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authorJean-Philippe Andre <jp.andre@samsung.com>2016-03-08 14:11:07 +0900
committerJean-Philippe Andre <jp.andre@samsung.com>2016-03-15 11:11:59 +0900
commit7ddb73b1777ca6284a0e8a3ab82b16849f27dfcd (patch)
tree9fbbe4bab0976f9b0c7a32e743f10ff09ab18398
parentbd7af3ecfe2257c043368f00ee05fdd1aec4af0b (diff)
downloadefl-7ddb73b1777ca6284a0e8a3ab82b16849f27dfcd.tar.gz
Evas: Move 3d to Efl.Canvas.Scene3d
This still seems a bit redondant with the underlying Evas.Canvas3d.Scene class.
-rw-r--r--src/Makefile_Evas.am5
-rw-r--r--src/examples/evas/evas-3d-aabb.c4
-rw-r--r--src/examples/evas/evas-3d-blending.c4
-rw-r--r--src/examples/evas/evas-3d-colorpick.c4
-rw-r--r--src/examples/evas/evas-3d-cube-rotate.c4
-rw-r--r--src/examples/evas/evas-3d-cube.c4
-rw-r--r--src/examples/evas/evas-3d-cube2.c4
-rw-r--r--src/examples/evas/evas-3d-eet.c4
-rw-r--r--src/examples/evas/evas-3d-fog.c4
-rw-r--r--src/examples/evas/evas-3d-frustum.c4
-rw-r--r--src/examples/evas/evas-3d-hull.c4
-rw-r--r--src/examples/evas/evas-3d-md2.c4
-rw-r--r--src/examples/evas/evas-3d-mmap-set.c4
-rw-r--r--src/examples/evas/evas-3d-obj.c4
-rw-r--r--src/examples/evas/evas-3d-parallax-occlusion.c4
-rw-r--r--src/examples/evas/evas-3d-pick.c4
-rw-r--r--src/examples/evas/evas-3d-ply.c4
-rw-r--r--src/examples/evas/evas-3d-proxy.c15
-rw-r--r--src/examples/evas/evas-3d-shadows.c4
-rw-r--r--src/examples/evas/shooter/evas-3d-shooter.c4
-rw-r--r--src/lib/evas/Evas_Eo.h1
-rw-r--r--src/lib/evas/canvas/efl_canvas_proxy.c6
-rw-r--r--src/lib/evas/canvas/efl_canvas_scene3d.c204
-rw-r--r--src/lib/evas/canvas/efl_canvas_scene3d.eo19
-rw-r--r--src/lib/evas/canvas/evas_image.eo25
-rw-r--r--src/lib/evas/canvas/evas_image_private.h23
-rw-r--r--src/lib/evas/canvas/evas_object_image.c270
27 files changed, 325 insertions, 315 deletions
diff --git a/src/Makefile_Evas.am b/src/Makefile_Evas.am
index e6aa6cf6e1..28c670de0d 100644
--- a/src/Makefile_Evas.am
+++ b/src/Makefile_Evas.am
@@ -43,6 +43,7 @@ evas_eolian_pub_files = \
lib/evas/canvas/efl_vg_gradient_linear.eo \
lib/evas/canvas/efl_canvas_snapshot.eo \
lib/evas/canvas/efl_canvas_proxy.eo \
+ lib/evas/canvas/efl_canvas_scene3d.eo \
lib/evas/canvas/evas_filter.eo \
$(NULL)
@@ -176,7 +177,9 @@ lib/evas/canvas/evas_map.c \
lib/evas/canvas/evas_gl.c \
lib/evas/canvas/evas_out.c \
lib/evas/canvas/efl_canvas_proxy.c \
-lib/evas/canvas/efl_canvas_snapshot.c
+lib/evas/canvas/efl_canvas_snapshot.c \
+lib/evas/canvas/efl_canvas_scene3d.c \
+$(NULL)
EXTRA_DIST += \
lib/evas/canvas/render2/evas_render2_th_main.c \
diff --git a/src/examples/evas/evas-3d-aabb.c b/src/examples/evas/evas-3d-aabb.c
index d02668bed0..a5ef7b1e8d 100644
--- a/src/examples/evas/evas-3d-aabb.c
+++ b/src/examples/evas/evas-3d-aabb.c
@@ -220,11 +220,11 @@ main(void)
efl_gfx_size_set(background, WIDTH, HEIGHT);
efl_gfx_visible_set(background, EINA_TRUE);
- image = evas_object_image_filled_add(evas);
+ image = eo_add(EFL_CANVAS_SCENE3D_CLASS, evas);
efl_gfx_size_set(image, WIDTH, HEIGHT);
efl_gfx_visible_set(image, EINA_TRUE);
evas_object_focus_set(image, EINA_TRUE);
- evas_obj_image_scene_set(image, scene);
+ efl_canvas_scene3d_set(image, scene);
evas_object_event_callback_add(image, EVAS_CALLBACK_KEY_DOWN, _on_key_down, mesh_node);
diff --git a/src/examples/evas/evas-3d-blending.c b/src/examples/evas/evas-3d-blending.c
index db7c7a1590..862d08de93 100644
--- a/src/examples/evas/evas-3d-blending.c
+++ b/src/examples/evas/evas-3d-blending.c
@@ -283,14 +283,14 @@ main(void)
evas_object_show(background);
/* Add an image object for 3D scene rendering. */
- image = evas_object_image_filled_add(evas);
+ image = eo_add(EFL_CANVAS_SCENE3D_CLASS, evas);
evas_object_move(image, 0, 0);
evas_object_resize(image, WIDTH, HEIGHT);
evas_object_show(image);
evas_object_focus_set(image, EINA_TRUE);
/* Set the image object as render target for 3D scene. */
- evas_obj_image_scene_set(image, data.scene);
+ efl_canvas_scene3d_set(image, data.scene);
/* Add animation timer callback. */
diff --git a/src/examples/evas/evas-3d-colorpick.c b/src/examples/evas/evas-3d-colorpick.c
index 885a53bd81..d90e3f54b1 100644
--- a/src/examples/evas/evas-3d-colorpick.c
+++ b/src/examples/evas/evas-3d-colorpick.c
@@ -381,12 +381,12 @@ int main(int argc, char **argv)
globalscene.precision = precision;
globalscene.scene_init(texture);
- image = evas_object_image_filled_add(evas);
+ image = eo_add(EFL_CANVAS_SCENE3D_CLASS, evas);
efl_gfx_size_set(image, WIDTH, HEIGHT);
efl_gfx_visible_set(image, EINA_TRUE);
evas_object_focus_set(image, EINA_TRUE);
- evas_obj_image_scene_set(image, globalscene.scene);
+ efl_canvas_scene3d_set(image, globalscene.scene);
r = evas_object_key_grab(image, "Down", 0, 0, EINA_TRUE);
r = evas_object_key_grab(image, "Up", 0, 0, EINA_TRUE);
diff --git a/src/examples/evas/evas-3d-cube-rotate.c b/src/examples/evas/evas-3d-cube-rotate.c
index e393c14deb..29448d817e 100644
--- a/src/examples/evas/evas-3d-cube-rotate.c
+++ b/src/examples/evas/evas-3d-cube-rotate.c
@@ -255,14 +255,14 @@ main(void)
evas_object_show(background);
/* Add an image object for 3D scene rendering. */
- image = evas_object_image_filled_add(evas);
