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authorperepelits.m <perepelits.m@samsung.com>2016-01-04 14:03:12 -0800
committerCedric BAIL <cedric@osg.samsung.com>2016-01-04 14:03:15 -0800
commit728eff8836163a7c24c10ad8e1ce6e21eca13b01 (patch)
tree4c580c8a28b2062fe851aa44f53a079bdd853ebf /src/bin
parentdc560521509b93a58905c8280d7cf9622d4e87c4 (diff)
downloadefl-728eff8836163a7c24c10ad8e1ce6e21eca13b01.tar.gz
edje: implementation of Edje_3d
Summary: I have a strange feeling that I always commit the same code to edje-3d, I hope it will finish very soon. However here are some important new keywords, descriptors for them, methods for models, structure for providing animation in edje programs and some more changes. Reviewers: raster, Hermet, cedric Reviewed By: cedric Subscribers: jpeg, artem.popov Projects: #efl Differential Revision: https://phab.enlightenment.org/D3437 Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
Diffstat (limited to 'src/bin')
-rw-r--r--src/bin/edje/edje_cc.c10
-rw-r--r--src/bin/edje/edje_cc.h2
-rw-r--r--src/bin/edje/edje_cc_handlers.c382
-rw-r--r--src/bin/edje/edje_cc_out.c76
4 files changed, 449 insertions, 21 deletions
diff --git a/src/bin/edje/edje_cc.c b/src/bin/edje/edje_cc.c
index 237d580447..9452fff17c 100644
--- a/src/bin/edje/edje_cc.c
+++ b/src/bin/edje/edje_cc.c
@@ -16,6 +16,7 @@ Eina_List *snd_dirs = NULL;
Eina_List *mo_dirs = NULL;
Eina_List *vibration_dirs = NULL;
Eina_List *img_dirs = NULL;
+Eina_List *model_dirs = NULL;
Eina_List *fnt_dirs = NULL;
Eina_List *data_dirs = NULL;
Eina_List *defines = NULL;
@@ -153,7 +154,9 @@ main(int argc, char **argv)
tmp_dir = (char *)eina_environment_tmp_get();
img_dirs = eina_list_append(img_dirs, ".");
-
+
+ model_dirs = eina_list_append(model_dirs, ".");
+
/* add defines to epp so edc files can detect edje_cc version */
defines = eina_list_append(defines, mem_strdup("-DEDJE_VERSION_12=12"));
@@ -202,6 +205,11 @@ main(int argc, char **argv)
i++;
img_dirs = eina_list_append(img_dirs, argv[i]);
}
+ else if ((!strcmp(argv[i], "-mod") || !strcmp(argv[i], "--model_dir")) && (i < (argc - 1)))
+ {
+ i++;
+ model_dirs = eina_list_append(model_dirs, argv[i]);
+ }
else if ((!strcmp(argv[i], "-fd") || !strcmp(argv[i], "--font_dir")) && (i < (argc - 1)))
{
i++;
diff --git a/src/bin/edje/edje_cc.h b/src/bin/edje/edje_cc.h
index 106ea17815..b4da941806 100644
--- a/src/bin/edje/edje_cc.h
+++ b/src/bin/edje/edje_cc.h
@@ -187,6 +187,7 @@ void data_queue_image_lookup(char *name, int *dest, Eina_Bool *set);
void data_queue_model_lookup(char *name, int *dest, Eina_Bool *set);
void data_queue_copied_image_lookup(int *src, int *dest, Eina_Bool *set);
void data_queue_image_remove(int *dest, Eina_Bool *set);
+void data_queue_copied_model_lookup(int *src, int *dest, Eina_Bool *set);
void data_queue_model_remove(int *dest, Eina_Bool *set);
void data_queue_spectrum_lookup(char *name, int *dest);
void data_queue_spectrum_slave_lookup(int *master, int *slave);
@@ -253,6 +254,7 @@ int get_param_index(char *str);
/* global vars */
extern Eina_List *ext_dirs;
extern Eina_List *img_dirs;
+extern Eina_List *model_dirs;
extern Eina_List *fnt_dirs;
extern Eina_List *snd_dirs;
extern Eina_List *mo_dirs;
