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authorChris Michael <cp.michael@samsung.com>2015-06-03 12:56:35 -0400
committerChris Michael <cp.michael@samsung.com>2015-06-04 11:53:08 -0400
commited442afa11b5f4e016618b5fc0c7e920cbe1d66f (patch)
tree15b10556b3d4e5ebd0a230e3c33673957708358a
parentf92bdae8baa3bb79ffb53a4261a44af7be9e61e3 (diff)
downloadefl-ed442afa11b5f4e016618b5fc0c7e920cbe1d66f.tar.gz
evas-gl-drm: Rework gl_drm engine to function again
Summary: Previous gl_drm evas engine code did not work properly (or at all really). This reworks/refactors the gl_drm engine code to work again with the changes made to ecore_drm. @fix Signed-off-by: Chris Michael <cp.michael@samsung.com>
-rw-r--r--src/Makefile_Evas.am3
-rw-r--r--src/modules/evas/engines/gl_drm/Evas_Engine_GL_Drm.h36
-rw-r--r--src/modules/evas/engines/gl_drm/evas_engine.c668
-rw-r--r--src/modules/evas/engines/gl_drm/evas_engine.h128
-rw-r--r--src/modules/evas/engines/gl_drm/evas_outbuf.c656
5 files changed, 1171 insertions, 320 deletions
diff --git a/src/Makefile_Evas.am b/src/Makefile_Evas.am
index e5b771d8da..de4626ba62 100644
--- a/src/Makefile_Evas.am
+++ b/src/Makefile_Evas.am
@@ -1199,8 +1199,7 @@ endif
if BUILD_ENGINE_GL_DRM
dist_installed_evasmainheaders_DATA += modules/evas/engines/gl_drm/Evas_Engine_GL_Drm.h
GL_DRM_SOURCES = \
-modules/evas/engines/gl_drm/evas_drm.c \
-modules/evas/engines/gl_drm/evas_drm_main.c \
+modules/evas/engines/gl_drm/evas_outbuf.c \
modules/evas/engines/gl_drm/evas_engine.c \
modules/evas/engines/gl_drm/evas_engine.h \
modules/evas/engines/gl_drm/Evas_Engine_GL_Drm.h
diff --git a/src/modules/evas/engines/gl_drm/Evas_Engine_GL_Drm.h b/src/modules/evas/engines/gl_drm/Evas_Engine_GL_Drm.h
new file mode 100644
index 0000000000..6cb7923d70
--- /dev/null
+++ b/src/modules/evas/engines/gl_drm/Evas_Engine_GL_Drm.h
@@ -0,0 +1,36 @@
+#ifndef _EVAS_ENGINE_GL_DRM_H
+# define _EVAS_ENGINE_GL_DRM_H
+
+# include <Ecore_Drm.h>
+# include <gbm.h>
+
+typedef struct _Evas_Engine_Info_GL_Drm Evas_Engine_Info_GL_Drm;
+
+struct _Evas_Engine_Info_GL_Drm
+{
+ /* PRIVATE - don't mess with this baby or evas will poke its tongue out */
+ /* at you and make nasty noises */
+ Evas_Engine_Info magic;
+
+ struct
+ {
+ struct gbm_device *gbm;
+ struct gbm_surface *surface;
+
+ unsigned int rotation, depth;
+ unsigned int crtc_id, conn_id, buffer_id;
+ unsigned int format, flags;
+
+ Ecore_Drm_Device *dev;
+
+ Eina_Bool destination_alpha : 1;
+ Eina_Bool vsync : 1;
+ Eina_Bool indirect : 1;
+ unsigned char swap_mode : 4;
+ } info;
+
+ /* non-blocking or blocking mode */
+ Evas_Engine_Render_Mode render_mode;
+};
+
+#endif
diff --git a/src/modules/evas/engines/gl_drm/evas_engine.c b/src/modules/evas/engines/gl_drm/evas_engine.c
index 0049819de2..280035da98 100644
--- a/src/modules/evas/engines/gl_drm/evas_engine.c
+++ b/src/modules/evas/engines/gl_drm/evas_engine.c
@@ -1,5 +1,6 @@
-#include "evas_common_private.h" /* Also includes international specific stuff */
+#include "config.h"
#include "evas_engine.h"
+#include <wayland-client.h>
#ifdef HAVE_DLSYM
# include <dlfcn.h> /* dlopen,dlclose,etc */
@@ -7,10 +8,6 @@
# error gl_drm should not get compiled if dlsym is not found on the system!
#endif
-#ifdef EVAS_CSERVE2
-# include "evas_cs2_private.h"
-#endif
-
#define EVAS_GL_NO_GL_H_CHECK 1
#include "Evas_GL.h"
@@ -20,10 +17,28 @@
# define EGL_NATIVE_PIXMAP_KHR 0x30b0
#endif
-#include <wayland-client.h>
/* external variables */
int _evas_engine_gl_drm_log_dom = -1;
-int extn_have_buffer_age = 1;
+int _extn_have_buffer_age = 1;
+
+/* local variables */
+static Eina_Bool initted = EINA_FALSE;
+static int gl_wins = 0;
+
+/* local structures */
+typedef struct _Render_Engine Render_Engine;
+struct _Render_Engine
+{
+ Render_Engine_GL_Generic generic;
+};
+
+typedef struct _Native Native;
+struct _Native
+{
+ Evas_Native_Surface ns;
+ struct wl_buffer *wl_buf;
+ void *egl_surface;
+};
/* external dynamic loaded Evas_GL function pointers */
Evas_GL_Common_Image_Call glsym_evas_gl_common_image_ref = NULL;
@@ -50,29 +65,14 @@ Evas_GL_Preload_Render_Call glsym_evas_gl_preload_render_lock = NULL;
Evas_GL_Preload_Render_Call glsym_evas_gl_preload_render_unlock = NULL;
Evas_GL_Preload_Render_Call glsym_evas_gl_preload_render_relax = NULL;
-/* local structures */
-typedef struct _Render_Engine Render_Engine;
-struct _Render_Engine
-{
- Render_Engine_GL_Generic generic;
-};
-
-typedef struct _Native Native;
-struct _Native
-{
- Evas_Native_Surface ns;
- struct wl_buffer *wl_buf;
- void *egl_surface;
-};
-
/* local function prototype types */
-typedef void (*_eng_fn) (void);
-typedef _eng_fn (*glsym_func_eng_fn) ();
-typedef void (*glsym_func_void) ();
-typedef void *(*glsym_func_void_ptr) ();
-typedef int (*glsym_func_int) ();
-typedef unsigned int (*glsym_func_uint) ();
-typedef const char *(*glsym_func_const_char_ptr) ();
+typedef void (*_eng_fn)(void);
+typedef _eng_fn (*glsym_func_eng_fn)();
+typedef void (*glsym_func_void)();
+typedef void *(*glsym_func_void_ptr)();
+typedef int (*glsym_func_int)();
+typedef unsigned int (*glsym_func_uint)();
+typedef const char *(*glsym_func_const_char_ptr)();
/* dynamic loaded local egl function pointers */
_eng_fn (*glsym_eglGetProcAddress)(const char *a) = NULL;
@@ -99,19 +99,6 @@ static const char *evgl_eng_string_get(void *data);
static void *evgl_eng_proc_address_get(const char *name);
static int evgl_eng_rotation_angle_get(void *data);
-static void _re_winfree(Render_Engine *re);
-
-/* local variables */
-static Eina_Bool initted = EINA_FALSE;
-static int gl_wins = 0;
-
-/* local inline functions */
-static inline Outbuf *
-eng_get_ob(Render_Engine *re)
-{
- return re->generic.software.ob;
-}
-
/* function tables - filled in later (func and parent func) */
static Evas_Func func, pfunc;
static const EVGL_Interface evgl_funcs =
@@ -136,6 +123,13 @@ static const EVGL_Interface evgl_funcs =
NULL, // native_win_surface_config_get
};
+/* local inline functions */
+static inline Outbuf *
+eng_get_ob(Render_Engine *re)
+{
+ return re->generic.software.ob;
+}
+
/* local functions */
static void
gl_symbols(void)
@@ -215,36 +209,38 @@ static void
gl_extn_veto(Render_Engine *re)
{
const char *str = NULL;
- str = eglQueryString(eng_get_ob(re)->egl_disp, EGL_EXTENSIONS);
+
+ str = eglQueryString(eng_get_ob(re)->egl.disp, EGL_EXTENSIONS);
if (str)
{
- const char *s;
- if (getenv("EVAS_GL_INFO"))
- printf("EGL EXTN:\n%s\n", str);
+ const char *s = NULL;
+
+ if (getenv("EVAS_GL_INFO")) printf("EGL EXTN:\n%s\n", str);
+
// Disable Partial Rendering
- if ((s = getenv("EVAS_GL_PARTIAL_DISABLE")) && atoi(s))
+ s = getenv("EVAS_GL_PARTIAL_DISABLE");
+ if ((s) && (atoi(s)))
{
- extn_have_buffer_age = 0;
+ _extn_have_buffer_age = 0;
glsym_eglSwapBuffersWithDamage = NULL;
}
- if (!strstr(str, "EGL_EXT_buffer_age"))
- extn_have_buffer_age = 0;
+ if (!strstr(str, "EGL_EXT_buffer_age")) _extn_have_buffer_age = 0;
if (!strstr(str, "EGL_EXT_swap_buffers_with_damage"))
glsym_eglSwapBuffersWithDamage = NULL;
}
else
{
- if (getenv("EVAS_GL_INFO"))
- printf("NO EGL EXTN!\n");
- extn_have_buffer_age = 0;
+ if (getenv("EVAS_GL_INFO")) printf("NO EGL EXTN!\n");
+ _extn_have_buffer_age = 0;
}
}
static void *
evgl_eng_display_get(void *data)
{
- Render_Engine *re = (Render_Engine *)data;
+ Render_Engine *re;
+ re = (Render_Engine *)data;
if (!re)
{
ERR("Invalid Render Engine Data!");
@@ -252,7 +248,7 @@ evgl_eng_display_get(void *data)
}
if (eng_get_ob(re))
- return (void*)eng_get_ob(re)->egl_disp;
+ return (void*)eng_get_ob(re)->egl.disp;
else
return NULL;
}
@@ -260,8 +256,9 @@ evgl_eng_display_get(void *data)
static void *
evgl_eng_evas_surface_get(void *data)
{
- Render_Engine *re = (Render_Engine *)data;
