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authorJean-Philippe Andre <jp.andre@samsung.com>2015-05-13 10:16:17 +0900
committerJean-Philippe Andre <jp.andre@samsung.com>2015-05-13 10:46:06 +0900
commit94b447e99b0a1bb71e00a9c923f3485e2e0f5b72 (patch)
treea3db86c47f09b9b82a88142b983c2509efb2c820
parent8f4d840876dc2c658f7ec5253ca13c0de60175a8 (diff)
downloadefl-devs/spacegrapher/evasgl-1.14.tar.gz
Evas filters: Fix glReadPixels usage for EGLdevs/spacegrapher/evasgl-1.14
EGL might very well not support RGBA read mode, so we need to check for it first. Also remove some error logs (see previous commit), and useless initialization of the Evas GL engine. @fix
-rw-r--r--src/modules/evas/engines/gl_generic/evas_engine.c37
1 files changed, 20 insertions, 17 deletions
diff --git a/src/modules/evas/engines/gl_generic/evas_engine.c b/src/modules/evas/engines/gl_generic/evas_engine.c
index 0167703a83..0e3b14e5b1 100644
--- a/src/modules/evas/engines/gl_generic/evas_engine.c
+++ b/src/modules/evas/engines/gl_generic/evas_engine.c
@@ -621,7 +621,6 @@ _rotate_image_data(void *data, void *img)
evas_common_draw_context_free(dc);
glsym_glBindFramebuffer(GL_FRAMEBUFFER, im2->tex->pt->fb);
- GLERRV("glsym_glBindFramebuffer");
// Rely on Evas_GL_Image infrastructure to allocate pixels
im2->im = (RGBA_Image *)evas_cache_image_empty(evas_common_image_cache_get());
@@ -652,7 +651,6 @@ _rotate_image_data(void *data, void *img)
}
glsym_glBindFramebuffer(GL_FRAMEBUFFER, 0);
- GLERRV("glsym_glBindFramebuffer");
return im2;
}
@@ -725,7 +723,6 @@ eng_image_data_get(void *data, void *image, int to_write, DATA32 **image_data, i
if (!im->tex->pt->dyn.data)
{
if (err) *err = EVAS_LOAD_ERROR_RESOURCE_ALLOCATION_FAILED;
- GLERRV("secsym_eglMapImageSEC");
return im;
}
im->tex->pt->dyn.checked_out++;
@@ -1600,12 +1597,10 @@ eng_gl_get_pixels_post(void *data EINA_UNUSED)
}
static Eina_Bool
-eng_gl_surface_lock(void *data, void *surface)
+eng_gl_surface_lock(void *data EINA_UNUSED, void *surface)
{
- Render_Engine_GL_Generic *re = data;
Evas_GL_Image *im = surface;
- EVGLINIT(re, EINA_FALSE);
if (!im->tex || !im->tex->pt)
{
ERR("Can not lock image that is not a surface!");
@@ -1618,27 +1613,25 @@ eng_gl_surface_lock(void *data, void *surface)
}
static Eina_Bool
-eng_gl_surface_unlock(void *data, void *surface)
+eng_gl_surface_unlock(void *data EINA_UNUSED, void *surface)
{
- Render_Engine_GL_Generic *re = data;
Evas_GL_Image *im = surface;
- EVGLINIT(re, EINA_FALSE);
im->locked = EINA_FALSE;
return EINA_TRUE;
}
static Eina_Bool
-eng_gl_surface_read_pixels(void *data, void *surface,
+eng_gl_surface_read_pixels(void *data EINA_UNUSED, void *surface,
int x, int y, int w, int h,
Evas_Colorspace cspace, void *pixels)
{
- Render_Engine_GL_Generic *re = data;
Evas_GL_Image *im = surface;
+ GLint fmt = GL_BGRA;
+ int done = 0;
EINA_SAFETY_ON_NULL_RETURN_VAL(pixels, EINA_FALSE);
- EVGLINIT(re, EINA_FALSE);
if (!im->locked)
{
// For now, this is useless, but let's force clients to lock :)
@@ -1657,10 +1650,20 @@ eng_gl_surface_read_pixels(void *data, void *surface,
*/
glsym_glBindFramebuffer(GL_FRAMEBUFFER, im->tex->pt->fb);
- GLERRV("glsym_glBindFramebuffer");
- if (im->tex->pt->format == GL_BGRA)
- glReadPixels(x, y, w, h, GL_BGRA, GL_UNSIGNED_BYTE, pixels);
- else
+ glPixelStorei(GL_PACK_ALIGNMENT, 4);
+
+ // With GLX we will try to read BGRA even if the driver reports RGBA
+#if defined(GL_GLES) && defined(GL_IMPLEMENTATION_COLOR_READ_FORMAT)
+ glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_FORMAT, &fmt);
+#endif
+
+ if ((im->tex->pt->format == GL_BGRA) && (fmt == GL_BGRA))
+ {
+ glReadPixels(x, y, w, h, GL_BGRA, GL_UNSIGNED_BYTE, pixels);
+ done = (glGetError() == GL_NO_ERROR);
+ }
+
+ if (!done)
{
DATA32 *ptr = pixels;
int k;
@@ -1674,8 +1677,8 @@ eng_gl_surface_read_pixels(void *data, void *surface,
| ((v & 0x000000FF) << 16);
}
}
+
glsym_glBindFramebuffer(GL_FRAMEBUFFER, 0);
- GLERRV("glsym_glBindFramebuffer");
return EINA_TRUE;
}