + THREE_MORE_BYTES (c2, c3, c4); + *dst++ = c1, *dst++ = c2, *dst++ = c3, *dst++ = c4; + break; + + case EMACS_leading_code_composition: + coding->composing = 1; + break; + + default: /* i.e. case EMACS_invalid_code: */ + *dst++ = c1; + } + continue; + + label_end_of_loop: + coding->carryover_size = src - src_base; + bcopy (src_base, coding->carryover, coding->carryover_size); + src = src_base; + break; + } + + *consumed = src - source; + return dst - destination; +} + + +/*** 5. End-of-line handlers ***/ + +/* See the above "GENERAL NOTES on `decode_coding_XXX ()' functions". + This function is called only when `coding->eol_type' is + CODING_EOL_CRLF or CODING_EOL_CR. */ + +decode_eol (coding, source, destination, src_bytes, dst_bytes, consumed) + struct coding_system *coding; + unsigned char *source, *destination; + int src_bytes, dst_bytes; + int *consumed; +{ + unsigned char *src = source; + unsigned char *src_end = source + src_bytes; + unsigned char *dst = destination; + unsigned char *dst_end = destination + dst_bytes; + int produced; + + switch (coding->eol_type) + { + case CODING_EOL_CRLF: + { + /* Since the maximum bytes produced by each loop is 2, we + subtract 1 from DST_END to assure overflow checking is + necessary only at the head of loop. */ + unsigned char *adjusted_dst_end = dst_end - 1; + + while (src < src_end && dst < adjusted_dst_end) + { + unsigned char *src_base = src; + unsigned char c = *src++; + if (c == '\r') + { + ONE_MORE_BYTE (c); + if (c != '\n') + *dst++ = '\r'; + + } + else + *dst++ = c; + continue; + + label_end_of_loop: + coding->carryover_size = src - src_base; + bcopy (src_base, coding->carryover, coding->carryover_size); + src = src_base; + break; + } + *consumed = src - source; + produced = dst - destination; + break; + } + + case CODING_EOL_CR: + produced = (src_bytes > dst_bytes) ? dst_bytes : src_bytes; + bcopy (source, destination, produced); + dst_end = destination + produced; + while (dst < dst_end) + if (*dst++ == '\r') dst[-1] = '\n'; + *consumed = produced; + break; + + default: /* i.e. case: CODING_EOL_LF */ + produced = (src_bytes > dst_bytes) ? dst_bytes : src_bytes; + bcopy (source, destination, produced); + *consumed = produced; + break; + } + + return produced; +} + +/* See "GENERAL NOTES about `encode_coding_XXX ()' functions". Encode + format of end-of-line according to `coding->eol_type'. If + `coding->selective' is 1, code '\r' in source text also means + end-of-line. */ + +encode_eol (coding, source, destination, src_bytes, dst_bytes, consumed) + struct coding_system *coding; + unsigned char *source, *destination; + int src_bytes, dst_bytes; + int *consumed; +{ + unsigned char *src = source; + unsigned char *dst = destination; + int produced; + + if (src_bytes <= 0) + return 0; + + switch (coding->eol_type) + { + case CODING_EOL_LF: + case CODING_EOL_AUTOMATIC: + produced = (src_bytes > dst_bytes) ? dst_bytes : src_bytes; + bcopy (source, destination, produced); + if (coding->selective) + { + int i = produced; + while (i--) + if (*dst++ == '\r') dst[-1] = '\n'; + } + *consumed = produced; + + case CODING_EOL_CRLF: + { + unsigned char c; + unsigned char *src_end = source + src_bytes; + unsigned char *dst_end = destination + dst_bytes; + /* Since the maximum bytes produced by each loop is 2, we + subtract 1 from DST_END to assure overflow checking is + necessary only at the head of loop. */ + unsigned char *adjusted_dst_end = dst_end - 1; + + while (src < src_end && dst < adjusted_dst_end) + { + c = *src++; + if (c == '\n' || (c == '\r' && coding->selective)) + *dst++ = '\r', *dst++ = '\n'; + else + *dst++ = c; + } + produced = dst - destination; + *consumed = src - source; + break; + } + + default: /* i.e. case CODING_EOL_CR: */ + produced = (src_bytes > dst_bytes) ? dst_bytes : src_bytes; + bcopy (source, destination, produced); + { + int i = produced; + while (i--) + if (*dst++ == '\n') dst[-1] = '\r'; + } + *consumed = produced; + } + + return produced; +} + + +/*** 6. C library functions ***/ + +/* In Emacs Lisp, coding system is represented by a Lisp symbol which + has a property `coding-system'. The value of this property is a + vector of length 5 (called as coding-vector). Among elements of + this vector, the first (element[0]) and the fifth (element[4]) + carry important information for decoding/encoding. Before + decoding/encoding, this information should be set in fields of a + structure of type `coding_system'. + + A value of property `coding-system' can be a symbol of another + subsidiary coding-system. In that case, Emacs gets coding-vector + from that symbol. + + `element[0]' contains information to be set in `coding->type'. The + value and its meaning is as follows: + + 0 -- coding_system_internal + 1 -- coding_system_sjis + 2 -- coding_system_iso2022 + 3 -- coding_system_big5 + 4 -- coding_system_ccl + nil -- coding_system_no_conversion + t -- coding_system_automatic + + `element[4]' contains information to be set in `coding->flags' and + `coding->spec'. The meaning varies by `coding->type'. + + If `coding->type' is `coding_type_iso2022', element[4] is a vector + of length 32 (of which the first 13 sub-elements are used now). + Meanings of these sub-elements are: + + sub-element[N] where N is 0 through 3: to be set in `coding->spec.iso2022' + If the value is an integer of valid charset, the charset is + assumed to be designated to graphic register N initially. + + If the value is minus, it is a minus value of charset which + reserves graphic register N, which means that the charset is + not designated initially but should be designated to graphic + register N just before encoding a character in that charset. + + If the value is nil, graphic register N is never used on + encoding. + + sub-element[N] where N is 4 through 11: to be set in `coding->flags' + Each value takes t or nil. See the section ISO2022 of + `coding.h' for more information. + + If `coding->type' is `coding_type_big5', element[4] is t to denote + BIG5-ETen or nil to denote BIG5-HKU. + + If `coding->type' takes the other value, element[4] is ignored. + + Emacs Lisp's coding system also carries information about format of + end-of-line in a value of property `eol-type'. If the value is + integer, 0 means CODING_EOL_LF, 1 means CODING_EOL_CRLF, and 2 + means CODING_EOL_CR. If it is not integer, it should be a vector + of subsidiary coding systems of which property `eol-type' has one + of above values. + +*/ + +/* Extract information for decoding/encoding from CODING_SYSTEM_SYMBOL + and set it in CODING. If CODING_SYSTEM_SYMBOL is invalid, CODING + is setup so that no conversion is necessary and return -1, else + return 0. */ + +int +setup_coding_system (coding_system_symbol, coding) + Lisp_Object coding_system_symbol; + struct coding_system *coding; +{ + Lisp_Object coding_system_vector = Qnil; + Lisp_Object type, eol_type; + + /* At first, set several fields default values. */ + coding->require_flushing = 0; + coding->last_block = 0; + coding->selective = 0; + coding->composing = 0; + coding->direction = 0; + coding->carryover_size = 0; + coding->symbol = Qnil; + coding->post_read_conversion = coding->pre_write_conversion = Qnil; + + /* Get value of property `coding-system'. If it is a Lisp symbol + pointing another coding system, fetch its property until we get a + vector. */ + while (!NILP (coding_system_symbol)) + { + coding->symbol = coding_system_symbol; + if (NILP (coding->post_read_conversion)) + coding->post_read_conversion = Fget (coding_system_symbol, + Qpost_read_conversion); + if (NILP (coding->pre_write_conversion)) + coding->pre_write_conversion = Fget (coding_system_symbol, + Qpre_write_conversion); + + coding_system_vector = Fget (coding_system_symbol, Qcoding_system); + if (VECTORP (coding_system_vector)) + break; + coding_system_symbol = coding_system_vector; + } + Vlast_coding_system_used = coding->symbol; + + if (!VECTORP (coding_system_vector) + || XVECTOR (coding_system_vector)->size != 5) + goto label_invalid_coding_system; + + /* Get value of property `eol-type' by searching from the root + coding-system. */ + coding_system_symbol = coding->symbol; + eol_type = Qnil; + while (SYMBOLP (coding_system_symbol) && !NILP (coding_system_symbol)) + { + eol_type = Fget (coding_system_symbol, Qeol_type); + if (!NILP (eol_type)) + break; + coding_system_symbol = Fget (coding_system_symbol, Qcoding_system); + } + + if (VECTORP (eol_type)) + coding->eol_type = CODING_EOL_AUTOMATIC; + else if (XFASTINT (eol_type) == 1) + coding->eol_type = CODING_EOL_CRLF; + else if (XFASTINT (eol_type) == 2) + coding->eol_type = CODING_EOL_CR; + else + coding->eol_type = CODING_EOL_LF; + + type = XVECTOR (coding_system_vector)->contents[0]; + switch (XFASTINT (type)) + { + case 0: + coding->type = coding_type_internal; + break; + + case 1: + coding->type = coding_type_sjis; + break; + + case 2: + coding->type = coding_type_iso2022; + { + Lisp_Object val = XVECTOR (coding_system_vector)->contents[4]; + Lisp_Object *flags; + int i, charset, default_reg_bits = 0; + + if (!VECTORP (val) || XVECTOR (val)->size != 32) + goto label_invalid_coding_system; + + flags = XVECTOR (val)->contents; + coding->flags + = ((NILP (flags[4]) ? 0 : CODING_FLAG_ISO_SHORT_FORM) + | (NILP (flags[5]) ? 0 : CODING_FLAG_ISO_RESET_AT_EOL) + | (NILP (flags[6]) ? 0 : CODING_FLAG_ISO_RESET_AT_CNTL) + | (NILP (flags[7]) ? 0 : CODING_FLAG_ISO_SEVEN_BITS) + | (NILP (flags[8]) ? 0 : CODING_FLAG_ISO_LOCKING_SHIFT) + | (NILP (flags[9]) ? 0 : CODING_FLAG_ISO_SINGLE_SHIFT) + | (NILP (flags[10]) ? 0 : CODING_FLAG_ISO_USE_ROMAN) + | (NILP (flags[11]) ? 0 : CODING_FLAG_ISO_USE_OLDJIS) + | (NILP (flags[12]) ? 0 : CODING_FLAG_ISO_NO_DIRECTION)); + + /* Invoke graphic register 0 to plane 0. */ + CODING_SPEC_ISO_INVOCATION (coding, 0) = 0; + /* Invoke graphic register 1 to plane 1 if we can use full 8-bit. */ + CODING_SPEC_ISO_INVOCATION (coding, 1) + = (coding->flags & CODING_FLAG_ISO_SEVEN_BITS ? -1 : 1); + /* Not single shifting at first. */ + CODING_SPEC_ISO_SINGLE_SHIFTING(coding) = 0; + + /* Checks FLAGS[REG] (REG = 0, 1, 2 3) and decide designations. + FLAGS[REG] can be one of below: + integer CHARSET: CHARSET occupies register I, + t: designate nothing to REG initially, but can be used + by any charsets, + list of integer, nil, or t: designate the first + element (if integer) to REG initially, the remaining + elements (if integer) is designated to REG on request, + if an element is t, REG can be used by any charset, + nil: REG is never used. */ + for (charset = 0; charset < MAX_CHARSET; charset++) + CODING_SPEC_ISO_REQUESTED_DESIGNATION (coding, charset) = -1; + for (i = 0; i < 4; i++) + { + if (INTEGERP (flags[i]) + && (charset = XINT (flags[i]), CHARSET_VALID_P (charset))) + { + CODING_SPEC_ISO_INITIAL_DESIGNATION (coding, i) = charset; + CODING_SPEC_ISO_REQUESTED_DESIGNATION (coding, charset) = i; + } + else if (EQ (flags[i], Qt)) + { + CODING_SPEC_ISO_INITIAL_DESIGNATION (coding, i) = -1; + default_reg_bits |= 1 << i; + } + else if (CONSP (flags[i])) + { + Lisp_Object tail = flags[i]; + + if (INTEGERP (XCONS (tail)->car) + && (charset = XINT (XCONS (tail)->car), + CHARSET_VALID_P (charset))) + { + CODING_SPEC_ISO_INITIAL_DESIGNATION (coding, i) = charset; + CODING_SPEC_ISO_REQUESTED_DESIGNATION (coding, charset) =i; + } + else + CODING_SPEC_ISO_INITIAL_DESIGNATION (coding, i) = -1; + tail = XCONS (tail)->cdr; + while (CONSP (tail)) + { + if (INTEGERP (XCONS (tail)->car) + && (charset = XINT (XCONS (tail)->car), + CHARSET_VALID_P (charset))) + CODING_SPEC_ISO_REQUESTED_DESIGNATION (coding, charset) + = i; + else if (EQ (XCONS (tail)->car, Qt)) + default_reg_bits |= 1 << i; + tail = XCONS (tail)->cdr; + } + } + else + CODING_SPEC_ISO_INITIAL_DESIGNATION (coding, i) = -1; + + CODING_SPEC_ISO_DESIGNATION (coding, i) + = CODING_SPEC_ISO_INITIAL_DESIGNATION (coding, i); + } + + if (! (coding->flags & CODING_FLAG_ISO_LOCKING_SHIFT)) + { + /* REG 1 can be used only by locking shift in 7-bit env. */ + if (coding->flags & CODING_FLAG_ISO_SEVEN_BITS) + default_reg_bits &= ~2; + if (! (coding->flags & CODING_FLAG_ISO_SINGLE_SHIFT)) + /* Without any shifting, only REG 0 and 1 can be used. */ + default_reg_bits &= 3; + } + + for (charset = 0; charset < MAX_CHARSET; charset++) + if (CHARSET_VALID_P (charset) + && CODING_SPEC_ISO_REQUESTED_DESIGNATION (coding, charset) < 0) + { + /* We have not yet decided where to designate CHARSET. */ + int reg_bits = default_reg_bits; + + if (CHARSET_CHARS (charset) == 96) + /* A charset of CHARS96 can't be designated to REG 0. */ + reg_bits &= ~1; + + if (reg_bits) + /* There exist some default graphic register. */ + CODING_SPEC_ISO_REQUESTED_DESIGNATION (coding, charset) + = (reg_bits & 1 + ? 