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author | Stefan Schmidt <stefan@osg.samsung.com> | 2017-05-16 21:58:35 +0200 |
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committer | Stefan Schmidt <stefan@osg.samsung.com> | 2017-05-16 21:58:35 +0200 |
commit | 75727592df7c286e48c267b7544be68ccbf6dc2c (patch) | |
tree | d70947eb1c4cdaf0b481711cde7d6f6e0ef44f9f | |
parent | a96b7edb41cf10988846a09bfa5105bb31aba7f3 (diff) | |
download | efl-75727592df7c286e48c267b7544be68ccbf6dc2c.tar.gz |
examples: evas: fix else block by adding needed parenthesis
This was broken since over a year. Happened during the automatic eo4
migration in f21ade6123b9053fca8d1632644c48525a99d6e0.
Thanks goes to the gcc warning misleading-indentation:
evas-3d-shadows.c:163:4: warning: this ‘else’ clause does not guard... [-Wmisleading-indentation]
else
^~~~
evas-3d-shadows.c:165:6: note: ...this statement, but the latter is misleadingly indented as if it is guarded by the ‘else’
evas_canvas3d_node_look_at_set(scene->mediator, EVAS_CANVAS3D_SPACE_PARENT, 0.0, 3.0, 0.0, EVAS_CANVAS3D_SPACE_PARENT, 0.0, 5.0, 0.0);
-rw-r--r-- | src/examples/evas/evas-3d-shadows.c | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/examples/evas/evas-3d-shadows.c b/src/examples/evas/evas-3d-shadows.c index 216557f58f..c67d1919f8 100644 --- a/src/examples/evas/evas-3d-shadows.c +++ b/src/examples/evas/evas-3d-shadows.c @@ -161,8 +161,10 @@ _animate_scene(void *data) if (angle > 360) angle = 0.0; } else - evas_canvas3d_node_position_set(scene->mediator, 0.0, 6.0, 12.0); - evas_canvas3d_node_look_at_set(scene->mediator, EVAS_CANVAS3D_SPACE_PARENT, 0.0, 3.0, 0.0, EVAS_CANVAS3D_SPACE_PARENT, 0.0, 5.0, 0.0); + { + evas_canvas3d_node_position_set(scene->mediator, 0.0, 6.0, 12.0); + evas_canvas3d_node_look_at_set(scene->mediator, EVAS_CANVAS3D_SPACE_PARENT, 0.0, 3.0, 0.0, EVAS_CANVAS3D_SPACE_PARENT, 0.0, 5.0, 0.0); + } return EINA_TRUE; } |