diff --git a/src/bin/edje/edje_cc_handlers.c b/src/bin/edje/edje_cc_handlers.c
index 007a9301ce..5d830a3235 100644
--- a/src/bin/edje/edje_cc_handlers.c
+++ b/src/bin/edje/edje_cc_handlers.c
@@ -413,11 +413,14 @@ static void st_collections_group_parts_part_description_properties_material(void
static void st_collections_group_parts_part_description_properties_normal(void);
static void st_collections_group_parts_part_description_properties_shininess(void);
static void st_collections_group_parts_part_description_properties_shade(void);
+static void st_collections_group_parts_part_description_orientation_angle_axis(void);
static void st_collections_group_parts_part_description_orientation_look1(void);
static void st_collections_group_parts_part_description_orientation_look2(void);
static void st_collections_group_parts_part_description_orientation_look_to(void);
static void st_collections_group_parts_part_description_orientation_angle_axis(void);
static void st_collections_group_parts_part_description_orientation_quaternion(void);
+static void st_collections_group_parts_part_description_scale(void);
+static void st_collections_group_parts_part_description_mesh_primitive(void);
static void ob_collections_group_parts_part_description_texture(void);
static void st_collections_group_parts_part_description_texture_image(void);
static void st_collections_group_parts_part_description_texture_wrap1(void);
@@ -426,6 +429,7 @@ static void st_collections_group_parts_part_description_texture_filter1(void);
static void st_collections_group_parts_part_description_texture_filter2(void);
static void st_collections_group_parts_part_description_mesh_assembly(void);
static void st_collections_group_parts_part_description_mesh_geometry(void);
+static void st_collections_group_parts_part_description_mesh_frame(void);
static void st_collections_group_parts_part_description_filter_code(void);
static void st_collections_group_parts_part_description_filter_source(void);
static void st_collections_group_parts_part_description_filter_data(void);
@@ -896,11 +900,13 @@ New_Statement_Handler statement_handlers[] =
{"collections.group.parts.part.description.properties.normal", st_collections_group_parts_part_description_properties_normal},
{"collections.group.parts.part.description.properties.shininess", st_collections_group_parts_part_description_properties_shininess},
{"collections.group.parts.part.description.properties.shade", st_collections_group_parts_part_description_properties_shade},
+ {"collections.group.parts.part.description.mesh.primitive", st_collections_group_parts_part_description_mesh_primitive},
{"collections.group.parts.part.description.orientation.look1", st_collections_group_parts_part_description_orientation_look1},
{"collections.group.parts.part.description.orientation.look2", st_collections_group_parts_part_description_orientation_look2},
{"collections.group.parts.part.description.orientation.look_to", st_collections_group_parts_part_description_orientation_look_to},
{"collections.group.parts.part.description.orientation.angle_axis", st_collections_group_parts_part_description_orientation_angle_axis},
{"collections.group.parts.part.description.orientation.quaternion", st_collections_group_parts_part_description_orientation_quaternion},
