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author | Jean-Philippe Andre <jp.andre@samsung.com> | 2015-05-21 09:54:19 +0900 |
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committer | Jean-Philippe Andre <jp.andre@samsung.com> | 2015-06-11 10:40:08 +0900 |
commit | 142626c00a36b67a803d084decb126bcacc8fca4 (patch) | |
tree | 6a22d3c84929517414584c801a1a800ddff66836 | |
parent | cb11a67595815dc09fa615b3c81ee67e45b08e57 (diff) | |
download | efl-142626c00a36b67a803d084decb126bcacc8fca4.tar.gz |
Evas GL: Make INF message more explicit
Direct rendering is actually quite hard to enable, so make the
message very explicit for elm_glview users. Thanks zmike for
reporting this msg.
-rw-r--r-- | src/modules/evas/engines/gl_common/evas_gl_core.c | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/modules/evas/engines/gl_common/evas_gl_core.c b/src/modules/evas/engines/gl_common/evas_gl_core.c index 5c1ecf5cbd..3ea9c36b62 100644 --- a/src/modules/evas/engines/gl_common/evas_gl_core.c +++ b/src/modules/evas/engines/gl_common/evas_gl_core.c @@ -1341,8 +1341,9 @@ try_again: const char *s2[] = { "", ":stencil1", ":stencil2", ":stencil4", ":stencil8", ":stencil16" }; const char *s3[] = { "", ":msaa_low", ":msaa_mid", ":msaa_high" }; INF("Can not enable direct rendering with depth %d, stencil %d " - "and MSAA %d. When using Elementary GLView, try to set " - "the accel_preference to \"opengl%s%s%s\".", + "and MSAA %d. When using Elementary GLView, try to call " + "elm_config_accel_preference_set(\"opengl%s%s%s\") before " + "creating any window.", depth_size, stencil_bit, msaa_samples, s1[cfg->depth_bits], s2[cfg->stencil_bits], s3[cfg->multisample_bits]); } |