+ Render_Engine *re;
+ re = (Render_Engine *)data;
if (!re)
{
ERR("Invalid Render Engine Data!");
@@ -269,7 +266,7 @@ evgl_eng_evas_surface_get(void *data)
}
if (eng_get_ob(re))
- return (void*)eng_get_ob(re)->egl_surface[0];
+ return (void*)eng_get_ob(re)->egl.surface[0];
else
return NULL;
}
@@ -277,19 +274,20 @@ evgl_eng_evas_surface_get(void *data)
static int
evgl_eng_make_current(void *data, void *surface, void *context, int flush)
{
- Render_Engine *re = (Render_Engine *)data;
+ Render_Engine *re;
EGLContext ctx;
EGLSurface sfc;
EGLDisplay dpy;
int ret = 0;
+ re = (Render_Engine *)data;
if (!re)
{
ERR("Invalid Render Engine Data!");
return 0;
}
- dpy = eng_get_ob(re)->egl_disp;
+ dpy = eng_get_ob(re)->egl.disp;
ctx = (EGLContext)context;
sfc = (EGLSurface)surface;
@@ -302,6 +300,7 @@ evgl_eng_make_current(void *data, void *surface, void *context, int flush)
ERR("eglMakeCurrent() failed! Error Code=%#x", eglGetError());
return 0;
}
+
return 1;
}
@@ -309,7 +308,7 @@ evgl_eng_make_current(void *data, void *surface, void *context, int flush)
(eglGetCurrentSurface(EGL_READ) != sfc) ||
(eglGetCurrentSurface(EGL_DRAW) != sfc) )
{
- if (flush) eng_window_use(NULL);
+ if (flush) evas_outbuf_use(NULL);
ret = eglMakeCurrent(dpy, sfc, sfc, ctx);
if (!ret)
@@ -325,10 +324,11 @@ evgl_eng_make_current(void *data, void *surface, void *context, int flush)
static void *
evgl_eng_native_window_create(void *data)
{
- Render_Engine *re = (Render_Engine *)data;
+ Render_Engine *re;
struct gbm_surface *surface;
Evas_Engine_Info_GL_Drm *info;
+ re = (Render_Engine *)data;
if (!re)
{
ERR("Invalid Render Engine Data!");
@@ -345,9 +345,12 @@ evgl_eng_native_window_create(void *data)
surface = gbm_surface_create(info->info.gbm, 1, 1, info->info.format,
info->info.flags);
if (!surface)
- ERR("Could not create gl drm window: %m");
+ {
+ ERR("Could not create gl drm window: %m");
+ return NULL;
+ }
- return (void*)surface;
+ return (void *)surface;
}
static int
@@ -367,16 +370,17 @@ evgl_eng_native_window_destroy(void *data, void *native_window)
return 0;
}
- gbm_surface_destroy((struct gbm_surface*)native_window);
+ gbm_surface_destroy((struct gbm_surface *)native_window);
return 1;
}
static void *
evgl_eng_window_surface_create(void *data, void *native_window)
{
- Render_Engine *re = (Render_Engine *)data;
+ Render_Engine *re;
EGLSurface surface = EGL_NO_SURFACE;
+ re = (Render_Engine *)data;
if (!re)
{
ERR("Invalid Render Engine Data!");
@@ -384,8 +388,8 @@ evgl_eng_window_surface_create(void *data, void *native_window)
}
// Create resource surface for EGL
- surface = eglCreateWindowSurface(eng_get_ob(re)->egl_disp,
- eng_get_ob(re)->egl_config,
+ surface = eglCreateWindowSurface(eng_get_ob(re)->egl.disp,
+ eng_get_ob(re)->egl.config,
(EGLNativeWindowType)native_window,
NULL);
if (!surface)
@@ -394,15 +398,16 @@ evgl_eng_window_surface_create(void *data, void *native_window)
return NULL;
}
- return (void*)surface;
+ return (void *)surface;
}
static int
evgl_eng_window_surface_destroy(void *data, void *surface)
{
- Render_Engine *re = (Render_Engine *)data;
+ Render_Engine *re;
EGLBoolean ret = EGL_FALSE;
+ re = (Render_Engine *)data;
if (!re)
{
ERR("Invalid Render Engine Data!");
@@ -415,7 +420,7 @@ evgl_eng_window_surface_destroy(void *data, void *surface)
return 0;
}
- ret = eglDestroySurface(eng_get_ob(re)->egl_disp, (EGLSurface)surface);
+ ret = eglDestroySurface(eng_get_ob(re)->egl.disp, (EGLSurface)surface);
if (ret == EGL_TRUE) return 1;
return 0;
@@ -424,10 +429,11 @@ evgl_eng_window_surface_destroy(void *data, void *surface)
static void *
evgl_eng_context_create(void *data, void *share_ctx, Evas_GL_Context_Version version)
{
- Render_Engine *re = (Render_Engine *)data;
+ Render_Engine *re;
EGLContext context = EGL_NO_CONTEXT;
int context_attrs[3];
+ re = (Render_Engine *)data;
if (!re)
{
ERR("Invalid Render Engine Data!");
@@ -447,16 +453,16 @@ evgl_eng_context_create(void *data, void *share_ctx, Evas_GL_Context_Version ver
// Share context already assumes that it's sharing with evas' context
if (share_ctx)
{
- context = eglCreateContext(eng_get_ob(re)->egl_disp,
- eng_get_ob(re)->egl_config,
+ context = eglCreateContext(eng_get_ob(re)->egl.disp,
+ eng_get_ob(re)->egl.config,
(EGLContext)share_ctx,
context_attrs);
}
else
{
- context = eglCreateContext(eng_get_ob(re)->egl_disp,
- eng_get_ob(re)->egl_config,
- eng_get_ob(re)->egl_context[0], // Evas' GL Context
+ context = eglCreateContext(eng_get_ob(re)->egl.disp,
+ eng_get_ob(re)->egl.config,
+ eng_get_ob(re)->egl.context[0], // Evas' GL Context
context_attrs);
}
@@ -466,22 +472,24 @@ evgl_eng_context_create(void *data, void *share_ctx, Evas_GL_Context_Version ver
return NULL;
}
- return (void*)context;
+ return (void *)context;
}
static int
evgl_eng_context_destroy(void *data, void *context)
{
- Render_Engine *re = (Render_Engine *)data;
+ Render_Engine *re;
EGLBoolean ret = EGL_FALSE;
+ re = (Render_Engine *)data;
if ((!re) || (!context))
{
- ERR("Invalid Render Input Data. Engine: %p, Context: %p", data, context);
+ ERR("Invalid Render Input Data. Engine: %p, Context: %p",
+ data, context);
return 0;
}
- ret = eglDestroyContext(eng_get_ob(re)->egl_disp, (EGLContext)context);
+ ret = eglDestroyContext(eng_get_ob(re)->egl.disp, (EGLContext)context);
if (ret == EGL_TRUE) return 1;
return 0;
@@ -490,15 +498,16 @@ evgl_eng_context_destroy(void *data, void *context)
static const char *
evgl_eng_string_get(void *data)
{
- Render_Engine *re = (Render_Engine *)data;
+ Render_Engine *re;
+ re = (Render_Engine *)data;
if (!re)
{
ERR("Invalid Render Engine Data!");
return NULL;
}
- return eglQueryString(eng_get_ob(re)->egl_disp, EGL_EXTENSIONS);
+ return eglQueryString(eng_get_ob(re)->egl.disp, EGL_EXTENSIONS);
}
static void *
@@ -511,8 +520,9 @@ evgl_eng_proc_address_get(const char *name)
static int
evgl_eng_rotation_angle_get(void *data)
{
- Render_Engine *re = (Render_Engine *)data;
+ Render_Engine *re;
+ re = (Render_Engine *)data;
if (!re)
{
ERR("Invalid Render Engine Data!");
@@ -528,13 +538,174 @@ evgl_eng_rotation_angle_get(void *data)
}
}
+static Eina_Bool
+eng_preload_make_current(void *data, void *doit)
+{
+ Outbuf *ob;
+
+ ob = (Outbuf *)data;
+ if (!ob) return EINA_FALSE;
+
+ if (doit)
+ {
+ if (!eglMakeCurrent(ob->egl.disp, ob->egl.surface[0],
+ ob->egl.surface[0], ob->egl.context[0]))
+ return EINA_FALSE;
+ }
+ else
+ {
+ if (!eglMakeCurrent(ob->egl.disp, EGL_NO_SURFACE,
+ EGL_NO_SURFACE, EGL_NO_CONTEXT))
+ return EINA_FALSE;
+ }
+
+ return EINA_TRUE;
+}
+
static void
_re_winfree(Render_Engine *re)
{
if (!re) return;
if (!eng_get_ob(re)->surf) return;
glsym_evas_gl_preload_render_relax(eng_preload_make_current, eng_get_ob(re));
- eng_window_unsurf(eng_get_ob(re));
+ evas_outbuf_unsurf(eng_get_ob(re));
+}
+
+static void
+_native_cb_bind(void *data EINA_UNUSED, void *image)
+{
+ Evas_GL_Image *img;
+ Native *n;
+
+ if (!(img = image)) return;
+ if (!(n = img->native.data)) return;
+
+ if (n->ns.type == EVAS_NATIVE_SURFACE_WL)
+ {
+ if (n->egl_surface)
+ {
+ if (glsym_glEGLImageTargetTexture2DOES)
+ {
+ glsym_glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, n->egl_surface);
+ if (eglGetError() != EGL_SUCCESS)
+ ERR("glEGLImageTargetTexture2DOES() failed.");
+ }
+ else
+ ERR("Try glEGLImageTargetTexture2DOES on EGL with no support");
+ }
+ }
+ else if (n->ns.type == EVAS_NATIVE_SURFACE_OPENGL)
+ glBindTexture(GL_TEXTURE_2D, n->ns.data.opengl.texture_id);
+}
+
+static void
+_native_cb_unbind(void *data EINA_UNUSED, void *image)
+{
+ Evas_GL_Image *img;
+ Native *n;
+
+ if (!(img = image)) return;
+ if (!(n = img->native.data)) return;
+
+ if (n->ns.type == EVAS_NATIVE_SURFACE_WL)
+ {
+ //glBindTexture(GL_TEXTURE_2D, 0); //really need?
