diff options
Diffstat (limited to 'lisp/play')
-rw-r--r-- | lisp/play/5x5.el | 15 | ||||
-rw-r--r-- | lisp/play/blackbox.el | 11 | ||||
-rw-r--r-- | lisp/play/landmark.el | 19 | ||||
-rw-r--r-- | lisp/play/mpuz.el | 12 | ||||
-rw-r--r-- | lisp/play/snake.el | 16 |
5 files changed, 16 insertions, 57 deletions
diff --git a/lisp/play/5x5.el b/lisp/play/5x5.el index 2e3f500766f..4bd0c4ddcf4 100644 --- a/lisp/play/5x5.el +++ b/lisp/play/5x5.el @@ -185,19 +185,8 @@ GRID is the grid of positions to click.") ;; Gameplay functions. -(put '5x5-mode 'mode-class 'special) - -(defun 5x5-mode () - "A mode for playing `5x5'. - -The key bindings for `5x5-mode' are: - -\\{5x5-mode-map}" - (kill-all-local-variables) - (use-local-map 5x5-mode-map) - (setq major-mode '5x5-mode - mode-name "5x5") - (run-mode-hooks '5x5-mode-hook) +(define-derived-mode 5x5-mode special-mode "5x5" + "A mode for playing `5x5'." (setq buffer-read-only t truncate-lines t) (buffer-disable-undo)) diff --git a/lisp/play/blackbox.el b/lisp/play/blackbox.el index d38f799756b..ce2c928db0d 100644 --- a/lisp/play/blackbox.el +++ b/lisp/play/blackbox.el @@ -113,9 +113,8 @@ map)) ;; Blackbox mode is suitable only for specially formatted data. -(put 'blackbox-mode 'mode-class 'special) -(defun blackbox-mode () +(define-derived-mode blackbox-mode special-mode "Blackbox" "Major mode for playing blackbox. To learn how to play blackbox, see the documentation for function `blackbox'. @@ -124,13 +123,7 @@ The usual mnemonic keys move the cursor around the box. \\[bb-romp] -- send in a ray from point, or toggle a ball at point \\[bb-done] -- end game and get score" - (interactive) - (kill-all-local-variables) - (use-local-map blackbox-mode-map) - (setq truncate-lines t) - (setq major-mode 'blackbox-mode) - (setq mode-name "Blackbox") - (run-mode-hooks 'blackbox-mode-hook)) + (setq truncate-lines t)) ;;;###autoload (defun blackbox (num) diff --git a/lisp/play/landmark.el b/lisp/play/landmark.el index cf86d7a9de5..b995da4513c 100644 --- a/lisp/play/landmark.el +++ b/lisp/play/landmark.el @@ -233,10 +233,8 @@ (put 'landmark-mode 'intangible 1) ;; This one is for when they set view-read-only to t: Landmark cannot ;; allow View Mode to be activated in its buffer. -(put 'landmark-mode 'mode-class 'special) - -(defun landmark-mode () - "Major mode for playing Landmark against Emacs. +(define-derived-mode lm-mode special-mode "Lm" + "Major mode for playing Lm against Emacs. You and Emacs play in turn by marking a free square. You mark it with X and Emacs marks it with O. The winner is the first to get five contiguous marks horizontally, vertically or in diagonal. @@ -247,16 +245,9 @@ Other useful commands: \\{landmark-mode-map} Entry to this mode calls the value of `landmark-mode-hook' if that value is non-nil. One interesting value is `turn-on-font-lock'." - (interactive) - (kill-all-local-variables) - (setq major-mode 'landmark-mode - mode-name "Landmark") - (landmark-display-statistics) - (use-local-map landmark-mode-map) - (make-local-variable 'font-lock-defaults) - (setq font-lock-defaults '(landmark-font-lock-keywords t) - buffer-read-only t) - (run-mode-hooks 'landmark-mode-hook)) + (lm-display-statistics) + (setq-local font-lock-defaults '(lm-font-lock-keywords t)) + (setq buffer-read-only t)) ;;;_ + THE SCORE TABLE. diff --git a/lisp/play/mpuz.el b/lisp/play/mpuz.el index e4e627a5293..f4c26bfc6c4 100644 --- a/lisp/play/mpuz.el +++ b/lisp/play/mpuz.el @@ -94,7 +94,9 @@ The value t means never ding, and `error' means only ding on wrong input." map) "Local keymap to use in Mult Puzzle.") -(defun mpuz-mode () + + +(define-derived-mode mpuz-mode fundamental-mode "Mult Puzzle" "Multiplication puzzle mode. You have to guess which letters stand for which digits in the @@ -106,13 +108,7 @@ then the digit. Thus, to guess that A=3, type `A 3'. To leave the game to do other editing work, just switch buffers. Then you may resume the game with M-x mpuz. You may abort a game by typing \\<mpuz-mode-map>\\[mpuz-offer-abort]." - (interactive) - (kill-all-local-variables) - (setq major-mode 'mpuz-mode - mode-name "Mult Puzzle" - tab-width 30) - (use-local-map mpuz-mode-map) - (run-mode-hooks 'mpuz-mode-hook)) + (setq tab-width 30)) ;; Some variables for statistics diff --git a/lisp/play/snake.el b/lisp/play/snake.el index 85acfb116d2..4c110914298 100644 --- a/lisp/play/snake.el +++ b/lisp/play/snake.el @@ -353,21 +353,13 @@ Argument SNAKE-BUFFER is the name of the buffer." (put 'snake-mode 'mode-class 'special) -(defun snake-mode () - "A mode for playing Snake. - -Snake mode keybindings: - \\{snake-mode-map} -" - (kill-all-local-variables) +(define-derived-mode snake-mode special-mode "Snake" + "A mode for playing Snake." (add-hook 'kill-buffer-hook 'gamegrid-kill-timer nil t) (use-local-map snake-null-map) - (setq major-mode 'snake-mode) - (setq mode-name "Snake") - (unless (featurep 'emacs) (setq mode-popup-menu '("Snake Commands" @@ -382,9 +374,7 @@ Snake mode keybindings: (setq gamegrid-use-glyphs snake-use-glyphs-flag) (setq gamegrid-use-color snake-use-color-flag) - (gamegrid-init (snake-display-options)) - - (run-mode-hooks 'snake-mode-hook)) + (gamegrid-init (snake-display-options))) ;;;###autoload (defun snake () |