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diff --git a/src/macterm.c b/src/macterm.c
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+/* Implementation of GUI terminal on the Mac OS.
+ Copyright (C) 2000, 2001, 2002 Free Software Foundation, Inc.
+
+This file is part of GNU Emacs.
+
+GNU Emacs is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2, or (at your option)
+any later version.
+
+GNU Emacs is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with GNU Emacs; see the file COPYING. If not, write to
+the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+Boston, MA 02111-1307, USA. */
+
+/* Contributed by Andrew Choi (akochoi@mac.com). */
+
+#include <config.h>
+#include <signal.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include "lisp.h"
+#include "charset.h"
+#include "blockinput.h"
+
+#include "macterm.h"
+
+#ifndef MAC_OSX
+#include <alloca.h>
+#endif
+
+#ifdef MAC_OSX
+#undef mktime
+#undef DEBUG
+#undef free
+#undef malloc
+#undef realloc
+/* Macros max and min defined in lisp.h conflict with those in
+ precompiled header Carbon.h. */
+#undef max
+#undef min
+#include <Carbon/Carbon.h>
+#undef free
+#define free unexec_free
+#undef malloc
+#define malloc unexec_malloc
+#undef realloc
+#define realloc unexec_realloc
+#undef min
+#define min(a, b) ((a) < (b) ? (a) : (b))
+#undef max
+#define max(a, b) ((a) > (b) ? (a) : (b))
+#else /* not MAC_OSX */
+#include <Quickdraw.h>
+#include <ToolUtils.h>
+#include <Sound.h>
+#include <Events.h>
+#include <Script.h>
+#include <Resources.h>
+#include <Fonts.h>
+#include <TextUtils.h>
+#include <LowMem.h>
+#include <Controls.h>
+#if defined (__MRC__) || (__MSL__ >= 0x6000)
+#include <ControlDefinitions.h>
+#endif
+#include <Gestalt.h>
+
+#if __profile__
+#include <profiler.h>
+#endif
+#endif /* not MAC_OSX */
+
+#include "systty.h"
+#include "systime.h"
+#include "atimer.h"
+#include "keymap.h"
+
+#include <ctype.h>
+#include <errno.h>
+#include <setjmp.h>
+#include <sys/stat.h>
+
+#include "keyboard.h"
+#include "frame.h"
+#include "dispextern.h"
+#include "fontset.h"
+#include "termhooks.h"
+#include "termopts.h"
+#include "termchar.h"
+#include "gnu.h"
+#include "disptab.h"
+#include "buffer.h"
+#include "window.h"
+#include "intervals.h"
+#include "composite.h"
+#include "coding.h"
+
+#define BETWEEN(X, LOWER, UPPER) ((X) >= (LOWER) && (X) < (UPPER))
+
+
+/* Fringe bitmaps. */
+
+enum fringe_bitmap_type
+{
+ NO_FRINGE_BITMAP,
+ LEFT_TRUNCATION_BITMAP,
+ RIGHT_TRUNCATION_BITMAP,
+ OVERLAY_ARROW_BITMAP,
+ CONTINUED_LINE_BITMAP,
+ CONTINUATION_LINE_BITMAP,
+ ZV_LINE_BITMAP
+};
+
+/* Bitmap drawn to indicate lines not displaying text if
+ `indicate-empty-lines' is non-nil. */
+
+#define zv_width 8
+#define zv_height 72
+#define zv_period 3
+static unsigned char zv_bits[] = {
+ 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
+ 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
+ 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
+ 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
+ 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
+ 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
+ 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
+ 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00};
+
+/* An arrow like this: `<-'. */
+
+#define left_width 8
+#define left_height 8
+static unsigned char left_bits[] = {
+ 0x18, 0x30, 0x60, 0xfc, 0xfc, 0x60, 0x30, 0x18};
+
+/* Right truncation arrow bitmap `->'. */
+
+#define right_width 8
+#define right_height 8
+static unsigned char right_bits[] = {
+ 0x18, 0x0c, 0x06, 0x3f, 0x3f, 0x06, 0x0c, 0x18};
+
+/* Marker for continued lines. */
+
+#define continued_width 8
+#define continued_height 8
+static unsigned char continued_bits[] = {
+ 0x3c, 0x3e, 0x03, 0x27, 0x3f, 0x3e, 0x3c, 0x3e};
+
+/* Marker for continuation lines. */
+
+#define continuation_width 8
+#define continuation_height 8
+static unsigned char continuation_bits[] = {
+ 0x3c, 0x7c, 0xc0, 0xe4, 0xfc, 0x7c, 0x3c, 0x7c};
+
+/* Overlay arrow bitmap. */
+
+#if 0
+/* A bomb. */
+#define ov_width 8
+#define ov_height 8
+static unsigned char ov_bits[] = {
+ 0x0c, 0x10, 0x3c, 0x7e, 0x5e, 0x5e, 0x46, 0x3c};
+#else
+/* A triangular arrow. */
+#define ov_width 8
+#define ov_height 8
+static unsigned char ov_bits[] = {
+ 0xc0, 0xf0, 0xf8, 0xfc, 0xfc, 0xf8, 0xf0, 0xc0};
+#endif
+
+extern Lisp_Object Qhelp_echo;
+
+
+/* Non-nil means Emacs uses toolkit scroll bars. */
+
+Lisp_Object Vx_toolkit_scroll_bars;
+
+/* If a string, XTread_socket generates an event to display that string.
+ (The display is done in read_char.) */
+
+static Lisp_Object help_echo;
+static Lisp_Object help_echo_window;
+static Lisp_Object help_echo_object;
+static int help_echo_pos;
+
+/* Temporary variable for XTread_socket. */
+
+static Lisp_Object previous_help_echo;
+
+/* Non-zero means that a HELP_EVENT has been generated since Emacs
+ start. */
+
+static int any_help_event_p;
+
+/* Non-zero means autoselect window with the mouse cursor. */
+
+int x_autoselect_window_p;
+
+/* Non-zero means draw block and hollow cursor as wide as the glyph
+ under it. For example, if a block cursor is over a tab, it will be
+ drawn as wide as that tab on the display. */
+
+int x_stretch_cursor_p;
+
+/* Non-zero means make use of UNDERLINE_POSITION font properties. */
+
+int x_use_underline_position_properties;
+
+/* This is a chain of structures for all the X displays currently in
+ use. */
+
+struct x_display_info *x_display_list;
+
+/* This is a list of cons cells, each of the form (NAME
+ . FONT-LIST-CACHE), one for each element of x_display_list and in
+ the same order. NAME is the name of the frame. FONT-LIST-CACHE
+ records previous values returned by x-list-fonts. */
+
+Lisp_Object x_display_name_list;
+
+/* This is display since Mac does not support multiple ones. */
+struct mac_display_info one_mac_display_info;
+
+/* Frame being updated by update_frame. This is declared in term.c.
+ This is set by update_begin and looked at by all the XT functions.
+ It is zero while not inside an update. In that case, the XT
+ functions assume that `selected_frame' is the frame to apply to. */
+
+extern struct frame *updating_frame;
+
+extern int waiting_for_input;
+
+/* This is a frame waiting to be auto-raised, within XTread_socket. */
+
+struct frame *pending_autoraise_frame;
+
+/* Nominal cursor position -- where to draw output.
+ HPOS and VPOS are window relative glyph matrix coordinates.
+ X and Y are window relative pixel coordinates. */
+
+struct cursor_pos output_cursor;
+
+/* Non-zero means user is interacting with a toolkit scroll bar. */
+
+static int toolkit_scroll_bar_interaction;
+
+/* Mouse movement.
+
+ Formerly, we used PointerMotionHintMask (in standard_event_mask)
+ so that we would have to call XQueryPointer after each MotionNotify
+ event to ask for another such event. However, this made mouse tracking
+ slow, and there was a bug that made it eventually stop.
+
+ Simply asking for MotionNotify all the time seems to work better.
+
+ In order to avoid asking for motion events and then throwing most
+ of them away or busy-polling the server for mouse positions, we ask
+ the server for pointer motion hints. This means that we get only
+ one event per group of mouse movements. "Groups" are delimited by
+ other kinds of events (focus changes and button clicks, for
+ example), or by XQueryPointer calls; when one of these happens, we
+ get another MotionNotify event the next time the mouse moves. This
+ is at least as efficient as getting motion events when mouse
+ tracking is on, and I suspect only negligibly worse when tracking
+ is off. */
+
+/* Where the mouse was last time we reported a mouse event. */
+
+FRAME_PTR last_mouse_frame;
+static Rect last_mouse_glyph;
+static Lisp_Object last_mouse_press_frame;
+
+/* The scroll bar in which the last X motion event occurred.
+
+ If the last X motion event occurred in a scroll bar, we set this so
+ XTmouse_position can know whether to report a scroll bar motion or
+ an ordinary motion.
+
+ If the last X motion event didn't occur in a scroll bar, we set
+ this to Qnil, to tell XTmouse_position to return an ordinary motion
+ event. */
+
+static Lisp_Object last_mouse_scroll_bar;
+
+/* This is a hack. We would really prefer that XTmouse_position would
+ return the time associated with the position it returns, but there
+ doesn't seem to be any way to wrest the time-stamp from the server
+ along with the position query. So, we just keep track of the time
+ of the last movement we received, and return that in hopes that
+ it's somewhat accurate. */
+
+static Time last_mouse_movement_time;
+
+enum mouse_tracking_type {
+ mouse_tracking_none,
+ mouse_tracking_mouse_movement,
+ mouse_tracking_scroll_bar
+};
+
+enum mouse_tracking_type mouse_tracking_in_progress = mouse_tracking_none;
+
+struct scroll_bar *tracked_scroll_bar = NULL;
+
+/* Incremented by XTread_socket whenever it really tries to read
+ events. */
+
+#ifdef __STDC__
+static int volatile input_signal_count;
+#else
+static int input_signal_count;
+#endif
+
+/* Used locally within XTread_socket. */
+
+static int x_noop_count;
+
+/* Initial values of argv and argc. */
+
+extern char **initial_argv;
+extern int initial_argc;
+
+extern Lisp_Object Vcommand_line_args, Vsystem_name;
+
+/* Tells if a window manager is present or not. */
+
+extern Lisp_Object Vx_no_window_manager;
+
+extern Lisp_Object Qface, Qmouse_face;
+
+extern int errno;
+
+/* A mask of extra modifier bits to put into every keyboard char. */
+
+extern int extra_keyboard_modifiers;
+
+static Lisp_Object Qvendor_specific_keysyms;
+
+#if 0
+extern XrmDatabase x_load_resources P_ ((Display *, char *, char *, char *));
+#endif
+
+extern Lisp_Object x_icon_type P_ ((struct frame *));
+
+
+#if __MRC__
+QDGlobals qd; /* QuickDraw global information structure. */
+#endif
+
+
+/* Enumeration for overriding/changing the face to use for drawing
+ glyphs in x_draw_glyphs. */
+
+enum draw_glyphs_face
+{
+ DRAW_NORMAL_TEXT,
+ DRAW_INVERSE_VIDEO,
+ DRAW_CURSOR,
+ DRAW_MOUSE_FACE,
+ DRAW_IMAGE_RAISED,
+ DRAW_IMAGE_SUNKEN
+};
+
+struct frame * x_window_to_frame (struct mac_display_info *, WindowPtr);
+struct mac_display_info *mac_display_info_for_display (Display *);
+static void x_update_window_end P_ ((struct window *, int, int));
+static void frame_to_window_pixel_xy P_ ((struct window *, int *, int *));
+static int fast_find_position P_ ((struct window *, int, int *, int *,
+ int *, int *, Lisp_Object));
+static int fast_find_string_pos P_ ((struct window *, int, Lisp_Object,
+ int *, int *, int *, int *, int));
+static void set_output_cursor P_ ((struct cursor_pos *));
+static struct glyph *x_y_to_hpos_vpos P_ ((struct window *, int, int,
+ int *, int *, int *, int));
+static void note_mode_line_highlight P_ ((struct window *, int, int));
+static void note_mouse_highlight P_ ((struct frame *, int, int));
+static void note_tool_bar_highlight P_ ((struct frame *f, int, int));
+static void x_handle_tool_bar_click P_ ((struct frame *, EventRecord *));
+static void show_mouse_face P_ ((struct x_display_info *,
+ enum draw_glyphs_face));
+static int cursor_in_mouse_face_p P_ ((struct window *));
+static int clear_mouse_face P_ ((struct mac_display_info *));
+static int x_io_error_quitter P_ ((Display *));
+int x_catch_errors P_ ((Display *));
+void x_uncatch_errors P_ ((Display *, int));
+void x_lower_frame P_ ((struct frame *));
+void x_scroll_bar_clear P_ ((struct frame *));
+int x_had_errors_p P_ ((Display *));
+void x_wm_set_size_hint P_ ((struct frame *, long, int));
+void x_raise_frame P_ ((struct frame *));
+void x_set_window_size P_ ((struct frame *, int, int, int));
+void x_wm_set_window_state P_ ((struct frame *, int));
+void x_wm_set_icon_pixmap P_ ((struct frame *, int));
+void mac_initialize P_ ((void));
+static void x_font_min_bounds P_ ((XFontStruct *, int *, int *));
+static int x_compute_min_glyph_bounds P_ ((struct frame *));
+enum text_cursor_kinds x_specified_cursor_type P_ ((Lisp_Object, int *));
+static void x_draw_phys_cursor_glyph P_ ((struct window *,
+ struct glyph_row *,
+ enum draw_glyphs_face));
+static void x_update_end P_ ((struct frame *));
+static void XTframe_up_to_date P_ ((struct frame *));
+static void XTreassert_line_highlight P_ ((int, int));
+static void x_change_line_highlight P_ ((int, int, int, int));
+static void XTset_terminal_modes P_ ((void));
+static void XTreset_terminal_modes P_ ((void));
+static void XTcursor_to P_ ((int, int, int, int));
+static void x_write_glyphs P_ ((struct glyph *, int));
+static void x_clear_end_of_line P_ ((int));
+static void x_clear_frame P_ ((void));
+static void x_clear_cursor P_ ((struct window *));
+static void frame_highlight P_ ((struct frame *));
+static void frame_unhighlight P_ ((struct frame *));
+static void x_new_focus_frame P_ ((struct x_display_info *, struct frame *));
+static void XTframe_rehighlight P_ ((struct frame *));
+static void x_frame_rehighlight P_ ((struct x_display_info *));
+static void x_draw_hollow_cursor P_ ((struct window *, struct glyph_row *));
+static void x_draw_bar_cursor P_ ((struct window *, struct glyph_row *, int));
+static int x_intersect_rectangles P_ ((Rect *, Rect *, Rect *));
+static void expose_frame P_ ((struct frame *, int, int, int, int));
+static int expose_window_tree P_ ((struct window *, Rect *));
+static int expose_window P_ ((struct window *, Rect *));
+static void expose_area P_ ((struct window *, struct glyph_row *,
+ Rect *, enum glyph_row_area));
+static int expose_line P_ ((struct window *, struct glyph_row *,
+ Rect *));
+void x_display_cursor (struct window *, int, int, int, int, int);
+void x_update_cursor P_ ((struct frame *, int));
+static void x_update_cursor_in_window_tree P_ ((struct window *, int));
+static void x_update_window_cursor P_ ((struct window *, int));
+static void x_erase_phys_cursor P_ ((struct window *));
+void x_display_and_set_cursor P_ ((struct window *, int, int, int, int, int));
+static void x_draw_fringe_bitmap P_ ((struct window *, struct glyph_row *,
+ enum fringe_bitmap_type, int left_p));
+static void x_clip_to_row P_ ((struct window *, struct glyph_row *,
+ GC, int));
+static int x_phys_cursor_in_rect_p P_ ((struct window *, Rect *));
+static void x_draw_row_fringe_bitmaps P_ ((struct window *, struct glyph_row *));
+static void notice_overwritten_cursor P_ ((struct window *,
+ enum glyph_row_area,
+ int, int, int, int));
+static void x_flush P_ ((struct frame *f));
+static void x_update_begin P_ ((struct frame *));
+static void x_update_window_begin P_ ((struct window *));
+static void x_draw_vertical_border P_ ((struct window *));
+static void x_after_update_window_line P_ ((struct glyph_row *));
+static INLINE void take_vertical_position_into_account P_ ((struct it *));
+static void x_produce_stretch_glyph P_ ((struct it *));
+
+static void activate_scroll_bars (FRAME_PTR);
+static void deactivate_scroll_bars (FRAME_PTR);
+
+extern int image_ascent (struct image *, struct face *);
+void x_set_offset (struct frame *, int, int, int);
+int x_bitmap_icon (struct frame *, Lisp_Object);
+void x_make_frame_visible (struct frame *);
+
+extern void window_scroll (Lisp_Object, int, int, int);
+
+/* Defined in macmenu.h. */
+extern void menubar_selection_callback (FRAME_PTR, int);
+extern void set_frame_menubar (FRAME_PTR, int, int);
+
+/* X display function emulation */
+
+/* Structure borrowed from Xlib.h to represent two-byte characters in
+ dumpglyphs. */
+
+typedef struct {
+ unsigned char byte1;
+ unsigned char byte2;
+} XChar2b;
+
+static void
+XFreePixmap (display, pixmap)
+ Display *display;
+ Pixmap pixmap;
+{
+ PixMap *p = (PixMap *) pixmap;
+
+ xfree (p->baseAddr);
+ xfree (p);
+}
+
+
+/* Set foreground color for subsequent QuickDraw commands. Assume
+ graphic port has already been set. */
+
+static void
+mac_set_forecolor (unsigned long color)
+{
+ RGBColor fg_color;
+
+ fg_color.red = RED_FROM_ULONG (color) * 256;
+ fg_color.green = GREEN_FROM_ULONG (color) * 256;
+ fg_color.blue = BLUE_FROM_ULONG (color) * 256;
+
+ RGBForeColor (&fg_color);
+}
+
+
+/* Set background color for subsequent QuickDraw commands. Assume
+ graphic port has already been set. */
+
+static void
+mac_set_backcolor (unsigned long color)
+{
+ RGBColor bg_color;
+
+ bg_color.red = RED_FROM_ULONG (color) * 256;
+ bg_color.green = GREEN_FROM_ULONG (color) * 256;
+ bg_color.blue = BLUE_FROM_ULONG (color) * 256;
+
+ RGBBackColor (&bg_color);
+}
+
+/* Set foreground and background color for subsequent QuickDraw
+ commands. Assume that the graphic port has already been set. */
+
+static void
+mac_set_colors (GC gc)
+{
+ mac_set_forecolor (gc->foreground);
+ mac_set_backcolor (gc->background);
+}
+
+/* Mac version of XDrawLine. */
+
+static void
+XDrawLine (display, w, gc, x1, y1, x2, y2)
+ Display *display;
+ WindowPtr w;
+ GC gc;
+ int x1, y1, x2, y2;
+{
+#if TARGET_API_MAC_CARBON
+ SetPort (GetWindowPort (w));
+#else
+ SetPort (w);
+#endif
+
+ mac_set_colors (gc);
+
+ MoveTo (x1, y1);
+ LineTo (x2, y2);
+}
+
+/* Mac version of XClearArea. */
+
+void
+XClearArea (display, w, x, y, width, height, exposures)
+ Display *display;
+ WindowPtr w;
+ int x, y;
+ unsigned int width, height;
+ int exposures;
+{
+ struct mac_output *mwp = (mac_output *) GetWRefCon (w);
+ Rect r;
+ XGCValues xgc;
+
+ xgc.foreground = mwp->x_compatible.foreground_pixel;
+ xgc.background = mwp->x_compatible.background_pixel;
+
+#if TARGET_API_MAC_CARBON
+ SetPort (GetWindowPort (w));
+#else
+ SetPort (w);
+#endif
+
+ mac_set_colors (&xgc);
+ SetRect (&r, x, y, x + width, y + height);
+
+ EraseRect (&r);
+}
+
+/* Mac version of XClearWindow. */
+
+static void
+XClearWindow (display, w)
+ Display *display;
+ WindowPtr w;
+{
+ struct mac_output *mwp = (mac_output *) GetWRefCon (w);
+ XGCValues xgc;
+
+ xgc.foreground = mwp->x_compatible.foreground_pixel;
+ xgc.background = mwp->x_compatible.background_pixel;
+
+#if TARGET_API_MAC_CARBON
+ SetPort (GetWindowPort (w));
+#else
+ SetPort (w);
+#endif
+
+ mac_set_colors (&xgc);
+
+#if TARGET_API_MAC_CARBON
+ {
+ Rect r;
+
+ GetWindowPortBounds (w, &r);
+ EraseRect (&r);
+ }
+#else /* not TARGET_API_MAC_CARBON */
+ EraseRect (&(w->portRect));
+#endif /* not TARGET_API_MAC_CARBON */
+}
+
+
+/* Mac replacement for XCopyArea. */
+
+static void
+mac_draw_bitmap (display, w, gc, x, y, bitmap)
+ Display *display;
+ WindowPtr w;
+ GC gc;
+ int x, y;
+ BitMap *bitmap;
+{
+ Rect r;
+
+#if TARGET_API_MAC_CARBON
+ SetPort (GetWindowPort (w));
+#else
+ SetPort (w);
+#endif
+
+ mac_set_colors (gc);
+ SetRect (&r, x, y, x + bitmap->bounds.right, y + bitmap->bounds.bottom);
+
+#if TARGET_API_MAC_CARBON
+ {
+ PixMapHandle pmh;
+
+ LockPortBits (GetWindowPort (w));
+ pmh = GetPortPixMap (GetWindowPort (w));
+ CopyBits (bitmap, (BitMap *) *pmh, &(bitmap->bounds), &r, srcCopy, 0);
+ UnlockPortBits (GetWindowPort (w));
+ }
+#else /* not TARGET_API_MAC_CARBON */
+ CopyBits (bitmap, &(w->portBits), &(bitmap->bounds), &r, srcCopy, 0);
+#endif /* not TARGET_API_MAC_CARBON */
+}
+
+
+/* Mac replacement for XSetClipRectangles. */
+
+static void
+mac_set_clip_rectangle (display, w, r)
+ Display *display;
+ WindowPtr w;
+ Rect *r;
+{
+#if TARGET_API_MAC_CARBON
+ SetPort (GetWindowPort (w));
+#else
+ SetPort (w);
+#endif
+
+ ClipRect (r);
+}
+
+
+/* Mac replacement for XSetClipMask. */
+
+static void
+mac_reset_clipping (display, w)
+ Display *display;
+ WindowPtr w;
+{
+ Rect r;
+
+#if TARGET_API_MAC_CARBON
+ SetPort (GetWindowPort (w));
+#else
+ SetPort (w);
+#endif
+
+ SetRect (&r, -32767, -32767, 32767, 32767);
+ ClipRect (&r);
+}
+
+
+/* Mac replacement for XCreateBitmapFromBitmapData. */
+
+static void
+mac_create_bitmap_from_bitmap_data (bitmap, bits, w, h)
+ BitMap *bitmap;
+ char *bits;
+ int w, h;
+{
+ int bytes_per_row, i, j;
+
+ bitmap->rowBytes = (w + 15) / 16 * 2; /* must be on word boundary */
+ bitmap->baseAddr = xmalloc (bitmap->rowBytes * h);
+ if (!bitmap->baseAddr)
+ abort ();
+
+ bzero (bitmap->baseAddr, bitmap->rowBytes * h);
+ for (i = 0; i < h; i++)
+ for (j = 0; j < w; j++)
+ if (BitTst (bits, i * w + j))
+ BitSet (bitmap->baseAddr, i * bitmap->rowBytes * 8 + j);
+
+ SetRect (&(bitmap->bounds), 0, 0, w, h);
+}
+
+
+static void
+mac_free_bitmap (bitmap)
+ BitMap *bitmap;
+{
+ xfree (bitmap->baseAddr);
+}
+
+/* Mac replacement for XFillRectangle. */
+
+static void
+XFillRectangle (display, w, gc, x, y, width, height)
+ Display *display;
+ WindowPtr w;
+ GC gc;
+ int x, y;
+ unsigned int width, height;
+{
+ Rect r;
+
+#if TARGET_API_MAC_CARBON
+ SetPort (GetWindowPort (w));
+#else
+ SetPort (w);
+#endif
+
+ mac_set_colors (gc);
+ SetRect (&r, x, y, x + width, y + height);
+
+ PaintRect (&r); /* using foreground color of gc */
+}
+
+
+/* Mac replacement for XDrawRectangle: dest is a window. */
+
+static void
+mac_draw_rectangle (display, w, gc, x, y, width, height)
+ Display *display;
+ WindowPtr w;
+ GC gc;
+ int x, y;
+ unsigned int width, height;
+{
+ Rect r;
+
+#if TARGET_API_MAC_CARBON
+ SetPort (GetWindowPort (w));
+#else
+ SetPort (w);
+#endif
+
+ mac_set_colors (gc);
+ SetRect (&r, x, y, x + width + 1, y + height + 1);
+
+ FrameRect (&r); /* using foreground color of gc */
+}
+
+
+/* Mac replacement for XDrawRectangle: dest is a Pixmap. */
+
+static void
+mac_draw_rectangle_to_pixmap (display, p, gc, x, y, width, height)
+ Display *display;
+ Pixmap p;
+ GC gc;
+ int x, y;
+ unsigned int width, height;
+{
+#if 0 /* MAC_TODO: draw a rectangle in a PixMap */
+ Rect r;
+
+#if TARGET_API_MAC_CARBON
+ SetPort (GetWindowPort (w));
+#else
+ SetPort (w);
+#endif
+
+ mac_set_colors (gc);
+ SetRect (&r, x, y, x + width, y + height);
+
+ FrameRect (&r); /* using foreground color of gc */
+#endif /* 0 */
+}
+
+
+static void
+mac_draw_string_common (display, w, gc, x, y, buf, nchars, mode,
+ bytes_per_char)
+ Display *display;
+ WindowPtr w;
+ GC gc;
+ int x, y;
+ char *buf;
+ int nchars, mode, bytes_per_char;
+{
+#if TARGET_API_MAC_CARBON
+ SetPort (GetWindowPort (w));
+#else
+ SetPort (w);
+#endif
+
+ mac_set_colors (gc);
+
+ TextFont (gc->font->mac_fontnum);
+ TextSize (gc->font->mac_fontsize);
+ TextFace (gc->font->mac_fontface);
+ TextMode (mode);
+
+ MoveTo (x, y);
+ DrawText (buf, 0, nchars * bytes_per_char);
+}
+
+
+/* Mac replacement for XDrawString. */
+
+static void
+XDrawString (display, w, gc, x, y, buf, nchars)
+ Display *display;
+ WindowPtr w;
+ GC gc;
+ int x, y;
+ char *buf;
+ int nchars;
+{
+ mac_draw_string_common (display, w, gc, x, y, buf, nchars, srcOr, 1);
+}
+
+
+/* Mac replacement for XDrawString16. */
+
+static void
+XDrawString16 (display, w, gc, x, y, buf, nchars)
+ Display *display;
+ WindowPtr w;
+ GC gc;
+ int x, y;
+ XChar2b *buf;
+ int nchars;
+{
+ mac_draw_string_common (display, w, gc, x, y, (char *) buf, nchars, srcOr,
+ 2);
+}
+
+
+/* Mac replacement for XDrawImageString. */
+
+static void
+XDrawImageString (display, w, gc, x, y, buf, nchars)
+ Display *display;
+ WindowPtr w;
+ GC gc;
+ int x, y;
+ char *buf;
+ int nchars;
+{
+ mac_draw_string_common (display, w, gc, x, y, buf, nchars, srcCopy, 1);
+}
+
+
+/* Mac replacement for XDrawString16. */
+
+static void
+XDrawImageString16 (display, w, gc, x, y, buf, nchars)
+ Display *display;
+ WindowPtr w;
+ GC gc;
+ int x, y;
+ XChar2b *buf;
+ int nchars;
+{
+ mac_draw_string_common (display, w, gc, x, y, (char *) buf, nchars, srcCopy,
+ 2);
+}
+
+
+/* Mac replacement for XCopyArea: dest must be window. */
+
+static void
+mac_copy_area (display, src, dest, gc, src_x, src_y, width, height, dest_x,
+ dest_y)
+ Display *display;
+ Pixmap src;
+ WindowPtr dest;
+ GC gc;
+ int src_x, src_y;
+ unsigned int width, height;
+ int dest_x, dest_y;
+{
+ Rect src_r, dest_r;
+
+#if TARGET_API_MAC_CARBON
+ SetPort (GetWindowPort (dest));
+#else
+ SetPort (dest);
+#endif
+
+ mac_set_colors (gc);
+
+ SetRect (&src_r, src_x, src_y, src_x + width, src_y + height);
+ SetRect (&dest_r, dest_x, dest_y, dest_x + width, dest_y + height);
+
+#if TARGET_API_MAC_CARBON
+ {
+ PixMapHandle pmh;
+
+ LockPortBits (GetWindowPort (dest));
+ pmh = GetPortPixMap (GetWindowPort (dest));
+ CopyBits ((BitMap *) &src, (BitMap *) *pmh, &src_r, &dest_r, srcCopy, 0);
+ UnlockPortBits (GetWindowPort (dest));
+ }
+#else /* not TARGET_API_MAC_CARBON */
+ CopyBits ((BitMap *) &src, &(dest->portBits), &src_r, &dest_r, srcCopy, 0);
+#endif /* not TARGET_API_MAC_CARBON */
+}
+
+
+#if 0
+/* Convert a pair of local coordinates to global (screen) coordinates.
+ Assume graphic port has been properly set. */
+static void
+local_to_global_coord (short *h, short *v)
+{
+ Point p;
+
+ p.h = *h;
+ p.v = *v;
+
+ LocalToGlobal (&p);
+
+ *h = p.h;
+ *v = p.v;
+}
+#endif
+
+/* Mac replacement for XCopyArea: used only for scrolling. */
+
+static void
+mac_scroll_area (display, w, gc, src_x, src_y, width, height, dest_x, dest_y)
+ Display *display;
+ WindowPtr w;
+ GC gc;
+ int src_x, src_y;
+ unsigned int width, height;
+ int dest_x, dest_y;
+{
+#if TARGET_API_MAC_CARBON
+ Rect gw_r, src_r, dest_r;
+ PixMapHandle pmh;
+
+ SetRect (&src_r, src_x, src_y, src_x + width, src_y + height);
+ SetRect (&dest_r, dest_x, dest_y, dest_x + width, dest_y + height);
+
+ SetPort (GetWindowPort (w));
+ mac_set_colors (gc);
+
+ LockPortBits (GetWindowPort (w));
+ pmh = GetPortPixMap (GetWindowPort (w));
+ CopyBits ((BitMap *) *pmh, (BitMap *) *pmh, &src_r, &dest_r, srcCopy, 0);
+ UnlockPortBits (GetWindowPort (w));
+#else /* not TARGET_API_MAC_CARBON */
+ Rect src_r, dest_r;
+
+ SetPort (w);
+#if 0
+ mac_set_colors (gc);
+#endif
+
+ SetRect (&src_r, src_x, src_y, src_x + width, src_y + height);
+ SetRect (&dest_r, dest_x, dest_y, dest_x + width, dest_y + height);
+
+#if 0
+ /* Need to use global coordinates and screenBits since src and dest
+ areas overlap in general. */
+ local_to_global_coord (&src_r.left, &src_r.top);
+ local_to_global_coord (&src_r.right, &src_r.bottom);
+ local_to_global_coord (&dest_r.left, &dest_r.top);
+ local_to_global_coord (&dest_r.right, &dest_r.bottom);
+
+ CopyBits (&qd.screenBits, &qd.screenBits, &src_r, &dest_r, srcCopy, 0);
+#else
+ /* In Color QuickDraw, set ForeColor and BackColor as follows to avoid
+ color mapping in CopyBits. Otherwise, it will be slow. */
+ ForeColor (blackColor);
+ BackColor (whiteColor);
+ CopyBits (&(w->portBits), &(w->portBits), &src_r, &dest_r, srcCopy, 0);
+
+ mac_set_colors (gc);
+#endif
+#endif /* not TARGET_API_MAC_CARBON */
+}
+
+
+/* Mac replacement for XCopyArea: dest must be Pixmap. */
+
+static void
+mac_copy_area_to_pixmap (display, src, dest, gc, src_x, src_y, width, height,
+ dest_x, dest_y)
+ Display *display;
+ Pixmap src;
+ Pixmap dest;
+ GC gc;
+ int src_x, src_y;
+ unsigned int width, height;
+ int dest_x, dest_y;
+{
+ Rect src_r, dest_r;
+ int src_right = ((PixMap *) src)->bounds.right;
+ int src_bottom = ((PixMap *) src)->bounds.bottom;
+ int w = src_right - src_x;
+ int h = src_bottom - src_y;
+
+ mac_set_colors (gc);
+
+ SetRect (&src_r, src_x, src_y, src_right, src_bottom);
+ SetRect (&dest_r, dest_x, dest_y, dest_x + w, dest_y + h);
+
+ CopyBits ((BitMap *) &src, (BitMap *) &dest, &src_r, &dest_r, srcCopy, 0);
+}
+
+
+/* Mac replacement for XChangeGC. */
+
+static void
+XChangeGC (void * ignore, XGCValues* gc, unsigned long mask,
+ XGCValues *xgcv)
+{
+ if (mask & GCForeground)
+ gc->foreground = xgcv->foreground;
+ if (mask & GCBackground)
+ gc->background = xgcv->background;
+ if (mask & GCFont)
+ gc->font = xgcv->font;
+}
+
+
+/* Mac replacement for XCreateGC. */
+
+XGCValues *
+XCreateGC (void * ignore, Window window, unsigned long mask,
+ XGCValues *xgcv)
+{
+ XGCValues *gc = (XGCValues *) xmalloc (sizeof (XGCValues));
+ bzero (gc, sizeof (XGCValues));
+
+ XChangeGC (ignore, gc, mask, xgcv);
+
+ return gc;
+}
+
+
+/* Used in xfaces.c. */
+
+void
+XFreeGC (display, gc)
+ Display *display;
+ GC gc;
+{
+ xfree (gc);
+}
+
+
+/* Mac replacement for XGetGCValues. */
+
+static void
+XGetGCValues (void* ignore, XGCValues *gc,
+ unsigned long mask, XGCValues *xgcv)
+{
+ XChangeGC (ignore, xgcv, mask, gc);
+}
+
+
+/* Mac replacement for XSetForeground. */
+
+static void
+XSetForeground (display, gc, color)
+ Display *display;
+ GC gc;
+ unsigned long color;
+{
+ gc->foreground = color;
+}
+
+
+/* Mac replacement for XSetFont. */
+
+static void
+XSetFont (display, gc, font)
+ Display *display;
+ GC gc;
+ XFontStruct *font;
+{
+ gc->font = font;
+}
+
+
+static void
+XTextExtents16 (XFontStruct *font, XChar2b *text, int nchars,
+ int *direction,int *font_ascent,
+ int *font_descent, XCharStruct *cs)
+{
+ /* MAC_TODO: Use GetTextMetrics to do this and inline it below. */
+}
+
+
+/* x_sync is a no-op on Mac. */
+void
+x_sync (f)
+ void *f;
+{
+}
+
+
+/* Remove calls to XFlush by defining XFlush to an empty replacement.
+ Calls to XFlush should be unnecessary because the X output buffer
+ is flushed automatically as needed by calls to XPending,
+ XNextEvent, or XWindowEvent according to the XFlush man page.
+ XTread_socket calls XPending. Removing XFlush improves
+ performance. */
+
+#if TARGET_API_MAC_CARBON
+#define XFlush(DISPLAY) QDFlushPortBuffer (GetQDGlobalsThePort (), NULL)
+#else
+#define XFlush(DISPLAY) (void) 0
+#endif
+
+/* Flush display of frame F, or of all frames if F is null. */
+
+void
+x_flush (f)
+ struct frame *f;
+{
+#if TARGET_API_MAC_CARBON
+ BLOCK_INPUT;
+ if (f == NULL)
+ {
+ Lisp_Object rest, frame;
+ FOR_EACH_FRAME (rest, frame)
+ x_flush (XFRAME (frame));
+ }
+ else if (FRAME_X_P (f))
+ XFlush (FRAME_MAC_DISPLAY (f));
+ UNBLOCK_INPUT;
+#endif /* TARGET_API_MAC_CARBON */
+}
+
+
+
+/* Return the struct mac_display_info corresponding to DPY. There's
+ only one. */
+
+struct mac_display_info *
+mac_display_info_for_display (dpy)
+ Display *dpy;
+{
+ return &one_mac_display_info;
+}
+
+
+
+/***********************************************************************
+ Starting and ending an update
+ ***********************************************************************/
+
+/* Start an update of frame F. This function is installed as a hook
+ for update_begin, i.e. it is called when update_begin is called.
+ This function is called prior to calls to x_update_window_begin for
+ each window being updated. */
+
+static void
+x_update_begin (f)
+ struct frame *f;
+{
+ /* Nothing to do. */
+}
+
+
+/* Start update of window W. Set the global variable updated_window
+ to the window being updated and set output_cursor to the cursor
+ position of W. */
+
+static void
+x_update_window_begin (w)
+ struct window *w;
+{
+ struct frame *f = XFRAME (WINDOW_FRAME (w));
+ struct mac_display_info *display_info = FRAME_MAC_DISPLAY_INFO (f);
+
+ updated_window = w;
+ set_output_cursor (&w->cursor);
+
+ BLOCK_INPUT;
+
+ if (f == display_info->mouse_face_mouse_frame)
+ {
+ /* Don't do highlighting for mouse motion during the update. */
+ display_info->mouse_face_defer = 1;
+
+ /* If F needs to be redrawn, simply forget about any prior mouse
+ highlighting. */
+ if (FRAME_GARBAGED_P (f))
+ display_info->mouse_face_window = Qnil;
+
+#if 0 /* Rows in a current matrix containing glyphs in mouse-face have
+ their mouse_face_p flag set, which means that they are always
+ unequal to rows in a desired matrix which never have that
+ flag set. So, rows containing mouse-face glyphs are never
+ scrolled, and we don't have to switch the mouse highlight off
+ here to prevent it from being scrolled. */
+
+ /* Can we tell that this update does not affect the window
+ where the mouse highlight is? If so, no need to turn off.
+ Likewise, don't do anything if the frame is garbaged;
+ in that case, the frame's current matrix that we would use
+ is all wrong, and we will redisplay that line anyway. */
+ if (!NILP (display_info->mouse_face_window)
+ && w == XWINDOW (display_info->mouse_face_window))
+ {
+ int i;
+
+ for (i = 0; i < w->desired_matrix->nrows; ++i)
+ if (MATRIX_ROW_ENABLED_P (w->desired_matrix, i))
+ break;
+
+ if (i < w->desired_matrix->nrows)
+ clear_mouse_face (display_info);
+ }
+#endif /* 0 */
+ }
+
+ UNBLOCK_INPUT;
+}
+
+
+/* Draw a vertical window border to the right of window W if W doesn't
+ have vertical scroll bars. */
+
+static void
+x_draw_vertical_border (w)
+ struct window *w;
+{
+ struct frame *f = XFRAME (WINDOW_FRAME (w));
+
+ /* Redraw borders between horizontally adjacent windows. Don't
+ do it for frames with vertical scroll bars because either the
+ right scroll bar of a window, or the left scroll bar of its
+ neighbor will suffice as a border. */
+ if (!WINDOW_RIGHTMOST_P (w)
+ && !FRAME_HAS_VERTICAL_SCROLL_BARS (f))
+ {
+ int x0, x1, y0, y1;
+
+ window_box_edges (w, -1, &x0, &y0, &x1, &y1);
+ x1 += FRAME_X_RIGHT_FRINGE_WIDTH (f);
+ y1 -= 1;
+
+ XDrawLine (FRAME_MAC_DISPLAY (f), FRAME_MAC_WINDOW (f),
+ f->output_data.mac->normal_gc, x1, y0, x1, y1);
+ }
+}
+
+
+/* End update of window W (which is equal to updated_window).
+
+ Draw vertical borders between horizontally adjacent windows, and
+ display W's cursor if CURSOR_ON_P is non-zero.
+
+ MOUSE_FACE_OVERWRITTEN_P non-zero means that some row containing
+ glyphs in mouse-face were overwritten. In that case we have to
+ make sure that the mouse-highlight is properly redrawn.
+
+ W may be a menu bar pseudo-window in case we don't have X toolkit
+ support. Such windows don't have a cursor, so don't display it
+ here. */
+
+static void
+x_update_window_end (w, cursor_on_p, mouse_face_overwritten_p)
+ struct window *w;
+ int cursor_on_p, mouse_face_overwritten_p;
+{
+ struct mac_display_info *dpyinfo
+ = FRAME_MAC_DISPLAY_INFO (XFRAME (w->frame));
+
+ if (!w->pseudo_window_p)
+ {
+ BLOCK_INPUT;
+
+ if (cursor_on_p)
+ x_display_and_set_cursor (w, 1, output_cursor.hpos,
+ output_cursor.vpos,
+ output_cursor.x, output_cursor.y);
+
+ x_draw_vertical_border (w);
+ UNBLOCK_INPUT;
+ }
+
+ /* If a row with mouse-face was overwritten, arrange for
+ XTframe_up_to_date to redisplay the mouse highlight. */
+ if (mouse_face_overwritten_p)
+ {
+ dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
+ dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
+ dpyinfo->mouse_face_window = Qnil;
+ }
+
+#if 0
+ /* Unhide the caret. This won't actually show the cursor, unless it
+ was visible before the corresponding call to HideCaret in
+ x_update_window_begin. */
+ if (w32_use_visible_system_caret)
+ SendMessage (w32_system_caret_hwnd, WM_EMACS_SHOW_CARET, 0, 0);
+#endif
+
+ updated_window = NULL;
+}
+
+
+/* End update of frame F. This function is installed as a hook in
+ update_end. */
+
+static void
+x_update_end (f)
+ struct frame *f;
+{
+ /* Reset the background color of Mac OS Window to that of the frame after
+ update so that it is used by Mac Toolbox to clear the update region before
+ an update event is generated. */
+#if TARGET_API_MAC_CARBON
+ SetPort (GetWindowPort (FRAME_MAC_WINDOW (f)));
+#else
+ SetPort (FRAME_MAC_WINDOW (f));
+#endif
+
+ mac_set_backcolor (FRAME_BACKGROUND_PIXEL (f));
+
+ /* Mouse highlight may be displayed again. */
+ FRAME_MAC_DISPLAY_INFO (f)->mouse_face_defer = 0;
+
+ BLOCK_INPUT;
+ XFlush (FRAME_MAC_DISPLAY (f));
+ UNBLOCK_INPUT;
+}
+
+
+/* This function is called from various places in xdisp.c whenever a
+ complete update has been performed. The global variable
+ updated_window is not available here. */
+
+static void
+XTframe_up_to_date (f)
+ struct frame *f;
+{
+ if (FRAME_X_P (f))
+ {
+ struct mac_display_info *dpyinfo = FRAME_MAC_DISPLAY_INFO (f);
+
+ if (dpyinfo->mouse_face_deferred_gc
+ || f == dpyinfo->mouse_face_mouse_frame)
+ {
+ BLOCK_INPUT;
+ if (dpyinfo->mouse_face_mouse_frame)
+ note_mouse_highlight (dpyinfo->mouse_face_mouse_frame,
+ dpyinfo->mouse_face_mouse_x,
+ dpyinfo->mouse_face_mouse_y);
+ dpyinfo->mouse_face_deferred_gc = 0;
+ UNBLOCK_INPUT;
+ }
+ }
+}
+
+
+/* Draw truncation mark bitmaps, continuation mark bitmaps, overlay
+ arrow bitmaps, or clear the fringes if no bitmaps are required
+ before DESIRED_ROW is made current. The window being updated is
+ found in updated_window. This function is called from
+ update_window_line only if it is known that there are differences
+ between bitmaps to be drawn between current row and DESIRED_ROW. */
+
+static void
+x_after_update_window_line (desired_row)
+ struct glyph_row *desired_row;
+{
+ struct window *w = updated_window;
+ struct frame *f;
+ int width, height;
+
+ xassert (w);
+
+ if (!desired_row->mode_line_p && !w->pseudo_window_p)
+ {
+ BLOCK_INPUT;
+ x_draw_row_fringe_bitmaps (w, desired_row);
+ UNBLOCK_INPUT;
+ }
+
+ /* When a window has disappeared, make sure that no rest of
+ full-width rows stays visible in the internal border. Could
+ check here if updated_window is the leftmost/rightmost window,
+ but I guess it's not worth doing since vertically split windows
+ are almost never used, internal border is rarely set, and the
+ overhead is very small. */
+ if (windows_or_buffers_changed
+ && desired_row->full_width_p
+ && (f = XFRAME (w->frame),
+ width = FRAME_INTERNAL_BORDER_WIDTH (f),
+ width != 0)
+ && (height = desired_row->visible_height,
+ height > 0))
+ {
+ int y = WINDOW_TO_FRAME_PIXEL_Y (w, max (0, desired_row->y));
+ /* Internal border is drawn below the tool bar. */
+ if (WINDOWP (f->tool_bar_window)
+ && w == XWINDOW (f->tool_bar_window))
+ y -= width;
+
+ BLOCK_INPUT;
+
+ XClearArea (FRAME_MAC_DISPLAY (f), FRAME_MAC_WINDOW (f),
+ 0, y, width, height, 0);
+ XClearArea (FRAME_MAC_DISPLAY (f), FRAME_MAC_WINDOW (f),
+ f->output_data.mac->pixel_width - width, y,
+ width, height, 0);
+
+ UNBLOCK_INPUT;
+ }
+}
+
+
+/* Draw the bitmap WHICH in one of the left or right fringes of
+ window W. ROW is the glyph row for which to display the bitmap; it
+ determines the vertical position at which the bitmap has to be
+ drawn. */
+
+static void
+x_draw_fringe_bitmap (w, row, which, left_p)
+ struct window *w;
+ struct glyph_row *row;
+ enum fringe_bitmap_type which;
+ int left_p;
+{
+ struct frame *f = XFRAME (WINDOW_FRAME (w));
+ Display *display = FRAME_MAC_DISPLAY (f);
+ WindowPtr window = FRAME_MAC_WINDOW (f);
+ int x, y, wd, h, dy;
+ int b1, b2;
+ unsigned char *bits;
+ BitMap bitmap;
+ XGCValues gcv;
+ GC gc = f->output_data.mac->normal_gc;
+ struct face *face;
+
+ /* Must clip because of partially visible lines. */
+ x_clip_to_row (w, row, gc, 1);
+
+ /* Convert row to frame coordinates. */
+ y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
+
+ switch (which)
+ {
+ case NO_FRINGE_BITMAP:
+ wd = 0;
+ h = 0;
+ break;
+
+ case LEFT_TRUNCATION_BITMAP:
+ wd = left_width;
+ h = left_height;
+ bits = left_bits;
+ break;
+
+ case OVERLAY_ARROW_BITMAP:
+ wd = ov_width;
+ h = ov_height;
+ bits = ov_bits;
+ break;
+
+ case RIGHT_TRUNCATION_BITMAP:
+ wd = right_width;
+ h = right_height;
+ bits = right_bits;
+ break;
+
+ case CONTINUED_LINE_BITMAP:
+ wd = continued_width;
+ h = continued_height;
+ bits = continued_bits;
+ break;
+
+ case CONTINUATION_LINE_BITMAP:
+ wd = continuation_width;
+ h = continuation_height;
+ bits = continuation_bits;
+ break;
+
+ case ZV_LINE_BITMAP:
+ wd = zv_width;
+ h = zv_height - (y % zv_period);
+ bits = zv_bits + (y % zv_period);
+ break;
+
+ default:
+ abort ();
+ }
+
+ /* Clip bitmap if too high. */
+ if (h > row->height)
+ h = row->height;
+
+ /* Set dy to the offset in the row to start drawing the bitmap. */
+ dy = (row->height - h) / 2;
+
+ /* Draw the bitmap. */
+ face = FACE_FROM_ID (f, FRINGE_FACE_ID);
+ PREPARE_FACE_FOR_DISPLAY (f, face);
+
+ /* Clear left fringe if no bitmap to draw or if bitmap doesn't fill
+ the fringe. */
+ b1 = -1;
+ if (left_p)
+ {
+ if (wd > FRAME_X_LEFT_FRINGE_WIDTH (f))
+ wd = FRAME_X_LEFT_FRINGE_WIDTH (f);
+ x = (WINDOW_TO_FRAME_PIXEL_X (w, 0)
+ - wd
+ - (FRAME_X_LEFT_FRINGE_WIDTH (f) - wd) / 2);
+ if (wd < FRAME_X_LEFT_FRINGE_WIDTH (f) || row->height > h)
+ {
+ /* If W has a vertical border to its left, don't draw over it. */
+ int border = ((XFASTINT (w->left) > 0
+ && !FRAME_HAS_VERTICAL_SCROLL_BARS (f))
+ ? 1 : 0);
+ b1 = (window_box_left (w, -1)
+ - FRAME_X_LEFT_FRINGE_WIDTH (f)
+ + border);
+ b2 = (FRAME_X_LEFT_FRINGE_WIDTH (f) - border);
+ }
+ }
+ else
+ {
+ if (wd > FRAME_X_RIGHT_FRINGE_WIDTH (f))
+ wd = FRAME_X_RIGHT_FRINGE_WIDTH (f);
+ x = (window_box_right (w, -1)
+ + (FRAME_X_RIGHT_FRINGE_WIDTH (f) - wd) / 2);
+ /* Clear right fringe if no bitmap to draw of if bitmap doesn't fill
+ the fringe. */
+ if (wd < FRAME_X_RIGHT_FRINGE_WIDTH (f) || row->height > h)
+ {
+ b1 = window_box_right (w, -1);
+ b2 = FRAME_X_RIGHT_FRINGE_WIDTH (f);
+ }
+ }
+
+ if (b1 >= 0)
+ {
+ int header_line_height = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w);
+ XGCValues gcv;
+ gcv.foreground = face->background;
+
+#if 0 /* MAC_TODO: stipple */
+ /* In case the same realized face is used for fringes and
+ for something displayed in the text (e.g. face `region' on
+ mono-displays, the fill style may have been changed to
+ FillSolid in x_draw_glyph_string_background. */
+ if (face->stipple)
+ XSetFillStyle (FRAME_X_DISPLAY (f), face->gc, FillOpaqueStippled);
+ else
+ XSetForeground (FRAME_X_DISPLAY (f), face->gc, face->background);
+#endif
+
+ XFillRectangle (FRAME_MAC_DISPLAY (f), FRAME_MAC_WINDOW (f),
+ &gcv,
+ b1,
+ WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height,
+ row->y)),
+ b2,
+ row->visible_height);
+
+#if 0 /* MAC_TODO: stipple */
+ if (!face->stipple)
+ XSetForeground (FRAME_X_DISPLAY (f), face->gc, face->foreground);
+#endif
+ }
+
+ if (which == NO_FRINGE_BITMAP)
+ {
+ mac_reset_clipping (display, window);
+ return;
+ }
+
+ mac_create_bitmap_from_bitmap_data (&bitmap, bits, wd, h);
+ gcv.foreground = face->foreground;
+ gcv.background = face->background;
+
+ mac_draw_bitmap (display, window, &gcv, x, y + dy, &bitmap);
+
+ mac_free_bitmap (&bitmap);
+ mac_reset_clipping (display, window);
+}
+
+
+/* Draw fringe bitmaps for glyph row ROW on window W. Call this
+ function with input blocked. */
+
+static void
+x_draw_row_fringe_bitmaps (w, row)
+ struct window *w;
+ struct glyph_row *row;
+{
+ struct frame *f = XFRAME (w->frame);
+ enum fringe_bitmap_type bitmap;
+
+ xassert (interrupt_input_blocked);
+
+ /* If row is completely invisible, because of vscrolling, we
+ don't have to draw anything. */
+ if (row->visible_height <= 0)
+ return;
+
+ if (FRAME_X_LEFT_FRINGE_WIDTH (f) != 0)
+ {
+ /* Decide which bitmap to draw in the left fringe. */
+ if (row->overlay_arrow_p)
+ bitmap = OVERLAY_ARROW_BITMAP;
+ else if (row->truncated_on_left_p)
+ bitmap = LEFT_TRUNCATION_BITMAP;
+ else if (MATRIX_ROW_CONTINUATION_LINE_P (row))
+ bitmap = CONTINUATION_LINE_BITMAP;
+ else if (row->indicate_empty_line_p)
+ bitmap = ZV_LINE_BITMAP;
+ else
+ bitmap = NO_FRINGE_BITMAP;
+
+ x_draw_fringe_bitmap (w, row, bitmap, 1);
+ }
+
+ if (FRAME_X_RIGHT_FRINGE_WIDTH (f) != 0)
+ {
+ /* Decide which bitmap to draw in the right fringe. */
+ if (row->truncated_on_right_p)
+ bitmap = RIGHT_TRUNCATION_BITMAP;
+ else if (row->continued_p)
+ bitmap = CONTINUED_LINE_BITMAP;
+ else if (row->indicate_empty_line_p && FRAME_X_LEFT_FRINGE_WIDTH (f) == 0)
+ bitmap = ZV_LINE_BITMAP;
+ else
+ bitmap = NO_FRINGE_BITMAP;
+
+ x_draw_fringe_bitmap (w, row, bitmap, 0);
+ }
+}
+
+
+/* This is called when starting Emacs and when restarting after
+ suspend. When starting Emacs, no window is mapped. And nothing
+ must be done to Emacs's own window if it is suspended (though that
+ rarely happens). */
+
+static void
+XTset_terminal_modes ()
+{
+}
+
+/* This is called when exiting or suspending Emacs. Exiting will make
+ the windows go away, and suspending requires no action. */
+
+static void
+XTreset_terminal_modes ()
+{
+}
+
+
+
+/***********************************************************************
+ Output Cursor
+ ***********************************************************************/
+
+/* Set the global variable output_cursor to CURSOR. All cursor
+ positions are relative to updated_window. */
+
+static void
+set_output_cursor (cursor)
+ struct cursor_pos *cursor;
+{
+ output_cursor.hpos = cursor->hpos;
+ output_cursor.vpos = cursor->vpos;
+ output_cursor.x = cursor->x;
+ output_cursor.y = cursor->y;
+}
+
+
+/* Set a nominal cursor position.
+
+ HPOS and VPOS are column/row positions in a window glyph matrix. X
+ and Y are window text area relative pixel positions.
+
+ If this is done during an update, updated_window will contain the
+ window that is being updated and the position is the future output
+ cursor position for that window. If updated_window is null, use
+ selected_window and display the cursor at the given position. */
+
+static void
+XTcursor_to (vpos, hpos, y, x)
+ int vpos, hpos, y, x;
+{
+ struct window *w;
+
+ /* If updated_window is not set, work on selected_window. */
+ if (updated_window)
+ w = updated_window;
+ else
+ w = XWINDOW (selected_window);
+
+ /* Set the output cursor. */
+ output_cursor.hpos = hpos;
+ output_cursor.vpos = vpos;
+ output_cursor.x = x;
+ output_cursor.y = y;
+
+ /* If not called as part of an update, really display the cursor.