+ {"collections.group.parts.part.description.scale", st_collections_group_parts_part_description_scale},
{"collections.group.parts.part.description.texture.image", st_collections_group_parts_part_description_texture_image},
{"collections.group.parts.part.description.texture.wrap1", st_collections_group_parts_part_description_texture_wrap1},
{"collections.group.parts.part.description.texture.wrap2", st_collections_group_parts_part_description_texture_wrap2},
@@ -908,6 +914,7 @@ New_Statement_Handler statement_handlers[] =
{"collections.group.parts.part.description.texture.filter2", st_collections_group_parts_part_description_texture_filter2},
{"collections.group.parts.part.description.mesh.assembly", st_collections_group_parts_part_description_mesh_assembly},
{"collections.group.parts.part.description.mesh.geometry", st_collections_group_parts_part_description_mesh_geometry},
+ {"collections.group.parts.part.description.mesh.frame", st_collections_group_parts_part_description_mesh_frame},
{"collections.group.parts.part.description.filter.code", st_collections_group_parts_part_description_filter_code},
{"collections.group.parts.part.description.filter.source", st_collections_group_parts_part_description_filter_source},
{"collections.group.parts.part.description.filter.data", st_collections_group_parts_part_description_filter_data},
@@ -1596,6 +1603,157 @@ _edje_part_description_alloc(unsigned char type, const char *collection, const c
result = &ed->common;
break;
}
+ case EDJE_PART_TYPE_MESH_NODE:
+ {
+ Edje_Part_Description_Mesh_Node *ed;
+
+ ed = mem_alloc(SZ(Edje_Part_Description_Mesh_Node));
+
+ ed->mesh_node.mesh.id = -1;
+ ed->mesh_node.mesh.primitive = 0;
+ ed->mesh_node.mesh.assembly = 1;
+ ed->mesh_node.mesh.frame = 0;
+
+ ed->mesh_node.texture.id = -1;
+ ed->mesh_node.texture.wrap1 = 0;
+ ed->mesh_node.texture.wrap2 = 0;
+ ed->mesh_node.texture.filter1 = 0;
+ ed->mesh_node.texture.filter2 = 0;
+
+ ed->mesh_node.properties.shade = EVAS_CANVAS3D_SHADE_MODE_VERTEX_COLOR;
+ ed->mesh_node.properties.ambient.r = 50;
+ ed->mesh_node.properties.ambient.g = 50;
+ ed->mesh_node.properties.ambient.b = 50;
+ ed->mesh_node.properties.ambient.a = 255;
+ ed->mesh_node.properties.diffuse.r = 255;
+ ed->mesh_node.properties.diffuse.g = 255;
+ ed->mesh_node.properties.diffuse.b = 255;
+ ed->mesh_node.properties.diffuse.a = 255;
+ ed->mesh_node.properties.specular.r = 255;
+ ed->mesh_node.properties.specular.g = 255;
+ ed->mesh_node.properties.specular.b = 255;
+ ed->mesh_node.properties.specular.a = 255;
+
+ ed->mesh_node.properties.material_attrib = 1;
+ ed->mesh_node.properties.normal = 1;
+ ed->mesh_node.properties.shininess = 50;
+
+ ed->mesh_node.aabb1.relative.x = -1.0;
+ ed->mesh_node.aabb1.relative.y = -1.0;
+ ed->mesh_node.aabb1.relative.z = -1.0;
+ ed->mesh_node.aabb1.offset.x = 0;
+ ed->mesh_node.aabb1.offset.y = 0;
+ ed->mesh_node.aabb1.offset.z = 0;
+ ed->mesh_node.aabb1.rel_to = -1;
+ ed->mesh_node.aabb2.relative.x = 1.0;
+ ed->mesh_node.aabb2.relative.y = 1.0;
+ ed->mesh_node.aabb2.relative.z = 1.0;
+ ed->mesh_node.aabb2.offset.x = 0;
+ ed->mesh_node.aabb2.offset.y = 0;
+ ed->mesh_node.aabb2.offset.z = 0;