0 : (reg_bits & 2 ? 1 : (reg_bits & 4 ? 2 : 3))); + else + /* We anyway have to designate CHARSET to somewhere. */ + CODING_SPEC_ISO_REQUESTED_DESIGNATION (coding, charset) + = (CHARSET_CHARS (charset) == 94 + ? 0 + : ((coding->flags & CODING_FLAG_ISO_LOCKING_SHIFT + || ! coding->flags & CODING_FLAG_ISO_SEVEN_BITS) + ? 1 + : (coding->flags & CODING_FLAG_ISO_SINGLE_SHIFT + ? 2 : 0))); + } + } + coding->require_flushing = 1; + break; + + case 3: + coding->type = coding_type_big5; + coding->flags + = (NILP (XVECTOR (coding_system_vector)->contents[4]) + ? CODING_FLAG_BIG5_HKU + : CODING_FLAG_BIG5_ETEN); + break; + + case 4: + coding->type = coding_type_ccl; + { + Lisp_Object val = XVECTOR (coding_system_vector)->contents[4]; + if (CONSP (val) + && VECTORP (XCONS (val)->car) + && VECTORP (XCONS (val)->cdr)) + { + setup_ccl_program (&(coding->spec.ccl.decoder), XCONS (val)->car); + setup_ccl_program (&(coding->spec.ccl.encoder), XCONS (val)->cdr); + } + else + goto label_invalid_coding_system; + } + coding->require_flushing = 1; + break; + + default: + if (EQ (type, Qt)) + coding->type = coding_type_automatic; + else + coding->type = coding_type_no_conversion; + break; + } + return 0; + + label_invalid_coding_system: + coding->type = coding_type_no_conversion; + return -1; +} + +/* Emacs has a mechanism to automatically detect a coding system if it + is one of Emacs' internal format, ISO2022, SJIS, and BIG5. But, + it's impossible to distinguish some coding systems accurately + because they use the same range of codes. So, at first, coding + systems are categorized into 7, those are: + + o coding-category-internal + + The category for a coding system which has the same code range + as Emacs' internal format. Assigned the coding-system (Lisp + symbol) `coding-system-internal' by default. + + o coding-category-sjis + + The category for a coding system which has the same code range + as SJIS. Assigned the coding-system (Lisp + symbol) `coding-system-sjis' by default. + + o coding-category-iso-7 + + The category for a coding system which has the same code range + as ISO2022 of 7-bit environment. Assigned the coding-system + (Lisp symbol) `coding-system-junet' by default. + + o coding-category-iso-8-1 + + The category for a coding system which has the same code range + as ISO2022 of 8-bit environment and graphic plane 1 used only + for DIMENSION1 charset. Assigned the coding-system (Lisp + symbol) `coding-system-ctext' by default. + + o coding-category-iso-8-2 + + The category for a coding system which has the same code range + as ISO2022 of 8-bit environment and graphic plane 1 used only + for DIMENSION2 charset. Assigned the coding-system (Lisp + symbol) `coding-system-euc-japan' by default. + + o coding-category-iso-else + + The category for a coding system which has the same code range + as ISO2022 but not belongs to any of the above three + categories. Assigned the coding-system (Lisp symbol) + `coding-system-iso-2022-ss2-7' by default. + + o coding-category-big5 + + The category for a coding system which has the same code range + as BIG5. Assigned the coding-system (Lisp symbol) + `coding-system-big5' by default. + + o coding-category-binary + + The category for a coding system not categorized in any of the + above. Assigned the coding-system (Lisp symbol) + `coding-system-noconv' by default. + + Each of them is a Lisp symbol and the value is an actual + `coding-system's (this is also a Lisp symbol) assigned by a user. + What Emacs does actually is to detect a category of coding system. + Then, it uses a `coding-system' assigned to it. If Emacs can't + decide only one possible category, it selects a category of the + highest priority. Priorities of categories are also specified by a + user in a Lisp variable `coding-category-list'. + +*/ + +/* Detect how a text of length SRC_BYTES pointed by SRC is encoded. + If it detects possible coding systems, return an integer in which + appropriate flag bits are set. Flag bits are defined by macros + CODING_CATEGORY_MASK_XXX in `coding.h'. */ + +int +detect_coding_mask (src, src_bytes) + unsigned char *src; + int src_bytes; +{ + register unsigned char c; + unsigned char *src_end = src + src_bytes; + int mask; + + /* At first, skip all ASCII characters and control characters except + for three ISO2022 specific control characters. */ + while (src < src_end) + { + c = *src; + if (c >= 0x80 + || (c == ISO_CODE_ESC || c == ISO_CODE_SI || c == ISO_CODE_SO)) + break; + src++; + } + + if (src >= src_end) + /* We found nothing other than ASCII. There's nothing to do. */ + return CODING_CATEGORY_MASK_ANY; + + /* The text seems to be encoded in some multilingual coding system. + Now, try to find in which coding system the text is encoded. */ + if (c < 0x80) + /* i.e. (c == ISO_CODE_ESC || c == ISO_CODE_SI || c == ISO_CODE_SO) */ + /* C is an ISO2022 specific control code of C0. */ + mask = detect_coding_iso2022 (src, src_end); + + else if (c == ISO_CODE_SS2 || c == ISO_CODE_SS3 || c == ISO_CODE_CSI) + /* C is an ISO2022 specific control code of C1, + or the first byte of SJIS's 2-byte character code, + or a leading code of Emacs. */ + mask = (detect_coding_iso2022 (src, src_end) + | detect_coding_sjis (src, src_end) + | detect_coding_internal (src, src_end)); + + else if (c < 0xA0) + /* C is the first byte of SJIS character code, + or a leading-code of Emacs. */ + mask = (detect_coding_sjis (src, src_end) + | detect_coding_internal (src, src_end)); + + else + /* C is a character of ISO2022 in graphic plane right, + or a SJIS's 1-byte character code (i.e. JISX0201), + or the first byte of BIG5's 2-byte code. */ + mask = (detect_coding_iso2022 (src, src_end) + | detect_coding_sjis (src, src_end) + | detect_coding_big5 (src, src_end)); + + return mask; +} + +/* Detect how a text of length SRC_BYTES pointed by SRC is encoded. + The information of the detected coding system is set in CODING. */ + +void +detect_coding (coding, src, src_bytes) + struct coding_system *coding; + unsigned char *src; + int src_bytes; +{ + int mask = detect_coding_mask (src, src_bytes); + int idx; + + if (mask == CODING_CATEGORY_MASK_ANY) + /* We found nothing other than ASCII. There's nothing to do. */ + return; + + if (!mask) + /* The source text seems to be encoded in unknown coding system. + Emacs regards the category of such a kind of coding system as + `coding-category-binary'. We assume that a user has assigned + an appropriate coding system for a `coding-category-binary'. */ + idx = CODING_CATEGORY_IDX_BINARY; + else + { + /* We found some plausible coding systems. Let's use a coding + system of the highest priority. */ + Lisp_Object val = Vcoding_category_list; + + if (CONSP (val)) + while (!NILP (val)) + { + idx = XFASTINT (Fget (XCONS (val)->car, Qcoding_category_index)); + if ((idx < CODING_CATEGORY_IDX_MAX) && (mask & (1 << idx))) + break; + val = XCONS (val)->cdr; + } + else + val = Qnil; + + if (NILP (val)) + { + /* For unknown reason, `Vcoding_category_list' contains none + of found categories. Let's use any of them. */ + for (idx = 0; idx < CODING_CATEGORY_IDX_MAX; idx++) + if (mask & (1 << idx)) + break; + } + } + setup_coding_system (XSYMBOL (coding_category_table[idx])->value, coding); +} + +/* Detect how end-of-line of a text of length SRC_BYTES pointed by SRC + is encoded. Return one of CODING_EOL_LF, CODING_EOL_CRLF, + CODING_EOL_CR, and CODING_EOL_AUTOMATIC. */ + +int +detect_eol_type (src, src_bytes) + unsigned char *src; + int src_bytes; +{ + unsigned char *src_end = src + src_bytes; + unsigned char c; + + while (src < src_end) + { + c = *src++; + if (c == '\n') + return CODING_EOL_LF; + else if (c == '\r') + { + if (src < src_end && *src == '\n') + return CODING_EOL_CRLF; + else + return CODING_EOL_CR; + } + } + return CODING_EOL_AUTOMATIC; +} + +/* Detect how end-of-line of a text of length SRC_BYTES pointed by SRC + is encoded. If it detects an appropriate format of end-of-line, it + sets the information in *CODING. */ + +void +detect_eol (coding, src, src_bytes) + struct coding_system *coding; + unsigned char *src; + int src_bytes; +{ + Lisp_Object val; + int eol_type = detect_eol_type (src, src_bytes); + + if (eol_type == CODING_EOL_AUTOMATIC) + /* We found no end-of-line in the source text. */ + return; + + val = Fget (coding->symbol, Qeol_type); + if (VECTORP (val) && XVECTOR (val)->size == 3) + setup_coding_system (XVECTOR (val)->contents[eol_type], coding); +} + +/* See "GENERAL NOTES about `decode_coding_XXX ()' functions". Before + decoding, it may detect coding system and format of end-of-line if + those are not yet decided. */ + +int +decode_coding (coding, source, destination, src_bytes, dst_bytes, consumed) + struct coding_system *coding; + unsigned char *source, *destination; + int src_bytes, dst_bytes; + int *consumed; +{ + int produced; + + if (src_bytes <= 0) + { + *consumed = 0; + return 0; + } + + if (coding->type == coding_type_automatic) + detect_coding (coding, source, src_bytes); + + if (coding->eol_type == CODING_EOL_AUTOMATIC) + detect_eol (coding, source, src_bytes); + + coding->carryover_size = 0; + switch (coding->type) + { + case coding_type_no_conversion: + label_no_conversion: + produced = (src_bytes > dst_bytes) ? dst_bytes : src_bytes; + bcopy (source, destination, produced); + *consumed = produced; + break; + + case coding_type_internal: + case coding_type_automatic: + if (coding->eol_type == CODING_EOL_LF + || coding->eol_type == CODING_EOL_AUTOMATIC) + goto label_no_conversion; + produced = decode_eol (coding, source, destination, + src_bytes, dst_bytes, consumed); + break; + + case coding_type_sjis: + produced = decode_coding_sjis_big5 (coding, source, destination, + src_bytes, dst_bytes, consumed, + 1); + break; + + case coding_type_iso2022: + produced = decode_coding_iso2022 (coding, source, destination, + src_bytes, dst_bytes, consumed); + break; + + case coding_type_big5: + produced = decode_coding_sjis_big5 (coding, source, destination, + src_bytes, dst_bytes, consumed, + 0); + break; + + case coding_type_ccl: + produced = ccl_driver (&coding->spec.ccl.decoder, source, destination, + src_bytes, dst_bytes, consumed); + break; + } + + return produced; +} + +/* See "GENERAL NOTES about `encode_coding_XXX ()' functions". */ + +int +encode_coding (coding, source, destination, src_bytes, dst_bytes, consumed) + struct coding_system *coding; + unsigned char *source, *destination; + int src_bytes, dst_bytes; + int *consumed; +{ + int produced; + + coding->carryover_size = 0; + switch (coding->type) + { + case coding_type_no_conversion: + label_no_conversion: + produced = (src_bytes > dst_bytes) ? dst_bytes : src_bytes; + if (produced > 0) + { + bcopy (source, destination, produced); + if (coding->selective) + { + unsigned char *p = destination, *pend = destination + produced; + while (p < pend) + if (*p++ = '\015') p[-1] = '\n'; + } + } + *consumed = produced; + break; + + case coding_type_internal: + case coding_type_automatic: + if (coding->eol_type == CODING_EOL_LF + || coding->eol_type == CODING_EOL_AUTOMATIC) + goto label_no_conversion; + produced = encode_eol (coding, source, destination, + src_bytes, dst_bytes, consumed); + break; + + case coding_type_sjis: + produced = encode_coding_sjis_big5 (coding, source, destination, + src_bytes, dst_bytes, consumed, + 1); + break; + + case coding_type_iso2022: + produced = encode_coding_iso2022 (coding, source, destination, + src_bytes, dst_bytes, consumed); + break; + + case coding_type_big5: + produced = encode_coding_sjis_big5 (coding, source, destination, + src_bytes, dst_bytes, consumed, + 0); + break; + + case coding_type_ccl: + produced = ccl_driver (&coding->spec.ccl.encoder, source, destination, + src_bytes, dst_bytes, consumed); + break; + } + + return