+ This will also set the cursor position of W. */
+ if (updated_window == NULL)
+ {
+ BLOCK_INPUT;
+ x_display_cursor (w, 1, hpos, vpos, x, y);
+ XFlush (FRAME_X_DISPLAY (SELECTED_FRAME ()));
+ UNBLOCK_INPUT;
+ }
+}
+
+
+
+/***********************************************************************
+ Display Iterator
+ ***********************************************************************/
+
+/* Function prototypes of this page. */
+
+static struct face *x_get_glyph_face_and_encoding P_ ((struct frame *,
+ struct glyph *,
+ XChar2b *,
+ int *));
+static struct face *x_get_char_face_and_encoding P_ ((struct frame *, int,
+ int, XChar2b *, int));
+static XCharStruct *x_per_char_metric P_ ((XFontStruct *, XChar2b *));
+static void x_encode_char P_ ((int, XChar2b *, struct font_info *));
+static void x_append_glyph P_ ((struct it *));
+static void x_append_composite_glyph P_ ((struct it *));
+static void x_append_stretch_glyph P_ ((struct it *it, Lisp_Object,
+ int, int, double));
+static void x_produce_glyphs P_ ((struct it *));
+static void x_produce_image_glyph P_ ((struct it *it));
+
+
+/* Return a pointer to per-char metric information in FONT of a
+ character pointed by B which is a pointer to an XChar2b. */
+
+#define PER_CHAR_METRIC(font, b) \
+ ((font)->per_char \
+ ? ((font)->per_char + (b)->byte2 - (font)->min_char_or_byte2 \
+ + (((font)->min_byte1 || (font)->max_byte1) \
+ ? (((b)->byte1 - (font)->min_byte1) \
+ * ((font)->max_char_or_byte2 - (font)->min_char_or_byte2 + 1)) \
+ : 0)) \
+ : &((font)->max_bounds))
+
+
+/* Get metrics of character CHAR2B in FONT. Value is null if CHAR2B
+ is not contained in the font. */
+
+static INLINE XCharStruct *
+x_per_char_metric (font, char2b)
+ XFontStruct *font;
+ XChar2b *char2b;
+{
+ /* The result metric information. */
+ XCharStruct *pcm = NULL;
+
+ xassert (font && char2b);
+
+ if (font->per_char != NULL)
+ {
+ if (font->min_byte1 == 0 && font->max_byte1 == 0)
+ {
+ /* min_char_or_byte2 specifies the linear character index
+ corresponding to the first element of the per_char array,
+ max_char_or_byte2 is the index of the last character. A
+ character with non-zero CHAR2B->byte1 is not in the font.
+ A character with byte2 less than min_char_or_byte2 or
+ greater max_char_or_byte2 is not in the font. */
+ if (char2b->byte1 == 0
+ && char2b->byte2 >= font->min_char_or_byte2
+ && char2b->byte2 <= font->max_char_or_byte2)
+ pcm = font->per_char + char2b->byte2 - font->min_char_or_byte2;
+ }
+ else
+ {
+ /* If either min_byte1 or max_byte1 are nonzero, both
+ min_char_or_byte2 and max_char_or_byte2 are less than
+ 256, and the 2-byte character index values corresponding
+ to the per_char array element N (counting from 0) are:
+
+ byte1 = N/D + min_byte1
+ byte2 = N\D + min_char_or_byte2
+
+ where:
+
+ D = max_char_or_byte2 - min_char_or_byte2 + 1
+ / = integer division
+ \ = integer modulus */
+ if (char2b->byte1 >= font->min_byte1
+ && char2b->byte1 <= font->max_byte1
+ && char2b->byte2 >= font->min_char_or_byte2
+ && char2b->byte2 <= font->max_char_or_byte2)
+ {
+ pcm = (font->per_char
+ + ((font->max_char_or_byte2 - font->min_char_or_byte2 + 1)
+ * (char2b->byte1 - font->min_byte1))
+ + (char2b->byte2 - font->min_char_or_byte2));
+ }
+ }
+ }
+ else
+ {
+ /* If the per_char pointer is null, all glyphs between the first
+ and last character indexes inclusive have the same
+ information, as given by both min_bounds and max_bounds. */
+ if (char2b->byte2 >= font->min_char_or_byte2
+ && char2b->byte2 <= font->max_char_or_byte2)
+ pcm = &font->max_bounds;
+ }
+
+ return ((pcm == NULL
+ || (pcm->width == 0 && (pcm->rbearing - pcm->lbearing) == 0))
+ ? NULL : pcm);
+}
+
+
+/* Encode CHAR2B using encoding information from FONT_INFO. CHAR2B is
+ the two-byte form of C. Encoding is returned in *CHAR2B. */
+
+static INLINE void
+x_encode_char (c, char2b, font_info)
+ int c;
+ XChar2b *char2b;
+ struct font_info *font_info;
+{
+ int charset = CHAR_CHARSET (c);
+ XFontStruct *font = font_info->font;
+
+ /* FONT_INFO may define a scheme by which to encode byte1 and byte2.
+ This may be either a program in a special encoder language or a
+ fixed encoding. */
+ if (font_info->font_encoder)
+ {
+ /* It's a program. */
+ struct ccl_program *ccl = font_info->font_encoder;
+
+ if (CHARSET_DIMENSION (charset) == 1)
+ {
+ ccl->reg[0] = charset;
+ ccl->reg[1] = char2b->byte2;
+ }
+ else
+ {
+ ccl->reg[0] = charset;
+ ccl->reg[1] = char2b->byte1;
+ ccl->reg[2] = char2b->byte2;
+ }
+
+ ccl_driver (ccl, NULL, NULL, 0, 0, NULL);
+
+ /* We assume that MSBs are appropriately set/reset by CCL
+ program. */
+ if (font->max_byte1 == 0) /* 1-byte font */
+ char2b->byte1 = 0, char2b->byte2 = ccl->reg[1];
+ else
+ char2b->byte1 = ccl->reg[1], char2b->byte2 = ccl->reg[2];
+ }
+ else if (font_info->encoding[charset])
+ {
+ /* Fixed encoding scheme. See fontset.h for the meaning of the
+ encoding numbers. */
+ int enc = font_info->encoding[charset];
+
+ if ((enc == 1 || enc == 2)
+ && CHARSET_DIMENSION (charset) == 2)
+ char2b->byte1 |= 0x80;
+
+ if (enc == 1 || enc == 3)
+ char2b->byte2 |= 0x80;
+
+ if (enc == 4)
+ {
+ int sjis1, sjis2;
+
+ ENCODE_SJIS (char2b->byte1, char2b->byte2, sjis1, sjis2);
+ char2b->byte1 = sjis1;
+ char2b->byte2 = sjis2;
+ }
+ }
+}
+
+
+/* Get face and two-byte form of character C in face FACE_ID on frame
+ F. The encoding of C is returned in *CHAR2B. MULTIBYTE_P non-zero
+ means we want to display multibyte text. Value is a pointer to a
+ realized face that is ready for display. */
+
+static INLINE struct face *
+x_get_char_face_and_encoding (f, c, face_id, char2b, multibyte_p)
+ struct frame *f;
+ int c, face_id;
+ XChar2b *char2b;
+ int multibyte_p;
+{
+ struct face *face = FACE_FROM_ID (f, face_id);
+
+ if (!multibyte_p)
+ {
+ /* Unibyte case. We don't have to encode, but we have to make
+ sure to use a face suitable for unibyte. */
+ char2b->byte1 = 0;
+ char2b->byte2 = c;
+ face_id = FACE_FOR_CHAR (f, face, c);
+ face = FACE_FROM_ID (f, face_id);
+ }
+ else if (c < 128 && face_id < BASIC_FACE_ID_SENTINEL)
+ {
+ /* Case of ASCII in a face known to fit ASCII. */
+ char2b->byte1 = 0;
+ char2b->byte2 = c;
+ }
+ else
+ {
+ int c1, c2, charset;
+
+ /* Split characters into bytes. If c2 is -1 afterwards, C is
+ really a one-byte character so that byte1 is zero. */
+ SPLIT_CHAR (c, charset, c1, c2);
+ if (c2 > 0)
+ char2b->byte1 = c1, char2b->byte2 = c2;
+ else
+ char2b->byte1 = 0, char2b->byte2 = c1;
+
+ /* Maybe encode the character in *CHAR2B. */
+ if (face->font != NULL)
+ {
+ struct font_info *font_info
+ = FONT_INFO_FROM_ID (f, face->font_info_id);
+ if (font_info)
+ x_encode_char (c, char2b, font_info);
+ }
+ }
+
+ /* Make sure X resources of the face are allocated. */
+ xassert (face != NULL);
+ PREPARE_FACE_FOR_DISPLAY (f, face);
+
+ return face;
+}
+
+
+/* Get face and two-byte form of character glyph GLYPH on frame F.
+ The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
+ a pointer to a realized face that is ready for display. */
+
+static INLINE struct face *
+x_get_glyph_face_and_encoding (f, glyph, char2b, two_byte_p)
+ struct frame *f;
+ struct glyph *glyph;
+ XChar2b *char2b;
+ int *two_byte_p;
+{
+ struct face *face;
+
+ xassert (glyph->type == CHAR_GLYPH);
+ face = FACE_FROM_ID (f, glyph->face_id);
+
+ if (two_byte_p)
+ *two_byte_p = 0;
+
+ if (!glyph->multibyte_p)
+ {
+ /* Unibyte case. We don't have to encode, but we have to make
+ sure to use a face suitable for unibyte. */
+ char2b->byte1 = 0;
+ char2b->byte2 = glyph->u.ch;
+ }
+ else if (glyph->u.ch < 128
+ && glyph->face_id < BASIC_FACE_ID_SENTINEL)
+ {
+ /* Case of ASCII in a face known to fit ASCII. */
+ char2b->byte1 = 0;
+ char2b->byte2 = glyph->u.ch;
+ }
+ else
+ {
+ int c1, c2, charset;
+
+ /* Split characters into bytes. If c2 is -1 afterwards, C is
+ really a one-byte character so that byte1 is zero. */
+ SPLIT_CHAR (glyph->u.ch, charset, c1, c2);
+ if (c2 > 0)
+ char2b->byte1 = c1, char2b->byte2 = c2;
+ else
+ char2b->byte1 = 0, char2b->byte2 = c1;
+
+ /* Maybe encode the character in *CHAR2B. */
+ if (charset != CHARSET_ASCII)
+ {
+ struct font_info *font_info
+ = FONT_INFO_FROM_ID (f, face->font_info_id);
+ if (font_info)
+ {
+ x_encode_char (glyph->u.ch, char2b, font_info);
+ if (two_byte_p)
+ *two_byte_p
+ = ((XFontStruct *) (font_info->font))->max_byte1 > 0;
+ }
+ }
+ }
+
+ /* Make sure X resources of the face are allocated. */
+ xassert (face != NULL);
+ PREPARE_FACE_FOR_DISPLAY (f, face);
+ return face;
+}
+
+
+/* Store one glyph for IT->char_to_display in IT->glyph_row.
+ Called from x_produce_glyphs when IT->glyph_row is non-null. */
+
+static INLINE void
+x_append_glyph (it)
+ struct it *it;
+{
+ struct glyph *glyph;
+ enum glyph_row_area area = it->area;
+
+ xassert (it->glyph_row);
+ xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
+
+ glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
+ if (glyph < it->glyph_row->glyphs[area + 1])
+ {
+ glyph->charpos = CHARPOS (it->position);
+ glyph->object = it->object;
+ glyph->pixel_width = it->pixel_width;
+ glyph->voffset = it->voffset;
+ glyph->type = CHAR_GLYPH;
+ glyph->multibyte_p = it->multibyte_p;
+ glyph->left_box_line_p = it->start_of_box_run_p;
+ glyph->right_box_line_p = it->end_of_box_run_p;
+ glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
+ || it->phys_descent > it->descent);
+ glyph->padding_p = 0;
+ glyph->glyph_not_available_p = it->glyph_not_available_p;
+ glyph->face_id = it->face_id;
+ glyph->u.ch = it->char_to_display;
+ ++it->glyph_row->used[area];
+ }
+}
+
+/* Store one glyph for the composition IT->cmp_id in IT->glyph_row.
+ Called from x_produce_glyphs when IT->glyph_row is non-null. */
+
+static INLINE void
+x_append_composite_glyph (it)
+ struct it *it;
+{
+ struct glyph *glyph;
+ enum glyph_row_area area = it->area;
+
+ xassert (it->glyph_row);
+
+ glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
+ if (glyph < it->glyph_row->glyphs[area + 1])
+ {
+ glyph->charpos = CHARPOS (it->position);
+ glyph->object = it->object;
+ glyph->pixel_width = it->pixel_width;
+ glyph->voffset = it->voffset;
+ glyph->type = COMPOSITE_GLYPH;
+ glyph->multibyte_p = it->multibyte_p;
+ glyph->left_box_line_p = it->start_of_box_run_p;
+ glyph->right_box_line_p = it->end_of_box_run_p;
+ glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
+ || it->phys_descent > it->descent);
+ glyph->padding_p = 0;
+ glyph->glyph_not_available_p = 0;
+ glyph->face_id = it->face_id;
+ glyph->u.cmp_id = it->cmp_id;
+ ++it->glyph_row->used[area];
+ }
+}
+
+
+/* Change IT->ascent and IT->height according to the setting of
+ IT->voffset. */
+
+static INLINE void
+take_vertical_position_into_account (it)
+ struct it *it;
+{
+ if (it->voffset)
+ {
+ if (it->voffset < 0)
+ /* Increase the ascent so that we can display the text higher
+ in the line. */
+ it->ascent += abs (it->voffset);
+ else
+ /* Increase the descent so that we can display the text lower
+ in the line. */
+ it->descent += it->voffset;
+ }
+}
+
+
+/* Produce glyphs/get display metrics for the image IT is loaded with.
+ See the description of struct display_iterator in dispextern.h for
+ an overview of struct display_iterator. */
+
+static void
+x_produce_image_glyph (it)
+ struct it *it;
+{
+ struct image *img;
+ struct face *face;
+
+ xassert (it->what == IT_IMAGE);
+
+ face = FACE_FROM_ID (it->f, it->face_id);
+ img = IMAGE_FROM_ID (it->f, it->image_id);
+ xassert (img);
+
+ /* Make sure X resources of the face and image are loaded. */
+ PREPARE_FACE_FOR_DISPLAY (it->f, face);
+ prepare_image_for_display (it->f, img);
+
+ it->ascent = it->phys_ascent = image_ascent (img, face);
+ it->descent = it->phys_descent = img->height + 2 * img->vmargin - it->ascent;
+ it->pixel_width = img->width + 2 * img->hmargin;
+
+ it->nglyphs = 1;
+
+ if (face->box != FACE_NO_BOX)
+ {
+ if (face->box_line_width > 0)
+ {
+ it->ascent += face->box_line_width;
+ it->descent += face->box_line_width;
+ }
+
+ if (it->start_of_box_run_p)
+ it->pixel_width += abs (face->box_line_width);
+ if (it->end_of_box_run_p)
+ it->pixel_width += abs (face->box_line_width);
+ }
+
+ take_vertical_position_into_account (it);
+
+ if (it->glyph_row)
+ {
+ struct glyph *glyph;
+ enum glyph_row_area area = it->area;
+
+ glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
+ if (glyph < it->glyph_row->glyphs[area + 1])
+ {
+ glyph->charpos = CHARPOS (it->position);
+ glyph->object = it->object;
+ glyph->pixel_width = it->pixel_width;
+ glyph->voffset = it->voffset;
+ glyph->type = IMAGE_GLYPH;
+ glyph->multibyte_p = it->multibyte_p;
+ glyph->left_box_line_p = it->start_of_box_run_p;
+ glyph->right_box_line_p = it->end_of_box_run_p;
+ glyph->overlaps_vertically_p = 0;
+ glyph->padding_p = 0;
+ glyph->glyph_not_available_p = 0;
+ glyph->face_id = it->face_id;
+ glyph->u.img_id = img->id;
+ ++it->glyph_row->used[area];
+ }
+ }
+}
+
+
+/* Append a stretch glyph to IT->glyph_row. OBJECT is the source
+ of the glyph, WIDTH and HEIGHT are the width and height of the
+ stretch. ASCENT is the percentage/100 of HEIGHT to use for the
+ ascent of the glyph (0 <= ASCENT <= 1). */
+
+static void
+x_append_stretch_glyph (it, object, width, height, ascent)
+ struct it *it;
+ Lisp_Object object;
+ int width, height;
+ double ascent;
+{
+ struct glyph *glyph;
+ enum glyph_row_area area = it->area;
+
+ xassert (ascent >= 0 && ascent <= 1);
+
+ glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
+ if (glyph < it->glyph_row->glyphs[area + 1])
+ {
+ glyph->charpos = CHARPOS (it->position);
+ glyph->object = object;
+ glyph->pixel_width = width;
+ glyph->voffset = it->voffset;
+ glyph->type = STRETCH_GLYPH;
+ glyph->multibyte_p = it->multibyte_p;
+ glyph->left_box_line_p = it->start_of_box_run_p;
+ glyph->right_box_line_p = it->end_of_box_run_p;
+ glyph->overlaps_vertically_p = 0;
+ glyph->padding_p = 0;
+ glyph->glyph_not_available_p = 0;
+ glyph->face_id = it->face_id;
+ glyph->u.stretch.ascent = height * ascent;
+ glyph->u.stretch.height = height;
+ ++it->glyph_row->used[area];
+ }
+}
+
+
+/* Produce a stretch glyph for iterator IT. IT->object is the value
+ of the glyph property displayed. The value must be a list
+ `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
+ being recognized:
+
+ 1. `:width WIDTH' specifies that the space should be WIDTH *
+ canonical char width wide. WIDTH may be an integer or floating
+ point number.
+
+ 2. `:relative-width FACTOR' specifies that the width of the stretch
+ should be computed from the width of the first character having the
+ `glyph' property, and should be FACTOR times that width.
+
+ 3. `:align-to HPOS' specifies that the space should be wide enough
+ to reach HPOS, a value in canonical character units.
+
+ Exactly one of the above pairs must be present.
+
+ 4. `:height HEIGHT' specifies that the height of the stretch produced
+ should be HEIGHT, measured in canonical character units.
+
+ 5. `:relative-height FACTOR' specifies that the height of the
+ stretch should be FACTOR times the height of the characters having
+ the glyph property.
+
+ Either none or exactly one of 4 or 5 must be present.
+
+ 6. `:ascent ASCENT' specifies that ASCENT percent of the height
+ of the stretch should be used for the ascent of the stretch.
+ ASCENT must be in the range 0 <= ASCENT <= 100. */
+
+#define NUMVAL(X) \
+ ((INTEGERP (X) || FLOATP (X)) \
+ ? XFLOATINT (X) \
+ : - 1)
+
+
+static void
+x_produce_stretch_glyph (it)
+ struct it *it;
+{
+ /* (space :width WIDTH :height HEIGHT. */
+#if GLYPH_DEBUG
+ extern Lisp_Object Qspace;
+#endif
+ extern Lisp_Object QCwidth, QCheight, QCascent;
+ extern Lisp_Object QCrelative_width, QCrelative_height;
+ extern Lisp_Object QCalign_to;
+ Lisp_Object prop, plist;
+ double width = 0, height = 0, ascent = 0;
+ struct face *face = FACE_FROM_ID (it->f, it->face_id);
+ XFontStruct *font = face->font ? face->font : FRAME_FONT (it->f);
+
+ PREPARE_FACE_FOR_DISPLAY (it->f, face);
+
+ /* List should start with `space'. */
+ xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
+ plist = XCDR (it->object);
+
+ /* Compute the width of the stretch. */
+ if (prop = Fplist_get (plist, QCwidth),
+ NUMVAL (prop) > 0)
+ /* Absolute width `:width WIDTH' specified and valid. */
+ width = NUMVAL (prop) * CANON_X_UNIT (it->f);
+ else if (prop = Fplist_get (plist, QCrelative_width),
+ NUMVAL (prop) > 0)
+ {
+ /* Relative width `:relative-width FACTOR' specified and valid.
+ Compute the width of the characters having the `glyph'
+ property. */
+ struct it it2;
+ unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
+
+ it2 = *it;
+ if (it->multibyte_p)
+ {
+ int maxlen = ((IT_BYTEPOS (*it) >= GPT ? ZV : GPT)
+ - IT_BYTEPOS (*it));
+ it2.c = STRING_CHAR_AND_LENGTH (p, maxlen, it2.len);
+ }
+ else
+ it2.c = *p, it2.len = 1;
+
+ it2.glyph_row = NULL;
+ it2.what = IT_CHARACTER;
+ x_produce_glyphs (&it2);
+ width = NUMVAL (prop) * it2.pixel_width;
+ }
+ else if (prop = Fplist_get (plist, QCalign_to),
+ NUMVAL (prop) > 0)
+ width = NUMVAL (prop) * CANON_X_UNIT (it->f) - it->current_x;
+ else
+ /* Nothing specified -> width defaults to canonical char width. */
+ width = CANON_X_UNIT (it->f);
+
+ /* Compute height. */
+ if (prop = Fplist_get (plist, QCheight),
+ NUMVAL (prop) > 0)
+ height = NUMVAL (prop) * CANON_Y_UNIT (it->f);
+ else if (prop = Fplist_get (plist, QCrelative_height),
+ NUMVAL (prop) > 0)
+ height = FONT_HEIGHT (font) * NUMVAL (prop);
+ else
+ height = FONT_HEIGHT (font);
+
+ /* Compute percentage of height used for ascent. If
+ `:ascent ASCENT' is present and valid, use that. Otherwise,
+ derive the ascent from the font in use. */
+ if (prop = Fplist_get (plist, QCascent),
+ NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
+ ascent = NUMVAL (prop) / 100.0;
+ else
+ ascent = (double) FONT_BASE (font) / FONT_HEIGHT (font);
+
+ if (width <= 0)
+ width = 1;
+ if (height <= 0)
+ height = 1;
+
+ if (it->glyph_row)
+ {
+ Lisp_Object object = it->stack[it->sp - 1].string;
+ if (!STRINGP (object))
+ object = it->w->buffer;
+ x_append_stretch_glyph (it, object, width, height, ascent);
+ }
+
+ it->pixel_width = width;
+ it->ascent = it->phys_ascent = height * ascent;
+ it->descent = it->phys_descent = height - it->ascent;
+ it->nglyphs = 1;
+
+ if (face->box != FACE_NO_BOX)
+ {
+ if (face->box_line_width > 0)
+ {
+ it->ascent += face->box_line_width;
+ it->descent += face->box_line_width;
+ }
+
+ if (it->start_of_box_run_p)
+ it->pixel_width += abs (face->box_line_width);
+ if (it->end_of_box_run_p)
+ it->pixel_width += abs (face->box_line_width);
+ }
+
+ take_vertical_position_into_account (it);
+}
+
+/* Return proper value to be used as baseline offset of font that has
+ ASCENT and DESCENT to draw characters by the font at the vertical
+ center of the line of frame F.
+
+ Here, out task is to find the value of BOFF in the following figure;
+
+ -------------------------+-----------+-
+ -+-+---------+-+ | |
+ | | | | | |
+ | | | | F_ASCENT F_HEIGHT
+ | | | ASCENT | |
+ HEIGHT | | | | |
+ | | |-|-+------+-----------|------- baseline
+ | | | | BOFF | |
+ | |---------|-+-+ | |
+ | | | DESCENT | |
+ -+-+---------+-+ F_DESCENT |
+ -------------------------+-----------+-
+
+ -BOFF + DESCENT + (F_HEIGHT - HEIGHT) / 2 = F_DESCENT
+ BOFF = DESCENT + (F_HEIGHT - HEIGHT) / 2 - F_DESCENT
+ DESCENT = FONT->descent
+ HEIGHT = FONT_HEIGHT (FONT)
+ F_DESCENT = (F->output_data.x->font->descent
+ - F->output_data.x->baseline_offset)
+ F_HEIGHT = FRAME_LINE_HEIGHT (F)
+*/
+
+#define VCENTER_BASELINE_OFFSET(FONT, F) \
+ (FONT_DESCENT (FONT) \
+ + (FRAME_LINE_HEIGHT ((F)) - FONT_HEIGHT ((FONT)) \
+ + (FRAME_LINE_HEIGHT ((F)) > FONT_HEIGHT ((FONT)))) / 2 \
+ - (FONT_DESCENT (FRAME_FONT (F)) - FRAME_BASELINE_OFFSET (F)))
+
+/* Produce glyphs/get display metrics for the display element IT is
+ loaded with. See the description of struct display_iterator in
+ dispextern.h for an overview of struct display_iterator. */
+
+static void
+x_produce_glyphs (it)
+ struct it *it;
+{
+ it->glyph_not_available_p = 0;
+
+ if (it->what == IT_CHARACTER)
+ {
+ XChar2b char2b;
+ XFontStruct *font;
+ struct face *face = FACE_FROM_ID (it->f, it->face_id);
+ XCharStruct *pcm;
+ int font_not_found_p;
+ struct font_info *font_info;
+ int boff; /* baseline offset */
+ /* We may change it->multibyte_p upon unibyte<->multibyte
+ conversion. So, save the current value now and restore it
+ later.
+
+ Note: It seems that we don't have to record multibyte_p in
+ struct glyph because the character code itself tells if or
+ not the character is multibyte. Thus, in the future, we must
+ consider eliminating the field `multibyte_p' in the struct
+ glyph.
+ */
+ int saved_multibyte_p = it->multibyte_p;
+
+ /* Maybe translate single-byte characters to multibyte, or the
+ other way. */
+ it->char_to_display = it->c;
+ if (!ASCII_BYTE_P (it->c))
+ {
+ if (unibyte_display_via_language_environment
+ && SINGLE_BYTE_CHAR_P (it->c)
+ && (it->c >= 0240
+ || !NILP (Vnonascii_translation_table)))
+ {
+ it->char_to_display = unibyte_char_to_multibyte (it->c);
+ it->multibyte_p = 1;
+ it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display);
+ face = FACE_FROM_ID (it->f, it->face_id);
+ }
+ else if (!SINGLE_BYTE_CHAR_P (it->c)
+ && !it->multibyte_p)
+ {
+ it->multibyte_p = 1;
+ it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display);
+ face = FACE_FROM_ID (it->f, it->face_id);
+ }
+ }
+
+ /* Get font to use. Encode IT->char_to_display. */
+ x_get_char_face_and_encoding (it->f, it->char_to_display,
+ it->face_id, &char2b,
+ it->multibyte_p);
+ font = face->font;
+
+ /* When no suitable font found, use the default font. */
+ font_not_found_p = font == NULL;
+ if (font_not_found_p)
+ {
+ font = FRAME_FONT (it->f);
+ boff = it->f->output_data.mac->baseline_offset;
+ font_info = NULL;
+ }
+ else
+ {
+ font_info = FONT_INFO_FROM_ID (it->f, face->font_info_id);
+ boff = font_info->baseline_offset;
+ if (font_info->vertical_centering)
+ boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
+ }
+
+ if (it->char_to_display >= ' '
+ && (!it->multibyte_p || it->char_to_display < 128))
+ {
+ /* Either unibyte or ASCII. */
+ int stretched_p;
+
+ it->nglyphs = 1;
+
+ pcm = x_per_char_metric (font, &char2b);
+ it->ascent = FONT_BASE (font) + boff;
+ it->descent = FONT_DESCENT (font) - boff;
+
+ if (pcm)
+ {
+ it->phys_ascent = pcm->ascent + boff;
+ it->phys_descent = pcm->descent - boff;
+ it->pixel_width = pcm->width;
+ }
+ else
+ {
+ it->glyph_not_available_p = 1;
+ it->phys_ascent = FONT_BASE (font) + boff;
+ it->phys_descent = FONT_DESCENT (font) - boff;
+ it->pixel_width = FONT_WIDTH (font);
+ }
+
+ /* If this is a space inside a region of text with
+ `space-width' property, change its width. */
+ stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
+ if (stretched_p)
+ it->pixel_width *= XFLOATINT (it->space_width);
+
+ /* If face has a box, add the box thickness to the character
+ height. If character has a box line to the left and/or
+ right, add the box line width to the character's width. */
+ if (face->box != FACE_NO_BOX)
+ {
+ int thick = face->box_line_width;
+
+ if (thick > 0)
+ {
+ it->ascent += thick;
+ it->descent += thick;
+ }
+ else
+ thick = -thick;
+
+ if (it->start_of_box_run_p)
+ it->pixel_width += thick;
+ if (it->end_of_box_run_p)
+ it->pixel_width += thick;
+ }
+
+ /* If face has an overline, add the height of the overline
+ (1 pixel) and a 1 pixel margin to the character height. */
+ if (face->overline_p)
+ it->ascent += 2;
+
+ take_vertical_position_into_account (it);
+
+ /* If we have to actually produce glyphs, do it. */
+ if (it->glyph_row)
+ {
+ if (stretched_p)
+ {
+ /* Translate a space with a `space-width' property
+ into a stretch glyph. */
+ double ascent = (double) FONT_BASE (font)
+ / FONT_HEIGHT (font);
+ x_append_stretch_glyph (it, it->object, it->pixel_width,
+ it->ascent + it->descent, ascent);
+ }
+ else
+ x_append_glyph (it);
+
+ /* If characters with lbearing or rbearing are displayed
+ in this line, record that fact in a flag of the
+ glyph row. This is used to optimize X output code. */
+ if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
+ it->glyph_row->contains_overlapping_glyphs_p = 1;
+ }
+ }
+ else if (it->char_to_display == '\n')
+ {
+ /* A newline has no width but we need the height of the line. */
+ it->pixel_width = 0;
+ it->nglyphs = 0;
+ it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
+ it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
+
+ if (face->box != FACE_NO_BOX
+ && face->box_line_width > 0)
+ {
+ it->ascent += face->box_line_width;
+ it->descent += face->box_line_width;
+ }
+ }
+ else if (it->char_to_display == '\t')
+ {
+ int tab_width = it->tab_width * CANON_X_UNIT (it->f);
+ int x = it->current_x + it->continuation_lines_width;
+ int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
+
+ /* If the distance from the current position to the next tab
+ stop is less than a canonical character width, use the
+ tab stop after that. */
+ if (next_tab_x - x < CANON_X_UNIT (it->f))
+ next_tab_x += tab_width;
+
+ it->pixel_width = next_tab_x - x;
+ it->nglyphs = 1;
+ it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
+ it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
+
+ if (it->glyph_row)
+ {
+ double ascent = (double) it->ascent / (it->ascent + it->descent);
+ x_append_stretch_glyph (it, it->object, it->pixel_width,
+ it->ascent + it->descent, ascent);
+ }
+ }
+ else
+ {
+ /* A multi-byte character. Assume that the display width of the
+ character is the width of the character multiplied by the
+ width of the font. */
+
+ /* If we found a font, this font should give us the right
+ metrics. If we didn't find a font, use the frame's
+ default font and calculate the width of the character
+ from the charset width; this is what old redisplay code
+ did. */
+ pcm = x_per_char_metric (font, &char2b);
+ if (font_not_found_p || !pcm)
+ {
+ int charset = CHAR_CHARSET (it->char_to_display);
+
+ it->glyph_not_available_p = 1;
+ it->pixel_width = (FONT_WIDTH (FRAME_FONT (it->f))
+ * CHARSET_WIDTH (charset));
+ it->phys_ascent = FONT_BASE (font) + boff;
+ it->phys_descent = FONT_DESCENT (font) - boff;
+ }
+ else
+ {
+ it->pixel_width = pcm->width;
+ it->phys_ascent = pcm->ascent + boff;
+ it->phys_descent = pcm->descent - boff;
+ if (it->glyph_row
+ && (pcm->lbearing < 0
+ || pcm->rbearing > pcm->width))
+ it->glyph_row->contains_overlapping_glyphs_p = 1;
+ }
+ it->nglyphs = 1;
+ it->ascent = FONT_BASE (font) + boff;
+ it->descent = FONT_DESCENT (font) - boff;
+ if (face->box != FACE_NO_BOX)
+ {
+ int thick = face->box_line_width;
+
+ if (thick > 0)
+ {
+ it->ascent += thick;
+ it->descent += thick;
+ }
+ else
+ thick = - thick;
+
+ if (it->start_of_box_run_p)
+ it->pixel_width += thick;
+ if (it->end_of_box_run_p)
+ it->pixel_width += thick;
+ }
+
+ /* If face has an overline, add the height of the overline
+ (1 pixel) and a 1 pixel margin to the character height. */
+ if (face->overline_p)
+ it->ascent += 2;
+
+ take_vertical_position_into_account (it);
+
+ if (it->glyph_row)
+ x_append_glyph (it);
+ }
+ it->multibyte_p = saved_multibyte_p;
+ }
+ else if (it->what == IT_COMPOSITION)
+ {
+ /* Note: A composition is represented as one glyph in the
+ glyph matrix. There are no padding glyphs. */
+ XChar2b char2b;
+ XFontStruct *font;
+ struct face *face = FACE_FROM_ID (it->f, it->face_id);
+ XCharStruct *pcm;
+ int font_not_found_p;
+ struct font_info *font_info;
+ int boff; /* baseline offset */
+ struct composition *cmp = composition_table[it->cmp_id];
+
+ /* Maybe translate single-byte characters to multibyte. */
+ it->char_to_display = it->c;
+ if (unibyte_display_via_language_environment
+ && SINGLE_BYTE_CHAR_P (it->c)
+ && (it->c >= 0240
+ || (it->c >= 0200
+ && !NILP (Vnonascii_translation_table))))
+ {
+ it->char_to_display = unibyte_char_to_multibyte (it->c);
+ }
+
+ /* Get face and font to use. Encode IT->char_to_display. */
+ it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display);
+ face = FACE_FROM_ID (it->f, it->face_id);
+ x_get_char_face_and_encoding (it->f, it->char_to_display,
+ it->face_id, &char2b, it->multibyte_p);
+ font = face->font;
+
+ /* When no suitable font found, use the default font. */
+ font_not_found_p = font == NULL;
+ if (font_not_found_p)
+ {
+ font = FRAME_FONT (it->f);
+ boff = it->f->output_data.mac->baseline_offset;
+ font_info = NULL;
+ }
+ else
+ {
+ font_info = FONT_INFO_FROM_ID (it->f, face->font_info_id);
+ boff = font_info->baseline_offset;
+ if (font_info->vertical_centering)
+ boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
+ }
+
+ /* There are no padding glyphs, so there is only one glyph to
+ produce for the composition. Important is that pixel_width,
+ ascent and descent are the values of what is drawn by
+ draw_glyphs (i.e. the values of the overall glyphs composed). */
+ it->nglyphs = 1;
+
+ /* If we have not yet calculated pixel size data of glyphs of
+ the composition for the current face font, calculate them
+ now. Theoretically, we have to check all fonts for the
+ glyphs, but that requires much time and memory space. So,
+ here we check only the font of the first glyph. This leads
+ to incorrect display very rarely, and C-l (recenter) can
+ correct the display anyway. */
+ if (cmp->font != (void *) font)
+ {
+ /* Ascent and descent of the font of the first character of
+ this composition (adjusted by baseline offset). Ascent
+ and descent of overall glyphs should not be less than
+ them respectively. */
+ int font_ascent = FONT_BASE (font) + boff;
+ int font_descent = FONT_DESCENT (font) - boff;
+ /* Bounding box of the overall glyphs. */
+ int leftmost, rightmost, lowest, highest;
+ int i, width, ascent, descent;
+
+ cmp->font = (void *) font;
+
+ /* Initialize the bounding box. */
+ pcm = x_per_char_metric (font, &char2b);
+ if (pcm)
+ {
+ width = pcm->width;
+ ascent = pcm->ascent;
+ descent = pcm->descent;
+ }
+ else
+ {
+ width = FONT_WIDTH (font);
+ ascent = FONT_BASE (font);
+ descent = FONT_DESCENT (font);
+ }
+
+ rightmost = width;
+ lowest = - descent + boff;
+ highest = ascent + boff;
+ leftmost = 0;
+
+ if (font_info
+ && font_info->default_ascent
+ && CHAR_TABLE_P (Vuse_default_ascent)
+ && !NILP (Faref (Vuse_default_ascent,
+ make_number (it->char_to_display))))
+ highest = font_info->default_ascent + boff;
+
+ /* Draw the first glyph at the normal position. It may be
+ shifted to right later if some other glyphs are drawn at
+ the left. */
+ cmp->offsets[0] = 0;
+ cmp->offsets[1] = boff;
+
+ /* Set cmp->offsets for the remaining glyphs. */
+ for (i = 1; i < cmp->glyph_len; i++)
+ {
+ int left, right, btm, top;
+ int ch = COMPOSITION_GLYPH (cmp, i);
+ int face_id = FACE_FOR_CHAR (it->f, face, ch);
+
+ face = FACE_FROM_ID (it->f, face_id);
+ x_get_char_face_and_encoding (it->f, ch, face->id, &char2b,
+ it->multibyte_p);
+ font = face->font;
+ if (font == NULL)
+ {
+ font = FRAME_FONT (it->f);
+ boff = it->f->output_data.mac->baseline_offset;
+ font_info = NULL;
+ }
+ else
+ {
+ font_info
+ = FONT_INFO_FROM_ID (it->f, face->font_info_id);
+ boff = font_info->baseline_offset;
+ if (font_info->vertical_centering)
+ boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
+ }
+
+ pcm = x_per_char_metric (font, &char2b);
+ if (pcm)
+ {
+ width = pcm->width;
+ ascent = pcm->ascent;
+ descent = pcm->descent;
+ }
+ else
+ {
+ width = FONT_WIDTH (font);
+ ascent = 1;
+ descent = 0;
+ }
+
+ if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
+ {
+ /* Relative composition with or without
+ alternate chars. */
+ left = (leftmost + rightmost - width) / 2;
+ btm = - descent + boff;
+ if (font_info && font_info->relative_compose
+ && (! CHAR_TABLE_P (Vignore_relative_composition)
+ || NILP (Faref (Vignore_relative_composition,
+ make_number (ch)))))
+ {
+
+ if (- descent >= font_info->relative_compose)
+ /* One extra pixel between two glyphs. */
+ btm = highest + 1;
+ else if (ascent <= 0)
+ /* One extra pixel between two glyphs. */
+ btm = lowest - 1 - ascent - descent;
+ }
+ }
+ else
+ {
+ /* A composition rule is specified by an integer
+ value that encodes global and new reference
+ points (GREF and NREF). GREF and NREF are
+ specified by numbers as below:
+
+ 0---1---2 -- ascent
+ | |
+ | |
+ | |
+ 9--10--11 -- center
+ | |
+ ---3---4---5--- baseline
+ | |
+ 6---7---8 -- descent
+ */
+ int rule = COMPOSITION_RULE (cmp, i);
+ int gref, nref, grefx, grefy, nrefx, nrefy;
+
+ COMPOSITION_DECODE_RULE (rule, gref, nref);
+ grefx = gref % 3, nrefx = nref % 3;
+ grefy = gref / 3, nrefy = nref / 3;
+
+ left = (leftmost
+ + grefx * (rightmost - leftmost) / 2
+ - nrefx * width / 2);
+ btm = ((grefy == 0 ? highest
+ : grefy == 1 ? 0
+ : grefy == 2 ? lowest
+ : (highest + lowest) / 2)
+ - (nrefy == 0 ? ascent + descent
+ : nrefy == 1 ? descent - boff
+ : nrefy == 2 ? 0
+ : (ascent + descent) / 2));
+ }
+
+ cmp->offsets[i * 2] = left;
+ cmp->offsets[i * 2 + 1] = btm + descent;
+
+ /* Update the bounding box of the overall glyphs. */
+ right = left + width;
+ top = btm + descent + ascent;
+ if (left < leftmost)
+ leftmost = left;
+ if (right > rightmost)
+ rightmost = right;
+ if (top > highest)
+ highest = top;
+ if (btm < lowest)
+ lowest = btm;
+ }
+
+ /* If there are glyphs whose x-offsets are negative,
+ shift all glyphs to the right and make all x-offsets
+ non-negative. */
+ if (leftmost < 0)
+ {
+ for (i = 0; i < cmp->glyph_len; i++)
+ cmp->offsets[i * 2] -= leftmost;
+ rightmost -= leftmost;
+ }
+
+ cmp->pixel_width = rightmost;
+ cmp->ascent = highest;
+ cmp->descent = - lowest;
+ if (cmp->ascent < font_ascent)
+ cmp->ascent = font_ascent;
+ if (cmp->descent < font_descent)
+ cmp->descent = font_descent;
+ }
+
+ it->pixel_width = cmp->pixel_width;
+ it->ascent = it->phys_ascent = cmp->ascent;
+ it->descent = it->phys_descent = cmp->descent;
+
+ if (face->box != FACE_NO_BOX)
+ {
+ int thick = face->box_line_width;
+
+ if (thick > 0)
+ {
+ it->ascent += thick;
+ it->descent += thick;
+ }
+ else
+ thick = - thick;
+
+ if (it->start_of_box_run_p)
+ it->pixel_width += thick;
+ if (it->end_of_box_run_p)
+ it->pixel_width += thick;
+ }
+
+ /* If face has an overline, add the height of the overline
+ (1 pixel) and a 1 pixel margin to the character height. */
+ if (face->overline_p)
+ it->ascent += 2;
+
+ take_vertical_position_into_account (it);
+
+ if (it->glyph_row)
+ x_append_composite_glyph (it);
+ }
+ else if (it->what == IT_IMAGE)
+ x_produce_image_glyph (it);
+ else if (it->what == IT_STRETCH)
+ x_produce_stretch_glyph (it);
+
+ /* Accumulate dimensions. Note: can't assume that it->descent > 0
+ because this isn't true for images with `:ascent 100'. */
+ xassert (it->ascent >= 0 && it->descent >= 0);
+ if (it->area == TEXT_AREA)
+ it->current_x += it->pixel_width;
+
+ it->descent += it->extra_line_spacing;
+
+ it->max_ascent = max (it->max_ascent, it->ascent);
+ it->max_descent = max (it->max_descent, it->descent);
+ it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
+ it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
+}
+
+
+/* Estimate the pixel height of the mode or top line on frame F.
+ FACE_ID specifies what line's height to estimate. */
+
+int
+x_estimate_mode_line_height (f, face_id)
+ struct frame *f;
+ enum face_id face_id;
+{
+ int height = FONT_HEIGHT (FRAME_FONT (f));
+
+ /* This function is called so early when Emacs starts that the face
+ cache and mode line face are not yet initialized. */
+ if (FRAME_FACE_CACHE (f))
+ {
+ struct face *face = FACE_FROM_ID (f, face_id);
+ if (face)
+ {
+ if (face->font)
+ height = FONT_HEIGHT (face->font);
+ if (face->box_line_width > 0)
+ height += 2 * face->box_line_width;
+ }
+ }
+
+ return height;
+}
+
+
+/***********************************************************************
+ Glyph display
+ ***********************************************************************/
+
+/* A sequence of glyphs to be drawn in the same face.
+
+ This data structure is not really completely X specific, so it
+ could possibly, at least partially, be useful for other systems. It
+ is currently not part of the external redisplay interface because
+ it's not clear what other systems will need. */
+
+struct glyph_string
+{
+ /* X-origin of the string. */
+ int x;
+
+ /* Y-origin and y-position of the base line of this string. */
+ int y, ybase;
+
+ /* The width of the string, not including a face extension. */
+ int width;
+
+ /* The width of the string, including a face extension. */
+ int background_width;
+
+ /* The height of this string. This is the height of the line this
+ string is drawn in, and can be different from the height of the
+ font the string is drawn in. */
+ int height;
+
+ /* Number of pixels this string overwrites in front of its x-origin.
+ This number is zero if the string has an lbearing >= 0; it is
+ -lbearing, if the string has an lbearing < 0. */
+ int left_overhang;
+
+ /* Number of pixels this string overwrites past its right-most
+ nominal x-position, i.e. x + width. Zero if the string's
+ rbearing is <= its nominal width, rbearing - width otherwise. */
+ int right_overhang;
+
+ /* The frame on which the glyph string is drawn. */
+ struct frame *f;
+
+ /* The window on which the glyph string is drawn. */
+ struct window *w;
+
+ /* X display and window for convenience. */
+ Display *display;
+ Window window;
+
+ /* The glyph row for which this string was built. It determines the
+ y-origin and height of the string. */
+ struct glyph_row *row;
+
+ /* The area within row. */
+ enum glyph_row_area area;
+
+ /* Characters to be drawn, and number of characters. */
+ XChar2b *char2b;
+ int nchars;
+
+ /* A face-override for drawing cursors, mouse face and similar. */
+ enum draw_glyphs_face hl;
+
+ /* Face in which this string is to be drawn. */
+ struct face *face;
+
+ /* Font in which this string is to be drawn. */
+ XFontStruct *font;
+
+ /* Font info for this string. */
+ struct font_info *font_info;
+
+ /* Non-null means this string describes (part of) a composition.
+ All characters from char2b are drawn composed. */
+ struct composition *cmp;
+
+ /* Index of this glyph string's first character in the glyph
+ definition of CMP. If this is zero, this glyph string describes
+ the first character of a composition. */
+ int gidx;
+
+ /* 1 means this glyph strings face has to be drawn to the right end
+ of the window's drawing area. */
+ unsigned extends_to_end_of_line_p : 1;
+
+ /* 1 means the background of this string has been drawn. */
+ unsigned background_filled_p : 1;
+
+ /* 1 means glyph string must be drawn with 16-bit functions. */
+ unsigned two_byte_p : 1;
+
+ /* 1 means that the original font determined for drawing this glyph
+ string could not be loaded. The member `font' has been set to
+ the frame's default font in this case. */
+ unsigned font_not_found_p : 1;
+
+ /* 1 means that the face in which this glyph string is drawn has a
+ stipple pattern. */
+ unsigned stippled_p : 1;
+
+ /* 1 means only the foreground of this glyph string must be drawn,
+ and we should use the physical height of the line this glyph
+ string appears in as clip rect. */
+ unsigned for_overlaps_p : 1;
+
+ /* The GC to use for drawing this glyph string. */
+ GC gc;
+
+ /* A pointer to the first glyph in the string. This glyph
+ corresponds to char2b[0]. Needed to draw rectangles if
+ font_not_found_p is 1. */
+ struct glyph *first_glyph;
+
+ /* Image, if any. */
+ struct image *img;
+
+ struct glyph_string *next, *prev;
+};
+
+
+#if 0
+
+static void
+x_dump_glyph_string (s)
+ struct glyph_string *s;
+{
+ fprintf (stderr, "glyph string\n");
+ fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
+ s->x, s->y, s->width, s->height);
+ fprintf (stderr, " ybase = %d\n", s->ybase);
+ fprintf (stderr, " hl = %d\n", s->hl);
+ fprintf (stderr, " left overhang = %d, right = %d\n",
+ s->left_overhang, s->right_overhang);
+ fprintf (stderr, " nchars = %d\n", s->nchars);
+ fprintf (stderr, " extends to end of line = %d\n",
+ s->extends_to_end_of_line_p);
+ fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
+ fprintf (stderr, " bg width = %d\n", s->background_width);
+}
+
+#endif /* GLYPH_DEBUG */
+
+
+
+static void x_append_glyph_string_lists P_ ((struct glyph_string **,
+ struct glyph_string **,
+ struct glyph_string *,
+ struct glyph_string *));
+static void x_prepend_glyph_string_lists P_ ((struct glyph_string **,
+ struct glyph_string **,
+ struct glyph_string *,
+ struct glyph_string *));
+static void x_append_glyph_string P_ ((struct glyph_string **,
+ struct glyph_string **,
+ struct glyph_string *));
+static int x_left_overwritten P_ ((struct glyph_string *));
+static int x_left_overwriting P_ ((struct glyph_string *));
+static int x_right_overwritten P_ ((struct glyph_string *));
+static int x_right_overwriting P_ ((struct glyph_string *));
+static int x_fill_glyph_string P_ ((struct glyph_string *, int, int, int,
+ int));
+static void x_init_glyph_string P_ ((struct glyph_string *,
+ XChar2b *, struct window *,
+ struct glyph_row *,
+ enum glyph_row_area, int,
+ enum draw_glyphs_face));
+static int x_draw_glyphs P_ ((struct window *, int , struct glyph_row *,
+ enum glyph_row_area, int, int,
+ enum draw_glyphs_face, int));
+static void x_set_glyph_string_clipping P_ ((struct glyph_string *));
+static void x_set_glyph_string_gc P_ ((struct glyph_string *));
+static void x_draw_glyph_string_background P_ ((struct glyph_string *,
+ int));
+static void x_draw_glyph_string_foreground P_ ((struct glyph_string *));
+static void x_draw_composite_glyph_string_foreground P_ ((struct glyph_string *));
+static void x_draw_glyph_string_box P_ ((struct glyph_string *));
+static void x_draw_glyph_string P_ ((struct glyph_string *));
+static void x_compute_glyph_string_overhangs P_ ((struct glyph_string *));
+static void x_set_cursor_gc P_ ((struct glyph_string *));
+static void x_set_mode_line_face_gc P_ ((struct glyph_string *));
+static void x_set_mouse_face_gc P_ ((struct glyph_string *));
+static void x_get_glyph_overhangs P_ ((struct glyph *, struct frame *,
+ int *, int *));
+static void x_compute_overhangs_and_x P_ ((struct glyph_string *, int, int));
+/*static int x_alloc_lighter_color P_ ((struct frame *, Display *, Colormap,
+ unsigned long *, double, int));*/
+static void x_setup_relief_color P_ ((struct frame *, struct relief *,
+ double, int, unsigned long));
+static void x_setup_relief_colors P_ ((struct glyph_string *));
+static void x_draw_image_glyph_string P_ ((struct glyph_string *));
+static void x_draw_image_relief P_ ((struct glyph_string *));
+static void x_draw_image_foreground P_ ((struct glyph_string *));
+static void x_draw_image_foreground_1 P_ ((struct glyph_string *, Pixmap));
+static void x_fill_image_glyph_string P_ ((struct glyph_string *));
+static void x_clear_glyph_string_rect P_ ((struct glyph_string *, int,
+ int, int, int));
+static void x_draw_relief_rect P_ ((struct frame *, int, int, int, int,
+ int, int, int, int, Rect *));
+static void x_draw_box_rect P_ ((struct glyph_string *, int, int, int, int,
+ int, int, int, Rect *));
+static void x_fix_overlapping_area P_ ((struct window *, struct glyph_row *,
+ enum glyph_row_area));
+static int x_fill_stretch_glyph_string P_ ((struct glyph_string *,
+ struct glyph_row *,
+ enum glyph_row_area, int, int));
+
+#if GLYPH_DEBUG
+static void x_check_font P_ ((struct frame *, XFontStruct *));
+#endif
+
+
+/* Append the list of glyph strings with head H and tail T to the list
+ with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
+
+static INLINE void
+x_append_glyph_string_lists (head, tail, h, t)
+ struct glyph_string **head, **tail;
+ struct glyph_string *h, *t;
+{
+ if (h)
+ {
+ if (*head)
+ (*tail)->next = h;
+ else
+ *head = h;
+ h->prev = *tail;
+ *tail = t;
+ }
+}
+
+
+/* Prepend the list of glyph strings with head H and tail T to the
+ list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
+ result. */
+
+static INLINE void
+x_prepend_glyph_string_lists (head, tail, h, t)
+ struct glyph_string **head, **tail;
+ struct glyph_string *h, *t;
+{
+ if (h)
+ {
+ if (*head)
+ (*head)->prev = t;
+ else
+ *tail = t;
+ t->next = *head;
+ *head = h;
+ }
+}
+
+
+/* Append glyph string S to the list with head *HEAD and tail *TAIL.
+ Set *HEAD and *TAIL to the resulting list. */
+
+static INLINE void
+x_append_glyph_string (head, tail, s)
+ struct glyph_string **head, **tail;
+ struct glyph_string *s;
+{
+ s->next = s->prev = NULL;
+ x_append_glyph_string_lists (head, tail, s, s);
+}
+
+
+/* Set S->gc to a suitable GC for drawing glyph string S in cursor
+ face. */
+
+static void
+x_set_cursor_gc (s)
+ struct glyph_string *s;
+{
+ if (s->font == FRAME_FONT (s->f)
+ && s->face->background == FRAME_BACKGROUND_PIXEL (s->f)
+ && s->face->foreground == FRAME_FOREGROUND_PIXEL (s->f)
+ && !s->cmp)
+ s->gc = s->f->output_data.mac->cursor_gc;
+ else
+ {
+ /* Cursor on non-default face: must merge. */
+ XGCValues xgcv;
+ unsigned long mask;
+
+ xgcv.background = s->f->output_data.mac->cursor_pixel;
+ xgcv.foreground = s->face->background;
+
+ /* If the glyph would be invisible, try a different foreground. */
+ if (xgcv.foreground == xgcv.background)
+ xgcv.foreground = s->face->foreground;
+ if (xgcv.foreground == xgcv.background)
+ xgcv.foreground = s->f->output_data.mac->cursor_foreground_pixel;
+ if (xgcv.foreground == xgcv.background)
+ xgcv.foreground = s->face->foreground;
+
+ /* Make sure the cursor is distinct from text in this face. */
+ if (xgcv.background == s->face->background
+ && xgcv.foreground == s->face->foreground)
+ {
+ xgcv.background = s->face->foreground;
+ xgcv.foreground = s->face->background;
+ }
+
+ IF_DEBUG (x_check_font (s->f, s->font));
+ xgcv.font = s->font;
+ mask = GCForeground | GCBackground | GCFont;
+
+ if (FRAME_MAC_DISPLAY_INFO (s->f)->scratch_cursor_gc)
+ XChangeGC (s->display, FRAME_MAC_DISPLAY_INFO (s->f)->scratch_cursor_gc,
+ mask, &xgcv);
+ else
+ FRAME_MAC_DISPLAY_INFO (s->f)->scratch_cursor_gc
+ = XCreateGC (s->display, s->window, mask, &xgcv);
+
+ s->gc = FRAME_MAC_DISPLAY_INFO (s->f)->scratch_cursor_gc;
+ }
+}
+
+
+/* Set up S->gc of glyph string S for drawing text in mouse face. */
+
+static void
+x_set_mouse_face_gc (s)
+ struct glyph_string *s;
+{
+ int face_id;
+ struct face *face;
+
+ /* What face has to be used last for the mouse face? */
+ face_id = FRAME_X_DISPLAY_INFO (s->f)->mouse_face_face_id;
+ face = FACE_FROM_ID (s->f, face_id);
+ if (face == NULL)
+ face = FACE_FROM_ID (s->f, MOUSE_FACE_ID);
+
+ if (s->first_glyph->type == CHAR_GLYPH)
+ face_id = FACE_FOR_CHAR (s->f, face, s->first_glyph->u.ch);
+ else
+ face_id = FACE_FOR_CHAR (s->f, face, 0);
+ s->face = FACE_FROM_ID (s->f, face_id);
+ PREPARE_FACE_FOR_DISPLAY (s->f, s->face);
+
+ /* If font in this face is same as S->font, use it. */
+ if (s->font == s->face->font)
+ s->gc = s->face->gc;
+ else
+ {
+ /* Otherwise construct scratch_cursor_gc with values from FACE
+ but font FONT. */
+ XGCValues xgcv;
+ unsigned long mask;
+
+ xgcv.background = s->face->background;
+ xgcv.foreground = s->face->foreground;
+ IF_DEBUG (x_check_font (s->f, s->font));
+ xgcv.font = s->font;
+ mask = GCForeground | GCBackground | GCFont;
+
+ if (FRAME_MAC_DISPLAY_INFO (s->f)->scratch_cursor_gc)
+ XChangeGC (s->display, FRAME_MAC_DISPLAY_INFO (s->f)->scratch_cursor_gc,
+ mask, &xgcv);
+ else
+ FRAME_MAC_DISPLAY_INFO (s->f)->scratch_cursor_gc
+ = XCreateGC (s->display, s->window, mask, &xgcv);
+
+ s->gc = FRAME_MAC_DISPLAY_INFO (s->f)->scratch_cursor_gc;
+ }
+
+ xassert (s->gc != 0);
+}
+
+
+/* Set S->gc of glyph string S to a GC suitable for drawing a mode line.