+ ed->mesh_node.aabb2.rel_to = -1;
+
+ ed->mesh_node.orientation.type = EVAS_CANVAS3D_NODE_ORIENTATION_TYPE_NONE;
+ /* x1 is angle for angle_axis and cosine of half angle for quternion,
+ x2, x3, x4 define axis for angle_axis and quaternion,
+ x1, x2, x3 are coordinates of point to look at for look_at,
+ x4, x5, x6 define a vector that indicates the angle at which
+ the subject is looking at the target for look_at and look_to */
+ ed->mesh_node.orientation.data[0] = 1.0;
+ ed->mesh_node.orientation.data[1] = 0.0;
+ ed->mesh_node.orientation.data[2] = 0.0;
+ ed->mesh_node.orientation.data[3] = 0.0;
+ ed->mesh_node.orientation.data[4] = 1.0;
+ ed->mesh_node.orientation.data[5] = 0.0;
+ ed->mesh_node.orientation.look_to = -1;
+
+ ed->mesh_node.scale_3d.x = 1.0;
+ ed->mesh_node.scale_3d.y = 1.0;
+ ed->mesh_node.scale_3d.z = 1.0;
+
+ ed->mesh_node.position.point.x = 0.0;
+ ed->mesh_node.position.point.y = 0.0;
+ ed->mesh_node.position.point.z = 0.0;
+ ed->mesh_node.position.space = EVAS_CANVAS3D_SPACE_PARENT;
+
+ result = &ed->common;
+ break;
+ }
+ case EDJE_PART_TYPE_LIGHT:
+ {
+ Edje_Part_Description_Light *ed;
+
+ ed = mem_alloc(SZ(Edje_Part_Description_Light));
+
+ ed->light.properties.ambient.r = 50;
+ ed->light.properties.ambient.g = 50;
+ ed->light.properties.ambient.b = 50;
+ ed->light.properties.ambient.a = 255;
+ ed->light.properties.diffuse.r = 255;
+ ed->light.properties.diffuse.g = 255;
+ ed->light.properties.diffuse.b = 255;
+ ed->light.properties.diffuse.a = 255;
+ ed->light.properties.specular.r = 255;
+ ed->light.properties.specular.g = 255;
+ ed->light.properties.specular.b = 255;
+ ed->light.properties.specular.a = 255;
+
+ ed->light.position.point.x = 0.0;
+ ed->light.position.point.y = 0.0;
+ ed->light.position.point.z = 1.0;
+ ed->light.position.space = EVAS_CANVAS3D_SPACE_PARENT;
+
+ ed->light.orientation.type = EVAS_CANVAS3D_NODE_ORIENTATION_TYPE_NONE;
+ /* x1 is angle for angle_axis and cosine of half angle for quternion,
+ x2, x3, x4 define axis for angle_axis and quaternion,
+ x1, x2, x3 are coordinates of point to look at for look_at,
+ x4, x5, x6 define a vector that indicates the angle at which
+ the subject is looking at the target for look_at and look_to */
+ ed->light.orientation.data[0] = 1.0;
+ ed->light.orientation.data[1] = 0.0;
+ ed->light.orientation.data[2] = 0.0;
+ ed->light.orientation.data[3] = 0.0;
+ ed->light.orientation.data[4] = 1.0;
+ ed->light.orientation.data[5] = 0.0;
+ ed->light.orientation.look_to = -1;
+
+ result = &ed->common;
+ break;
+ }
+ case EDJE_PART_TYPE_CAMERA:
+ {
+ Edje_Part_Description_Camera *ed;
+
+ ed = mem_alloc(SZ(Edje_Part_Description_Camera));
+
+ ed->camera.camera.fovy = 60.0;
+ ed->camera.camera.aspect = 1.0;
+ ed->camera.camera.frustum_near = 2.0;
+ ed->camera.camera.frustum_far = 50.0;
+
+ ed->camera.position.point.x = 0.0;
+ ed->camera.position.point.y = 0.0;
+ ed->camera.position.point.z = 5.0;
+
+ ed->camera.position.space = EVAS_CANVAS3D_SPACE_PARENT;
+
+ ed->camera.orientation.type = EVAS_CANVAS3D_NODE_ORIENTATION_TYPE_NONE;
+ /* x1 is angle for angle_axis and cosine of half angle for quternion,
+ x2, x3, x4 define axis for angle_axis and quaternion,
+ x1, x2, x3 are coordinates of point to look at for look_at,