+ }
+ else if (n->ns.type == EVAS_NATIVE_SURFACE_OPENGL)
+ glBindTexture(GL_TEXTURE_2D, 0);
+}
+
+static void
+_native_cb_free(void *data, void *image)
+{
+ Render_Engine *re;
+ Outbuf *ob;
+ Evas_GL_Image *img;
+ Native *n;
+ uint32_t texid;
+ void *wlid;
+
+ if (!(re = (Render_Engine *)data)) return;
+ if (!(img = image)) return;
+ if (!(n = img->native.data)) return;
+ if (!(ob = eng_get_ob(re))) return;
+
+ if (n->ns.type == EVAS_NATIVE_SURFACE_WL)
+ {
+ wlid = (void*)n->wl_buf;
+ eina_hash_del(ob->gl_context->shared->native_wl_hash, &wlid, img);
+ if (n->egl_surface)
+ {
+ if (glsym_eglDestroyImage)
+ {
+ glsym_eglDestroyImage(ob->egl.disp, n->egl_surface);
+ if (eglGetError() != EGL_SUCCESS)
+ ERR("eglDestroyImage() failed.");
+ }
+ else
+ ERR("Try eglDestroyImage on EGL with no support");
+ }
+ }
+ else if (n->ns.type == EVAS_NATIVE_SURFACE_OPENGL)
+ {
+ texid = n->ns.data.opengl.texture_id;
+ eina_hash_del(ob->gl_context->shared->native_tex_hash, &texid, img);
+ }
+
+ img->native.data = NULL;
+ img->native.func.data = NULL;
+ img->native.func.bind = NULL;
+ img->native.func.unbind = NULL;
+ img->native.func.free = NULL;
+
+ free(n);
+}
+
+static Eina_Bool
+eng_gbm_init(Evas_Engine_Info_GL_Drm *info, int w, int h)
+{
+ Ecore_Drm_Device *dev;
+
+ if (!info) return EINA_FALSE;
+ if (!(dev = info->info.dev)) return EINA_FALSE;
+
+ DBG("Create GBM Device");
+ if (!(info->info.gbm = gbm_create_device(dev->drm.fd)))
+ {
+ ERR("Coult not create gbm device: %m");
+ return EINA_FALSE;
+ }
+
+ if (!(info->info.surface =
+ gbm_surface_create(info->info.gbm, w, h,
+ info->info.format, info->info.flags)))
+ {
+ ERR("Could not create gbm surface: %m");
+ gbm_device_destroy(info->info.gbm);
+ info->info.gbm = NULL;
+ return EINA_FALSE;
+ }
+
+ return EINA_TRUE;
+}
+
+static Eina_Bool
+eng_gbm_shutdown(Evas_Engine_Info_GL_Drm *info)
+{
+ if (!info) return EINA_TRUE;
+
+ if (info->info.surface)
+ {
+ gbm_surface_destroy(info->info.surface);
+ info->info.surface = NULL;
+ }
+ if (info->info.gbm)
+ {
+ gbm_device_destroy(info->info.gbm);
+ info->info.gbm = NULL;
+ }
+
+ return EINA_TRUE;
}
/* engine specific override functions */
@@ -563,21 +734,22 @@ eng_info_free(Evas *eo_e EINA_UNUSED, void *in)
}
static int
-eng_setup(Evas *eo_e, void *in)
+eng_setup(Evas *evas, void *in)
{
- Evas_Engine_Info_GL_Drm *info = NULL;
- Evas_Public_Data *epd = NULL;
- Render_Engine *re = NULL;
+ Evas_Engine_Info_GL_Drm *info;
+ Evas_Public_Data *epd;
+ Render_Engine *re;
Render_Engine_Swap_Mode swap_mode = MODE_FULL;
- const char *s;
+ const char *s = NULL;
/* try to cast to our engine info structure */
if (!(info = (Evas_Engine_Info_GL_Drm *)in)) return 0;
/* try to get the evas public data */
- if (!(epd = eo_data_scope_get(eo_e, EVAS_CANVAS_CLASS))) return 0;
+ if (!(epd = eo_data_scope_get(evas, EVAS_CANVAS_CLASS))) return 0;
- if ((s = getenv("EVAS_GL_SWAP_MODE")))
+ s = getenv("EVAS_GL_SWAP_MODE");
+ if (s)
{
if ((!strcasecmp(s, "full")) || (!strcasecmp(s, "f")))
swap_mode = MODE_FULL;
@@ -594,8 +766,7 @@ eng_setup(Evas *eo_e, void *in)
swap_mode = MODE_QUADRUPLE;
}
- /* check for existing engine output */
- if (!epd->engine.data.output)
+ if (!(re = epd->engine.data.output))
{
Outbuf *ob;
Render_Engine_Merge_Mode merge_mode = MERGE_FULL;
@@ -606,64 +777,53 @@ eng_setup(Evas *eo_e, void *in)
glsym_evas_gl_preload_init();
}
- if (!(info->info.gbm) || !(info->info.surface))
- return 0;
-
-#ifdef GL_DRM_DBG
- DBG("FD: %d, GBM_DEVICE: 0x%x, GBM_SURFACE: 0x%x",
- info->info.fd, (unsigned int)info->info.gbm,
- (unsigned int)info->info.surface);
-#endif
+ if (!(re = calloc(1, sizeof(Render_Engine)))) return 0;
- re = calloc(1, sizeof(Render_Engine));
- if (!re) return 0;
+ if (!eng_gbm_init(info, epd->output.w, epd->output.h))
+ {
+ free(re);
+ return 0;
+ }
/* try to create new outbuf */
- ob = eng_window_new(info, eo_e, info->info.gbm, info->info.surface,
- info->info.screen,info->info.depth,
- epd->output.w, epd->output.h, info->indirect,
- info->info.destination_alpha,
- info->info.rotation, swap_mode);
+ ob = evas_outbuf_new(info, epd->output.w, epd->output.h, swap_mode);
if (!ob)
{
- /* shutdown destroy gbm surface & shutdown gbm device */
- evas_drm_gbm_shutdown(info);
+ eng_gbm_shutdown(info);
free(re);
return 0;
}
if (!evas_render_engine_gl_generic_init(&re->generic, ob,
- eng_outbuf_swap_mode,
- eng_outbuf_get_rot,
- eng_outbuf_reconfigure,
- eng_outbuf_region_first_rect,
- eng_outbuf_new_region_for_update,
- eng_outbuf_push_updated_region,
- eng_outbuf_push_free_region_for_update,
+ evas_outbuf_buffer_state_get,
+ evas_outbuf_rot_get,
+ evas_outbuf_reconfigure,
+ evas_outbuf_update_region_first_rect,
+ evas_outbuf_update_region_new,
+ evas_outbuf_update_region_push,
+ evas_outbuf_update_region_free,
NULL,
- eng_outbuf_flush,
- eng_window_free,
- eng_window_use,
- eng_outbuf_gl_context_get,
- eng_outbuf_egl_display_get,
- eng_gl_context_new,
- eng_gl_context_use,
- &evgl_funcs,
- epd->output.w, epd->output.h))
+ evas_outbuf_flush,
+ evas_outbuf_free,
+ evas_outbuf_use,
+ evas_outbuf_gl_context_get,
+ evas_outbuf_egl_display_get,
+ evas_outbuf_gl_context_new,
+ evas_outbuf_gl_context_use,
+ &evgl_funcs, ob->w, ob->h))
{
+ eng_gbm_shutdown(info);
/* free outbuf */
- eng_window_free(ob);
- /* shutdown destroy gbm surface & shutdown gbm device */
- evas_drm_gbm_shutdown(info);
+ evas_outbuf_free(ob);
free(re);
return 0;
}
- /* tell the engine to use this render_engine for output */
epd->engine.data.output = re;
gl_wins++;
- if ((s = getenv("EVAS_GL_PARTIAL_MERGE")))
+ s = getenv("EVAS_GL_PARTIAL_MERGE");
+ if (s)
{
if ((!strcmp(s, "bounding")) || (!strcmp(s, "b")))
merge_mode = MERGE_BOUNDING;
@@ -681,36 +841,24 @@ eng_setup(Evas *eo_e, void *in)