+ Faces to use in the mode line have already been computed when the
+ matrix was built, so there isn't much to do, here. */
+
+static INLINE void
+x_set_mode_line_face_gc (s)
+ struct glyph_string *s;
+{
+ s->gc = s->face->gc;
+}
+
+
+/* Set S->gc of glyph string S for drawing that glyph string. Set
+ S->stippled_p to a non-zero value if the face of S has a stipple
+ pattern. */
+
+static INLINE void
+x_set_glyph_string_gc (s)
+ struct glyph_string *s;
+{
+ PREPARE_FACE_FOR_DISPLAY (s->f, s->face);
+
+ if (s->hl == DRAW_NORMAL_TEXT)
+ {
+ s->gc = s->face->gc;
+ s->stippled_p = s->face->stipple != 0;
+ }
+ else if (s->hl == DRAW_INVERSE_VIDEO)
+ {
+ x_set_mode_line_face_gc (s);
+ s->stippled_p = s->face->stipple != 0;
+ }
+ else if (s->hl == DRAW_CURSOR)
+ {
+ x_set_cursor_gc (s);
+ s->stippled_p = 0;
+ }
+ else if (s->hl == DRAW_MOUSE_FACE)
+ {
+ x_set_mouse_face_gc (s);
+ s->stippled_p = s->face->stipple != 0;
+ }
+ else if (s->hl == DRAW_IMAGE_RAISED
+ || s->hl == DRAW_IMAGE_SUNKEN)
+ {
+ s->gc = s->face->gc;
+ s->stippled_p = s->face->stipple != 0;
+ }
+ else
+ {
+ s->gc = s->face->gc;
+ s->stippled_p = s->face->stipple != 0;
+ }
+
+ /* GC must have been set. */
+ xassert (s->gc != 0);
+}
+
+
+/* Return in *R the clipping rectangle for glyph string S. */
+
+static void
+x_get_glyph_string_clip_rect (s, r)
+ struct glyph_string *s;
+ Rect *r;
+{
+ int r_height, r_width;
+
+ if (s->row->full_width_p)
+ {
+ /* Draw full-width. X coordinates are relative to S->w->left. */
+ int canon_x = CANON_X_UNIT (s->f);
+
+ r->left = WINDOW_LEFT_MARGIN (s->w) * canon_x;
+ r_width = XFASTINT (s->w->width) * canon_x;
+
+ if (FRAME_HAS_VERTICAL_SCROLL_BARS (s->f))
+ {
+ int width = FRAME_SCROLL_BAR_WIDTH (s->f) * canon_x;
+ if (FRAME_HAS_VERTICAL_SCROLL_BARS_ON_LEFT (s->f))
+ r->left -= width;
+ }
+
+ r->left += FRAME_INTERNAL_BORDER_WIDTH (s->f);
+
+ /* Unless displaying a mode or menu bar line, which are always
+ fully visible, clip to the visible part of the row. */
+ if (s->w->pseudo_window_p)
+ r_height = s->row->visible_height;
+ else
+ r_height = s->height;
+ }
+ else
+ {
+ /* This is a text line that may be partially visible. */
+ r->left = WINDOW_AREA_TO_FRAME_PIXEL_X (s->w, s->area, 0);
+ r_width = window_box_width (s->w, s->area);
+ r_height = s->row->visible_height;
+ }
+
+ /* If S draws overlapping rows, it's sufficient to use the top and
+ bottom of the window for clipping because this glyph string
+ intentionally draws over other lines. */
+ if (s->for_overlaps_p)
+ {
+ r->top = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (s->w);
+ r_height = window_text_bottom_y (s->w) - r->top;
+ }
+ else
+ {
+ /* Don't use S->y for clipping because it doesn't take partially
+ visible lines into account. For example, it can be negative for
+ partially visible lines at the top of a window. */
+ if (!s->row->full_width_p
+ && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
+ r->top = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (s->w);
+ else
+ r->top = max (0, s->row->y);
+
+ /* If drawing a tool-bar window, draw it over the internal border
+ at the top of the window. */
+ if (s->w == XWINDOW (s->f->tool_bar_window))
+ r->top -= s->f->output_data.mac->internal_border_width;
+ }
+
+ r->top = WINDOW_TO_FRAME_PIXEL_Y (s->w, r->top);
+
+ r->bottom = r->top + r_height;
+ r->right = r->left + r_width;
+}
+
+
+/* Set clipping for output of glyph string S. S may be part of a mode
+ line or menu if we don't have X toolkit support. */
+
+static INLINE void
+x_set_glyph_string_clipping (s)
+ struct glyph_string *s;
+{
+ Rect r;
+ x_get_glyph_string_clip_rect (s, &r);
+ mac_set_clip_rectangle (s->display, s->window, &r);
+}
+
+
+/* Compute left and right overhang of glyph string S. If S is a glyph
+ string for a composition, assume overhangs don't exist. */
+
+static INLINE void
+x_compute_glyph_string_overhangs (s)
+ struct glyph_string *s;
+{
+ if (s->cmp == NULL
+ && s->first_glyph->type == CHAR_GLYPH)
+ {
+ XCharStruct cs;
+ int direction, font_ascent, font_descent;
+ XTextExtents16 (s->font, s->char2b, s->nchars, &direction,
+ &font_ascent, &font_descent, &cs);
+ s->right_overhang = cs.rbearing > cs.width ? cs.rbearing - cs.width : 0;
+ s->left_overhang = cs.lbearing < 0 ? -cs.lbearing : 0;
+ }
+}
+
+
+/* Compute overhangs and x-positions for glyph string S and its
+ predecessors, or successors. X is the starting x-position for S.
+ BACKWARD_P non-zero means process predecessors. */
+
+static void
+x_compute_overhangs_and_x (s, x, backward_p)
+ struct glyph_string *s;
+ int x;
+ int backward_p;
+{
+ if (backward_p)
+ {
+ while (s)
+ {
+ x_compute_glyph_string_overhangs (s);
+ x -= s->width;
+ s->x = x;
+ s = s->prev;
+ }
+ }
+ else
+ {
+ while (s)
+ {
+ x_compute_glyph_string_overhangs (s);
+ s->x = x;
+ x += s->width;
+ s = s->next;
+ }
+ }
+}
+
+
+/* Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
+ frame F. Overhangs of glyphs other than type CHAR_GLYPH are
+ assumed to be zero. */
+
+void
+x_get_glyph_overhangs (glyph, f, left, right)
+ struct glyph *glyph;
+ struct frame *f;
+ int *left, *right;
+{
+ *left = *right = 0;
+
+ if (glyph->type == CHAR_GLYPH)
+ {
+ XFontStruct *font;
+ struct face *face;
+ struct font_info *font_info;
+ XChar2b char2b;
+ XCharStruct *pcm;
+
+ face = x_get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
+ font = face->font;
+ font_info = FONT_INFO_FROM_ID (f, face->font_info_id);
+ if (font
+ && (pcm = x_per_char_metric (font, &char2b)))
+ {
+ if (pcm->rbearing > pcm->width)
+ *right = pcm->rbearing - pcm->width;
+ if (pcm->lbearing < 0)
+ *left = -pcm->lbearing;
+ }
+ }
+}
+
+
+/* Return the index of the first glyph preceding glyph string S that
+ is overwritten by S because of S's left overhang. Value is -1
+ if no glyphs are overwritten. */
+
+static int
+x_left_overwritten (s)
+ struct glyph_string *s;
+{
+ int k;
+
+ if (s->left_overhang)
+ {
+ int x = 0, i;
+ struct glyph *glyphs = s->row->glyphs[s->area];
+ int first = s->first_glyph - glyphs;
+
+ for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
+ x -= glyphs[i].pixel_width;
+
+ k = i + 1;
+ }
+ else
+ k = -1;
+
+ return k;
+}
+
+
+/* Return the index of the first glyph preceding glyph string S that
+ is overwriting S because of its right overhang. Value is -1 if no
+ glyph in front of S overwrites S. */
+
+static int
+x_left_overwriting (s)
+ struct glyph_string *s;
+{
+ int i, k, x;
+ struct glyph *glyphs = s->row->glyphs[s->area];
+ int first = s->first_glyph - glyphs;
+
+ k = -1;
+ x = 0;
+ for (i = first - 1; i >= 0; --i)
+ {
+ int left, right;
+ x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
+ if (x + right > 0)
+ k = i;
+ x -= glyphs[i].pixel_width;
+ }
+
+ return k;
+}
+
+
+/* Return the index of the last glyph following glyph string S that is
+ not overwritten by S because of S's right overhang. Value is -1 if
+ no such glyph is found. */
+
+static int
+x_right_overwritten (s)
+ struct glyph_string *s;
+{
+ int k = -1;
+
+ if (s->right_overhang)
+ {
+ int x = 0, i;
+ struct glyph *glyphs = s->row->glyphs[s->area];
+ int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
+ int end = s->row->used[s->area];
+
+ for (i = first; i < end && s->right_overhang > x; ++i)
+ x += glyphs[i].pixel_width;
+
+ k = i;
+ }
+
+ return k;
+}
+
+
+/* Return the index of the last glyph following glyph string S that
+ overwrites S because of its left overhang. Value is negative
+ if no such glyph is found. */
+
+static int
+x_right_overwriting (s)
+ struct glyph_string *s;
+{
+ int i, k, x;
+ int end = s->row->used[s->area];
+ struct glyph *glyphs = s->row->glyphs[s->area];
+ int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
+
+ k = -1;
+ x = 0;
+ for (i = first; i < end; ++i)
+ {
+ int left, right;
+ x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
+ if (x - left < 0)
+ k = i;
+ x += glyphs[i].pixel_width;
+ }
+
+ return k;
+}
+
+
+/* Fill rectangle X, Y, W, H with background color of glyph string S. */
+
+static INLINE void
+x_clear_glyph_string_rect (s, x, y, w, h)
+ struct glyph_string *s;
+ int x, y, w, h;
+{
+ XGCValues xgcv;
+
+ xgcv.foreground = s->gc->background;
+ XFillRectangle (s->display, s->window, &xgcv, x, y, w, h);
+}
+
+
+/* Draw the background of glyph_string S. If S->background_filled_p
+ is non-zero don't draw it. FORCE_P non-zero means draw the
+ background even if it wouldn't be drawn normally. This is used
+ when a string preceding S draws into the background of S, or S
+ contains the first component of a composition. */
+
+static void
+x_draw_glyph_string_background (s, force_p)
+ struct glyph_string *s;
+ int force_p;
+{
+ /* Nothing to do if background has already been drawn or if it
+ shouldn't be drawn in the first place. */
+ if (!s->background_filled_p)
+ {
+ int box_line_width = max (s->face->box_line_width, 0);
+
+#if 0 /* MAC_TODO: stipple */
+ if (s->stippled_p)
+ {
+ /* Fill background with a stipple pattern. */
+ XSetFillStyle (s->display, s->gc, FillOpaqueStippled);
+ XFillRectangle (s->display, s->window, s->gc, s->x,
+ s->y + box_line_width,
+ s->background_width,
+ s->height - 2 * box_line_width);
+ XSetFillStyle (s->display, s->gc, FillSolid);
+ s->background_filled_p = 1;
+ }
+ else
+#endif
+ if (FONT_HEIGHT (s->font) < s->height - 2 * box_line_width
+ || s->font_not_found_p
+ || s->extends_to_end_of_line_p
+ || force_p)
+ {
+ x_clear_glyph_string_rect (s, s->x, s->y + box_line_width,
+ s->background_width,
+ s->height - 2 * box_line_width);
+ s->background_filled_p = 1;
+ }
+ }
+}
+
+
+/* Draw the foreground of glyph string S. */
+
+static void
+x_draw_glyph_string_foreground (s)
+ struct glyph_string *s;
+{
+ int i, x;
+
+ /* If first glyph of S has a left box line, start drawing the text
+ of S to the right of that box line. */
+ if (s->face->box != FACE_NO_BOX
+ && s->first_glyph->left_box_line_p)
+ x = s->x + abs (s->face->box_line_width);
+ else
+ x = s->x;
+
+ /* Draw characters of S as rectangles if S's font could not be
+ loaded. */
+ if (s->font_not_found_p)
+ {
+ for (i = 0; i < s->nchars; ++i)
+ {
+ struct glyph *g = s->first_glyph + i;
+ mac_draw_rectangle (s->display, s->window,
+ s->gc, x, s->y, g->pixel_width - 1,
+ s->height - 1);
+ x += g->pixel_width;
+ }
+ }
+ else
+ {
+ char *char1b = (char *) s->char2b;
+ int boff = s->font_info->baseline_offset;
+
+ if (s->font_info->vertical_centering)
+ boff = VCENTER_BASELINE_OFFSET (s->font, s->f) - boff;
+
+ /* If we can use 8-bit functions, condense S->char2b. */
+ if (!s->two_byte_p)
+ for (i = 0; i < s->nchars; ++i)
+ char1b[i] = s->char2b[i].byte2;
+
+ /* Draw text with XDrawString if background has already been
+ filled. Otherwise, use XDrawImageString. (Note that
+ XDrawImageString is usually faster than XDrawString.) Always
+ use XDrawImageString when drawing the cursor so that there is
+ no chance that characters under a box cursor are invisible. */
+ if (s->for_overlaps_p
+ || (s->background_filled_p && s->hl != DRAW_CURSOR))
+ {
+ /* Draw characters with 16-bit or 8-bit functions. */
+ if (s->two_byte_p)
+ XDrawString16 (s->display, s->window, s->gc, x,
+ s->ybase - boff, s->char2b, s->nchars);
+ else
+ XDrawString (s->display, s->window, s->gc, x,
+ s->ybase - boff, char1b, s->nchars);
+ }
+ else
+ {
+ if (s->two_byte_p)
+ XDrawImageString16 (s->display, s->window, s->gc, x,
+ s->ybase - boff, s->char2b, s->nchars);
+ else
+ XDrawImageString (s->display, s->window, s->gc, x,
+ s->ybase - boff, char1b, s->nchars);
+ }
+ }
+}
+
+/* Draw the foreground of composite glyph string S. */
+
+static void
+x_draw_composite_glyph_string_foreground (s)
+ struct glyph_string *s;
+{
+ int i, x;
+
+ /* If first glyph of S has a left box line, start drawing the text
+ of S to the right of that box line. */
+ if (s->face->box != FACE_NO_BOX
+ && s->first_glyph->left_box_line_p)
+ x = s->x + abs (s->face->box_line_width);
+ else
+ x = s->x;
+
+ /* S is a glyph string for a composition. S->gidx is the index of
+ the first character drawn for glyphs of this composition.
+ S->gidx == 0 means we are drawing the very first character of
+ this composition. */
+
+ /* Draw a rectangle for the composition if the font for the very
+ first character of the composition could not be loaded. */
+ if (s->font_not_found_p)
+ {
+ if (s->gidx == 0)
+ mac_draw_rectangle (s->display, s->window, s->gc, x, s->y,
+ s->width - 1, s->height - 1);
+ }
+ else
+ {
+ for (i = 0; i < s->nchars; i++, ++s->gidx)
+ XDrawString16 (s->display, s->window, s->gc,
+ x + s->cmp->offsets[s->gidx * 2],
+ s->ybase - s->cmp->offsets[s->gidx * 2 + 1],
+ s->char2b + i, 1);
+ }
+}
+
+
+#ifdef USE_X_TOOLKIT
+
+static struct frame *x_frame_of_widget P_ ((Widget));
+
+
+/* Return the frame on which widget WIDGET is used.. Abort if frame
+ cannot be determined. */
+
+static struct frame *
+x_frame_of_widget (widget)
+ Widget widget;
+{
+ struct x_display_info *dpyinfo;
+ Lisp_Object tail;
+ struct frame *f;
+
+ dpyinfo = x_display_info_for_display (XtDisplay (widget));
+
+ /* Find the top-level shell of the widget. Note that this function
+ can be called when the widget is not yet realized, so XtWindow
+ (widget) == 0. That's the reason we can't simply use
+ x_any_window_to_frame. */
+ while (!XtIsTopLevelShell (widget))
+ widget = XtParent (widget);
+
+ /* Look for a frame with that top-level widget. Allocate the color
+ on that frame to get the right gamma correction value. */
+ for (tail = Vframe_list; GC_CONSP (tail); tail = XCDR (tail))
+ if (GC_FRAMEP (XCAR (tail))
+ && (f = XFRAME (XCAR (tail)),
+ (f->output_data.nothing != 1
+ && FRAME_X_DISPLAY_INFO (f) == dpyinfo))
+ && f->output_data.x->widget == widget)
+ return f;
+
+ abort ();
+}
+
+
+/* Allocate the color COLOR->pixel on the screen and display of
+ widget WIDGET in colormap CMAP. If an exact match cannot be
+ allocated, try the nearest color available. Value is non-zero
+ if successful. This is called from lwlib. */
+
+int
+x_alloc_nearest_color_for_widget (widget, cmap, color)
+ Widget widget;
+ Colormap cmap;
+ XColor *color;
+{
+ struct frame *f = x_frame_of_widget (widget);
+ return x_alloc_nearest_color (f, cmap, color);
+}
+
+
+#endif /* USE_X_TOOLKIT */
+
+#if 0 /* MAC_TODO */
+
+/* Allocate the color COLOR->pixel on SCREEN of DISPLAY, colormap
+ CMAP. If an exact match can't be allocated, try the nearest color
+ available. Value is non-zero if successful. Set *COLOR to the
+ color allocated. */
+
+int
+x_alloc_nearest_color (f, cmap, color)
+ struct frame *f;
+ Colormap cmap;
+ XColor *color;
+{
+ Display *display = FRAME_X_DISPLAY (f);
+ Screen *screen = FRAME_X_SCREEN (f);
+ int rc;
+
+ gamma_correct (f, color);
+ rc = XAllocColor (display, cmap, color);
+ if (rc == 0)
+ {
+ /* If we got to this point, the colormap is full, so we're going
+ to try to get the next closest color. The algorithm used is
+ a least-squares matching, which is what X uses for closest
+ color matching with StaticColor visuals. */
+ int nearest, i;
+ unsigned long nearest_delta = ~0;
+ int ncells = XDisplayCells (display, XScreenNumberOfScreen (screen));
+ XColor *cells = (XColor *) alloca (ncells * sizeof *cells);
+
+ for (i = 0; i < ncells; ++i)
+ cells[i].pixel = i;
+ XQueryColors (display, cmap, cells, ncells);
+
+ for (nearest = i = 0; i < ncells; ++i)
+ {
+ long dred = (color->red >> 8) - (cells[i].red >> 8);
+ long dgreen = (color->green >> 8) - (cells[i].green >> 8);
+ long dblue = (color->blue >> 8) - (cells[i].blue >> 8);
+ unsigned long delta = dred * dred + dgreen * dgreen + dblue * dblue;
+
+ if (delta < nearest_delta)
+ {
+ nearest = i;
+ nearest_delta = delta;
+ }
+ }
+
+ color->red = cells[nearest].red;
+ color->green = cells[nearest].green;
+ color->blue = cells[nearest].blue;
+ rc = XAllocColor (display, cmap, color);
+ }
+
+#ifdef DEBUG_X_COLORS
+ if (rc)
+ register_color (color->pixel);
+#endif /* DEBUG_X_COLORS */
+
+ return rc;
+}
+
+
+/* Allocate color PIXEL on frame F. PIXEL must already be allocated.
+ It's necessary to do this instead of just using PIXEL directly to
+ get color reference counts right. */
+
+unsigned long
+x_copy_color (f, pixel)
+ struct frame *f;
+ unsigned long pixel;
+{
+ XColor color;
+
+ color.pixel = pixel;
+ BLOCK_INPUT;
+ XQueryColor (FRAME_X_DISPLAY (f), FRAME_X_COLORMAP (f), &color);
+ XAllocColor (FRAME_X_DISPLAY (f), FRAME_X_COLORMAP (f), &color);
+ UNBLOCK_INPUT;
+#ifdef DEBUG_X_COLORS
+ register_color (pixel);
+#endif
+ return color.pixel;
+}
+
+
+/* Allocate color PIXEL on display DPY. PIXEL must already be allocated.
+ It's necessary to do this instead of just using PIXEL directly to
+ get color reference counts right. */
+
+unsigned long
+x_copy_dpy_color (dpy, cmap, pixel)
+ Display *dpy;
+ Colormap cmap;
+ unsigned long pixel;
+{
+ XColor color;
+
+ color.pixel = pixel;
+ BLOCK_INPUT;
+ XQueryColor (dpy, cmap, &color);
+ XAllocColor (dpy, cmap, &color);
+ UNBLOCK_INPUT;
+#ifdef DEBUG_X_COLORS
+ register_color (pixel);
+#endif
+ return color.pixel;
+}
+
+#endif /* MAC_TODO */
+
+/* Allocate a color which is lighter or darker than *COLOR by FACTOR
+ or DELTA. Try a color with RGB values multiplied by FACTOR first.
+ If this produces the same color as COLOR, try a color where all RGB
+ values have DELTA added. Return the allocated color in *COLOR.
+ DISPLAY is the X display, CMAP is the colormap to operate on.
+ Value is non-zero if successful. */
+
+static int
+mac_alloc_lighter_color (f, color, factor, delta)
+ struct frame *f;
+ unsigned long *color;
+ double factor;
+ int delta;
+{
+ unsigned long new;
+
+ /* Change RGB values by specified FACTOR. Avoid overflow! */
+ xassert (factor >= 0);
+ new = RGB_TO_ULONG (min (0xff, (int) (factor * RED_FROM_ULONG (*color))),
+ min (0xff, (int) (factor * GREEN_FROM_ULONG (*color))),
+ min (0xff, (int) (factor * BLUE_FROM_ULONG (*color))));
+ if (new == *color)
+ new = RGB_TO_ULONG (max (0, min (0xff, (int) (delta + RED_FROM_ULONG (*color)))),
+ max (0, min (0xff, (int) (delta + GREEN_FROM_ULONG (*color)))),
+ max (0, min (0xff, (int) (delta + BLUE_FROM_ULONG (*color)))));
+
+ /* MAC_TODO: Map to palette and retry with delta if same? */
+ /* MAC_TODO: Free colors (if using palette)? */
+
+ if (new == *color)
+ return 0;
+
+ *color = new;
+
+ return 1;
+}
+
+
+/* Set up the foreground color for drawing relief lines of glyph
+ string S. RELIEF is a pointer to a struct relief containing the GC
+ with which lines will be drawn. Use a color that is FACTOR or
+ DELTA lighter or darker than the relief's background which is found
+ in S->f->output_data.x->relief_background. If such a color cannot
+ be allocated, use DEFAULT_PIXEL, instead. */
+
+static void
+x_setup_relief_color (f, relief, factor, delta, default_pixel)
+ struct frame *f;
+ struct relief *relief;
+ double factor;
+ int delta;
+ unsigned long default_pixel;
+{
+ XGCValues xgcv;
+ struct mac_output *di = f->output_data.mac;
+ unsigned long mask = GCForeground;
+ unsigned long pixel;
+ unsigned long background = di->relief_background;
+ struct mac_display_info *dpyinfo = FRAME_MAC_DISPLAY_INFO (f);
+
+ /* MAC_TODO: Free colors (if using palette)? */
+
+ /* Allocate new color. */
+ xgcv.foreground = default_pixel;
+ pixel = background;
+ if (mac_alloc_lighter_color (f, &pixel, factor, delta))
+ {
+ relief->allocated_p = 1;
+ xgcv.foreground = relief->pixel = pixel;
+ }
+
+ if (relief->gc == 0)
+ {
+#if 0 /* MAC_TODO: stipple */
+ xgcv.stipple = dpyinfo->gray;
+ mask |= GCStipple;
+#endif
+ relief->gc = XCreateGC (NULL, FRAME_MAC_WINDOW (f), mask, &xgcv);
+ }
+ else
+ XChangeGC (NULL, relief->gc, mask, &xgcv);
+}
+
+
+/* Set up colors for the relief lines around glyph string S. */
+
+static void
+x_setup_relief_colors (s)
+ struct glyph_string *s;
+{
+ struct mac_output *di = s->f->output_data.mac;
+ unsigned long color;
+
+ if (s->face->use_box_color_for_shadows_p)
+ color = s->face->box_color;
+ else
+ {
+ XGCValues xgcv;
+
+ /* Get the background color of the face. */
+ XGetGCValues (s->display, s->gc, GCBackground, &xgcv);
+ color = xgcv.background;
+ }
+
+ if (di->white_relief.gc == 0
+ || color != di->relief_background)
+ {
+ di->relief_background = color;
+ x_setup_relief_color (s->f, &di->white_relief, 1.2, 0x8000,
+ WHITE_PIX_DEFAULT (s->f));
+ x_setup_relief_color (s->f, &di->black_relief, 0.6, 0x4000,
+ BLACK_PIX_DEFAULT (s->f));
+ }
+}
+
+
+/* Draw a relief on frame F inside the rectangle given by LEFT_X,
+ TOP_Y, RIGHT_X, and BOTTOM_Y. WIDTH is the thickness of the relief
+ to draw, it must be >= 0. RAISED_P non-zero means draw a raised
+ relief. LEFT_P non-zero means draw a relief on the left side of
+ the rectangle. RIGHT_P non-zero means draw a relief on the right
+ side of the rectangle. CLIP_RECT is the clipping rectangle to use
+ when drawing. */
+
+static void
+x_draw_relief_rect (f, left_x, top_y, right_x, bottom_y, width,
+ raised_p, left_p, right_p, clip_rect)
+ struct frame *f;
+ int left_x, top_y, right_x, bottom_y, left_p, right_p, raised_p;
+ Rect *clip_rect;
+{
+ int i;
+ GC gc;
+
+ if (raised_p)
+ gc = f->output_data.mac->white_relief.gc;
+ else
+ gc = f->output_data.mac->black_relief.gc;
+ mac_set_clip_rectangle (FRAME_MAC_DISPLAY (f), FRAME_MAC_WINDOW (f), clip_rect);
+
+ /* Top. */
+ for (i = 0; i < width; ++i)
+ XDrawLine (FRAME_MAC_DISPLAY (f), FRAME_MAC_WINDOW (f), gc,
+ left_x + i * left_p, top_y + i,
+ right_x + 1 - i * right_p, top_y + i);
+
+ /* Left. */
+ if (left_p)
+ for (i = 0; i < width; ++i)
+ XDrawLine (FRAME_MAC_DISPLAY (f), FRAME_MAC_WINDOW (f), gc,
+ left_x + i, top_y + i, left_x + i, bottom_y - i);
+
+ mac_reset_clipping (FRAME_MAC_DISPLAY (f), FRAME_MAC_WINDOW (f));
+ if (raised_p)
+ gc = f->output_data.mac->black_relief.gc;
+ else
+ gc = f->output_data.mac->white_relief.gc;
+ mac_set_clip_rectangle (FRAME_MAC_DISPLAY (f), FRAME_MAC_WINDOW (f),
+ clip_rect);
+
+ /* Bottom. */
+ for (i = 0; i < width; ++i)
+ XDrawLine (FRAME_MAC_DISPLAY (f), FRAME_MAC_WINDOW (f), gc,
+ left_x + i * left_p, bottom_y - i,
+ right_x + 1 - i * right_p, bottom_y - i);
+
+ /* Right. */
+ if (right_p)
+ for (i = 0; i < width; ++i)
+ XDrawLine (FRAME_MAC_DISPLAY (f), FRAME_MAC_WINDOW (f), gc,
+ right_x - i, top_y + i + 1, right_x - i, bottom_y - i);
+
+ mac_reset_clipping (FRAME_MAC_DISPLAY (f), FRAME_MAC_WINDOW (f));
+}
+
+
+/* Draw a box on frame F inside the rectangle given by LEFT_X, TOP_Y,
+ RIGHT_X, and BOTTOM_Y. WIDTH is the thickness of the lines to
+ draw, it must be >= 0. LEFT_P non-zero means draw a line on the
+ left side of the rectangle. RIGHT_P non-zero means draw a line
+ on the right side of the rectangle. CLIP_RECT is the clipping
+ rectangle to use when drawing. */
+
+static void
+x_draw_box_rect (s, left_x, top_y, right_x, bottom_y, width,
+ left_p, right_p, clip_rect)
+ struct glyph_string *s;
+ int left_x, top_y, right_x, bottom_y, left_p, right_p;
+ Rect *clip_rect;
+{
+ XGCValues xgcv;
+
+ xgcv.foreground = s->face->box_color;
+ mac_set_clip_rectangle (s->display, s->window, clip_rect);
+
+ /* Top. */
+ XFillRectangle (s->display, s->window, &xgcv,
+ left_x, top_y, right_x - left_x, width);
+
+ /* Left. */
+ if (left_p)
+ XFillRectangle (s->display, s->window, &xgcv,
+ left_x, top_y, width, bottom_y - top_y);
+
+ /* Bottom. */
+ XFillRectangle (s->display, s->window, &xgcv,
+ left_x, bottom_y - width, right_x - left_x, width);
+
+ /* Right. */
+ if (right_p)
+ XFillRectangle (s->display, s->window, &xgcv,
+ right_x - width, top_y, width, bottom_y - top_y);
+
+ mac_reset_clipping (s->display, s->window);
+}
+
+
+/* Draw a box around glyph string S. */
+
+static void
+x_draw_glyph_string_box (s)
+ struct glyph_string *s;
+{
+ int width, left_x, right_x, top_y, bottom_y, last_x, raised_p;
+ int left_p, right_p;
+ struct glyph *last_glyph;
+ Rect clip_rect;
+
+ last_x = window_box_right (s->w, s->area);
+ if (s->row->full_width_p
+ && !s->w->pseudo_window_p)
+ {
+ last_x += FRAME_X_RIGHT_FRINGE_WIDTH (s->f);
+ if (FRAME_HAS_VERTICAL_SCROLL_BARS_ON_RIGHT (s->f))
+ last_x += FRAME_SCROLL_BAR_WIDTH (s->f) * CANON_X_UNIT (s->f);
+ }
+
+ /* The glyph that may have a right box line. */
+ last_glyph = (s->cmp || s->img
+ ? s->first_glyph
+ : s->first_glyph + s->nchars - 1);
+
+ width = abs (s->face->box_line_width);
+ raised_p = s->face->box == FACE_RAISED_BOX;
+ left_x = s->x;
+ right_x = ((s->row->full_width_p && s->extends_to_end_of_line_p
+ ? last_x - 1
+ : min (last_x, s->x + s->background_width) - 1));
+ top_y = s->y;
+ bottom_y = top_y + s->height - 1;
+
+ left_p = (s->first_glyph->left_box_line_p
+ || (s->hl == DRAW_MOUSE_FACE
+ && (s->prev == NULL
+ || s->prev->hl != s->hl)));
+ right_p = (last_glyph->right_box_line_p
+ || (s->hl == DRAW_MOUSE_FACE
+ && (s->next == NULL
+ || s->next->hl != s->hl)));
+
+ x_get_glyph_string_clip_rect (s, &clip_rect);
+
+ if (s->face->box == FACE_SIMPLE_BOX)
+ x_draw_box_rect (s, left_x, top_y, right_x, bottom_y, width,
+ left_p, right_p, &clip_rect);
+ else
+ {
+ x_setup_relief_colors (s);
+ x_draw_relief_rect (s->f, left_x, top_y, right_x, bottom_y,
+ width, raised_p, left_p, right_p, &clip_rect);
+ }
+}
+
+
+/* Draw foreground of image glyph string S. */
+
+static void
+x_draw_image_foreground (s)
+ struct glyph_string *s;
+{
+ int x;
+ int y = s->ybase - image_ascent (s->img, s->face);
+
+ /* If first glyph of S has a left box line, start drawing it to the
+ right of that line. */
+ if (s->face->box != FACE_NO_BOX
+ && s->first_glyph->left_box_line_p)
+ x = s->x + abs (s->face->box_line_width);
+ else
+ x = s->x;
+
+ /* If there is a margin around the image, adjust x- and y-position
+ by that margin. */
+ x += s->img->hmargin;
+ y += s->img->vmargin;
+
+ if (s->img->pixmap)
+ {
+#if 0 /* MAC_TODO: image mask */
+ if (s->img->mask)
+ {
+ /* We can't set both a clip mask and use XSetClipRectangles
+ because the latter also sets a clip mask. We also can't
+ trust on the shape extension to be available
+ (XShapeCombineRegion). So, compute the rectangle to draw
+ manually. */
+ unsigned long mask = (GCClipMask | GCClipXOrigin | GCClipYOrigin
+ | GCFunction);
+ XGCValues xgcv;
+ XRectangle clip_rect, image_rect, r;
+
+ xgcv.clip_mask = s->img->mask;
+ xgcv.clip_x_origin = x;
+ xgcv.clip_y_origin = y;
+ xgcv.function = GXcopy;
+ XChangeGC (s->display, s->gc, mask, &xgcv);
+
+ x_get_glyph_string_clip_rect (s, &clip_rect);
+ image_rect.x = x;
+ image_rect.y = y;
+ image_rect.width = s->img->width;
+ image_rect.height = s->img->height;
+ if (x_intersect_rectangles (&clip_rect, &image_rect, &r))
+ XCopyArea (s->display, s->img->pixmap, s->window, s->gc,
+ r.x - x, r.y - y, r.width, r.height, r.x, r.y);
+ }
+ else
+#endif /* MAC_TODO */
+ {
+ mac_copy_area (s->display, s->img->pixmap, s->window, s->gc,
+ 0, 0, s->img->width, s->img->height, x, y);
+
+ /* When the image has a mask, we can expect that at
+ least part of a mouse highlight or a block cursor will
+ be visible. If the image doesn't have a mask, make
+ a block cursor visible by drawing a rectangle around
+ the image. I believe it's looking better if we do
+ nothing here for mouse-face. */
+ if (s->hl == DRAW_CURSOR)
+ mac_draw_rectangle (s->display, s->window, s->gc, x, y,
+ s->img->width - 1, s->img->height - 1);
+ }
+ }
+ else
+ /* Draw a rectangle if image could not be loaded. */
+ mac_draw_rectangle (s->display, s->window, s->gc, x, y,
+ s->img->width - 1, s->img->height - 1);
+}
+
+
+
+/* Draw a relief around the image glyph string S. */
+
+static void
+x_draw_image_relief (s)
+ struct glyph_string *s;
+{
+ int x0, y0, x1, y1, thick, raised_p;
+ Rect r;
+ int x;
+ int y = s->ybase - image_ascent (s->img, s->face);
+
+ /* If first glyph of S has a left box line, start drawing it to the
+ right of that line. */
+ if (s->face->box != FACE_NO_BOX
+ && s->first_glyph->left_box_line_p)
+ x = s->x + abs (s->face->box_line_width);
+ else
+ x = s->x;
+
+ /* If there is a margin around the image, adjust x- and y-position
+ by that margin. */
+ x += s->img->hmargin;
+ y += s->img->vmargin;
+
+ if (s->hl == DRAW_IMAGE_SUNKEN
+ || s->hl == DRAW_IMAGE_RAISED)
+ {
+ thick = tool_bar_button_relief >= 0 ? tool_bar_button_relief : DEFAULT_TOOL_BAR_BUTTON_RELIEF;
+ raised_p = s->hl == DRAW_IMAGE_RAISED;
+ }
+ else
+ {
+ thick = abs (s->img->relief);
+ raised_p = s->img->relief > 0;
+ }
+
+ x0 = x - thick;
+ y0 = y - thick;
+ x1 = x + s->img->width + thick - 1;
+ y1 = y + s->img->height + thick - 1;
+
+ x_setup_relief_colors (s);
+ x_get_glyph_string_clip_rect (s, &r);
+ x_draw_relief_rect (s->f, x0, y0, x1, y1, thick, raised_p, 1, 1, &r);
+}
+
+
+/* Draw the foreground of image glyph string S to PIXMAP. */
+
+static void
+x_draw_image_foreground_1 (s, pixmap)
+ struct glyph_string *s;
+ Pixmap pixmap;
+{
+ int x;
+ int y = s->ybase - s->y - image_ascent (s->img, s->face);
+
+ /* If first glyph of S has a left box line, start drawing it to the
+ right of that line. */
+ if (s->face->box != FACE_NO_BOX
+ && s->first_glyph->left_box_line_p)
+ x = abs (s->face->box_line_width);
+ else
+ x = 0;
+
+ /* If there is a margin around the image, adjust x- and y-position
+ by that margin. */
+ x += s->img->hmargin;
+ y += s->img->vmargin;
+
+ if (s->img->pixmap)
+ {
+#if 0 /* MAC_TODO: image mask */
+ if (s->img->mask)
+ {
+ /* We can't set both a clip mask and use XSetClipRectangles
+ because the latter also sets a clip mask. We also can't
+ trust on the shape extension to be available
+ (XShapeCombineRegion). So, compute the rectangle to draw
+ manually. */
+ unsigned long mask = (GCClipMask | GCClipXOrigin | GCClipYOrigin
+ | GCFunction);
+ XGCValues xgcv;
+
+ xgcv.clip_mask = s->img->mask;
+ xgcv.clip_x_origin = x;
+ xgcv.clip_y_origin = y;
+ xgcv.function = GXcopy;
+ XChangeGC (s->display, s->gc, mask, &xgcv);
+
+ XCopyArea (s->display, s->img->pixmap, pixmap, s->gc,
+ 0, 0, s->img->width, s->img->height, x, y);
+ XSetClipMask (s->display, s->gc, None);
+ }
+ else
+#endif /* MAC_TODO */
+ {
+ mac_copy_area_to_pixmap (s->display, s->img->pixmap, pixmap, s->gc,
+ 0, 0, s->img->width, s->img->height, x, y);
+
+ /* When the image has a mask, we can expect that at
+ least part of a mouse highlight or a block cursor will
+ be visible. If the image doesn't have a mask, make
+ a block cursor visible by drawing a rectangle around
+ the image. I believe it's looking better if we do
+ nothing here for mouse-face. */
+ if (s->hl == DRAW_CURSOR)
+ mac_draw_rectangle_to_pixmap (s->display, pixmap, s->gc, x, y,
+ s->img->width - 1, s->img->height - 1);
+ }
+ }
+ else
+ /* Draw a rectangle if image could not be loaded. */
+ mac_draw_rectangle_to_pixmap (s->display, pixmap, s->gc, x, y,
+ s->img->width - 1, s->img->height - 1);
+}
+
+
+/* Draw part of the background of glyph string S. X, Y, W, and H
+ give the rectangle to draw. */
+
+static void
+x_draw_glyph_string_bg_rect (s, x, y, w, h)
+ struct glyph_string *s;
+ int x, y, w, h;
+{
+#if 0 /* MAC_TODO: stipple */
+ if (s->stippled_p)
+ {
+ /* Fill background with a stipple pattern. */
+ XSetFillStyle (s->display, s->gc, FillOpaqueStippled);
+ XFillRectangle (s->display, s->window, s->gc, x, y, w, h);
+ XSetFillStyle (s->display, s->gc, FillSolid);
+ }
+ else
+#endif /* MAC_TODO */
+ x_clear_glyph_string_rect (s, x, y, w, h);
+}
+
+
+/* Draw image glyph string S.
+
+ s->y
+ s->x +-------------------------
+ | s->face->box
+ |
+ | +-------------------------
+ | | s->img->vmargin
+ | |
+ | | +-------------------
+ | | | the image
+
+ */
+
+static void
+x_draw_image_glyph_string (s)
+ struct glyph_string *s;
+{
+ int x, y;
+ int box_line_hwidth = abs (s->face->box_line_width);
+ int box_line_vwidth = max (s->face->box_line_width, 0);
+ int height;
+ Pixmap pixmap = 0;
+
+ height = s->height - 2 * box_line_vwidth;
+
+ /* Fill background with face under the image. Do it only if row is
+ taller than image or if image has a clip mask to reduce
+ flickering. */
+ s->stippled_p = s->face->stipple != 0;
+ if (height > s->img->height
+ || s->img->hmargin
+ || s->img->vmargin
+#if 0 /* TODO: image mask */
+ || s->img->mask
+#endif
+ || s->img->pixmap == 0
+ || s->width != s->background_width)
+ {
+ if (box_line_hwidth && s->first_glyph->left_box_line_p)
+ x = s->x + box_line_hwidth;
+ else
+ x = s->x;
+
+ y = s->y + box_line_vwidth;
+#if 0 /* TODO: image mask */
+ if (s->img->mask)
+ {
+ /* Create a pixmap as large as the glyph string. Fill it
+ with the background color. Copy the image to it, using
+ its mask. Copy the temporary pixmap to the display. */
+ Screen *screen = FRAME_X_SCREEN (s->f);
+ int depth = DefaultDepthOfScreen (screen);
+
+ /* Create a pixmap as large as the glyph string. */
+ pixmap = XCreatePixmap (s->display, s->window,
+ s->background_width,
+ s->height, depth);
+
+ /* Don't clip in the following because we're working on the
+ pixmap. */
+ XSetClipMask (s->display, s->gc, None);
+
+ /* Fill the pixmap with the background color/stipple. */
+ if (s->stippled_p)
+ {
+ /* Fill background with a stipple pattern. */
+ XSetFillStyle (s->display, s->gc, FillOpaqueStippled);
+ XFillRectangle (s->display, pixmap, s->gc,
+ 0, 0, s->background_width, s->height);
+ XSetFillStyle (s->display, s->gc, FillSolid);
+ }
+ else
+ {
+ XGCValues xgcv;
+ XGetGCValues (s->display, s->gc, GCForeground | GCBackground,
+ &xgcv);
+ XSetForeground (s->display, s->gc, xgcv.background);
+ XFillRectangle (s->display, pixmap, s->gc,
+ 0, 0, s->background_width, s->height);
+ XSetForeground (s->display, s->gc, xgcv.foreground);
+ }
+ }
+ else
+#endif
+ x_draw_glyph_string_bg_rect (s, x, y, s->background_width, height);
+
+ s->background_filled_p = 1;
+ }
+
+ /* Draw the foreground. */
+ if (pixmap != 0)
+ {
+ x_draw_image_foreground_1 (s, pixmap);
+ x_set_glyph_string_clipping (s);
+ mac_copy_area (s->display, pixmap, s->window, s->gc,
+ 0, 0, s->background_width, s->height, s->x, s->y);
+ mac_reset_clipping (s->display, s->window);
+ XFreePixmap (s->display, pixmap);
+ }
+ else
+ x_draw_image_foreground (s);
+
+ /* If we must draw a relief around the image, do it. */
+ if (s->img->relief
+ || s->hl == DRAW_IMAGE_RAISED
+ || s->hl == DRAW_IMAGE_SUNKEN)
+ x_draw_image_relief (s);
+}
+
+
+/* Draw stretch glyph string S. */
+
+static void
+x_draw_stretch_glyph_string (s)
+ struct glyph_string *s;
+{
+ xassert (s->first_glyph->type == STRETCH_GLYPH);
+ s->stippled_p = s->face->stipple != 0;
+
+ if (s->hl == DRAW_CURSOR
+ && !x_stretch_cursor_p)
+ {
+ /* If `x-stretch-block-cursor' is nil, don't draw a block cursor
+ as wide as the stretch glyph. */
+ int width = min (CANON_X_UNIT (s->f), s->background_width);
+
+ /* Draw cursor. */
+ x_draw_glyph_string_bg_rect (s, s->x, s->y, width, s->height);
+
+ /* Clear rest using the GC of the original non-cursor face. */
+ if (width < s->background_width)
+ {
+ GC gc = s->face->gc;
+ int x = s->x + width, y = s->y;
+ int w = s->background_width - width, h = s->height;
+ Rect r;
+
+ if (s->row->mouse_face_p
+ && cursor_in_mouse_face_p (s->w))
+ {
+ x_set_mouse_face_gc (s);
+ gc = s->gc;
+ }
+ else
+ gc = s->face->gc;
+
+ x_get_glyph_string_clip_rect (s, &r);
+ mac_set_clip_rectangle (s->display, s->window, &r);
+
+#if 0 /* MAC_TODO: stipple */
+ if (s->face->stipple)
+ {
+ /* Fill background with a stipple pattern. */
+ XSetFillStyle (s->display, gc, FillOpaqueStippled);
+ XFillRectangle (s->display, s->window, gc, x, y, w, h);
+ XSetFillStyle (s->display, gc, FillSolid);
+ }
+ else
+#endif /* MAC_TODO */
+ {
+ XGCValues xgcv;
+ XGetGCValues (s->display, gc, GCForeground | GCBackground, &xgcv);
+ XSetForeground (s->display, gc, xgcv.background);
+ XFillRectangle (s->display, s->window, gc, x, y, w, h);
+ XSetForeground (s->display, gc, xgcv.foreground);
+ }
+
+ mac_reset_clipping (s->display, s->window);
+ }
+ }
+ else if (!s->background_filled_p)
+ x_draw_glyph_string_bg_rect (s, s->x, s->y, s->background_width,
+ s->height);
+
+ s->background_filled_p = 1;
+}
+
+
+/* Draw glyph string S. */
+
+static void
+x_draw_glyph_string (s)
+ struct glyph_string *s;
+{
+ int relief_drawn_p = 0;
+
+ /* If S draws into the background of its successor, draw the
+ background of the successor first so that S can draw into it.
+ This makes S->next use XDrawString instead of XDrawImageString. */
+ if (s->next && s->right_overhang && !s->for_overlaps_p)
+ {
+ xassert (s->next->img == NULL);
+ x_set_glyph_string_gc (s->next);
+ x_set_glyph_string_clipping (s->next);
+ x_draw_glyph_string_background (s->next, 1);
+
+ }
+
+ /* Set up S->gc, set clipping and draw S. */
+ x_set_glyph_string_gc (s);
+
+ /* Draw relief (if any) in advance for char/composition so that the
+ glyph string can be drawn over it. */
+ if (!s->for_overlaps_p
+ && s->face->box != FACE_NO_BOX
+ && (s->first_glyph->type == CHAR_GLYPH
+ || s->first_glyph->type == COMPOSITE_GLYPH))
+
+ {
+ x_set_glyph_string_clipping (s);
+ x_draw_glyph_string_background (s, 1);
+ x_draw_glyph_string_box (s);
+ x_set_glyph_string_clipping (s);
+ relief_drawn_p = 1;
+ }
+ else
+ x_set_glyph_string_clipping (s);
+
+ switch (s->first_glyph->type)
+ {
+ case IMAGE_GLYPH:
+ x_draw_image_glyph_string (s);
+ break;
+
+ case STRETCH_GLYPH:
+ x_draw_stretch_glyph_string (s);
+ break;
+
+ case CHAR_GLYPH:
+ if (s->for_overlaps_p)
+ s->background_filled_p = 1;
+ else
+ x_draw_glyph_string_background (s, 0);
+ x_draw_glyph_string_foreground (s);
+ break;
+
+ case COMPOSITE_GLYPH:
+ if (s->for_overlaps_p || s->gidx > 0)
+ s->background_filled_p = 1;
+ else
+ x_draw_glyph_string_background (s, 1);
+ x_draw_composite_glyph_string_foreground (s);
+ break;
+
+ default:
+ abort ();
+ }
+
+ if (!s->for_overlaps_p)
+ {
+ /* Draw underline. */
+ if (s->face->underline_p)
+ {
+ unsigned long h = 1;
+ unsigned long dy = s->height - h;
+
+ if (s->face->underline_defaulted_p)
+ XFillRectangle (s->display, s->window, s->gc, s->x, s->y + dy,
+ s->width, h);
+ else
+ {
+ XGCValues xgcv;
+ XGetGCValues (s->display, s->gc, GCForeground, &xgcv);
+ XSetForeground (s->display, s->gc, s->face->underline_color);
+ XFillRectangle (s->display, s->window, s->gc, s->x, s->y + dy,
+ s->width, h);
+ XSetForeground (s->display, s->gc, xgcv.foreground);
+ }
+ }
+
+ /* Draw overline. */
+ if (s->face->overline_p)
+ {
+ unsigned long dy = 0, h = 1;
+
+ if (s->face->overline_color_defaulted_p)
+ XFillRectangle (s->display, s->window, s->gc, s->x, s->y + dy,
+ s->width, h);
+ else
+ {
+ XGCValues xgcv;
+ XGetGCValues (s->display, s->gc, GCForeground, &xgcv);
+ XSetForeground (s->display, s->gc, s->face->overline_color);
+ XFillRectangle (s->display, s->window, s->gc, s->x, s->y + dy,
+ s->width, h);
+ XSetForeground (s->display, s->gc, xgcv.foreground);
+ }
+ }
+
+ /* Draw strike-through. */
+ if (s->face->strike_through_p)
+ {
+ unsigned long h = 1;
+ unsigned long dy = (s->height - h) / 2;
+
+ if (s->face->strike_through_color_defaulted_p)
+ XFillRectangle (s->display, s->window, s->gc, s->x, s->y + dy,
+ s->width, h);
+ else
+ {
+ XGCValues xgcv;
+ XGetGCValues (s->display, s->gc, GCForeground, &xgcv);
+ XSetForeground (s->display, s->gc, s->face->strike_through_color);
+ XFillRectangle (s->display, s->window, s->gc, s->x, s->y + dy,
+ s->width, h);
+ XSetForeground (s->display, s->gc, xgcv.foreground);
+ }
+ }
+
+ /* Draw relief. */
+ if (!relief_drawn_p && s->face->box != FACE_NO_BOX)
+ x_draw_glyph_string_box (s);
+ }
+
+ /* Reset clipping. */
+ mac_reset_clipping (s->display, s->window);
+}
+
+
+static int x_fill_composite_glyph_string P_ ((struct glyph_string *,
+ struct face **, int));
+
+
+/* Fill glyph string S with composition components specified by S->cmp.
+
+ FACES is an array of faces for all components of this composition.
+ S->gidx is the index of the first component for S.
+ OVERLAPS_P non-zero means S should draw the foreground only, and
+ use its physical height for clipping.
+
+ Value is the index of a component not in S. */
+
+static int
+x_fill_composite_glyph_string (s, faces, overlaps_p)
+ struct glyph_string *s;
+ struct face **faces;
+ int overlaps_p;
+{
+ int i;
+
+ xassert (s);
+
+ s->for_overlaps_p = overlaps_p;
+
+ s->face = faces[s->gidx];
+ s->font = s->face->font;
+ s->font_info = FONT_INFO_FROM_ID (s->f, s->face->font_info_id);
+
+ /* For all glyphs of this composition, starting at the offset
+ S->gidx, until we reach the end of the definition or encounter a
+ glyph that requires the different face, add it to S. */
+ ++s->nchars;
+ for (i = s->gidx + 1; i < s->cmp->glyph_len && faces[i] == s->face; ++i)
+ ++s->nchars;
+
+ /* All glyph strings for the same composition has the same width,
+ i.e. the width set for the first component of the composition. */
+
+ s->width = s->first_glyph->pixel_width;
+
+ /* If the specified font could not be loaded, use the frame's
+ default font, but record the fact that we couldn't load it in
+ the glyph string so that we can draw rectangles for the
+ characters of the glyph string. */
+ if (s->font == NULL)
+ {
+ s->font_not_found_p = 1;
+ s->font = FRAME_FONT (s->f);
+ }
+
+ /* Adjust base line for subscript/superscript text. */
+ s->ybase += s->first_glyph->voffset;
+
+ xassert (s->face && s->face->gc);
+
+ /* This glyph string must always be drawn with 16-bit functions. */
+ s->two_byte_p = 1;
+
+ return s->gidx + s->nchars;
+}
+
+
+/* Fill glyph string S from a sequence of character glyphs.
+
+ FACE_ID is the face id of the string. START is the index of the
+ first glyph to consider, END is the index of the last + 1.
+ OVERLAPS_P non-zero means S should draw the foreground only, and
+ use its physical height for clipping.
+
+ Value is the index of the first glyph not in S. */
+
+static int
+x_fill_glyph_string (s, face_id, start, end, overlaps_p)
+ struct glyph_string *s;
+ int face_id;
+ int start, end, overlaps_p;
+{
+ struct glyph *glyph, *last;
+ int voffset;
+ int glyph_not_available_p;
+
+ xassert (s->f == XFRAME (s->w->frame));
+ xassert (s->nchars == 0);
+ xassert (start >= 0 && end > start);
+
+ s->for_overlaps_p = overlaps_p;
+ glyph = s->row->glyphs[s->area] + start;
+ last = s->row->glyphs[s->area] + end;
+ voffset = glyph->voffset;
+
+ glyph_not_available_p = glyph->glyph_not_available_p;
+
+ while (glyph < last
+ && glyph->type == CHAR_GLYPH
+ && glyph->voffset == voffset
+ /* Same face id implies same font, nowadays. */
+ && glyph->face_id == face_id
+ && glyph->glyph_not_available_p == glyph_not_available_p)
+ {
+ int two_byte_p;
+
+ s->face = x_get_glyph_face_and_encoding (s->f, glyph,
+ s->char2b + s->nchars,
+ &two_byte_p);
+ s->two_byte_p = two_byte_p;
+ ++s->nchars;
+ xassert (s->nchars <= end - start);
+ s->width += glyph->pixel_width;
+ ++glyph;
+ }
+
+ s->font = s->face->font;
+ s->font_info = FONT_INFO_FROM_ID (s->f, s->face->font_info_id);
+
+ /* If the specified font could not be loaded, use the frame's font,
+ but record the fact that we couldn't load it in
+ S->font_not_found_p so that we can draw rectangles for the
+ characters of the glyph string. */
+ if (s->font == NULL || glyph_not_available_p)
+ {
+ s->font_not_found_p = 1;
+ s->font = FRAME_FONT (s->f);
+ }
+
+ /* Adjust base line for subscript/superscript text. */
+ s->ybase += voffset;
+
+ xassert (s->face && s->face->gc);
+ return glyph - s->row->glyphs[s->area];
+}
+
+
+/* Fill glyph string S from image glyph S->first_glyph. */
+
+static void
+x_fill_image_glyph_string (s)
+ struct glyph_string *s;
+{
+ xassert (s->first_glyph->type == IMAGE_GLYPH);
+ s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
+ xassert (s->img);
+ s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
+ s->font = s->face->font;
+ s->width = s->first_glyph->pixel_width;
+
+ /* Adjust base line for subscript/superscript text. */
+ s->ybase += s->first_glyph->voffset;
+}
+
+
+/* Fill glyph string S from a sequence of stretch glyphs.