produced; +} + +#define CONVERSION_BUFFER_EXTRA_ROOM 256 + +/* Return maximum size (bytes) of a buffer enough for decoding + SRC_BYTES of text encoded in CODING. */ + +int +decoding_buffer_size (coding, src_bytes) + struct coding_system *coding; + int src_bytes; +{ + int magnification; + + if (coding->type == coding_type_iso2022) + magnification = 3; + else if (coding->type == coding_type_ccl) + magnification = coding->spec.ccl.decoder.buf_magnification; + else + magnification = 2; + + return (src_bytes * magnification + CONVERSION_BUFFER_EXTRA_ROOM); +} + +/* Return maximum size (bytes) of a buffer enough for encoding + SRC_BYTES of text to CODING. */ + +int +encoding_buffer_size (coding, src_bytes) + struct coding_system *coding; + int src_bytes; +{ + int magnification; + + if (coding->type == coding_type_ccl) + magnification = coding->spec.ccl.encoder.buf_magnification; + else + magnification = 3; + + return (src_bytes * magnification + CONVERSION_BUFFER_EXTRA_ROOM); +} + +#ifndef MINIMUM_CONVERSION_BUFFER_SIZE +#define MINIMUM_CONVERSION_BUFFER_SIZE 1024 +#endif + +char *conversion_buffer; +int conversion_buffer_size; + +/* Return a pointer to a SIZE bytes of buffer to be used for encoding + or decoding. Sufficient memory is allocated automatically. If we + run out of memory, return NULL. */ + +char * +get_conversion_buffer (size) + int size; +{ + if (size > conversion_buffer_size) + { + char *buf; + int real_size = conversion_buffer_size * 2; + + while (real_size < size) real_size *= 2; + buf = (char *) xmalloc (real_size); + xfree (conversion_buffer); + conversion_buffer = buf; + conversion_buffer_size = real_size; + } + return conversion_buffer; +} + + +#ifdef emacs +/*** 7. Emacs Lisp library functions ***/ + +DEFUN ("coding-system-vector", Fcoding_system_vector, Scoding_system_vector, + 1, 1, 0, + "Return coding-vector of CODING-SYSTEM.\n\ +If CODING-SYSTEM is not a valid coding-system, return nil.") + (obj) + Lisp_Object obj; +{ + while (SYMBOLP (obj) && !NILP (obj)) + obj = Fget (obj, Qcoding_system); + return ((NILP (obj) || !VECTORP (obj) || XVECTOR (obj)->size != 5) + ? Qnil : obj); +} + +DEFUN ("coding-system-p", Fcoding_system_p, Scoding_system_p, 1, 1, 0, + "Return t if OBJECT is nil or a coding-system.\n\ +See document of make-coding-system for coding-system object.") + (obj) + Lisp_Object obj; +{ + return ((NILP (obj) || !NILP (Fcoding_system_vector (obj))) ? Qt : Qnil); +} + +DEFUN ("read-non-nil-coding-system", + Fread_non_nil_coding_system, Sread_non_nil_coding_system, 1, 1, 0, + "Read a coding-system from the minibuffer, prompting with string PROMPT.") + (prompt) + Lisp_Object prompt; +{ + return Fintern (Fcompleting_read (prompt, Vobarray, Qcoding_system_vector, + Qt, Qnil, Qnil), + Qnil); +} + +DEFUN ("read-coding-system", Fread_coding_system, Sread_coding_system, 1, 1, 0, + "Read a coding-system or nil from the minibuffer, prompting with string PROMPT.") + (prompt) + Lisp_Object prompt; +{ + return Fintern (Fcompleting_read (prompt, Vobarray, Qcoding_system_p, + Qt, Qnil, Qnil), + Qnil); +} + +DEFUN ("check-coding-system", Fcheck_coding_system, Scheck_coding_system, + 1, 1, 0, + "Check validity of CODING-SYSTEM.\n\ +If valid, return CODING-SYSTEM, else `coding-system-error' is signaled.\n\ +CODING-SYSTEM is valid if it is a symbol and has \"coding-system\" property.\n\ +The value of property should be a vector of length 5.") + (coding_system) + Lisp_Object coding_system; +{ + CHECK_SYMBOL (coding_system, 0); + if (!NILP (Fcoding_system_p (coding_system))) + return coding_system; + while (1) + Fsignal (Qcoding_system_error, coding_system); +} + +DEFUN ("detect-coding-region", Fdetect_coding_region, Sdetect_coding_region, + 2, 2, 0, + "Detect coding-system of the text in the region between START and END.\n\ +Return a list of possible coding-systems ordered by priority.\n\ +If only ASCII characters are found, it returns `coding-system-automatic'\n\ + or its subsidiary coding-system according to a detected end-of-line format.") + (b, e) + Lisp_Object b, e; +{ + int coding_mask, eol_type; + Lisp_Object val; + int beg, end; + + validate_region (&b, &e); + beg = XINT (b), end = XINT (e); + if (beg < GPT && end >= GPT) move_gap (end); + + coding_mask = detect_coding_mask (POS_ADDR (beg), end - beg); + eol_type = detect_eol_type (POS_ADDR (beg), end - beg); + + if (coding_mask == CODING_CATEGORY_MASK_ANY) + { + val = intern ("coding-system-automatic"); + if (eol_type != CODING_EOL_AUTOMATIC) + { + Lisp_Object val2 = Fget (val, Qeol_type); + if (VECTORP (val2)) + val = XVECTOR (val2)->contents[eol_type]; + } + } + else + { + Lisp_Object val2; + + /* At first, gather possible coding-systems in VAL in a reverse + order. */ + val = Qnil; + for (val2 = Vcoding_category_list; + !NILP (val2); + val2 = XCONS (val2)->cdr) + { + int idx + = XFASTINT (Fget (XCONS (val2)->car, Qcoding_category_index)); + if (coding_mask & (1 << idx)) + val = Fcons (Fsymbol_value (XCONS (val2)->car), val); + } + + /* Then, change the order of the list, while getting subsidiary + coding-systems. */ + val2 = val; + val = Qnil; + for (; !NILP (val2); val2 = XCONS (val2)->cdr) + { + if (eol_type == CODING_EOL_AUTOMATIC) + val = Fcons (XCONS (val2)->car, val); + else + { + Lisp_Object val3 = Fget (XCONS (val2)->car, Qeol_type); + if (VECTORP (val3)) + val = Fcons (XVECTOR (val3)->contents[eol_type], val); + else + val = Fcons (XCONS (val2)->car, val); + } + } + } + + return val; +} + +/* Scan text in the region between *BEGP and *ENDP, skip characters + which we never have to encode to (iff ENCODEP is 1) or decode from + coding system CODING at the head and tail, then set BEGP and ENDP + to the addresses of start and end of the text we actually convert. */ + +void +shrink_conversion_area (begp, endp, coding, encodep) + unsigned char **begp, **endp; + struct coding_system *coding; + int encodep; +{ + register unsigned char *beg_addr = *begp, *end_addr = *endp; + + if (coding->eol_type != CODING_EOL_LF + && coding->eol_type != CODING_EOL_AUTOMATIC) + /* Since we anyway have to convert end-of-line format, it is not + worth skipping at most 100 bytes or so. */ + return; + + if (encodep) /* for encoding */ + { + switch (coding->type) + { + case coding_type_no_conversion: + case coding_type_internal: + case coding_type_automatic: + /* We need no conversion. */ + *begp = *endp; + return; + case coding_type_ccl: + /* We can't skip any data. */ + return; + default: + /* We can skip all ASCII characters at the head and tail. */ + while (beg_addr < end_addr && *beg_addr < 0x80) beg_addr++; + while (beg_addr < end_addr && *(end_addr - 1) < 0x80) end_addr--; + break; + } + } + else /* for decoding */ + { + switch (coding->type) + { + case coding_type_no_conversion: + /* We need no conversion. */ + *begp = *endp; + return; + case coding_type_internal: + if (coding->eol_type == CODING_EOL_LF) + { + /* We need no conversion. */ + *begp = *endp; + return; + } + /* We can skip all but carriage-return. */ + while (beg_addr < end_addr && *beg_addr != '\r') beg_addr++; + while (beg_addr < end_addr && *(end_addr - 1) != '\r') end_addr--; + break; + case coding_type_sjis: + case coding_type_big5: + /* We can skip all ASCII characters at the head. */ + while (beg_addr < end_addr && *beg_addr < 0x80) beg_addr++; + /* We can skip all ASCII characters at the tail except for + the second byte of SJIS or BIG5 code. */ + while (beg_addr < end_addr && *(end_addr - 1) < 0x80) end_addr--; + if (end_addr != *endp) + end_addr++; + break; + case coding_type_ccl: + /* We can't skip any data. */ + return; + default: /* i.e. case coding_type_iso2022: */ + { + unsigned char c; + + /* We can skip all ASCII characters except for a few + control codes at the head. */ + while (beg_addr < end_addr && (c = *beg_addr) < 0x80 + && c != ISO_CODE_CR && c != ISO_CODE_SO + && c != ISO_CODE_SI && c != ISO_CODE_ESC) + beg_addr++; + } + break; + } + } + *begp = beg_addr; + *endp = end_addr; + return; +} + +/* Encode to (iff ENCODEP is 1) or decode form coding system CODING a + text between B and E. B and E are buffer position. */ + +Lisp_Object +code_convert_region (b, e, coding, encodep) + Lisp_Object b, e; + struct coding_system *coding; + int encodep; +{ + int beg, end, len, consumed, produced; + char *buf; + unsigned char *begp, *endp; + int pos = PT; + + validate_region (&b, &e); + beg = XINT (b), end = XINT (e); + if (beg < GPT && end >= GPT) + move_gap (end); + + if (encodep && !NILP (coding->pre_write_conversion)) + { + /* We must call a pre-conversion function which may put a new + text to be converted in a new buffer. */ + struct buffer *old = current_buffer, *new; + + TEMP_SET_PT (beg); + call2 (coding->pre_write_conversion, b, e); + if (old != current_buffer) + { + /* Replace the original text by the text just generated. */ + len = ZV - BEGV; + new = current_buffer; + set_buffer_internal (old); + del_range (beg, end); + insert_from_buffer (new, 1, len, 0); + end = beg + len; + } + } + + /* We may be able to shrink the conversion region. */ + begp = POS_ADDR (beg); endp = begp + (end - beg); + shrink_conversion_area (&begp, &endp, coding, encodep); + + if (begp == endp) + /* We need no conversion. */ + len = end - beg; + else + { + beg += begp - POS_ADDR (beg); + end = beg + (endp - begp); + + if (encodep) + len = encoding_buffer_size (coding, end - beg); + else + len = decoding_buffer_size (coding, end - beg); + buf = get_conversion_buffer (len); + + coding->last_block = 1; + produced = (encodep + ? encode_coding (coding, POS_ADDR (beg), buf, end - beg, len, + &consumed) + : decode_coding (coding, POS_ADDR (beg), buf, end - beg, len, + &consumed)); + + len = produced + (beg - XINT (b)) + (XINT (e) - end); + + TEMP_SET_PT (beg); + insert (buf, produced); + del_range (PT, PT + end - beg); + if (pos >= end) + pos = PT + (pos - end); + else if (pos > beg) + pos = beg; + TEMP_SET_PT (pos); + } + + if (!encodep && !NILP (coding->post_read_conversion)) + { + /* We must call a post-conversion function which may alter + the text just converted. */ + Lisp_Object insval; + + beg = XINT (b); + TEMP_SET_PT (beg); + insval = call1 (coding->post_read_conversion, make_number (len)); + CHECK_NUMBER (insval, 0); + len = XINT (insval); + } + + return make_number (len); +} + +Lisp_Object +code_convert_string (str, coding, encodep) + Lisp_Object str; + struct coding_system *coding; + int encodep; +{ + int len, consumed, produced; + char *buf; + unsigned char *begp, *endp; + int head_skip, tail_skip; + struct gcpro gcpro1; + + if (encodep && !NILP (coding->pre_write_conversion) + || !encodep && !NILP (coding->post_read_conversion)) + { + /* Since we have to call Lisp functions which assume target text + is in a buffer, after setting a temporary buffer, call + code_convert_region. */ + int count = specpdl_ptr - specpdl; + int len = XSTRING (str)->size; + Lisp_Object result; + struct buffer *old = current_buffer; + + record_unwind_protect (Fset_buffer, Fcurrent_buffer ()); + temp_output_buffer_setup (" *code-converting-work*"); + set_buffer_internal (XBUFFER (Vstandard_output)); + insert_from_string (str, 0, len, 0); + code_convert_region (make_number (BEGV), make_number (ZV), + coding, encodep); + result = make_buffer_string (BEGV, ZV, 0); + set_buffer_internal (old); + return unbind_to (count, result); + } + + /* We may be able to shrink the conversion region. */ + begp = XSTRING (str)->data; + endp = begp + XSTRING (str)->size; + shrink_conversion_area (&begp, &endp, coding, encodep); + + if (begp == endp) + /* We need no conversion. */ + return str; + + head_skip = begp - XSTRING (str)->data; + tail_skip = XSTRING (str)->size - head_skip - (endp - begp); + + GCPRO1 (str); + + if (encodep) + len = encoding_buffer_size (coding, endp - begp); + else + len = decoding_buffer_size (coding, endp - begp); + buf = get_conversion_buffer (len + head_skip + tail_skip); + + bcopy (XSTRING (str)->data, buf, head_skip); + coding->last_block = 1; + produced = (encodep + ? encode_coding (coding, XSTRING (str)->data + head_skip, + buf + head_skip, endp - begp, len, &consumed) + : decode_coding (coding, XSTRING (str)->data + head_skip, + buf + head_skip, endp - begp, len, &consumed)); + bcopy (XSTRING (str)->data + head_skip + (endp - begp), + buf + head_skip + produced, + tail_skip); + + UNGCPRO; + + return make_string (buf, head_skip + produced + tail_skip); +} + +DEFUN ("decode-coding-region", Fdecode_coding_region, Sdecode_coding_region, + 3, 3, 0, + "Decode the text between START and END which is encoded in CODING-SYSTEM.