+ image = eo_add(EFL_CANVAS_SCENE3D_CLASS, evas);
evas_object_image_size_set(image, WIDTH, HEIGHT);
evas_object_move(image, 0, 0);
evas_object_resize(image, WIDTH, HEIGHT);
evas_object_show(image);
/* Set the image object as render target for 3D scene. */
- evas_obj_image_scene_set(image, scene);
+ efl_canvas_scene3d_set(image, scene);
evas_object_focus_set(image, EINA_TRUE);
diff --git a/src/examples/evas/evas-3d-cube.c b/src/examples/evas/evas-3d-cube.c
index 6f6f4208c2..9f0707fbcb 100644
--- a/src/examples/evas/evas-3d-cube.c
+++ b/src/examples/evas/evas-3d-cube.c
@@ -239,12 +239,12 @@ main(void)
efl_gfx_visible_set(background, EINA_TRUE);
/* Add an image object for 3D scene rendering. */
- image = evas_object_image_filled_add(evas);
+ image = eo_add(EFL_CANVAS_SCENE3D_CLASS, evas);
efl_gfx_size_set(image, WIDTH, HEIGHT);
efl_gfx_visible_set(image, EINA_TRUE);
/* Set the image object as render target for 3D scene. */
- evas_obj_image_scene_set(image, data.scene);
+ efl_canvas_scene3d_set(image, data.scene);
/* Add animation timer callback. */
ecore_timer_add(0.016, _animate_scene, &data);
diff --git a/src/examples/evas/evas-3d-cube2.c b/src/examples/evas/evas-3d-cube2.c
index e46c2f7c64..baa77c0d60 100644
--- a/src/examples/evas/evas-3d-cube2.c
+++ b/src/examples/evas/evas-3d-cube2.c
@@ -240,12 +240,12 @@ main(void)
efl_gfx_visible_set(background, EINA_TRUE);
/* Add an image object for 3D scene rendering. */
- image = evas_object_image_filled_add(evas);
+ image = eo_add(EFL_CANVAS_SCENE3D_CLASS, evas);
efl_gfx_size_set(image, WIDTH, HEIGHT);
efl_gfx_visible_set(image, EINA_TRUE);
/* Set the image object as render target for 3D scene. */
- evas_obj_image_scene_set(image, data.scene);
+ efl_canvas_scene3d_set(image, data.scene);
/* Add animation timer callback. */
ecore_timer_add(0.01, _animate_scene, &data);
diff --git a/src/examples/evas/evas-3d-eet.c b/src/examples/evas/evas-3d-eet.c
index dc09191e05..5785a0b57b 100644
--- a/src/examples/evas/evas-3d-eet.c
+++ b/src/examples/evas/evas-3d-eet.c
@@ -192,12 +192,12 @@ main(void)
efl_gfx_visible_set(background, EINA_TRUE);
/* Add an image object for 3D scene rendering. */
- image = evas_object_image_filled_add(evas);
+ image = eo_add(EFL_CANVAS_SCENE3D_CLASS, evas);
efl_gfx_size_set(image, WIDTH, HEIGHT);
efl_gfx_visible_set(image, EINA_TRUE);
/* Set the image object as render target for 3D scene. */
- evas_obj_image_scene_set(image, scene);
+ efl_canvas_scene3d_set(image, scene);
ecore_timer_add(0.01, _animate_md2, mesh_node);
ecore_timer_add(0.01, _animate_eet, mesh_node2);
diff --git a/src/examples/evas/evas-3d-fog.c b/src/examples/evas/evas-3d-fog.c
index 33bd05cc8c..4518dc6b89 100644
--- a/src/examples/evas/evas-3d-fog.c
+++ b/src/examples/evas/evas-3d-fog.c
@@ -215,13 +215,13 @@ main(void)
efl_gfx_visible_set(background, EINA_TRUE);
/* Add an image object for 3D scene rendering. */
- image = evas_object_image_filled_add(evas);
+ image = eo_add(EFL_CANVAS_SCENE3D_CLASS, evas);
efl_gfx_size_set(image, WIDTH, HEIGHT);
efl_gfx_visible_set(image, EINA_TRUE);
/* Set the image object as render target for 3D scene. */
- evas_obj_image_scene_set(image, data.scene);
+ efl_canvas_scene3d_set(image, data.scene);
/* Add animation timer callback. */
ecore_animator_frametime_set(0.008);
diff --git a/src/examples/evas/evas-3d-frustum.c b/src/examples/evas/evas-3d-frustum.c
index 4e1323f5b4..b0d1733bcc 100644
--- a/src/examples/evas/evas-3d-frustum.c
+++ b/src/examples/evas/evas-3d-frustum.c
@@ -425,13 +425,13 @@ main(void)
evas_object_resize(background, WIDTH, HEIGHT);
evas_object_show(background);
- image = evas_object_image_filled_add(evas);
+ image = eo_add(EFL_CANVAS_SCENE3D_CLASS, evas);
evas_object_move(image, 0, 0);
evas_object_resize(image, WIDTH, HEIGHT);
evas_object_show(image);
evas_object_focus_set(image, EINA_TRUE);
- evas_obj_image_scene_set(image, data.scene);
+ efl_canvas_scene3d_set(image, data.scene);
_redraw_bounding_object(&data);
_show_help();
diff --git a/src/examples/evas/evas-3d-hull.c b/src/examples/evas/evas-3d-hull.c
index 57602b6988..f65ad13962 100644
--- a/src/examples/evas/evas-3d-hull.c
+++ b/src/examples/evas/evas-3d-hull.c
@@ -435,7 +435,7 @@ main(void)
efl_gfx_visible_set(background, EINA_TRUE);
/* Add an image object for 3D scene rendering. */
- image = evas_object_image_filled_add(evas);
+ image = eo_add(EFL_CANVAS_SCENE3D_CLASS, evas);
efl_gfx_size_set(image, WIDTH, HEIGHT);
efl_gfx_visible_set(image, EINA_TRUE);
@@ -443,7 +443,7 @@ main(void)
evas_object_focus_set(image, EINA_TRUE);
/* Set the image object as render target for 3D scene. */
- evas_obj_image_scene_set(image, data.scene);
+ efl_canvas_scene3d_set(image, data.scene);
evas_object_event_callback_add(image, EVAS_CALLBACK_KEY_DOWN, _key_down, &data);
diff --git a/src/examples/evas/evas-3d-md2.c b/src/examples/evas/evas-3d-md2.c
index e19dfd6630..b3ea48e3e9 100644
--- a/src/examples/evas/evas-3d-md2.c
+++ b/src/examples/evas/evas-3d-md2.c
@@ -158,12 +158,12 @@ main(void)
efl_gfx_visible_set(background, EINA_TRUE);
/* Add an image object for 3D scene rendering. */
- image = evas_object_image_filled_add(evas);
+ image = eo_add(EFL_CANVAS_SCENE3D_CLASS, evas);