+
+ ROW is the glyph row in which the glyphs are found, AREA is the
+ area within the row. START is the index of the first glyph to
+ consider, END is the index of the last + 1.
+
+ Value is the index of the first glyph not in S. */
+
+static int
+x_fill_stretch_glyph_string (s, row, area, start, end)
+ struct glyph_string *s;
+ struct glyph_row *row;
+ enum glyph_row_area area;
+ int start, end;
+{
+ struct glyph *glyph, *last;
+ int voffset, face_id;
+
+ xassert (s->first_glyph->type == STRETCH_GLYPH);
+
+ glyph = s->row->glyphs[s->area] + start;
+ last = s->row->glyphs[s->area] + end;
+ face_id = glyph->face_id;
+ s->face = FACE_FROM_ID (s->f, face_id);
+ s->font = s->face->font;
+ s->font_info = FONT_INFO_FROM_ID (s->f, s->face->font_info_id);
+ s->width = glyph->pixel_width;
+ voffset = glyph->voffset;
+
+ for (++glyph;
+ (glyph < last
+ && glyph->type == STRETCH_GLYPH
+ && glyph->voffset == voffset
+ && glyph->face_id == face_id);
+ ++glyph)
+ s->width += glyph->pixel_width;
+
+ /* Adjust base line for subscript/superscript text. */
+ s->ybase += voffset;
+
+ xassert (s->face);
+ return glyph - s->row->glyphs[s->area];
+}
+
+
+/* Initialize glyph string S. CHAR2B is a suitably allocated vector
+ of XChar2b structures for S; it can't be allocated in
+ x_init_glyph_string because it must be allocated via `alloca'. W
+ is the window on which S is drawn. ROW and AREA are the glyph row
+ and area within the row from which S is constructed. START is the
+ index of the first glyph structure covered by S. HL is a
+ face-override for drawing S. */
+
+static void
+x_init_glyph_string (s, char2b, w, row, area, start, hl)
+ struct glyph_string *s;
+ XChar2b *char2b;
+ struct window *w;
+ struct glyph_row *row;
+ enum glyph_row_area area;
+ int start;
+ enum draw_glyphs_face hl;
+{
+ bzero (s, sizeof *s);
+ s->w = w;
+ s->f = XFRAME (w->frame);
+ s->display = FRAME_MAC_DISPLAY (s->f);
+ s->window = FRAME_MAC_WINDOW (s->f);
+ s->char2b = char2b;
+ s->hl = hl;
+ s->row = row;
+ s->area = area;
+ s->first_glyph = row->glyphs[area] + start;
+ s->height = row->height;
+ s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
+
+ /* Display the internal border below the tool-bar window. */
+ if (s->w == XWINDOW (s->f->tool_bar_window))
+ s->y -= s->f->output_data.mac->internal_border_width;
+
+ s->ybase = s->y + row->ascent;
+}
+
+
+/* Set background width of glyph string S. START is the index of the
+ first glyph following S. LAST_X is the right-most x-position + 1
+ in the drawing area. */
+
+static INLINE void
+x_set_glyph_string_background_width (s, start, last_x)
+ struct glyph_string *s;
+ int start;
+ int last_x;
+{
+ /* If the face of this glyph string has to be drawn to the end of
+ the drawing area, set S->extends_to_end_of_line_p. */
+ struct face *default_face = FACE_FROM_ID (s->f, DEFAULT_FACE_ID);
+
+ if (start == s->row->used[s->area]
+ && s->area == TEXT_AREA
+ && ((s->hl == DRAW_NORMAL_TEXT
+ && (s->row->fill_line_p
+ || s->face->background != default_face->background
+ || s->face->stipple != default_face->stipple
+ || s->row->mouse_face_p))
+ || s->hl == DRAW_MOUSE_FACE
+ || ((s->hl == DRAW_IMAGE_RAISED || s->hl == DRAW_IMAGE_SUNKEN)
+ && s->row->fill_line_p)))
+ s->extends_to_end_of_line_p = 1;
+
+ /* If S extends its face to the end of the line, set its
+ background_width to the distance to the right edge of the drawing
+ area. */
+ if (s->extends_to_end_of_line_p)
+ s->background_width = last_x - s->x + 1;
+ else
+ s->background_width = s->width;
+}
+
+
+/* Add a glyph string for a stretch glyph to the list of strings
+ between HEAD and TAIL. START is the index of the stretch glyph in
+ row area AREA of glyph row ROW. END is the index of the last glyph
+ in that glyph row area. X is the current output position assigned
+ to the new glyph string constructed. HL overrides that face of the
+ glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
+ is the right-most x-position of the drawing area. */
+
+/* SunOS 4 bundled cc, barfed on continuations in the arg lists here
+ and below -- keep them on one line. */
+#define BUILD_STRETCH_GLYPH_STRING(W, ROW, AREA, START, END, HEAD, TAIL, HL, X, LAST_X) \
+ do \
+ { \
+ s = (struct glyph_string *) alloca (sizeof *s); \
+ x_init_glyph_string (s, NULL, W, ROW, AREA, START, HL); \
+ START = x_fill_stretch_glyph_string (s, ROW, AREA, START, END); \
+ x_append_glyph_string (&HEAD, &TAIL, s); \
+ s->x = (X); \
+ } \
+ while (0)
+
+
+/* Add a glyph string for an image glyph to the list of strings
+ between HEAD and TAIL. START is the index of the image glyph in
+ row area AREA of glyph row ROW. END is the index of the last glyph
+ in that glyph row area. X is the current output position assigned
+ to the new glyph string constructed. HL overrides that face of the
+ glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
+ is the right-most x-position of the drawing area. */
+
+#define BUILD_IMAGE_GLYPH_STRING(W, ROW, AREA, START, END, HEAD, TAIL, HL, X, LAST_X) \
+ do \
+ { \
+ s = (struct glyph_string *) alloca (sizeof *s); \
+ x_init_glyph_string (s, NULL, W, ROW, AREA, START, HL); \
+ x_fill_image_glyph_string (s); \
+ x_append_glyph_string (&HEAD, &TAIL, s); \
+ ++START; \
+ s->x = (X); \
+ } \
+ while (0)
+
+
+/* Add a glyph string for a sequence of character glyphs to the list
+ of strings between HEAD and TAIL. START is the index of the first
+ glyph in row area AREA of glyph row ROW that is part of the new
+ glyph string. END is the index of the last glyph in that glyph row
+ area. X is the current output position assigned to the new glyph
+ string constructed. HL overrides that face of the glyph; e.g. it
+ is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
+ right-most x-position of the drawing area. */
+
+#define BUILD_CHAR_GLYPH_STRINGS(W, ROW, AREA, START, END, HEAD, TAIL, HL, X, LAST_X, OVERLAPS_P) \
+ do \
+ { \
+ int c, face_id; \
+ XChar2b *char2b; \
+ \
+ c = (ROW)->glyphs[AREA][START].u.ch; \
+ face_id = (ROW)->glyphs[AREA][START].face_id; \
+ \
+ s = (struct glyph_string *) alloca (sizeof *s); \
+ char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
+ x_init_glyph_string (s, char2b, W, ROW, AREA, START, HL); \
+ x_append_glyph_string (&HEAD, &TAIL, s); \
+ s->x = (X); \
+ START = x_fill_glyph_string (s, face_id, START, END, \
+ OVERLAPS_P); \
+ } \
+ while (0)
+
+
+/* Add a glyph string for a composite sequence to the list of strings
+ between HEAD and TAIL. START is the index of the first glyph in
+ row area AREA of glyph row ROW that is part of the new glyph
+ string. END is the index of the last glyph in that glyph row area.
+ X is the current output position assigned to the new glyph string
+ constructed. HL overrides that face of the glyph; e.g. it is
+ DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
+ x-position of the drawing area. */
+
+#define BUILD_COMPOSITE_GLYPH_STRING(W, ROW, AREA, START, END, HEAD, TAIL, HL, X, LAST_X, OVERLAPS_P) \
+ do { \
+ int cmp_id = (ROW)->glyphs[AREA][START].u.cmp_id; \
+ int face_id = (ROW)->glyphs[AREA][START].face_id; \
+ struct face *base_face = FACE_FROM_ID (XFRAME (w->frame), face_id); \
+ struct composition *cmp = composition_table[cmp_id]; \
+ int glyph_len = cmp->glyph_len; \
+ XChar2b *char2b; \
+ struct face **faces; \
+ struct glyph_string *first_s = NULL; \
+ int n; \
+ \
+ base_face = base_face->ascii_face; \
+ char2b = (XChar2b *) alloca ((sizeof *char2b) * glyph_len); \
+ faces = (struct face **) alloca ((sizeof *faces) * glyph_len); \
+ /* At first, fill in `char2b' and `faces'. */ \
+ for (n = 0; n < glyph_len; n++) \
+ { \
+ int c = COMPOSITION_GLYPH (cmp, n); \
+ int this_face_id = FACE_FOR_CHAR (XFRAME (w->frame), base_face, c); \
+ faces[n] = FACE_FROM_ID (XFRAME (w->frame), this_face_id); \
+ x_get_char_face_and_encoding (XFRAME (w->frame), c, \
+ this_face_id, char2b + n, 1); \
+ } \
+ \
+ /* Make glyph_strings for each glyph sequence that is drawable by \
+ the same face, and append them to HEAD/TAIL. */ \
+ for (n = 0; n < cmp->glyph_len;) \
+ { \
+ s = (struct glyph_string *) alloca (sizeof *s); \
+ x_init_glyph_string (s, char2b + n, W, ROW, AREA, START, HL); \
+ x_append_glyph_string (&(HEAD), &(TAIL), s); \
+ s->cmp = cmp; \
+ s->gidx = n; \
+ s->x = (X); \
+ \
+ if (n == 0) \
+ first_s = s; \
+ \
+ n = x_fill_composite_glyph_string (s, faces, OVERLAPS_P); \
+ } \
+ \
+ ++START; \
+ s = first_s; \
+ } while (0)
+
+
+/* Build a list of glyph strings between HEAD and TAIL for the glyphs
+ of AREA of glyph row ROW on window W between indices START and END.
+ HL overrides the face for drawing glyph strings, e.g. it is
+ DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
+ x-positions of the drawing area.
+
+ This is an ugly monster macro construct because we must use alloca
+ to allocate glyph strings (because x_draw_glyphs can be called
+ asynchronously). */
+
+#define BUILD_GLYPH_STRINGS(W, ROW, AREA, START, END, HEAD, TAIL, HL, X, LAST_X, OVERLAPS_P) \
+ do \
+ { \
+ HEAD = TAIL = NULL; \
+ while (START < END) \
+ { \
+ struct glyph *first_glyph = (ROW)->glyphs[AREA] + START; \
+ switch (first_glyph->type) \
+ { \
+ case CHAR_GLYPH: \
+ BUILD_CHAR_GLYPH_STRINGS (W, ROW, AREA, START, END, HEAD, \
+ TAIL, HL, X, LAST_X, \
+ OVERLAPS_P); \
+ break; \
+ \
+ case COMPOSITE_GLYPH: \
+ BUILD_COMPOSITE_GLYPH_STRING (W, ROW, AREA, START, END, \
+ HEAD, TAIL, HL, X, LAST_X,\
+ OVERLAPS_P); \
+ break; \
+ \
+ case STRETCH_GLYPH: \
+ BUILD_STRETCH_GLYPH_STRING (W, ROW, AREA, START, END, \
+ HEAD, TAIL, HL, X, LAST_X); \
+ break; \
+ \
+ case IMAGE_GLYPH: \
+ BUILD_IMAGE_GLYPH_STRING (W, ROW, AREA, START, END, HEAD, \
+ TAIL, HL, X, LAST_X); \
+ break; \
+ \
+ default: \
+ abort (); \
+ } \
+ \
+ x_set_glyph_string_background_width (s, START, LAST_X); \
+ (X) += s->width; \
+ } \
+ } \
+ while (0)
+
+
+/* Draw glyphs between START and END in AREA of ROW on window W,
+ starting at x-position X. X is relative to AREA in W. HL is a
+ face-override with the following meaning:
+
+ DRAW_NORMAL_TEXT draw normally
+ DRAW_CURSOR draw in cursor face
+ DRAW_MOUSE_FACE draw in mouse face.
+ DRAW_INVERSE_VIDEO draw in mode line face
+ DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
+ DRAW_IMAGE_RAISED draw an image with a raised relief around it
+
+ If OVERLAPS_P is non-zero, draw only the foreground of characters
+ and clip to the physical height of ROW.
+
+ Value is the x-position reached, relative to AREA of W. */
+
+static int
+x_draw_glyphs (w, x, row, area, start, end, hl, overlaps_p)
+ struct window *w;
+ int x;
+ struct glyph_row *row;
+ enum glyph_row_area area;
+ int start, end;
+ enum draw_glyphs_face hl;
+ int overlaps_p;
+{
+ struct glyph_string *head, *tail;
+ struct glyph_string *s;
+ int last_x, area_width;
+ int x_reached;
+ int i, j;
+
+ /* Let's rather be paranoid than getting a SEGV. */
+ end = min (end, row->used[area]);
+ start = max (0, start);
+ start = min (end, start);
+
+ /* Translate X to frame coordinates. Set last_x to the right
+ end of the drawing area. */
+ if (row->full_width_p)
+ {
+ /* X is relative to the left edge of W, without scroll bars
+ or fringes. */
+ struct frame *f = XFRAME (WINDOW_FRAME (w));
+ int window_left_x = WINDOW_LEFT_MARGIN (w) * CANON_X_UNIT (f);
+
+ x += window_left_x;
+ area_width = XFASTINT (w->width) * CANON_X_UNIT (f);
+ last_x = window_left_x + area_width;
+
+ if (FRAME_HAS_VERTICAL_SCROLL_BARS (f))
+ {
+ int width = FRAME_SCROLL_BAR_WIDTH (f) * CANON_X_UNIT (f);
+ if (FRAME_HAS_VERTICAL_SCROLL_BARS_ON_RIGHT (f))
+ last_x += width;
+ else
+ x -= width;
+ }
+
+ x += FRAME_INTERNAL_BORDER_WIDTH (f);
+ last_x -= FRAME_INTERNAL_BORDER_WIDTH (f);
+ }
+ else
+ {
+ x = WINDOW_AREA_TO_FRAME_PIXEL_X (w, area, x);
+ area_width = window_box_width (w, area);
+ last_x = WINDOW_AREA_TO_FRAME_PIXEL_X (w, area, area_width);
+ }
+
+ /* Build a doubly-linked list of glyph_string structures between
+ head and tail from what we have to draw. Note that the macro
+ BUILD_GLYPH_STRINGS will modify its start parameter. That's
+ the reason we use a separate variable `i'. */
+ i = start;
+ BUILD_GLYPH_STRINGS (w, row, area, i, end, head, tail, hl, x, last_x,
+ overlaps_p);
+ if (tail)
+ x_reached = tail->x + tail->background_width;
+ else
+ x_reached = x;
+
+ /* If there are any glyphs with lbearing < 0 or rbearing > width in
+ the row, redraw some glyphs in front or following the glyph
+ strings built above. */
+ if (head && !overlaps_p && row->contains_overlapping_glyphs_p)
+ {
+ int dummy_x = 0;
+ struct glyph_string *h, *t;
+
+ /* Compute overhangs for all glyph strings. */
+ for (s = head; s; s = s->next)
+ x_compute_glyph_string_overhangs (s);
+
+ /* Prepend glyph strings for glyphs in front of the first glyph
+ string that are overwritten because of the first glyph
+ string's left overhang. The background of all strings
+ prepended must be drawn because the first glyph string
+ draws over it. */
+ i = x_left_overwritten (head);
+ if (i >= 0)
+ {
+ j = i;
+ BUILD_GLYPH_STRINGS (w, row, area, j, start, h, t,
+ DRAW_NORMAL_TEXT, dummy_x, last_x,
+ overlaps_p);
+ start = i;
+ x_compute_overhangs_and_x (t, head->x, 1);
+ x_prepend_glyph_string_lists (&head, &tail, h, t);
+ }
+
+ /* Prepend glyph strings for glyphs in front of the first glyph
+ string that overwrite that glyph string because of their
+ right overhang. For these strings, only the foreground must
+ be drawn, because it draws over the glyph string at `head'.
+ The background must not be drawn because this would overwrite
+ right overhangs of preceding glyphs for which no glyph
+ strings exist. */
+ i = x_left_overwriting (head);
+ if (i >= 0)
+ {
+ BUILD_GLYPH_STRINGS (w, row, area, i, start, h, t,
+ DRAW_NORMAL_TEXT, dummy_x, last_x,
+ overlaps_p);
+ for (s = h; s; s = s->next)
+ s->background_filled_p = 1;
+ x_compute_overhangs_and_x (t, head->x, 1);
+ x_prepend_glyph_string_lists (&head, &tail, h, t);
+ }
+
+ /* Append glyphs strings for glyphs following the last glyph
+ string tail that are overwritten by tail. The background of
+ these strings has to be drawn because tail's foreground draws
+ over it. */
+ i = x_right_overwritten (tail);
+ if (i >= 0)
+ {
+ BUILD_GLYPH_STRINGS (w, row, area, end, i, h, t,
+ DRAW_NORMAL_TEXT, x, last_x,
+ overlaps_p);
+ x_compute_overhangs_and_x (h, tail->x + tail->width, 0);
+ x_append_glyph_string_lists (&head, &tail, h, t);
+ }
+
+ /* Append glyph strings for glyphs following the last glyph
+ string tail that overwrite tail. The foreground of such
+ glyphs has to be drawn because it writes into the background
+ of tail. The background must not be drawn because it could
+ paint over the foreground of following glyphs. */
+ i = x_right_overwriting (tail);
+ if (i >= 0)
+ {
+ BUILD_GLYPH_STRINGS (w, row, area, end, i, h, t,
+ DRAW_NORMAL_TEXT, x, last_x,
+ overlaps_p);
+ for (s = h; s; s = s->next)
+ s->background_filled_p = 1;
+ x_compute_overhangs_and_x (h, tail->x + tail->width, 0);
+ x_append_glyph_string_lists (&head, &tail, h, t);
+ }
+ }
+
+ /* Draw all strings. */
+ for (s = head; s; s = s->next)
+ x_draw_glyph_string (s);
+
+ if (area == TEXT_AREA
+ && !row->full_width_p
+ /* When drawing overlapping rows, only the glyph strings'
+ foreground is drawn, which doesn't erase a cursor
+ completely. */
+ && !overlaps_p)
+ {
+ int x0 = head ? head->x : x;
+ int x1 = tail ? tail->x + tail->background_width : x;
+
+ x0 = FRAME_TO_WINDOW_PIXEL_X (w, x0);
+ x1 = FRAME_TO_WINDOW_PIXEL_X (w, x1);
+
+ if (!row->full_width_p && XFASTINT (w->left_margin_width) != 0)
+ {
+ int left_area_width = window_box_width (w, LEFT_MARGIN_AREA);
+ x0 -= left_area_width;
+ x1 -= left_area_width;
+ }
+
+ notice_overwritten_cursor (w, area, x0, x1,
+ row->y, MATRIX_ROW_BOTTOM_Y (row));
+ }
+
+ /* Value is the x-position up to which drawn, relative to AREA of W.
+ This doesn't include parts drawn because of overhangs. */
+ x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
+ if (!row->full_width_p)
+ {
+ if (area > LEFT_MARGIN_AREA)
+ x_reached -= window_box_width (w, LEFT_MARGIN_AREA);
+ if (area > TEXT_AREA)
+ x_reached -= window_box_width (w, TEXT_AREA);
+ }
+
+ return x_reached;
+}
+
+
+/* Fix the display of area AREA of overlapping row ROW in window W. */
+
+static void
+x_fix_overlapping_area (w, row, area)
+ struct window *w;
+ struct glyph_row *row;
+ enum glyph_row_area area;
+{
+ int i, x;
+
+ BLOCK_INPUT;
+
+ if (area == LEFT_MARGIN_AREA)
+ x = 0;
+ else if (area == TEXT_AREA)
+ x = row->x + window_box_width (w, LEFT_MARGIN_AREA);
+ else
+ x = (window_box_width (w, LEFT_MARGIN_AREA)
+ + window_box_width (w, TEXT_AREA));
+
+ for (i = 0; i < row->used[area];)
+ {
+ if (row->glyphs[area][i].overlaps_vertically_p)
+ {
+ int start = i, start_x = x;
+
+ do
+ {
+ x += row->glyphs[area][i].pixel_width;
+ ++i;
+ }
+ while (i < row->used[area]
+ && row->glyphs[area][i].overlaps_vertically_p);
+
+ x_draw_glyphs (w, start_x, row, area, start, i,
+ DRAW_NORMAL_TEXT, 1);
+ }
+ else
+ {
+ x += row->glyphs[area][i].pixel_width;
+ ++i;
+ }
+ }
+
+ UNBLOCK_INPUT;
+}
+
+
+/* Output LEN glyphs starting at START at the nominal cursor position.
+ Advance the nominal cursor over the text. The global variable
+ updated_window contains the window being updated, updated_row is
+ the glyph row being updated, and updated_area is the area of that
+ row being updated. */
+
+static void
+x_write_glyphs (start, len)
+ struct glyph *start;
+ int len;
+{
+ int x, hpos;
+
+ xassert (updated_window && updated_row);
+ BLOCK_INPUT;
+
+ /* Write glyphs. */
+
+ hpos = start - updated_row->glyphs[updated_area];
+ x = x_draw_glyphs (updated_window, output_cursor.x,
+ updated_row, updated_area,
+ hpos, hpos + len,
+ DRAW_NORMAL_TEXT, 0);
+
+ UNBLOCK_INPUT;
+
+ /* Advance the output cursor. */
+ output_cursor.hpos += len;
+ output_cursor.x = x;
+}
+
+
+/* Insert LEN glyphs from START at the nominal cursor position. */
+
+static void
+x_insert_glyphs (start, len)
+ struct glyph *start;
+ register int len;
+{
+ struct frame *f;
+ struct window *w;
+ int line_height, shift_by_width, shifted_region_width;
+ struct glyph_row *row;
+ struct glyph *glyph;
+ int frame_x, frame_y, hpos;
+
+ xassert (updated_window && updated_row);
+ BLOCK_INPUT;
+ w = updated_window;
+ f = XFRAME (WINDOW_FRAME (w));
+
+ /* Get the height of the line we are in. */
+ row = updated_row;
+ line_height = row->height;
+
+ /* Get the width of the glyphs to insert. */
+ shift_by_width = 0;
+ for (glyph = start; glyph < start + len; ++glyph)
+ shift_by_width += glyph->pixel_width;
+
+ /* Get the width of the region to shift right. */
+ shifted_region_width = (window_box_width (w, updated_area)
+ - output_cursor.x
+ - shift_by_width);
+
+ /* Shift right. */
+ frame_x = window_box_left (w, updated_area) + output_cursor.x;
+ frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
+
+ mac_scroll_area (FRAME_MAC_DISPLAY (f), FRAME_MAC_WINDOW (f),
+ f->output_data.mac->normal_gc,
+ frame_x, frame_y,
+ shifted_region_width, line_height,
+ frame_x + shift_by_width, frame_y);
+
+ /* Write the glyphs. */
+ hpos = start - row->glyphs[updated_area];
+ x_draw_glyphs (w, output_cursor.x, row, updated_area, hpos, hpos + len,
+ DRAW_NORMAL_TEXT, 0);
+
+ /* Advance the output cursor. */
+ output_cursor.hpos += len;
+ output_cursor.x += shift_by_width;
+ UNBLOCK_INPUT;
+}
+
+
+/* Delete N glyphs at the nominal cursor position. Not implemented
+ for X frames. */
+
+static void
+x_delete_glyphs (n)
+ register int n;
+{
+ abort ();
+}
+
+
+/* Erase the current text line from the nominal cursor position
+ (inclusive) to pixel column TO_X (exclusive). The idea is that
+ everything from TO_X onward is already erased.
+
+ TO_X is a pixel position relative to updated_area of
+ updated_window. TO_X == -1 means clear to the end of this area. */
+
+static void
+x_clear_end_of_line (to_x)
+ int to_x;
+{
+ struct frame *f;
+ struct window *w = updated_window;
+ int max_x, min_y, max_y;
+ int from_x, from_y, to_y;
+
+ xassert (updated_window && updated_row);
+ f = XFRAME (w->frame);
+
+ if (updated_row->full_width_p)
+ {
+ max_x = XFASTINT (w->width) * CANON_X_UNIT (f);
+ if (FRAME_HAS_VERTICAL_SCROLL_BARS (f)
+ && !w->pseudo_window_p)
+ max_x += FRAME_SCROLL_BAR_WIDTH (f) * CANON_X_UNIT (f);
+ }
+ else
+ max_x = window_box_width (w, updated_area);
+ max_y = window_text_bottom_y (w);
+
+ /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
+ of window. For TO_X > 0, truncate to end of drawing area. */
+ if (to_x == 0)
+ return;
+ else if (to_x < 0)
+ to_x = max_x;
+ else
+ to_x = min (to_x, max_x);
+
+ to_y = min (max_y, output_cursor.y + updated_row->height);
+
+ /* Notice if the cursor will be cleared by this operation. */
+ if (!updated_row->full_width_p)
+ notice_overwritten_cursor (w, updated_area,
+ output_cursor.x, -1,
+ updated_row->y,
+ MATRIX_ROW_BOTTOM_Y (updated_row));
+
+ from_x = output_cursor.x;
+
+ /* Translate to frame coordinates. */
+ if (updated_row->full_width_p)
+ {
+ from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
+ to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
+ }
+ else
+ {
+ from_x = WINDOW_AREA_TO_FRAME_PIXEL_X (w, updated_area, from_x);
+ to_x = WINDOW_AREA_TO_FRAME_PIXEL_X (w, updated_area, to_x);
+ }
+
+ min_y = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w);
+ from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
+ to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
+
+ /* Prevent inadvertently clearing to end of the X window. */
+ if (to_x > from_x && to_y > from_y)
+ {
+ BLOCK_INPUT;
+ XClearArea (FRAME_MAC_DISPLAY (f), FRAME_MAC_WINDOW (f),
+ from_x, from_y, to_x - from_x, to_y - from_y,
+ 0);
+ UNBLOCK_INPUT;
+ }
+}
+
+
+/* Clear entire frame. If updating_frame is non-null, clear that
+ frame. Otherwise clear the selected frame. */
+
+static void
+x_clear_frame ()
+{
+ struct frame *f;
+
+ if (updating_frame)
+ f = updating_frame;
+ else
+ f = SELECTED_FRAME ();
+
+ /* Clearing the frame will erase any cursor, so mark them all as no
+ longer visible. */
+ mark_window_cursors_off (XWINDOW (FRAME_ROOT_WINDOW (f)));
+ output_cursor.hpos = output_cursor.vpos = 0;
+ output_cursor.x = -1;
+
+ /* We don't set the output cursor here because there will always
+ follow an explicit cursor_to. */
+ BLOCK_INPUT;
+ XClearWindow (FRAME_MAC_DISPLAY (f), FRAME_MAC_WINDOW (f));
+
+#if 0 /* Clearing frame on Mac OS clears scroll bars. */
+ /* We have to clear the scroll bars, too. If we have changed
+ colors or something like that, then they should be notified. */
+ x_scroll_bar_clear (f);
+#endif
+
+ XFlush (FRAME_MAC_DISPLAY (f));
+ UNBLOCK_INPUT;
+}
+
+
+
+/* Invert the middle quarter of the frame for .15 sec. */
+
+/* We use the select system call to do the waiting, so we have to make
+ sure it's available. If it isn't, we just won't do visual bells. */
+
+#if defined (HAVE_TIMEVAL) && defined (HAVE_SELECT)
+
+/* Subtract the `struct timeval' values X and Y, storing the result in
+ *RESULT. Return 1 if the difference is negative, otherwise 0. */
+
+static int
+timeval_subtract (result, x, y)
+ struct timeval *result, x, y;
+{
+ /* Perform the carry for the later subtraction by updating y. This
+ is safer because on some systems the tv_sec member is unsigned. */
+ if (x.tv_usec < y.tv_usec)
+ {
+ int nsec = (y.tv_usec - x.tv_usec) / 1000000 + 1;
+ y.tv_usec -= 1000000 * nsec;
+ y.tv_sec += nsec;
+ }
+
+ if (x.tv_usec - y.tv_usec > 1000000)
+ {
+ int nsec = (y.tv_usec - x.tv_usec) / 1000000;
+ y.tv_usec += 1000000 * nsec;
+ y.tv_sec -= nsec;
+ }
+
+ /* Compute the time remaining to wait. tv_usec is certainly
+ positive. */
+ result->tv_sec = x.tv_sec - y.tv_sec;
+ result->tv_usec = x.tv_usec - y.tv_usec;
+
+ /* Return indication of whether the result should be considered
+ negative. */
+ return x.tv_sec < y.tv_sec;
+}
+
+void
+XTflash (f)
+ struct frame *f;
+{
+ BLOCK_INPUT;
+
+ FlashMenuBar (0);
+
+ {
+ struct timeval wakeup;
+
+ EMACS_GET_TIME (wakeup);
+
+ /* Compute time to wait until, propagating carry from usecs. */
+ wakeup.tv_usec += 150000;
+ wakeup.tv_sec += (wakeup.tv_usec / 1000000);
+ wakeup.tv_usec %= 1000000;
+
+ /* Keep waiting until past the time wakeup. */
+ while (1)
+ {
+ struct timeval timeout;
+
+ EMACS_GET_TIME (timeout);
+
+ /* In effect, timeout = wakeup - timeout.
+ Break if result would be negative. */
+ if (timeval_subtract (&timeout, wakeup, timeout))
+ break;
+
+ /* Try to wait that long--but we might wake up sooner. */
+ select (0, NULL, NULL, NULL, &timeout);
+ }
+ }
+
+ FlashMenuBar (0);
+
+ UNBLOCK_INPUT;
+}
+
+#endif /* defined (HAVE_TIMEVAL) && defined (HAVE_SELECT) */
+
+
+/* Make audible bell. */
+
+void
+XTring_bell ()
+{
+ struct frame *f = SELECTED_FRAME ();
+
+#if defined (HAVE_TIMEVAL) && defined (HAVE_SELECT)
+ if (visible_bell)
+ XTflash (f);
+ else
+#endif
+ {
+ BLOCK_INPUT;
+ SysBeep (1);
+ XFlush (FRAME_MAC_DISPLAY (f));
+ UNBLOCK_INPUT;
+ }
+}
+
+
+
+/* Specify how many text lines, from the top of the window,
+ should be affected by insert-lines and delete-lines operations.
+ This, and those operations, are used only within an update
+ that is bounded by calls to x_update_begin and x_update_end. */
+
+void
+XTset_terminal_window (n)
+ register int n;
+{
+ /* This function intentionally left blank. */
+}
+
+
+
+/***********************************************************************
+ Line Dance
+ ***********************************************************************/
+
+/* Perform an insert-lines or delete-lines operation, inserting N
+ lines or deleting -N lines at vertical position VPOS. */
+
+static void
+x_ins_del_lines (vpos, n)
+ int vpos, n;
+{
+ abort ();
+}
+
+
+/* Scroll part of the display as described by RUN. */
+
+static void
+x_scroll_run (w, run)
+ struct window *w;
+ struct run *run;
+{
+ struct frame *f = XFRAME (w->frame);
+ int x, y, width, height, from_y, to_y, bottom_y;
+
+ /* Get frame-relative bounding box of the text display area of W,
+ without mode lines. Include in this box the left and right
+ fringes of W. */
+ window_box (w, -1, &x, &y, &width, &height);
+ width += FRAME_X_FRINGE_WIDTH (f);
+ x -= FRAME_X_LEFT_FRINGE_WIDTH (f);
+
+ from_y = WINDOW_TO_FRAME_PIXEL_Y (w, run->current_y);
+ to_y = WINDOW_TO_FRAME_PIXEL_Y (w, run->desired_y);
+ bottom_y = y + height;
+
+ if (to_y < from_y)
+ {
+ /* Scrolling up. Make sure we don't copy part of the mode
+ line at the bottom. */
+ if (from_y + run->height > bottom_y)
+ height = bottom_y - from_y;
+ else
+ height = run->height;
+ }
+ else
+ {
+ /* Scolling down. Make sure we don't copy over the mode line.
+ at the bottom. */
+ if (to_y + run->height > bottom_y)
+ height = bottom_y - to_y;
+ else
+ height = run->height;
+ }
+
+ BLOCK_INPUT;
+
+ /* Cursor off. Will be switched on again in x_update_window_end. */
+ updated_window = w;
+ x_clear_cursor (w);
+
+ mac_scroll_area (FRAME_MAC_DISPLAY (f), FRAME_MAC_WINDOW (f),
+ f->output_data.mac->normal_gc,
+ x, from_y,
+ width, height,
+ x, to_y);
+
+ UNBLOCK_INPUT;
+}
+
+
+
+/***********************************************************************
+ Exposure Events
+ ***********************************************************************/
+
+/* Redisplay an exposed area of frame F. X and Y are the upper-left
+ corner of the exposed rectangle. W and H are width and height of
+ the exposed area. All are pixel values. W or H zero means redraw
+ the entire frame. */
+
+static void
+expose_frame (f, x, y, w, h)
+ struct frame *f;
+ int x, y, w, h;
+{
+ Rect r;
+ int mouse_face_overwritten_p = 0;
+
+ TRACE ((stderr, "expose_frame "));
+
+ /* No need to redraw if frame will be redrawn soon. */
+ if (FRAME_GARBAGED_P (f))
+ {
+ TRACE ((stderr, " garbaged\n"));
+ return;
+ }
+
+ /* MAC_TODO: this is a kludge, but if scroll bars are not activated
+ or deactivated here, for unknown reasons, activated scroll bars
+ are shown in deactivated frames in some instances. */
+ if (f == FRAME_MAC_DISPLAY_INFO (f)->x_focus_frame)
+ activate_scroll_bars (f);
+ else
+ deactivate_scroll_bars (f);
+
+ /* If basic faces haven't been realized yet, there is no point in
+ trying to redraw anything. This can happen when we get an expose
+ event while Emacs is starting, e.g. by moving another window. */
+ if (FRAME_FACE_CACHE (f) == NULL
+ || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
+ {
+ TRACE ((stderr, " no faces\n"));
+ return;
+ }
+
+ if (w == 0 || h == 0)
+ {
+ r.left = r.top = 0;
+ r.right = CANON_X_UNIT (f) * f->width;
+ r.bottom = CANON_Y_UNIT (f) * f->height;
+ }
+ else
+ {
+ r.left = x;
+ r.top = y;
+ r.right = x + w;
+ r.bottom = y + h;
+ }
+
+ TRACE ((stderr, "(%d, %d, %d, %d)\n", r.left, r.top, r.right, r.bottom));
+ mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
+
+ if (WINDOWP (f->tool_bar_window))
+ mouse_face_overwritten_p
+ |= expose_window (XWINDOW (f->tool_bar_window), &r);
+
+ /* Some window managers support a focus-follows-mouse style with
+ delayed raising of frames. Imagine a partially obscured frame,
+ and moving the mouse into partially obscured mouse-face on that
+ frame. The visible part of the mouse-face will be highlighted,
+ then the WM raises the obscured frame. With at least one WM, KDE
+ 2.1, Emacs is not getting any event for the raising of the frame
+ (even tried with SubstructureRedirectMask), only Expose events.
+ These expose events will draw text normally, i.e. not
+ highlighted. Which means we must redo the highlight here.
+ Subsume it under ``we love X''. --gerd 2001-08-15 */
+ /* Included in Windows version because Windows most likely does not
+ do the right thing if any third party tool offers
+ focus-follows-mouse with delayed raise. --jason 2001-10-12 */
+ if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
+ {
+ struct mac_display_info *dpyinfo = FRAME_MAC_DISPLAY_INFO (f);
+ if (f == dpyinfo->mouse_face_mouse_frame)
+ {
+ int x = dpyinfo->mouse_face_mouse_x;
+ int y = dpyinfo->mouse_face_mouse_y;
+ clear_mouse_face (dpyinfo);
+ note_mouse_highlight (f, x, y);
+ }
+ }
+}
+
+
+/* Redraw (parts) of all windows in the window tree rooted at W that
+ intersect R. R contains frame pixel coordinates. */
+
+static int
+expose_window_tree (w, r)
+ struct window *w;
+ Rect *r;
+{
+ struct frame *f = XFRAME (w->frame);
+ int mouse_face_overwritten_p = 0;
+
+ while (w && !FRAME_GARBAGED_P (f))
+ {
+ if (!NILP (w->hchild))
+ mouse_face_overwritten_p
+ |= expose_window_tree (XWINDOW (w->hchild), r);
+ else if (!NILP (w->vchild))
+ mouse_face_overwritten_p
+ |= expose_window_tree (XWINDOW (w->vchild), r);
+ else
+ mouse_face_overwritten_p |= expose_window (w, r);
+
+ w = NILP (w->next) ? NULL : XWINDOW (w->next);
+ }
+
+ return mouse_face_overwritten_p;
+}
+
+
+/* Redraw the part of glyph row area AREA of glyph row ROW on window W
+ which intersects rectangle R. R is in window-relative coordinates. */
+
+static void
+expose_area (w, row, r, area)
+ struct window *w;
+ struct glyph_row *row;
+ Rect *r;
+ enum glyph_row_area area;
+{
+ struct glyph *first = row->glyphs[area];
+ struct glyph *end = row->glyphs[area] + row->used[area];
+ struct glyph *last;
+ int first_x, start_x, x;
+
+ if (area == TEXT_AREA && row->fill_line_p)
+ /* If row extends face to end of line write the whole line. */
+ x_draw_glyphs (w, 0, row, area,
+ 0, row->used[area],
+ DRAW_NORMAL_TEXT, 0);
+ else
+ {
+ /* Set START_X to the window-relative start position for drawing glyphs of
+ AREA. The first glyph of the text area can be partially visible.
+ The first glyphs of other areas cannot. */
+ if (area == LEFT_MARGIN_AREA)
+ start_x = 0;
+ else if (area == TEXT_AREA)
+ start_x = row->x + window_box_width (w, LEFT_MARGIN_AREA);
+ else
+ start_x = (window_box_width (w, LEFT_MARGIN_AREA)
+ + window_box_width (w, TEXT_AREA));
+ x = start_x;
+
+ /* Find the first glyph that must be redrawn. */
+ while (first < end
+ && x + first->pixel_width < r->left)
+ {
+ x += first->pixel_width;
+ ++first;
+ }
+
+ /* Find the last one. */
+ last = first;
+ first_x = x;
+ while (last < end
+ && x < r->right)
+ {
+ x += last->pixel_width;
+ ++last;
+ }
+
+ /* Repaint. */
+ if (last > first)
+ x_draw_glyphs (w, first_x - start_x, row, area,
+ first - row->glyphs[area],
+ last - row->glyphs[area],
+ DRAW_NORMAL_TEXT, 0);
+ }
+}
+
+
+/* Redraw the parts of the glyph row ROW on window W intersecting
+ rectangle R. R is in window-relative coordinates. Value is
+ non-zero if mouse face was overwritten. */
+
+static int
+expose_line (w, row, r)
+ struct window *w;
+ struct glyph_row *row;
+ Rect *r;
+{
+ xassert (row->enabled_p);
+
+ if (row->mode_line_p || w->pseudo_window_p)
+ x_draw_glyphs (w, 0, row, TEXT_AREA, 0, row->used[TEXT_AREA],
+ DRAW_NORMAL_TEXT, 0);
+ else
+ {
+ if (row->used[LEFT_MARGIN_AREA])
+ expose_area (w, row, r, LEFT_MARGIN_AREA);
+ if (row->used[TEXT_AREA])
+ expose_area (w, row, r, TEXT_AREA);
+ if (row->used[RIGHT_MARGIN_AREA])
+ expose_area (w, row, r, RIGHT_MARGIN_AREA);
+ x_draw_row_fringe_bitmaps (w, row);
+ }
+
+ return row->mouse_face_p;
+}
+
+
+/* Return non-zero if W's cursor intersects rectangle R. */
+
+static int
+x_phys_cursor_in_rect_p (w, r)
+ struct window *w;
+ Rect *r;
+{
+ Rect cr, result;
+ struct glyph *cursor_glyph;
+
+ cursor_glyph = get_phys_cursor_glyph (w);
+ if (cursor_glyph)
+ {
+ cr.left = w->phys_cursor.x;
+ cr.top = w->phys_cursor.y;
+ cr.right = cr.left + cursor_glyph->pixel_width;
+ cr.bottom = cr.top + w->phys_cursor_height;
+ return x_intersect_rectangles (&cr, r, &result);
+ }
+ else
+ return 0;
+}
+
+
+/* Redraw the part of window W intersection rectagle FR. Pixel
+ coordinates in FR are frame relative. Call this function with
+ input blocked. Value is non-zero if the exposure overwrites
+ mouse-face. */
+
+static int
+expose_window (w, fr)
+ struct window *w;
+ Rect *fr;
+{
+ struct frame *f = XFRAME (w->frame);
+ Rect wr, r;
+ int mouse_face_overwritten_p = 0;
+
+ /* If window is not yet fully initialized, do nothing. This can
+ happen when toolkit scroll bars are used and a window is split.
+ Reconfiguring the scroll bar will generate an expose for a newly
+ created window. */
+ if (w->current_matrix == NULL)
+ return 0;
+
+ /* When we're currently updating the window, display and current
+ matrix usually don't agree. Arrange for a thorough display
+ later. */
+ if (w == updated_window)
+ {
+ SET_FRAME_GARBAGED (f);
+ return 0;
+ }
+
+ /* Frame-relative pixel rectangle of W. */
+ wr.left = XFASTINT (w->left) * CANON_X_UNIT (f);
+ wr.top = XFASTINT (w->top) * CANON_Y_UNIT (f);
+ wr.right = wr.left + XFASTINT (w->width) * CANON_X_UNIT (f);
+ wr.bottom = wr.top + XFASTINT (w->height) * CANON_Y_UNIT (f);
+
+ if (x_intersect_rectangles (fr, &wr, &r))
+ {
+ int yb = window_text_bottom_y (w);
+ struct glyph_row *row;
+ int cursor_cleared_p;
+
+ TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
+ r.left, r.top, r.right, r.bottom));
+
+ /* Convert to window coordinates. */
+ r.left = FRAME_TO_WINDOW_PIXEL_X (w, r.left);
+ r.right = FRAME_TO_WINDOW_PIXEL_X (w, r.right);
+ r.top = FRAME_TO_WINDOW_PIXEL_Y (w, r.top);
+ r.bottom = FRAME_TO_WINDOW_PIXEL_Y (w, r.bottom);
+
+ /* Turn off the cursor. */
+ if (!w->pseudo_window_p
+ && x_phys_cursor_in_rect_p (w, &r))
+ {
+ x_clear_cursor (w);
+ cursor_cleared_p = 1;
+ }
+ else
+ cursor_cleared_p = 0;
+
+ /* Find the first row intersecting the rectangle R. */
+ for (row = w->current_matrix->rows;
+ row->enabled_p;
+ ++row)
+ {
+ int y0 = row->y;
+ int y1 = MATRIX_ROW_BOTTOM_Y (row);
+
+ if ((y0 >= r.top && y0 < r.bottom)
+ || (y1 > r.top && y1 < r.bottom)
+ || (r.top >= y0 && r.top < y1)
+ || (r.bottom > y0 && r.bottom < y1))
+ {
+ if (expose_line (w, row, &r))
+ mouse_face_overwritten_p = 1;
+ }
+
+ if (y1 >= yb)
+ break;
+ }
+
+ /* Display the mode line if there is one. */
+ if (WINDOW_WANTS_MODELINE_P (w)
+ && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
+ row->enabled_p)
+ && row->y < r.bottom)
+ {
+ if (expose_line (w, row, &r))
+ mouse_face_overwritten_p = 1;
+ }
+
+ if (!w->pseudo_window_p)
+ {
+ /* Draw border between windows. */
+ x_draw_vertical_border (w);
+
+ /* Turn the cursor on again. */
+ if (cursor_cleared_p)
+ x_update_window_cursor (w, 1);
+ }
+ }
+
+ /* Display scroll bar for this window. */
+ if (!NILP (w->vertical_scroll_bar))
+ {
+ ControlHandle ch
+ = SCROLL_BAR_CONTROL_HANDLE (XSCROLL_BAR (w->vertical_scroll_bar));
+
+ Draw1Control (ch);
+ }
+
+ return mouse_face_overwritten_p;
+}
+
+static int
+x_intersect_rectangles (r1, r2, result)
+ Rect *r1, *r2, *result;
+{
+ Rect *left, *right;
+ Rect *upper, *lower;
+ int intersection_p = 0;
+
+ /* Rerrange so that R1 is the left-most rectangle. */
+ if (r1->left < r2->left)
+ left = r1, right = r2;
+ else
+ left = r2, right = r1;
+
+ /* X0 of the intersection is right.x0, if this is inside R1,
+ otherwise there is no intersection. */
+ if (right->left <= left->right)
+ {
+ result->left = right->left;
+
+ /* The right end of the intersection is the minimum of the
+ the right ends of left and right. */
+ result->right = min (left->right, right->right);
+
+ /* Same game for Y. */
+ if (r1->top < r2->top)
+ upper = r1, lower = r2;
+ else
+ upper = r2, lower = r1;
+
+ /* The upper end of the intersection is lower.y0, if this is inside
+ of upper. Otherwise, there is no intersection. */
+ if (lower->top <= upper->bottom)
+ {
+ result->top = lower->top;
+
+ /* The lower end of the intersection is the minimum of the lower
+ ends of upper and lower. */
+ result->bottom = min (lower->bottom, upper->bottom);
+ intersection_p = 1;
+ }
+ }
+
+ return intersection_p;
+}
+
+
+
+
+
+static void
+frame_highlight (f)
+ struct frame *f;
+{
+ x_update_cursor (f, 1);
+}
+
+static void
+frame_unhighlight (f)
+ struct frame *f;
+{
+ x_update_cursor (f, 1);
+}
+
+/* The focus has changed. Update the frames as necessary to reflect
+ the new situation. Note that we can't change the selected frame
+ here, because the Lisp code we are interrupting might become confused.
+ Each event gets marked with the frame in which it occurred, so the
+ Lisp code can tell when the switch took place by examining the events. */
+
+static void
+x_new_focus_frame (dpyinfo, frame)
+ struct x_display_info *dpyinfo;
+ struct frame *frame;
+{
+ struct frame *old_focus = dpyinfo->x_focus_frame;
+
+ if (frame != dpyinfo->x_focus_frame)
+ {
+ /* Set this before calling other routines, so that they see
+ the correct value of x_focus_frame. */
+ dpyinfo->x_focus_frame = frame;
+
+ if (old_focus && old_focus->auto_lower)
+ x_lower_frame (old_focus);
+
+#if 0
+ selected_frame = frame;
+ XSETFRAME (XWINDOW (selected_frame->selected_window)->frame,
+ selected_frame);
+ Fselect_window (selected_frame->selected_window);
+ choose_minibuf_frame ();
+#endif /* ! 0 */
+
+ if (dpyinfo->x_focus_frame && dpyinfo->x_focus_frame->auto_raise)
+ pending_autoraise_frame = dpyinfo->x_focus_frame;
+ else
+ pending_autoraise_frame = 0;
+ }
+
+ x_frame_rehighlight (dpyinfo);
+}
+
+/* Handle an event saying the mouse has moved out of an Emacs frame. */
+
+void
+x_mouse_leave (dpyinfo)
+ struct x_display_info *dpyinfo;
+{
+ x_new_focus_frame (dpyinfo, dpyinfo->x_focus_event_frame);
+}
+
+/* The focus has changed, or we have redirected a frame's focus to
+ another frame (this happens when a frame uses a surrogate
+ mini-buffer frame). Shift the highlight as appropriate.
+
+ The FRAME argument doesn't necessarily have anything to do with which
+ frame is being highlighted or un-highlighted; we only use it to find
+ the appropriate X display info. */
+
+static void
+XTframe_rehighlight (frame)
+ struct frame *frame;
+{
+ x_frame_rehighlight (FRAME_X_DISPLAY_INFO (frame));
+}
+
+static void
+x_frame_rehighlight (dpyinfo)
+ struct x_display_info *dpyinfo;
+{
+ struct frame *old_highlight = dpyinfo->x_highlight_frame;
+
+ if (dpyinfo->x_focus_frame)
+ {
+ dpyinfo->x_highlight_frame
+ = ((GC_FRAMEP (FRAME_FOCUS_FRAME (dpyinfo->x_focus_frame)))
+ ? XFRAME (FRAME_FOCUS_FRAME (dpyinfo->x_focus_frame))
+ : dpyinfo->x_focus_frame);
+ if (! FRAME_LIVE_P (dpyinfo->x_highlight_frame))
+ {
+ FRAME_FOCUS_FRAME (dpyinfo->x_focus_frame) = Qnil;
+ dpyinfo->x_highlight_frame = dpyinfo->x_focus_frame;
+ }
+ }
+ else
+ dpyinfo->x_highlight_frame = 0;
+
+ if (dpyinfo->x_highlight_frame != old_highlight)
+ {
+ if (old_highlight)
+ frame_unhighlight (old_highlight);
+ if (dpyinfo->x_highlight_frame)
+ frame_highlight (dpyinfo->x_highlight_frame);
+ }
+}
+
+
+
+/* Keyboard processing - modifier keys, vendor-specific keysyms, etc. */
+
+#if 0 /* MAC_TODO */
+/* Initialize mode_switch_bit and modifier_meaning. */
+static void
+x_find_modifier_meanings (dpyinfo)
+ struct x_display_info *dpyinfo;
+{
+ int min_code, max_code;
+ KeySym *syms;
+ int syms_per_code;
+ XModifierKeymap *mods;
+
+ dpyinfo->meta_mod_mask = 0;
+ dpyinfo->shift_lock_mask = 0;
+ dpyinfo->alt_mod_mask = 0;
+ dpyinfo->super_mod_mask = 0;
+ dpyinfo->hyper_mod_mask = 0;
+
+#ifdef HAVE_X11R4
+ XDisplayKeycodes (dpyinfo->display, &min_code, &max_code);
+#else
+ min_code = dpyinfo->display->min_keycode;
+ max_code = dpyinfo->display->max_keycode;
+#endif
+
+ syms = XGetKeyboardMapping (dpyinfo->display,
+ min_code, max_code - min_code + 1,
+ &syms_per_code);
+ mods = XGetModifierMapping (dpyinfo->display);
+
+ /* Scan the modifier table to see which modifier bits the Meta and
+ Alt keysyms are on. */
+ {
+ int row, col; /* The row and column in the modifier table. */
+
+ for (row = 3; row < 8; row++)
+ for (col = 0; col < mods->max_keypermod; col++)
+ {
+ KeyCode code
+ = mods->modifiermap[(row * mods->max_keypermod) + col];
+
+ /* Zeroes are used for filler. Skip them. */
+ if (code == 0)
+ continue;
+
+ /* Are any of this keycode's keysyms a meta key? */
+ {
+ int code_col;
+
+ for (code_col = 0; code_col < syms_per_code; code_col++)
+ {
+ int sym = syms[((code - min_code) * syms_per_code) + code_col];
+
+ switch (sym)
+ {
+ case XK_Meta_L:
+ case XK_Meta_R:
+ dpyinfo->meta_mod_mask |= (1 << row);
+ break;
+
+ case XK_Alt_L:
+ case XK_Alt_R:
+ dpyinfo->alt_mod_mask |= (1 << row);
+ break;
+
+ case XK_Hyper_L:
+ case XK_Hyper_R:
+ dpyinfo->hyper_mod_mask |= (1 << row);
+ break;
+
+ case XK_Super_L:
+ case XK_Super_R:
+ dpyinfo->super_mod_mask |= (1 << row);
+ break;
+
+ case XK_Shift_Lock:
+ /* Ignore this if it's not on the lock modifier. */
+ if ((1 << row) == LockMask)
+ dpyinfo->shift_lock_mask = LockMask;
+ break;
+ }
+ }
+ }
+ }
+ }
+
+ /* If we couldn't find any meta keys, accept any alt keys as meta keys. */
+ if (! dpyinfo->meta_mod_mask)
+ {
+ dpyinfo->meta_mod_mask = dpyinfo->alt_mod_mask;
+ dpyinfo->alt_mod_mask = 0;
+ }
+
+ /* If some keys are both alt and meta,
+ make them just meta, not alt. */
+ if (dpyinfo->alt_mod_mask & dpyinfo->meta_mod_mask)
+ {
+ dpyinfo->alt_mod_mask &= ~dpyinfo->meta_mod_mask;
+ }
+
+ XFree ((char *) syms);
+ XFreeModifiermap (mods);
+}
+
+#endif /* MAC_TODO */
+
+/* Convert between the modifier bits X uses and the modifier bits
+ Emacs uses. */
+
+static unsigned int
+x_mac_to_emacs_modifiers (dpyinfo, state)
+ struct x_display_info *dpyinfo;
+ unsigned short state;
+{
+ return (((state & shiftKey) ? shift_modifier : 0)
+ | ((state & controlKey) ? ctrl_modifier : 0)
+ | ((state & cmdKey) ? meta_modifier : 0)
+ | ((state & optionKey) ? alt_modifier : 0));
+}
+
+#if 0 /* MAC_TODO */
+static unsigned short
+x_emacs_to_x_modifiers (dpyinfo, state)
+ struct x_display_info *dpyinfo;
+ unsigned int state;
+{
+ return ( ((state & alt_modifier) ? dpyinfo->alt_mod_mask : 0)
+ | ((state & super_modifier) ? dpyinfo->super_mod_mask : 0)
+ | ((state & hyper_modifier) ? dpyinfo->hyper_mod_mask : 0)
+ | ((state & shift_modifier) ? ShiftMask : 0)
+ | ((state & ctrl_modifier) ? ControlMask : 0)
+ | ((state & meta_modifier) ? dpyinfo->meta_mod_mask : 0));
+}
+#endif /* MAC_TODO */
+
+/* Convert a keysym to its name. */
+
+char *
+x_get_keysym_name (keysym)
+ int keysym;
+{
+ char *value;
+
+ BLOCK_INPUT;
+#if 0
+ value = XKeysymToString (keysym);
+#else
+ value = 0;
+#endif
+ UNBLOCK_INPUT;
+
+ return value;
+}
+
+
+
+/* Mouse clicks and mouse movement. Rah. */
+
+/* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
+ co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
+ glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
+ not force the value into range. */
+
+void
+pixel_to_glyph_coords (f, pix_x, pix_y, x, y, bounds, noclip)
+ FRAME_PTR f;
+ register int pix_x, pix_y;
+ register int *x, *y;
+ Rect *bounds;
+ int noclip;
+{
+ /* Support tty mode: if Vwindow_system is nil, behave correctly. */
+ if (NILP (Vwindow_system))
+ {
+ *x = pix_x;
+ *y = pix_y;
+ return;
+ }
+
+ /* Arrange for the division in PIXEL_TO_CHAR_COL etc. to round down
+ even for negative values. */
+ if (pix_x < 0)
+ pix_x -= FONT_WIDTH (FRAME_FONT (f)) - 1;
+ if (pix_y < 0)
+ pix_y -= (f)->output_data.mac->line_height - 1;
+
+ pix_x = PIXEL_TO_CHAR_COL (f, pix_x);
+ pix_y = PIXEL_TO_CHAR_ROW (f, pix_y);
+
+ if (bounds)
+ {
+ bounds->left = CHAR_TO_PIXEL_COL (f, pix_x);
+ bounds->top = CHAR_TO_PIXEL_ROW (f, pix_y);
+ bounds->right = bounds->left + FONT_WIDTH (FRAME_FONT (f)) - 1;
+ bounds->bottom = bounds->top + f->output_data.mac->line_height - 1;
+ }
+
+ if (!noclip)
+ {
+ if (pix_x < 0)
+ pix_x = 0;
+ else if (pix_x > FRAME_WINDOW_WIDTH (f))
+ pix_x = FRAME_WINDOW_WIDTH (f);
+
+ if (pix_y < 0)
+ pix_y = 0;
+ else if (pix_y > f->height)
+ pix_y = f->height;
+ }
+
+ *x = pix_x;
+ *y = pix_y;
+}
+
+
+/* Given HPOS/VPOS in the current matrix of W, return corresponding
+ frame-relative pixel positions in *FRAME_X and *FRAME_Y. If we
+ can't tell the positions because W's display is not up to date,
+ return 0. */
+
+int
+glyph_to_pixel_coords (w, hpos, vpos, frame_x, frame_y)
+ struct window *w;
+ int hpos, vpos;
+ int *frame_x, *frame_y;
+{
+ int success_p;
+
+ xassert (hpos >= 0 && hpos < w->current_matrix->matrix_w);
+ xassert (vpos >= 0 && vpos < w->current_matrix->matrix_h);
+
+ if (display_completed)
+ {
+ struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
+ struct glyph *glyph = row->glyphs[TEXT_AREA];
+ struct glyph *end = glyph + min (hpos, row->used[TEXT_AREA]);
+
+ *frame_y = row->y;
+ *frame_x = row->x;
+ while (glyph < end)
+ {
+ *frame_x += glyph->pixel_width;
+ ++glyph;
+ }
+
+ success_p = 1;
+ }
+ else
+ {
+ *frame_y = *frame_x = 0;
+ success_p = 0;
+ }
+
+ *frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, *frame_y);
+ *frame_x = WINDOW_TO_FRAME_PIXEL_X (w, *frame_x);
+ return success_p;
+}
+
+
+/* Prepare a mouse-event in *RESULT for placement in the input queue.