\n\ +Return length of decoded text.") + (b, e, coding_system) + Lisp_Object b, e, coding_system; +{ + struct coding_system coding; + + CHECK_NUMBER_COERCE_MARKER (b, 0); + CHECK_NUMBER_COERCE_MARKER (e, 1); + CHECK_SYMBOL (coding_system, 2); + + if (setup_coding_system (Fcheck_coding_system (coding_system), &coding) < 0) + error ("Invalid coding-system: %s", XSYMBOL (coding_system)->name->data); + + return code_convert_region (b, e, &coding, 0); +} + +DEFUN ("encode-coding-region", Fencode_coding_region, Sencode_coding_region, + 3, 3, 0, + "Encode the text between START and END to CODING-SYSTEM.\n\ +Return length of encoded text.") + (b, e, coding_system) + Lisp_Object b, e, coding_system; +{ + struct coding_system coding; + + CHECK_NUMBER_COERCE_MARKER (b, 0); + CHECK_NUMBER_COERCE_MARKER (e, 1); + CHECK_SYMBOL (coding_system, 2); + + if (setup_coding_system (Fcheck_coding_system (coding_system), &coding) < 0) + error ("Invalid coding-system: %s", XSYMBOL (coding_system)->name->data); + + return code_convert_region (b, e, &coding, 1); +} + +DEFUN ("decode-coding-string", Fdecode_coding_string, Sdecode_coding_string, + 2, 2, 0, + "Decode STRING which is encoded in CODING-SYSTEM, and return the result.") + (string, coding_system) + Lisp_Object string, coding_system; +{ + struct coding_system coding; + + CHECK_STRING (string, 0); + CHECK_SYMBOL (coding_system, 1); + + if (setup_coding_system (Fcheck_coding_system (coding_system), &coding) < 0) + error ("Invalid coding-system: %s", XSYMBOL (coding_system)->name->data); + + return code_convert_string (string, &coding, 0); +} + +DEFUN ("encode-coding-string", Fencode_coding_string, Sencode_coding_string, + 2, 2, 0, + "Encode STRING to CODING-SYSTEM, and return the result.") + (string, coding_system) + Lisp_Object string, coding_system; +{ + struct coding_system coding; + + CHECK_STRING (string, 0); + CHECK_SYMBOL (coding_system, 1); + + if (setup_coding_system (Fcheck_coding_system (coding_system), &coding) < 0) + error ("Invalid coding-system: %s", XSYMBOL (coding_system)->name->data); + + return code_convert_string (string, &coding, 1); +} + +DEFUN ("decode-sjis-char", Fdecode_sjis_char, Sdecode_sjis_char, 1, 1, 0, + "Decode a JISX0208 character of SJIS coding-system-sjis.\n\ +CODE is the character code in SJIS.\n\ +Return the corresponding character.") + (code) + Lisp_Object code; +{ + unsigned char c1, c2, s1, s2; + Lisp_Object val; + + CHECK_NUMBER (code, 0); + s1 = (XFASTINT (code)) >> 8, s2 = (XFASTINT (code)) & 0xFF; + DECODE_SJIS (s1, s2, c1, c2); + XSETFASTINT (val, MAKE_NON_ASCII_CHAR (charset_jisx0208, c1, c2)); + return val; +} + +DEFUN ("encode-sjis-char", Fencode_sjis_char, Sencode_sjis_char, 1, 1, 0, + "Encode a JISX0208 character CHAR to SJIS coding-system.\n\ +Return the corresponding character code in SJIS.") + (ch) + Lisp_Object ch; +{ + int charset; + unsigned char c1, c2, s1, s2; + Lisp_Object val; + + CHECK_NUMBER (ch, 0); + SPLIT_CHAR (XFASTINT (ch), charset, c1, c2); + if (charset == charset_jisx0208) + { + ENCODE_SJIS (c1, c2, s1, s2); + XSETFASTINT (val, ((int)s1 << 8) | s2); + } + else + XSETFASTINT (val, 0); + return val; +} + +DEFUN ("decode-big5-char", Fdecode_big5_char, Sdecode_big5_char, 1, 1, 0, + "Decode a Big5 character CODE of BIG5 coding-system.\n\ +CODE is the character code in BIG5.\n\ +Return the corresponding character.") + (code) + Lisp_Object code; +{ + int charset; + unsigned char b1, b2, c1, c2; + Lisp_Object val; + + CHECK_NUMBER (code, 0); + b1 = (XFASTINT (code)) >> 8, b2 = (XFASTINT (code)) & 0xFF; + DECODE_BIG5 (b1, b2, charset, c1, c2); + XSETFASTINT (val, MAKE_NON_ASCII_CHAR (charset, c1, c2)); + return val; +} + +DEFUN ("encode-big5-char", Fencode_big5_char, Sencode_big5_char, 1, 1, 0, + "Encode the Big5 character CHAR to BIG5 coding-system.\n\ +Return the corresponding character code in Big5.") + (ch) + Lisp_Object ch; +{ + int charset; + unsigned char c1, c2, b1, b2; + Lisp_Object val; + + CHECK_NUMBER (ch, 0); + SPLIT_CHAR (XFASTINT (ch), charset, c1, c2); + if (charset == charset_big5_1 || charset == charset_big5_2) + { + ENCODE_BIG5 (charset, c1, c2, b1, b2); + XSETFASTINT (val, ((int)b1 << 8) | b2); + } + else + XSETFASTINT (val, 0); + return val; +} + +DEFUN ("set-terminal-coding-system", + Fset_terminal_coding_system, Sset_terminal_coding_system, 1, 1, + "zCoding-system for terminal display: ", + "Set coding-system of your terminal to CODING-SYSTEM.\n\ +All outputs to terminal are encoded to this coding-system.") + (coding_system) + Lisp_Object coding_system; +{ + CHECK_SYMBOL (coding_system, 0); + setup_coding_system (Fcheck_coding_system (coding_system), &terminal_coding); + update_mode_lines++; + if (!NILP (Finteractive_p ())) + Fredraw_display (); + return Qnil; +} + +DEFUN ("terminal-coding-system", + Fterminal_coding_system, Sterminal_coding_system, 0, 0, 0, + "Return coding-system of your terminal.") + () +{ + return terminal_coding.symbol; +} + +DEFUN ("set-keyboard-coding-system", + Fset_keyboard_coding_system, Sset_keyboard_coding_system, 1, 1, + "zCoding-system for keyboard input: ", + "Set coding-system of what is sent from terminal keyboard to CODING-SYSTEM.\n\ +All inputs from terminal are decoded from this coding-system.") + (coding_system) + Lisp_Object coding_system; +{ + CHECK_SYMBOL (coding_system, 0); + setup_coding_system (Fcheck_coding_system (coding_system), &keyboard_coding); + return Qnil; +} + +DEFUN ("keyboard-coding-system", + Fkeyboard_coding_system, Skeyboard_coding_system, 0, 0, 0, + "Return coding-system of what is sent from terminal keyboard.") + () +{ + return keyboard_coding.symbol; +} + + +DEFUN ("find-coding-system", Ffind_coding_system, Sfind_coding_system, + 1, MANY, 0, + "Return a cons of coding systems for I/O primitive OPERATION.\n\ +Remaining arguments are for OPERATION.\n\ +OPERATION is one of the following Emacs I/O primitives:\n\ + For file I/O, insert-file-contents or write-region.\n\ + For process I/O, call-process, call-process-region, or start-process.\n\ + For network I/O, open-network-stream.\n\ +For each OPERATION, TARGET is selected from the arguments as below:\n\ + For file I/O, TARGET is a file name.\n\ + For process I/O, TARGET is a process name.\n\ + For network I/O, TARGET is a service name or a port number\n\ +\n\ +The return value is a cons of coding systems for decoding and encoding\n\ +registered in nested alist `coding-system-alist' (which see) at a slot\n\ +corresponding to OPERATION and TARGET. +If a function symbol is at the slot, return a result of the function call.\n\ +The function is called with one argument, a list of all the arguments.") + (nargs, args) + int nargs; + Lisp_Object *args; +{ + Lisp_Object operation, target_idx, target, val; + register Lisp_Object chain; + + if (nargs < 2) + error ("Too few arguments"); + operation = args[0]; + if (!SYMBOLP (operation) + || !INTEGERP (target_idx = Fget (operation, Qtarget_idx))) + error ("Invalid first arguement"); + if (nargs < 1 + XINT (target_idx)) + error ("Too few arguments for operation: %s", + XSYMBOL (operation)->name->data); + target = args[XINT (target_idx) + 1]; + if (!(STRINGP (target) + || (EQ (operation, Qopen_network_stream) && INTEGERP (target)))) + error ("Invalid %dth argument", XINT (target_idx) + 1); + + chain = Fassq (operation, Vcoding_system_alist); + if (NILP (chain)) + return Qnil; + + for (chain = XCONS (chain)->cdr; CONSP (chain); chain = XCONS (chain)->cdr) + { + Lisp_Object elt = XCONS (chain)->car; + + if (CONSP (elt) + && ((STRINGP (target) + && STRINGP (XCONS (elt)->car) + && fast_string_match (XCONS (elt)->car, target) >= 0) + || (INTEGERP (target) && EQ (target, XCONS (elt)->car)))) + return (CONSP (val = XCONS (elt)->cdr) + ? val + : ((SYMBOLP (val) && Fboundp (val) + ? call2 (val, Flist (nargs, args)) + : Qnil))); + } + return Qnil; +} + +#endif /* emacs */ + + +/*** 8. Post-amble ***/ + +init_coding_once () +{ + int i; + + /* Emacs internal format specific initialize routine. */ + for (i = 0; i <= 0x20; i++) + emacs_code_class[i] = EMACS_control_code; + emacs_code_class[0x0A] = EMACS_linefeed_code; + emacs_code_class[0x0D] = EMACS_carriage_return_code; + for (i = 0x21 ; i < 0x7F; i++) + emacs_code_class[i] = EMACS_ascii_code; + emacs_code_class[0x7F] = EMACS_control_code; + emacs_code_class[0x80] = EMACS_leading_code_composition; + for (i = 0x81; i < 0xFF; i++) + emacs_code_class[i] = EMACS_invalid_code; + emacs_code_class[LEADING_CODE_PRIVATE_11] = EMACS_leading_code_3; + emacs_code_class[LEADING_CODE_PRIVATE_12] = EMACS_leading_code_3; + emacs_code_class[LEADING_CODE_PRIVATE_21] = EMACS_leading_code_4; + emacs_code_class[LEADING_CODE_PRIVATE_22] = EMACS_leading_code_4; + + /* ISO2022 specific initialize routine. */ + for (i = 0; i < 0x20; i++) + iso_code_class[i] = ISO_control_code; + for (i = 0x21; i < 0x7F; i++) + iso_code_class[i] = ISO_graphic_plane_0; + for (i = 0x80; i < 0xA0; i++) + iso_code_class[i] = ISO_control_code; + for (i = 0xA1; i < 0xFF; i++) + iso_code_class[i] = ISO_graphic_plane_1; + iso_code_class[0x20] = iso_code_class[0x7F] = ISO_0x20_or_0x7F; + iso_code_class[0xA0] = iso_code_class[0xFF] = ISO_0xA0_or_0xFF; + iso_code_class[ISO_CODE_CR] = ISO_carriage_return; + iso_code_class[ISO_CODE_SO] = ISO_shift_out; + iso_code_class[ISO_CODE_SI] = ISO_shift_in; + iso_code_class[ISO_CODE_SS2_7] = ISO_single_shift_2_7; + iso_code_class[ISO_CODE_ESC] = ISO_escape; + iso_code_class[ISO_CODE_SS2] = ISO_single_shift_2; + iso_code_class[ISO_CODE_SS3] = ISO_single_shift_3; + iso_code_class[ISO_CODE_CSI] = ISO_control_sequence_introducer; + + Qcoding_system = intern ("coding-system"); + staticpro (&Qcoding_system); + + Qeol_type = intern ("eol-type"); + staticpro (&Qeol_type); + + Qbuffer_file_coding_system = intern ("buffer-file-coding-system"); + staticpro (&Qbuffer_file_coding_system); + + Qpost_read_conversion = intern ("post-read-conversion"); + staticpro (&Qpost_read_conversion); + + Qpre_write_conversion = intern ("pre-write-conversion"); + staticpro (&Qpre_write_conversion); + + Qcoding_system_vector = intern ("coding-system-vector"); + staticpro (&Qcoding_system_vector); + + Qcoding_system_p = intern ("coding-system-p"); + staticpro (&Qcoding_system_p); + + Qcoding_system_error = intern ("coding-system-error"); + staticpro (&Qcoding_system_error); + + Fput (Qcoding_system_error, Qerror_conditions, + Fcons (Qcoding_system_error, Fcons (Qerror, Qnil))); + Fput (Qcoding_system_error, Qerror_message, + build_string ("Coding-system error")); + + Qcoding_category_index = intern ("coding-category-index"); + staticpro (&Qcoding_category_index); + + { + int i; + for (i = 0; i < CODING_CATEGORY_IDX_MAX; i++) + { + coding_category_table[i] = intern (coding_category_name[i]); + staticpro (&coding_category_table[i]); + Fput (coding_category_table[i], Qcoding_category_index, + make_number (i)); + } + } + + conversion_buffer_size = MINIMUM_CONVERSION_BUFFER_SIZE; + conversion_buffer = (char *) xmalloc (MINIMUM_CONVERSION_BUFFER_SIZE); + + setup_coding_system (Qnil, &keyboard_coding); + setup_coding_system (Qnil, &terminal_coding); +} + +#ifdef emacs + +syms_of_coding () +{ + Qtarget_idx = intern ("target-idx"); + staticpro (&Qtarget_idx); + + Fput (Qinsert_file_contents, Qtarget_idx, make_number (0)); + Fput (Qwrite_region, Qtarget_idx, make_number (2)); + + Qcall_process = intern ("call-process"); + staticpro (&Qcall_process); + Fput (Qcall_process, Qtarget_idx, make_number (0)); + + Qcall_process_region = intern ("call-process-region"); + staticpro (&Qcall_process_region); + Fput (Qcall_process_region, Qtarget_idx, make_number (2)); + + Qstart_process = intern ("start-process"); + staticpro (&Qstart_process); + Fput (Qstart_process, Qtarget_idx, make_number (2)); + + Qopen_network_stream = intern ("open-network-stream"); + staticpro (&Qopen_network_stream); + Fput (Qopen_network_stream, Qtarget_idx, make_number (3)); + + defsubr (&Scoding_system_vector); + defsubr (&Scoding_system_p); + defsubr (&Sread_coding_system); + defsubr (&Sread_non_nil_coding_system); + defsubr (&Scheck_coding_system); + defsubr (&Sdetect_coding_region); + defsubr (&Sdecode_coding_region); + defsubr (&Sencode_coding_region); + defsubr (&Sdecode_coding_string); + defsubr (&Sencode_coding_string); + defsubr (&Sdecode_sjis_char); + defsubr (&Sencode_sjis_char); + defsubr (&Sdecode_big5_char); + defsubr (&Sencode_big5_char); + defsubr (&Sset_terminal_coding_system); + defsubr (&Sterminal_coding_system); + defsubr (&Sset_keyboard_coding_system); + defsubr (&Skeyboard_coding_system); + defsubr (&Sfind_coding_system); + + DEFVAR_LISP ("coding-category-list", &Vcoding_category_list, + "List of coding-categories (symbols) ordered by priority."); + { + int i; + + Vcoding_category_list = Qnil; + for (i = CODING_CATEGORY_IDX_MAX - 1; i >= 0; i--) + Vcoding_category_list + = Fcons (coding_category_table[i], Vcoding_category_list); + } + + DEFVAR_LISP ("coding-system-for-read", &Vcoding_system_for_read, + "A variable of internal use only.