efl_gfx_size_set(image, WIDTH, HEIGHT);
efl_gfx_visible_set(image, EINA_TRUE);
/* Set the image object as render target for 3D scene. */
- evas_obj_image_scene_set(image, scene);
+ efl_canvas_scene3d_set(image, scene);
ecore_timer_add(0.01, _animate_scene, mesh_node);
diff --git a/src/examples/evas/evas-3d-mmap-set.c b/src/examples/evas/evas-3d-mmap-set.c
index 000204d2e8..ec48336492 100644
--- a/src/examples/evas/evas-3d-mmap-set.c
+++ b/src/examples/evas/evas-3d-mmap-set.c
@@ -239,12 +239,12 @@ main(void)
efl_gfx_visible_set(background, EINA_TRUE);
/* Add an image object for 3D scene rendering. */
- image = evas_object_image_filled_add(evas);
+ image = eo_add(EFL_CANVAS_SCENE3D_CLASS, evas);
efl_gfx_size_set(image, WIDTH, HEIGHT);
efl_gfx_visible_set(image, EINA_TRUE);
/* Set the image object as render target for 3D scene. */
- evas_obj_image_scene_set(image, scene);
+ efl_canvas_scene3d_set(image, scene);
/* Enter main loop. */
ecore_main_loop_begin();
diff --git a/src/examples/evas/evas-3d-obj.c b/src/examples/evas/evas-3d-obj.c
index b9a6b69bd1..e3a94fc365 100644
--- a/src/examples/evas/evas-3d-obj.c
+++ b/src/examples/evas/evas-3d-obj.c
@@ -218,12 +218,12 @@ main(void)
efl_gfx_visible_set(background, EINA_TRUE);
/* Add an image object for 3D scene rendering. */
- image = evas_object_image_filled_add(evas);
+ image = eo_add(EFL_CANVAS_SCENE3D_CLASS, evas);
efl_gfx_size_set(image, WIDTH, HEIGHT);
efl_gfx_visible_set(image, EINA_TRUE);
/* Set the image object as render target for 3D scene. */
- evas_obj_image_scene_set(image, scene);
+ efl_canvas_scene3d_set(image, scene);
for (i = 0; i < NUMBER_OF_MESHES; i++)
ecore_timer_add(ANIM_SPEED, _animate_scene, mesh_node[i]);
diff --git a/src/examples/evas/evas-3d-parallax-occlusion.c b/src/examples/evas/evas-3d-parallax-occlusion.c
index 67be66536d..0d770b7c31 100644
--- a/src/examples/evas/evas-3d-parallax-occlusion.c
+++ b/src/examples/evas/evas-3d-parallax-occlusion.c
@@ -243,13 +243,13 @@ main(void)
efl_gfx_visible_set(background, EINA_TRUE);
/* Add an image object for 3D scene rendering. */
- image = evas_object_image_filled_add(evas);
+ image = eo_add(EFL_CANVAS_SCENE3D_CLASS, evas);
efl_gfx_size_set(image, WIDTH, HEIGHT);
efl_gfx_visible_set(image, EINA_TRUE);
evas_object_focus_set(image, EINA_TRUE);
/* Set the image object as render target for 3D scene. */
- evas_obj_image_scene_set(image, data.scene);
+ efl_canvas_scene3d_set(image, data.scene);
/* Add animation timer callback. */
ecore_timer_add(0.01, _animate_scene, &data);
diff --git a/src/examples/evas/evas-3d-pick.c b/src/examples/evas/evas-3d-pick.c
index 1ae79a8cc9..a328b712ed 100644
--- a/src/examples/evas/evas-3d-pick.c
+++ b/src/examples/evas/evas-3d-pick.c
@@ -187,8 +187,8 @@ main(void)
efl_gfx_size_set(background, WIDTH, HEIGHT);
efl_gfx_visible_set(background, EINA_TRUE);
- image = evas_object_image_filled_add(evas);
- evas_obj_image_scene_set(image, scene);
+ image = eo_add(EFL_CANVAS_SCENE3D_CLASS, evas);
+ efl_canvas_scene3d_set(image, scene);
efl_gfx_size_set(image, WIDTH, HEIGHT);
efl_gfx_visible_set(image, EINA_TRUE);
evas_object_event_callback_add(image, EVAS_CALLBACK_MOUSE_DOWN,
diff --git a/src/examples/evas/evas-3d-ply.c b/src/examples/evas/evas-3d-ply.c
index b34b2cc313..acde5654ef 100644
--- a/src/examples/evas/evas-3d-ply.c
+++ b/src/examples/evas/evas-3d-ply.c
@@ -214,12 +214,12 @@ main(void)
efl_gfx_visible_set(background, EINA_TRUE);
/* Add an image object for 3D scene rendering. */
- image = evas_object_image_filled_add(evas);
+ image = eo_add(EFL_CANVAS_SCENE3D_CLASS, evas);
efl_gfx_size_set(image, WIDTH, HEIGHT);
efl_gfx_visible_set(image, EINA_TRUE);
/* Set the image object as render target for 3D scene. */
- evas_obj_image_scene_set(image, scene);
+ efl_canvas_scene3d_set(image, scene);
ecore_animator_frametime_set(0.03);
for (i = 0; i < NUMBER_OF_MESHES; i++)
diff --git a/src/examples/evas/evas-3d-proxy.c b/src/examples/evas/evas-3d-proxy.c
index 901c52bd54..246d8c3cf8 100644
--- a/src/examples/evas/evas-3d-proxy.c
+++ b/src/examples/evas/evas-3d-proxy.c
@@ -75,8 +75,9 @@ _animate_scene(void *data)
/* Rotate */
if (angle > 360.0) angle -= 360.0f;
- pixels = evas_obj_image_data_get(source, EINA_TRUE);
- stride = evas_obj_image_stride_get(source);
+ //pixels = efl_gfx_buffer_get(source, EINA_TRUE, NULL, NULL, NULL, &stride, NULL, NULL, NULL, NULL, NULL, NULL);
+ pixels = evas_object_image_data_get(source, EINA_TRUE);
+ stride = evas_object_image_stride_get(source);
for (i = 0; i < IMG_HEIGHT; i++)
{
@@ -88,8 +89,10 @@ _animate_scene(void *data)
}
}
- evas_obj_image_data_set(source, pixels);
- evas_obj_image_data_update_add(source, 0, 0, IMG_WIDTH, IMG_HEIGHT);
+ //efl_gfx_buffer_set(source, pixels, 0, 0, stride, 0, 0, 0, 0, 0, 0);
+ //evas_obj_image_data_update_add(source, 0, 0, IMG_WIDTH, IMG_HEIGHT);
+ evas_object_image_data_set(source, pixels);
+ evas_object_image_data_update_add(source, 0, 0, IMG_WIDTH, IMG_HEIGHT);
return EINA_TRUE;
}
@@ -212,7 +215,7 @@ main(void)
efl_gfx_visible_set(source, EINA_TRUE);
/* Add an image object for 3D scene rendering. */
- image = evas_object_image_filled_add(evas);
+ image = eo_add(EFL_CANVAS_SCENE3D_CLASS, evas);
efl_gfx_size_set(image, (WIDTH / 2), (HEIGHT / 2));