}
else
{
- re = epd->engine.data.output;
-
if (eng_get_ob(re) && _re_wincheck(eng_get_ob(re)))
{
- if ((eng_get_ob(re)->info->info.gbm != eng_get_ob(re)->gbm) ||
- (eng_get_ob(re)->info->info.surface != eng_get_ob(re)->surface) ||
- (eng_get_ob(re)->info->info.screen != eng_get_ob(re)->screen) ||
- (eng_get_ob(re)->info->info.depth != eng_get_ob(re)->depth) ||
- (eng_get_ob(re)->info->info.destination_alpha != eng_get_ob(re)->alpha))
+ if ((info->info.gbm != eng_get_ob(re)->gbm) ||
+ (info->info.surface != eng_get_ob(re)->surface) ||
+ (info->info.depth != eng_get_ob(re)->depth) ||
+ (info->info.destination_alpha != eng_get_ob(re)->destination_alpha))
{
Outbuf *ob;
eng_get_ob(re)->gl_context->references++;
gl_wins--;
- ob = eng_window_new(info, eo_e,
- eng_get_ob(re)->info->info.gbm,
- eng_get_ob(re)->info->info.surface,
- eng_get_ob(re)->info->info.screen,
- eng_get_ob(re)->info->info.depth,
- epd->output.w, epd->output.h,
- eng_get_ob(re)->info->indirect,
- eng_get_ob(re)->info->info.destination_alpha,
- eng_get_ob(re)->info->info.rotation,
- swap_mode);
-
- eng_window_free(eng_get_ob(re));
+ ob = evas_outbuf_new(info, epd->output.w, epd->output.h, swap_mode);
+
+ evas_outbuf_free(eng_get_ob(re));
re->generic.software.ob = NULL;
- eng_window_use(ob);
+ evas_outbuf_use(ob);
if (ob)
{
evas_render_engine_software_generic_update(&re->generic.software, ob,
@@ -722,34 +870,23 @@ eng_setup(Evas *eo_e, void *in)
}
else if ((eng_get_ob(re)->w != epd->output.w) ||
(eng_get_ob(re)->h != epd->output.h) ||
- (eng_get_ob(re)->info->info.rotation != eng_get_ob(re)->rot))
+ (info->info.rotation != eng_get_ob(re)->rotation))
{
Outbuf *ob;
eng_get_ob(re)->gl_context->references++;
gl_wins--;
- eng_window_free(eng_get_ob(re));
+ evas_outbuf_free(eng_get_ob(re));
re->generic.software.ob = NULL;
- evas_drm_gbm_shutdown(eng_get_ob(re)->info);
- if (!evas_drm_gbm_init(info, epd->output.w, epd->output.h))
- return 0;
-#ifdef GL_DRM_DBG
- DBG("FD: %d, GBM_DEVICE: 0x%x, GBM_SURFACE: 0x%x",
- info->info.fd, (unsigned int)info->info.gbm,
- (unsigned int)info->info.surface);
-#endif
+ eng_gbm_shutdown(eng_get_ob(re)->info);
+ if (!eng_gbm_init(info, epd->output.w, epd->output.h))
+ return 0;
- ob = eng_window_new(info, eo_e, info->info.gbm,
- info->info.surface, info->info.screen,
- info->info.depth,
- epd->output.w, epd->output.h,
- info->indirect,
- info->info.destination_alpha,
- info->info.rotation, swap_mode);
+ ob = evas_outbuf_new(info, epd->output.w, epd->output.h, swap_mode);
- eng_window_use(ob);
+ evas_outbuf_use(ob);
if (ob)
{
evas_render_engine_software_generic_update(&re->generic.software, ob,
@@ -772,9 +909,9 @@ eng_setup(Evas *eo_e, void *in)
{
if (eng_get_ob(re))
{
- eng_window_free(eng_get_ob(re));
+ evas_outbuf_free(eng_get_ob(re));
gl_wins--;
- evas_drm_gbm_shutdown(info);
+ eng_gbm_shutdown(info);
}
free(re);
return 0;
@@ -788,7 +925,7 @@ eng_setup(Evas *eo_e, void *in)
epd->engine.func->context_new(epd->engine.data.output);
}
- eng_window_use(eng_get_ob(re));
+ evas_outbuf_use(eng_get_ob(re));
return 1;
}
@@ -799,22 +936,22 @@ eng_output_free(void *data)
Render_Engine *re;
re = (Render_Engine *)data;
-
if (re)
{
glsym_evas_gl_preload_render_relax(eng_preload_make_current, eng_get_ob(re));
if (gl_wins == 1) glsym_evgl_engine_shutdown(re);
- evas_drm_gbm_shutdown(eng_get_ob(re)->info);
+ eng_gbm_shutdown(eng_get_ob(re)->info);
- //evas_render_engine_software_generic_clean() frees ob.
+ /* NB: evas_render_engine_software_generic_clean() frees ob */
evas_render_engine_software_generic_clean(&re->generic.software);
gl_wins--;
free(re);
}
+
if ((initted == EINA_TRUE) && (gl_wins == 0))
{
glsym_evas_gl_preload_shutdown();
@@ -823,35 +960,15 @@ eng_output_free(void *data)
}
}
-Eina_Bool
-eng_preload_make_current(void *data, void *doit)
-{
- Outbuf *ob = data;
- if (!ob) return EINA_FALSE;
-
- if (doit)
- {
- if (!eglMakeCurrent(ob->egl_disp, ob->egl_surface[0],
- ob->egl_surface[0], ob->egl_context[0]))
- return EINA_FALSE;
- }
- else
- {
- if (!eglMakeCurrent(ob->egl_disp, EGL_NO_SURFACE,
- EGL_NO_SURFACE, EGL_NO_CONTEXT))
- return EINA_FALSE;
- }
- return EINA_TRUE;
-}
-
static Eina_Bool
eng_canvas_alpha_get(void *data, void *info EINA_UNUSED)
{
Render_Engine *re;
- if (!(re = (Render_Engine *)data)) return EINA_FALSE;
+ re = (Render_Engine *)data;
+ if (!re) return EINA_FALSE;
- return re->generic.software.ob->alpha;
+ return eng_get_ob(re)->destination_alpha;
}
static void
@@ -859,7 +976,8 @@ eng_output_dump(void *data)
{
Render_Engine *re;
- if (!(re = (Render_Engine *)data)) return;
+ re = (Render_Engine *)data;
+ if (!re) return;
evas_common_image_image_all_unload();
evas_common_font_font_all_unload();
@@ -867,101 +985,6 @@ eng_output_dump(void *data)
_re_winfree(re);
}
-static void
-_native_cb_bind(void *data EINA_UNUSED, void *image)
-{
- Evas_GL_Image *img;
- Native *n;
-
- if (!(img = image)) return;
- if (!(n = img->native.data)) return;
-
- if (n->ns.type == EVAS_NATIVE_SURFACE_WL)
- {
- if (n->egl_surface)
- {
- if (glsym_glEGLImageTargetTexture2DOES)
- {
- glsym_glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, n->egl_surface);
- if (eglGetError() != EGL_SUCCESS)
- ERR("glEGLImageTargetTexture2DOES() failed.");
- }
- else
- ERR("Try glEGLImageTargetTexture2DOES on EGL with no support");
- }
- }
- else if (n->ns.type == EVAS_NATIVE_SURFACE_OPENGL)
- {
- glBindTexture(GL_TEXTURE_2D, n->ns.data.opengl.texture_id);
- }
-}
-
-static void
-_native_cb_unbind(void *data EINA_UNUSED, void *image)
-{
- Evas_GL_Image *img;
- Native *n;
-
- if (!(img = image)) return;
- if (!(n = img->native.data)) return;
-
- if (n->ns.type == EVAS_NATIVE_SURFACE_WL)
- {
- //glBindTexture(GL_TEXTURE_2D, 0); //really need?