\n\ +If the value is a coding system, it is used for decoding on read operation.\n\ +If not, an appropriate element in `coding-system-alist' (which see) is used."); + Vcoding_system_for_read = Qnil; + + DEFVAR_LISP ("coding-system-for-write", &Vcoding_system_for_write, + "A variable of internal use only.\n\ +If the value is a coding system, it is used for encoding on write operation.\n\ +If not, an appropriate element in `coding-system-alist' (which see) is used."); + Vcoding_system_for_write = Qnil; + + DEFVAR_LISP ("last-coding-system-used", &Vlast_coding_system_used, + "Coding-system used in the latest file or process I/O."); + Vlast_coding_system_used = Qnil; + + DEFVAR_LISP ("coding-system-alist", &Vcoding_system_alist, + "Nested alist to decide a coding system for a specific I/O operation.\n\ +The format is ((OPERATION . ((REGEXP . CODING-SYSTEMS) ...)) ...).\n\ + +OPERATION is one of the following Emacs I/O primitives:\n\ + For file I/O, insert-file-contents and write-region.\n\ + For process I/O, call-process, call-process-region, and start-process.\n\ + For network I/O, open-network-stream.\n\ +In addition, for process I/O, `process-argument' can be specified for\n\ +encoding arguments of the process.\n\ +\n\ +REGEXP is a regular expression matching a target of OPERATION, where\n\ +target is a file name for file I/O operations, a process name for\n\ +process I/O operations, or a service name for network I/O\n\ +operations. REGEXP might be a port number for network I/O operation.\n\ +\n\ +CODING-SYSTEMS is a cons of coding systems to encode and decode\n\ +character code on OPERATION, or a function symbol returning the cons.\n\ +See the documentation of `find-coding-system' for more detail."); + Vcoding_system_alist = Qnil; + + DEFVAR_INT ("eol-mnemonic-unix", &eol_mnemonic_unix, + "Mnemonic character indicating UNIX-like end-of-line format (i.e. LF) ."); + eol_mnemonic_unix = '.'; + + DEFVAR_INT ("eol-mnemonic-dos", &eol_mnemonic_dos, + "Mnemonic character indicating DOS-like end-of-line format (i.e. CRLF)."); + eol_mnemonic_dos = ':'; + + DEFVAR_INT ("eol-mnemonic-mac", &eol_mnemonic_mac, + "Mnemonic character indicating MAC-like end-of-line format (i.e. CR)."); + eol_mnemonic_mac = '\''; + + DEFVAR_INT ("eol-mnemonic-undecided", &eol_mnemonic_undecided, + "Mnemonic character indicating end-of-line format is not yet decided."); + eol_mnemonic_undecided = '-'; + + DEFVAR_LISP ("alternate-charset-table", &Valternate_charset_table, + "Alist of charsets vs the alternate charsets.\n\ +While decoding, if a charset (car part of an element) is found,\n\ +decode it as the alternate charset (cdr part of the element)."); + Valternate_charset_table = Qnil; + + DEFVAR_LISP ("charset-revision-table", &Vcharset_revision_alist, + "Alist of charsets vs revision numbers.\n\ +While encoding, if a charset (car part of an element) is found,\n\ +designate it with the escape sequence identifing revision (cdr part of the element)."); + Vcharset_revision_alist = Qnil; +} + +#endif /* emacs */ diff --git a/src/coding.h b/src/coding.h new file mode 100644 index 00000000000..3ec2fcc32f3 --- /dev/null +++ b/src/coding.h @@ -0,0 +1,409 @@ +/* Header for coding system handler. + Ver.1.0 + + Copyright (C) 1995 Free Software Foundation, Inc. + Copyright (C) 1995 Electrotechnical Laboratory, JAPAN. + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2, or (at your option) + any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ + +#ifndef _CODING_H +#define _CODING_H + +#ifndef _CCL_H +#include "../src/ccl.h" +#endif + +/*** EMACS' INTERNAL FORMAT section ***/ + +/* All code (1-byte) of Emacs' internal format is classified into one + of the followings. See also `charset.h'. */ +enum emacs_code_class_type + { + EMACS_control_code, /* Control codes in the range + 0x00..0x1F and 0x7F except for the + following two codes. */ + EMACS_linefeed_code, /* 0x0A (linefeed) to denote + end-of-line. */ + EMACS_carriage_return_code, /* 0x0D (carriage-return) to be used + in selective display mode. */ + EMACS_ascii_code, /* ASCII characters. */ + EMACS_leading_code_composition, /* Leading code of a composite + character. */ + EMACS_leading_code_2, /* Base leading code of official + TYPE9N character. */ + EMACS_leading_code_3, /* Base leading code of private TYPE9N + or official TYPE9Nx9N character. */ + EMACS_leading_code_4, /* Base leading code of private + TYPE9Nx9N character. */ + EMACS_invalid_code /* Invalid code, i.e. a base leading + code not yet assigned to any + charset, or a code of the range + 0xA0..0xFF. */ + }; + +extern enum emacs_code_class_type emacs_code_class[256]; + +/*** ISO2022 section ***/ + +/* Macros to define code of control characters for ISO2022's functions. */ + /* code */ /* function */ +#define ISO_CODE_LF 0x0A /* line-feed */ +#define ISO_CODE_CR 0x0D /* carriage-return */ +#define ISO_CODE_SO 0x0E /* shift-out */ +#define ISO_CODE_SI 0x0F /* shift-in */ +#define ISO_CODE_SS2_7 0x19 /* single-shift-2 for 7-bit code */ +#define ISO_CODE_ESC 0x1B /* escape */ +#define ISO_CODE_SS2 0x8E /* single-shift-2 */ +#define ISO_CODE_SS3 0x8F /* single-shift-3 */ +#define ISO_CODE_CSI 0x9B /* control-sequence-introduce */ + +/* All code (1-byte) of ISO2022 is classified into one of the + followings. */ +enum iso_code_class_type + { + ISO_control_code, /* Control codes in the range + 0x00..0x1F, 0x7F, and 0x80..0x9F, + except for the following seven + codes. */ + ISO_carriage_return, /* ISO_CODE_CR (0x0D) */ + ISO_shift_out, /* ISO_CODE_SO (0x0E) */ + ISO_shift_in, /* ISO_CODE_SI (0x0F) */ + ISO_single_shift_2_7, /* ISO_CODE_SS2_7 (0x19) */ + ISO_escape, /* ISO_CODE_SO (0x1B) */ + ISO_single_shift_2, /* ISO_CODE_SS2 (0x8E) */ + ISO_single_shift_3, /* ISO_CODE_SS3 (0x8F) */ + ISO_control_sequence_introducer, /* ISO_CODE_CSI (0x9B) */ + ISO_0x20_or_0x7F, /* Codes of the values 0x20 or 0x7F. */ + ISO_graphic_plane_0, /* Graphic codes in the range 0x21..0x7E. */ + ISO_0xA0_or_0xFF, /* Codes of the values 0xA0 or 0xFF. */ + ISO_graphic_plane_1 /* Graphic codes in the range 0xA1..0xFE. */ + }; + +/** The macros CODING_FLAG_ISO_XXX defines a flag bit of the `flags' + element in the structure `coding_system'. This information is used + while encoding a text to ISO2022. **/ + +/* If set, produce short-form designation sequence (e.g. ESC $ A) + instead of long-form sequence (e.g. ESC $ ( A). */ +#define CODING_FLAG_ISO_SHORT_FORM 0x0001 + +/* If set, reset graphic planes and registers at end-of-line to the + initial state. */ +#define CODING_FLAG_ISO_RESET_AT_EOL 0x0002 + +/* If set, reset graphic planes and registers before any control + characters to the initial state. */ +#define CODING_FLAG_ISO_RESET_AT_CNTL 0x0004 + +/* If set, encode by 7-bit environment. */ +#define CODING_FLAG_ISO_SEVEN_BITS 0x0008 + +/* If set, use locking-shift function. */ +#define CODING_FLAG_ISO_LOCKING_SHIFT 0x0010 + +/* If set, use single-shift function. Overwrite + CODING_FLAG_ISO_LOCKING_SHIFT. */ +#define CODING_FLAG_ISO_SINGLE_SHIFT 0x0020 + +/* If set, designate JISX0201-Roman instead of ASCII. */ +#define CODING_FLAG_ISO_USE_ROMAN 0x0040 + +/* If set, designate JISX0208-1978 instead of JISX0208-1983. */ +#define CODING_FLAG_ISO_USE_OLDJIS 0x0080 + +/* If set, do not produce ISO6429's direction specifying sequence. */ +#define CODING_FLAG_ISO_NO_DIRECTION 0x0100 + +/* Structure of the field `spec.iso2022' in the structure `coding_system'. */ +struct iso2022_spec +{ + /* The current graphic register invoked to each graphic plane. */ + int current_invocation[2]; + + /* The current charset designated to each graphic register. */ + int current_designation[4]; + + /* A charset initially designated to each graphic register. */ + int initial_designation[4]; + + /* A graphic register to which each charset should be designated. */ + int requested_designation[MAX_CHARSET]; + + /* Set to 1 temporarily only when graphic register 2 or 3 is invoked + by single-shift while encoding. */ + int single_shifting; +}; + +/* Macros to access each field in the structure `spec.iso2022'. */ +#define CODING_SPEC_ISO_INVOCATION(coding, plane) \ + coding->spec.iso2022.current_invocation[plane] +#define CODING_SPEC_ISO_DESIGNATION(coding, reg) \ + coding->spec.iso2022.current_designation[reg] +#define CODING_SPEC_ISO_INITIAL_DESIGNATION(coding, reg) \ + coding->spec.iso2022.initial_designation[reg] +#define CODING_SPEC_ISO_REQUESTED_DESIGNATION(coding, charset) \ + coding->spec.iso2022.requested_designation[charset] + +/* Set to 1 temporarily only when encoding a character with + single-shift function. */ +#define CODING_SPEC_ISO_SINGLE_SHIFTING(coding) \ + coding->spec.iso2022.single_shifting + +/* Return a charset which is currently designated to the graphic plane + PLANE in the coding-system CODING. */ +#define CODING_SPEC_ISO_PLANE_CHARSET(coding, plane) \ + CODING_SPEC_ISO_DESIGNATION \ + (coding, CODING_SPEC_ISO_INVOCATION (coding, plane)) + +/*** BIG5 section ***/ + +/* Macros to denote each type of BIG5 coding system. */ +#define CODING_FLAG_BIG5_HKU 0x00 /* BIG5-HKU is one of variants of + BIG5 developed by Hong Kong + University. */ +#define CODING_FLAG_BIG5_ETEN 0x01 /* BIG5_ETen is one of variants + of BIG5 developed by the + company ETen in Taiwan. */ + +/*** GENERAL section ***/ + +/* Types of coding system. */ +enum coding_type + { + coding_type_no_conversion, /* A coding system which requires no + conversion for reading and writing + including end-of-line format. */ + coding_type_internal, /* A coding system used in Emacs' + buffer and string. Requires no + conversion for reading and writing + except for end-of-line format. */ + coding_type_automatic, /* A coding system which requires + automatic detection of a real + coding system. */ + coding_type_sjis, /* SJIS coding system for Japanese. */ + coding_type_iso2022, /* Any coding system of ISO2022 + variants. */ + coding_type_big5, /* BIG5 coding system for Chinese. */ + coding_type_ccl /* The coding system of which decoder + and encoder are written in CCL. */ + }; + +/* Formats of end-of-line. */ +#define CODING_EOL_LF 0 /* Line-feed only, same as Emacs' + internal format. */ +#define CODING_EOL_CRLF 1 /* Sequence of carriage-return and + line-feed. */ +#define CODING_EOL_CR 2 /* Carriage-return only. */ +#define CODING_EOL_AUTOMATIC 3 /* This value is used to denote the + eol-type is not yet decided. */ + +/* Character composition status while encoding/decoding. */ +#define COMPOSING_NO 0 /* not composing */ +#define COMPOSING_WITH_RULE_HEAD 1 /* 1st char of with-rule composing follow */ +#define COMPOSING_NO_RULE_HEAD 2 /* 1st char of no-rule composing follow */ +#define COMPOSING_WITH_RULE_TAIL 3 /* Nth char of with-rule composing follow */ +#define COMPOSING_NO_RULE_TAIL 4 /* Nth char of no-rule composing follow */ +#define COMPOSING_WITH_RULE_RULE 5 /* composition rule follow */ + +/* 1 iff composing. */ +#define COMPOSING_P(composing) (composing) +/* 1 iff 1st char of composing element follows. */ +#define COMPOSING_HEAD_P(composing) \ + ((composing) && (composing) <= COMPOSING_NO_RULE_HEAD) +/* 1 iff composing with embeded composition rule. */ +#define COMPOSING_WITH_RULE_P(composing) ((composing) & 1) + +struct coding_system +{ + /* Type of the coding