efl_gfx_visible_set(image, EINA_TRUE);
@@ -220,7 +223,7 @@ main(void)
_scene_setup(&data);
/* Set the image object as render target for 3D scene. */
- evas_obj_image_scene_set(image, data.scene);
+ efl_canvas_scene3d_set(image, data.scene);
/* Add animation timer callback. */
ecore_timer_add(0.016, _animate_scene, &data);
diff --git a/src/examples/evas/evas-3d-shadows.c b/src/examples/evas/evas-3d-shadows.c
index f70d7e41a8..c9aefbd133 100644
--- a/src/examples/evas/evas-3d-shadows.c
+++ b/src/examples/evas/evas-3d-shadows.c
@@ -616,13 +616,13 @@ main(void)
efl_gfx_visible_set(background, EINA_TRUE);
/* Add an image object for 3D scene rendering. */
- image = evas_object_image_filled_add(evas);
+ image = eo_add(EFL_CANVAS_SCENE3D_CLASS, evas);
efl_gfx_size_set(image, WIDTH, HEIGHT);
efl_gfx_visible_set(image, EINA_TRUE);
evas_object_focus_set(image, EINA_TRUE);
/* Set the image object as render target for 3D scene. */
- evas_obj_image_scene_set(image, data.scene);
+ efl_canvas_scene3d_set(image, data.scene);
nodes1 = eina_list_append(nodes1, data.sphere.node);
nodes2 = eina_list_append(nodes2, data.sphere.node);
diff --git a/src/examples/evas/shooter/evas-3d-shooter.c b/src/examples/evas/shooter/evas-3d-shooter.c
index 2e83fd8e6d..9fcb47a2fd 100644
--- a/src/examples/evas/shooter/evas-3d-shooter.c
+++ b/src/examples/evas/shooter/evas-3d-shooter.c
@@ -1145,13 +1145,13 @@ main(int argc, char *argv[])
_scene_setup(&data);
/* Add an image object for 3D scene rendering. */
- image = evas_object_image_filled_add(evas);
+ image = eo_add(EFL_CANVAS_SCENE3D_CLASS, evas);
evas_object_move(image, 0, 0);
evas_object_resize(image, WIDTH, HEIGHT);
evas_object_show(image);
/* Set the image object as render target for 3D scene. */
- evas_obj_image_scene_set(image, global_scene);
+ efl_canvas_scene3d_set(image, global_scene);
evas_object_focus_set(image, EINA_TRUE);
diff --git a/src/lib/evas/Evas_Eo.h b/src/lib/evas/Evas_Eo.h
index d23d65434f..718c984c85 100644
--- a/src/lib/evas/Evas_Eo.h
+++ b/src/lib/evas/Evas_Eo.h
@@ -344,6 +344,7 @@ typedef void (Evas_Canvas3D_Surface_Func)(Evas_Real *out_x,
#include "canvas/efl_canvas_snapshot.eo.h"
#include "canvas/efl_canvas_proxy.eo.h"
+#include "canvas/efl_canvas_scene3d.eo.h"
/**
* @ingroup Evas_Object_VG
diff --git a/src/lib/evas/canvas/efl_canvas_proxy.c b/src/lib/evas/canvas/efl_canvas_proxy.c
index 5c8ac4bf0d..add2b6a597 100644
--- a/src/lib/evas/canvas/efl_canvas_proxy.c
+++ b/src/lib/evas/canvas/efl_canvas_proxy.c
@@ -46,13 +46,13 @@ _efl_canvas_proxy_source_set(Eo *eo_obj, void *pd EINA_UNUSED, Evas_Object *eo_s
}
if (o->cur->source == eo_src) return EINA_TRUE;
evas_object_async_block(obj);
- _evas_object_image_cleanup(eo_obj, obj, o);
+ _evas_image_cleanup(eo_obj, obj, o);
/* Kill the image if any */
if (o->cur->u.file || o->cur->key)
evas_object_image_file_set(eo_obj, NULL, NULL);
- if (eo_src) _proxy_set(eo_obj, eo_src);
- else _proxy_unset(eo_obj, obj, o);
+ if (eo_src) _evas_image_proxy_set(eo_obj, eo_src);
+ else _evas_image_proxy_unset(eo_obj, obj, o);
return EINA_TRUE;
}
diff --git a/src/lib/evas/canvas/efl_canvas_scene3d.c b/src/lib/evas/canvas/efl_canvas_scene3d.c
new file mode 100644
index 0000000000..0a86c4770f
--- /dev/null
+++ b/src/lib/evas/canvas/efl_canvas_scene3d.c
@@ -0,0 +1,204 @@
+#include "evas_image_private.h"
+#include "efl_canvas_scene3d.eo.h"
+
+#define MY_CLASS EFL_CANVAS_SCENE3D_CLASS
+
+EOLIAN static void
+_efl_canvas_scene3d_scene3d_set(Eo *eo_obj, void *pd EINA_UNUSED, Evas_Canvas3D_Scene *scene)
+{
+ Evas_Object_Protected_Data *obj = eo_data_scope_get(eo_obj, EVAS_OBJECT_CLASS);
+ Evas_Image_Data *o = eo_data_scope_get(eo_obj, EVAS_IMAGE_CLASS);
+ Evas_Image_Load_Opts lo;
+
+ if (o->cur->scene == scene) return;
+
+ evas_object_async_block(obj);
+ _evas_image_init_set(NULL, NULL, NULL, eo_obj, obj, o, &lo);
+ o->engine_data = ENFN->image_load(ENDT, o->cur->u.file, o->cur->key, &o->load_error, &lo);
+ _evas_image_done_set(eo_obj, obj, o);
+
+ if (scene) _evas_image_3d_set(eo_obj, scene);
+ else _evas_image_3d_unset(eo_obj, obj, o);
+}
+
+EOLIAN static Evas_Canvas3D_Scene *
+_efl_canvas_scene3d_scene3d_get(Eo *eo_obj, void *pd EINA_UNUSED)
+{
+ Evas_Image_Data *o = eo_data_scope_get(eo_obj, EVAS_IMAGE_CLASS);
+ return o->cur->scene;
+}
+
+void
+_evas_image_3d_render(Evas *eo_e, Evas_Object *eo_obj EINA_UNUSED,
+ Evas_Object_Protected_Data *obj, Evas_Image_Data *o EINA_UNUSED,
+ Evas_Canvas3D_Scene *scene)
+{
+ Evas_Public_Data *e;
+ Eina_Bool need_native_set = EINA_FALSE;
+ Evas_Canvas3D_Scene_Public_Data scene_data;
+ Evas_Canvas3D_Scene_Data *pd_scene = NULL;
+
+ pd_scene = eo_data_scope_get(scene, EVAS_CANVAS3D_SCENE_CLASS);
+
+ if ((pd_scene->w == 0) || (pd_scene->h == 0)) return;
+ if (!pd_scene->camera_node)
+ {
+ WRN("Camera has not been set to scene(%p)", scene);
+ return;
+ }
+
+ e = eo_data_scope_get(eo_e, EVAS_CANVAS_CLASS);
+
+ if (pd_scene->surface)
+ {
+ int w = 0;
+ int h = 0;
+
+ if (e->engine.func->drawable_size_get)
+ {
+ e->engine.func->drawable_size_get(e->engine.data.output,
+ pd_scene->surface, &w, &h);
+ }
+ if ((w != pd_scene->w) || (h != pd_scene->h))
+ {
+ if (e->engine.func->drawable_free)