- }
- else if (n->ns.type == EVAS_NATIVE_SURFACE_OPENGL)
- {
- glBindTexture(GL_TEXTURE_2D, 0);
- }
-}
-
-static void
-_native_cb_free(void *data, void *image)
-{
- Render_Engine *re;
- Outbuf *ob;
- Evas_GL_Image *img;
- Native *n;
- uint32_t texid;
- void *wlid;
-
- if (!(re = (Render_Engine *)data)) return;
- if (!(img = image)) return;
- if (!(n = img->native.data)) return;
- if (!(ob = eng_get_ob(re))) return;
-
- if (n->ns.type == EVAS_NATIVE_SURFACE_WL)
- {
- wlid = (void*)n->wl_buf;
- eina_hash_del(ob->gl_context->shared->native_wl_hash, &wlid, img);
- if (n->egl_surface)
- {
- if (glsym_eglDestroyImage)
- {
- glsym_eglDestroyImage(eng_get_ob(re)->egl_disp,
- n->egl_surface);
- if (eglGetError() != EGL_SUCCESS)
- ERR("eglDestroyImage() failed.");
- }
- else
- ERR("Try eglDestroyImage on EGL with no support");
- }
- }
- else if (n->ns.type == EVAS_NATIVE_SURFACE_OPENGL)
- {
- texid = n->ns.data.opengl.texture_id;
- eina_hash_del(ob->gl_context->shared->native_tex_hash, &texid, img);
- }
-
- img->native.data = NULL;
- img->native.func.data = NULL;
- img->native.func.bind = NULL;
- img->native.func.unbind = NULL;
- img->native.func.free = NULL;
-
- free(n);
-}
-
static void *
eng_image_native_set(void *data, void *image, void *native)
{
@@ -972,11 +995,13 @@ eng_image_native_set(void *data, void *image, void *native)
Evas_GL_Image *img, *img2;
unsigned int tex = 0, fbo = 0;
uint32_t texid;
- void *wlid;
- void *wl_buf = NULL;
+ void *wlid, *wl_buf = NULL;
+
+ re = (Render_Engine *)data;
+ if (!re) return NULL;
- if (!(re = (Render_Engine *)data)) return NULL;
- if (!(ob = eng_get_ob(re))) return NULL;
+ ob = eng_get_ob(re);
+ if (!ob) return NULL;
ns = native;
@@ -1027,7 +1052,7 @@ eng_image_native_set(void *data, void *image, void *native)
if ((!ns) && (!img->native.data)) return img;
- eng_window_use(ob);
+ evas_outbuf_use(ob);
if (img->native.data)
{
@@ -1085,8 +1110,10 @@ eng_image_native_set(void *data, void *image, void *native)
EGLint attribs[3];
int format, yinvert = 1;
- glsym_eglQueryWaylandBufferWL(ob->egl_disp, wl_buf, EGL_TEXTURE_FORMAT, &format);
- if ((format != EGL_TEXTURE_RGB) && (format != EGL_TEXTURE_RGBA))
+ glsym_eglQueryWaylandBufferWL(ob->egl.disp, wl_buf,
+ EGL_TEXTURE_FORMAT, &format);
+ if ((format != EGL_TEXTURE_RGB) &&
+ (format != EGL_TEXTURE_RGBA))
{
ERR("eglQueryWaylandBufferWL() %d format is not supported ", format);
glsym_evas_gl_common_image_free(img);
@@ -1099,20 +1126,23 @@ eng_image_native_set(void *data, void *image, void *native)
attribs[2] = EGL_NONE;
memcpy(&(n->ns), ns, sizeof(Evas_Native_Surface));
- glsym_eglQueryWaylandBufferWL(ob->egl_disp, wl_buf, EGL_WAYLAND_Y_INVERTED_WL, &yinvert);
- eina_hash_add(ob->gl_context->shared->native_wl_hash, &wlid, img);
+ glsym_eglQueryWaylandBufferWL(ob->egl.disp, wl_buf,
+ EGL_WAYLAND_Y_INVERTED_WL,
+ &yinvert);
+ eina_hash_add(ob->gl_context->shared->native_wl_hash,
+ &wlid, img);
n->wl_buf = wl_buf;
if (glsym_eglCreateImage)
- n->egl_surface = glsym_eglCreateImage(ob->egl_disp,
+ n->egl_surface = glsym_eglCreateImage(ob->egl.disp,
NULL,
EGL_WAYLAND_BUFFER_WL,
- wl_buf,
- attribs);
+ wl_buf, attribs);
else
{
ERR("Try eglCreateImage on EGL with no support");
- eina_hash_del(ob->gl_context->shared->native_wl_hash, &wlid, img);
+ eina_hash_del(ob->gl_context->shared->native_wl_hash,
+ &wlid, img);
glsym_evas_gl_common_image_free(img);
free(n);
return NULL;
@@ -1121,7 +1151,8 @@ eng_image_native_set(void *data, void *image, void *native)
if (!n->egl_surface)
{
ERR("eglCreatePixmapSurface() for %p failed", wl_buf);
- eina_hash_del(ob->gl_context->shared->native_wl_hash, &wlid, img);
+ eina_hash_del(ob->gl_context->shared->native_wl_hash,
+ &wlid, img);
glsym_evas_gl_common_image_free(img);
free(n);
return NULL;
@@ -1151,7 +1182,8 @@ eng_image_native_set(void *data, void *image, void *native)
if ((n = calloc(1, sizeof(Native))))
{
memcpy(&(n->ns), ns, sizeof(Evas_Native_Surface));
- eina_hash_add(ob->gl_context->shared->native_tex_hash, &texid, img);
+ eina_hash_add(ob->gl_context->shared->native_tex_hash,
+ &texid, img);
n->egl_surface = 0;
@@ -1173,7 +1205,6 @@ eng_image_native_set(void *data, void *image, void *native)
return img;
}
-
/* module api functions */
static int
module_open(Evas_Module *em)
@@ -1202,14 +1233,13 @@ module_open(Evas_Module *em)
func = pfunc;
/* now to override methods */
-#define ORD(f) EVAS_API_OVERRIDE(f, &func, eng_)
- ORD(info);
- ORD(info_free);
- ORD(setup);
- ORD(canvas_alpha_get);
- ORD(output_free);
- ORD(output_dump);
- ORD(image_native_set);
+ EVAS_API_OVERRIDE(info, &func, eng_);
+ EVAS_API_OVERRIDE(info_free, &func, eng_);
+ EVAS_API_OVERRIDE(setup, &func, eng_);
+ EVAS_API_OVERRIDE(canvas_alpha_get, &func, eng_);
+ EVAS_API_OVERRIDE(output_free, &func, eng_);
+ EVAS_API_OVERRIDE(output_dump, &func, eng_);
+ EVAS_API_OVERRIDE(image_native_set, &func, eng_);
/* Mesa's EGL driver loads wayland egl by default. (called by eglGetProcaddr() )
* implicit env set (EGL_PLATFORM=drm) prevent that. */
@@ -1218,6 +1248,7 @@ module_open(Evas_Module *em)
/* now advertise out own api */
em->functions = (void *)(&func);
+
return 1;
}
@@ -1226,6 +1257,7 @@ module_close(Evas_Module *em EINA_UNUSED)
{
/* unregister the eina log domain for this engine */
eina_log_domain_unregister(_evas_engine_gl_drm_log_dom);
+ _evas_engine_gl_drm_log_dom = -1;
}
static Evas_Module_Api evas_modapi =
diff --git a/src/modules/evas/engines/gl_drm/evas_engine.h b/src/modules/evas/engines/gl_drm/evas_engine.h
new file mode 100644
index 0000000000..b00cf382cc
--- /dev/null
+++ b/src/modules/evas/engines/gl_drm/evas_engine.h
@@ -0,0 +1,128 @@
+#ifndef EVAS_ENGINE_H
+# define EVAS_ENGINE_H
+
+# include "evas_common_private.h"
+# include "evas_macros.h"
+# include "evas_private.h"
+# include "Evas.h"
+# include "Evas_Engine_GL_Drm.h"
+
+# define GL_GLEXT_PROTOTYPES
+# include <EGL/egl.h>
+# include <EGL/eglext.h>
+# include <EGL/eglmesaext.h>
+# include <GLES2/gl2.h>
+# include <GLES2/gl2ext.h>
+# include "../gl_generic/Evas_Engine_GL_Generic.h"
+
+extern int _evas_engine_gl_drm_log_dom;
+extern int _extn_have_buffer_age;
+
+# ifdef ERR
+# undef ERR
+# endif
+# define ERR(...) EINA_LOG_DOM_ERR(_evas_engine_gl_drm_log_dom, __VA_ARGS__)
+
+# ifdef DBG
+# undef DBG
+# endif
+# define DBG(...) EINA_LOG_DOM_DBG(_evas_engine_gl_drm_log_dom, __VA_ARGS__)
+
+# ifdef INF
+# undef INF
+# endif
+# define INF(...) EINA_LOG_DOM_INFO(_evas_engine_gl_drm_log_dom, __VA_ARGS__)
+
+# ifdef WRN
+# undef WRN
+# endif
+# define WRN(...) EINA_LOG_DOM_WARN(_evas_engine_gl_drm_log_dom, __VA_ARGS__)
+
+# ifdef CRI
+# undef CRI
+# endif
+# define CRI(...) EINA_LOG_DOM_CRIT(_evas_engine_gl_drm_log_dom, __VA_ARGS__)
+
