summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorChris Michael <cp.michael@samsung.com>2014-08-18 10:44:55 -0400
committerChris Michael <cp.michael@samsung.com>2014-08-18 10:44:55 -0400
commitfacec1852fe493cfe6b31f7d1a2a508d409b551a (patch)
tree67da85d27105175345909349dda97b8a78838696
parent89fb7bf24969f2609abb36eb050c8753c0b5f613 (diff)
downloadefl-facec1852fe493cfe6b31f7d1a2a508d409b551a.tar.gz
evas-wayland-egl: Increment frame count after flush
When we flush the Outbuf, we should be incrementing frame count @fix Signed-off-by: Chris Michael <cp.michael@samsung.com>
-rw-r--r--src/modules/evas/engines/wayland_egl/evas_wl_main.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/modules/evas/engines/wayland_egl/evas_wl_main.c b/src/modules/evas/engines/wayland_egl/evas_wl_main.c
index cd54930456..e2eaf0b893 100644
--- a/src/modules/evas/engines/wayland_egl/evas_wl_main.c
+++ b/src/modules/evas/engines/wayland_egl/evas_wl_main.c
@@ -482,6 +482,8 @@ eng_outbuf_flush(Outbuf *ob, Tilebuf_Rect *rects, Evas_Render_Mode render_mode)
if (ob->info->callback.post_swap)
ob->info->callback.post_swap(ob->info->callback.data, ob->evas);
+ ob->frame_cnt++;
+
end:
glsym_evas_gl_preload_render_unlock(eng_preload_make_current, ob);
}
@@ -546,4 +548,3 @@ eng_gl_context_use(Context_3D *ctx)
ERR("eglMakeCurrent Failed: %#x", eglGetError());
}
}
-