+ {
+ e->engine.func->drawable_free(e->engine.data.output,
+ pd_scene->surface);
+ }
+ pd_scene->surface = NULL;
+ need_native_set = EINA_TRUE;
+ }
+ }
+ else
+ {
+ /* TODO: Hard-coded alpha on. */
+ if (e->engine.func->drawable_new)
+ {
+ pd_scene->surface =
+ e->engine.func->drawable_new(e->engine.data.output,
+ pd_scene->w, pd_scene->h, 1);
+ }
+ need_native_set = EINA_TRUE;
+ }
+
+ EINA_COW_WRITE_BEGIN(evas_object_3d_cow, obj->data_3d, Evas_Object_3D_Data,
+ data)
+ {
+ if (need_native_set)
+ {
+ if (e->engine.func->image_drawable_set)
+ {
+ data->surface =
+ e->engine.func->image_drawable_set(e->engine.data.output,
+ data->surface,
+ pd_scene->surface);
+ }
+ }
+ data->w = pd_scene->w;
+ data->h = pd_scene->h;
+ }
+ EINA_COW_WRITE_END(evas_object_3d_cow, obj->data_3d, data);
+
+ evas_canvas3d_scene_data_init(&scene_data);
+
+ scene_data.bg_color = pd_scene->bg_color;
+ scene_data.shadows_enabled = pd_scene->shadows_enabled;
+ scene_data.camera_node = pd_scene->camera_node;
+ scene_data.depth_offset = pd_scene->depth_offset;
+ scene_data.depth_constant = pd_scene->depth_constant;
+
+ /* Phase 1 - Update scene graph tree. */
+ evas_canvas3d_object_update(scene);
+
+ /* Phase 2 - Do frustum culling and get visible model nodes. */
+ evas_canvas3d_node_tree_traverse(pd_scene->root_node,
+ EVAS_CANVAS3D_TREE_TRAVERSE_LEVEL_ORDER, EINA_TRUE,
+ evas_canvas3d_node_mesh_collect, &scene_data);
+
+ /* Phase 3 - Collect active light nodes in the scene graph tree. */
+ evas_canvas3d_node_tree_traverse(pd_scene->root_node,
+ EVAS_CANVAS3D_TREE_TRAVERSE_ANY_ORDER, EINA_FALSE,
+ evas_canvas3d_node_light_collect, &scene_data);
+
+ /* Phase 5 - Draw the scene. */
+ if (e->engine.func->drawable_scene_render)
+ {
+ e->engine.func->drawable_scene_render(e->engine.data.output,
+ pd_scene->surface, &scene_data);
+ }
+ /* Clean up temporary resources. */
+ evas_canvas3d_scene_data_fini(&scene_data);
+}
+
+void
+_evas_image_3d_set(Evas_Object *eo_obj, Evas_Canvas3D_Scene *scene)
+{
+ Evas_Object_Protected_Data *obj = eo_data_scope_get(eo_obj, EVAS_OBJECT_CLASS);
+ Evas_Image_Data *o = eo_data_scope_get(eo_obj, EVAS_IMAGE_CLASS);
+ Evas_Canvas3D_Scene_Data *pd_scene = eo_data_scope_get(scene,
+ EVAS_CANVAS3D_SCENE_CLASS);
+ EINA_COW_WRITE_BEGIN(evas_object_3d_cow, obj->data_3d, Evas_Object_3D_Data,
+ data)
+ {
+ data->surface = NULL;
+ data->w = 0;
+ data->h = 0;
+ eo_ref(scene);
+ }
+ EINA_COW_WRITE_END(evas_object_3d_cow, obj->data_3d, data);
+
+ EINA_COW_IMAGE_STATE_WRITE_BEGIN(o, state_write)
+ {
+ state_write->scene = scene;
+ }
+ EINA_COW_IMAGE_STATE_WRITE_END(o, state_write);
+
+ pd_scene->images = eina_list_append(pd_scene->images, eo_obj);
+}
+
+void
+_evas_image_3d_unset(Evas_Object *eo_obj EINA_UNUSED, Evas_Object_Protected_Data *obj,
+ Evas_Image_Data *o)
+{
+ Evas_Public_Data *e;
+
+ if (!o->cur->scene) return;
+
+ Evas_Canvas3D_Scene_Data *pd_scene =
+ eo_data_scope_get(o->cur->scene, EVAS_CANVAS3D_SCENE_CLASS);
+
+ EINA_COW_IMAGE_STATE_WRITE_BEGIN(o, state_write)
+ {
+ pd_scene->images = eina_list_remove(pd_scene->images, eo_obj);
+ eo_unref(state_write->scene);
+ state_write->scene = NULL;
+ }
+ EINA_COW_IMAGE_STATE_WRITE_END(o, state_write);
+
+ if (o->cur->defmap)
+ {
+ EINA_COW_IMAGE_STATE_WRITE_BEGIN(o, state_write)
+ {
+ evas_map_free(state_write->defmap);
+ state_write->defmap = NULL;
+ }
+ EINA_COW_IMAGE_STATE_WRITE_END(o, state_write);
+ }
+
+ EINA_COW_WRITE_BEGIN(evas_object_3d_cow, obj->data_3d, Evas_Object_3D_Data,
+ data)
+ {
+ e = obj->layer->evas;
+
+ if (data->surface)
+ e->engine.func->image_free(e->engine.data.output, data->surface);
+
+ data->surface = NULL;
+ data->w = 0;
+ data->h = 0;
+ }
+ EINA_COW_WRITE_END(evas_object_3d_cow, obj->data_3d, data);
+}
+
+#include "efl_canvas_scene3d.eo.c"
diff --git a/src/lib/evas/canvas/efl_canvas_scene3d.eo b/src/lib/evas/canvas/efl_canvas_scene3d.eo
new file mode 100644
index 0000000000..685e42296a
--- /dev/null
+++ b/src/lib/evas/canvas/efl_canvas_scene3d.eo
@@ -0,0 +1,19 @@
+class Efl.Canvas.Scene3d (Evas.Image, Efl.Gfx.Base, Efl.Image, Efl.Gfx.Buffer, Efl.Gfx.Fill, Efl.Gfx.View, Efl.Gfx.Filter)
+{
+ [[A UI view for EFL Canvas 3D.]]
+ legacy_prefix: null;
+ data: null;
+ methods {
+ @property scene3d {
+ [[The 3d scene to display in this view.
+
+ @since 1.10
+ ]]
+ set {}
+ get {}
+ values {
+ scene: Evas.Canvas3D.Scene *; [[3D scene.]]
+ }
+ }
+ }
+}
diff --git a/src/lib/evas/canvas/evas_image.eo b/src/lib/evas/canvas/evas_image.eo
index 9edb29e5fa..23de879cd8 100644
--- a/src/lib/evas/canvas/evas_image.eo
+++ b/src/lib/evas/canvas/evas_image.eo
@@ -141,31 +141,6 @@ class Evas.Image (Evas.Object, Efl.File, Efl.Image, Efl.Image_Load, Efl.Image_An
surf: Evas.Native_Surface* @nonull; [[The native surface.]]
}
}
-
- /* 3d */
- @property scene {
- set {
- [[Set the 3D scene of a given image of the canvas.
-
- This function sets a 3d scene of a given canvas image.
-
- @since 1.10
- ]]
- legacy: null;
- }
- get {
- [[Get the 3D scene of a given image of the canvas.
-
- This function returns the 3d scene of a given canvas image.
-
- @since 1.10
- ]]
- legacy: null;
- }
- values {
- scene: Evas.Canvas3D.Scene *; [[3D scene on an image object.]]