+
+ If the event is a button press, then note that we have grabbed
+ the mouse. */
+
+static Lisp_Object
+construct_mouse_click (result, event, f)
+ struct input_event *result;
+ EventRecord *event;
+ struct frame *f;
+{
+ Point mouseLoc;
+
+ result->kind = mouse_click;
+ result->code = 0; /* only one mouse button */
+ result->timestamp = event->when;
+ result->modifiers = event->what == mouseDown ? down_modifier : up_modifier;
+
+ mouseLoc = event->where;
+
+#if TARGET_API_MAC_CARBON
+ SetPort (GetWindowPort (FRAME_MAC_WINDOW (f)));
+#else
+ SetPort (FRAME_MAC_WINDOW (f));
+#endif
+
+ GlobalToLocal (&mouseLoc);
+ XSETINT (result->x, mouseLoc.h);
+ XSETINT (result->y, mouseLoc.v);
+
+ XSETFRAME (result->frame_or_window, f);
+
+ result->arg = Qnil;
+ return Qnil;
+}
+
+
+/* Function to report a mouse movement to the mainstream Emacs code.
+ The input handler calls this.
+
+ We have received a mouse movement event, which is given in *event.
+ If the mouse is over a different glyph than it was last time, tell
+ the mainstream emacs code by setting mouse_moved. If not, ask for
+ another motion event, so we can check again the next time it moves. */
+
+static Point last_mouse_motion_position;
+static Lisp_Object last_mouse_motion_frame;
+
+static void
+note_mouse_movement (frame, pos)
+ FRAME_PTR frame;
+ Point *pos;
+{
+#if TARGET_API_MAC_CARBON
+ Rect r;
+#endif
+
+ last_mouse_movement_time = TickCount () * (1000 / 60); /* to milliseconds */
+ last_mouse_motion_position = *pos;
+ XSETFRAME (last_mouse_motion_frame, frame);
+
+#if TARGET_API_MAC_CARBON
+ if (!PtInRect (*pos, GetWindowPortBounds (FRAME_MAC_WINDOW (frame), &r)))
+#else
+ if (!PtInRect (*pos, &FRAME_MAC_WINDOW (frame)->portRect))
+#endif
+ {
+ frame->mouse_moved = 1;
+ last_mouse_scroll_bar = Qnil;
+ note_mouse_highlight (frame, -1, -1);
+ }
+ /* Has the mouse moved off the glyph it was on at the last sighting? */
+ else if (pos->h < last_mouse_glyph.left
+ || pos->h >= last_mouse_glyph.right
+ || pos->v < last_mouse_glyph.top
+ || pos->v >= last_mouse_glyph.bottom)
+ {
+ frame->mouse_moved = 1;
+ last_mouse_scroll_bar = Qnil;
+ note_mouse_highlight (frame, pos->h, pos->v);
+ }
+}
+
+/* This is used for debugging, to turn off note_mouse_highlight. */
+
+int disable_mouse_highlight;
+
+
+
+/************************************************************************
+ Mouse Face
+ ************************************************************************/
+
+/* Find the glyph under window-relative coordinates X/Y in window W.
+ Consider only glyphs from buffer text, i.e. no glyphs from overlay
+ strings. Return in *HPOS and *VPOS the row and column number of
+ the glyph found. Return in *AREA the glyph area containing X.
+ Value is a pointer to the glyph found or null if X/Y is not on
+ text, or we can't tell because W's current matrix is not up to
+ date. */
+
+static struct glyph *
+x_y_to_hpos_vpos (w, x, y, hpos, vpos, area, buffer_only_p)
+ struct window *w;
+ int x, y;
+ int *hpos, *vpos, *area;
+ int buffer_only_p;
+{
+ struct glyph *glyph, *end;
+ struct glyph_row *row = NULL;
+ int x0, i, left_area_width;
+
+ /* Find row containing Y. Give up if some row is not enabled. */
+ for (i = 0; i < w->current_matrix->nrows; ++i)
+ {
+ row = MATRIX_ROW (w->current_matrix, i);
+ if (!row->enabled_p)
+ return NULL;
+ if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
+ break;
+ }
+
+ *vpos = i;
+ *hpos = 0;
+
+ /* Give up if Y is not in the window. */
+ if (i == w->current_matrix->nrows)
+ return NULL;
+
+ /* Get the glyph area containing X. */
+ if (w->pseudo_window_p)
+ {
+ *area = TEXT_AREA;
+ x0 = 0;
+ }
+ else
+ {
+ left_area_width = window_box_width (w, LEFT_MARGIN_AREA);
+ if (x < left_area_width)
+ {
+ *area = LEFT_MARGIN_AREA;
+ x0 = 0;
+ }
+ else if (x < left_area_width + window_box_width (w, TEXT_AREA))
+ {
+ *area = TEXT_AREA;
+ x0 = row->x + left_area_width;
+ }
+ else
+ {
+ *area = RIGHT_MARGIN_AREA;
+ x0 = left_area_width + window_box_width (w, TEXT_AREA);
+ }
+ }
+
+ /* Find glyph containing X. */
+ glyph = row->glyphs[*area];
+ end = glyph + row->used[*area];
+ while (glyph < end)
+ {
+ if (x < x0 + glyph->pixel_width)
+ {
+ if (w->pseudo_window_p)
+ break;
+ else if (!buffer_only_p || BUFFERP (glyph->object))
+ break;
+ }
+
+ x0 += glyph->pixel_width;
+ ++glyph;
+ }
+
+ if (glyph == end)
+ return NULL;
+
+ *hpos = glyph - row->glyphs[*area];
+ return glyph;
+}
+
+
+/* Convert frame-relative x/y to coordinates relative to window W.
+ Takes pseudo-windows into account. */
+
+static void
+frame_to_window_pixel_xy (w, x, y)
+ struct window *w;
+ int *x, *y;
+{
+ if (w->pseudo_window_p)
+ {
+ /* A pseudo-window is always full-width, and starts at the
+ left edge of the frame, plus a frame border. */
+ struct frame *f = XFRAME (w->frame);
+ *x -= FRAME_INTERNAL_BORDER_WIDTH_SAFE (f);
+ *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
+ }
+ else
+ {
+ *x = FRAME_TO_WINDOW_PIXEL_X (w, *x);
+ *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
+ }
+}
+
+
+/* Take proper action when mouse has moved to the mode or header line of
+ window W, x-position X. MODE_LINE_P non-zero means mouse is on the
+ mode line. X is relative to the start of the text display area of
+ W, so the width of fringes and scroll bars must be subtracted
+ to get a position relative to the start of the mode line. */
+
+static void
+note_mode_line_highlight (w, x, mode_line_p)
+ struct window *w;
+ int x, mode_line_p;
+{
+ struct frame *f = XFRAME (w->frame);
+ struct mac_display_info *dpyinfo = FRAME_MAC_DISPLAY_INFO (f);
+ struct Cursor *cursor = dpyinfo->vertical_scroll_bar_cursor;
+ struct glyph_row *row;
+
+ if (mode_line_p)
+ row = MATRIX_MODE_LINE_ROW (w->current_matrix);
+ else
+ row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
+
+ if (row->enabled_p)
+ {
+ struct glyph *glyph, *end;
+ Lisp_Object help, map;
+ int x0;
+
+ /* Find the glyph under X. */
+ glyph = row->glyphs[TEXT_AREA];
+ end = glyph + row->used[TEXT_AREA];
+ x0 = - (FRAME_LEFT_SCROLL_BAR_WIDTH (f) * CANON_X_UNIT (f)
+ + FRAME_X_LEFT_FRINGE_WIDTH (f));
+
+ while (glyph < end
+ && x >= x0 + glyph->pixel_width)
+ {
+ x0 += glyph->pixel_width;
+ ++glyph;
+ }
+
+ if (glyph < end
+ && STRINGP (glyph->object)
+ && XSTRING (glyph->object)->intervals
+ && glyph->charpos >= 0
+ && glyph->charpos < XSTRING (glyph->object)->size)
+ {
+ /* If we're on a string with `help-echo' text property,
+ arrange for the help to be displayed. This is done by
+ setting the global variable help_echo to the help string. */
+ help = Fget_text_property (make_number (glyph->charpos),
+ Qhelp_echo, glyph->object);
+ if (!NILP (help))
+ {
+ help_echo = help;
+ XSETWINDOW (help_echo_window, w);
+ help_echo_object = glyph->object;
+ help_echo_pos = glyph->charpos;
+ }
+
+ /* Change the mouse pointer according to what is under X/Y. */
+ map = Fget_text_property (make_number (glyph->charpos),
+ Qlocal_map, glyph->object);
+ if (KEYMAPP (map))
+ cursor = f->output_data.mac->nontext_cursor;
+ else
+ {
+ map = Fget_text_property (make_number (glyph->charpos),
+ Qkeymap, glyph->object);
+ if (KEYMAPP (map))
+ cursor = f->output_data.mac->nontext_cursor;
+ }
+ }
+ }
+
+#if 0 /* MAC_TODO: mouse cursor */
+ XDefineCursor (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f), cursor);
+#endif
+}
+
+
+/* Take proper action when the mouse has moved to position X, Y on
+ frame F as regards highlighting characters that have mouse-face
+ properties. Also de-highlighting chars where the mouse was before.
+ X and Y can be negative or out of range. */
+
+static void
+note_mouse_highlight (f, x, y)
+ struct frame *f;
+ int x, y;
+{
+ struct mac_display_info *dpyinfo = FRAME_MAC_DISPLAY_INFO (f);
+ int portion;
+ Lisp_Object window;
+ struct window *w;
+ struct buffer *b;
+
+#if 0
+ /* When a menu is active, don't highlight because this looks odd. */
+ if (popup_activated ())
+ return;
+#endif
+
+ if (NILP (Vmouse_highlight)
+ || !f->glyphs_initialized_p)
+ return;
+
+ dpyinfo->mouse_face_mouse_x = x;
+ dpyinfo->mouse_face_mouse_y = y;
+ dpyinfo->mouse_face_mouse_frame = f;
+
+ if (dpyinfo->mouse_face_defer)
+ return;
+
+ if (gc_in_progress)
+ {
+ dpyinfo->mouse_face_deferred_gc = 1;
+ return;
+ }
+
+ /* Which window is that in? */
+ window = window_from_coordinates (f, x, y, &portion, 1);
+
+ /* If we were displaying active text in another window, clear that. */
+ if (! EQ (window, dpyinfo->mouse_face_window))
+ clear_mouse_face (dpyinfo);
+
+ /* Not on a window -> return. */
+ if (!WINDOWP (window))
+ return;
+
+ /* Reset help_echo. It will get recomputed below. */
+ help_echo = Qnil;
+
+ /* Convert to window-relative pixel coordinates. */
+ w = XWINDOW (window);
+ frame_to_window_pixel_xy (w, &x, &y);
+
+ /* Handle tool-bar window differently since it doesn't display a
+ buffer. */
+ if (EQ (window, f->tool_bar_window))
+ {
+ note_tool_bar_highlight (f, x, y);
+ return;
+ }
+
+ /* Mouse is on the mode or header line? */
+ if (portion == 1 || portion == 3)
+ {
+ note_mode_line_highlight (w, x, portion == 1);
+ return;
+ }
+#if 0 /* TODO: mouse cursor */
+ if (portion == 2)
+ cursor = f->output_data.x->horizontal_drag_cursor;
+ else
+ cursor = f->output_data.x->text_cursor;
+#endif
+ /* Are we in a window whose display is up to date?
+ And verify the buffer's text has not changed. */
+ b = XBUFFER (w->buffer);
+ if (/* Within text portion of the window. */
+ portion == 0
+ && EQ (w->window_end_valid, w->buffer)
+ && XFASTINT (w->last_modified) == BUF_MODIFF (b)
+ && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
+ {
+ int hpos, vpos, pos, i, area;
+ struct glyph *glyph;
+ Lisp_Object object;
+ Lisp_Object mouse_face = Qnil, overlay = Qnil, position;
+ Lisp_Object *overlay_vec = NULL;
+ int len, noverlays;
+ struct buffer *obuf;
+ int obegv, ozv, same_region;
+
+ /* Find the glyph under X/Y. */
+ glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &area, 0);
+
+ /* Clear mouse face if X/Y not over text. */
+ if (glyph == NULL
+ || area != TEXT_AREA
+ || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p)
+ {
+ clear_mouse_face (dpyinfo);
+ /* TODO: mouse cursor */
+ goto set_cursor;
+ }
+
+ pos = glyph->charpos;
+ object = glyph->object;
+ if (!STRINGP (object) && !BUFFERP (object))
+ goto set_cursor;
+
+ /* If we get an out-of-range value, return now; avoid an error. */
+ if (BUFFERP (object) && pos > BUF_Z (b))
+ goto set_cursor;
+
+ /* Make the window's buffer temporarily current for
+ overlays_at and compute_char_face. */
+ obuf = current_buffer;
+ current_buffer = b;
+ obegv = BEGV;
+ ozv = ZV;
+ BEGV = BEG;
+ ZV = Z;
+
+ /* Is this char mouse-active or does it have help-echo? */
+ position = make_number (pos);
+
+ if (BUFFERP (object))
+ {
+ /* Put all the overlays we want in a vector in overlay_vec.
+ Store the length in len. If there are more than 10, make
+ enough space for all, and try again. */
+ len = 10;
+ overlay_vec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
+ noverlays = overlays_at (pos, 0, &overlay_vec, &len, NULL, NULL, 0);
+ if (noverlays > len)
+ {
+ len = noverlays;
+ overlay_vec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
+ noverlays = overlays_at (pos, 0, &overlay_vec, &len, NULL, NULL,0);
+ }
+
+ /* Sort overlays into increasing priority order. */
+ noverlays = sort_overlays (overlay_vec, noverlays, w);
+ }
+ else
+ noverlays = 0;
+
+ same_region = (EQ (window, dpyinfo->mouse_face_window)
+ && vpos >= dpyinfo->mouse_face_beg_row
+ && vpos <= dpyinfo->mouse_face_end_row
+ && (vpos > dpyinfo->mouse_face_beg_row
+ || hpos >= dpyinfo->mouse_face_beg_col)
+ && (vpos < dpyinfo->mouse_face_end_row
+ || hpos < dpyinfo->mouse_face_end_col
+ || dpyinfo->mouse_face_past_end));
+
+ /* TODO: if (same_region)
+ mouse cursor */
+
+ /* Check mouse-face highlighting. */
+ if (! same_region
+ /* If there exists an overlay with mouse-face overlapping
+ the one we are currently highlighting, we have to
+ check if we enter the overlapping overlay, and then
+ highlight that. */
+ || (OVERLAYP (dpyinfo->mouse_face_overlay)
+ && mouse_face_overlay_overlaps (dpyinfo->mouse_face_overlay)))
+ {
+ /* Find the highest priority overlay that has a mouse-face
+ property. */
+ overlay = Qnil;
+ for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
+ {
+ mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
+ if (!NILP (mouse_face))
+ overlay = overlay_vec[i];
+ }
+
+ /* If we're actually highlighting the same overlay as
+ before, there's no need to do that again. */
+ if (!NILP (overlay)
+ && EQ (overlay, dpyinfo->mouse_face_overlay))
+ goto check_help_echo;
+
+ dpyinfo->mouse_face_overlay = overlay;
+
+ /* Clear the display of the old active region, if any. */
+ clear_mouse_face (dpyinfo);
+ /* TODO: mouse cursor changes. */
+
+ /* If no overlay applies, get a text property. */
+ if (NILP (overlay))
+ mouse_face = Fget_text_property (position, Qmouse_face, object);
+
+ /* Handle the overlay case. */
+ if (!NILP (overlay))
+ {
+ /* Find the range of text around this char that
+ should be active. */
+ Lisp_Object before, after;
+ int ignore;
+
+ before = Foverlay_start (overlay);
+ after = Foverlay_end (overlay);
+ /* Record this as the current active region. */
+ fast_find_position (w, XFASTINT (before),
+ &dpyinfo->mouse_face_beg_col,
+ &dpyinfo->mouse_face_beg_row,
+ &dpyinfo->mouse_face_beg_x,
+ &dpyinfo->mouse_face_beg_y, Qnil);
+
+ dpyinfo->mouse_face_past_end
+ = !fast_find_position (w, XFASTINT (after),
+ &dpyinfo->mouse_face_end_col,
+ &dpyinfo->mouse_face_end_row,
+ &dpyinfo->mouse_face_end_x,
+ &dpyinfo->mouse_face_end_y, Qnil);
+ dpyinfo->mouse_face_window = window;
+
+ dpyinfo->mouse_face_face_id
+ = face_at_buffer_position (w, pos, 0, 0,
+ &ignore, pos + 1, 1);
+
+ /* Display it as active. */
+ show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
+ /* TODO: mouse cursor changes. */
+ }
+ /* Handle the text property case. */
+ else if (! NILP (mouse_face) && BUFFERP (object))
+ {
+ /* Find the range of text around this char that
+ should be active. */
+ Lisp_Object before, after, beginning, end;
+ int ignore;
+
+ beginning = Fmarker_position (w->start);
+ end = make_number (BUF_Z (XBUFFER (object))
+ - XFASTINT (w->window_end_pos));
+ before
+ = Fprevious_single_property_change (make_number (pos + 1),
+ Qmouse_face,
+ object, beginning);
+ after
+ = Fnext_single_property_change (position, Qmouse_face,
+ object, end);
+
+ /* Record this as the current active region. */
+ fast_find_position (w, XFASTINT (before),
+ &dpyinfo->mouse_face_beg_col,
+ &dpyinfo->mouse_face_beg_row,
+ &dpyinfo->mouse_face_beg_x,
+ &dpyinfo->mouse_face_beg_y, Qnil);
+ dpyinfo->mouse_face_past_end
+ = !fast_find_position (w, XFASTINT (after),
+ &dpyinfo->mouse_face_end_col,
+ &dpyinfo->mouse_face_end_row,
+ &dpyinfo->mouse_face_end_x,
+ &dpyinfo->mouse_face_end_y, Qnil);
+ dpyinfo->mouse_face_window = window;
+
+ if (BUFFERP (object))
+ dpyinfo->mouse_face_face_id
+ = face_at_buffer_position (w, pos, 0, 0,
+ &ignore, pos + 1, 1);
+
+ /* Display it as active. */
+ show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
+ /* TODO: mouse cursor changes. */
+ }
+ else if (!NILP (mouse_face) && STRINGP (object))
+ {
+ Lisp_Object b, e;
+ int ignore;
+
+ b = Fprevious_single_property_change (make_number (pos + 1),
+ Qmouse_face,
+ object, Qnil);
+ e = Fnext_single_property_change (position, Qmouse_face,
+ object, Qnil);
+ if (NILP (b))
+ b = make_number (0);
+ if (NILP (e))
+ e = make_number (XSTRING (object)->size - 1);
+ fast_find_string_pos (w, XINT (b), object,
+ &dpyinfo->mouse_face_beg_col,
+ &dpyinfo->mouse_face_beg_row,
+ &dpyinfo->mouse_face_beg_x,
+ &dpyinfo->mouse_face_beg_y, 0);
+ fast_find_string_pos (w, XINT (e), object,
+ &dpyinfo->mouse_face_end_col,
+ &dpyinfo->mouse_face_end_row,
+ &dpyinfo->mouse_face_end_x,
+ &dpyinfo->mouse_face_end_y, 1);
+ dpyinfo->mouse_face_past_end = 0;
+ dpyinfo->mouse_face_window = window;
+ dpyinfo->mouse_face_face_id
+ = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
+ glyph->face_id, 1);
+ show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
+ /* TODO: mouse cursor changes. */
+ }
+ else if (STRINGP (object) && NILP (mouse_face))
+ {
+ /* A string which doesn't have mouse-face, but
+ the text ``under'' it might have. */
+ struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
+ int start = MATRIX_ROW_START_CHARPOS (r);
+
+ pos = string_buffer_position (w, object, start);
+ if (pos > 0)
+ mouse_face = get_char_property_and_overlay (make_number (pos),
+ Qmouse_face,
+ w->buffer,
+ &overlay);
+ if (!NILP (mouse_face) && !NILP (overlay))
+ {
+ Lisp_Object before = Foverlay_start (overlay);
+ Lisp_Object after = Foverlay_end (overlay);
+ int ignore;
+
+ /* Note that we might not be able to find position
+ BEFORE in the glyph matrix if the overlay is
+ entirely covered by a `display' property. In
+ this case, we overshoot. So let's stop in
+ the glyph matrix before glyphs for OBJECT. */
+ fast_find_position (w, XFASTINT (before),
+ &dpyinfo->mouse_face_beg_col,
+ &dpyinfo->mouse_face_beg_row,
+ &dpyinfo->mouse_face_beg_x,
+ &dpyinfo->mouse_face_beg_y,
+ object);
+
+ dpyinfo->mouse_face_past_end
+ = !fast_find_position (w, XFASTINT (after),
+ &dpyinfo->mouse_face_end_col,
+ &dpyinfo->mouse_face_end_row,
+ &dpyinfo->mouse_face_end_x,
+ &dpyinfo->mouse_face_end_y,
+ Qnil);
+ dpyinfo->mouse_face_window = window;
+ dpyinfo->mouse_face_face_id
+ = face_at_buffer_position (w, pos, 0, 0,
+ &ignore, pos + 1, 1);
+
+ /* Display it as active. */
+ show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
+ /* TODO: mouse cursor changes. */
+ }
+ }
+ }
+
+ check_help_echo:
+
+ /* Look for a `help-echo' property. */
+ {
+ Lisp_Object help, overlay;
+
+ /* Check overlays first. */
+ help = overlay = Qnil;
+ for (i = noverlays - 1; i >= 0 && NILP (help); --i)
+ {
+ overlay = overlay_vec[i];
+ help = Foverlay_get (overlay, Qhelp_echo);
+ }
+
+ if (!NILP (help))
+ {
+ help_echo = help;
+ help_echo_window = window;
+ help_echo_object = overlay;
+ help_echo_pos = pos;
+ }
+ else
+ {
+ Lisp_Object object = glyph->object;
+ int charpos = glyph->charpos;
+
+ /* Try text properties. */
+ if (STRINGP (object)
+ && charpos >= 0
+ && charpos < XSTRING (object)->size)
+ {
+ help = Fget_text_property (make_number (charpos),
+ Qhelp_echo, object);
+ if (NILP (help))
+ {
+ /* If the string itself doesn't specify a help-echo,
+ see if the buffer text ``under'' it does. */
+ struct glyph_row *r
+ = MATRIX_ROW (w->current_matrix, vpos);
+ int start = MATRIX_ROW_START_CHARPOS (r);
+ int pos = string_buffer_position (w, object, start);
+ if (pos > 0)
+ {
+ help = Fget_char_property (make_number (pos),
+ Qhelp_echo, w->buffer);
+ if (!NILP (help))
+ {
+ charpos = pos;
+ object = w->buffer;
+ }
+ }
+ }
+ }
+ else if (BUFFERP (object)
+ && charpos >= BEGV
+ && charpos < ZV)
+ help = Fget_text_property (make_number (charpos), Qhelp_echo,
+ object);
+
+ if (!NILP (help))
+ {
+ help_echo = help;
+ help_echo_window = window;
+ help_echo_object = object;
+ help_echo_pos = charpos;
+ }
+ }
+ }
+
+ BEGV = obegv;
+ ZV = ozv;
+ current_buffer = obuf;
+ }
+
+ set_cursor:
+ /* TODO: mouse cursor changes. */
+ ;
+}
+
+static void
+redo_mouse_highlight ()
+{
+ if (!NILP (last_mouse_motion_frame)
+ && FRAME_LIVE_P (XFRAME (last_mouse_motion_frame)))
+ note_mouse_highlight (XFRAME (last_mouse_motion_frame),
+ last_mouse_motion_position.h,
+ last_mouse_motion_position.v);
+}
+
+
+
+/***********************************************************************
+ Tool-bars
+ ***********************************************************************/
+
+static int x_tool_bar_item P_ ((struct frame *, int, int,
+ struct glyph **, int *, int *, int *));
+
+/* Tool-bar item index of the item on which a mouse button was pressed
+ or -1. */
+
+static int last_tool_bar_item;
+
+
+/* Get information about the tool-bar item at position X/Y on frame F.
+ Return in *GLYPH a pointer to the glyph of the tool-bar item in
+ the current matrix of the tool-bar window of F, or NULL if not
+ on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
+ item in F->current_tool_bar_items. Value is
+
+ -1 if X/Y is not on a tool-bar item
+ 0 if X/Y is on the same item that was highlighted before.
+ 1 otherwise. */
+
+static int
+x_tool_bar_item (f, x, y, glyph, hpos, vpos, prop_idx)
+ struct frame *f;
+ int x, y;
+ struct glyph **glyph;
+ int *hpos, *vpos, *prop_idx;
+{
+ struct mac_display_info *dpyinfo = FRAME_MAC_DISPLAY_INFO (f);
+ struct window *w = XWINDOW (f->tool_bar_window);
+ int area;
+
+ /* Find the glyph under X/Y. */
+ *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, &area, 0);
+ if (*glyph == NULL)
+ return -1;
+
+ /* Get the start of this tool-bar item's properties in
+ f->current_tool_bar_items. */
+ if (!tool_bar_item_info (f, *glyph, prop_idx))
+ return -1;
+
+ /* Is mouse on the highlighted item? */
+ if (EQ (f->tool_bar_window, dpyinfo->mouse_face_window)
+ && *vpos >= dpyinfo->mouse_face_beg_row
+ && *vpos <= dpyinfo->mouse_face_end_row
+ && (*vpos > dpyinfo->mouse_face_beg_row
+ || *hpos >= dpyinfo->mouse_face_beg_col)
+ && (*vpos < dpyinfo->mouse_face_end_row
+ || *hpos < dpyinfo->mouse_face_end_col
+ || dpyinfo->mouse_face_past_end))
+ return 0;
+
+ return 1;
+}
+
+
+/* Handle mouse button event on the tool-bar of frame F, at
+ frame-relative coordinates X/Y. EVENT_TYPE is either ButtionPress
+ or ButtonRelase. */
+
+static void
+x_handle_tool_bar_click (f, button_event)
+ struct frame *f;
+ EventRecord *button_event;
+{
+ struct mac_display_info *dpyinfo = FRAME_MAC_DISPLAY_INFO (f);
+ struct window *w = XWINDOW (f->tool_bar_window);
+ int hpos, vpos, prop_idx;
+ struct glyph *glyph;
+ Lisp_Object enabled_p;
+ int x = button_event->where.h;
+ int y = button_event->where.v;
+
+ /* If not on the highlighted tool-bar item, return. */
+ frame_to_window_pixel_xy (w, &x, &y);
+ if (x_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
+ return;
+
+ /* If item is disabled, do nothing. */
+ enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
+ if (NILP (enabled_p))
+ return;
+
+ if (button_event->what == mouseDown)
+ {
+ /* Show item in pressed state. */
+ show_mouse_face (dpyinfo, DRAW_IMAGE_SUNKEN);
+ dpyinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
+ last_tool_bar_item = prop_idx;
+ }
+ else
+ {
+ Lisp_Object key, frame;
+ struct input_event event;
+
+ /* Show item in released state. */
+ show_mouse_face (dpyinfo, DRAW_IMAGE_RAISED);
+ dpyinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
+
+ key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
+
+ XSETFRAME (frame, f);
+ event.kind = TOOL_BAR_EVENT;
+ event.frame_or_window = frame;
+ event.arg = frame;
+ kbd_buffer_store_event (&event);
+
+ event.kind = TOOL_BAR_EVENT;
+ event.frame_or_window = frame;
+ event.arg = key;
+ event.modifiers = x_mac_to_emacs_modifiers (FRAME_X_DISPLAY_INFO (f),
+ button_event->modifiers);
+ kbd_buffer_store_event (&event);
+ last_tool_bar_item = -1;
+ }
+}
+
+
+/* Possibly highlight a tool-bar item on frame F when mouse moves to
+ tool-bar window-relative coordinates X/Y. Called from
+ note_mouse_highlight. */
+
+static void
+note_tool_bar_highlight (f, x, y)
+ struct frame *f;
+ int x, y;
+{
+ Lisp_Object window = f->tool_bar_window;
+ struct window *w = XWINDOW (window);
+ struct mac_display_info *dpyinfo = FRAME_MAC_DISPLAY_INFO (f);
+ int hpos, vpos;
+ struct glyph *glyph;
+ struct glyph_row *row;
+ int i;
+ Lisp_Object enabled_p;
+ int prop_idx;
+ enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
+ int mouse_down_p, rc;
+
+ /* Function note_mouse_highlight is called with negative x(y
+ values when mouse moves outside of the frame. */
+ if (x <= 0 || y <= 0)
+ {
+ clear_mouse_face (dpyinfo);
+ return;
+ }
+
+ rc = x_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
+ if (rc < 0)
+ {
+ /* Not on tool-bar item. */
+ clear_mouse_face (dpyinfo);
+ return;
+ }
+ else if (rc == 0)
+ /* On same tool-bar item as before. */
+ goto set_help_echo;
+
+ clear_mouse_face (dpyinfo);
+
+ /* Mouse is down, but on different tool-bar item? */
+ mouse_down_p = (dpyinfo->grabbed
+ && f == last_mouse_frame
+ && FRAME_LIVE_P (f));
+ if (mouse_down_p
+ && last_tool_bar_item != prop_idx)
+ return;
+
+ dpyinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
+ draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
+
+ /* If tool-bar item is not enabled, don't highlight it. */
+ enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
+ if (!NILP (enabled_p))
+ {
+ /* Compute the x-position of the glyph. In front and past the
+ image is a space. We include this is the highlighted area. */
+ row = MATRIX_ROW (w->current_matrix, vpos);
+ for (i = x = 0; i < hpos; ++i)
+ x += row->glyphs[TEXT_AREA][i].pixel_width;
+
+ /* Record this as the current active region. */
+ dpyinfo->mouse_face_beg_col = hpos;
+ dpyinfo->mouse_face_beg_row = vpos;
+ dpyinfo->mouse_face_beg_x = x;
+ dpyinfo->mouse_face_beg_y = row->y;
+ dpyinfo->mouse_face_past_end = 0;
+
+ dpyinfo->mouse_face_end_col = hpos + 1;
+ dpyinfo->mouse_face_end_row = vpos;
+ dpyinfo->mouse_face_end_x = x + glyph->pixel_width;
+ dpyinfo->mouse_face_end_y = row->y;
+ dpyinfo->mouse_face_window = window;
+ dpyinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
+
+ /* Display it as active. */
+ show_mouse_face (dpyinfo, draw);
+ dpyinfo->mouse_face_image_state = draw;
+ }
+
+ set_help_echo:
+
+ /* Set help_echo to a help string.to display for this tool-bar item.
+ XTread_socket does the rest. */
+ help_echo_object = help_echo_window = Qnil;
+ help_echo_pos = -1;
+ help_echo = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
+ if (NILP (help_echo))
+ help_echo = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
+}
+
+
+
+/* Find the glyph matrix position of buffer position CHARPOS in window
+ *W. HPOS, *VPOS, *X, and *Y are set to the positions found. W's
+ current glyphs must be up to date. If CHARPOS is above window
+ start return (0, 0, 0, 0). If CHARPOS is after end of W, return end
+ of last line in W. In the row containing CHARPOS, stop before glyphs
+ having STOP as object. */
+
+#if 0 /* This is a version of fast_find_position that's more correct
+ in the presence of hscrolling, for example. I didn't install
+ it right away because the problem fixed is minor, it failed
+ in 20.x as well, and I think it's too risky to install
+ so near the release of 21.1. 2001-09-25 gerd. */
+
+static int
+fast_find_position (w, charpos, hpos, vpos, x, y, stop)
+ struct window *w;
+ int charpos;
+ int *hpos, *vpos, *x, *y;
+ Lisp_Object stop;
+{
+ struct glyph_row *row, *first;
+ struct glyph *glyph, *end;
+ int i, past_end = 0;
+
+ first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
+ row = row_containing_pos (w, charpos, first, NULL, 0);
+ if (row == NULL)
+ {
+ if (charpos < MATRIX_ROW_START_CHARPOS (first))
+ {
+ *x = *y = *hpos = *vpos = 0;
+ return 0;
+ }
+ else
+ {
+ row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
+ past_end = 1;
+ }
+ }
+
+ *x = row->x;
+ *y = row->y;
+ *vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
+
+ glyph = row->glyphs[TEXT_AREA];
+ end = glyph + row->used[TEXT_AREA];
+
+ /* Skip over glyphs not having an object at the start of the row.
+ These are special glyphs like truncation marks on terminal
+ frames. */
+ if (row->displays_text_p)
+ while (glyph < end
+ && INTEGERP (glyph->object)
+ && !EQ (stop, glyph->object)
+ && glyph->charpos < 0)
+ {
+ *x += glyph->pixel_width;
+ ++glyph;
+ }
+
+ while (glyph < end
+ && !INTEGERP (glyph->object)
+ && !EQ (stop, glyph->object)
+ && (!BUFFERP (glyph->object)
+ || glyph->charpos < charpos))
+ {
+ *x += glyph->pixel_width;
+ ++glyph;
+ }
+
+ *hpos = glyph - row->glyphs[TEXT_AREA];
+ return past_end;
+}
+
+#else /* not 0 */
+
+static int
+fast_find_position (w, pos, hpos, vpos, x, y, stop)
+ struct window *w;
+ int pos;
+ int *hpos, *vpos, *x, *y;
+ Lisp_Object stop;
+{
+ int i;
+ int lastcol;
+ int maybe_next_line_p = 0;
+ int line_start_position;
+ int yb = window_text_bottom_y (w);
+ struct glyph_row *row, *best_row;
+ int row_vpos, best_row_vpos;
+ int current_x;
+
+ row = best_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
+ row_vpos = best_row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
+
+ while (row->y < yb)
+ {
+ if (row->used[TEXT_AREA])
+ line_start_position = row->glyphs[TEXT_AREA]->charpos;
+ else
+ line_start_position = 0;
+
+ if (line_start_position > pos)
+ break;
+ /* If the position sought is the end of the buffer,
+ don't include the blank lines at the bottom of the window. */
+ else if (line_start_position == pos
+ && pos == BUF_ZV (XBUFFER (w->buffer)))
+ {
+ maybe_next_line_p = 1;
+ break;
+ }
+ else if (line_start_position > 0)
+ {
+ best_row = row;
+ best_row_vpos = row_vpos;
+ }
+
+ if (row->y + row->height >= yb)
+ break;
+
+ ++row;
+ ++row_vpos;
+ }
+
+ /* Find the right column within BEST_ROW. */
+ lastcol = 0;
+ current_x = best_row->x;
+ for (i = 0; i < best_row->used[TEXT_AREA]; i++)
+ {
+ struct glyph *glyph = best_row->glyphs[TEXT_AREA] + i;
+ int charpos = glyph->charpos;
+
+ if (BUFFERP (glyph->object))
+ {
+ if (charpos == pos)
+ {
+ *hpos = i;
+ *vpos = best_row_vpos;
+ *x = current_x;
+ *y = best_row->y;
+ return 1;
+ }
+ else if (charpos > pos)
+ break;
+ }
+ else if (EQ (glyph->object, stop))
+ break;
+
+ if (charpos > 0)
+ lastcol = i;
+ current_x += glyph->pixel_width;
+ }
+
+ /* If we're looking for the end of the buffer,
+ and we didn't find it in the line we scanned,
+ use the start of the following line. */
+ if (maybe_next_line_p)
+ {
+ ++best_row;
+ ++best_row_vpos;
+ lastcol = 0;
+ current_x = best_row->x;
+ }
+
+ *vpos = best_row_vpos;
+ *hpos = lastcol + 1;
+ *x = current_x;
+ *y = best_row->y;
+ return 0;
+}
+
+#endif /* not 0 */
+
+
+/* Find the position of the glyph for position POS in OBJECT in
+ window W's current matrix, and return in *X/*Y the pixel
+ coordinates, and return in *HPOS/*VPOS the column/row of the glyph.
+
+ RIGHT_P non-zero means return the position of the right edge of the
+ glyph, RIGHT_P zero means return the left edge position.
+
+ If no glyph for POS exists in the matrix, return the position of
+ the glyph with the next smaller position that is in the matrix, if
+ RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
+ exists in the matrix, return the position of the glyph with the
+ next larger position in OBJECT.
+
+ Value is non-zero if a glyph was found. */
+
+static int
+fast_find_string_pos (w, pos, object, hpos, vpos, x, y, right_p)
+ struct window *w;
+ int pos;
+ Lisp_Object object;
+ int *hpos, *vpos, *x, *y;
+ int right_p;
+{
+ int yb = window_text_bottom_y (w);
+ struct glyph_row *r;
+ struct glyph *best_glyph = NULL;
+ struct glyph_row *best_row = NULL;
+ int best_x = 0;
+
+ for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
+ r->enabled_p && r->y < yb;
+ ++r)
+ {
+ struct glyph *g = r->glyphs[TEXT_AREA];
+ struct glyph *e = g + r->used[TEXT_AREA];
+ int gx;
+
+ for (gx = r->x; g < e; gx += g->pixel_width, ++g)
+ if (EQ (g->object, object))
+ {
+ if (g->charpos == pos)
+ {
+ best_glyph = g;
+ best_x = gx;
+ best_row = r;
+ goto found;
+ }
+ else if (best_glyph == NULL
+ || ((abs (g->charpos - pos)
+ < abs (best_glyph->charpos - pos))
+ && (right_p
+ ? g->charpos < pos
+ : g->charpos > pos)))
+ {
+ best_glyph = g;
+ best_x = gx;
+ best_row = r;
+ }
+ }
+ }
+
+ found:
+
+ if (best_glyph)
+ {
+ *x = best_x;
+ *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
+
+ if (right_p)
+ {
+ *x += best_glyph->pixel_width;
+ ++*hpos;
+ }
+
+ *y = best_row->y;
+ *vpos = best_row - w->current_matrix->rows;
+ }
+
+ return best_glyph != NULL;
+}
+
+
+/* Display the active region described by mouse_face_*
+ in its mouse-face if HL > 0, in its normal face if HL = 0. */
+
+static void
+show_mouse_face (dpyinfo, draw)
+ struct mac_display_info *dpyinfo;
+ enum draw_glyphs_face draw;
+{
+ struct window *w = XWINDOW (dpyinfo->mouse_face_window);
+ struct frame *f = XFRAME (WINDOW_FRAME (w));
+
+ if (/* If window is in the process of being destroyed, don't bother
+ to do anything. */
+ w->current_matrix != NULL
+ /* Don't update mouse highlight if hidden */
+ && (draw != DRAW_MOUSE_FACE || !dpyinfo->mouse_face_hidden)
+ /* Recognize when we are called to operate on rows that don't exist
+ anymore. This can happen when a window is split. */
+ && dpyinfo->mouse_face_end_row < w->current_matrix->nrows)
+ {
+ int phys_cursor_on_p = w->phys_cursor_on_p;
+ struct glyph_row *row, *first, *last;
+
+ first = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
+ last = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
+
+ for (row = first; row <= last && row->enabled_p; ++row)
+ {
+ int start_hpos, end_hpos, start_x;
+
+ /* For all but the first row, the highlight starts at column 0. */
+ if (row == first)
+ {
+ start_hpos = dpyinfo->mouse_face_beg_col;
+ start_x = dpyinfo->mouse_face_beg_x;
+ }
+ else
+ {
+ start_hpos = 0;
+ start_x = 0;
+ }
+
+ if (row == last)
+ end_hpos = dpyinfo->mouse_face_end_col;
+ else
+ end_hpos = row->used[TEXT_AREA];
+
+ if (end_hpos > start_hpos)
+ {
+ x_draw_glyphs (w, start_x, row, TEXT_AREA,
+ start_hpos, end_hpos, draw, 0);
+
+ row->mouse_face_p
+ = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
+ }
+ }
+
+ /* When we've written over the cursor, arrange for it to
+ be displayed again. */
+ if (phys_cursor_on_p && !w->phys_cursor_on_p)
+ x_display_cursor (w, 1,
+ w->phys_cursor.hpos, w->phys_cursor.vpos,
+ w->phys_cursor.x, w->phys_cursor.y);
+ }
+
+#if 0 /* MAC_TODO: mouse cursor */
+ /* Change the mouse cursor. */
+ if (draw == DRAW_NORMAL_TEXT)
+ XDefineCursor (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
+ f->output_data.x->text_cursor);
+ else if (draw == DRAW_MOUSE_FACE)
+ XDefineCursor (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
+ f->output_data.x->cross_cursor);
+ else
+ XDefineCursor (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
+ f->output_data.x->nontext_cursor);
+#endif
+}
+
+/* Clear out the mouse-highlighted active region.
+ Redraw it un-highlighted first. */
+
+static int
+clear_mouse_face (dpyinfo)
+ struct mac_display_info *dpyinfo;
+{
+ int cleared = 0;
+
+ if (! NILP (dpyinfo->mouse_face_window))
+ {
+ show_mouse_face (dpyinfo, DRAW_NORMAL_TEXT);
+ cleared = 1;
+ }
+
+ dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
+ dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
+ dpyinfo->mouse_face_window = Qnil;
+ dpyinfo->mouse_face_overlay = Qnil;
+ return cleared;
+}
+
+
+/* Clear any mouse-face on window W. This function is part of the
+ redisplay interface, and is called from try_window_id and similar
+ functions to ensure the mouse-highlight is off. */
+
+static void
+x_clear_mouse_face (w)
+ struct window *w;
+{
+ struct mac_display_info *dpyinfo = FRAME_MAC_DISPLAY_INFO (XFRAME (w->frame));
+ Lisp_Object window;
+
+ BLOCK_INPUT;
+ XSETWINDOW (window, w);
+ if (EQ (window, dpyinfo->mouse_face_window))
+ clear_mouse_face (dpyinfo);
+ UNBLOCK_INPUT;
+}
+
+
+/* Just discard the mouse face information for frame F, if any.
+ This is used when the size of F is changed. */
+
+void
+cancel_mouse_face (f)
+ FRAME_PTR f;
+{
+ Lisp_Object window;
+ struct mac_display_info *dpyinfo = FRAME_MAC_DISPLAY_INFO (f);
+
+ window = dpyinfo->mouse_face_window;
+ if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
+ {
+ dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
+ dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
+ dpyinfo->mouse_face_window = Qnil;
+ }
+}
+
+static struct scroll_bar *x_window_to_scroll_bar ();
+static void x_scroll_bar_report_motion ();
+static void x_check_fullscreen P_ ((struct frame *));
+static void x_check_fullscreen_move P_ ((struct frame *));
+static int glyph_rect P_ ((struct frame *f, int, int, Rect *));
+
+
+/* Try to determine frame pixel position and size of the glyph under
+ frame pixel coordinates X/Y on frame F . Return the position and
+ size in *RECT. Value is non-zero if we could compute these
+ values. */
+
+static int
+glyph_rect (f, x, y, rect)
+ struct frame *f;
+ int x, y;
+ Rect *rect;
+{
+ Lisp_Object window;
+ int part;
+
+ window = window_from_coordinates (f, x, y, &part, 0);
+ if (!NILP (window))
+ {
+ struct window *w = XWINDOW (window);
+ struct glyph_row *r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
+ struct glyph_row *end = r + w->current_matrix->nrows - 1;
+
+ frame_to_window_pixel_xy (w, &x, &y);
+
+ for (; r < end && r->enabled_p; ++r)
+ if (r->y <= y && r->y + r->height > y)
+ {
+ /* Found the row at y. */
+ struct glyph *g = r->glyphs[TEXT_AREA];
+ struct glyph *end = g + r->used[TEXT_AREA];
+ int gx;
+
+ rect->top = WINDOW_TO_FRAME_PIXEL_Y (w, r->y);
+ rect->bottom = rect->top + r->height;
+
+ if (x < r->x)
+ {
+ /* x is to the left of the first glyph in the row. */
+ rect->left = XINT (w->left);
+ rect->right = WINDOW_TO_FRAME_PIXEL_X (w, r->x);
+ return 1;
+ }
+
+ for (gx = r->x; g < end; gx += g->pixel_width, ++g)
+ if (gx <= x && gx + g->pixel_width > x)
+ {
+ /* x is on a glyph. */
+ rect->left = WINDOW_TO_FRAME_PIXEL_X (w, gx);
+ rect->right = rect->left + g->pixel_width;
+ return 1;
+ }
+
+ /* x is to the right of the last glyph in the row. */
+ rect->left = WINDOW_TO_FRAME_PIXEL_X (w, gx);
+ rect->right = XINT (w->left) + XINT (w->width);
+ return 1;
+ }
+ }
+
+ /* The y is not on any row. */
+ return 0;
+}
+
+/* Record the position of the mouse in last_mouse_glyph. */
+static void
+remember_mouse_glyph (f1, gx, gy)
+ struct frame * f1;
+ int gx, gy;
+{
+ if (!glyph_rect (f1, gx, gy, &last_mouse_glyph))
+ {
+ int width = FRAME_SMALLEST_CHAR_WIDTH (f1);
+ int height = FRAME_SMALLEST_FONT_HEIGHT (f1);
+
+ /* Arrange for the division in PIXEL_TO_CHAR_COL etc. to
+ round down even for negative values. */
+ if (gx < 0)
+ gx -= width - 1;
+ if (gy < 0)
+ gy -= height - 1;
+#if 0
+ /* This was the original code from XTmouse_position, but it seems
+ to give the position of the glyph diagonally next to the one
+ the mouse is over. */
+ gx = (gx + width - 1) / width * width;
+ gy = (gy + height - 1) / height * height;
+#else
+ gx = gx / width * width;
+ gy = gy / height * height;
+#endif
+
+ last_mouse_glyph.left = gx;
+ last_mouse_glyph.top = gy;
+ last_mouse_glyph.right = gx + width;
+ last_mouse_glyph.bottom = gy + height;
+ }
+}
+
+/* Return the current position of the mouse.
+ *fp should be a frame which indicates which display to ask about.
+
+ If the mouse movement started in a scroll bar, set *fp, *bar_window,
+ and *part to the frame, window, and scroll bar part that the mouse
+ is over. Set *x and *y to the portion and whole of the mouse's
+ position on the scroll bar.
+
+ If the mouse movement started elsewhere, set *fp to the frame the
+ mouse is on, *bar_window to nil, and *x and *y to the character cell
+ the mouse is over.
+
+ Set *time to the server time-stamp for the time at which the mouse
+ was at this position.
+
+ Don't store anything if we don't have a valid set of values to report.
+
+ This clears the mouse_moved flag, so we can wait for the next mouse
+ movement. */
+
+static void
+XTmouse_position (fp, insist, bar_window, part, x, y, time)
+ FRAME_PTR *fp;
+ int insist;
+ Lisp_Object *bar_window;
+ enum scroll_bar_part *part;
+ Lisp_Object *x, *y;
+ unsigned long *time;
+{
+ Point mouse_pos;
+ int ignore1, ignore2;
+ WindowPtr wp = FrontWindow ();
+ struct frame *f = ((mac_output *) GetWRefCon (wp))->mFP;
+ Lisp_Object frame, tail;
+
+ BLOCK_INPUT;
+
+ if (! NILP (last_mouse_scroll_bar) && insist == 0)
+ x_scroll_bar_report_motion (fp, bar_window, part, x, y, time);
+ else
+ {
+ /* Clear the mouse-moved flag for every frame on this display. */
+ FOR_EACH_FRAME (tail, frame)
+ XFRAME (frame)->mouse_moved = 0;
+
+ last_mouse_scroll_bar = Qnil;
+
+#if TARGET_API_MAC_CARBON
+ SetPort (GetWindowPort (wp));
+#else
+ SetPort (wp);
+#endif
+
+ GetMouse (&mouse_pos);
+
+ pixel_to_glyph_coords (f, mouse_pos.h, mouse_pos.v, &ignore1, &ignore2,
+ &last_mouse_glyph, insist);
+
+ *bar_window = Qnil;
+ *part = scroll_bar_handle;
+ *fp = f;
+ XSETINT (*x, mouse_pos.h);
+ XSETINT (*y, mouse_pos.v);
+ *time = last_mouse_movement_time;
+ }
+
+ UNBLOCK_INPUT;
+}
+
+
+/************************************************************************
+ Scroll bars, general
+ ************************************************************************/
+
+/* Create a scroll bar and return the scroll bar vector for it. W is
+ the Emacs window on which to create the scroll bar. TOP, LEFT,
+ WIDTH and HEIGHT are the pixel coordinates and dimensions of the
+ scroll bar. */
+
+static struct scroll_bar *
+x_scroll_bar_create (w, top, left, width, height, disp_top, disp_height)
+ struct window *w;
+ int top, left, width, height, disp_top, disp_height;
+{
+ struct frame *f = XFRAME (w->frame);
+ struct scroll_bar *bar
+ = XSCROLL_BAR (Fmake_vector (make_number (SCROLL_BAR_VEC_SIZE), Qnil));
+ Rect r;
+ ControlHandle ch;
+
+ BLOCK_INPUT;
+
+ r.left = left;
+ r.top = disp_top;
+ r.right = left + width;
+ r.bottom = disp_top + disp_height;
+
+#ifdef TARGET_API_MAC_CARBON
+ ch = NewControl (FRAME_MAC_WINDOW (f), &r, "\p", 1, 0, 0, 0,
+ kControlScrollBarProc, 0L);
+#else
+ ch = NewControl (FRAME_MAC_WINDOW (f), &r, "\p", 1, 0, 0, 0, scrollBarProc,
+ 0L);
+#endif
+ SET_SCROLL_BAR_CONTROL_HANDLE (bar, ch);
+ SetControlReference (ch, (long) bar);
+
+ XSETWINDOW (bar->window, w);
+ XSETINT (bar->top, top);
+ XSETINT (bar->left, left);
+ XSETINT (bar->width, width);
+ XSETINT (bar->height, height);
+ XSETINT (bar->start, 0);
+ XSETINT (bar->end, 0);
+ bar->dragging = Qnil;
+
+ /* Add bar to its frame's list of scroll bars. */
+ bar->next = FRAME_SCROLL_BARS (f);
+ bar->prev = Qnil;
+ XSETVECTOR (FRAME_SCROLL_BARS (f), bar);
+ if (!NILP (bar->next))
+ XSETVECTOR (XSCROLL_BAR (bar->next)->prev, bar);
+
+ UNBLOCK_INPUT;
+ return bar;
+}
+
+
+/* Draw BAR's handle in the proper position.
+
+ If the handle is already drawn from START to END, don't bother
+ redrawing it, unless REBUILD is non-zero; in that case, always
+ redraw it. (REBUILD is handy for drawing the handle after expose
+ events.)
