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authorMarcel Hollerbach <mail@marcel-hollerbach.de>2020-06-10 20:48:45 +0200
committerMarcel Hollerbach <mail@marcel-hollerbach.de>2020-07-01 10:13:08 +0200
commitd55b7939d6088e987d23ee1b8835cdaeecb55136 (patch)
tree1110f77cd1c8e38a76b8112ef664c1ade7dd4fe8
parent98fd37e768789ce9008a539d79b6f79ada393b90 (diff)
downloadefl-d55b7939d6088e987d23ee1b8835cdaeecb55136.tar.gz
evas_common_privat: improve tiler merge flag
when this is a int and you assign 0, the whole "0" for the entire int is moved. When this is a bit flag like this, it is a simple | operation, which makes the whole thing somehow faster. Reviewed-by: Christopher Michael <devilhorns@comcast.net> Differential Revision: https://phab.enlightenment.org/D11998
-rw-r--r--src/lib/evas/include/evas_common_private.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/lib/evas/include/evas_common_private.h b/src/lib/evas/include/evas_common_private.h
index 4d9368b31b..509f7c93a8 100644
--- a/src/lib/evas/include/evas_common_private.h
+++ b/src/lib/evas/include/evas_common_private.h
@@ -948,12 +948,12 @@ struct _Tilebuf
struct {
short w, h;
} tile_size;
- int need_merge;
list_t rects;
struct {
int x, y, w, h;
} prev_add, prev_del;
Eina_Bool strict_tiles : 1;
+ Eina_Bool need_merge : 1;
#endif
};