+extern Evas_GL_Common_Context_New glsym_evas_gl_common_context_new;
+extern Evas_GL_Common_Context_Call glsym_evas_gl_common_context_flush;
+extern Evas_GL_Common_Context_Call glsym_evas_gl_common_context_free;
+extern Evas_GL_Common_Context_Call glsym_evas_gl_common_context_use;
+extern Evas_GL_Common_Context_Call glsym_evas_gl_common_context_newframe;
+extern Evas_GL_Common_Context_Call glsym_evas_gl_common_context_done;
+extern Evas_GL_Common_Context_Resize_Call glsym_evas_gl_common_context_resize;
+extern Evas_GL_Common_Buffer_Dump_Call glsym_evas_gl_common_buffer_dump;
+extern Evas_GL_Preload_Render_Call glsym_evas_gl_preload_render_lock;
+extern Evas_GL_Preload_Render_Call glsym_evas_gl_preload_render_unlock;
+
+struct _Context_3D
+{
+ EGLDisplay display;
+ EGLContext context;
+ EGLSurface surface;
+};
+
+struct _Outbuf
+{
+ Evas_Engine_Info_GL_Drm *info;
+ Evas_Engine_GL_Context *gl_context;
+
+ int w, h;
+ unsigned int rotation, depth;
+ Render_Engine_Swap_Mode swap_mode;
+
+ struct gbm_device *gbm;
+ struct gbm_surface *surface;
+
+ struct
+ {
+ EGLContext context[1];
+ EGLSurface surface[1];
+ EGLConfig config;
+ EGLDisplay disp;
+ } egl;
+
+ struct
+ {
+ int prev_age, frame_cnt;
+ int curr, last, num;
+ Ecore_Drm_Fb *buffer[4];
+ struct gbm_bo *bo[4];
+ Eina_List *pending_writes;
+ } priv;
+
+ Eina_Bool destination_alpha : 1;
+ Eina_Bool vsync : 1;
+ Eina_Bool lost_back : 1;
+ Eina_Bool surf : 1;
+ Eina_Bool drew : 1;
+};
+
+Outbuf *evas_outbuf_new(Evas_Engine_Info_GL_Drm *info, int w, int h, Render_Engine_Swap_Mode swap_mode);
+void evas_outbuf_free(Outbuf *ob);
+void evas_outbuf_use(Outbuf *ob);
+void evas_outbuf_resurf(Outbuf *ob);
+void evas_outbuf_unsurf(Outbuf *ob);
+void evas_outbuf_reconfigure(Outbuf *ob, int w, int h, int rot, Outbuf_Depth depth);
+Render_Engine_Swap_Mode evas_outbuf_buffer_state_get(Outbuf *ob);
+int evas_outbuf_rot_get(Outbuf *ob);
+Eina_Bool evas_outbuf_update_region_first_rect(Outbuf *ob);
+void *evas_outbuf_update_region_new(Outbuf *ob, int x, int y, int w, int h, int *cx, int *cy, int *cw, int *ch);
+void evas_outbuf_update_region_push(Outbuf *ob, RGBA_Image *update, int x, int y, int w, int h);
+void evas_outbuf_update_region_free(Outbuf *ob, RGBA_Image *update);
+void evas_outbuf_flush(Outbuf *ob, Tilebuf_Rect *rects, Evas_Render_Mode render_mode);
+Evas_Engine_GL_Context* evas_outbuf_gl_context_get(Outbuf *ob);
+void *evas_outbuf_egl_display_get(Outbuf *ob);
+Context_3D *evas_outbuf_gl_context_new(Outbuf *ob);
+void evas_outbuf_gl_context_use(Context_3D *ctx);
+
+static inline Eina_Bool
+_re_wincheck(Outbuf *ob)
+{
+ if (ob->surf) return EINA_TRUE;
+ evas_outbuf_resurf(ob);
+ ob->lost_back = 1;
+ if (!ob->surf) ERR("GL engine can't re-create window surface!");
+ return EINA_FALSE;
+}
+
+#endif
diff --git a/src/modules/evas/engines/gl_drm/evas_outbuf.c b/src/modules/evas/engines/gl_drm/evas_outbuf.c
new file mode 100644
index 0000000000..124a3563a3
--- /dev/null
+++ b/src/modules/evas/engines/gl_drm/evas_outbuf.c
@@ -0,0 +1,656 @@
+#include "evas_engine.h"
+
+/* local variables */
+static Outbuf *_evas_gl_drm_window = NULL;
+static EGLContext context = EGL_NO_CONTEXT;
+static int win_count = 0;
+
+static void
+_evas_outbuf_cb_pageflip(void *data)
+{
+ Outbuf *ob;
+ Ecore_Drm_Fb *fb;
+
+ if (!(ob = data)) return;
+
+ if ((fb = ob->priv.buffer[ob->priv.curr]))
+ {
+ fb->pending_flip = EINA_FALSE;
+ gbm_surface_release_buffer(ob->surface, ob->priv.bo[ob->priv.curr]);
+ }
+
+ ob->priv.last = ob->priv.curr;
+ ob->priv.curr = (ob->priv.curr + 1) % ob->priv.num;
+}
+
+static void
+_evas_outbuf_buffer_swap(Outbuf *ob, Eina_Rectangle *rects, unsigned int count)
+{
+ Ecore_Drm_Fb *buff;
+
+ buff = ob->priv.buffer[ob->priv.curr];
+
+ ob->priv.bo[ob->priv.curr] = gbm_surface_lock_front_buffer(ob->surface);
+
+ ecore_drm_fb_dirty(buff, rects, count);
+ ecore_drm_fb_set(ob->info->info.dev, buff);
+ ecore_drm_fb_send(ob->info->info.dev, buff, _evas_outbuf_cb_pageflip, ob);
+}
+
+static Eina_Bool
+_evas_outbuf_make_current(void *data, void *doit)
+{
+ Outbuf *ob;
+
+ if (!(ob = data)) return EINA_FALSE;
+
+ if (doit)
+ {
+ if (!eglMakeCurrent(ob->egl.disp, ob->egl.surface[0],
+ ob->egl.surface[0], ob->egl.context[0]))
+ return EINA_FALSE;
+ }
+ else
+ {
+ if (!eglMakeCurrent(ob->egl.disp, EGL_NO_SURFACE,
+ EGL_NO_SURFACE, EGL_NO_CONTEXT))
+ return EINA_FALSE;
+ }
+
+ return EINA_TRUE;
+}
+
+static Eina_Bool
+_evas_outbuf_egl_setup(Outbuf *ob)
+{
+ int ctx_attr[3];
+ int cfg_attr[40];
+ int maj = 0, min = 0;
+ int ncfg = 0, n = 0;
+ const GLubyte *vendor, *renderer, *version, *glslversion;
+ Eina_Bool blacklist = EINA_FALSE;
+
+ /* setup gbm egl surface */
+ ctx_attr[0] = EGL_CONTEXT_CLIENT_VERSION;
+ ctx_attr[1] = 2;
+ ctx_attr[2] = EGL_NONE;
+
+ cfg_attr[n++] = EGL_SURFACE_TYPE;
+ cfg_attr[n++] = EGL_WINDOW_BIT;
+ cfg_attr[n++] = EGL_RED_SIZE;
+ cfg_attr[n++] = 1;
+ cfg_attr[n++] = EGL_GREEN_SIZE;
+ cfg_attr[n++] = 1;
+ cfg_attr[n++] = EGL_BLUE_SIZE;
+ cfg_attr[n++] = 1;
+ cfg_attr[n++] = EGL_ALPHA_SIZE;
+ if (ob->destination_alpha) cfg_attr[n++] = 1;
+ else cfg_attr[n++] = 0;
+ cfg_attr[n++] = EGL_RENDERABLE_TYPE;
+ cfg_attr[n++] = EGL_OPENGL_ES2_BIT;
+ cfg_attr[n++] = EGL_NONE;
+
+ ob->egl.disp = eglGetDisplay((EGLNativeDisplayType)(ob->gbm));
+ if (ob->egl.disp == EGL_NO_DISPLAY)
+ {
+ ERR("eglGetDisplay() fail. code=%#x", eglGetError());
+ return EINA_FALSE;
+ }
+
+ if (!eglInitialize(ob->egl.disp, &maj, &min))
+ {
+ ERR("eglInitialize() fail. code=%#x", eglGetError());
+ return EINA_FALSE;
+ }
+
+ eglBindAPI(EGL_OPENGL_ES_API);
+ if (eglGetError() != EGL_SUCCESS)
+ {
+ ERR("eglBindAPI() fail. code=%#x", eglGetError());
+ return EINA_FALSE;
+ }
+
+ if (!eglChooseConfig(ob->egl.disp, cfg_attr, &ob->egl.config,
+ 1, &ncfg) || (ncfg != 1))
+ {
+ ERR("eglChooseConfig() fail. code=%#x", eglGetError());
+ return EINA_FALSE;
+ }
+
+ ob->egl.surface[0] =
+ eglCreateWindowSurface(ob->egl.disp, ob->egl.config,
+ (EGLNativeWindowType)ob->surface, NULL);
+ if (ob->egl.surface[0] == EGL_NO_SURFACE)
+ {
+ ERR("eglCreateWindowSurface() fail for %p. code=%#x",
+ ob->surface, eglGetError());
+ return EINA_FALSE;
+ }
+
+ ob->egl.context[0] =
+ eglCreateContext(ob->egl.disp, ob->egl.config, context, ctx_attr);
+ if (ob->egl.context[0] == EGL_NO_CONTEXT)
+ {
+ ERR("eglCreateContext() fail. code=%#x", eglGetError());
+ return EINA_FALSE;
+ }
+
+ if (context == EGL_NO_CONTEXT) context = ob->egl.context[0];
+
+ if (eglMakeCurrent(ob->egl.disp, ob->egl.surface[0],
+ ob->egl.surface[0], ob->egl.context[0]) == EGL_FALSE)
+ {
+ ERR("eglMakeCurrent() fail. code=%#x", eglGetError());
+ return EINA_FALSE;
+ }
+
+ vendor = glGetString(GL_VENDOR);
+ renderer = glGetString(GL_RENDERER);
+ version = glGetString(GL_VERSION);