+
+ Normally, we want to constrain the start and end of the handle to
+ fit inside its rectangle, but if the user is dragging the scroll
+ bar handle, we want to let them drag it down all the way, so that
+ the bar's top is as far down as it goes; otherwise, there's no way
+ to move to the very end of the buffer. */
+
+static void
+x_scroll_bar_set_handle (bar, start, end, rebuild)
+ struct scroll_bar *bar;
+ int start, end;
+ int rebuild;
+{
+ int dragging = ! NILP (bar->dragging);
+ ControlHandle ch = SCROLL_BAR_CONTROL_HANDLE (bar);
+ FRAME_PTR f = XFRAME (WINDOW_FRAME (XWINDOW (bar->window)));
+ int top_range = VERTICAL_SCROLL_BAR_TOP_RANGE (f, XINT (bar->height));
+ int length = end - start;
+
+ /* If the display is already accurate, do nothing. */
+ if (! rebuild
+ && start == XINT (bar->start)
+ && end == XINT (bar->end))
+ return;
+
+ BLOCK_INPUT;
+
+ /* Make sure the values are reasonable, and try to preserve the
+ distance between start and end. */
+ if (start < 0)
+ start = 0;
+ else if (start > top_range)
+ start = top_range;
+ end = start + length;
+
+ if (end < start)
+ end = start;
+ else if (end > top_range && ! dragging)
+ end = top_range;
+
+ /* Store the adjusted setting in the scroll bar. */
+ XSETINT (bar->start, start);
+ XSETINT (bar->end, end);
+
+ /* Clip the end position, just for display. */
+ if (end > top_range)
+ end = top_range;
+
+ /* Draw bottom positions VERTICAL_SCROLL_BAR_MIN_HANDLE pixels below
+ top positions, to make sure the handle is always at least that
+ many pixels tall. */
+ end += VERTICAL_SCROLL_BAR_MIN_HANDLE;
+
+ SetControlMinimum (ch, 0);
+ /* Don't inadvertently activate deactivated scroll bars */
+ if (GetControlMaximum (ch) != -1)
+ SetControlMaximum (ch, top_range + VERTICAL_SCROLL_BAR_MIN_HANDLE
+ - (end - start));
+ SetControlValue (ch, start);
+#if TARGET_API_MAC_CARBON
+ SetControlViewSize (ch, end - start);
+#endif
+
+ UNBLOCK_INPUT;
+}
+
+
+/* Destroy scroll bar BAR, and set its Emacs window's scroll bar to
+ nil. */
+
+static void
+x_scroll_bar_remove (bar)
+ struct scroll_bar *bar;
+{
+ FRAME_PTR f = XFRAME (WINDOW_FRAME (XWINDOW (bar->window)));
+
+ BLOCK_INPUT;
+
+ /* Destroy the Mac scroll bar control */
+ DisposeControl (SCROLL_BAR_CONTROL_HANDLE (bar));
+
+ /* Disassociate this scroll bar from its window. */
+ XWINDOW (bar->window)->vertical_scroll_bar = Qnil;
+
+ UNBLOCK_INPUT;
+}
+
+/* Set the handle of the vertical scroll bar for WINDOW to indicate
+ that we are displaying PORTION characters out of a total of WHOLE
+ characters, starting at POSITION. If WINDOW has no scroll bar,
+ create one. */
+static void
+XTset_vertical_scroll_bar (w, portion, whole, position)
+ struct window *w;
+ int portion, whole, position;
+{
+ struct frame *f = XFRAME (w->frame);
+ struct scroll_bar *bar;
+ int top, height, left, sb_left, width, sb_width, disp_top, disp_height;
+ int window_x, window_y, window_width, window_height;
+
+ /* Get window dimensions. */
+ window_box (w, -1, &window_x, &window_y, &window_width, &window_height);
+ top = window_y;
+#ifdef MAC_OSX
+ width = 16;
+#else
+ width = FRAME_SCROLL_BAR_COLS (f) * CANON_X_UNIT (f);
+#endif
+ height = window_height;
+
+ /* Compute the left edge of the scroll bar area. */
+ if (FRAME_HAS_VERTICAL_SCROLL_BARS_ON_RIGHT (f))
+ left = XINT (w->left) + XINT (w->width) - FRAME_SCROLL_BAR_COLS (f);
+ else
+ left = XFASTINT (w->left);
+ left *= CANON_X_UNIT (f);
+ left += FRAME_INTERNAL_BORDER_WIDTH (f);
+
+ /* Compute the width of the scroll bar which might be less than
+ the width of the area reserved for the scroll bar. */
+ if (FRAME_SCROLL_BAR_PIXEL_WIDTH (f) > 0)
+ sb_width = FRAME_SCROLL_BAR_PIXEL_WIDTH (f);
+ else
+ sb_width = width;
+
+ /* Compute the left edge of the scroll bar. */
+ if (FRAME_HAS_VERTICAL_SCROLL_BARS_ON_RIGHT (f))
+ sb_left = left + width - sb_width - (width - sb_width) / 2;
+ else
+ sb_left = left + (width - sb_width) / 2;
+
+ /* Adjustments according to Inside Macintosh to make it look nice */
+ disp_top = top;
+ disp_height = height;
+ if (disp_top == 0)
+ {
+ disp_top = -1;
+ disp_height++;
+ }
+ else if (disp_top == PIXEL_HEIGHT (f) - 16)
+ {
+ disp_top++;
+ disp_height--;
+ }
+
+ if (sb_left + sb_width == PIXEL_WIDTH (f))
+ sb_left++;
+
+ /* Does the scroll bar exist yet? */
+ if (NILP (w->vertical_scroll_bar))
+ {
+ BLOCK_INPUT;
+ XClearArea (FRAME_MAC_DISPLAY (f), FRAME_MAC_WINDOW (f),
+ left, top, width, height, 0);
+ UNBLOCK_INPUT;
+ bar = x_scroll_bar_create (w, top, sb_left, sb_width, height, disp_top,
+ disp_height);
+ XSETVECTOR (w->vertical_scroll_bar, bar);
+ }
+ else
+ {
+ /* It may just need to be moved and resized. */
+ ControlHandle ch;
+
+ bar = XSCROLL_BAR (w->vertical_scroll_bar);
+ ch = SCROLL_BAR_CONTROL_HANDLE (bar);
+
+ BLOCK_INPUT;
+
+ /* If already correctly positioned, do nothing. */
+ if (XINT (bar->left) == sb_left
+ && XINT (bar->top) == top
+ && XINT (bar->width) == sb_width
+ && XINT (bar->height) == height)
+ Draw1Control (ch);
+ else
+ {
+ /* Clear areas not covered by the scroll bar because it's not as
+ wide as the area reserved for it . This makes sure a
+ previous mode line display is cleared after C-x 2 C-x 1, for
+ example. */
+ int area_width = FRAME_SCROLL_BAR_COLS (f) * CANON_X_UNIT (f);
+ XClearArea (FRAME_MAC_DISPLAY (f), FRAME_MAC_WINDOW (f),
+ left, top, area_width, height, 0);
+
+#if 0
+ if (sb_left + sb_width >= PIXEL_WIDTH (f))
+ XClearArea (FRAME_MAC_DISPLAY (f), FRAME_MAC_WINDOW (f),
+ sb_left - 1, top, 1, height, 0);
+#endif
+
+ HideControl (ch);
+ MoveControl (ch, sb_left + VERTICAL_SCROLL_BAR_WIDTH_TRIM, disp_top);
+ SizeControl (ch, sb_width - VERTICAL_SCROLL_BAR_WIDTH_TRIM * 2,
+ disp_height);
+ ShowControl (ch);
+
+ /* Remember new settings. */
+ XSETINT (bar->left, sb_left);
+ XSETINT (bar->top, top);
+ XSETINT (bar->width, sb_width);
+ XSETINT (bar->height, height);
+ }
+
+ UNBLOCK_INPUT;
+ }
+
+ /* Set the scroll bar's current state, unless we're currently being
+ dragged. */
+ if (NILP (bar->dragging))
+ {
+ int top_range = VERTICAL_SCROLL_BAR_TOP_RANGE (f, height);
+
+ if (whole == 0)
+ x_scroll_bar_set_handle (bar, 0, top_range, 0);
+ else
+ {
+ int start = ((double) position * top_range) / whole;
+ int end = ((double) (position + portion) * top_range) / whole;
+ x_scroll_bar_set_handle (bar, start, end, 0);
+ }
+ }
+}
+
+
+/* The following three hooks are used when we're doing a thorough
+ redisplay of the frame. We don't explicitly know which scroll bars
+ are going to be deleted, because keeping track of when windows go
+ away is a real pain - "Can you say set-window-configuration, boys
+ and girls?" Instead, we just assert at the beginning of redisplay
+ that *all* scroll bars are to be removed, and then save a scroll bar
+ from the fiery pit when we actually redisplay its window. */
+
+/* Arrange for all scroll bars on FRAME to be removed at the next call
+ to `*judge_scroll_bars_hook'. A scroll bar may be spared if
+ `*redeem_scroll_bar_hook' is applied to its window before the judgment. */
+
+static void
+XTcondemn_scroll_bars (frame)
+ FRAME_PTR frame;
+{
+ /* Transfer all the scroll bars to FRAME_CONDEMNED_SCROLL_BARS. */
+ while (! NILP (FRAME_SCROLL_BARS (frame)))
+ {
+ Lisp_Object bar;
+ bar = FRAME_SCROLL_BARS (frame);
+ FRAME_SCROLL_BARS (frame) = XSCROLL_BAR (bar)->next;
+ XSCROLL_BAR (bar)->next = FRAME_CONDEMNED_SCROLL_BARS (frame);
+ XSCROLL_BAR (bar)->prev = Qnil;
+ if (! NILP (FRAME_CONDEMNED_SCROLL_BARS (frame)))
+ XSCROLL_BAR (FRAME_CONDEMNED_SCROLL_BARS (frame))->prev = bar;
+ FRAME_CONDEMNED_SCROLL_BARS (frame) = bar;
+ }
+}
+
+
+/* Un-mark WINDOW's scroll bar for deletion in this judgment cycle.
+ Note that WINDOW isn't necessarily condemned at all. */
+
+static void
+XTredeem_scroll_bar (window)
+ struct window *window;
+{
+ struct scroll_bar *bar;
+
+ /* We can't redeem this window's scroll bar if it doesn't have one. */
+ if (NILP (window->vertical_scroll_bar))
+ abort ();
+
+ bar = XSCROLL_BAR (window->vertical_scroll_bar);
+
+ /* Unlink it from the condemned list. */
+ {
+ FRAME_PTR f = XFRAME (WINDOW_FRAME (window));
+
+ if (NILP (bar->prev))
+ {
+ /* If the prev pointer is nil, it must be the first in one of
+ the lists. */
+ if (EQ (FRAME_SCROLL_BARS (f), window->vertical_scroll_bar))
+ /* It's not condemned. Everything's fine. */
+ return;
+ else if (EQ (FRAME_CONDEMNED_SCROLL_BARS (f),
+ window->vertical_scroll_bar))
+ FRAME_CONDEMNED_SCROLL_BARS (f) = bar->next;
+ else
+ /* If its prev pointer is nil, it must be at the front of
+ one or the other! */
+ abort ();
+ }
+ else
+ XSCROLL_BAR (bar->prev)->next = bar->next;
+
+ if (! NILP (bar->next))
+ XSCROLL_BAR (bar->next)->prev = bar->prev;
+
+ bar->next = FRAME_SCROLL_BARS (f);
+ bar->prev = Qnil;
+ XSETVECTOR (FRAME_SCROLL_BARS (f), bar);
+ if (! NILP (bar->next))
+ XSETVECTOR (XSCROLL_BAR (bar->next)->prev, bar);
+ }
+}
+
+/* Remove all scroll bars on FRAME that haven't been saved since the
+ last call to `*condemn_scroll_bars_hook'. */
+
+static void
+XTjudge_scroll_bars (f)
+ FRAME_PTR f;
+{
+ Lisp_Object bar, next;
+
+ bar = FRAME_CONDEMNED_SCROLL_BARS (f);
+
+ /* Clear out the condemned list now so we won't try to process any
+ more events on the hapless scroll bars. */
+ FRAME_CONDEMNED_SCROLL_BARS (f) = Qnil;
+
+ for (; ! NILP (bar); bar = next)
+ {
+ struct scroll_bar *b = XSCROLL_BAR (bar);
+
+ x_scroll_bar_remove (b);
+
+ next = b->next;
+ b->next = b->prev = Qnil;
+ }
+
+ /* Now there should be no references to the condemned scroll bars,
+ and they should get garbage-collected. */
+}
+
+
+static void
+activate_scroll_bars (frame)
+ FRAME_PTR frame;
+{
+ Lisp_Object bar;
+ ControlHandle ch;
+
+ bar = FRAME_SCROLL_BARS (frame);
+ while (! NILP (bar))
+ {
+ ch = SCROLL_BAR_CONTROL_HANDLE (XSCROLL_BAR (bar));
+#ifdef TARGET_API_MAC_CARBON
+ ActivateControl (ch);
+#else
+ SetControlMaximum (ch,
+ VERTICAL_SCROLL_BAR_TOP_RANGE (frame,
+ XINT (XSCROLL_BAR (bar)
+ ->height)) - 1);
+#endif
+ bar = XSCROLL_BAR (bar)->next;
+ }
+}
+
+
+static void
+deactivate_scroll_bars (frame)
+ FRAME_PTR frame;
+{
+ Lisp_Object bar;
+ ControlHandle ch;
+
+ bar = FRAME_SCROLL_BARS (frame);
+ while (! NILP (bar))
+ {
+ ch = SCROLL_BAR_CONTROL_HANDLE (XSCROLL_BAR (bar));
+#ifdef TARGET_API_MAC_CARBON
+ DeactivateControl (ch);
+#else
+ SetControlMaximum (ch, XINT (-1));
+#endif
+ bar = XSCROLL_BAR (bar)->next;
+ }
+}
+
+/* Handle a mouse click on the scroll bar BAR. If *EMACS_EVENT's kind
+ is set to something other than no_event, it is enqueued.
+
+ This may be called from a signal handler, so we have to ignore GC
+ mark bits. */
+
+static void
+x_scroll_bar_handle_click (bar, part_code, er, bufp)
+ struct scroll_bar *bar;
+ int part_code;
+ EventRecord *er;
+ struct input_event *bufp;
+{
+ if (! GC_WINDOWP (bar->window))
+ abort ();
+
+ bufp->kind = scroll_bar_click;
+ bufp->frame_or_window = bar->window;
+ bufp->arg = Qnil;
+
+ bar->dragging = Qnil;
+
+ switch (part_code)
+ {
+ case kControlUpButtonPart:
+ bufp->part = scroll_bar_up_arrow;
+ break;
+ case kControlDownButtonPart:
+ bufp->part = scroll_bar_down_arrow;
+ break;
+ case kControlPageUpPart:
+ bufp->part = scroll_bar_above_handle;
+ break;
+ case kControlPageDownPart:
+ bufp->part = scroll_bar_below_handle;
+ break;
+#ifdef TARGET_API_MAC_CARBON
+ default:
+#else
+ case kControlIndicatorPart:
+#endif
+ if (er->what == mouseDown)
+ bar->dragging = make_number (0);
+ XSETVECTOR (last_mouse_scroll_bar, bar);
+ bufp->part = scroll_bar_handle;
+ break;
+ }
+}
+
+
+/* Handle some mouse motion while someone is dragging the scroll bar.
+
+ This may be called from a signal handler, so we have to ignore GC
+ mark bits. */
+
+static void
+x_scroll_bar_note_movement (bar, y_pos, t)
+ struct scroll_bar *bar;
+ int y_pos;
+ Time t;
+{
+ FRAME_PTR f = XFRAME (XWINDOW (bar->window)->frame);
+
+ last_mouse_movement_time = t;
+
+ f->mouse_moved = 1;
+ XSETVECTOR (last_mouse_scroll_bar, bar);
+
+ /* If we're dragging the bar, display it. */
+ if (! GC_NILP (bar->dragging))
+ {
+ /* Where should the handle be now? */
+ int new_start = y_pos - 24;
+
+ if (new_start != XINT (bar->start))
+ {
+ int new_end = new_start + (XINT (bar->end) - XINT (bar->start));
+
+ x_scroll_bar_set_handle (bar, new_start, new_end, 0);
+ }
+ }
+}
+
+
+/* Return information to the user about the current position of the
+ mouse on the scroll bar. */
+
+static void
+x_scroll_bar_report_motion (fp, bar_window, part, x, y, time)
+ FRAME_PTR *fp;
+ Lisp_Object *bar_window;
+ enum scroll_bar_part *part;
+ Lisp_Object *x, *y;
+ unsigned long *time;
+{
+ struct scroll_bar *bar = XSCROLL_BAR (last_mouse_scroll_bar);
+ WindowPtr wp = FrontWindow ();
+ Point mouse_pos;
+ struct frame *f = ((mac_output *) GetWRefCon (wp))->mFP;
+ int win_y, top_range;
+
+#if TARGET_API_MAC_CARBON
+ SetPort (GetWindowPort (wp));
+#else
+ SetPort (wp);
+#endif
+
+ GetMouse (&mouse_pos);
+
+ win_y = mouse_pos.v - XINT (bar->top);
+ top_range = VERTICAL_SCROLL_BAR_TOP_RANGE (f, XINT (bar->height));
+
+ win_y -= VERTICAL_SCROLL_BAR_TOP_BORDER;
+
+ win_y -= 24;
+
+ if (! NILP (bar->dragging))
+ win_y -= XINT (bar->dragging);
+
+ if (win_y < 0)
+ win_y = 0;
+ if (win_y > top_range)
+ win_y = top_range;
+
+ *fp = f;
+ *bar_window = bar->window;
+
+ if (! NILP (bar->dragging))
+ *part = scroll_bar_handle;
+ else if (win_y < XINT (bar->start))
+ *part = scroll_bar_above_handle;
+ else if (win_y < XINT (bar->end) + VERTICAL_SCROLL_BAR_MIN_HANDLE)
+ *part = scroll_bar_handle;
+ else
+ *part = scroll_bar_below_handle;
+
+ XSETINT (*x, win_y);
+ XSETINT (*y, top_range);
+
+ f->mouse_moved = 0;
+ last_mouse_scroll_bar = Qnil;
+
+ *time = last_mouse_movement_time;
+}
+
+/***********************************************************************
+ Text Cursor
+ ***********************************************************************/
+
+/* Notice if the text cursor of window W has been overwritten by a
+ drawing operation that outputs glyphs starting at START_X and
+ ending at END_X in the line given by output_cursor.vpos.
+ Coordinates are area-relative. END_X < 0 means all the rest
+ of the line after START_X has been written. */
+
+static void
+notice_overwritten_cursor (w, area, x0, x1, y0, y1)
+ struct window *w;
+ enum glyph_row_area area;
+ int x0, x1, y0, y1;
+{
+ if (area == TEXT_AREA
+ && w->phys_cursor_on_p
+ && y0 <= w->phys_cursor.y
+ && y1 >= w->phys_cursor.y + w->phys_cursor_height
+ && x0 <= w->phys_cursor.x
+ && (x1 < 0 || x1 > w->phys_cursor.x))
+ w->phys_cursor_on_p = 0;
+}
+
+
+/* Set clipping for output in glyph row ROW. W is the window in which
+ we operate. GC is the graphics context to set clipping in.
+ WHOLE_LINE_P non-zero means include the areas used for truncation
+ mark display and alike in the clipping rectangle.
+
+ ROW may be a text row or, e.g., a mode line. Text rows must be
+ clipped to the interior of the window dedicated to text display,
+ mode lines must be clipped to the whole window. */
+
+static void
+x_clip_to_row (w, row, gc, whole_line_p)
+ struct window *w;
+ struct glyph_row *row;
+ GC gc;
+ int whole_line_p;
+{
+ struct frame *f = XFRAME (WINDOW_FRAME (w));
+ Rect clip_rect;
+ int window_x, window_y, window_width, window_height;
+
+ window_box (w, -1, &window_x, &window_y, &window_width, &window_height);
+
+ clip_rect.left = WINDOW_TO_FRAME_PIXEL_X (w, 0);
+ clip_rect.top = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
+ clip_rect.top = max (clip_rect.top, window_y);
+ clip_rect.right = clip_rect.left + window_width;
+ clip_rect.bottom = clip_rect.top + row->visible_height;
+
+ /* If clipping to the whole line, including trunc marks, extend
+ the rectangle to the left and increase its width. */
+ if (whole_line_p)
+ {
+ clip_rect.left -= FRAME_X_LEFT_FRINGE_WIDTH (f);
+ clip_rect.right += FRAME_X_FRINGE_WIDTH (f);
+ }
+
+ mac_set_clip_rectangle (FRAME_MAC_DISPLAY (f), FRAME_MAC_WINDOW (f), &clip_rect);
+}
+
+
+/* Draw a hollow box cursor on window W in glyph row ROW. */
+
+static void
+x_draw_hollow_cursor (w, row)
+ struct window *w;
+ struct glyph_row *row;
+{
+ struct frame *f = XFRAME (WINDOW_FRAME (w));
+ struct mac_display_info *dpyinfo = FRAME_MAC_DISPLAY_INFO (f);
+ Display *dpy = FRAME_MAC_DISPLAY (f);
+ int x, y, wd, h;
+ XGCValues xgcv;
+ struct glyph *cursor_glyph;
+ GC gc;
+
+ /* Compute frame-relative coordinates from window-relative
+ coordinates. */
+ x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, w->phys_cursor.x);
+ y = (WINDOW_TO_FRAME_PIXEL_Y (w, w->phys_cursor.y)
+ + row->ascent - w->phys_cursor_ascent);
+ h = row->height - 1;
+
+ /* Get the glyph the cursor is on. If we can't tell because
+ the current matrix is invalid or such, give up. */
+ cursor_glyph = get_phys_cursor_glyph (w);
+ if (cursor_glyph == NULL)
+ return;
+
+ /* Compute the width of the rectangle to draw. If on a stretch
+ glyph, and `x-stretch-block-cursor' is nil, don't draw a
+ rectangle as wide as the glyph, but use a canonical character
+ width instead. */
+ wd = cursor_glyph->pixel_width - 1;
+ if (cursor_glyph->type == STRETCH_GLYPH
+ && !x_stretch_cursor_p)
+ wd = min (CANON_X_UNIT (f), wd);
+
+ /* The foreground of cursor_gc is typically the same as the normal
+ background color, which can cause the cursor box to be invisible. */
+ xgcv.foreground = f->output_data.mac->cursor_pixel;
+ if (dpyinfo->scratch_cursor_gc)
+ XChangeGC (dpy, dpyinfo->scratch_cursor_gc, GCForeground, &xgcv);
+ else
+ dpyinfo->scratch_cursor_gc = XCreateGC (dpy, FRAME_MAC_WINDOW (f),
+ GCForeground, &xgcv);
+ gc = dpyinfo->scratch_cursor_gc;
+
+ /* Set clipping, draw the rectangle, and reset clipping again. */
+ x_clip_to_row (w, row, gc, 0);
+ mac_draw_rectangle (dpy, FRAME_MAC_WINDOW (f), gc, x, y, wd, h);
+ mac_reset_clipping (dpy, FRAME_MAC_WINDOW (f));
+}
+
+
+/* Draw a bar cursor on window W in glyph row ROW.
+
+ Implementation note: One would like to draw a bar cursor with an
+ angle equal to the one given by the font property XA_ITALIC_ANGLE.
+ Unfortunately, I didn't find a font yet that has this property set.
+ --gerd. */
+
+static void
+x_draw_bar_cursor (w, row, width)
+ struct window *w;
+ struct glyph_row *row;
+ int width;
+{
+ /* If cursor hpos is out of bounds, don't draw garbage. This can
+ happen in mini-buffer windows when switching between echo area
+ glyphs and mini-buffer. */
+ if (w->phys_cursor.hpos < row->used[TEXT_AREA])
+ {
+ struct frame *f = XFRAME (w->frame);
+ struct glyph *cursor_glyph;
+ GC gc;
+ int x;
+ unsigned long mask;
+ XGCValues xgcv;
+ Display *dpy;
+ Window window;
+
+ cursor_glyph = get_phys_cursor_glyph (w);
+ if (cursor_glyph == NULL)
+ return;
+
+ xgcv.background = f->output_data.mac->cursor_pixel;
+ xgcv.foreground = f->output_data.mac->cursor_pixel;
+ mask = GCForeground | GCBackground;
+ dpy = FRAME_MAC_DISPLAY (f);
+ window = FRAME_MAC_WINDOW (f);
+ gc = FRAME_X_DISPLAY_INFO (f)->scratch_cursor_gc;
+
+ if (gc)
+ XChangeGC (dpy, gc, mask, &xgcv);
+ else
+ {
+ gc = XCreateGC (dpy, window, mask, &xgcv);
+ FRAME_MAC_DISPLAY_INFO (f)->scratch_cursor_gc = gc;
+ }
+
+ if (width < 0)
+ width = f->output_data.mac->cursor_width;
+
+ x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, w->phys_cursor.x);
+ x_clip_to_row (w, row, gc, 0);
+ XFillRectangle (dpy, window, gc,
+ x,
+ WINDOW_TO_FRAME_PIXEL_Y (w, w->phys_cursor.y),
+ min (cursor_glyph->pixel_width, width),
+ row->height);
+ mac_reset_clipping (dpy, FRAME_MAC_WINDOW (f));
+ }
+}
+
+
+/* Clear the cursor of window W to background color, and mark the
+ cursor as not shown. This is used when the text where the cursor
+ is is about to be rewritten. */
+
+static void
+x_clear_cursor (w)
+ struct window *w;
+{
+ if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
+ x_update_window_cursor (w, 0);
+}
+
+
+/* Draw the cursor glyph of window W in glyph row ROW. See the
+ comment of x_draw_glyphs for the meaning of HL. */
+
+static void
+x_draw_phys_cursor_glyph (w, row, hl)
+ struct window *w;
+ struct glyph_row *row;
+ enum draw_glyphs_face hl;
+{
+ /* If cursor hpos is out of bounds, don't draw garbage. This can
+ happen in mini-buffer windows when switching between echo area
+ glyphs and mini-buffer. */
+ if (w->phys_cursor.hpos < row->used[TEXT_AREA])
+ {
+ int on_p = w->phys_cursor_on_p;
+ x_draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
+ w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
+ hl, 0);
+ w->phys_cursor_on_p = on_p;
+
+ /* When we erase the cursor, and ROW is overlapped by other
+ rows, make sure that these overlapping parts of other rows
+ are redrawn. */
+ if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
+ {
+ if (row > w->current_matrix->rows
+ && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
+ x_fix_overlapping_area (w, row - 1, TEXT_AREA);
+
+ if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
+ && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
+ x_fix_overlapping_area (w, row + 1, TEXT_AREA);
+ }
+ }
+}
+
+
+/* Erase the image of a cursor of window W from the screen. */
+
+static void
+x_erase_phys_cursor (w)
+ struct window *w;
+{
+ struct frame *f = XFRAME (w->frame);
+ struct x_display_info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
+ int hpos = w->phys_cursor.hpos;
+ int vpos = w->phys_cursor.vpos;
+ int mouse_face_here_p = 0;
+ struct glyph_matrix *active_glyphs = w->current_matrix;
+ struct glyph_row *cursor_row;
+ struct glyph *cursor_glyph;
+ enum draw_glyphs_face hl;
+
+ /* No cursor displayed or row invalidated => nothing to do on the
+ screen. */
+ if (w->phys_cursor_type == NO_CURSOR)
+ goto mark_cursor_off;
+
+ /* VPOS >= active_glyphs->nrows means that window has been resized.
+ Don't bother to erase the cursor. */
+ if (vpos >= active_glyphs->nrows)
+ goto mark_cursor_off;
+
+ /* If row containing cursor is marked invalid, there is nothing we
+ can do. */
+ cursor_row = MATRIX_ROW (active_glyphs, vpos);
+ if (!cursor_row->enabled_p)
+ goto mark_cursor_off;
+
+ /* If row is completely invisible, don't attempt to delete a cursor which
+ isn't there. This may happen if cursor is at top of window, and
+ we switch to a buffer with a header line in that window. */
+ if (cursor_row->visible_height <= 0)
+ goto mark_cursor_off;
+
+ /* This can happen when the new row is shorter than the old one.
+ In this case, either x_draw_glyphs or clear_end_of_line
+ should have cleared the cursor. Note that we wouldn't be
+ able to erase the cursor in this case because we don't have a
+ cursor glyph at hand. */
+ if (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])
+ goto mark_cursor_off;
+
+ /* If the cursor is in the mouse face area, redisplay that when
+ we clear the cursor. */
+ if (! NILP (dpyinfo->mouse_face_window)
+ && w == XWINDOW (dpyinfo->mouse_face_window)
+ && (vpos > dpyinfo->mouse_face_beg_row
+ || (vpos == dpyinfo->mouse_face_beg_row
+ && hpos >= dpyinfo->mouse_face_beg_col))
+ && (vpos < dpyinfo->mouse_face_end_row
+ || (vpos == dpyinfo->mouse_face_end_row
+ && hpos < dpyinfo->mouse_face_end_col))
+ /* Don't redraw the cursor's spot in mouse face if it is at the
+ end of a line (on a newline). The cursor appears there, but
+ mouse highlighting does not. */
+ && cursor_row->used[TEXT_AREA] > hpos)
+ mouse_face_here_p = 1;
+
+ /* Maybe clear the display under the cursor. */
+ if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
+ {
+ int x;
+ int header_line_height = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w);
+
+ cursor_glyph = get_phys_cursor_glyph (w);
+ if (cursor_glyph == NULL)
+ goto mark_cursor_off;
+
+ x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, w->phys_cursor.x),
+
+ XClearArea (FRAME_MAC_DISPLAY (f), FRAME_MAC_WINDOW (f),
+ x,
+ WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height,
+ cursor_row->y)),
+ cursor_glyph->pixel_width,
+ cursor_row->visible_height,
+ 0);
+ }
+
+ /* Erase the cursor by redrawing the character underneath it. */
+ if (mouse_face_here_p)
+ hl = DRAW_MOUSE_FACE;
+ else
+ hl = DRAW_NORMAL_TEXT;
+ x_draw_phys_cursor_glyph (w, cursor_row, hl);
+
+ mark_cursor_off:
+ w->phys_cursor_on_p = 0;
+ w->phys_cursor_type = NO_CURSOR;
+}
+
+
+/* Non-zero if physical cursor of window W is within mouse face. */
+
+static int
+cursor_in_mouse_face_p (w)
+ struct window *w;
+{
+ struct mac_display_info *dpyinfo
+ = FRAME_MAC_DISPLAY_INFO (XFRAME (w->frame));
+ int in_mouse_face = 0;
+
+ if (WINDOWP (dpyinfo->mouse_face_window)
+ && XWINDOW (dpyinfo->mouse_face_window) == w)
+ {
+ int hpos = w->phys_cursor.hpos;
+ int vpos = w->phys_cursor.vpos;
+
+ if (vpos >= dpyinfo->mouse_face_beg_row
+ && vpos <= dpyinfo->mouse_face_end_row
+ && (vpos > dpyinfo->mouse_face_beg_row
+ || hpos >= dpyinfo->mouse_face_beg_col)
+ && (vpos < dpyinfo->mouse_face_end_row
+ || hpos < dpyinfo->mouse_face_end_col
+ || dpyinfo->mouse_face_past_end))
+ in_mouse_face = 1;
+ }
+
+ return in_mouse_face;
+}
+
+
+/* Display or clear cursor of window W. If ON is zero, clear the
+ cursor. If it is non-zero, display the cursor. If ON is nonzero,
+ where to put the cursor is specified by HPOS, VPOS, X and Y. */
+
+void
+x_display_and_set_cursor (w, on, hpos, vpos, x, y)
+ struct window *w;
+ int on, hpos, vpos, x, y;
+{
+ struct frame *f = XFRAME (w->frame);
+ int new_cursor_type;
+ int new_cursor_width;
+ struct glyph_matrix *current_glyphs;
+ struct glyph_row *glyph_row;
+ struct glyph *glyph;
+ int cursor_non_selected;
+ int active_cursor = 1;
+
+ /* This is pointless on invisible frames, and dangerous on garbaged
+ windows and frames; in the latter case, the frame or window may
+ be in the midst of changing its size, and x and y may be off the
+ window. */
+ if (! FRAME_VISIBLE_P (f)
+ || FRAME_GARBAGED_P (f)
+ || vpos >= w->current_matrix->nrows
+ || hpos >= w->current_matrix->matrix_w)
+ return;
+
+ /* If cursor is off and we want it off, return quickly. */
+ if (!on && !w->phys_cursor_on_p)
+ return;
+
+ current_glyphs = w->current_matrix;
+ glyph_row = MATRIX_ROW (current_glyphs, vpos);
+ glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
+
+ /* If cursor row is not enabled, we don't really know where to
+ display the cursor. */
+ if (!glyph_row->enabled_p)
+ {
+ w->phys_cursor_on_p = 0;
+ return;
+ }
+
+ xassert (interrupt_input_blocked);
+
+ /* Set new_cursor_type to the cursor we want to be displayed. In a
+ mini-buffer window, we want the cursor only to appear if we are
+ reading input from this window. For the selected window, we want
+ the cursor type given by the frame parameter. If explicitly
+ marked off, draw no cursor. In all other cases, we want a hollow
+ box cursor. */
+ cursor_non_selected
+ = !NILP (Fbuffer_local_value (Qcursor_in_non_selected_windows,
+ w->buffer));
+ new_cursor_width = -1;
+ if (cursor_in_echo_area
+ && FRAME_HAS_MINIBUF_P (f)
+ && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
+ {
+ if (w == XWINDOW (echo_area_window))
+ new_cursor_type = FRAME_DESIRED_CURSOR (f);
+ else
+ {
+ if (cursor_non_selected)
+ new_cursor_type = HOLLOW_BOX_CURSOR;
+ else
+ new_cursor_type = NO_CURSOR;
+ active_cursor = 0;
+ }
+ }
+ else
+ {
+ if (f != FRAME_MAC_DISPLAY_INFO (f)->x_highlight_frame
+ || w != XWINDOW (f->selected_window))
+ {
+ active_cursor = 0;
+
+ if (MINI_WINDOW_P (w)
+ || !cursor_non_selected
+ || NILP (XBUFFER (w->buffer)->cursor_type))
+ new_cursor_type = NO_CURSOR;
+ else
+ new_cursor_type = HOLLOW_BOX_CURSOR;
+ }
+ else
+ {
+ struct buffer *b = XBUFFER (w->buffer);
+
+ if (EQ (b->cursor_type, Qt))
+ new_cursor_type = FRAME_DESIRED_CURSOR (f);
+ else
+ new_cursor_type = x_specified_cursor_type (b->cursor_type,
+ &new_cursor_width);
+ if (w->cursor_off_p)
+ {
+ if (new_cursor_type == FILLED_BOX_CURSOR)
+ new_cursor_type = HOLLOW_BOX_CURSOR;
+ else if (new_cursor_type == BAR_CURSOR && new_cursor_width > 1)
+ new_cursor_width = 1;
+ else
+ new_cursor_type = NO_CURSOR;
+ }
+ }
+ }
+
+ /* If cursor is currently being shown and we don't want it to be or
+ it is in the wrong place, or the cursor type is not what we want,
+ erase it. */
+ if (w->phys_cursor_on_p
+ && (!on
+ || w->phys_cursor.x != x
+ || w->phys_cursor.y != y
+ || new_cursor_type != w->phys_cursor_type
+ || (new_cursor_type == BAR_CURSOR
+ && new_cursor_width != w->phys_cursor_width)))
+ x_erase_phys_cursor (w);
+
+ /* If the cursor is now invisible and we want it to be visible,
+ display it. */
+ if (on && !w->phys_cursor_on_p)
+ {
+ w->phys_cursor_ascent = glyph_row->ascent;
+ w->phys_cursor_height = glyph_row->height;
+
+ /* Set phys_cursor_.* before x_draw_.* is called because some
+ of them may need the information. */
+ w->phys_cursor.x = x;
+ w->phys_cursor.y = glyph_row->y;
+ w->phys_cursor.hpos = hpos;
+ w->phys_cursor.vpos = vpos;
+ w->phys_cursor_type = new_cursor_type;
+ w->phys_cursor_width = new_cursor_width;
+ w->phys_cursor_on_p = 1;
+
+ switch (new_cursor_type)
+ {
+ case HOLLOW_BOX_CURSOR:
+ x_draw_hollow_cursor (w, glyph_row);
+ break;
+
+ case FILLED_BOX_CURSOR:
+ x_draw_phys_cursor_glyph (w, glyph_row, DRAW_CURSOR);
+ break;
+
+ case BAR_CURSOR:
+ x_draw_bar_cursor (w, glyph_row, new_cursor_width);
+ break;
+
+ case NO_CURSOR:
+ break;
+
+ default:
+ abort ();
+ }
+ }
+}
+
+
+/* Display the cursor on window W, or clear it. X and Y are window
+ relative pixel coordinates. HPOS and VPOS are glyph matrix
+ positions. If W is not the selected window, display a hollow
+ cursor. ON non-zero means display the cursor at X, Y which
+ correspond to HPOS, VPOS, otherwise it is cleared. */
+
+void
+x_display_cursor (w, on, hpos, vpos, x, y)
+ struct window *w;
+ int on, hpos, vpos, x, y;
+{
+ BLOCK_INPUT;
+ x_display_and_set_cursor (w, on, hpos, vpos, x, y);
+ UNBLOCK_INPUT;
+}
+
+
+/* Display the cursor on window W, or clear it, according to ON_P.
+ Don't change the cursor's position. */
+
+void
+x_update_cursor (f, on_p)
+ struct frame *f;
+ int on_p;
+{
+ x_update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
+}
+
+
+/* Call x_update_window_cursor with parameter ON_P on all leaf windows
+ in the window tree rooted at W. */
+
+static void
+x_update_cursor_in_window_tree (w, on_p)
+ struct window *w;
+ int on_p;
+{
+ while (w)
+ {
+ if (!NILP (w->hchild))
+ x_update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
+ else if (!NILP (w->vchild))
+ x_update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
+ else
+ x_update_window_cursor (w, on_p);
+
+ w = NILP (w->next) ? 0 : XWINDOW (w->next);
+ }
+}
+
+
+/* Switch the display of W's cursor on or off, according to the value
+ of ON. */
+
+static void
+x_update_window_cursor (w, on)
+ struct window *w;
+ int on;
+{
+ /* Don't update cursor in windows whose frame is in the process
+ of being deleted. */
+ if (w->current_matrix)
+ {
+ BLOCK_INPUT;
+ x_display_and_set_cursor (w, on, w->phys_cursor.hpos,
+ w->phys_cursor.vpos, w->phys_cursor.x,
+ w->phys_cursor.y);
+ UNBLOCK_INPUT;
+ }
+}
+
+
+
+
+/* Icons. */
+
+#if 0 /* MAC_TODO: no icon support yet. */
+int
+x_bitmap_icon (f, icon)
+ struct frame *f;
+ Lisp_Object icon;
+{
+ HANDLE hicon;
+
+ if (FRAME_W32_WINDOW (f) == 0)
+ return 1;
+
+ if (NILP (icon))
+ hicon = LoadIcon (hinst, EMACS_CLASS);
+ else if (STRINGP (icon))
+ hicon = LoadImage (NULL, (LPCTSTR) XSTRING (icon)->data, IMAGE_ICON, 0, 0,
+ LR_DEFAULTSIZE | LR_LOADFROMFILE);
+ else if (SYMBOLP (icon))
+ {
+ LPCTSTR name;
+
+ if (EQ (icon, intern ("application")))
+ name = (LPCTSTR) IDI_APPLICATION;
+ else if (EQ (icon, intern ("hand")))
+ name = (LPCTSTR) IDI_HAND;
+ else if (EQ (icon, intern ("question")))
+ name = (LPCTSTR) IDI_QUESTION;
+ else if (EQ (icon, intern ("exclamation")))
+ name = (LPCTSTR) IDI_EXCLAMATION;
+ else if (EQ (icon, intern ("asterisk")))
+ name = (LPCTSTR) IDI_ASTERISK;
+ else if (EQ (icon, intern ("winlogo")))
+ name = (LPCTSTR) IDI_WINLOGO;
+ else
+ return 1;
+
+ hicon = LoadIcon (NULL, name);
+ }
+ else
+ return 1;
+
+ if (hicon == NULL)
+ return 1;
+
+ PostMessage (FRAME_W32_WINDOW (f), WM_SETICON, (WPARAM) ICON_BIG,
+ (LPARAM) hicon);
+
+ return 0;
+}
+#endif /* MAC_TODO */
+
+/************************************************************************
+ Handling X errors
+ ************************************************************************/
+
+/* Display Error Handling functions not used on W32. Listing them here
+ helps diff stay in step when comparing w32term.c with xterm.c.
+
+x_error_catcher (display, error)
+x_catch_errors (dpy)
+x_catch_errors_unwind (old_val)
+x_check_errors (dpy, format)
+x_had_errors_p (dpy)
+x_clear_errors (dpy)
+x_uncatch_errors (dpy, count)
+x_trace_wire ()
+x_connection_signal (signalnum)
+x_connection_closed (dpy, error_message)
+x_error_quitter (display, error)
+x_error_handler (display, error)
+x_io_error_quitter (display)
+
+ */
+
+
+/* Changing the font of the frame. */
+
+/* Give frame F the font named FONTNAME as its default font, and
+ return the full name of that font. FONTNAME may be a wildcard
+ pattern; in that case, we choose some font that fits the pattern.
+ The return value shows which font we chose. */
+
+Lisp_Object
+x_new_font (f, fontname)
+ struct frame *f;
+ register char *fontname;
+{
+ struct font_info *fontp
+ = FS_LOAD_FONT (f, 0, fontname, -1);
+
+ if (!fontp)
+ return Qnil;
+
+ FRAME_FONT (f) = (XFontStruct *) (fontp->font);
+ FRAME_BASELINE_OFFSET (f) = fontp->baseline_offset;
+ FRAME_FONTSET (f) = -1;
+
+ /* Compute the scroll bar width in character columns. */
+ if (f->scroll_bar_pixel_width > 0)
+ {
+ int wid = FONT_WIDTH (FRAME_FONT (f));
+ f->scroll_bar_cols = (f->scroll_bar_pixel_width + wid-1) / wid;
+ }
+ else
+ {
+ int wid = FONT_WIDTH (FRAME_FONT (f));
+ f->scroll_bar_cols = (14 + wid - 1) / wid;
+ }
+
+ /* Now make the frame display the given font. */
+ if (FRAME_MAC_WINDOW (f) != 0)
+ {
+ frame_update_line_height (f);
+ if (NILP (tip_frame) || XFRAME (tip_frame) != f)
+ x_set_window_size (f, 0, f->width, f->height);
+ }
+ else
+ /* If we are setting a new frame's font for the first time,
+ there are no faces yet, so this font's height is the line height. */
+ f->output_data.mac->line_height = FONT_HEIGHT (FRAME_FONT (f));
+
+ return build_string (fontp->full_name);
+}
+
+/* Give frame F the fontset named FONTSETNAME as its default font, and
+ return the full name of that fontset. FONTSETNAME may be a wildcard
+ pattern; in that case, we choose some fontset that fits the pattern.
+ The return value shows which fontset we chose. */
+
+Lisp_Object
+x_new_fontset (f, fontsetname)
+ struct frame *f;
+ char *fontsetname;
+{
+ int fontset = fs_query_fontset (build_string (fontsetname), 0);
+ Lisp_Object result;
+
+ if (fontset < 0)
+ return Qnil;
+
+ if (FRAME_FONTSET (f) == fontset)
+ /* This fontset is already set in frame F. There's nothing more
+ to do. */
+ return fontset_name (fontset);
+
+ result = x_new_font (f, (XSTRING (fontset_ascii (fontset))->data));
+
+ if (!STRINGP (result))
+ /* Can't load ASCII font. */
+ return Qnil;
+
+ /* Since x_new_font doesn't update any fontset information, do it now. */
+ FRAME_FONTSET(f) = fontset;
+
+ return build_string (fontsetname);
+}
+
+/* Compute actual fringe widths */
+
+void
+x_compute_fringe_widths (f, redraw)
+ struct frame *f;
+ int redraw;
+{
+ int o_left = f->output_data.mac->left_fringe_width;
+ int o_right = f->output_data.mac->right_fringe_width;
+ int o_cols = f->output_data.mac->fringe_cols;
+
+ Lisp_Object left_fringe = Fassq (Qleft_fringe, f->param_alist);
+ Lisp_Object right_fringe = Fassq (Qright_fringe, f->param_alist);
+ int left_fringe_width, right_fringe_width;
+
+ if (!NILP (left_fringe))
+ left_fringe = Fcdr (left_fringe);
+ if (!NILP (right_fringe))
+ right_fringe = Fcdr (right_fringe);
+
+ left_fringe_width = ((NILP (left_fringe) || !INTEGERP (left_fringe)) ? 8 :
+ XINT (left_fringe));
+ right_fringe_width = ((NILP (right_fringe) || !INTEGERP (right_fringe)) ? 8 :
+ XINT (right_fringe));
+
+ if (left_fringe_width || right_fringe_width)
+ {
+ int left_wid = left_fringe_width >= 0 ? left_fringe_width : -left_fringe_width;
+ int right_wid = right_fringe_width >= 0 ? right_fringe_width : -right_fringe_width;
+ int conf_wid = left_wid + right_wid;
+ int font_wid = FONT_WIDTH (f->output_data.mac->font);
+ int cols = (left_wid + right_wid + font_wid-1) / font_wid;
+ int real_wid = cols * font_wid;
+ if (left_wid && right_wid)
+ {
+ if (left_fringe_width < 0)
+ {
+ /* Left fringe width is fixed, adjust right fringe if necessary */
+ f->output_data.mac->left_fringe_width = left_wid;
+ f->output_data.mac->right_fringe_width = real_wid - left_wid;
+ }
+ else if (right_fringe_width < 0)
+ {
+ /* Right fringe width is fixed, adjust left fringe if necessary */
+ f->output_data.mac->left_fringe_width = real_wid - right_wid;
+ f->output_data.mac->right_fringe_width = right_wid;
+ }
+ else
+ {
+ /* Adjust both fringes with an equal amount.
+ Note that we are doing integer arithmetic here, so don't
+ lose a pixel if the total width is an odd number. */
+ int fill = real_wid - conf_wid;
+ f->output_data.mac->left_fringe_width = left_wid + fill/2;
+ f->output_data.mac->right_fringe_width = right_wid + fill - fill/2;
+ }
+ }
+ else if (left_fringe_width)
+ {
+ f->output_data.mac->left_fringe_width = real_wid;
+ f->output_data.mac->right_fringe_width = 0;
+ }
+ else
+ {
+ f->output_data.mac->left_fringe_width = 0;
+ f->output_data.mac->right_fringe_width = real_wid;
+ }
+ f->output_data.mac->fringe_cols = cols;
+ f->output_data.mac->fringes_extra = real_wid;
+ }
+ else
+ {
+ f->output_data.mac->left_fringe_width = 0;
+ f->output_data.mac->right_fringe_width = 0;
+ f->output_data.mac->fringe_cols = 0;
+ f->output_data.mac->fringes_extra = 0;
+ }
+
+ if (redraw && FRAME_VISIBLE_P (f))
+ if (o_left != f->output_data.mac->left_fringe_width ||
+ o_right != f->output_data.mac->right_fringe_width ||
+ o_cols != f->output_data.mac->fringe_cols)
+ redraw_frame (f);
+}
+
+/***********************************************************************
+ TODO: W32 Input Methods
+ ***********************************************************************/
+/* Listing missing functions from xterm.c helps diff stay in step.
+
+xim_destroy_callback (xim, client_data, call_data)
+xim_open_dpy (dpyinfo, resource_name)
+struct xim_inst_t
+xim_instantiate_callback (display, client_data, call_data)
+xim_initialize (dpyinfo, resource_name)
+xim_close_dpy (dpyinfo)
+
+ */
+
+
+/* Calculate the absolute position in frame F
+ from its current recorded position values and gravity. */
+
+void
+x_calc_absolute_position (f)
+ struct frame *f;
+{
+ Point pt;
+ int flags = f->output_data.mac->size_hint_flags;
+
+ pt.h = pt.v = 0;
+
+ /* Find the position of the outside upper-left corner of
+ the inner window, with respect to the outer window. */
+ if (f->output_data.mac->parent_desc != FRAME_MAC_DISPLAY_INFO (f)->root_window)
+ {
+ GrafPtr savePort;
+ GetPort (&savePort);
+
+#if TARGET_API_MAC_CARBON
+ SetPort (GetWindowPort (FRAME_MAC_WINDOW (f)));
+#else
+ SetPort (FRAME_MAC_WINDOW (f));
+#endif
+
+#if TARGET_API_MAC_CARBON
+ {
+ Rect r;
+
+ GetWindowPortBounds (FRAME_MAC_WINDOW (f), &r);
+ SetPt(&pt, r.left, r.top);
+ }
+#else /* not TARGET_API_MAC_CARBON */
+ SetPt(&pt, FRAME_MAC_WINDOW (f)->portRect.left, FRAME_MAC_WINDOW (f)->portRect.top);
+#endif /* not TARGET_API_MAC_CARBON */
+ LocalToGlobal (&pt);
+ SetPort (savePort);
+ }
+
+ /* Treat negative positions as relative to the leftmost bottommost
+ position that fits on the screen. */
+ if (flags & XNegative)
+ f->output_data.mac->left_pos = (FRAME_MAC_DISPLAY_INFO (f)->width
+ - 2 * f->output_data.mac->border_width - pt.h
+ - PIXEL_WIDTH (f)
+ + f->output_data.mac->left_pos);
+ /* NTEMACS_TODO: Subtract menubar height? */
+ if (flags & YNegative)
+ f->output_data.mac->top_pos = (FRAME_MAC_DISPLAY_INFO (f)->height
+ - 2 * f->output_data.mac->border_width - pt.v
+ - PIXEL_HEIGHT (f)
+ + f->output_data.mac->top_pos);
+ /* The left_pos and top_pos
+ are now relative to the top and left screen edges,
+ so the flags should correspond. */
+ f->output_data.mac->size_hint_flags &= ~ (XNegative | YNegative);
+}
+
+/* CHANGE_GRAVITY is 1 when calling from Fset_frame_position,
+ to really change the position, and 0 when calling from
+ x_make_frame_visible (in that case, XOFF and YOFF are the current
+ position values). It is -1 when calling from x_set_frame_parameters,
+ which means, do adjust for borders but don't change the gravity. */
+
+void
+x_set_offset (f, xoff, yoff, change_gravity)
+ struct frame *f;
+ register int xoff, yoff;
+ int change_gravity;
+{
+ int modified_top, modified_left;
+
+ if (change_gravity > 0)
+ {
+ f->output_data.mac->top_pos = yoff;
+ f->output_data.mac->left_pos = xoff;
+ f->output_data.mac->size_hint_flags &= ~ (XNegative | YNegative);
+ if (xoff < 0)
+ f->output_data.mac->size_hint_flags |= XNegative;
+ if (yoff < 0)
+ f->output_data.mac->size_hint_flags |= YNegative;
+ f->output_data.mac->win_gravity = NorthWestGravity;
+ }
+ x_calc_absolute_position (f);
+
+ BLOCK_INPUT;
+ x_wm_set_size_hint (f, (long) 0, 0);
+
+ modified_left = f->output_data.mac->left_pos;
+ modified_top = f->output_data.mac->top_pos;
+
+ MoveWindow (f->output_data.mac->mWP, modified_left + 6,
+ modified_top + 42, false);
+
+ UNBLOCK_INPUT;
+}
+
+/* Call this to change the size of frame F's x-window.
+ If CHANGE_GRAVITY is 1, we change to top-left-corner window gravity
+ for this size change and subsequent size changes.
+ Otherwise we leave the window gravity unchanged. */
+
+void
+x_set_window_size (f, change_gravity, cols, rows)
+ struct frame *f;
+ int change_gravity;
+ int cols, rows;
+{
+ int pixelwidth, pixelheight;
+
+ BLOCK_INPUT;
+
+ check_frame_size (f, &rows, &cols);
+ f->output_data.mac->vertical_scroll_bar_extra
+ = (!FRAME_HAS_VERTICAL_SCROLL_BARS (f)
+ ? 0
+ : (FRAME_SCROLL_BAR_COLS (f) * FONT_WIDTH (f->output_data.mac->font)));
+
+ x_compute_fringe_widths (f, 0);
+
+ pixelwidth = CHAR_TO_PIXEL_WIDTH (f, cols);
+ pixelheight = CHAR_TO_PIXEL_HEIGHT (f, rows);
+
+ f->output_data.mac->win_gravity = NorthWestGravity;
+ x_wm_set_size_hint (f, (long) 0, 0);
+
+ SizeWindow (FRAME_MAC_WINDOW (f), pixelwidth, pixelheight, 0);
+
+ /* Now, strictly speaking, we can't be sure that this is accurate,
+ but the window manager will get around to dealing with the size
+ change request eventually, and we'll hear how it went when the
+ ConfigureNotify event gets here.
+
+ We could just not bother storing any of this information here,
+ and let the ConfigureNotify event set everything up, but that
+ might be kind of confusing to the Lisp code, since size changes
+ wouldn't be reported in the frame parameters until some random
+ point in the future when the ConfigureNotify event arrives.
+
+ We pass 1 for DELAY since we can't run Lisp code inside of
+ a BLOCK_INPUT. */
+ change_frame_size (f, rows, cols, 0, 1, 0);
+ PIXEL_WIDTH (f) = pixelwidth;
+ PIXEL_HEIGHT (f) = pixelheight;
+
+ /* We've set {FRAME,PIXEL}_{WIDTH,HEIGHT} to the values we hope to
+ receive in the ConfigureNotify event; if we get what we asked
+ for, then the event won't cause the screen to become garbaged, so
+ we have to make sure to do it here. */
+ SET_FRAME_GARBAGED (f);
+
+ XFlush (FRAME_X_DISPLAY (f));
+
+ /* If cursor was outside the new size, mark it as off. */
+ mark_window_cursors_off (XWINDOW (f->root_window));
+
+ /* Clear out any recollection of where the mouse highlighting was,
+ since it might be in a place that's outside the new frame size.
+ Actually checking whether it is outside is a pain in the neck,
+ so don't try--just let the highlighting be done afresh with new size. */
+ cancel_mouse_face (f);
+
+ UNBLOCK_INPUT;
+}
+
+/* Mouse warping. */
+
+void x_set_mouse_pixel_position (struct frame *f, int pix_x, int pix_y);
+
+void
+x_set_mouse_position (f, x, y)
+ struct frame *f;
+ int x, y;
+{
+ int pix_x, pix_y;
+
+ pix_x = CHAR_TO_PIXEL_COL (f, x) + FONT_WIDTH (f->output_data.mac->font) / 2;
+ pix_y = CHAR_TO_PIXEL_ROW (f, y) + f->output_data.mac->line_height / 2;
+
+ if (pix_x < 0) pix_x = 0;
+ if (pix_x > PIXEL_WIDTH (f)) pix_x = PIXEL_WIDTH (f);
+
+ if (pix_y < 0) pix_y = 0;
+ if (pix_y > PIXEL_HEIGHT (f)) pix_y = PIXEL_HEIGHT (f);
+
+ x_set_mouse_pixel_position (f, pix_x, pix_y);
+}
+
+void
+x_set_mouse_pixel_position (f, pix_x, pix_y)
+ struct frame *f;
+ int pix_x, pix_y;
+{
+#if 0 /* MAC_TODO: CursorDeviceMoveTo is non-Carbon */
+ BLOCK_INPUT;
+
+ XWarpPointer (FRAME_X_DISPLAY (f), None, FRAME_X_WINDOW (f),
+ 0, 0, 0, 0, pix_x, pix_y);
+ UNBLOCK_INPUT;
+#endif
+}
+
+
+/* focus shifting, raising and lowering. */
+
+void
+x_focus_on_frame (f)
+ struct frame *f;
+{
+#if 0 /* This proves to be unpleasant. */
+ x_raise_frame (f);
+#endif
+#if 0
+ /* I don't think that the ICCCM allows programs to do things like this
+ without the interaction of the window manager. Whatever you end up
+ doing with this code, do it to x_unfocus_frame too. */
+ XSetInputFocus (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
+ RevertToPointerRoot, CurrentTime);
+#endif /* ! 0 */
+}
+
+void
+x_unfocus_frame (f)
+ struct frame *f;
+{
+}
+
+/* Raise frame F. */
+void
+x_raise_frame (f)
+ struct frame *f;
+{
+ if (f->async_visible)
+ SelectWindow (FRAME_MAC_WINDOW (f));
+}
+
+/* Lower frame F. */
+void
+x_lower_frame (f)
+ struct frame *f;
+{
+ if (f->async_visible)
+ SendBehind (FRAME_MAC_WINDOW (f), nil);
+}
+
+static void
+XTframe_raise_lower (f, raise_flag)
+ FRAME_PTR f;
+ int raise_flag;
+{
+ if (raise_flag)
+ x_raise_frame (f);
+ else
+ x_lower_frame (f);
+}
+
+/* Change of visibility. */
+
+/* This tries to wait until the frame is really visible.
+ However, if the window manager asks the user where to position
+ the frame, this will return before the user finishes doing that.
