diff options
author | Carsten Haitzler (Rasterman) <raster@rasterman.com> | 2014-02-09 19:08:12 +0900 |
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committer | Carsten Haitzler (Rasterman) <raster@rasterman.com> | 2014-02-09 19:08:12 +0900 |
commit | db1990020a9039d867bf620d9f9463dda443f31e (patch) | |
tree | 5eee2efd5fbca5563a5359adce32398c977b4508 /data | |
parent | 7c7f2eb30032b520d66fe43fa7000ae18264de49 (diff) | |
download | efl-db1990020a9039d867bf620d9f9463dda443f31e.tar.gz |
edje - feature - add channel types for sounds and ability to mute them
this adds a new feature to be able to assign a sample to a given
"type" of audio channel, and then to be able to mute these from code.
Diffstat (limited to 'data')
-rw-r--r-- | data/edje/include/edje.inc | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/data/edje/include/edje.inc b/data/edje/include/edje.inc index 1cf7b89f84..828380b830 100644 --- a/data/edje/include/edje.inc +++ b/data/edje/include/edje.inc @@ -235,8 +235,8 @@ native set_state_val(part_id, State_Param:p, ...); native get_state_val(part_id, State_Param:p, ...); /* Multisense */ -native play_sample (sample_name[], Float:speed); -native play_tone (tone_name[], Float:duration); +native play_sample (sample_name[], Float:speed, ...); +native play_tone (tone_name[], Float:duration, ...); /***********************************************************/ /* Edje physics calls. */ |