system. */ + enum coding_type type; + + /* If the coding system requires specific code to be attached at the + tail of converted text, this value should be set to `1'. */ + int require_flushing; + + /* Flag bits of the coding system. The meaning of each bit depends + on the type of the coding system. */ + unsigned int flags; + + /* Type of end-of-line format (LF, CRLF, or CR) of the coding system. */ + int eol_type; + + /* Non-zero means that the current source text is the last block of the + whole text to be converted. */ + int last_block; + + /* Non-zero means that characters are being composed currently while + decoding or encoding. See macros COMPOSING_XXXX above for the + meaing of each non-zero value. */ + int composing; + + /* 0 (left-to-right) or 1 (right-to-left): the direction of the text + being processed currently. */ + int direction; + + /* Non-zero means that the current source text is in a buffer which + enables selective display. */ + int selective; + + /* Detailed information specific to each type of coding system. */ + union spec + { + struct iso2022_spec iso2022; + struct ccl_spec ccl; /* Defined in ccl.h. */ + } spec; + + /* Backward pointer to the Lisp symbol of the coding system. */ + Lisp_Object symbol; + + /* Lisp function (symbol) to be called after decoding to do + additional conversion. */ + Lisp_Object post_read_conversion; + + /* Lisp function (symbol) to be called before encoding to do + additional conversion. */ + Lisp_Object pre_write_conversion; + + /* Carryover yielded by decoding/encoding incomplete source. No + coding-system yields more than 7-byte of carryover. This does + not include a text which is not processed because of short of + output buffer. */ + char carryover[8]; + + /* Actual data length in the above array. */ + int carryover_size; +}; + +/* Return 1 if the coding-system CODING requires conversion of + representation of a visible character (text). */ +#define CODING_REQUIRE_TEXT_CONVERSION(coding) \ + ((coding)->type != coding_type_no_conversion \ + && (coding)->type != coding_type_internal) + +/* Return 1 if the coding-system CODING requires conversion of the + format of end-of-line. */ +#define CODING_REQUIRE_EOL_CONVERSION(coding) \ + ((coding)->eol_type != CODING_EOL_AUTOMATIC \ + && (coding)->eol_type != CODING_EOL_LF) + +/* Return 1 if the coding-system CODING requires some conversion. */ +#define CODING_REQUIRE_CONVERSION(coding) \ + (CODING_REQUIRE_TEXT_CONVERSION (coding) \ + || CODING_REQUIRE_EOL_CONVERSION (coding)) + +/* Index for each coding category in `coding_category_table' */ +#define CODING_CATEGORY_IDX_INTERNAL 0 +#define CODING_CATEGORY_IDX_SJIS 1 +#define CODING_CATEGORY_IDX_ISO_7 2 +#define CODING_CATEGORY_IDX_ISO_8_1 3 +#define CODING_CATEGORY_IDX_ISO_8_2 4 +#define CODING_CATEGORY_IDX_ISO_ELSE 5 +#define CODING_CATEGORY_IDX_BIG5 6 +#define CODING_CATEGORY_IDX_BINARY 7 +#define CODING_CATEGORY_IDX_MAX 8 + +/* Definitions of flag bits returned by the function + detect_coding_mask (). */ +#define CODING_CATEGORY_MASK_INTERNAL (1 << CODING_CATEGORY_IDX_INTERNAL) +#define CODING_CATEGORY_MASK_SJIS (1 << CODING_CATEGORY_IDX_SJIS) +#define CODING_CATEGORY_MASK_ISO_7 (1 << CODING_CATEGORY_IDX_ISO_7) +#define CODING_CATEGORY_MASK_ISO_8_1 (1 << CODING_CATEGORY_IDX_ISO_8_1) +#define CODING_CATEGORY_MASK_ISO_8_2 (1 << CODING_CATEGORY_IDX_ISO_8_2) +#define CODING_CATEGORY_MASK_ISO_ELSE (1 << CODING_CATEGORY_IDX_ISO_ELSE) +#define CODING_CATEGORY_MASK_BIG5 (1 << CODING_CATEGORY_IDX_BIG5) + +/* This value is returned if detect_coding_mask () find nothing other + than ASCII characters. */ +#define CODING_CATEGORY_MASK_ANY \ + ( CODING_CATEGORY_MASK_INTERNAL \ + | CODING_CATEGORY_MASK_SJIS \ + | CODING_CATEGORY_MASK_ISO_7 \ + | CODING_CATEGORY_MASK_ISO_8_1 \ + | CODING_CATEGORY_MASK_ISO_8_2 \ + | CODING_CATEGORY_MASK_ISO_ELSE \ + | CODING_CATEGORY_MASK_BIG5) + +/* Macros to decode or encode a character of JISX0208 in SJIS. S1 and + S2 are the 1st and 2nd position-codes of JISX0208 in SJIS coding + system. C1 and C2 are the 1st and 2nd position codes of Emacs' + internal format. */ + +#define DECODE_SJIS(s1, s2, c1, c2) \ + do { \ + if (s2 >= 0x9F) \ + c1 = s1 * 2 - (s1 >= 0xE0 ? 0x160 : 0xE0), \ + c2 = s2 - 0x7E; \ + else \ + c1 = s1 * 2 - ((s1 >= 0xE0) ? 0x161 : 0xE1), \ + c2 = s2 - ((s2 >= 0x7F) ? 0x20 : 0x1F); \ + } while (0) + +#define ENCODE_SJIS(c1, c2, s1, s2) \ + do { \ + if (c1 & 1) \ + s1 = c1 / 2 + ((c1 < 0x5F) ? 0x71 : 0xB1), \ + s2 = c2 + ((c2 >= 0x60) ? 0x20 : 0x1F); \ + else \ + s1 = c1 / 2 + ((c1 < 0x5F) ? 0x70 : 0xB0), \ + s2 = c2 + 0x7E; \ + } while (0) + +/* Extern declarations. */ +extern int decode_coding (), encode_coding (); +extern int decoding_buffer_size (), encoding_buffer_size (); +extern int conversion_buffer_size; +extern char *conversion_buffer, *get_conversion_buffer (); +extern Lisp_Object Fcheck_coding_system (); +extern Lisp_Object Qcoding_system, Qeol_type, Qcoding_category_index; +extern Lisp_Object Qbuffer_file_coding_system; +extern Lisp_Object Vcoding_category_list; + +/* Mnemonic character to indicate each type of end-of-line. */ +extern int eol_mnemonic_unix, eol_mnemonic_dos, eol_mnemonic_mac; +/* Mnemonic character to indicate type of end-of-line is not yet decided. */ +extern int eol_mnemonic_undecided; + +/* Table of coding-systems currently assigned to each coding-category. */ +extern Lisp_Object coding_category_table[CODING_CATEGORY_IDX_MAX]; +/* Table of names of symbol for each coding-category. */ +extern char *coding_category_name[CODING_CATEGORY_IDX_MAX]; + +#ifdef emacs +extern Lisp_Object Qfile_coding_system; +extern Lisp_Object Qcall_process, Qcall_process_region, Qprocess_argument; +extern Lisp_Object Qstart_process, Qopen_network_stream; + +/* Coding-system for reading files and receiving data from process. */ +extern Lisp_Object Vcoding_system_for_read; +/* Coding-system for writing files and sending data to process. */ +extern Lisp_Object Vcoding_system_for_write; +/* Coding-system actually used in the latest I/O. */ +extern Lisp_Object Vlast_coding_system_used; + +/* Coding-system to be used for encoding terminal output. This + structure contains information of a coding-system specified by the + function `set-terminal-coding-system'. */ +extern struct coding_system terminal_coding; + +/* Coding-system of what is sent from terminal keyboard. This + structure contains information of a coding-system specified by the + function `set-keyboard-coding-system'. */ +extern struct coding_system keyboard_coding; + +extern Lisp_Object Vcoding_system_alist; + +#endif + +#endif /* _CODING_H */ diff --git a/src/fontset.c b/src/fontset.c new file mode 100644 index 00000000000..7d88e90ae89 --- /dev/null +++ b/src/fontset.c @@ -0,0 +1,819 @@ +/* Fontset handler. + Ver.1.0 + + Copyright (C) 1995 Free Software Foundation, Inc. + Copyright (C) 1995 Electrotechnical Laboratory, JAPAN. + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2, or (at your option) + any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ + +#include <config.h> +#if HAVE_ALLOCA_H +#include <alloca.h> +#endif /* HAVE_ALLOCA_H */ +#include "lisp.h" +#include "charset.h" +#include "ccl.h" +#include "fontset.h" +#include "frame.h" + +Lisp_Object Vglobal_fontset_alist; + +Lisp_Object Vfont_encoding_alist; + +/* We had better have our own strcasecmp function because some system + doesn't have it. */ +static char my_strcasetbl[256]; + +/* Compare two strings S0 and S1 while ignoring differences in case. + Return 1 if they differ, else return 0. */ +static int +my_strcasecmp (s0, s1) + unsigned char *s0, *s1; +{ + while (*s0) + if (my_strcasetbl[*s0++] != my_strcasetbl[*s1++]) return 1; + return (int) *s1; +} + +/* The following six are window system dependent functions. See + the comments in src/fontset.h for more detail. */ + +/* Return a pointer to struct font_info of font FONT_IDX of frame F. */ +struct font_info *(*get_font_info_func) (/* FRAME_PTR f; int font_idx */); + +/* Return a list of font names which matches PATTERN. See the document of + `x-list-fonts' for more detail. */ +Lisp_Object (*list_fonts_func) (/* Lisp_Object pattern, face, frame, width */); + +/* Load a font named NAME for frame F and return a pointer to the + information of the loaded font. If loading is failed, return 0. */ +struct font_info *(*load_font_func) (/* FRAME_PTR f; char *name */); + +/* Return a pointer to struct font_info of a font named NAME for frame F. */ +struct font_info *(*query_font_func) (/* FRAME_PTR f; char *name */); + +/* Additional function for setting fontset or changing fontset + contents of frame F. */ +void (*set_frame_fontset_func) (/* FRAME_PTR f; Lisp_Object arg, oldval */); + +/* Check if any window system is used now. */ +void (*check_window_system_func) (); + +struct fontset_data * +alloc_fontset_data () +{ + struct fontset_data *fontset_data + = (struct fontset_data *) xmalloc (sizeof (struct fontset_data)); + + bzero (fontset_data, sizeof (struct fontset_data)); + + return fontset_data; +} + +void +free_fontset_data (fontset_data) + struct fontset_data *fontset_data; +{ + int i; + + for (i = 0; i < fontset_data->n_fontsets; i++) + { + int j; + + xfree (fontset_data->fontset_table[i]->name); + for (j = 0; j < MAX_CHARSET; j++) + if (fontset_data->fontset_table[i]->fontname[j]) + xfree (fontset_data->fontset_table[i]->fontname[j]); + xfree (fontset_data->fontset_table[i]); + } + xfree (fontset_data->fontset_table); + + xfree (fontset_data); +} + +/* Load a font named FONTNAME for displaying CHARSET on frame F. + All fonts for frame F is stored in a table pointed by FONT_TABLE. + Return a pointer to the struct font_info of the loaded font. + If loading fails, return 0; + If FONTNAME is NULL, the name is taken from the information of FONTSET. + If FONTSET is given, try to load a font whose size matches that of + FONTSET, and, the font index is stored in the table for FONTSET. */ + +struct font_info * +fs_load_font (f, font_table, charset, fontname, fontset) + FRAME_PTR f; + struct font_info *font_table; + int charset, fontset; + char *fontname; +{ + Lisp_Object font_list; + Lisp_Object list, elt; + int font_idx; + int size = 0; + struct fontset_info *fontsetp = 0; + struct font_info *fontp; + + if (fontset >= 0 && fontset < FRAME_FONTSET_DATA (f)->n_fontsets) + { + fontsetp = FRAME_FONTSET_DATA (f)->fontset_table[fontset]; + font_idx = fontsetp->font_indexes[charset]; + if (font_idx >= 0) + /* We have already loaded a font. */ + return font_table + font_idx; + else if (font_idx == FONT_NOT_FOUND) + /* We have already tried loading a font and failed. */ + return 0; + if (!fontname) + fontname = fontsetp->fontname[charset]; + } + + if (!fontname) + /* No way to get fontname. */ + return 0; + + /* If a fontset is specified and we have already loaded some fonts + in the fontset, we need a font of appropriate size to be used + with the fonts. */ + if (fontsetp && fontsetp->size) + size = fontsetp->size * CHARSET_WIDTH (charset); + + fontp = (*load_font_func) (f, fontname, size); + + if (!fontp) + { + if (fontsetp) + fontsetp->font_indexes[charset] = FONT_NOT_FOUND; + return 0; + } + + /* Fill in fields (CHARSET, ENCODING, and FONT_ENCODER) which are + not set by (*load_font_func). */ + fontp->charset = charset; + + if (fontp->encoding[1] >= 0) + { + /* The font itself tells which code points to be used. Use this + encoding for all other charsets. */ + int i; + + fontp->encoding[0] = fontp->encoding[1]; + for (i = MIN_CHARSET_OFFICIAL_DIMENSION1; i < MAX_CHARSET; i++) + fontp->encoding[i] = fontp->encoding[1]; + } + else + { + /* The font itself doesn't tell which code points to be used. */ + int i; + + /* At first, set 1 (means 0xA0..0xFF) as the default. */ + fontp->encoding[0] = 1; + for (i = MIN_CHARSET_OFFICIAL_DIMENSION1; i < MAX_CHARSET; i++) + fontp->encoding[i] = 1; + /* Then override them by a specification in Vfont_encoding_alist. */ + for (list = Vfont_encoding_alist; CONSP (list); list = XCONS (list)->cdr) + { + elt = XCONS (list)->car; + if (CONSP (elt) + && STRINGP (XCONS (elt)->car) && CONSP (XCONS (elt)->cdr) + && (fast_string_match_ignore_case (XCONS (elt)->car, fontname) + >= 0)) + { + Lisp_Object tmp; + + for (tmp = XCONS (elt)->cdr; CONSP (tmp); tmp = XCONS (tmp)->cdr) + if (CONSP (XCONS (tmp)->car) + && INTEGERP (XCONS (XCONS (tmp)->car)->car) + && ((i = get_charset_id (XCONS (XCONS (tmp)->car)->car)) + >= 0) + && INTEGERP (XCONS (XCONS (tmp)->car)->cdr) + && XFASTINT (XCONS (XCONS (tmp)->car)->cdr) < 4) + fontp->encoding[i] + = XFASTINT (XCONS (XCONS (tmp)->car)->cdr); + } + } + } + + fontp->font_encoder = (struct ccl_program *) 0; + for (list = Vfont_ccl_encoder_alist; CONSP (list); list = XCONS (list)->cdr) + { + elt = XCONS (list)->car; + if (CONSP (elt) + && STRINGP (XCONS (elt)->car) && VECTORP (XCONS (elt)->cdr) + && fast_string_match_ignore_case (XCONS (elt)->car, fontname) >= 0) + { + fontp->font_encoder + = (struct ccl_program *) xmalloc (sizeof (struct ccl_program)); + setup_ccl_program (fontp->font_encoder, XCONS (elt)->cdr); + break; + } + } + + if (fontsetp) + { + fontsetp->font_indexes[charset] = fontp->font_idx; + if (fontsetp->size == 0) + fontsetp->size = fontp->size / CHARSET_WIDTH (charset); + + if (charset == CHARSET_ASCII + && fontsetp->size != fontp->size) + { + /* When loading ASCII font of the different size from the + size of FONTSET, we have to update the size of FONTSET. + Since changing the size of FONTSET may make some fonts + already loaded inappropriate to be used in FONTSET, we + must delete the record of such fonts. In that case, we + also have to calculate the height of FONTSET from the + remaining fonts. */ + int i; + + fontsetp->size = fontp->size; + fontsetp->height = fontp->height; + for (i = CHARSET_ASCII + 1; i < MAX_CHARSET; i++) + { + font_idx = fontsetp->font_indexes[i]; + if (font_idx >= 0) + { + struct font_info *fontp2 = font_table + font_idx; + + if (fontp2->size != fontp->size * CHARSET_WIDTH (i)) + fontsetp->font_indexes[i] = FONT_NOT_OPENED; + else if (fontsetp->height < fontp->height) + fontsetp->height = fontp->height; + } + } + } + else if (fontsetp->height < fontp->height) + fontsetp->height = fontp->height; + } + + return fontp; +} + +/* Return ID of the fontset named NAME on frame F. */ + +int +fs_query_fontset (f, name) + FRAME_PTR f; + char *name; +{ + struct fontset_data *fontset_data = FRAME_FONTSET_DATA (f); + int i; + + for (i = 0; i < fontset_data->n_fontsets; i++) + if (!my_strcasecmp(name, fontset_data->fontset_table[i]->name)) + return i; + return -1; +} + +/* Register a fontset specified by FONTSET_INFO for frame FRAME. + Return the fontset ID if successfully registered, else return -1. + FONTSET_INFO is a cons of name of the fontset and FONTLIST, where + FONTLIST is an alist of charsets vs fontnames. */ + +int +fs_register_fontset (f, fontset_info) + FRAME_PTR f; + Lisp_Object fontset_info; +{ + struct fontset_data *fontset_data = FRAME_FONTSET_DATA (f); + Lisp_Object name, fontlist; + int fontset; + struct fontset_info *fontsetp; + int i; + + if (!CONSP (fontset_info) + || !STRINGP (XCONS (fontset_info)->car) + || !CONSP (XCONS (fontset_info)->cdr)) + /* Invalid data in FONTSET_INFO. */ + return -1; + + name = XCONS (fontset_info)->car; + if ((fontset = fs_query_fontset (f, XSTRING (name)->data)) >= 0) + /* This fontset already exists on frame F. */ + return fontset; + + fontsetp = (struct fontset_info *) xmalloc (sizeof (struct fontset_info)); + + fontsetp->name = (char *) xmalloc (XSTRING (name)->size + 1); + bcopy(XSTRING (name)->data, fontsetp->name, XSTRING (name)->size + 1); + + fontsetp->size = fontsetp->height = 0; + + for (i = 0; i < MAX_CHARSET; i++) + { + fontsetp->fontname[i] = (char *) 0; + fontsetp->font_indexes[i] = FONT_NOT_OPENED; + } + + for (fontlist = XCONS (fontset_info)->cdr; CONSP (fontlist); + fontlist = XCONS (fontlist)->cdr) + { + Lisp_Object tem = Fcar (fontlist); + int charset; + + if (CONSP (tem) + && (charset = get_charset_id (XCONS (tem)->car)) >= 0 + && STRINGP (XCONS (tem)->cdr)) + { + fontsetp->fontname[charset] + = (char *) xmalloc (XSTRING (XCONS (tem)->cdr)->size + 1); + bcopy (XSTRING (XCONS (tem)->cdr)->data, + fontsetp->fontname[charset], + XSTRING (XCONS (tem)->cdr)->size + 1); + } + else + /* Broken or invalid data structure. */ + return -1; + } + + /* Do we need to create the table? */ + if (fontset_data->fontset_table_size == 0) + { + fontset_data->fontset_table_size = 8; + fontset_data->fontset_table + = (struct fontset_info **) xmalloc (fontset_data->fontset_table_size + * sizeof (struct fontset_info *)); + } + /* Do we need to grow the table? */ + else if (fontset_data->n_fontsets >= fontset_data->fontset_table_size) + { + fontset_data->fontset_table_size += 8; + fontset_data->fontset_table + = (struct fontset_info **) xrealloc (fontset_data->fontset_table, + fontset_data->fontset_table_size + * sizeof (struct fontset_info *)); + } + fontset = fontset_data->n_fontsets++; + fontset_data->fontset_table[fontset] = fontsetp; + + return fontset; +} + +/* Cache data used by fontset_pattern_regexp. The car part is a + pattern string containing at least one wild card, the cdr part is + the corresponding regular expression. */ +static Lisp_Object Vcached_fontset_data; + +#define CACHED_FONTSET_NAME (XSTRING (XCONS (Vcached_fontset_data)->car)->data) +#define CACHED_FONTSET_REGEX (XCONS (Vcached_fontset_data)->cdr) + +/* If fontset name PATTERN contains any wild card, return regular + expression corresponding to PATTERN. */ + +Lisp_Object +fontset_pattern_regexp (pattern) + Lisp_Object pattern; +{ + int nickname = 0; + + if (!index (XSTRING (pattern)->data, '*') + && !index (XSTRING (pattern)->data, '?')) + /* PATTERN does not contain any wild cards. */ + { + if (XSTRING (pattern)->size > 8 + && ! bcmp (XSTRING (pattern)->data, "fontset-", 8)) + /* Just a nickname of a fontset is specified. */ + nickname = 1; + else + return Qnil; + } + + if (!CONSP (Vcached_fontset_data) + || strcmp (XSTRING (pattern)->data, CACHED_FONTSET_NAME)) + { + /* We must at first update the cached data. */ + char *regex = (char *) alloca (XSTRING (pattern)->size * 2 + 3); + char *p0, *p1 = regex; + + if (nickname) + { + /* Just prepend ".*-" to PATTERN. */ + *p1++= '.'; *p1++= '*', *p1++= '-'; + bcopy (XSTRING (pattern)->data, p1, XSTRING (pattern)->size); + p1 += XSTRING (pattern)->size; + } + else + { + /* Convert "*" to ".*", "?" to ".". */ + *p1++ = '^'; + for (p0 = XSTRING (pattern)->data; *p0; p0++) + { + if (*p0 == '*') + { + *p1++ = '.'; + *p1++ = '*'; + } + else if (*p0 == '?') + *p1++ == '.'; + else + *p1++ = *p0; + } + } + *p1++ = '$'; + *p1++ = 0; + + Vcached_fontset_data = Fcons (build_string (XSTRING (pattern)->data), + build_string (regex)); + } + + return CACHED_FONTSET_REGEX; +} + +DEFUN ("query-fontset", Fquery_fontset, Squery_fontset, 1, 1, 0, + "Return a fontset name which matches PATTERN, nil if no matching fontset.\n\ +PATTERN can contain `*' or `?' as a wild card\n\ +just like X's font name matching algorithm allows.") + (pattern) + Lisp_Object pattern; +{ + Lisp_Object regexp, tem; + + (*check_window_system_func) (); + + CHECK_STRING (pattern, 0); + + if (XSTRING (pattern)->size == 0) + return Qnil; + + regexp = fontset_pattern_regexp (pattern); + + for (tem = Vglobal_fontset_alist; CONSP (tem); tem = XCONS (tem)->cdr) + { + Lisp_Object fontset_name = XCONS (XCONS (tem)->car)->car; + if (!NILP (regexp)) + { + if (fast_string_match_ignore_case (regexp, + XSTRING (fontset_name)->data) + >= 0) + return fontset_name; + } + else + { + if (!my_strcasecmp (XSTRING (pattern)->data, + XSTRING (fontset_name)->data)) + return fontset_name; + } + } + + return Qnil; +} + +Lisp_Object Fframe_char_width (); + +/* Return a list of names of available fontsets matching PATTERN on + frame F. If SIZE is not 0, it is the size (maximum bound width) of + fontsets to be listed. */ + +Lisp_Object +list_fontsets (f, pattern, size) + FRAME_PTR f; + Lisp_Object pattern; + int size; +{ + int i; + Lisp_Object regexp, val; + + regexp = fontset_pattern_regexp (pattern); + + val = Qnil; + for (i = 0; i < FRAME_FONTSET_DATA (f)->n_fontsets; i++) + { + struct fontset_info *fontsetp = FRAME_FONTSET_DATA (f)->fontset_table[i]; + int name_matched = 0; + int size_matched = 0; + + if (!NILP (regexp)) + { + if (fast_string_match_ignore_case (regexp, fontsetp->name) >= 0) + name_matched = 1; + } + else + { + if (!my_strcasecmp (XSTRING (pattern)->data, fontsetp->name)) + name_matched = 1; + } + + if (name_matched) + { + if (!size || fontsetp->size == size) + size_matched = 1; + else if (fontsetp->size == 0) + { + /* No font of this fontset has loaded yet. Try loading + one with SIZE. */ + int j; + + for (j = 0; j < MAX_CHARSET; j++) + if (fontsetp->fontname[j]) + { + if ((*load_font_func) (f, fontsetp->fontname[j], size)) + size_matched = 1; + break; + } + } + + if (size_matched) + val = Fcons (build_string (fontsetp->name), val); + } + } + + return val; +} + +DEFUN ("new-fontset", Fnew_fontset, Snew_fontset, 2, 2, 0, + "Create a new fontset NAME which contains fonts in FONTLIST.\n\ +FONTLIST is an alist of charsets vs corresponding font names.") + (name, fontlist) + Lisp_Object name, fontlist; +{ + Lisp_Object fullname, fontset_info; + Lisp_Object tail; + + (*check_window_system_func) (); + + CHECK_STRING (name, 0); + CHECK_LIST (fontlist, 1); + + fullname = Fquery_fontset (name); + if (!NILP (fullname)) + error ("Fontset \"%s\" matches the existing fontset \"%s\"", + XSTRING (name)->data, XSTRING (fullname)->data); + + /* Check the validity of FONTLIST. */ + for (tail = fontlist; CONSP (tail); tail = XCONS (tail)->cdr) + { + Lisp_Object tem = XCONS (tail)->car; + int charset; + + if (!CONSP (tem) + || (charset = get_charset_id (XCONS (tem)->car)) < 0 + || !STRINGP (XCONS (tem)->cdr)) + error ("Elements of fontlist must be a cons of charset and font name"); + } + + fontset_info = Fcons (name, fontlist); + Vglobal_fontset_alist = Fcons (fontset_info, Vglobal_fontset_alist); + + /* Register this fontset for all existing frames. */ + { + Lisp_Object framelist, frame; + + FOR_EACH_FRAME (framelist, frame) + if (!FRAME_TERMCAP_P (XFRAME (frame))) + fs_register_fontset (XFRAME (frame), fontset_info); + } + + return Qnil; +} + +extern Lisp_Object Fframe_parameters (); +extern Lisp_Object Qfont; +Lisp_Object Qfontset; + +DEFUN ("set-fontset-font", Fset_fontset_font, Sset_fontset_font, 3, 4, 0, + "Set FONTNAME for a font of CHARSET in fontset NAME on frame FRAME.\n\ +If FRAME is omitted or nil, all frames are affected.") + (name, charset_symbol, fontname, frame) + Lisp_Object name, charset_symbol, fontname, frame; +{ + int charset; + Lisp_Object fullname, fontlist; + + (*check_window_system_func) (); + + CHECK_STRING (name, 0); + CHECK_SYMBOL (charset_symbol, 1); + CHECK_STRING (fontname, 2); + if (!NILP (frame)) + CHECK_LIVE_FRAME (frame, 3); + + if ((charset = get_charset_id (charset_symbol)) < 0) + error ("Invalid charset: %s", XSYMBOL (charset_symbol)->name->data); + + fullname = Fquery_fontset (name); + if (NILP (fullname)) + error ("Fontset \"%s\" does not exist", XSTRING (name)->data); + + /* If FRAME is not specified, we must, at first, update contents of + `global-fontset-alist' for a frame created in the future. */ + if (NILP (frame)) + { + Lisp_Object fontset_info = Fassoc (fullname, Vglobal_fontset_alist); + Lisp_Object tem = Fassq (charset, XCONS (fontset_info)->cdr); + + if (NILP (tem)) + XCONS (fontset_info)->cdr + = Fcons (Fcons (charset, fontname), XCONS (fontset_info)->cdr); + else + XCONS (tem)->cdr = fontname; + } + + /* Then, update information in the specified frame or all existing + frames. */ + { + Lisp_Object framelist, tem; + + FOR_EACH_FRAME (framelist, tem) + if (!FRAME_TERMCAP_P (XFRAME (tem)) + && (NILP (frame) || EQ (frame, tem))) + { + FRAME_PTR f = XFRAME (tem); + int fontset = fs_query_fontset (f, XSTRING (fullname)->data); + struct fontset_info *fontsetp + = FRAME_FONTSET_DATA (f)->fontset_table[fontset]; + + if (fontsetp->fontname[XINT (charset)]) + xfree (fontsetp->fontname[XINT (charset)]); + fontsetp->fontname[XINT (charset)] + = (char *) xmalloc (XSTRING (fontname)->size + 1); + bcopy (XSTRING (fontname)->data, fontsetp->fontname[XINT (charset)], + XSTRING (fontname)->size + 1); + fontsetp->font_indexes[XINT (charset)] = FONT_NOT_OPENED; + + if (charset == CHARSET_ASCII) + { + Lisp_Object font_param = Fassq (Qfont, Fframe_parameters (tem)); + + if (set_frame_fontset_func + && !NILP (font_param) + && !strcmp (XSTRING (fullname)->data, + XSTRING (XCONS (font_param)->cdr)->data)) + /* This fontset is the default fontset on frame TEM. + We may have to resize this frame because of new + ASCII font. */ + (*set_frame_fontset_func) (f, fullname, Qnil); + } + } + } + + return Qnil; +} + +DEFUN ("font-info", Ffont_info, Sfont_info, 1, 2, 0, + "Return information about a font named NAME on frame FRAME.