+ The frame will not actually be visible at that time,
+ but it will become visible later when the window manager
+ finishes with it. */
+
+void
+x_make_frame_visible (f)
+ struct frame *f;
+{
+ Lisp_Object type;
+ int original_top, original_left;
+
+ BLOCK_INPUT;
+
+ if (! FRAME_VISIBLE_P (f))
+ {
+ /* We test FRAME_GARBAGED_P here to make sure we don't
+ call x_set_offset a second time
+ if we get to x_make_frame_visible a second time
+ before the window gets really visible. */
+ if (! FRAME_ICONIFIED_P (f)
+ && ! f->output_data.mac->asked_for_visible)
+ x_set_offset (f, f->output_data.mac->left_pos,
+ f->output_data.mac->top_pos, 0);
+
+ f->output_data.mac->asked_for_visible = 1;
+
+ ShowWindow (FRAME_MAC_WINDOW (f));
+ }
+
+ XFlush (FRAME_MAC_DISPLAY (f));
+
+#if 0 /* MAC_TODO */
+ /* Synchronize to ensure Emacs knows the frame is visible
+ before we do anything else. We do this loop with input not blocked
+ so that incoming events are handled. */
+ {
+ Lisp_Object frame;
+ int count;
+
+ /* This must come after we set COUNT. */
+ UNBLOCK_INPUT;
+
+ XSETFRAME (frame, f);
+
+ /* Wait until the frame is visible. Process X events until a
+ MapNotify event has been seen, or until we think we won't get a
+ MapNotify at all.. */
+ for (count = input_signal_count + 10;
+ input_signal_count < count && !FRAME_VISIBLE_P (f);)
+ {
+ /* Force processing of queued events. */
+ x_sync (f);
+
+ /* Machines that do polling rather than SIGIO have been
+ observed to go into a busy-wait here. So we'll fake an
+ alarm signal to let the handler know that there's something
+ to be read. We used to raise a real alarm, but it seems
+ that the handler isn't always enabled here. This is
+ probably a bug. */
+ if (input_polling_used ())
+ {
+ /* It could be confusing if a real alarm arrives while
+ processing the fake one. Turn it off and let the
+ handler reset it. */
+ extern void poll_for_input_1 P_ ((void));
+ int old_poll_suppress_count = poll_suppress_count;
+ poll_suppress_count = 1;
+ poll_for_input_1 ();
+ poll_suppress_count = old_poll_suppress_count;
+ }
+
+ /* See if a MapNotify event has been processed. */
+ FRAME_SAMPLE_VISIBILITY (f);
+ }
+ }
+#endif /* MAC_TODO */
+}
+
+/* Change from mapped state to withdrawn state. */
+
+/* Make the frame visible (mapped and not iconified). */
+
+void
+x_make_frame_invisible (f)
+ struct frame *f;
+{
+ /* Don't keep the highlight on an invisible frame. */
+ if (FRAME_MAC_DISPLAY_INFO (f)->x_highlight_frame == f)
+ FRAME_MAC_DISPLAY_INFO (f)->x_highlight_frame = 0;
+
+ BLOCK_INPUT;
+
+ HideWindow (FRAME_MAC_WINDOW (f));
+
+ /* We can't distinguish this from iconification
+ just by the event that we get from the server.
+ So we can't win using the usual strategy of letting
+ FRAME_SAMPLE_VISIBILITY set this. So do it by hand,
+ and synchronize with the server to make sure we agree. */
+ f->visible = 0;
+ FRAME_ICONIFIED_P (f) = 0;
+ f->async_visible = 0;
+ f->async_iconified = 0;
+
+ UNBLOCK_INPUT;
+}
+
+/* Change window state from mapped to iconified. */
+
+void
+x_iconify_frame (f)
+ struct frame *f;
+{
+#if 0 /* MAC_TODO: really no iconify on Mac */
+ int result;
+ Lisp_Object type;
+
+ /* Don't keep the highlight on an invisible frame. */
+ if (FRAME_X_DISPLAY_INFO (f)->x_highlight_frame == f)
+ FRAME_X_DISPLAY_INFO (f)->x_highlight_frame = 0;
+
+ if (f->async_iconified)
+ return;
+
+ BLOCK_INPUT;
+
+ FRAME_SAMPLE_VISIBILITY (f);
+
+ type = x_icon_type (f);
+ if (!NILP (type))
+ x_bitmap_icon (f, type);
+
+#ifdef USE_X_TOOLKIT
+
+ if (! FRAME_VISIBLE_P (f))
+ {
+ if (! EQ (Vx_no_window_manager, Qt))
+ x_wm_set_window_state (f, IconicState);
+ /* This was XtPopup, but that did nothing for an iconified frame. */
+ XtMapWidget (f->output_data.x->widget);
+ /* The server won't give us any event to indicate
+ that an invisible frame was changed to an icon,
+ so we have to record it here. */
+ f->iconified = 1;
+ f->visible = 1;
+ f->async_iconified = 1;
+ f->async_visible = 0;
+ UNBLOCK_INPUT;
+ return;
+ }
+
+ result = XIconifyWindow (FRAME_X_DISPLAY (f),
+ XtWindow (f->output_data.x->widget),
+ DefaultScreen (FRAME_X_DISPLAY (f)));
+ UNBLOCK_INPUT;
+
+ if (!result)
+ error ("Can't notify window manager of iconification");
+
+ f->async_iconified = 1;
+ f->async_visible = 0;
+
+
+ BLOCK_INPUT;
+ XFlush (FRAME_X_DISPLAY (f));
+ UNBLOCK_INPUT;
+#else /* not USE_X_TOOLKIT */
+
+ /* Make sure the X server knows where the window should be positioned,
+ in case the user deiconifies with the window manager. */
+ if (! FRAME_VISIBLE_P (f) && !FRAME_ICONIFIED_P (f))
+ x_set_offset (f, f->output_data.x->left_pos, f->output_data.x->top_pos, 0);
+
+ /* Since we don't know which revision of X we're running, we'll use both
+ the X11R3 and X11R4 techniques. I don't know if this is a good idea. */
+
+ /* X11R4: send a ClientMessage to the window manager using the
+ WM_CHANGE_STATE type. */
+ {
+ XEvent message;
+
+ message.xclient.window = FRAME_X_WINDOW (f);
+ message.xclient.type = ClientMessage;
+ message.xclient.message_type = FRAME_X_DISPLAY_INFO (f)->Xatom_wm_change_state;
+ message.xclient.format = 32;
+ message.xclient.data.l[0] = IconicState;
+
+ if (! XSendEvent (FRAME_X_DISPLAY (f),
+ DefaultRootWindow (FRAME_X_DISPLAY (f)),
+ False,
+ SubstructureRedirectMask | SubstructureNotifyMask,
+ &message))
+ {
+ UNBLOCK_INPUT_RESIGNAL;
+ error ("Can't notify window manager of iconification");
+ }
+ }
+
+ /* X11R3: set the initial_state field of the window manager hints to
+ IconicState. */
+ x_wm_set_window_state (f, IconicState);
+
+ if (!FRAME_VISIBLE_P (f))
+ {
+ /* If the frame was withdrawn, before, we must map it. */
+ XMapRaised (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f));
+ }
+
+ f->async_iconified = 1;
+ f->async_visible = 0;
+
+ XFlush (FRAME_X_DISPLAY (f));
+ UNBLOCK_INPUT;
+#endif /* not USE_X_TOOLKIT */
+#endif /* MAC_TODO */
+}
+
+
+/* Destroy the X window of frame F. */
+
+void
+x_destroy_window (f)
+ struct frame *f;
+{
+ struct mac_display_info *dpyinfo = FRAME_MAC_DISPLAY_INFO (f);
+
+ BLOCK_INPUT;
+
+ DisposeWindow (FRAME_MAC_WINDOW (f));
+
+ free_frame_menubar (f);
+ free_frame_faces (f);
+
+ xfree (f->output_data.mac);
+ f->output_data.mac = 0;
+ if (f == dpyinfo->x_focus_frame)
+ dpyinfo->x_focus_frame = 0;
+ if (f == dpyinfo->x_focus_event_frame)
+ dpyinfo->x_focus_event_frame = 0;
+ if (f == dpyinfo->x_highlight_frame)
+ dpyinfo->x_highlight_frame = 0;
+
+ dpyinfo->reference_count--;
+
+ if (f == dpyinfo->mouse_face_mouse_frame)
+ {
+ dpyinfo->mouse_face_beg_row
+ = dpyinfo->mouse_face_beg_col = -1;
+ dpyinfo->mouse_face_end_row
+ = dpyinfo->mouse_face_end_col = -1;
+ dpyinfo->mouse_face_window = Qnil;
+ dpyinfo->mouse_face_deferred_gc = 0;
+ dpyinfo->mouse_face_mouse_frame = 0;
+ }
+
+ UNBLOCK_INPUT;
+}
+
+/* Setting window manager hints. */
+
+/* Set the normal size hints for the window manager, for frame F.
+ FLAGS is the flags word to use--or 0 meaning preserve the flags
+ that the window now has.
+ If USER_POSITION is nonzero, we set the USPosition
+ flag (this is useful when FLAGS is 0). */
+void
+x_wm_set_size_hint (f, flags, user_position)
+ struct frame *f;
+ long flags;
+ int user_position;
+{
+#if 0 /* MAC_TODO: connect this to the Appearance Manager */
+ XSizeHints size_hints;
+
+#ifdef USE_X_TOOLKIT
+ Arg al[2];
+ int ac = 0;
+ Dimension widget_width, widget_height;
+ Window window = XtWindow (f->output_data.x->widget);
+#else /* not USE_X_TOOLKIT */
+ Window window = FRAME_X_WINDOW (f);
+#endif /* not USE_X_TOOLKIT */
+
+ /* Setting PMaxSize caused various problems. */
+ size_hints.flags = PResizeInc | PMinSize /* | PMaxSize */;
+
+ size_hints.x = f->output_data.x->left_pos;
+ size_hints.y = f->output_data.x->top_pos;
+
+#ifdef USE_X_TOOLKIT
+ XtSetArg (al[ac], XtNwidth, &widget_width); ac++;
+ XtSetArg (al[ac], XtNheight, &widget_height); ac++;
+ XtGetValues (f->output_data.x->widget, al, ac);
+ size_hints.height = widget_height;
+ size_hints.width = widget_width;
+#else /* not USE_X_TOOLKIT */
+ size_hints.height = PIXEL_HEIGHT (f);
+ size_hints.width = PIXEL_WIDTH (f);
+#endif /* not USE_X_TOOLKIT */
+
+ size_hints.width_inc = FONT_WIDTH (f->output_data.x->font);
+ size_hints.height_inc = f->output_data.x->line_height;
+ size_hints.max_width
+ = FRAME_X_DISPLAY_INFO (f)->width - CHAR_TO_PIXEL_WIDTH (f, 0);
+ size_hints.max_height
+ = FRAME_X_DISPLAY_INFO (f)->height - CHAR_TO_PIXEL_HEIGHT (f, 0);
+
+ /* Calculate the base and minimum sizes.
+
+ (When we use the X toolkit, we don't do it here.
+ Instead we copy the values that the widgets are using, below.) */
+#ifndef USE_X_TOOLKIT
+ {
+ int base_width, base_height;
+ int min_rows = 0, min_cols = 0;
+
+ base_width = CHAR_TO_PIXEL_WIDTH (f, 0);
+ base_height = CHAR_TO_PIXEL_HEIGHT (f, 0);
+
+ check_frame_size (f, &min_rows, &min_cols);
+
+ /* The window manager uses the base width hints to calculate the
+ current number of rows and columns in the frame while
+ resizing; min_width and min_height aren't useful for this
+ purpose, since they might not give the dimensions for a
+ zero-row, zero-column frame.
+
+ We use the base_width and base_height members if we have
+ them; otherwise, we set the min_width and min_height members
+ to the size for a zero x zero frame. */
+
+#ifdef HAVE_X11R4
+ size_hints.flags |= PBaseSize;
+ size_hints.base_width = base_width;
+ size_hints.base_height = base_height;
+ size_hints.min_width = base_width + min_cols * size_hints.width_inc;
+ size_hints.min_height = base_height + min_rows * size_hints.height_inc;
+#else
+ size_hints.min_width = base_width;
+ size_hints.min_height = base_height;
+#endif
+ }
+
+ /* If we don't need the old flags, we don't need the old hint at all. */
+ if (flags)
+ {
+ size_hints.flags |= flags;
+ goto no_read;
+ }
+#endif /* not USE_X_TOOLKIT */
+
+ {
+ XSizeHints hints; /* Sometimes I hate X Windows... */
+ long supplied_return;
+ int value;
+
+#ifdef HAVE_X11R4
+ value = XGetWMNormalHints (FRAME_X_DISPLAY (f), window, &hints,
+ &supplied_return);
+#else
+ value = XGetNormalHints (FRAME_X_DISPLAY (f), window, &hints);
+#endif
+
+#ifdef USE_X_TOOLKIT
+ size_hints.base_height = hints.base_height;
+ size_hints.base_width = hints.base_width;
+ size_hints.min_height = hints.min_height;
+ size_hints.min_width = hints.min_width;
+#endif
+
+ if (flags)
+ size_hints.flags |= flags;
+ else
+ {
+ if (value == 0)
+ hints.flags = 0;
+ if (hints.flags & PSize)
+ size_hints.flags |= PSize;
+ if (hints.flags & PPosition)
+ size_hints.flags |= PPosition;
+ if (hints.flags & USPosition)
+ size_hints.flags |= USPosition;
+ if (hints.flags & USSize)
+ size_hints.flags |= USSize;
+ }
+ }
+
+#ifndef USE_X_TOOLKIT
+ no_read:
+#endif
+
+#ifdef PWinGravity
+ size_hints.win_gravity = f->output_data.x->win_gravity;
+ size_hints.flags |= PWinGravity;
+
+ if (user_position)
+ {
+ size_hints.flags &= ~ PPosition;
+ size_hints.flags |= USPosition;
+ }
+#endif /* PWinGravity */
+
+#ifdef HAVE_X11R4
+ XSetWMNormalHints (FRAME_X_DISPLAY (f), window, &size_hints);
+#else
+ XSetNormalHints (FRAME_X_DISPLAY (f), window, &size_hints);
+#endif
+#endif /* MAC_TODO */
+}
+
+#if 0 /* MAC_TODO: hide application instead of iconify? */
+/* Used for IconicState or NormalState */
+
+void
+x_wm_set_window_state (f, state)
+ struct frame *f;
+ int state;
+{
+#ifdef USE_X_TOOLKIT
+ Arg al[1];
+
+ XtSetArg (al[0], XtNinitialState, state);
+ XtSetValues (f->output_data.x->widget, al, 1);
+#else /* not USE_X_TOOLKIT */
+ Window window = FRAME_X_WINDOW (f);
+
+ f->output_data.x->wm_hints.flags |= StateHint;
+ f->output_data.x->wm_hints.initial_state = state;
+
+ XSetWMHints (FRAME_X_DISPLAY (f), window, &f->output_data.x->wm_hints);
+#endif /* not USE_X_TOOLKIT */
+}
+
+void
+x_wm_set_icon_pixmap (f, pixmap_id)
+ struct frame *f;
+ int pixmap_id;
+{
+ Pixmap icon_pixmap;
+
+#ifndef USE_X_TOOLKIT
+ Window window = FRAME_X_WINDOW (f);
+#endif
+
+ if (pixmap_id > 0)
+ {
+ icon_pixmap = x_bitmap_pixmap (f, pixmap_id);
+ f->output_data.x->wm_hints.icon_pixmap = icon_pixmap;
+ }
+ else
+ {
+ /* It seems there is no way to turn off use of an icon pixmap.
+ The following line does it, only if no icon has yet been created,
+ for some window managers. But with mwm it crashes.
+ Some people say it should clear the IconPixmapHint bit in this case,
+ but that doesn't work, and the X consortium said it isn't the
+ right thing at all. Since there is no way to win,
+ best to explicitly give up. */
+#if 0
+ f->output_data.x->wm_hints.icon_pixmap = None;
+#else
+ return;
+#endif
+ }
+
+#ifdef USE_X_TOOLKIT /* same as in x_wm_set_window_state. */
+
+ {
+ Arg al[1];
+ XtSetArg (al[0], XtNiconPixmap, icon_pixmap);
+ XtSetValues (f->output_data.x->widget, al, 1);
+ }
+
+#else /* not USE_X_TOOLKIT */
+
+ f->output_data.x->wm_hints.flags |= IconPixmapHint;
+ XSetWMHints (FRAME_X_DISPLAY (f), window, &f->output_data.x->wm_hints);
+
+#endif /* not USE_X_TOOLKIT */
+}
+
+#endif /* MAC_TODO */
+
+void
+x_wm_set_icon_position (f, icon_x, icon_y)
+ struct frame *f;
+ int icon_x, icon_y;
+{
+#if 0 /* MAC_TODO: no icons on Mac */
+#ifdef USE_X_TOOLKIT
+ Window window = XtWindow (f->output_data.x->widget);
+#else
+ Window window = FRAME_X_WINDOW (f);
+#endif
+
+ f->output_data.x->wm_hints.flags |= IconPositionHint;
+ f->output_data.x->wm_hints.icon_x = icon_x;
+ f->output_data.x->wm_hints.icon_y = icon_y;
+
+ XSetWMHints (FRAME_X_DISPLAY (f), window, &f->output_data.x->wm_hints);
+#endif /* MAC_TODO */
+}
+
+
+/***********************************************************************
+ Fonts
+ ***********************************************************************/
+
+/* Return a pointer to struct font_info of font FONT_IDX of frame F. */
+
+struct font_info *
+x_get_font_info (f, font_idx)
+ FRAME_PTR f;
+ int font_idx;
+{
+ return (FRAME_MAC_FONT_TABLE (f) + font_idx);
+}
+
+/* the global font name table */
+char **font_name_table = NULL;
+int font_name_table_size = 0;
+int font_name_count = 0;
+
+/* compare two strings ignoring case */
+static int
+stricmp (const char *s, const char *t)
+{
+ for ( ; tolower (*s) == tolower (*t); s++, t++)
+ if (*s == '\0')
+ return 0;
+ return tolower (*s) - tolower (*t);
+}
+
+/* compare two strings ignoring case and handling wildcard */
+static int
+wildstrieq (char *s1, char *s2)
+{
+ if (strcmp (s1, "*") == 0 || strcmp (s2, "*") == 0)
+ return true;
+
+ return stricmp (s1, s2) == 0;
+}
+
+/* Assume parameter 1 is fully qualified, no wildcards. */
+static int
+mac_font_pattern_match (fontname, pattern)
+ char * fontname;
+ char * pattern;
+{
+ char *regex = (char *) alloca (strlen (pattern) * 2 + 3);
+ char *font_name_copy = (char *) alloca (strlen (fontname) + 1);
+ char *ptr;
+
+ /* Copy fontname so we can modify it during comparison. */
+ strcpy (font_name_copy, fontname);
+
+ ptr = regex;
+ *ptr++ = '^';
+
+ /* Turn pattern into a regexp and do a regexp match. */
+ for (; *pattern; pattern++)
+ {
+ if (*pattern == '?')
+ *ptr++ = '.';
+ else if (*pattern == '*')
+ {
+ *ptr++ = '.';
+ *ptr++ = '*';
+ }
+ else
+ *ptr++ = *pattern;
+ }
+ *ptr = '$';
+ *(ptr + 1) = '\0';
+
+ return (fast_c_string_match_ignore_case (build_string (regex),
+ font_name_copy) >= 0);
+}
+
+/* Two font specs are considered to match if their foundry, family,
+ weight, slant, and charset match. */
+static int
+mac_font_match (char *mf, char *xf)
+{
+ char m_foundry[50], m_family[50], m_weight[20], m_slant[2], m_charset[20];
+ char x_foundry[50], x_family[50], x_weight[20], x_slant[2], x_charset[20];
+
+ if (sscanf (mf, "-%49[^-]-%49[^-]-%19[^-]-%1[^-]-%*[^-]--%*[^-]-%*[^-]-%*[^-]-%*[^-]-%*c-%*[^-]-%19s",
+ m_foundry, m_family, m_weight, m_slant, m_charset) != 5)
+ return mac_font_pattern_match (mf, xf);
+
+ if (sscanf (xf, "-%49[^-]-%49[^-]-%19[^-]-%1[^-]-%*[^-]-%*[^-]-%*[^-]-%*[^-]-%*[^-]-%*[^-]-%*c-%*[^-]-%19s",
+ x_foundry, x_family, x_weight, x_slant, x_charset) != 5)
+ return mac_font_pattern_match (mf, xf);
+
+ return (wildstrieq (m_foundry, x_foundry)
+ && wildstrieq (m_family, x_family)
+ && wildstrieq (m_weight, x_weight)
+ && wildstrieq (m_slant, x_slant)
+ && wildstrieq (m_charset, x_charset))
+ || mac_font_pattern_match (mf, xf);
+}
+
+
+static char *
+mac_to_x_fontname (char *name, int size, Style style, short scriptcode)
+{
+ char foundry[32], family[32], cs[32];
+ char xf[255], *result, *p;
+
+ if (sscanf (name, "%31[^-]-%31[^-]-%31s", foundry, family, cs) != 3)
+ {
+ strcpy(foundry, "Apple");
+ strcpy(family, name);
+
+ switch (scriptcode)
+ {
+ case smTradChinese:
+ strcpy(cs, "big5-0");
+ break;
+ case smSimpChinese:
+ strcpy(cs, "gb2312.1980-0");
+ break;
+ case smJapanese:
+ strcpy(cs, "jisx0208.1983-sjis");
+ break;
+ case -smJapanese:
+ /* Each Apple Japanese font is entered into the font table
+ twice: once as a jisx0208.1983-sjis font and once as a
+ jisx0201.1976-0 font. The latter can be used to display
+ the ascii charset and katakana-jisx0201 charset. A
+ negative script code signals that the name of this latter
+ font is being built. */
+ strcpy(cs, "jisx0201.1976-0");
+ break;
+ case smKorean:
+ strcpy(cs, "ksc5601.1989-0");
+ break;
+ default:
+ strcpy(cs, "mac-roman");
+ break;
+ }
+ }
+
+ sprintf(xf, "-%s-%s-%s-%c-normal--%d-%d-75-75-m-%d-%s",
+ foundry, family, style & bold ? "bold" : "medium",
+ style & italic ? 'i' : 'r', size, size * 10, size * 10, cs);
+
+ result = (char *) xmalloc (strlen (xf) + 1);
+ strcpy (result, xf);
+ for (p = result; *p; p++)
+ *p = tolower(*p);
+ return result;
+}
+
+
+/* Convert an X font spec to the corresponding mac font name, which
+ can then be passed to GetFNum after conversion to a Pascal string.
+ For ordinary Mac fonts, this should just be their names, like
+ "monaco", "Taipei", etc. Fonts converted from the GNU intlfonts
+ collection contain their charset designation in their names, like
+ "ETL-Fixed-iso8859-1", "ETL-Fixed-koi8-r", etc. Both types of font
+ names are handled accordingly. */
+static void
+x_font_name_to_mac_font_name (char *xf, char *mf)
+{
+ char foundry[32], family[32], weight[20], slant[2], cs[32];
+
+ strcpy (mf, "");
+
+ if (sscanf (xf, "-%31[^-]-%31[^-]-%19[^-]-%1[^-]-%*[^-]-%*[^-]-%*[^-]-%*[^-]-%*[^-]-%*[^-]-%*c-%*[^-]-%31s",
+ foundry, family, weight, slant, cs) != 5 &&
+ sscanf (xf, "-%31[^-]-%31[^-]-%19[^-]-%1[^-]-%*[^-]--%*[^-]-%*[^-]-%*[^-]-%*[^-]-%*c-%*[^-]-%31s",
+ foundry, family, weight, slant, cs) != 5)
+ return;
+
+ if (strcmp (cs, "big5-0") == 0 || strcmp (cs, "gb2312.1980-0") == 0
+ || strcmp (cs, "jisx0208.1983-sjis") == 0
+ || strcmp (cs, "jisx0201.1976-0") == 0
+ || strcmp (cs, "ksc5601.1989-0") == 0 || strcmp (cs, "mac-roman") == 0)
+ strcpy(mf, family);
+ else
+ sprintf(mf, "%s-%s-%s", foundry, family, cs);
+}
+
+
+/* Sets up the table font_name_table to contain the list of all
+ monospace fonts in the system the first time the table is used so
+ that the Resource Manager need not be accessed every time this
+ information is needed. */
+
+static void
+init_font_name_table ()
+{
+#if TARGET_API_MAC_CARBON
+ SInt32 sv;
+
+ if (Gestalt (gestaltSystemVersion, &sv) == noErr && sv >= 0x1000)
+ {
+ FMFontFamilyIterator ffi;
+ FMFontFamilyInstanceIterator ffii;
+ FMFontFamily ff;
+
+ /* Create a dummy instance iterator here to avoid creating and
+ destroying it in the loop. */
+ if (FMCreateFontFamilyInstanceIterator (0, &ffii) != noErr)
+ return;
+ /* Create an iterator to enumerate the font families. */
+ if (FMCreateFontFamilyIterator (NULL, NULL, kFMDefaultOptions, &ffi)
+ != noErr)
+ {
+ FMDisposeFontFamilyInstanceIterator (&ffii);
+ return;
+ }
+
+ while (FMGetNextFontFamily (&ffi, &ff) == noErr)
+ {
+ Str255 name;
+ FMFont font;
+ FMFontStyle style;
+ FMFontSize size;
+ SInt16 sc;
+
+ if (FMGetFontFamilyName (ff, name) != noErr)
+ break;
+ p2cstr (name);
+
+ sc = FontToScript (ff);
+
+ /* Point the instance iterator at the current font family. */
+ if (FMResetFontFamilyInstanceIterator(ff, &ffii) != noErr)
+ break;
+
+ while (FMGetNextFontFamilyInstance (&ffii, &font, &style, &size)
+ == noErr)
+ {
+ if (font_name_table_size == 0)
+ {
+ font_name_table_size = 16;
+ font_name_table = (char **)
+ xmalloc (font_name_table_size * sizeof (char *));
+ }
+ else if (font_name_count + 1 >= font_name_table_size)
+ {
+ font_name_table_size += 16;
+ font_name_table = (char **)
+ xrealloc (font_name_table,
+ font_name_table_size * sizeof (char *));
+ }
+ font_name_table[font_name_count++]
+ = mac_to_x_fontname (name, size, style, sc);
+ }
+ }
+
+ /* Dispose of the iterators. */
+ FMDisposeFontFamilyIterator (&ffi);
+ FMDisposeFontFamilyInstanceIterator (&ffii);
+ }
+ else
+ {
+#endif /* TARGET_API_MAC_CARBON */
+ GrafPtr port;
+ SInt16 fontnum, old_fontnum;
+ int num_mac_fonts = CountResources('FOND');
+ int i, j;
+ Handle font_handle, font_handle_2;
+ short id, scriptcode;
+ ResType type;
+ Str32 name;
+ struct FontAssoc *fat;
+ struct AsscEntry *assc_entry;
+
+ GetPort (&port); /* save the current font number used */
+#if TARGET_API_MAC_CARBON
+ old_fontnum = GetPortTextFont (port);
+#else
+ old_fontnum = port->txFont;
+#endif
+
+ for (i = 1; i <= num_mac_fonts; i++) /* get all available fonts */
+ {
+ font_handle = GetIndResource ('FOND', i);
+ if (!font_handle)
+ continue;
+
+ GetResInfo (font_handle, &id, &type, name);
+ GetFNum (name, &fontnum);
+ p2cstr (name);
+ if (fontnum == 0)
+ continue;
+
+ TextFont (fontnum);
+ scriptcode = FontToScript (fontnum);
+ do
+ {
+ HLock (font_handle);
+
+ if (GetResourceSizeOnDisk (font_handle)
+ >= sizeof (struct FamRec))
+ {
+ fat = (struct FontAssoc *) (*font_handle
+ + sizeof (struct FamRec));
+ assc_entry
+ = (struct AsscEntry *) (*font_handle
+ + sizeof (struct FamRec)
+ + sizeof (struct FontAssoc));
+
+ for (j = 0; j <= fat->numAssoc; j++, assc_entry++)
+ {
+ if (font_name_table_size == 0)
+ {
+ font_name_table_size = 16;
+ font_name_table = (char **)
+ xmalloc (font_name_table_size * sizeof (char *));
+ }
+ else if (font_name_count >= font_name_table_size)
+ {
+ font_name_table_size += 16;
+ font_name_table = (char **)
+ xrealloc (font_name_table,
+ font_name_table_size * sizeof (char *));
+ }
+ font_name_table[font_name_count++]
+ = mac_to_x_fontname (name,
+ assc_entry->fontSize,
+ assc_entry->fontStyle,
+ scriptcode);
+ /* Both jisx0208.1983-sjis and
+ jisx0201.1976-sjis parts are contained in
+ Apple Japanese (SJIS) font. */
+ if (smJapanese == scriptcode)
+ {
+ font_name_table[font_name_count++]
+ = mac_to_x_fontname (name,
+ assc_entry->fontSize,
+ assc_entry->fontStyle,
+ smRoman);
+ }
+ }
+ }
+
+ HUnlock (font_handle);
+ font_handle_2 = GetNextFOND (font_handle);
+ ReleaseResource (font_handle);
+ font_handle = font_handle_2;
+ }
+ while (ResError () == noErr && font_handle);
+ }
+
+ TextFont (old_fontnum);
+#if TARGET_API_MAC_CARBON
+ }
+#endif /* TARGET_API_MAC_CARBON */
+}
+
+
+/* Return a list of at most MAXNAMES font specs matching the one in
+ PATTERN. Note that each '*' in the PATTERN matches exactly one
+ field of the font spec, unlike X in which an '*' in a font spec can
+ match a number of fields. The result is in the Mac implementation
+ all fonts must be specified by a font spec with all 13 fields
+ (although many of these can be "*'s"). */
+
+Lisp_Object
+x_list_fonts (struct frame *f,
+ Lisp_Object pattern,
+ int size,
+ int maxnames)
+{
+ char *ptnstr;
+ Lisp_Object newlist = Qnil;
+ int n_fonts = 0;
+ int i;
+ struct gcpro gcpro1, gcpro2;
+
+ if (font_name_table == NULL) /* Initialize when first used. */
+ init_font_name_table ();
+
+ ptnstr = XSTRING (pattern)->data;
+
+ GCPRO2 (pattern, newlist);
+
+ /* Scan and matching bitmap fonts. */
+ for (i = 0; i < font_name_count; i++)
+ {
+ if (mac_font_pattern_match (font_name_table[i], ptnstr))
+ {
+ newlist = Fcons (build_string (font_name_table[i]), newlist);
+
+ n_fonts++;
+ if (n_fonts >= maxnames)
+ break;
+ }
+ }
+
+ /* MAC_TODO: add code for matching outline fonts here */
+
+ UNGCPRO;
+
+ return newlist;
+}
+
+
+#if GLYPH_DEBUG
+
+/* Check that FONT is valid on frame F. It is if it can be found in F's
+ font table. */
+
+static void
+x_check_font (f, font)
+ struct frame *f;
+ XFontStruct *font;
+{
+ int i;
+ struct x_display_info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
+
+ xassert (font != NULL);
+
+ for (i = 0; i < dpyinfo->n_fonts; i++)
+ if (dpyinfo->font_table[i].name
+ && font == dpyinfo->font_table[i].font)
+ break;
+
+ xassert (i < dpyinfo->n_fonts);
+}
+
+#endif /* GLYPH_DEBUG != 0 */
+
+/* Set *W to the minimum width, *H to the minimum font height of FONT.
+ Note: There are (broken) X fonts out there with invalid XFontStruct
+ min_bounds contents. For example, handa@etl.go.jp reports that
+ "-adobe-courier-medium-r-normal--*-180-*-*-m-*-iso8859-1" fonts
+ have font->min_bounds.width == 0. */
+
+static INLINE void
+x_font_min_bounds (font, w, h)
+ MacFontStruct *font;
+ int *w, *h;
+{
+ /*
+ * TODO: Windows does not appear to offer min bound, only
+ * average and maximum width, and maximum height.
+ */
+ *h = FONT_HEIGHT (font);
+ *w = FONT_WIDTH (font);
+}
+
+
+/* Compute the smallest character width and smallest font height over
+ all fonts available on frame F. Set the members smallest_char_width
+ and smallest_font_height in F's x_display_info structure to
+ the values computed. Value is non-zero if smallest_font_height or
+ smallest_char_width become smaller than they were before. */
+
+int
+x_compute_min_glyph_bounds (f)
+ struct frame *f;
+{
+ int i;
+ struct mac_display_info *dpyinfo = FRAME_MAC_DISPLAY_INFO (f);
+ MacFontStruct *font;
+ int old_width = dpyinfo->smallest_char_width;
+ int old_height = dpyinfo->smallest_font_height;
+
+ dpyinfo->smallest_font_height = 100000;
+ dpyinfo->smallest_char_width = 100000;
+
+ for (i = 0; i < dpyinfo->n_fonts; ++i)
+ if (dpyinfo->font_table[i].name)
+ {
+ struct font_info *fontp = dpyinfo->font_table + i;
+ int w, h;
+
+ font = (MacFontStruct *) fontp->font;
+ xassert (font != (MacFontStruct *) ~0);
+ x_font_min_bounds (font, &w, &h);
+
+ dpyinfo->smallest_font_height = min (dpyinfo->smallest_font_height, h);
+ dpyinfo->smallest_char_width = min (dpyinfo->smallest_char_width, w);
+ }
+
+ xassert (dpyinfo->smallest_char_width > 0
+ && dpyinfo->smallest_font_height > 0);
+
+ return (dpyinfo->n_fonts == 1
+ || dpyinfo->smallest_char_width < old_width
+ || dpyinfo->smallest_font_height < old_height);
+}
+
+
+/* Determine whether given string is a fully-specified XLFD: all 14
+ fields are present, none is '*'. */
+
+static int
+is_fully_specified_xlfd (char *p)
+{
+ int i;
+ char *q;
+
+ if (*p != '-')
+ return 0;
+
+ for (i = 0; i < 13; i++)
+ {
+ q = strchr (p + 1, '-');
+ if (q == NULL)
+ return 0;
+ if (q - p == 2 && *(p + 1) == '*')
+ return 0;
+ p = q;
+ }
+
+ if (strchr (p + 1, '-') != NULL)
+ return 0;
+
+ if (*(p + 1) == '*' && *(p + 2) == '\0')
+ return 0;
+
+ return 1;
+}
+
+
+const int kDefaultFontSize = 9;
+
+
+/* XLoadQueryFont creates and returns an internal representation for a
+ font in a MacFontStruct struct. There is really no concept
+ corresponding to "loading" a font on the Mac. But we check its
+ existence and find the font number and all other information for it
+ and store them in the returned MacFontStruct. */
+
+static MacFontStruct *
+XLoadQueryFont (Display *dpy, char *fontname)
+{
+ int i, size, is_two_byte_font, char_width;
+ char *name;
+ GrafPtr port;
+ SInt16 old_fontnum, old_fontsize;
+ Style old_fontface;
+ Str32 mfontname;
+ SInt16 fontnum;
+ Style fontface = normal;
+ MacFontStruct *font;
+ FontInfo the_fontinfo;
+ char s_weight[7], c_slant;
+
+ if (is_fully_specified_xlfd (fontname))
+ name = fontname;
+ else
+ {
+ for (i = 0; i < font_name_count; i++)
+ if (mac_font_pattern_match (font_name_table[i], fontname))
+ break;
+
+ if (i >= font_name_count)
+ return NULL;
+
+ name = font_name_table[i];
+ }
+
+ GetPort (&port); /* save the current font number used */
+#if TARGET_API_MAC_CARBON
+ old_fontnum = GetPortTextFont (port);
+ old_fontsize = GetPortTextSize (port);
+ old_fontface = GetPortTextFace (port);
+#else
+ old_fontnum = port->txFont;
+ old_fontsize = port->txSize;
+ old_fontface = port->txFace;
+#endif
+
+ if (sscanf (name, "-%*[^-]-%*[^-]-%*[^-]-%*c-%*[^-]--%d-%*[^-]-%*[^-]-%*[^-]-%*c-%*[^-]-%*s", &size) != 1)
+ size = kDefaultFontSize;
+
+ if (sscanf (name, "-%*[^-]-%*[^-]-%6[^-]-%*c-%*[^-]--%*[^-]-%*[^-]-%*[^-]-%*[^-]-%*c-%*[^-]-%*s", s_weight) == 1)
+ if (strcmp (s_weight, "bold") == 0)
+ fontface |= bold;
+
+ if (sscanf (name, "-%*[^-]-%*[^-]-%*[^-]-%c-%*[^-]--%*[^-]-%*[^-]-%*[^-]-%*[^-]-%*c-%*[^-]-%*s", &c_slant) == 1)
+ if (c_slant == 'i')
+ fontface |= italic;
+
+ x_font_name_to_mac_font_name (name, mfontname);
+ c2pstr (mfontname);
+ GetFNum (mfontname, &fontnum);
+ if (fontnum == 0)
+ return NULL;
+
+ font = (MacFontStruct *) xmalloc (sizeof (struct MacFontStruct));
+
+ font->fontname = (char *) xmalloc (strlen (name) + 1);
+ bcopy (name, font->fontname, strlen (name) + 1);
+
+ font->mac_fontnum = fontnum;
+ font->mac_fontsize = size;
+ font->mac_fontface = fontface;
+ font->mac_scriptcode = FontToScript (fontnum);
+
+ /* Apple Japanese (SJIS) font is listed as both
+ "*-jisx0208.1983-sjis" (Japanese script) and "*-jisx0201.1976-0"
+ (Roman script) in init_font_name_table (). The latter should be
+ treated as a one-byte font. */
+ {
+ char cs[32];
+
+ if (sscanf (name,
+ "-%*[^-]-%*[^-]-%*[^-]-%*c-%*[^-]--%*[^-]-%*[^-]-%*[^-]-%*[^-]-%*c-%*[^-]-%31s",
+ cs) == 1
+ && 0 == strcmp (cs, "mac-roman"))
+ font->mac_scriptcode = smRoman;
+ }
+
+ is_two_byte_font = font->mac_scriptcode == smJapanese ||
+ font->mac_scriptcode == smTradChinese ||
+ font->mac_scriptcode == smSimpChinese ||
+ font->mac_scriptcode == smKorean;
+
+ TextFont (fontnum);
+ TextSize (size);
+ TextFace (fontface);
+
+ GetFontInfo (&the_fontinfo);
+
+ font->ascent = the_fontinfo.ascent;
+ font->descent = the_fontinfo.descent;
+
+ font->min_byte1 = 0;
+ if (is_two_byte_font)
+ font->max_byte1 = 1;
+ else
+ font->max_byte1 = 0;
+ font->min_char_or_byte2 = 0x20;
+ font->max_char_or_byte2 = 0xff;
+
+ if (is_two_byte_font)
+ {
+ /* Use the width of an "ideographic space" of that font because
+ the_fontinfo.widMax returns the wrong width for some fonts. */
+ switch (font->mac_scriptcode)
+ {
+ case smJapanese:
+ char_width = StringWidth("\p\x81\x40");
+ break;
+ case smTradChinese:
+ char_width = StringWidth("\p\xa1\x40");
+ break;
+ case smSimpChinese:
+ char_width = StringWidth("\p\xa1\xa1");
+ break;
+ case smKorean:
+ char_width = StringWidth("\p\xa1\xa1");
+ break;
+ }
+ }
+ else
+ /* Do this instead of use the_fontinfo.widMax, which incorrectly
+ returns 15 for 12-point Monaco! */
+ char_width = CharWidth ('m');
+
+ font->max_bounds.rbearing = char_width;
+ font->max_bounds.lbearing = 0;
+ font->max_bounds.width = char_width;
+ font->max_bounds.ascent = the_fontinfo.ascent;
+ font->max_bounds.descent = the_fontinfo.descent;
+
+ font->min_bounds = font->max_bounds;
+
+ if (is_two_byte_font || CharWidth ('m') == CharWidth ('i'))
+ font->per_char = NULL;
+ else
+ {
+ font->per_char = (XCharStruct *)
+ xmalloc (sizeof (XCharStruct) * (0xff - 0x20 + 1));
+ {
+ int c;
+
+ for (c = 0x20; c <= 0xff; c++)
+ {
+ font->per_char[c - 0x20] = font->max_bounds;
+ font->per_char[c - 0x20].width = CharWidth (c);
+ }
+ }
+ }
+
+ TextFont (old_fontnum); /* restore previous font number, size and face */
+ TextSize (old_fontsize);
+ TextFace (old_fontface);
+
+ return font;
+}
+
+
+/* Load font named FONTNAME of the size SIZE for frame F, and return a
+ pointer to the structure font_info while allocating it dynamically.
+ If SIZE is 0, load any size of font.
+ If loading is failed, return NULL. */
+
+struct font_info *
+x_load_font (f, fontname, size)
+ struct frame *f;
+ register char *fontname;
+ int size;
+{
+ struct mac_display_info *dpyinfo = FRAME_MAC_DISPLAY_INFO (f);
+ Lisp_Object font_names;
+
+ /* Get a list of all the fonts that match this name. Once we
+ have a list of matching fonts, we compare them against the fonts
+ we already have by comparing names. */
+ font_names = x_list_fonts (f, build_string (fontname), size, 1);
+
+ if (!NILP (font_names))
+ {
+ Lisp_Object tail;
+ int i;
+
+ for (i = 0; i < dpyinfo->n_fonts; i++)
+ for (tail = font_names; CONSP (tail); tail = XCDR (tail))
+ if (dpyinfo->font_table[i].name
+ && (!strcmp (dpyinfo->font_table[i].name,
+ XSTRING (XCAR (tail))->data)
+ || !strcmp (dpyinfo->font_table[i].full_name,
+ XSTRING (XCAR (tail))->data)))
+ return (dpyinfo->font_table + i);
+ }
+
+ /* Load the font and add it to the table. */
+ {
+ char *full_name;
+ struct MacFontStruct *font;
+ struct font_info *fontp;
+ unsigned long value;
+ int i;
+
+ /* If we have found fonts by x_list_font, load one of them. If
+ not, we still try to load a font by the name given as FONTNAME
+ because XListFonts (called in x_list_font) of some X server has
+ a bug of not finding a font even if the font surely exists and
+ is loadable by XLoadQueryFont. */
+ if (size > 0 && !NILP (font_names))
+ fontname = (char *) XSTRING (XCAR (font_names))->data;
+
+ font = (MacFontStruct *) XLoadQueryFont (FRAME_MAC_DISPLAY (f), fontname);
+ if (!font)
+ return NULL;
+
+ /* Find a free slot in the font table. */
+ for (i = 0; i < dpyinfo->n_fonts; ++i)
+ if (dpyinfo->font_table[i].name == NULL)
+ break;
+
+ /* If no free slot found, maybe enlarge the font table. */
+ if (i == dpyinfo->n_fonts
+ && dpyinfo->n_fonts == dpyinfo->font_table_size)
+ {
+ int sz;
+ dpyinfo->font_table_size = max (16, 2 * dpyinfo->font_table_size);
+ sz = dpyinfo->font_table_size * sizeof *dpyinfo->font_table;
+ dpyinfo->font_table
+ = (struct font_info *) xrealloc (dpyinfo->font_table, sz);
+ }
+
+ fontp = dpyinfo->font_table + i;
+ if (i == dpyinfo->n_fonts)
+ ++dpyinfo->n_fonts;
+
+ /* Now fill in the slots of *FONTP. */
+ BLOCK_INPUT;
+ fontp->font = font;
+ fontp->font_idx = i;
+ fontp->name = (char *) xmalloc (strlen (font->fontname) + 1);
+ bcopy (font->fontname, fontp->name, strlen (font->fontname) + 1);
+
+ fontp->full_name = fontp->name;
+
+ fontp->size = font->max_bounds.width;
+ fontp->height = FONT_HEIGHT (font);
+ {
+ /* For some font, ascent and descent in max_bounds field is
+ larger than the above value. */
+ int max_height = font->max_bounds.ascent + font->max_bounds.descent;
+ if (max_height > fontp->height)
+ fontp->height = max_height;
+ }
+
+ /* The slot `encoding' specifies how to map a character
+ code-points (0x20..0x7F or 0x2020..0x7F7F) of each charset to
+ the font code-points (0:0x20..0x7F, 1:0xA0..0xFF), or
+ (0:0x2020..0x7F7F, 1:0xA0A0..0xFFFF, 3:0x20A0..0x7FFF,
+ 2:0xA020..0xFF7F). For the moment, we don't know which charset
+ uses this font. So, we set information in fontp->encoding[1]
+ which is never used by any charset. If mapping can't be
+ decided, set FONT_ENCODING_NOT_DECIDED. */
+ if (font->mac_scriptcode == smJapanese)
+ fontp->encoding[1] = 4;
+ else
+ {
+ fontp->encoding[1]
+ = (font->max_byte1 == 0
+ /* 1-byte font */
+ ? (font->min_char_or_byte2 < 0x80
+ ? (font->max_char_or_byte2 < 0x80
+ ? 0 /* 0x20..0x7F */
+ : FONT_ENCODING_NOT_DECIDED) /* 0x20..0xFF */
+ : 1) /* 0xA0..0xFF */
+ /* 2-byte font */
+ : (font->min_byte1 < 0x80
+ ? (font->max_byte1 < 0x80
+ ? (font->min_char_or_byte2 < 0x80
+ ? (font->max_char_or_byte2 < 0x80
+ ? 0 /* 0x2020..0x7F7F */
+ : FONT_ENCODING_NOT_DECIDED) /* 0x2020..0x7FFF */
+ : 3) /* 0x20A0..0x7FFF */
+ : FONT_ENCODING_NOT_DECIDED) /* 0x20??..0xA0?? */
+ : (font->min_char_or_byte2 < 0x80
+ ? (font->max_char_or_byte2 < 0x80
+ ? 2 /* 0xA020..0xFF7F */
+ : FONT_ENCODING_NOT_DECIDED) /* 0xA020..0xFFFF */
+ : 1))); /* 0xA0A0..0xFFFF */
+ }
+
+#if 0 /* MAC_TODO: fill these out with more reasonably values */
+ fontp->baseline_offset
+ = (XGetFontProperty (font, dpyinfo->Xatom_MULE_BASELINE_OFFSET, &value)
+ ? (long) value : 0);
+ fontp->relative_compose
+ = (XGetFontProperty (font, dpyinfo->Xatom_MULE_RELATIVE_COMPOSE, &value)
+ ? (long) value : 0);
+ fontp->default_ascent
+ = (XGetFontProperty (font, dpyinfo->Xatom_MULE_DEFAULT_ASCENT, &value)
+ ? (long) value : 0);
+#else
+ fontp->baseline_offset = 0;
+ fontp->relative_compose = 0;
+ fontp->default_ascent = 0;
+#endif
+
+ /* Set global flag fonts_changed_p to non-zero if the font loaded
+ has a character with a smaller width than any other character
+ before, or if the font loaded has a smalle>r height than any
+ other font loaded before. If this happens, it will make a
+ glyph matrix reallocation necessary. */
+ fonts_changed_p = x_compute_min_glyph_bounds (f);
+ UNBLOCK_INPUT;
+ return fontp;
+ }
+}
+
+
+/* Return a pointer to struct font_info of a font named FONTNAME for
+ frame F. If no such font is loaded, return NULL. */
+
+struct font_info *
+x_query_font (f, fontname)
+ struct frame *f;
+ register char *fontname;
+{
+ struct mac_display_info *dpyinfo = FRAME_MAC_DISPLAY_INFO (f);
+ int i;
+
+ for (i = 0; i < dpyinfo->n_fonts; i++)
+ if (dpyinfo->font_table[i].name
+ && (!strcmp (dpyinfo->font_table[i].name, fontname)
+ || !strcmp (dpyinfo->font_table[i].full_name, fontname)))
+ return (dpyinfo->font_table + i);
+ return NULL;
+}
+
+
+/* Find a CCL program for a font specified by FONTP, and set the member
+ `encoder' of the structure. */
+
+void
+x_find_ccl_program (fontp)
+ struct font_info *fontp;
+{
+ Lisp_Object list, elt;
+
+ for (list = Vfont_ccl_encoder_alist; CONSP (list); list = XCDR (list))
+ {
+ elt = XCAR (list);
+ if (CONSP (elt)
+ && STRINGP (XCAR (elt))
+ && (fast_c_string_match_ignore_case (XCAR (elt), fontp->name)
+ >= 0))
+ break;
+ }
+ if (! NILP (list))
+ {
+ struct ccl_program *ccl
+ = (struct ccl_program *) xmalloc (sizeof (struct ccl_program));
+
+ if (setup_ccl_program (ccl, XCDR (elt)) < 0)
+ xfree (ccl);
+ else
+ fontp->font_encoder = ccl;
+ }
+}
+
+
+
+/***********************************************************************
+ Initialization
+ ***********************************************************************/
+
+#ifdef USE_X_TOOLKIT
+static XrmOptionDescRec emacs_options[] = {
+ {"-geometry", ".geometry", XrmoptionSepArg, NULL},
+ {"-iconic", ".iconic", XrmoptionNoArg, (XtPointer) "yes"},
+
+ {"-internal-border-width", "*EmacsScreen.internalBorderWidth",
+ XrmoptionSepArg, NULL},
+ {"-ib", "*EmacsScreen.internalBorderWidth", XrmoptionSepArg, NULL},
+
+ {"-T", "*EmacsShell.title", XrmoptionSepArg, (XtPointer) NULL},
+ {"-wn", "*EmacsShell.title", XrmoptionSepArg, (XtPointer) NULL},
+ {"-title", "*EmacsShell.title", XrmoptionSepArg, (XtPointer) NULL},
+ {"-iconname", "*EmacsShell.iconName", XrmoptionSepArg, (XtPointer) NULL},
+ {"-in", "*EmacsShell.iconName", XrmoptionSepArg, (XtPointer) NULL},
+ {"-mc", "*pointerColor", XrmoptionSepArg, (XtPointer) NULL},
+ {"-cr", "*cursorColor", XrmoptionSepArg, (XtPointer) NULL}
+};
+#endif /* USE_X_TOOLKIT */
+
+static int x_initialized;
+
+#ifdef MULTI_KBOARD
+/* Test whether two display-name strings agree up to the dot that separates
+ the screen number from the server number. */
+static int
+same_x_server (name1, name2)
+ char *name1, *name2;
+{
+ int seen_colon = 0;
+ unsigned char *system_name = XSTRING (Vsystem_name)->data;
+ int system_name_length = strlen (system_name);
+ int length_until_period = 0;
+
+ while (system_name[length_until_period] != 0
+ && system_name[length_until_period] != '.')
+ length_until_period++;
+
+ /* Treat `unix' like an empty host name. */
+ if (! strncmp (name1, "unix:", 5))
+ name1 += 4;
+ if (! strncmp (name2, "unix:", 5))
+ name2 += 4;
+ /* Treat this host's name like an empty host name. */
+ if (! strncmp (name1, system_name, system_name_length)
+ && name1[system_name_length] == ':')
+ name1 += system_name_length;
+ if (! strncmp (name2, system_name, system_name_length)
+ && name2[system_name_length] == ':')
+ name2 += system_name_length;
+ /* Treat this host's domainless name like an empty host name. */
+ if (! strncmp (name1, system_name, length_until_period)
+ && name1[length_until_period] == ':')
+ name1 += length_until_period;
+ if (! strncmp (name2, system_name, length_until_period)
+ && name2[length_until_period] == ':')
+ name2 += length_until_period;
+
+ for (; *name1 != '\0' && *name1 == *name2; name1++, name2++)
+ {
+ if (*name1 == ':')
+ seen_colon++;
+ if (seen_colon && *name1 == '.')