+ x4, x5, x6 define a vector that indicates the angle at which
+ the subject is looking at the target for look_at and look_to */
+ ed->camera.orientation.data[0] = 1.0;
+ ed->camera.orientation.data[1] = 0.0;
+ ed->camera.orientation.data[2] = 0.0;
+ ed->camera.orientation.data[3] = 0.0;
+ ed->camera.orientation.data[4] = 1.0;
+ ed->camera.orientation.data[5] = 0.0;
+ ed->camera.orientation.look_to = -1;
+
+ result = &ed->common;
+ break;
+ }
}
if (!result)
@@ -5659,6 +5817,9 @@ st_collections_group_parts_part_name(void)
@li BOX
@li TABLE
@li EXTERNAL
+ @li MESH_NODE
+ @li CAMERA
+ @li LIGHT
@li PROXY
@li SPACER
@li SNAPSHOT
@@ -5668,6 +5829,9 @@ static void
st_collections_group_parts_part_type(void)
{
unsigned int type;
+ unsigned int i = 0;
+
+ Edje_Part_Collection *pc;
check_arg_count(1);
@@ -5687,6 +5851,21 @@ st_collections_group_parts_part_type(void)
"SNAPSHOT", EDJE_PART_TYPE_SNAPSHOT,
NULL);
+ pc = eina_list_data_get(eina_list_last(edje_collections));
+
+ if (type == EDJE_PART_TYPE_CAMERA)
+ {
+ for (i = 0; i < (pc->parts_count - 1); i++)
+ {
+ if (pc->parts[i]->type == EDJE_PART_TYPE_CAMERA)
+ {
+ WRN("parse error %s:%i. more then one part of type CAMERA in scene.",
+ file_in, line - 1);
+ exit(-1);
+ }
+ }
+ }
+
_part_type_set(type);
}
@@ -5986,7 +6165,8 @@ st_collections_group_parts_part_mask_flags(void)
such as font size, min/max size of the part, and possibly can be used
to scale based on DPI of the target device. The reason to be selective
is that some things work well being scaled, others do not, so the
- designer gets to choose what works best.
+ designer gets to choose what works best. For MESH_NODE parts three
+ parameters specify how much the part will stretched along each axis.
@endproperty
*/
static void
@@ -7569,6 +7749,45 @@ st_collections_group_parts_part_description_inherit(void)
}
break;
}
+ case EDJE_PART_TYPE_CAMERA:
+ {
+ Edje_Part_Description_Camera *ced = (Edje_Part_Description_Camera *) ed;
+ Edje_Part_Description_Camera *cparent = (Edje_Part_Description_Camera *) parent;
+
+ ced->camera = cparent->camera;
+
+ data_queue_copied_part_lookup(pc, &(cparent->camera.orientation.look_to), &(ced->camera.orientation.look_to));
+
+ break;
+ }
+ case EDJE_PART_TYPE_LIGHT:
+ {
+ Edje_Part_Description_Light *led = (Edje_Part_Description_Light *) ed;
+ Edje_Part_Description_Light *lparent = (Edje_Part_Description_Light *) parent;
+
+ led->light = lparent->light;
+
+ data_queue_copied_part_lookup(pc, &(lparent->light.orientation.look_to), &(led->light.orientation.look_to));
+
+ break;
+ }
+ case EDJE_PART_TYPE_MESH_NODE:
+ {
+ Edje_Part_Description_Mesh_Node *med = (Edje_Part_Description_Mesh_Node *) ed;
+ Edje_Part_Description_Mesh_Node *mparent = (Edje_Part_Description_Mesh_Node *) parent;
+
+ med->mesh_node = mparent->mesh_node;
+
+ data_queue_model_remove(&med->mesh_node.mesh.id, &med->mesh_node.mesh.set);
+ data_queue_copied_model_lookup(&mparent->mesh_node.mesh.id, &med->mesh_node.mesh.id, &med->mesh_node.mesh.set);
+
+ data_queue_image_remove(&med->mesh_node.texture.id, &med->mesh_node.texture.set);
+ data_queue_copied_model_lookup(&mparent->mesh_node.texture.id, &med->mesh_node.texture.id, &med->mesh_node.texture.set);
+