+ glslversion = glGetString(GL_SHADING_LANGUAGE_VERSION);
+ if (!vendor) vendor = (unsigned char *)"-UNKNOWN-";
+ if (!renderer) renderer = (unsigned char *)"-UNKNOWN-";
+ if (!version) version = (unsigned char *)"-UNKNOWN-";
+ if (!glslversion) glslversion = (unsigned char *)"-UNKNOWN-";
+ if (getenv("EVAS_GL_INFO"))
+ {
+ fprintf(stderr, "vendor : %s\n", vendor);
+ fprintf(stderr, "renderer: %s\n", renderer);
+ fprintf(stderr, "version : %s\n", version);
+ fprintf(stderr, "glsl ver: %s\n", glslversion);
+ }
+
+ if (strstr((const char *)vendor, "Mesa Project"))
+ {
+ if (strstr((const char *)renderer, "Software Rasterizer"))
+ blacklist = EINA_TRUE;
+ }
+ if (strstr((const char *)renderer, "softpipe"))
+ blacklist = EINA_TRUE;
+ if (strstr((const char *)renderer, "llvmpipe"))
+ blacklist = EINA_TRUE;
+
+ if ((blacklist) && (!getenv("EVAS_GL_NO_BLACKLIST")))
+ {
+ ERR("OpenGL Driver blacklisted:");
+ ERR("Vendor: %s", (const char *)vendor);
+ ERR("Renderer: %s", (const char *)renderer);
+ ERR("Version: %s", (const char *)version);
+ return EINA_FALSE;
+ }
+
+ ob->gl_context = glsym_evas_gl_common_context_new();
+ if (!ob->gl_context) return EINA_FALSE;
+
+#ifdef GL_GLES
+ ob->gl_context->egldisp = ob->egl.disp;
+ ob->gl_context->eglctxt = ob->egl.context[0];
+#endif
+
+ evas_outbuf_use(ob);
+ glsym_evas_gl_common_context_resize(ob->gl_context,
+ ob->w, ob->h, ob->rotation);
+
+ ob->surf = EINA_TRUE;
+
+ return EINA_TRUE;
+}
+
+Outbuf *
+evas_outbuf_new(Evas_Engine_Info_GL_Drm *info, int w, int h, Render_Engine_Swap_Mode swap_mode)
+{
+ Outbuf *ob;
+ char *num;
+ int i = 0;
+
+ /* try to allocate space for outbuf */
+ if (!(ob = calloc(1, sizeof(Outbuf)))) return NULL;
+
+ win_count++;
+
+ ob->w = w;
+ ob->h = h;
+ ob->info = info;
+ ob->depth = info->info.depth;
+ ob->rotation = info->info.rotation;
+ ob->destination_alpha = info->info.destination_alpha;
+ ob->vsync = info->info.vsync;
+ ob->gbm = info->info.gbm;
+ ob->surface = info->info.surface;
+ ob->swap_mode = swap_mode;
+ ob->priv.num = 2;
+
+ if ((num = getenv("EVAS_GL_DRM_BUFFERS")))
+ {
+ ob->priv.num = atoi(num);
+ if (ob->priv.num <= 0) ob->priv.num = 1;
+ else if (ob->priv.num > 4) ob->priv.num = 4;
+ }
+
+ if ((num = getenv("EVAS_GL_DRM_VSYNC")))
+ ob->vsync = atoi(num);
+
+ if (!_evas_outbuf_egl_setup(ob))
+ {
+ evas_outbuf_free(ob);
+ return NULL;
+ }
+
+ for (; i < ob->priv.num; i++)
+ {
+ ob->priv.buffer[i] =
+ ecore_drm_fb_create(ob->info->info.dev, ob->w, ob->h);
+ if (!ob->priv.buffer[i]) break;
+
+ DBG("Evas Engine Created Dumb Buffer");
+ DBG("\tFb: %d", ob->priv.buffer[i]->id);
+ DBG("\tHandle: %d", ob->priv.buffer[i]->hdl);
+ DBG("\tStride: %d", ob->priv.buffer[i]->stride);
+ DBG("\tSize: %d", ob->priv.buffer[i]->size);
+ DBG("\tW: %d\tH: %d",
+ ob->priv.buffer[i]->w, ob->priv.buffer[i]->h);
+ }
+
+ ecore_drm_fb_set(info->info.dev, ob->priv.buffer[0]);
+
+ return ob;
+}
+
+void
+evas_outbuf_free(Outbuf *ob)
+{
+ int i = 0, ref = 0;
+
+ win_count--;
+ evas_outbuf_use(ob);
+
+ if (ob == _evas_gl_drm_window) _evas_gl_drm_window = NULL;
+
+ if (ob->gl_context)
+ {
+ ref = ob->gl_context->references - 1;
+ glsym_evas_gl_common_context_free(ob->gl_context);
+ }
+
+ eglMakeCurrent(ob->egl.disp, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
+
+ if (ob->egl.context[0] != context)
+ eglDestroyContext(ob->egl.disp, ob->egl.context[0]);
+
+ if (ob->egl.surface[0] != EGL_NO_SURFACE)
+ eglDestroySurface(ob->egl.disp, ob->egl.surface[0]);
+
+//#if 0
+ if (ob->surface)
+ {
+ gbm_surface_destroy(ob->surface);
+ ob->info->info.surface = NULL;
+ }
+//#endif
+
+ if (ref == 0)
+ {
+ if (context) eglDestroyContext(ob->egl.disp, context);
+ eglTerminate(ob->egl.disp);
+ eglReleaseThread();
+ context = EGL_NO_CONTEXT;
+ }
+
+ for (; i < ob->priv.num; i++)
+ ecore_drm_fb_destroy(ob->priv.buffer[i]);
+
+ free(ob);
+}
+
+void
+evas_outbuf_use(Outbuf *ob)
+{
+ Eina_Bool force = EINA_FALSE;
+
+ glsym_evas_gl_preload_render_lock(_evas_outbuf_make_current, ob);
+
+ if (_evas_gl_drm_window)
+ {
+ if (eglGetCurrentContext() != _evas_gl_drm_window->egl.context[0])
+ force = EINA_TRUE;
+ }
+
+ if ((_evas_gl_drm_window != ob) || (force))
+ {
+ if (_evas_gl_drm_window)
+ {
+ glsym_evas_gl_common_context_use(_evas_gl_drm_window->gl_context);
+ glsym_evas_gl_common_context_flush(_evas_gl_drm_window->gl_context);
+ }
+
+ _evas_gl_drm_window = ob;
+
+ if (ob)
+ {
+ if (ob->egl.surface[0] != EGL_NO_SURFACE)
+ {
+ if (eglMakeCurrent(ob->egl.disp, ob->egl.surface[0],
+ ob->egl.surface[0],
+ ob->egl.context[0]) == EGL_FALSE)
+ ERR("eglMakeCurrent() failed!");
+ }
+ }
+ }
+
+ if (ob) glsym_evas_gl_common_context_use(ob->gl_context);
+}
+
+void
+evas_outbuf_resurf(Outbuf *ob)
+{
+ if (ob->surf) return;
+ if (getenv("EVAS_GL_INFO")) printf("resurf %p\n", ob);
+
+ ob->egl.surface[0] =
+ eglCreateWindowSurface(ob->egl.disp, ob->egl.config,
+ (EGLNativeWindowType)ob->surface, NULL);
+
+ if (ob->egl.surface[0] == EGL_NO_SURFACE)
+ {
+ ERR("eglCreateWindowSurface() fail for %p. code=%#x",
+ ob->surface, eglGetError());
+ return;
+ }
+
+ if (eglMakeCurrent(ob->egl.disp, ob->egl.surface[0], ob->egl.surface[0],
+ ob->egl.context[0]) == EGL_FALSE)
+ ERR("eglMakeCurrent() failed!");
+
+ ob->surf = EINA_TRUE;
+}
+
+void
+evas_outbuf_unsurf(Outbuf *ob)
+{
+ if (!ob->surf) return;
+ if (!getenv("EVAS_GL_WIN_RESURF")) return;
+ if (getenv("EVAS_GL_INFO")) printf("unsurf %p\n", ob);
+
+ if (_evas_gl_drm_window)
+ glsym_evas_gl_common_context_flush(_evas_gl_drm_window->gl_context);
+ if (_evas_gl_drm_window == ob)
+ {
+ eglMakeCurrent(ob->egl.disp, EGL_NO_SURFACE,
+ EGL_NO_SURFACE, EGL_NO_CONTEXT);
+ if (ob->egl.surface[0] != EGL_NO_SURFACE)
+ eglDestroySurface(ob->egl.disp, ob->egl.surface[0]);
+ ob->egl.surface[0] = EGL_NO_SURFACE;
+
+ _evas_gl_drm_window = NULL;
+ }
+
+ ob->surf = EINA_FALSE;
+}
+
+void
+evas_outbuf_reconfigure(Outbuf *ob, int w, int h, int rot, Outbuf_Depth depth)
+{
+ int i = 0;
+
+ if (depth == OUTBUF_DEPTH_INHERIT) depth = ob->depth;
+
+ /* check for changes */
+ if ((ob->w == w) && (ob->h == h) &&
+ (ob->destination_alpha == ob->info->info.destination_alpha) &&
+ ((int)ob->rotation == rot) && (ob->depth == depth))
+ return;
+
+ ob->w = w;
+ ob->h = h;
+ ob->depth = depth;
+ ob->rotation = rot;
+
+ /* destroy the old buffers */
+ for (; i < ob->priv.num; i++)
+ ecore_drm_fb_destroy(ob->priv.buffer[i]);
+
+ for (i = 0; i < ob->priv.num; i++)
+ {
+ ob->priv.buffer[i] =
+ ecore_drm_fb_create(ob->info->info.dev, ob->w, ob->h);
+ if (!ob->priv.buffer[i])
+ {
+ ERR("Failed to create buffer %d", i);
+ break;
+ }
+ }
+
+ evas_outbuf_use(ob);
+
+ glsym_evas_gl_common_context_resize(ob->gl_context, w, h, rot);
+
+ //TODO: need drm gbm surface destroy & re-create.?