- }
- }
}
implements {
Eo.Base.constructor;
diff --git a/src/lib/evas/canvas/evas_image_private.h b/src/lib/evas/canvas/evas_image_private.h
index dfbfc09537..fd7e072d29 100644
--- a/src/lib/evas/canvas/evas_image_private.h
+++ b/src/lib/evas/canvas/evas_image_private.h
@@ -137,9 +137,24 @@ struct _Evas_Image_Data
};
/* shared functions between legacy and new eo classes */
-void _evas_object_image_cleanup(Evas_Object *eo_obj, Evas_Object_Protected_Data *obj, Evas_Image_Data *o);
-void _proxy_unset(Evas_Object *proxy, Evas_Object_Protected_Data *obj, Evas_Image_Data *o);
-void _proxy_set(Evas_Object *proxy, Evas_Object *src);
-void _proxy_error(Evas_Object *proxy, void *context, void *output, void *surface, int x, int y, Eina_Bool do_async);
+void _evas_image_init_set(const Eina_File *f, const char *file, const char *key, Eo *eo_obj, Evas_Object_Protected_Data *obj, Evas_Image_Data *o, Evas_Image_Load_Opts *lo);
+void _evas_image_done_set(Eo *eo_obj, Evas_Object_Protected_Data *obj, Evas_Image_Data *o);
+void _evas_image_cleanup(Evas_Object *eo_obj, Evas_Object_Protected_Data *obj, Evas_Image_Data *o);
+void _evas_image_proxy_unset(Evas_Object *proxy, Evas_Object_Protected_Data *obj, Evas_Image_Data *o);
+void _evas_image_proxy_set(Evas_Object *proxy, Evas_Object *src);
+void _evas_image_proxy_error(Evas_Object *proxy, void *context, void *output, void *surface, int x, int y, Eina_Bool do_async);
+void _evas_image_3d_render(Evas *eo_e, Evas_Object *eo_obj, Evas_Object_Protected_Data *obj, Evas_Image_Data *o, Evas_Canvas3D_Scene *scene);
+void _evas_image_3d_set(Evas_Object *eo_obj, Evas_Canvas3D_Scene *scene);
+void _evas_image_3d_unset(Evas_Object *eo_obj, Evas_Object_Protected_Data *image, Evas_Image_Data *o);
+
+/* save typing */
+#define ENFN obj->layer->evas->engine.func
+#define ENDT obj->layer->evas->engine.data.output
+
+# define EINA_COW_IMAGE_STATE_WRITE_BEGIN(Obj, Write) \
+ EINA_COW_WRITE_BEGIN(evas_object_image_state_cow, Obj->cur, Evas_Object_Image_State, Write)
+
+# define EINA_COW_IMAGE_STATE_WRITE_END(Obj, Write) \
+ EINA_COW_WRITE_END(evas_object_image_state_cow, Obj->cur, Write)
#endif // EVAS_IMAGE_PRIVATE_H
diff --git a/src/lib/evas/canvas/evas_object_image.c b/src/lib/evas/canvas/evas_object_image.c
index ffb883a747..b2480311db 100644
--- a/src/lib/evas/canvas/evas_object_image.c
+++ b/src/lib/evas/canvas/evas_object_image.c
@@ -3,10 +3,6 @@
#define MY_CLASS EVAS_IMAGE_CLASS
#define MY_CLASS_NAME "Evas_Image"
-/* save typing */
-#define ENFN obj->layer->evas->engine.func
-#define ENDT obj->layer->evas->engine.data.output
-
/* private magic number for image objects */
static const char o_type[] = "image";
@@ -61,10 +57,6 @@ static int evas_object_image_can_map(Evas_Object *eo_obj);
static void *evas_object_image_data_convert_internal(Evas_Image_Data *o, void *data, Evas_Colorspace to_cspace);
static void evas_object_image_filled_resize_listener(void *data, Evas *eo_e, Evas_Object *eo_obj, void *einfo);
-static void _3d_render(Evas *eo_e, Evas_Object *eo_obj, Evas_Object_Protected_Data *obj, Evas_Image_Data *o, Evas_Canvas3D_Scene *scene);
-static void _3d_set(Evas_Object *eo_obj, Evas_Canvas3D_Scene *scene);
-static void _3d_unset(Evas_Object *eo_obj, Evas_Object_Protected_Data *image, Evas_Image_Data *o);
-
static const Evas_Object_Func object_func =
{
/* methods (compulsory) */
@@ -134,12 +126,6 @@ Eina_Cow *evas_object_image_state_cow = NULL;
# define EINA_COW_LOAD_OPTS_WRITE_END(Obj, Write) \
EINA_COW_WRITE_END(evas_object_image_load_opts_cow, Obj->load_opts, Write)
-# define EINA_COW_IMAGE_STATE_WRITE_BEGIN(Obj, Write) \
- EINA_COW_WRITE_BEGIN(evas_object_image_state_cow, Obj->cur, Evas_Object_Image_State, Write)
-
-# define EINA_COW_IMAGE_STATE_WRITE_END(Obj, Write) \
- EINA_COW_WRITE_END(evas_object_image_state_cow, Obj->cur, Write)
-
# define EVAS_OBJECT_WRITE_IMAGE_FREE_FILE_AND_KEY(Obj) \
if ((!Obj->cur->mmaped_source && Obj->cur->u.file) || Obj->cur->key) \
{ \
@@ -153,7 +139,7 @@ Eina_Cow *evas_object_image_state_cow = NULL;
}
void
-_evas_object_image_cleanup(Evas_Object *eo_obj, Evas_Object_Protected_Data *obj, Evas_Image_Data *o)
+_evas_image_cleanup(Evas_Object *eo_obj, Evas_Object_Protected_Data *obj, Evas_Image_Data *o)
{
/* Eina_Cow doesn't know if the resulting memory has changed, better check
before we change it */
@@ -171,8 +157,8 @@ _evas_object_image_cleanup(Evas_Object *eo_obj, Evas_Object_Protected_Data *obj,
o->preloading = EINA_FALSE;
ENFN->image_data_preload_cancel(ENDT, o->engine_data, eo_obj);
}
- if (o->cur->source) _proxy_unset(eo_obj, obj, o);
- if (o->cur->scene) _3d_unset(eo_obj, obj, o);
+ if (o->cur->source) _evas_image_proxy_unset(eo_obj, obj, o);
+ if (o->cur->scene) _evas_image_3d_unset(eo_obj, obj, o);
}
static Eina_Bool
@@ -262,13 +248,13 @@ evas_object_image_memfile_set(Evas_Object *eo_obj, void *data, int size, char *f
eina_file_close(f);
}
-static void
-_image_init_set(const Eina_File *f, const char *file, const char *key,
+void
+_evas_image_init_set(const Eina_File *f, const char *file, const char *key,
Eo *eo_obj, Evas_Object_Protected_Data *obj, Evas_Image_Data *o,
Evas_Image_Load_Opts *lo)
{
- if (o->cur->source) _proxy_unset(eo_obj, obj, o);
- if (o->cur->scene) _3d_unset(eo_obj, obj, o);
+ if (o->cur->source) _evas_image_proxy_unset(eo_obj, obj, o);
+ if (o->cur->scene) _evas_image_3d_unset(eo_obj, obj, o);
EINA_COW_IMAGE_STATE_WRITE_BEGIN(o, state_write)
{
@@ -337,8 +323,8 @@ _image_init_set(const Eina_File *f, const char *file, const char *key,
lo->degree = 0;
}
-static void
-_image_done_set(Eo *eo_obj, Evas_Object_Protected_Data *obj, Evas_Image_Data *o)
+void
+_evas_image_done_set(Eo *eo_obj, Evas_Object_Protected_Data *obj, Evas_Image_Data *o)
{
Eina_Bool resize_call = EINA_FALSE;
@@ -408,9 +394,9 @@ _evas_image_efl_file_mmap_set(Eo *eo_obj,
return EINA_FALSE;
}
evas_object_async_block(obj);
- _image_init_set(f, NULL, key, eo_obj, obj, o, &lo);
+ _evas_image_init_set(f, NULL, key, eo_obj, obj, o, &lo);