+ data_queue_copied_part_lookup(pc, &(mparent->mesh_node.orientation.look_to), &(med->mesh_node.orientation.look_to));
+
+ break;
+ }
}
#undef STRDUP
@@ -8550,6 +8769,8 @@ st_collections_group_parts_part_description_image_normal(void)
{
char *name;
+ ed->image.set = EINA_TRUE;
+
name = parse_str(0);
data_queue_image_remove(&(ed->image.id), &(ed->image.set));
data_queue_image_lookup(name, &(ed->image.id), &(ed->image.set));
@@ -10327,23 +10548,25 @@ st_collections_group_parts_part_description_position_space(void)
static void
st_collections_group_parts_part_description_camera_properties(void)
{
- Edje_Part_Description_Camera *ed;
-
check_arg_count(4);
- if (current_part->type != EDJE_PART_TYPE_CAMERA)
+ if (current_part->type == EDJE_PART_TYPE_CAMERA)
+ {
+ Edje_Part_Description_Camera *ed;
+
+ ed = (Edje_Part_Description_Camera*) current_desc;
+
+ ed->camera.camera.fovy = FROM_DOUBLE(parse_float(0));
+ ed->camera.camera.aspect = FROM_DOUBLE(parse_float(1));
+ ed->camera.camera.frustum_near = FROM_DOUBLE(parse_float(2));
+ ed->camera.camera.frustum_far = FROM_DOUBLE(parse_float(3));
+ }
+ else
{
- ERR("parse error %s:%i. camera attributes in non-CAMERA part.",
+ ERR("parse error %s:%i. camera attributes in non-CAMERA and non-LIGHT part.",
file_in, line - 1);
exit(-1);
}
-
- ed = (Edje_Part_Description_Camera*) current_desc;
-
- ed->camera.camera.fovy = FROM_DOUBLE(parse_float(0));
- ed->camera.camera.aspect = FROM_DOUBLE(parse_float(1));
- ed->camera.camera.frustum_near = FROM_DOUBLE(parse_float(2));
- ed->camera.camera.frustum_far = FROM_DOUBLE(parse_float(3));
}
/**
@@ -10397,10 +10620,10 @@ st_collections_group_parts_part_description_properties_ambient(void)
ed = (Edje_Part_Description_Light*) current_desc;
- ed->light.properties.ambient.r = parse_int_range(0, 0, 255);
- ed->light.properties.ambient.g = parse_int_range(1, 0, 255);
- ed->light.properties.ambient.b = parse_int_range(2, 0, 255);
- ed->light.properties.ambient.a = parse_int_range(3, 0, 255);
+ ed->light.properties.specular.r = parse_int_range(0, 0, 255);
+ ed->light.properties.specular.g = parse_int_range(1, 0, 255);
+ ed->light.properties.specular.b = parse_int_range(2, 0, 255);
+ ed->light.properties.specular.a = parse_int_range(3, 0, 255);
break;
}
case EDJE_PART_TYPE_MESH_NODE:
@@ -10409,10 +10632,10 @@ st_collections_group_parts_part_description_properties_ambient(void)
ed = (Edje_Part_Description_Mesh_Node*) current_desc;
- ed->mesh_node.properties.ambient.r = parse_int_range(0, 0, 255);
- ed->mesh_node.properties.ambient.g = parse_int_range(1, 0, 255);
- ed->mesh_node.properties.ambient.b = parse_int_range(2, 0, 255);
- ed->mesh_node.properties.ambient.a = parse_int_range(3, 0, 255);
+ ed->mesh_node.properties.specular.r = parse_int_range(0, 0, 255);
+ ed->mesh_node.properties.specular.g = parse_int_range(1, 0, 255);
+ ed->mesh_node.properties.specular.b = parse_int_range(2, 0, 255);
+ ed->mesh_node.properties.specular.a = parse_int_range(3, 0, 255);
break;
}
default:
@@ -10907,6 +11130,37 @@ st_collections_group_parts_part_description_orientation_quaternion(void)
}
/**
+ @page edcref
+ @property
+ scale
+ @parameters
+ [scale_x] [scale_y] [scale_z]
+ @effect
+ Specifies the scale parametr for MESH_NODE.