+}
+
+Render_Engine_Swap_Mode
+evas_outbuf_buffer_state_get(Outbuf *ob)
+{
+ if (ob->swap_mode == MODE_AUTO && _extn_have_buffer_age)
+ {
+ Render_Engine_Swap_Mode swap_mode;
+ EGLint age = 0;
+
+ if (!eglQuerySurface(ob->egl.disp, ob->egl.surface[0],
+ EGL_BUFFER_AGE_EXT, &age))
+ age = 0;
+
+ if (age == 1) swap_mode = MODE_COPY;
+ else if (age == 2) swap_mode = MODE_DOUBLE;
+ else if (age == 3) swap_mode = MODE_TRIPLE;
+ else if (age == 4) swap_mode = MODE_QUADRUPLE;
+ else swap_mode = MODE_FULL;
+ if ((int)age != ob->priv.prev_age) swap_mode = MODE_FULL;
+ ob->priv.prev_age = age;
+
+ return swap_mode;
+ }
+
+ return ob->swap_mode;
+}
+
+int
+evas_outbuf_rot_get(Outbuf *ob)
+{
+ return ob->rotation;
+}
+
+Eina_Bool
+evas_outbuf_update_region_first_rect(Outbuf *ob)
+{
+ ob->gl_context->preserve_bit = GL_COLOR_BUFFER_BIT0_QCOM;
+
+ glsym_evas_gl_preload_render_lock(_evas_outbuf_make_current, ob);
+ evas_outbuf_use(ob);
+
+ if (!_re_wincheck(ob)) return EINA_TRUE;
+
+ glsym_evas_gl_common_context_resize(ob->gl_context, ob->w, ob->h, ob->rotation);
+ glsym_evas_gl_common_context_flush(ob->gl_context);
+ glsym_evas_gl_common_context_newframe(ob->gl_context);
+
+ return EINA_FALSE;
+}
+
+void *
+evas_outbuf_update_region_new(Outbuf *ob, int x, int y, int w, int h, int *cx EINA_UNUSED, int *cy EINA_UNUSED, int *cw EINA_UNUSED, int *ch EINA_UNUSED)
+{
+ if ((w == ob->w) && (h == ob->h))
+ ob->gl_context->master_clip.enabled = EINA_FALSE;
+ else
+ {
+ ob->gl_context->master_clip.enabled = EINA_TRUE;
+ ob->gl_context->master_clip.x = x;
+ ob->gl_context->master_clip.y = y;
+ ob->gl_context->master_clip.w = w;
+ ob->gl_context->master_clip.h = h;
+ }
+
+ return ob->gl_context->def_surface;
+}
+
+void
+evas_outbuf_update_region_push(Outbuf *ob, RGBA_Image *update EINA_UNUSED, int x EINA_UNUSED, int y EINA_UNUSED, int w EINA_UNUSED, int h EINA_UNUSED)
+{
+ /* Is it really necessary to flush per region ? Shouldn't we be able to
+ still do that for the full canvas when doing partial update */
+ if (!_re_wincheck(ob)) return;
+ ob->drew = EINA_TRUE;
+ glsym_evas_gl_common_context_flush(ob->gl_context);
+}
+
+void
+evas_outbuf_update_region_free(Outbuf *ob EINA_UNUSED, RGBA_Image *update EINA_UNUSED)
+{
+ /* Nothing to do here as we don't really create an image per area */
+}
+
+void
+evas_outbuf_flush(Outbuf *ob, Tilebuf_Rect *rects EINA_UNUSED, Evas_Render_Mode render_mode)
+{
+ if (render_mode == EVAS_RENDER_MODE_ASYNC_INIT) goto end;
+
+ if (!_re_wincheck(ob)) goto end;
+ if (!ob->drew) goto end;
+
+ ob->drew = EINA_FALSE;
+ evas_outbuf_use(ob);
+ glsym_evas_gl_common_context_done(ob->gl_context);
+
+ if (!ob->vsync)
+ {
+ if (ob->info->info.vsync) eglSwapInterval(ob->egl.disp, 1);
+ else eglSwapInterval(ob->egl.disp, 0);
+ ob->vsync = 1;
+ }
+
+ /* if (ob->info->callback.pre_swap) */
+ /* ob->info->callback.pre_swap(ob->info->callback.data, ob->evas); */
+
+// TODO: Check eglSwapBuffersWithDamage for gl_drm and apply
+#if 0
+ if ((glsym_eglSwapBuffersWithDamage) && (ob->swap_mode != MODE_FULL))
+ {
+ EGLint num = 0, *result = NULL, i = 0;
+ Tilebuf_Rect *r;
+
+ // if partial swaps can be done use re->rects
+ num = eina_inlist_count(EINA_INLIST_GET(rects));
+ if (num > 0)
+ {
+ result = alloca(sizeof(EGLint) * 4 * num);
+ EINA_INLIST_FOREACH(EINA_INLIST_GET(rects), r)
+ {
+ int gw, gh;
+
+ gw = ob->gl_context->w;
+ gh = ob->gl_context->h;
+ switch (ob->rot)
+ {
+ case 0:
+ result[i + 0] = r->x;
+ result[i + 1] = gh - (r->y + r->h);
+ result[i + 2] = r->w;
+ result[i + 3] = r->h;
+ break;
+ case 90:
+ result[i + 0] = r->y;
+ result[i + 1] = r->x;
+ result[i + 2] = r->h;
+ result[i + 3] = r->w;
+ break;
+ case 180:
+ result[i + 0] = gw - (r->x + r->w);
+ result[i + 1] = r->y;
+ result[i + 2] = r->w;
+ result[i + 3] = r->h;
+ break;
+ case 270:
+ result[i + 0] = gh - (r->y + r->h);
+ result[i + 1] = gw - (r->x + r->w);
+ result[i + 2] = r->h;
+ result[i + 3] = r->w;
+ break;
+ default:
+ result[i + 0] = r->x;
+ result[i + 1] = gh - (r->y + r->h);
+ result[i + 2] = r->w;
+ result[i + 3] = r->h;
+ break;
+ }
+ i += 4;
+ }
+ glsym_eglSwapBuffersWithDamage(ob->egl.disp, ob->egl.surface[0],
+ result, num);
+ }
+ }
+ else
+#endif
+ eglSwapBuffers(ob->egl.disp, ob->egl.surface[0]);
+
+ /* if (ob->info->callback.post_swap) */
+ /* ob->info->callback.post_swap(ob->info->callback.data, ob->evas); */
+
+ //Flush GL Surface data to Framebuffer
+ _evas_outbuf_buffer_swap(ob, NULL, 0);
+
+ ob->priv.frame_cnt++;
+
+ end:
+ //TODO: Need render unlock after drm page flip?
+ glsym_evas_gl_preload_render_unlock(_evas_outbuf_make_current, ob);
+}
+
+Evas_Engine_GL_Context *
+evas_outbuf_gl_context_get(Outbuf *ob)
+{
+ return ob->gl_context;
+}
+
+void *
+evas_outbuf_egl_display_get(Outbuf *ob)
+{
+ return ob->egl.disp;
+}
+
+Context_3D *
+evas_outbuf_gl_context_new(Outbuf *ob)
+{
+ Context_3D *ctx;
+ int context_attrs[3] = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE };
+
+ if (!ob) return NULL;
+
+ ctx = calloc(1, sizeof(Context_3D));
+ if (!ctx) return NULL;
+
+ ctx->context = eglCreateContext(ob->egl.disp, ob->egl.config,
+ ob->egl.context[0], context_attrs);
+
+ if (!ctx->context)
+ {
+ ERR("EGL context creation failed.");
+ goto error;
+ }
+
+ ctx->display = ob->egl.disp;
+ ctx->surface = ob->egl.surface[0];
+
+ return ctx;
+
+error:
+ free(ctx);
+ return NULL;
+}
+
+void
+evas_outbuf_gl_context_use(Context_3D *ctx)
+{
+ if (eglMakeCurrent(ctx->display, ctx->surface,
+ ctx->surface, ctx->context) == EGL_FALSE)
+ ERR("eglMakeCurrent() failed.");
+}