o->engine_data = ENFN->image_mmap(ENDT, o->cur->u.f, o->cur->key, &o->load_error, &lo);
- _image_done_set(eo_obj, obj, o);
+ _evas_image_done_set(eo_obj, obj, o);
return EINA_TRUE;
}
@@ -445,9 +431,9 @@ _evas_image_efl_file_file_set(Eo *eo_obj, Evas_Image_Data *o, const char *file,
ENFN->image_data_preload_cancel(ENDT, o->engine_data, eo_obj);
*/
evas_object_async_block(obj);
- _image_init_set(NULL, file, key, eo_obj, obj, o, &lo);
+ _evas_image_init_set(NULL, file, key, eo_obj, obj, o, &lo);
o->engine_data = ENFN->image_load(ENDT, o->cur->u.file, o->cur->key, &o->load_error, &lo);
- _image_done_set(eo_obj, obj, o);
+ _evas_image_done_set(eo_obj, obj, o);
return EINA_TRUE;
}
@@ -550,29 +536,6 @@ _evas_image_eo_base_dbg_info_get(Eo *eo_obj, Evas_Image_Data *o, Eo_Dbg_Info *ro
}
EOLIAN static void
-_evas_image_scene_set(Eo *eo_obj, Evas_Image_Data *o, Evas_Canvas3D_Scene *scene)
-{
- Evas_Object_Protected_Data *obj = eo_data_scope_get(eo_obj, EVAS_OBJECT_CLASS);
- Evas_Image_Load_Opts lo;
-
- if (o->cur->scene == scene) return;
-
- evas_object_async_block(obj);
- _image_init_set(NULL, NULL, NULL, eo_obj, obj, o, &lo);
- o->engine_data = ENFN->image_load(ENDT, o->cur->u.file, o->cur->key, &o->load_error, &lo);
- _image_done_set(eo_obj, obj, o);
-
- if (scene) _3d_set(eo_obj, scene);
- else _3d_unset(eo_obj, obj, o);
-}
-
-EOLIAN static Evas_Canvas3D_Scene *
-_evas_image_scene_get(Eo *eo_obj EINA_UNUSED, Evas_Image_Data *o)
-{
- return o->cur->scene;
-}
-
-EOLIAN static void
_evas_image_efl_image_border_set(Eo *eo_obj, Evas_Image_Data *o, int l, int r, int t, int b)
{
Evas_Object_Protected_Data *obj = eo_data_scope_get(eo_obj, EVAS_OBJECT_CLASS);
@@ -736,7 +699,7 @@ evas_object_image_size_set(Eo *eo_obj, int w, int h)
if (o->cur->scene) return;
evas_object_async_block(obj);
- _evas_object_image_cleanup(eo_obj, obj, o);
+ _evas_image_cleanup(eo_obj, obj, o);
if (w < 1) w = 1;
if (h < 1) h = 1;
if (w >= 32768) return;
@@ -1114,7 +1077,7 @@ _evas_image_efl_file_save(const Eo *eo_obj, Evas_Image_Data *o, const char *file
if (o->cur->scene)
{
- _3d_render(obj->layer->evas->evas, (Eo *) eo_obj, obj, o, o->cur->scene);
+ _evas_image_3d_render(obj->layer->evas->evas, (Eo *) eo_obj, obj, o, o->cur->scene);
pixels = obj->data_3d->surface;
imagew = obj->data_3d->w;
imageh = obj->data_3d->h;
@@ -1293,7 +1256,7 @@ evas_object_image_pixels_import(Evas_Object *eo_obj, Evas_Pixel_Import_Source *p
evas_object_async_block(obj);
o = eo_data_scope_get(eo_obj, MY_CLASS);
- _evas_object_image_cleanup(eo_obj, obj, o);
+ _evas_image_cleanup(eo_obj, obj, o);
if ((pixels->w != o->cur->image.w) || (pixels->h != o->cur->image.h)) return EINA_FALSE;
switch (pixels->format)
@@ -1524,7 +1487,7 @@ evas_object_image_colorspace_set(Evas_Object *eo_obj, Evas_Colorspace cspace)
Evas_Image_Data *o = eo_data_scope_get(eo_obj, MY_CLASS);
evas_object_async_block(obj);
- _evas_object_image_cleanup(eo_obj, obj, o);
+ _evas_image_cleanup(eo_obj, obj, o);
EINA_COW_IMAGE_STATE_WRITE_BEGIN(o, state_write)
state_write->cspace = cspace;
@@ -1546,7 +1509,7 @@ _evas_image_video_surface_set(Eo *eo_obj, Evas_Image_Data *o, Evas_Video_Surface
Evas_Object_Protected_Data *obj = eo_data_scope_get(eo_obj, EVAS_OBJECT_CLASS);
evas_object_async_block(obj);
- _evas_object_image_cleanup(eo_obj, obj, o);
+ _evas_image_cleanup(eo_obj, obj, o);
if (o->video_surface)
{
o->video_surface = EINA_FALSE;
@@ -1610,7 +1573,7 @@ _evas_image_video_surface_caps_set(Eo *eo_obj, Evas_Image_Data *o, unsigned int
Evas_Object_Protected_Data *obj = eo_data_scope_get(eo_obj, EVAS_OBJECT_CLASS);
evas_object_async_block(obj);
- _evas_object_image_cleanup(eo_obj, obj, o);
+ _evas_image_cleanup(eo_obj, obj, o);
if (caps == o->pixels->video_caps)
return;
@@ -1655,7 +1618,7 @@ _evas_image_native_surface_set(Eo *eo_obj, Evas_Image_Data *o, Evas_Native_Surfa
evas_object_async_block(obj);
evas_render_rendering_wait(obj->layer->evas);
- _evas_object_image_cleanup(eo_obj, obj, o);
+ _evas_image_cleanup(eo_obj, obj, o);
if (!ENFN->image_native_set) return;
if ((surf) &&
((surf->version < 2) ||
@@ -1964,7 +1927,7 @@ _evas_canvas_image_max_size_get(Eo *eo_e EINA_UNUSED, Evas_Public_Data *e, int *
}
void
-_proxy_unset(Evas_Object *proxy, Evas_Object_Protected_Data *cur_proxy, Evas_Image_Data *o)
+_evas_image_proxy_unset(Evas_Object *proxy, Evas_Object_Protected_Data *cur_proxy, Evas_Image_Data *o)
{
Evas_Object_Protected_Data *cur_source;
@@ -2020,7 +1983,7 @@ _proxy_unset(Evas_Object *proxy, Evas_Object_Protected_Data *cur_proxy, Evas_Ima
}
void
-_proxy_set(Evas_Object *eo_proxy, Evas_Object *eo_src)
+_evas_image_proxy_set(Evas_Object *eo_proxy, Evas_Object *eo_src)
{
Evas_Object_Protected_Data *src = eo_data_scope_get(eo_src, EVAS_OBJECT_CLASS);
Evas_Object_Protected_Data *proxy = eo_data_scope_get(eo_proxy, EVAS_OBJECT_CLASS);
@@ -2052,7 +2015,7 @@ _proxy_set(Evas_Object *eo_proxy, Evas_Object *eo_src)
* Give them some pixels. A random color
*/
void
-_proxy_error(Evas_Object *eo_proxy, void *context, void *output, void *surface,
+_evas_image_proxy_error(Evas_Object *eo_proxy, void *context, void *output, void *surface,
int x, int y, Eina_Bool do_async)
{
Evas_Image_Data *o = eo_data_scope_get(eo_proxy, MY_CLASS);
@@ -2078,179 +2041,6 @@ _proxy_error(Evas_Object *eo_proxy, void *context, void *output, void *surface,
}
static void
-_3d_set(Evas_Object *eo_obj, Evas_Canvas3D_Scene *scene)
-{
- Evas_Object_Protected_Data *obj = eo_data_scope_get(eo_obj, EVAS_OBJECT_CLASS);
- Evas_Image_Data *o = eo_data_scope_get(eo_obj, MY_CLASS);
- Evas_Canvas3D_Scene_Data *pd_scene = eo_data_scope_get(scene,
- EVAS_CANVAS3D_SCENE_CLASS);
- EINA_COW_WRITE_BEGIN(evas_object_3d_cow, obj->data_3d, Evas_Object_3D_Data,
- data)
- {
- data->surface = NULL;
- data->w = 0;
- data->h = 0;
- eo_ref(scene);
- }
- EINA_COW_WRITE_END(evas_object_3d_cow, obj->data_3d, data);
-
- EINA_COW_IMAGE_STATE_WRITE_BEGIN(o, state_write)
- {
- state_write->scene = scene;
- }
- EINA_COW_IMAGE_STATE_WRITE_END(o, state_write);
-
- pd_scene->images = eina_list_append(pd_scene->images, eo_obj);