\n\ +If FRAME is omitted or nil, use the selected frame.\n\ +The returned value is a vector of OPENED-NAME, FULL-NAME, CHARSET, SIZE,\n\ + HEIGHT, BASELINE-OFFSET, and RELATIVE-COMPOSE,\n\ +where\n\ + OPENED-NAME is the name used for opening the font,\n\ + FULL-NAME is the full name of the font,\n\ + CHARSET is the charset displayed by the font,\n\ + SIZE is the minimum bound width of the font,\n\ + HEIGHT is the height of the font,\n\ + BASELINE-OFFSET is the upward offset pixels from ASCII baseline,\n\ + RELATIVE-COMPOSE is the number controlling how to compose characters.\n\ +If the named font is not yet loaded, return nil.") + (name, frame) + Lisp_Object name, frame; +{ + FRAME_PTR f; + struct font_info *fontp; + Lisp_Object info; + + (*check_window_system_func) (); + + CHECK_STRING (name, 0); + if (NILP (frame)) + f = selected_frame; + else + { + CHECK_LIVE_FRAME (frame, 1); + f = XFRAME (frame); + } + + if (!query_font_func) + error ("Font query function is not supported"); + + fontp = (*query_font_func) (f, XSTRING (name)->data); + if (!fontp) + return Qnil; + + info = Fmake_vector (make_number (6), Qnil); + + XVECTOR (info)->contents[0] = build_string (fontp->name); + XVECTOR (info)->contents[1] = build_string (fontp->full_name); + XVECTOR (info)->contents[2] = CHARSET_SYMBOL (fontp->charset); + XVECTOR (info)->contents[3] = make_number (fontp->size); + XVECTOR (info)->contents[4] = make_number (fontp->height); + XVECTOR (info)->contents[5] = make_number (fontp->baseline_offset); + XVECTOR (info)->contents[6] = make_number (fontp->relative_compose); + + return info; +} + +DEFUN ("fontset-info", Ffontset_info, Sfontset_info, 1, 2, 0, + "Return information about a fontset named NAME on frame FRAME.\n\ +If FRAME is omitted or nil, use the selected frame.\n\ +The returned value is a vector of SIZE, HEIGHT, and FONT-LIST,\n\ +where\n\ + SIZE is the minimum bound width of ASCII font of the fontset,\n\ + HEIGHT is the height of the tallest font in the fontset, and\n\ + FONT-LIST is an alist of the format:\n\ + (CHARSET REQUESTED-FONT-NAME LOADED-FONT-NAME).\n\ +LOADED-FONT-NAME t means the font is not yet loaded, nil means the\n\ +loading failed.") + (name, frame) + Lisp_Object name, frame; +{ + FRAME_PTR f; + int fontset; + struct fontset_info *fontsetp; + Lisp_Object info, val; + int i; + + (*check_window_system_func) (); + + CHECK_STRING(name, 0); + if (NILP (frame)) + f = selected_frame; + else + { + CHECK_LIVE_FRAME (frame, 1); + f = XFRAME (frame); + } + + fontset = fs_query_fontset (f, XSTRING (name)->data); + if (fontset < 0) + error ("Fontset \"%s\" does not exist", XSTRING (name)->data); + + info = Fmake_vector (make_number (3), Qnil); + + fontsetp = FRAME_FONTSET_DATA (f)->fontset_table[fontset]; + + XVECTOR (info)->contents[0] = make_number (fontsetp->size); + XVECTOR (info)->contents[1] = make_number (fontsetp->height); + val = Qnil; + for (i = 0; i < MAX_CHARSET; i++) + if (fontsetp->fontname[i]) + { + int font_idx = fontsetp->font_indexes[i]; + Lisp_Object loaded; + + if (font_idx == FONT_NOT_OPENED) + loaded = Qt; + else if (font_idx == FONT_NOT_FOUND) + loaded = Qnil; + else + loaded + = build_string ((*get_font_info_func) (f, font_idx)->full_name); + val = Fcons (Fcons (CHARSET_SYMBOL (i), + Fcons (build_string (fontsetp->fontname[i]), + Fcons (loaded, Qnil))), + val); + } + XVECTOR (info)->contents[2] = val; + return info; +} + +syms_of_fontset () +{ + int i; + + for (i = 0; i < 256; i++) + my_strcasetbl[i] = (i >= 'A' && i <= 'Z') ? i + 'a' - 'A' : i; + + if (!load_font_func) + /* Window system initializer should have set proper functions. */ + abort (); + + staticpro (&Qfontset); + + Vcached_fontset_data = Qnil; + staticpro (&Vcached_fontset_data); + + DEFVAR_LISP ("global-fontset-alist", &Vglobal_fontset_alist, + "Internal data for fontset. Not for external use.\n\ +This is an alist associating fontset names with the lists of fonts\n\ + contained in them.\n\ +Newly created frames make their own fontset database from here."); + Vglobal_fontset_alist = Qnil; + + DEFVAR_LISP ("font-encoding-alist", &Vfont_encoding_alist, + "Alist of fontname patterns vs corresponding encoding info.\n\ +Each element looks like (REGEXP . ENCODING-INFO),\n\ + where ENCODING-INFO is an alist of CHARSET vs ENCODING.\n\ +ENCODING is one of the following integer values:\n\ + 0: code points 0x20..0x7F or 0x2020..0x7F7F are used,\n\ + 1: code points 0xA0..0xFF or 0xA0A0..0xFFFF are used,\n\ + 2: code points 0x20A0..0x7FFF are used,\n\ + 3: code points 0xA020..0xFF7F are used."); + Vfont_encoding_alist = Qnil; + + defsubr (&Squery_fontset); + defsubr (&Snew_fontset); + defsubr (&Sset_fontset_font); + defsubr (&Sfont_info); + defsubr (&Sfontset_info); +} diff --git a/src/fontset.h b/src/fontset.h new file mode 100644 index 00000000000..902f1691d6f --- /dev/null +++ b/src/fontset.h @@ -0,0 +1,201 @@ +/* Header for fontset handler. + Ver.1.0 + + Copyright (C) 1995 Free Software Foundation, Inc. + Copyright (C) 1995 Electrotechnical Laboratory, JAPAN. + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2, or (at your option) + any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ + +#ifndef _FONTSET_H +#define _FONTSET_H + +/* + +#define GENERIC_FONT_PTR void + +/* This data type is used for the font_table field of window system + depending data area (e.g. struct x_display_info on X window). */ + +struct font_info +{ + /* Pointer to window system dependent font structure. On X window, + this value should be coerced to (XFontStruct *). */ + void *font; + + /* Index number of the font. */ + int font_idx; + + /* Name to be used to find the font. */ + char *name; + + /* Full name of the font given by a window system. */ + char *full_name; + + /* Charset of characters displayed by the font. */ + int charset; + + /* Maximum bound width over all existing characters of the font. On + X window, this is same as (font->max_bounds.width) */ + int size; + + /* Height of the font. On X window, this is same as (font->ascent + + font->descent). */ + int height; + + /* Encodings of the font indexed by CHARSET. The value an integer + 0, 1, 2, or 3: + 0: code points 0x20..0x7F or 0x2020..0x7F7F are used + 1: code points 0xA0..0xFF or 0xA0A0..0xFFFF are used + 2: code points 0x20A0..0x7FFF are used + 3: code points 0xA020..0xFF7F are used + For instance, ASCII and Latin-1 characters may use the same font + but different code points (ASCII uses 0x20..0x7F and Latin-1 uses + 0xA0..0xFF). + + If the value can't be decided from information of the font, we + consult `font-encoding-alist' to get of the corresponding charset + whose default value is defined in lisp/fontset.el. Since there's + no charset whose id is 1, we use encoding[1] to store the + encoding information decided by the font itself. */ + char encoding[MAX_CHARSET]; + + /* The baseline position of a font is normally `ascent' value of the + font. However, there exists many fonts which don't set `ascent' + an appropriate value to be used as baseline position. This is + typical in such ASCII fonts which are designed to be used with + Chinese, Japanese, Korean characters. When we use mixture of + such fonts and normal fonts (having correct `ascent' value), a + display line gets very ugly. Since we have no way to fix it + automatically, it is users responsibility to supply well designed + fonts or correct `ascent' value of fonts. But, the latter + requires heavy work (modifying all bitmap data in BDF files). + So, Emacs accepts a private font property + `_MULE_BASELINE_OFFSET'. If a font has this property, we + calculate the baseline position by subtracting the value from + `ascent'. In other words, the value indicates how many bits + higher we should draw a character of the font than normal ASCII + text for a better looking. + + We also have to consider the fact that the concept of `baseline' + differs among languages to which each character belongs. For + instance, baseline should be at the bottom most position of all + glyphs for Chinese, Japanese, and Korean. But, many of existing + fonts for those characters doesn't have correct `ascent' values + because they are designed to be used with ASCII fonts. To + display characters of different language on the same line, the + best way will be to arrange them in the middle of the line. So, + in such a case, again, we utilize the font property + `_MULE_BASELINE_OFFSET'. If the value is larger than `ascent' we + calculate baseline so that a character is arranged in the middle + of a line. */ + + int baseline_offset; + + /* Non zero means a character should be composed at a position + relative to the height (or depth) of previous glyphs in the + following cases: + (1) The bottom of the character is higher than this value. In + this case, the character is drawn above the previous glyphs. + (2) The top of the character is lower than 0 (i.e. baseline + height). In this case, the character is drawn beneath the + previous glyphs. + + This value is take from a private font property + `_MULE_RELATIVE_COMPOSE' which is introduced by Emacs. */ + int relative_compose; + + /* CCL program to calculate code points of the font. */ + struct ccl_program *font_encoder; +}; + +#define FONT_NOT_OPENED -1 +#define FONT_NOT_FOUND -2 + +struct fontset_info +{ + /* Name of the fontset. */ + char *name; + + /* Size of the fontset. This is the same as the size of ASCII font + of this fontset. */ + int size; + + /* Height of the tallest font in the fontset. */ + int height; + + /* Table of font name for each character set. */ + char *fontname[MAX_CHARSET]; + + /* Table of index numbers of fonts indexed by charset. If a font is + not yet loaded, the value is -1 (FONT_NOT_OPENED). If font + loading is failed, the value is -2 (FONT_NOT_FOUND). */ + int font_indexes[MAX_CHARSET]; +}; + +/* This data type is used for the fontset_data field of struct frame. */ + +struct fontset_data +{ + /* A table of pointers to all the fontsets. */ + struct fontset_info **fontset_table; + + /* The current capacity of fontset_table. */ + int fontset_table_size; + + /* The number of fontsets actually stored in fontset_table. + fontset_table[n] is used and valid iff 0 <= n < n_fontsets. + 0 <= n_fontsets <= fontset_table_size. */ + int n_fontsets; +}; + +/* The following six are window system dependent functions. + Initialization routine of each window system should set appropriate + functions to these variables. For instance, in case of X window, + x_term_init does this. */ + +/* Return a pointer to struct font_info of font FONT_IDX of frame F. */ +extern struct font_info *(*get_font_info_func) (/* FRAME_PTR f; + int font_idx */); + +/* Return a list of font names which matches PATTERN. See the document of + `x-list-fonts' for more detail. */ +extern Lisp_Object (*list_fonts_func) (/* Lisp_Object pattern, face, frame, + width */); + +/* Load a font named NAME for frame F and return a pointer to the + information of the loaded font. If loading is failed, return -1. */ +extern struct font_info *(*load_font_func) (/* FRAME_PTR f; char *name */); + +/* Return a pointer to struct font_info of a font named NAME for frame F. + If no such font is loaded, return NULL. */ +extern struct font_info *(*query_font_func) (/* FRAME_PTR f; char *name */); + +/* Additional function for setting fontset or changing fontset + contents of frame F. This function may change the coordinate of + the frame. */ +extern void (*set_frame_fontset_func) (/* FRAME_PTR f; Lisp_Object arg, oldval */); + +/* Check if any window system is used now. */ +extern void (*check_window_system_func) (); + +extern struct fontset_data *alloc_fontset_data (); +extern void free_fontset_data (); +extern struct font_info *fs_load_font (); +extern Lisp_Object list_fontsets (); +extern Lisp_Object Vglobal_fontset_alist; + +extern Lisp_Object Qfontset; + +#endif /* _FONTSET_H */ |