+ return 1;
+ }
+ return (seen_colon
+ && (*name1 == '.' || *name1 == '\0')
+ && (*name2 == '.' || *name2 == '\0'));
+}
+#endif
+
+
+/* The Mac Event loop code */
+
+#ifndef MAC_OSX
+#include <Events.h>
+#include <Quickdraw.h>
+#include <Balloons.h>
+#include <Devices.h>
+#include <Fonts.h>
+#include <Gestalt.h>
+#include <Menus.h>
+#include <Processes.h>
+#include <Sound.h>
+#include <ToolUtils.h>
+#include <TextUtils.h>
+#include <Dialogs.h>
+#include <Script.h>
+#include <Types.h>
+#include <TextEncodingConverter.h>
+#include <Resources.h>
+
+#if __MWERKS__
+#include <unix.h>
+#endif
+#endif /* ! MAC_OSX */
+
+#define M_APPLE 128
+#define I_ABOUT 1
+
+#define WINDOW_RESOURCE 128
+#define TERM_WINDOW_RESOURCE 129
+
+#define DEFAULT_NUM_COLS 80
+
+#define MIN_DOC_SIZE 64
+#define MAX_DOC_SIZE 32767
+
+/* sleep time for WaitNextEvent */
+#define WNE_SLEEP_AT_SUSPEND 10
+#define WNE_SLEEP_AT_RESUME 1
+
+/* true when cannot handle any Mac OS events */
+static int handling_window_update = 0;
+
+/* the flag appl_is_suspended is used both for determining the sleep
+ time to be passed to WaitNextEvent and whether the cursor should be
+ drawn when updating the display. The cursor is turned off when
+ Emacs is suspended. Redrawing it is unnecessary and what needs to
+ be done depends on whether the cursor lies inside or outside the
+ redraw region. So we might as well skip drawing it when Emacs is
+ suspended. */
+static Boolean app_is_suspended = false;
+static long app_sleep_time = WNE_SLEEP_AT_RESUME;
+
+#define EXTRA_STACK_ALLOC (256 * 1024)
+
+#define ARGV_STRING_LIST_ID 129
+#define ABOUT_ALERT_ID 128
+#define RAM_TOO_LARGE_ALERT_ID 129
+
+Boolean terminate_flag = false;
+
+/* true if using command key as meta key */
+Lisp_Object Vmac_command_key_is_meta;
+
+/* convert input from Mac keyboard (assumed to be in Mac Roman coding)
+ to this text encoding */
+int mac_keyboard_text_encoding;
+int current_mac_keyboard_text_encoding = kTextEncodingMacRoman;
+
+/* Set in term/mac-win.el to indicate that event loop can now generate
+ drag and drop events. */
+Lisp_Object Qmac_ready_for_drag_n_drop;
+
+Lisp_Object drag_and_drop_file_list;
+
+Point saved_menu_event_location;
+
+/* Apple Events */
+static void init_required_apple_events(void);
+static pascal OSErr
+do_ae_open_application(const AppleEvent *, AppleEvent *, long);
+static pascal OSErr
+do_ae_print_documents(const AppleEvent *, AppleEvent *, long);
+static pascal OSErr do_ae_open_documents(AppleEvent *, AppleEvent *, long);
+static pascal OSErr do_ae_quit_application(AppleEvent *, AppleEvent *, long);
+
+extern void init_emacs_passwd_dir ();
+extern int emacs_main (int, char **, char **);
+extern void check_alarm ();
+
+extern void initialize_applescript();
+extern void terminate_applescript();
+
+
+static void
+do_get_menus (void)
+{
+ Handle menubar_handle;
+ MenuHandle menu_handle;
+
+ menubar_handle = GetNewMBar (128);
+ if(menubar_handle == NULL)
+ abort ();
+ SetMenuBar (menubar_handle);
+ DrawMenuBar ();
+
+ menu_handle = GetMenuHandle (M_APPLE);
+ if(menu_handle != NULL)
+ AppendResMenu (menu_handle,'DRVR');
+ else
+ abort ();
+}
+
+
+static void
+do_init_managers (void)
+{
+#if !TARGET_API_MAC_CARBON
+ InitGraf (&qd.thePort);
+ InitFonts ();
+ FlushEvents (everyEvent, 0);
+ InitWindows ();
+ InitMenus ();
+ TEInit ();
+ InitDialogs (NULL);
+#endif /* !TARGET_API_MAC_CARBON */
+ InitCursor ();
+
+#if !TARGET_API_MAC_CARBON
+ /* set up some extra stack space for use by emacs */
+ SetApplLimit ((Ptr) ((long) GetApplLimit () - EXTRA_STACK_ALLOC));
+
+ /* MaxApplZone must be called for AppleScript to execute more
+ complicated scripts */
+ MaxApplZone ();
+ MoreMasters ();
+#endif /* !TARGET_API_MAC_CARBON */
+}
+
+static void
+do_check_ram_size (void)
+{
+ SInt32 physical_ram_size, logical_ram_size;
+
+ if (Gestalt (gestaltPhysicalRAMSize, &physical_ram_size) != noErr
+ || Gestalt (gestaltLogicalRAMSize, &logical_ram_size) != noErr
+ || physical_ram_size > 256 * 1024 * 1024
+ || logical_ram_size > 256 * 1024 * 1024)
+ {
+ StopAlert (RAM_TOO_LARGE_ALERT_ID, NULL);
+ exit (1);
+ }
+}
+
+static void
+do_window_update (WindowPtr win)
+{
+ struct mac_output *mwp = (mac_output *) GetWRefCon (win);
+ struct frame *f = mwp->mFP;
+
+ if (f)
+ {
+ if (f->async_visible == 0)
+ {
+ f->async_visible = 1;
+ f->async_iconified = 0;
+ SET_FRAME_GARBAGED (f);
+
+ /* An update event is equivalent to MapNotify on X, so report
+ visibility changes properly. */
+ if (! NILP(Vframe_list) && ! NILP (XCDR (Vframe_list)))
+ /* Force a redisplay sooner or later to update the
+ frame titles in case this is the second frame. */
+ record_asynch_buffer_change ();
+ }
+ else
+ {
+ BeginUpdate (win);
+ handling_window_update = 1;
+
+ expose_frame (f, 0, 0, 0, 0);
+
+ handling_window_update = 0;
+ EndUpdate (win);
+ }
+ }
+}
+
+static int
+is_emacs_window (WindowPtr win)
+{
+ Lisp_Object tail, frame;
+
+ if (!win)
+ return 0;
+
+ FOR_EACH_FRAME (tail, frame)
+ if (FRAME_MAC_P (XFRAME (frame)))
+ if (FRAME_MAC_WINDOW (XFRAME (frame)) == win)
+ return 1;
+
+ return 0;
+}
+
+static void
+do_window_activate (WindowPtr win)
+{
+ mac_output *mwp;
+ struct frame *f;
+
+ if (is_emacs_window (win))
+ {
+ mwp = (mac_output *) GetWRefCon (win);
+ f = mwp->mFP;
+
+ if (f)
+ {
+ x_new_focus_frame (FRAME_MAC_DISPLAY_INFO (f), f);
+ activate_scroll_bars (f);
+ }
+ }
+}
+
+static void
+do_window_deactivate (WindowPtr win)
+{
+ mac_output *mwp;
+ struct frame *f;
+
+ if (is_emacs_window (win))
+ {
+ mwp = (mac_output *) GetWRefCon (win);
+ f = mwp->mFP;
+
+ if (f == FRAME_MAC_DISPLAY_INFO (f)->x_focus_frame)
+ {
+ x_new_focus_frame (FRAME_MAC_DISPLAY_INFO (f), 0);
+ deactivate_scroll_bars (f);
+ }
+ }
+}
+
+static void
+do_app_resume ()
+{
+ WindowPtr wp;
+ mac_output *mwp;
+ struct frame *f;
+
+ wp = FrontWindow();
+ if (is_emacs_window (wp))
+ {
+ mwp = (mac_output *) GetWRefCon (wp);
+ f = mwp->mFP;
+
+ if (f)
+ {
+ x_new_focus_frame (FRAME_MAC_DISPLAY_INFO (f), f);
+ activate_scroll_bars (f);
+ }
+ }
+
+ app_is_suspended = false;
+ app_sleep_time = WNE_SLEEP_AT_RESUME;
+}
+
+static void
+do_app_suspend ()
+{
+ WindowPtr wp;
+ mac_output *mwp;
+ struct frame *f;
+
+ wp = FrontWindow();
+ if (is_emacs_window (wp))
+ {
+ mwp = (mac_output *) GetWRefCon (wp);
+ f = mwp->mFP;
+
+ if (f == FRAME_MAC_DISPLAY_INFO (f)->x_focus_frame)
+ {
+ x_new_focus_frame (FRAME_MAC_DISPLAY_INFO (f), 0);
+ deactivate_scroll_bars (f);
+ }
+ }
+
+ app_is_suspended = true;
+ app_sleep_time = WNE_SLEEP_AT_SUSPEND;
+}
+
+
+static void
+do_mouse_moved (Point mouse_pos)
+{
+ WindowPtr wp = FrontWindow ();
+ struct frame *f = ((mac_output *) GetWRefCon (wp))->mFP;
+
+#if TARGET_API_MAC_CARBON
+ SetPort (GetWindowPort (wp));
+#else
+ SetPort (wp);
+#endif
+
+ GlobalToLocal (&mouse_pos);
+
+ note_mouse_movement (f, &mouse_pos);
+}
+
+
+static void
+do_os_event (EventRecord *erp)
+{
+ switch((erp->message >> 24) & 0x000000FF)
+ {
+ case suspendResumeMessage:
+ if((erp->message & resumeFlag) == 1)
+ do_app_resume ();
+ else
+ do_app_suspend ();
+ break;
+
+ case mouseMovedMessage:
+ do_mouse_moved (erp->where);
+ break;
+ }
+}
+
+static void
+do_events (EventRecord *erp)
+{
+ switch (erp->what)
+ {
+ case updateEvt:
+ do_window_update ((WindowPtr) erp->message);
+ break;
+
+ case osEvt:
+ do_os_event (erp);
+ break;
+
+ case activateEvt:
+ if ((erp->modifiers & activeFlag) != 0)
+ do_window_activate ((WindowPtr) erp->message);
+ else
+ do_window_deactivate ((WindowPtr) erp->message);
+ break;
+ }
+}
+
+static void
+do_apple_menu (SInt16 menu_item)
+{
+#if !TARGET_API_MAC_CARBON
+ Str255 item_name;
+ SInt16 da_driver_refnum;
+
+ if (menu_item == I_ABOUT)
+ NoteAlert (ABOUT_ALERT_ID, NULL);
+ else
+ {
+ GetMenuItemText (GetMenuHandle (M_APPLE), menu_item, item_name);
+ da_driver_refnum = OpenDeskAcc (item_name);
+ }
+#endif /* !TARGET_API_MAC_CARBON */
+}
+
+void
+do_menu_choice (SInt32 menu_choice)
+{
+ SInt16 menu_id, menu_item;
+
+ menu_id = HiWord (menu_choice);
+ menu_item = LoWord (menu_choice);
+
+ if (menu_id == 0)
+ return;
+
+ switch (menu_id)
+ {
+ case M_APPLE:
+ do_apple_menu (menu_item);
+ break;
+
+ default:
+ {
+ WindowPtr wp = FrontWindow ();
+ struct frame *f = ((mac_output *) GetWRefCon (wp))->mFP;
+ MenuHandle menu = GetMenuHandle (menu_id);
+ if (menu)
+ {
+ UInt32 refcon;
+
+ GetMenuItemRefCon (menu, menu_item, &refcon);
+ menubar_selection_callback (f, refcon);
+ }
+ }
+ }
+
+ HiliteMenu (0);
+}
+
+
+/* Handle drags in size box. Based on code contributed by Ben
+ Mesander and IM - Window Manager A. */
+
+static void
+do_grow_window (WindowPtr w, EventRecord *e)
+{
+ long grow_size;
+ Rect limit_rect;
+ int rows, columns;
+ mac_output *mwp = (mac_output *) GetWRefCon (w);
+ struct frame *f = mwp->mFP;
+
+ SetRect(&limit_rect, MIN_DOC_SIZE, MIN_DOC_SIZE, MAX_DOC_SIZE, MAX_DOC_SIZE);
+
+ grow_size = GrowWindow (w, e->where, &limit_rect);
+
+ /* see if it really changed size */
+ if (grow_size != 0)
+ {
+ rows = PIXEL_TO_CHAR_HEIGHT (f, HiWord (grow_size));
+ columns = PIXEL_TO_CHAR_WIDTH (f, LoWord (grow_size));
+
+ x_set_window_size (f, 0, columns, rows);
+ }
+}
+
+
+/* Handle clicks in zoom box. Calculation of "standard state" based
+ on code in IM - Window Manager A and code contributed by Ben
+ Mesander. The standard state of an Emacs window is 80-characters
+ wide (DEFAULT_NUM_COLS) and as tall as will fit on the screen. */
+
+static void
+do_zoom_window (WindowPtr w, int zoom_in_or_out)
+{
+ GrafPtr save_port;
+ Rect zoom_rect, port_rect;
+ Point top_left;
+ int w_title_height, columns, rows, width, height, dummy, x, y;
+ mac_output *mwp = (mac_output *) GetWRefCon (w);
+ struct frame *f = mwp->mFP;
+
+ GetPort (&save_port);
+
+#if TARGET_API_MAC_CARBON
+ SetPort (GetWindowPort (w));
+#else
+ SetPort (w);
+#endif
+
+ /* Clear window to avoid flicker. */
+#if TARGET_API_MAC_CARBON
+ {
+ Rect r;
+ BitMap bm;
+
+ GetWindowPortBounds (w, &r);
+ EraseRect (&r);
+
+ if (zoom_in_or_out == inZoomOut)
+ {
+ /* calculate height of window's title bar (hard card it for now). */
+ w_title_height = 20 + GetMBarHeight ();
+
+ /* get maximum height of window into zoom_rect.bottom -
+ zoom_rect.top */
+ GetQDGlobalsScreenBits (&bm);
+ zoom_rect = bm.bounds;
+ zoom_rect.top += w_title_height;
+ InsetRect (&zoom_rect, 8, 4); /* not too tight */
+
+ zoom_rect.right = zoom_rect.left
+ + CHAR_TO_PIXEL_WIDTH (f, DEFAULT_NUM_COLS);
+
+ SetWindowStandardState (w, &zoom_rect);
+ }
+ }
+#else /* not TARGET_API_MAC_CARBON */
+ EraseRect (&(w->portRect));
+ if (zoom_in_or_out == inZoomOut)
+ {
+ SetPt (&top_left, w->portRect.left, w->portRect.top);
+ LocalToGlobal (&top_left);
+
+ /* calculate height of window's title bar */
+ w_title_height = top_left.v - 1
+ - (**((WindowPeek) w)->strucRgn).rgnBBox.top + GetMBarHeight ();
+
+ /* get maximum height of window into zoom_rect.bottom - zoom_rect.top */
+ zoom_rect = qd.screenBits.bounds;
+ zoom_rect.top += w_title_height;
+ InsetRect (&zoom_rect, 8, 4); /* not too tight */
+
+ zoom_rect.right = zoom_rect.left
+ + CHAR_TO_PIXEL_WIDTH (f, DEFAULT_NUM_COLS);
+
+ (**((WStateDataHandle) ((WindowPeek) w)->dataHandle)).stdState
+ = zoom_rect;
+ }
+#endif /* not TARGET_API_MAC_CARBON */
+
+ ZoomWindow (w, zoom_in_or_out, w == FrontWindow ());
+
+ /* retrieve window size and update application values */
+#if TARGET_API_MAC_CARBON
+ GetWindowPortBounds (w, &port_rect);
+#else
+ port_rect = w->portRect;
+#endif
+ rows = PIXEL_TO_CHAR_HEIGHT (f, port_rect.bottom - port_rect.top);
+ columns = PIXEL_TO_CHAR_WIDTH (f, port_rect.right - port_rect.left);
+ x_set_window_size (mwp->mFP, 0, columns, rows);
+
+ SetPort (save_port);
+}
+
+
+/* Intialize AppleEvent dispatcher table for the required events. */
+void
+init_required_apple_events ()
+{
+ OSErr err;
+ long result;
+
+ /* Make sure we have apple events before starting. */
+ err = Gestalt (gestaltAppleEventsAttr, &result);
+ if (err != noErr)
+ abort ();
+
+ if (!(result & (1 << gestaltAppleEventsPresent)))
+ abort ();
+
+#if TARGET_API_MAC_CARBON
+ err = AEInstallEventHandler(kCoreEventClass, kAEOpenApplication,
+ NewAEEventHandlerUPP
+ ((AEEventHandlerProcPtr) do_ae_open_application),
+ 0L, false);
+#else
+ err = AEInstallEventHandler(kCoreEventClass, kAEOpenApplication,
+ NewAEEventHandlerProc
+ ((AEEventHandlerProcPtr) do_ae_open_application),
+ 0L, false);
+#endif
+ if (err != noErr)
+ abort ();
+
+#if TARGET_API_MAC_CARBON
+ err = AEInstallEventHandler(kCoreEventClass, kAEOpenDocuments,
+ NewAEEventHandlerUPP
+ ((AEEventHandlerProcPtr) do_ae_open_documents),
+ 0L, false);
+#else
+ err = AEInstallEventHandler(kCoreEventClass, kAEOpenDocuments,
+ NewAEEventHandlerProc
+ ((AEEventHandlerProcPtr) do_ae_open_documents),
+ 0L, false);
+#endif
+ if (err != noErr)
+ abort ();
+
+#if TARGET_API_MAC_CARBON
+ err = AEInstallEventHandler(kCoreEventClass, kAEPrintDocuments,
+ NewAEEventHandlerUPP
+ ((AEEventHandlerProcPtr) do_ae_print_documents),
+ 0L, false);
+#else
+ err = AEInstallEventHandler(kCoreEventClass, kAEPrintDocuments,
+ NewAEEventHandlerProc
+ ((AEEventHandlerProcPtr) do_ae_print_documents),
+ 0L, false);
+#endif
+ if (err != noErr)
+ abort ();
+
+#if TARGET_API_MAC_CARBON
+ err = AEInstallEventHandler(kCoreEventClass, kAEQuitApplication,
+ NewAEEventHandlerUPP
+ ((AEEventHandlerProcPtr) do_ae_quit_application),
+ 0L, false);
+#else
+ err = AEInstallEventHandler(kCoreEventClass, kAEQuitApplication,
+ NewAEEventHandlerProc
+ ((AEEventHandlerProcPtr) do_ae_quit_application),
+ 0L, false);
+#endif
+ if (err != noErr)
+ abort ();
+}
+
+
+/* Open Application Apple Event */
+static pascal OSErr
+do_ae_open_application(const AppleEvent *pae, AppleEvent *preply, long prefcon)
+{
+ return noErr;
+}
+
+
+/* Defined in mac.c. */
+extern int
+path_from_vol_dir_name (char *, int, short, long, char *);
+
+
+/* Called when we receive an AppleEvent with an ID of
+ "kAEOpenDocuments". This routine gets the direct parameter,
+ extracts the FSSpecs in it, and puts their names on a list. */
+static pascal OSErr
+do_ae_open_documents(AppleEvent *message, AppleEvent *reply, long refcon)
+{
+ OSErr err, err2;
+ AEDesc the_desc;
+ AEKeyword keyword;
+ DescType actual_type;
+ Size actual_size;
+
+ err = AEGetParamDesc (message, keyDirectObject, typeAEList, &the_desc);
+ if (err != noErr)
+ goto descriptor_error_exit;
+
+ /* Check to see that we got all of the required parameters from the
+ event descriptor. For an 'odoc' event this should just be the
+ file list. */
+ err = AEGetAttributePtr(message, keyMissedKeywordAttr, typeWildCard,
+ &actual_type, (Ptr) &keyword,
+ sizeof (keyword), &actual_size);
+ /* No error means that we found some unused parameters.
+ errAEDescNotFound means that there are no more parameters. If we
+ get an error code other than that, flag it. */
+ if ((err == noErr) || (err != errAEDescNotFound))
+ {
+ err = errAEEventNotHandled;
+ goto error_exit;
+ }
+ err = noErr;
+
+ /* Got all the parameters we need. Now, go through the direct
+ object list and parse it up. */
+ {
+ long num_files_to_open;
+
+ err = AECountItems (&the_desc, &num_files_to_open);
+ if (err == noErr)
+ {
+ int i;
+
+ /* AE file list is one based so just use that for indexing here. */
+ for (i = 1; (err == noErr) && (i <= num_files_to_open); i++) {
+ FSSpec fs;
+ Str255 path_name, unix_path_name;
+
+ err = AEGetNthPtr(&the_desc, i, typeFSS, &keyword, &actual_type,
+ (Ptr) &fs, sizeof (fs), &actual_size);
+ if (err != noErr) break;
+
+ if (path_from_vol_dir_name (path_name, 255, fs.vRefNum, fs.parID,
+ fs.name) &&
+ mac_to_posix_pathname (path_name, unix_path_name, 255))
+ drag_and_drop_file_list = Fcons (build_string (unix_path_name),
+ drag_and_drop_file_list);
+ }
+ }
+ }
+
+error_exit:
+ /* Nuke the coerced file list in any case */
+ err2 = AEDisposeDesc(&the_desc);
+
+descriptor_error_exit:
+ /* InvalRect(&(gFrontMacWindowP->mWP->portRect)); */
+ return err;
+}
+
+
+/* Print Document Apple Event */
+static pascal OSErr
+do_ae_print_documents (const AppleEvent *pAE, AppleEvent *reply, long refcon)
+{
+ return errAEEventNotHandled;
+}
+
+
+static pascal OSErr
+do_ae_quit_application (AppleEvent* message, AppleEvent *reply, long refcon)
+{
+ /* FixMe: Do we need an unwind-protect or something here? And what
+ do we do about unsaved files. Currently just forces quit rather
+ than doing recursive callback to get user input. */
+
+ terminate_flag = true;
+
+ /* Fkill_emacs doesn't return. We have to return. (TI) */
+ return noErr;
+}
+
+
+#if __profile__
+void
+profiler_exit_proc ()
+{
+ ProfilerDump ("\pEmacs.prof");
+ ProfilerTerm ();
+}
+#endif
+
+/* These few functions implement Emacs as a normal Mac application
+ (almost): set up the heap and the Toolbox, handle necessary
+ system events plus a few simple menu events. They also set up
+ Emacs's access to functions defined in the rest of this file.
+ Emacs uses function hooks to perform all its terminal I/O. A
+ complete list of these functions appear in termhooks.h. For what
+ they do, read the comments there and see also w32term.c and
+ xterm.c. What's noticeably missing here is the event loop, which
+ is normally present in most Mac application. After performing the
+ necessary Mac initializations, main passes off control to
+ emacs_main (corresponding to main in emacs.c). Emacs_main calls
+ mac_read_socket (defined further below) to read input. This is
+ where WaitNextEvent is called to process Mac events. This is also
+ where check_alarm in sysdep.c is called to simulate alarm signals.
+ This makes the cursor jump back to its correct position after
+ briefly jumping to that of the matching parenthesis, print useful
+ hints and prompts in the minibuffer after the user stops typing for
+ a wait, etc. */
+
+#if !TARGET_API_MAC_CARBON
+#undef main
+int
+main (void)
+{
+#if __profile__ /* is the profiler on? */
+ if (ProfilerInit(collectDetailed, bestTimeBase, 5000, 200))
+ exit(1);
+#endif
+
+#if __MWERKS__
+ /* set creator and type for files created by MSL */
+ _fcreator = 'EMAx';
+ _ftype = 'TEXT';
+#endif
+
+ do_init_managers ();
+
+ do_get_menus ();
+
+ do_check_ram_size ();
+
+ init_emacs_passwd_dir ();
+
+ init_environ ();
+
+ initialize_applescript ();
+
+ init_required_apple_events ();
+
+ {
+ char **argv;
+ int argc = 0;
+
+ /* set up argv array from STR# resource */
+ get_string_list (&argv, ARGV_STRING_LIST_ID);
+ while (argv[argc])
+ argc++;
+
+ /* free up AppleScript resources on exit */
+ atexit (terminate_applescript);
+
+#if __profile__ /* is the profiler on? */
+ atexit (profiler_exit_proc);
+#endif
+
+ /* 3rd param "envp" never used in emacs_main */
+ (void) emacs_main (argc, argv, 0);
+ }
+
+ /* Never reached - real exit in Fkill_emacs */
+ return 0;
+}
+#endif
+
+/* Table for translating Mac keycode to X keysym values. Contributed
+ by Sudhir Shenoy. */
+static unsigned char keycode_to_xkeysym_table[] = {
+/* 0x00 - 0x3f */
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+/* 0x40 */
+ 0, '\xae' /* kp. */, 0, '\xaa' /* kp* */,
+ 0, '\xab' /* kp+ */, 0, '\x7f' /* kp_clr */,
+ 0, 0, 0, '\xaf' /* kp/ */,
+ '\x8d' /* kp_ent */, 0, '\xad' /* kp- */, 0,
+/* 0x50 */
+ 0, '\xbd' /* kp= */, '\xb0' /* kp0 */, '\xb1' /* kp1 */,
+ '\xb2' /* kp2 */, '\xb3' /* kp3 */, '\xb4' /* kp4 */, '\xb5' /* kp5 */,
+ '\xb6' /* kp6 */, '\xb7' /* kp7 */, 0, '\xb8' /* kp8 */,
+ '\xb9' /* kp9 */, 0, 0, 0,
+/* 0x60 */
+ '\xc2' /* F5 */, '\xc3' /* F6 */, '\xc4' /* F7 */, '\xc0' /* F3 */,
+ '\xc5' /* F8 */, '\xc6' /* F9 */, 0, '\xc8' /* F11 */,
+ 0, '\xca' /* F13 */, 0, '\xcb' /* F14 */,
+ 0, '\xc7' /* F10 */, 0, '\xc9' /* F12 */,
+/* 0x70 */
+ 0, '\xcc' /* F15 */, '\x9e' /* ins */, '\x95' /* home */,
+ '\x9a' /* pgup */, '\x9f' /* del */, '\xc1' /* F4 */, '\x9c' /* end */,
+ '\xbf' /* F2 */, '\x9b' /* pgdown */, '\xbe' /* F1 */, '\x51' /* left */,
+ '\x53' /* right */, '\x54' /* down */, '\x52' /* up */, 0
+};
+
+static int
+keycode_to_xkeysym (int keyCode, int *xKeySym)
+{
+ *xKeySym = keycode_to_xkeysym_table [keyCode & 0x7f];
+ return *xKeySym != 0;
+}
+
+/* Emacs calls this whenever it wants to read an input event from the
+ user. */
+int
+XTread_socket (int sd, struct input_event *bufp, int numchars, int expected)
+{
+ int count = 0;
+ EventRecord er;
+ int the_modifiers;
+ EventMask event_mask;
+
+#if 0
+ if (interrupt_input_blocked)
+ {
+ interrupt_input_pending = 1;
+ return -1;
+ }
+#endif
+
+ interrupt_input_pending = 0;
+ BLOCK_INPUT;
+
+ /* So people can tell when we have read the available input. */
+ input_signal_count++;
+
+ if (numchars <= 0)
+ abort ();
+
+ /* Don't poll for events to process (specifically updateEvt) if
+ window update currently already in progress. A call to redisplay
+ (in do_window_update) can be preempted by another call to
+ redisplay, causing blank regions to be left on the screen and the
+ cursor to be left at strange places. */
+ if (handling_window_update)
+ {
+ UNBLOCK_INPUT;
+ return 0;
+ }
+
+ if (terminate_flag)
+ Fkill_emacs (make_number (1));
+
+ /* It is necessary to set this (additional) argument slot of an
+ event to nil because keyboard.c protects incompletely processed
+ event from being garbage collected by placing them in the
+ kbd_buffer_gcpro vector. */
+ bufp->arg = Qnil;
+
+ event_mask = everyEvent;
+ if (NILP (Fboundp (Qmac_ready_for_drag_n_drop)))
+ event_mask -= highLevelEventMask;
+
+ while (WaitNextEvent (event_mask, &er, 0L, NULL) && numchars > 0)
+ switch (er.what)
+ {
+ case mouseDown:
+ case mouseUp:
+ {
+ WindowPtr window_ptr = FrontWindow ();
+ SInt16 part_code;
+
+ if (mouse_tracking_in_progress == mouse_tracking_scroll_bar
+ && er.what == mouseUp)
+ {
+ struct mac_output *mwp = (mac_output *) GetWRefCon (window_ptr);
+ Point mouse_loc = er.where;
+
+ /* Convert to local coordinates of new window. */
+#if TARGET_API_MAC_CARBON
+ SetPort (GetWindowPort (window_ptr));
+#else
+ SetPort (window_ptr);
+#endif
+
+ GlobalToLocal (&mouse_loc);
+
+ bufp->code = 0; /* only one mouse button */
+ bufp->kind = scroll_bar_click;
+ bufp->frame_or_window = tracked_scroll_bar->window;
+ bufp->part = scroll_bar_handle;
+ bufp->modifiers = up_modifier;
+ bufp->timestamp = er.when * (1000 / 60);
+ /* ticks to milliseconds */
+
+ XSETINT (bufp->x, tracked_scroll_bar->left + 2);
+ XSETINT (bufp->y, mouse_loc.v - 24);
+ tracked_scroll_bar->dragging = Qnil;
+ mouse_tracking_in_progress = mouse_tracking_none;
+ tracked_scroll_bar = NULL;
+ count++;
+ bufp++;
+ numchars--;
+ break;
+ }
+
+ part_code = FindWindow (er.where, &window_ptr);
+
+ switch (part_code)
+ {
+ case inMenuBar:
+ {
+ struct frame *f = ((mac_output *)
+ GetWRefCon (FrontWindow ()))->mFP;
+ saved_menu_event_location = er.where;
+ bufp->kind = menu_bar_activate_event;
+ XSETFRAME (bufp->frame_or_window, f);
+ count++;
+ bufp++;
+ numchars--;
+ }
+ break;
+
+ case inContent:
+ if (window_ptr != FrontWindow ())
+ SelectWindow (window_ptr);
+ else
+ {
+ SInt16 control_part_code;
+ ControlHandle ch;
+ struct mac_output *mwp = (mac_output *)
+ GetWRefCon (window_ptr);
+ Point mouse_loc = er.where;
+
+ /* convert to local coordinates of new window */
+#if TARGET_API_MAC_CARBON
+ SetPort (GetWindowPort (window_ptr));
+#else
+ SetPort (window_ptr);
+#endif
+
+ GlobalToLocal (&mouse_loc);
+#if TARGET_API_MAC_CARBON
+ ch = FindControlUnderMouse (mouse_loc, window_ptr,
+ &control_part_code);
+#else
+ control_part_code = FindControl (mouse_loc, window_ptr, &ch);
+#endif
+ bufp->code = 0; /* only one mouse button */
+ XSETINT (bufp->x, mouse_loc.h);
+ XSETINT (bufp->y, mouse_loc.v);
+ bufp->timestamp = er.when * (1000 / 60);
+ /* ticks to milliseconds */
+
+#if TARGET_API_MAC_CARBON
+ if (ch != 0)
+#else
+ if (control_part_code != 0)
+#endif
+ {
+ struct scroll_bar *bar = (struct scroll_bar *)
+ GetControlReference (ch);
+ x_scroll_bar_handle_click (bar, control_part_code, &er,
+ bufp);
+ if (er.what == mouseDown
+ && control_part_code == kControlIndicatorPart)
+ {
+ mouse_tracking_in_progress
+ = mouse_tracking_scroll_bar;
+ tracked_scroll_bar = bar;
+ }
+ else
+ {
+ mouse_tracking_in_progress = mouse_tracking_none;
+ tracked_scroll_bar = NULL;
+ }
+ }
+ else
+ {
+ bufp->kind = mouse_click;
+ XSETFRAME (bufp->frame_or_window, mwp->mFP);
+ if (er.what == mouseDown)
+ mouse_tracking_in_progress
+ = mouse_tracking_mouse_movement;
+ else
+ mouse_tracking_in_progress = mouse_tracking_none;
+ }
+
+ switch (er.what)
+ {
+ case mouseDown:
+ bufp->modifiers = down_modifier;
+ break;
+ case mouseUp:
+ bufp->modifiers = up_modifier;
+ break;
+ }
+
+ count++;
+ bufp++;
+ numchars--;
+ }
+ break;
+
+ case inDrag:
+#if TARGET_API_MAC_CARBON
+ {
+ BitMap bm;
+
+ GetQDGlobalsScreenBits (&bm);
+ DragWindow (window_ptr, er.where, &bm.bounds);
+ }
+#else /* not TARGET_API_MAC_CARBON */
+ DragWindow (window_ptr, er.where, &qd.screenBits.bounds);
+#endif /* not TARGET_API_MAC_CARBON */
+ break;
+
+ case inGoAway:
+ if (TrackGoAway (window_ptr, er.where))
+ {
+ bufp->kind = delete_window_event;
+ XSETFRAME (bufp->frame_or_window,
+ ((mac_output *) GetWRefCon (window_ptr))->mFP);
+ count++;
+ bufp++;
+ numchars--;
+ }
+ break;
+
+ /* window resize handling added --ben */
+ case inGrow:
+ do_grow_window(window_ptr, &er);
+ break;
+
+ /* window zoom handling added --ben */
+ case inZoomIn:
+ case inZoomOut:
+ if (TrackBox (window_ptr, er.where, part_code))
+ do_zoom_window (window_ptr, part_code);
+ break;
+
+ default:
+ break;
+ }
+ }
+ break;
+
+ case updateEvt:
+ case osEvt:
+ case activateEvt:
+ do_events (&er);
+ break;
+
+ case keyDown:
+ case autoKey:
+ {
+ int keycode = (er.message & keyCodeMask) >> 8;
+ int xkeysym;
+
+ ObscureCursor ();
+
+ if (keycode == 0x33) /* delete key (charCode translated to 0x8) */
+ {
+ bufp->code = 0x7f;
+ bufp->kind = ascii_keystroke;
+ }
+ else if (keycode_to_xkeysym (keycode, &xkeysym))
+ {
+ bufp->code = 0xff00 | xkeysym;
+ bufp->kind = non_ascii_keystroke;
+ }
+ else
+ {
+ if (er.modifiers
+ & (NILP (Vmac_command_key_is_meta) ? optionKey : cmdKey))
+ {
+ /* This code comes from Keyboard Resource, Appendix
+ C of IM - Text. This is necessary since shift is
+ ignored in KCHR table translation when option or
+ command is pressed. */
+ int new_modifiers = er.modifiers & 0xf600;
+ /* mask off option and command */
+ int new_keycode = keycode | new_modifiers;
+ Ptr kchr_ptr = (Ptr) GetScriptManagerVariable (smKCHRCache);
+ unsigned long some_state = 0;
+ bufp->code = KeyTranslate (kchr_ptr, new_keycode,
+ &some_state) & 0xff;
+ }
+ else
+ bufp->code = er.message & charCodeMask;
+ bufp->kind = ascii_keystroke;
+ }
+ }
+
+ /* If variable mac-convert-keyboard-input-to-latin-1 is non-nil,
+ convert non-ASCII characters typed at the Mac keyboard
+ (presumed to be in the Mac Roman encoding) to iso-latin-1
+ encoding before they are passed to Emacs. This enables the
+ Mac keyboard to be used to enter non-ASCII iso-latin-1
+ characters directly. */
+ if (mac_keyboard_text_encoding != kTextEncodingMacRoman
+ && bufp->kind == ascii_keystroke && bufp->code >= 128)
+ {
+ static TECObjectRef converter = NULL;
+ OSStatus the_err = noErr;
+ OSStatus convert_status = noErr;
+
+ if (converter == NULL)
+ {
+ the_err = TECCreateConverter (&converter,
+ kTextEncodingMacRoman,
+ mac_keyboard_text_encoding);
+ current_mac_keyboard_text_encoding
+ = mac_keyboard_text_encoding;
+ }
+ else if (mac_keyboard_text_encoding
+ != current_mac_keyboard_text_encoding)
+ {
+ /* Free the converter for the current encoding before
+ creating a new one. */
+ TECDisposeConverter (converter);
+ the_err = TECCreateConverter (&converter,
+ kTextEncodingMacRoman,
+ mac_keyboard_text_encoding);
+ current_mac_keyboard_text_encoding
+ = mac_keyboard_text_encoding;
+ }
+
+ if (the_err == noErr)
+ {
+ unsigned char ch = bufp->code;
+ ByteCount actual_input_length, actual_output_length;
+ unsigned char outch;
+
+ convert_status = TECConvertText (converter, &ch, 1,
+ &actual_input_length,
+ &outch, 1,
+ &actual_output_length);
+ if (convert_status == noErr
+ && actual_input_length == 1
+ && actual_output_length == 1)
+ bufp->code = outch;
+ }
+ }
+
+ the_modifiers = 0;
+ if (er.modifiers & shiftKey)
+ the_modifiers |= shift_modifier;
+ if (er.modifiers & controlKey)
+ the_modifiers |= ctrl_modifier;
+ /* use option or command key as meta depending on value of
+ mac-command-key-is-meta */
+ if (er.modifiers
+ & (NILP (Vmac_command_key_is_meta) ? optionKey : cmdKey))
+ the_modifiers |= meta_modifier;
+ bufp->modifiers = the_modifiers;
+
+ {
+ mac_output *mwp = (mac_output *) GetWRefCon (FrontWindow ());
+ XSETFRAME (bufp->frame_or_window, mwp->mFP);
+ }
+
+ bufp->timestamp = er.when * (1000 / 60); /* ticks to milliseconds */
+
+ count++;
+ bufp++;
+ numchars--;
+ break;
+
+ case kHighLevelEvent:
+ drag_and_drop_file_list = Qnil;
+
+ AEProcessAppleEvent(&er);
+
+ /* Build a drag_n_drop type event as is done in
+ constuct_drag_n_drop in w32term.c. */
+ if (!NILP (drag_and_drop_file_list))
+ {
+ struct frame *f;
+ WindowPtr wp;
+ Lisp_Object frame;
+
+ wp = FrontWindow ();
+ if (!wp)
+ f = NULL;
+ else
+ f = ((mac_output *) GetWRefCon (wp))->mFP;
+
+ bufp->kind = drag_n_drop;
+ bufp->code = 0;
+ bufp->timestamp = er.when * (1000 / 60);
+ /* ticks to milliseconds */
+ bufp->modifiers = 0;
+
+ XSETINT (bufp->x, 0);
+ XSETINT (bufp->y, 0);
+
+ XSETFRAME (frame, f);
+ bufp->frame_or_window = Fcons (frame, drag_and_drop_file_list);
+
+ /* Regardless of whether Emacs was suspended or in the
+ foreground, ask it to redraw its entire screen.
+ Otherwise parts of the screen can be left in an
+ inconsistent state. */
+ if (wp)
+#if TARGET_API_MAC_CARBON
+ {
+ Rect r;
+
+ GetWindowPortBounds (wp, &r);
+ InvalWindowRect (wp, &r);
+ }
+#else /* not TARGET_API_MAC_CARBON */
+ InvalRect (&(wp->portRect));
+#endif /* not TARGET_API_MAC_CARBON */
+
+ count++;
+ bufp++;
+ numchars--;
+ }
+
+ default:
+ break;
+ }
+
+ /* If the focus was just given to an autoraising frame,
+ raise it now. */
+ /* ??? This ought to be able to handle more than one such frame. */
+ if (pending_autoraise_frame)
+ {
+ x_raise_frame (pending_autoraise_frame);
+ pending_autoraise_frame = 0;
+ }
+
+#if !TARGET_API_MAC_CARBON
+ check_alarm (); /* simulate the handling of a SIGALRM */
+#endif
+
+ {
+ static Point old_mouse_pos = { -1, -1 };
+
+ if (app_is_suspended)
+ {
+ old_mouse_pos.h = -1;
+ old_mouse_pos.v = -1;
+ }
+ else
+ {
+ Point mouse_pos;
+ WindowPtr wp;
+ struct frame *f;
+ Lisp_Object bar;
+ struct scroll_bar *sb;
+
+ wp = FrontWindow ();
+ if (is_emacs_window (wp))
+ {
+ f = ((mac_output *) GetWRefCon (wp))->mFP;
+
+#if TARGET_API_MAC_CARBON
+ SetPort (GetWindowPort (wp));
+#else
+ SetPort (wp);
+#endif
+
+ GetMouse (&mouse_pos);
+
+ if (!EqualPt (mouse_pos, old_mouse_pos))
+ {
+ if (mouse_tracking_in_progress == mouse_tracking_scroll_bar
+ && tracked_scroll_bar)
+ x_scroll_bar_note_movement (tracked_scroll_bar,
+ mouse_pos.v
+ - XINT (tracked_scroll_bar->top),
+ TickCount() * (1000 / 60));
+ else
+ note_mouse_movement (f, &mouse_pos);
+
+ old_mouse_pos = mouse_pos;
+ }
+ }
+ }
+ }
+
+ UNBLOCK_INPUT;
+
+ return count;
+}
+
+
+/* Need to override CodeWarrior's input function so no conversion is
+ done on newlines Otherwise compiled functions in .elc files will be
+ read incorrectly. Defined in ...:MSL C:MSL
+ Common:Source:buffer_io.c. */
+#ifdef __MWERKS__
+void
+__convert_to_newlines (unsigned char * p, size_t * n)
+{
+#pragma unused(p,n)
+}
+
+void
+__convert_from_newlines (unsigned char * p, size_t * n)
+{
+#pragma unused(p,n)
+}
+#endif
+
+
+/* Initialize the struct pointed to by MW to represent a new COLS x
+ ROWS Macintosh window, using font with name FONTNAME and size
+ FONTSIZE. */
+void
+NewMacWindow (FRAME_PTR fp)
+{
+ mac_output *mwp;
+#if TARGET_API_MAC_CARBON
+ static int making_terminal_window = 0;
+#else
+ static int making_terminal_window = 1;
+#endif
+
+ mwp = fp->output_data.mac;
+
+ if (making_terminal_window)
+ {
+ if (!(mwp->mWP = GetNewCWindow (TERM_WINDOW_RESOURCE, NULL,
+ (WindowPtr) -1)))
+ abort ();
+ making_terminal_window = 0;
+ }
+ else
+ if (!(mwp->mWP = GetNewCWindow (WINDOW_RESOURCE, NULL, (WindowPtr) -1)))
+ abort ();
+
+
+ SetWRefCon (mwp->mWP, (long) mwp);
+ /* so that update events can find this mac_output struct */
+ mwp->mFP = fp; /* point back to emacs frame */
+
+#if TARGET_API_MAC_CARBON
+ SetPort (GetWindowPort (mwp->mWP));
+#else
+ SetPort (mwp->mWP);
+#endif
+
+ mwp->fontset = -1;
+
+ SizeWindow (mwp->mWP, mwp->pixel_width, mwp->pixel_height, false);
+ ShowWindow (mwp->mWP);
+
+}
+
+
+void make_mac_frame (struct frame *f)
+{
+ FRAME_CAN_HAVE_SCROLL_BARS (f) = 1;
+ FRAME_VERTICAL_SCROLL_BAR_TYPE (f) = vertical_scroll_bar_right;
+
+ NewMacWindow(f);
+ FRAME_BACKGROUND_PIXEL (f) = 0xffffff;
+ FRAME_FOREGROUND_PIXEL (f) = 0;
+
+ f->output_data.mac->cursor_pixel = 0;
+ f->output_data.mac->border_pixel = 0x00ff00;
+ f->output_data.mac->mouse_pixel = 0xff00ff;
+ f->output_data.mac->cursor_foreground_pixel = 0x0000ff;
+
+ f->output_data.mac->desired_cursor = FILLED_BOX_CURSOR;
+
+ f->output_data.mac->fontset = -1;
+ f->output_data.mac->scroll_bar_foreground_pixel = -1;
+ f->output_data.mac->scroll_bar_background_pixel = -1;
+ f->output_data.mac->left_pos = 4;
+ f->output_data.mac->top_pos = 4;
+ f->output_data.mac->border_width = 0;
+ f->output_data.mac->explicit_parent = 0;
+
+ f->output_data.mac->internal_border_width = 0;
+
+ f->output_method = output_mac;
+
+ f->auto_raise = 1;
+ f->auto_lower = 1;
+
+ f->new_width = 0;
+ f->new_height = 0;
+}
+
+void make_mac_terminal_frame (struct frame *f)
+{
+ Lisp_Object frame;
+
+ XSETFRAME (frame, f);
+
+ f->output_method = output_mac;
+ f->output_data.mac = (struct mac_output *)
+ xmalloc (sizeof (struct mac_output));
+ bzero (f->output_data.mac, sizeof (struct mac_output));
+ f->output_data.mac->fontset = -1;
+ f->output_data.mac->scroll_bar_foreground_pixel = -1;
+ f->output_data.mac->scroll_bar_background_pixel = -1;
+
+ XSETFRAME (FRAME_KBOARD (f)->Vdefault_minibuffer_frame, f);
+
+ f->width = 96;
+ f->height = 4;
+
+ make_mac_frame (f);
+
+ x_make_gc (f);
+
+ /* Need to be initialized for unshow_buffer in window.c. */
+ selected_window = f->selected_window;
+
+ Fmodify_frame_parameters (frame,
+ Fcons (Fcons (Qfont,
+ build_string ("-*-monaco-medium-r-*--*-90-*-*-*-*-mac-roman")), Qnil));
+ Fmodify_frame_parameters (frame,
+ Fcons (Fcons (Qforeground_color,
+ build_string ("black")), Qnil));
+ Fmodify_frame_parameters (frame,
+ Fcons (Fcons (Qbackground_color,
+ build_string ("white")), Qnil));
+}
+
+
+/***********************************************************************
+ Initialization
+ ***********************************************************************/
+
+#ifdef USE_X_TOOLKIT
+static XrmOptionDescRec emacs_options[] = {
+ {"-geometry", ".geometry", XrmoptionSepArg, NULL},
+ {"-iconic", ".iconic", XrmoptionNoArg, (XtPointer) "yes"},
+
+ {"-internal-border-width", "*EmacsScreen.internalBorderWidth",
+ XrmoptionSepArg, NULL},
+ {"-ib", "*EmacsScreen.internalBorderWidth", XrmoptionSepArg, NULL},
+
+ {"-T", "*EmacsShell.title", XrmoptionSepArg, (XtPointer) NULL},
+ {"-wn", "*EmacsShell.title", XrmoptionSepArg, (XtPointer) NULL},
+ {"-title", "*EmacsShell.title", XrmoptionSepArg, (XtPointer) NULL},
+ {"-iconname", "*EmacsShell.iconName", XrmoptionSepArg, (XtPointer) NULL},
+ {"-in", "*EmacsShell.iconName", XrmoptionSepArg, (XtPointer) NULL},
+ {"-mc", "*pointerColor", XrmoptionSepArg, (XtPointer) NULL},
+ {"-cr", "*cursorColor", XrmoptionSepArg, (XtPointer) NULL}
+};
+#endif /* USE_X_TOOLKIT */
+
+#ifdef MULTI_KBOARD
+/* Test whether two display-name strings agree up to the dot that separates
+ the screen number from the server number. */
+static int
+same_x_server (name1, name2)
+ char *name1, *name2;
+{
+ int seen_colon = 0;
+ unsigned char *system_name = XSTRING (Vsystem_name)->data;
+ int system_name_length = strlen (system_name);
+ int length_until_period = 0;
+
+ while (system_name[length_until_period] != 0
+ && system_name[length_until_period] != '.')
+ length_until_period++;
+
+ /* Treat `unix' like an empty host name. */
+ if (! strncmp (name1, "unix:", 5))
+ name1 += 4;
+ if (! strncmp (name2, "unix:", 5))
+ name2 += 4;
+ /* Treat this host's name like an empty host name. */
+ if (! strncmp (name1, system_name, system_name_length)
+ && name1[system_name_length] == ':')
+ name1 += system_name_length;
+ if (! strncmp (name2, system_name, system_name_length)
+ && name2[system_name_length] == ':')
+ name2 += system_name_length;
+ /* Treat this host's domainless name like an empty host name. */
+ if (! strncmp (name1, system_name, length_until_period)
+ && name1[length_until_period] == ':')
+ name1 += length_until_period;
+ if (! strncmp (name2, system_name, length_until_period)
+ && name2[length_until_period] == ':')
+ name2 += length_until_period;
+
+ for (; *name1 != '\0' && *name1 == *name2; name1++, name2++)
+ {
+ if (*name1 == ':')
+ seen_colon++;
+ if (seen_colon && *name1 == '.')
+ return 1;
+ }
+ return (seen_colon
+ && (*name1 == '.' || *name1 == '\0')
+ && (*name2 == '.' || *name2 == '\0'));
+}
+#endif
+
+int mac_initialized = 0;
+
+void
+mac_initialize_display_info ()
+{
+ struct mac_display_info *dpyinfo = &one_mac_display_info;
+ GDHandle main_device_handle;
+
+ bzero (dpyinfo, sizeof (*dpyinfo));
+
+ /* Put it on x_display_name_list. */
+ x_display_name_list = Fcons (Fcons (build_string ("Mac"), Qnil),
+ x_display_name_list);
+ dpyinfo->name_list_element = XCAR (x_display_name_list);
+
+#if 0
+ dpyinfo->mac_id_name
+ = (char *) xmalloc (XSTRING (Vinvocation_name)->size
+ + XSTRING (Vsystem_name)->size
+ + 2);
+ sprintf (dpyinfo->mac_id_name, "%s@%s",
+ XSTRING (Vinvocation_name)->data, XSTRING (Vsystem_name)->data);
+#else
+ dpyinfo->mac_id_name = (char *) xmalloc (strlen ("Mac Display") + 1);
+ strcpy (dpyinfo->mac_id_name, "Mac Display");
+#endif
+
+ main_device_handle = LMGetMainDevice();
+
+ dpyinfo->reference_count = 0;
+ dpyinfo->resx = 75.0;
+ dpyinfo->resy = 75.0;
+ dpyinfo->n_planes = 1;
+ dpyinfo->n_cbits = 16;
+ dpyinfo->height = (**main_device_handle).gdRect.bottom;
+ dpyinfo->width = (**main_device_handle).gdRect.right;
+ dpyinfo->grabbed = 0;
+ dpyinfo->root_window = NULL;
+
+ dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
+ dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
+ dpyinfo->mouse_face_face_id = DEFAULT_FACE_ID;
+ dpyinfo->mouse_face_window = Qnil;
+}
+
+struct mac_display_info *
+mac_term_init (display_name, xrm_option, resource_name)
+ Lisp_Object display_name;
+ char *xrm_option;
+ char *resource_name;
+{
+ struct mac_display_info *dpyinfo;
+ GDHandle main_device_handle;
+
+ if (!mac_initialized)
+ {
+ mac_initialize ();
+ mac_initialized = 1;
+ }
+
+ mac_initialize_display_info (display_name);
+
+ dpyinfo = &one_mac_display_info;
+
+ main_device_handle = LMGetMainDevice();
+
+ dpyinfo->height = (**main_device_handle).gdRect.bottom;
+ dpyinfo->width = (**main_device_handle).gdRect.right;
+
+ return dpyinfo;
+}
+
+/* Set up use of X before we make the first connection. */
+
+static struct redisplay_interface x_redisplay_interface =
+{
+ x_produce_glyphs,
+ x_write_glyphs,
+ x_insert_glyphs,
+ x_clear_end_of_line,
+ x_scroll_run,
+ x_after_update_window_line,
+ x_update_window_begin,
+ x_update_window_end,
+ XTcursor_to,
+ x_flush,
+ x_clear_mouse_face,
+ x_get_glyph_overhangs,
+ x_fix_overlapping_area
+};
+
+void
+mac_initialize ()
+{
+ rif = &x_redisplay_interface;
+
+ clear_frame_hook = x_clear_frame;
+ ins_del_lines_hook = x_ins_del_lines;
+ delete_glyphs_hook = x_delete_glyphs;
+ ring_bell_hook = XTring_bell;
+ reset_terminal_modes_hook = XTreset_terminal_modes;
+ set_terminal_modes_hook = XTset_terminal_modes;
+ update_begin_hook = x_update_begin;
+ update_end_hook = x_update_end;
+ set_terminal_window_hook = XTset_terminal_window;
+ read_socket_hook = XTread_socket;
+ frame_up_to_date_hook = XTframe_up_to_date;
+ mouse_position_hook = XTmouse_position;
+ frame_rehighlight_hook = XTframe_rehighlight;
+ frame_raise_lower_hook = XTframe_raise_lower;
+
+ set_vertical_scroll_bar_hook = XTset_vertical_scroll_bar;
+ condemn_scroll_bars_hook = XTcondemn_scroll_bars;
+ redeem_scroll_bar_hook = XTredeem_scroll_bar;
+ judge_scroll_bars_hook = XTjudge_scroll_bars;
+
+ estimate_mode_line_height_hook = x_estimate_mode_line_height;
+
+ scroll_region_ok = 1; /* we'll scroll partial frames */
+ char_ins_del_ok = 1;
+ line_ins_del_ok = 1; /* we'll just blt 'em */
+ fast_clear_end_of_line = 1; /* X does this well */
+ memory_below_frame = 0; /* we don't remember what scrolls
+ off the bottom */
+ baud_rate = 19200;
+
+ x_noop_count = 0;
+ last_tool_bar_item = -1;
+ any_help_event_p = 0;
+
+ /* Try to use interrupt input; if we can't, then start polling. */
+ Fset_input_mode (Qt, Qnil, Qt, Qnil);
+
+#ifdef USE_X_TOOLKIT
+ XtToolkitInitialize ();
+ Xt_app_con = XtCreateApplicationContext ();
+ XtAppSetFallbackResources (Xt_app_con, Xt_default_resources);
+
+ /* Install an asynchronous timer that processes Xt timeout events
+ every 0.1s. This is necessary because some widget sets use
+ timeouts internally, for example the LessTif menu bar, or the
+ Xaw3d scroll bar. When Xt timouts aren't processed, these
+ widgets don't behave normally. */
+ {
+ EMACS_TIME interval;
+ EMACS_SET_SECS_USECS (interval, 0, 100000);
+ start_atimer (ATIMER_CONTINUOUS, interval, x_process_timeouts, 0);
+ }
+#endif
+
+#if USE_TOOLKIT_SCROLL_BARS
+ xaw3d_arrow_scroll = False;
+ xaw3d_pick_top = True;
+#endif
+
+#if 0
+ /* Note that there is no real way portable across R3/R4 to get the
+ original error handler. */
+ XSetErrorHandler (x_error_handler);
+ XSetIOErrorHandler (x_io_error_quitter);
+
+ /* Disable Window Change signals; they are handled by X events. */
+#ifdef SIGWINCH
+ signal (SIGWINCH, SIG_DFL);
+#endif /* ! defined (SIGWINCH) */
+
+ signal (SIGPIPE, x_connection_signal);
+#endif
+
+ mac_initialize_display_info ();
+}
+
+
+void
+syms_of_macterm ()
+{
+#if 0
+ staticpro (&x_error_message_string);
+ x_error_message_string = Qnil;
+#endif
+
+ staticpro (&x_display_name_list);
+ x_display_name_list = Qnil;
+
+ staticpro (&last_mouse_scroll_bar);
+ last_mouse_scroll_bar = Qnil;
+
+ staticpro (&Qvendor_specific_keysyms);
+ Qvendor_specific_keysyms = intern ("vendor-specific-keysyms");
+
+ staticpro (&last_mouse_press_frame);
+ last_mouse_press_frame = Qnil;
+
+ Qmac_ready_for_drag_n_drop = intern ("mac-ready-for-drag-n-drop");
+ staticpro (&Qmac_ready_for_drag_n_drop);
+
+ help_echo = Qnil;
+ staticpro (&help_echo);
+ help_echo_object = Qnil;
+ staticpro (&help_echo_object);
+ help_echo_window = Qnil;
+ staticpro (&help_echo_window);
+ previous_help_echo = Qnil;
+ staticpro (&previous_help_echo);
+ help_echo_pos = -1;
+
+ DEFVAR_BOOL ("x-autoselect-window", &x_autoselect_window_p,
+ doc: /* *Non-nil means autoselect window with mouse pointer. */);
+ x_autoselect_window_p = 0;
+
+ DEFVAR_BOOL ("x-stretch-cursor", &x_stretch_cursor_p,
+ doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
+For example, if a block cursor is over a tab, it will be drawn as
+wide as that tab on the display. */);
+ x_stretch_cursor_p = 0;
+
+#if 0 /* TODO: Setting underline position from font properties. */
+ DEFVAR_BOOL ("x-use-underline-position-properties",
+ &x_use_underline_position_properties,
+ doc: /* *Non-nil means make use of UNDERLINE_POSITION font properties.
+nil means ignore them. If you encounter fonts with bogus
+UNDERLINE_POSITION font properties, for example 7x13 on XFree prior
+to 4.1, set this to nil. */);
+ x_use_underline_position_properties = 1;
+#endif
+
+ DEFVAR_LISP ("x-toolkit-scroll-bars", &Vx_toolkit_scroll_bars,
+ doc: /* If not nil, Emacs uses toolkit scroll bars. */);
+ Vx_toolkit_scroll_bars = Qt;
+
+ staticpro (&last_mouse_motion_frame);
+ last_mouse_motion_frame = Qnil;
+
+ DEFVAR_LISP ("mac-command-key-is-meta", &Vmac_command_key_is_meta,
+ doc: /* Non-nil means that the command key is used as the Emacs meta key.
+Otherwise the option key is used. */);
+ Vmac_command_key_is_meta = Qt;
+
+ DEFVAR_INT ("mac-keyboard-text-encoding", &mac_keyboard_text_encoding,
+ doc: /* One of the Text Encoding Base constant values defined in the
+Basic Text Constants section of Inside Macintosh - Text Encoding
+Conversion Manager. Its value determines the encoding characters
+typed at the Mac keyboard (presumed to be in the MacRoman encoding)
+will convert into. E.g., if it is set to kTextEncodingMacRoman (0),
+its default value, no conversion takes place. If it is set to
+kTextEncodingISOLatin1 (0x201) or kTextEncodingISOLatin2 (0x202),
+characters typed on Mac keyboard are first converted into the
+ISO Latin-1 or ISO Latin-2 encoding, respectively before being
+passed to Emacs. Together with Emacs's set-keyboard-coding-system
+command, this enables the Mac keyboard to be used to enter non-ASCII
+characters directly. */);
+ mac_keyboard_text_encoding = kTextEncodingMacRoman;
+}