-}
-
-static void
-_3d_unset(Evas_Object *eo_obj EINA_UNUSED, Evas_Object_Protected_Data *obj,
- Evas_Image_Data *o)
-{
- Evas_Public_Data *e;
-
- if (!o->cur->scene) return;
-
- Evas_Canvas3D_Scene_Data *pd_scene =
- eo_data_scope_get(o->cur->scene, EVAS_CANVAS3D_SCENE_CLASS);
-
- EINA_COW_IMAGE_STATE_WRITE_BEGIN(o, state_write)
- {
- pd_scene->images = eina_list_remove(pd_scene->images, eo_obj);
- eo_unref(state_write->scene);
- state_write->scene = NULL;
- }
- EINA_COW_IMAGE_STATE_WRITE_END(o, state_write);
-
- if (o->cur->defmap)
- {
- EINA_COW_IMAGE_STATE_WRITE_BEGIN(o, state_write)
- {
- evas_map_free(state_write->defmap);
- state_write->defmap = NULL;
- }
- EINA_COW_IMAGE_STATE_WRITE_END(o, state_write);
- }
-
- EINA_COW_WRITE_BEGIN(evas_object_3d_cow, obj->data_3d, Evas_Object_3D_Data,
- data)
- {
- e = obj->layer->evas;
-
- if (data->surface)
- e->engine.func->image_free(e->engine.data.output, data->surface);
-
- data->surface = NULL;
- data->w = 0;
- data->h = 0;
- }
- EINA_COW_WRITE_END(evas_object_3d_cow, obj->data_3d, data);
-}
-
-static void
-_3d_render(Evas *eo_e, Evas_Object *eo_obj EINA_UNUSED,
- Evas_Object_Protected_Data *obj, Evas_Image_Data *o EINA_UNUSED,
- Evas_Canvas3D_Scene *scene)
-{
- Evas_Public_Data *e;
- Eina_Bool need_native_set = EINA_FALSE;
- Evas_Canvas3D_Scene_Public_Data scene_data;
- Evas_Canvas3D_Scene_Data *pd_scene = NULL;
-
- pd_scene = eo_data_scope_get(scene, EVAS_CANVAS3D_SCENE_CLASS);
-
- if ((pd_scene->w == 0) || (pd_scene->h == 0)) return;
- if (!pd_scene->camera_node)
- {
- WRN("Camera has not been set to scene(%p)", scene);
- return;
- }
-
- e = eo_data_scope_get(eo_e, EVAS_CANVAS_CLASS);
-
- if (pd_scene->surface)
- {
- int w = 0;
- int h = 0;
-
- if (e->engine.func->drawable_size_get)
- {
- e->engine.func->drawable_size_get(e->engine.data.output,
- pd_scene->surface, &w, &h);
- }
- if ((w != pd_scene->w) || (h != pd_scene->h))
- {
- if (e->engine.func->drawable_free)
- {
- e->engine.func->drawable_free(e->engine.data.output,
- pd_scene->surface);
- }
- pd_scene->surface = NULL;
- need_native_set = EINA_TRUE;
- }
- }
- else
- {
- /* TODO: Hard-coded alpha on. */
- if (e->engine.func->drawable_new)
- {
- pd_scene->surface =
- e->engine.func->drawable_new(e->engine.data.output,
- pd_scene->w, pd_scene->h, 1);
- }
- need_native_set = EINA_TRUE;
- }
-
- EINA_COW_WRITE_BEGIN(evas_object_3d_cow, obj->data_3d, Evas_Object_3D_Data,
- data)
- {
- if (need_native_set)
- {
- if (e->engine.func->image_drawable_set)
- {
- data->surface =
- e->engine.func->image_drawable_set(e->engine.data.output,
- data->surface,
- pd_scene->surface);
- }
- }
- data->w = pd_scene->w;
- data->h = pd_scene->h;
- }
- EINA_COW_WRITE_END(evas_object_3d_cow, obj->data_3d, data);
-
- evas_canvas3d_scene_data_init(&scene_data);
-
- scene_data.bg_color = pd_scene->bg_color;
- scene_data.shadows_enabled = pd_scene->shadows_enabled;
- scene_data.camera_node = pd_scene->camera_node;
- scene_data.depth_offset = pd_scene->depth_offset;
- scene_data.depth_constant = pd_scene->depth_constant;
-
- /* Phase 1 - Update scene graph tree. */
- evas_canvas3d_object_update(scene);
-
- /* Phase 2 - Do frustum culling and get visible model nodes. */
- evas_canvas3d_node_tree_traverse(pd_scene->root_node,
- EVAS_CANVAS3D_TREE_TRAVERSE_LEVEL_ORDER, EINA_TRUE,
- evas_canvas3d_node_mesh_collect, &scene_data);
-
- /* Phase 3 - Collect active light nodes in the scene graph tree. */
- evas_canvas3d_node_tree_traverse(pd_scene->root_node,
- EVAS_CANVAS3D_TREE_TRAVERSE_ANY_ORDER, EINA_FALSE,
- evas_canvas3d_node_light_collect, &scene_data);
-
- /* Phase 5 - Draw the scene. */
- if (e->engine.func->drawable_scene_render)
- {
- e->engine.func->drawable_scene_render(e->engine.data.output,
- pd_scene->surface, &scene_data);
- }
- /* Clean up temporary resources. */
- evas_canvas3d_scene_data_fini(&scene_data);
-}
-
-static void
evas_object_image_unload(Evas_Object *eo_obj, Eina_Bool dirty)
{
Evas_Image_Data *o;
@@ -2461,8 +2251,8 @@ evas_object_image_free(Evas_Object *eo_obj, Evas_Object_Protected_Data *obj)
if (o->cur->u.f) eina_file_close(o->cur->u.f);
}
if (o->cur->key) eina_stringshare_del(o->cur->key);
- if (o->cur->source) _proxy_unset(eo_obj, obj, o);
- if (o->cur->scene) _3d_unset(eo_obj, obj, o);
+ if (o->cur->source) _evas_image_proxy_unset(eo_obj, obj, o);
+ if (o->cur->scene) _evas_image_3d_unset(eo_obj, obj, o);
if (obj->layer && obj->layer->evas)
{
if (o->engine_data)
@@ -2765,7 +2555,7 @@ evas_object_image_render(Evas_Object *eo_obj, Evas_Object_Protected_Data *obj, v
/* Proxy sanity */
if (o->proxyrendering)
{
- _proxy_error(eo_obj, context, output, surface, x, y, EINA_FALSE);
+ _evas_image_proxy_error(eo_obj, context, output, surface, x, y, EINA_FALSE);
return;
}
@@ -2843,7 +2633,7 @@ _evas_image_render(Eo *eo_obj, Evas_Object_Protected_Data *obj,
if (o->cur->scene)
{
- _3d_render(obj->layer->evas->evas, eo_obj, obj, o, o->cur->scene);
+ _evas_image_3d_render(obj->layer->evas->evas, eo_obj, obj, o, o->cur->scene);
pixels = obj->data_3d->surface;
imagew = obj->data_3d->w;
imageh = obj->data_3d->h;
@@ -3743,7 +3533,7 @@ evas_object_image_is_inside(Evas_Object *eo_obj,
if (o->cur->scene)
{
- _3d_render(obj->layer->evas->evas, eo_obj, obj, o, o->cur->scene);
+ _evas_image_3d_render(obj->layer->evas->evas, eo_obj, obj, o, o->cur->scene);
pixels = obj->data_3d->surface;
imagew = obj->data_3d->w;
imageh = obj->data_3d->h;
@@ -4486,7 +4276,7 @@ evas_object_image_data_set(Eo *eo_obj, void *data)
evas_object_async_block(obj);
evas_render_rendering_wait(obj->layer->evas);
- _evas_object_image_cleanup(eo_obj, obj, o);
+ _evas_image_cleanup(eo_obj, obj, o);
p_data = o->engine_data;
if (data)
{
@@ -4614,7 +4404,7 @@ evas_object_image_data_copy_set(Eo *eo_obj, void *data)
if (!data) return;
evas_object_async_block(obj);
- _evas_object_image_cleanup(eo_obj, obj, o);
+ _evas_image_cleanup(eo_obj, obj, o);
if ((o->cur->image.w <= 0) ||
(o->cur->image.h <= 0)) return;
if (o->engine_data)