+ @endproperty
+*/
+static void
+st_collections_group_parts_part_description_scale(void)
+{
+ if (current_part->type == EDJE_PART_TYPE_MESH_NODE)
+ {
+ Edje_Part_Description_Mesh_Node *ed;
+
+ ed = (Edje_Part_Description_Mesh_Node*) current_desc;
+
+ ed->mesh_node.scale_3d.x = FROM_DOUBLE(parse_float_range(0, 0.0, 1000.0));
+ ed->mesh_node.scale_3d.y = FROM_DOUBLE(parse_float_range(1, 0.0, 1000.0));
+ ed->mesh_node.scale_3d.z = FROM_DOUBLE(parse_float_range(2, 0.0, 1000.0));
+ }
+ else
+ {
+ ERR("parse error %s:%i. mesh_node attributes in non-MESH_NODE part.",
+ file_in, line - 1);
+ exit(-1);
+ }
+}
+
+/**
@edcsubsection{collections_group_parts_description_texture,
Group.Parts.Part.Description.Texture}
*/
@@ -11184,6 +11438,71 @@ st_collections_group_parts_part_description_texture_filter2(void)
}
/**
+ @edcsubsection{collections_group_parts_description_mesh,Mesh}
+ */
+
+/**
+ @page edcref
+
+ @block
+ mesh
+ @context
+ part {
+ description {
+ ..
+ mesh {
+ geometry: "file_name";
+ primitive: CUBE;
+ assembly: LINEAR;
+ }
+ ..
+ }
+ }
+ @description
+ @endblock
+
+ @property
+ primitive
+ @parameters
+ [PRIMITIVE]
+ @effect
+ Specifies the the type of primitive model to be used.
+ Valid primitives:
+ @li NONE
+ @li CUBE
+ @li SPHERE
+ @endproperty
+*/
+static void
+st_collections_group_parts_part_description_mesh_primitive(void)
+{
+ unsigned int primitive;
+
+ check_arg_count(1);
+
+ primitive = parse_enum(0,
+ "NONE", EVAS_CANVAS3D_MESH_PRIMITIVE_NONE,
+ "CUBE", EVAS_CANVAS3D_MESH_PRIMITIVE_CUBE,
+ "SPHERE", EVAS_CANVAS3D_MESH_PRIMITIVE_SPHERE,
+ NULL);
+
+ if (current_part->type == EDJE_PART_TYPE_MESH_NODE)
+ {
+ Edje_Part_Description_Mesh_Node *ed;
+
+ ed = (Edje_Part_Description_Mesh_Node*) current_desc;
+
+ ed->mesh_node.mesh.primitive = primitive;
+ }
+ else
+ {
+ ERR("parse error %s:%i. mesh_node attributes in non-MESH_NODE part.",
+ file_in, line - 1);
+ exit(-1);
+ }
+}
+
+/**
@page edcref
@property
assembly
@@ -11277,6 +11596,28 @@ st_collections_group_parts_part_description_mesh_geometry(void)
}
static void
+st_collections_group_parts_part_description_mesh_frame(void)
+{
+ check_arg_count(1);
+
+
+ if (current_part->type == EDJE_PART_TYPE_MESH_NODE)
+ {
+ Edje_Part_Description_Mesh_Node *ed;
+
+ ed = (Edje_Part_Description_Mesh_Node*) current_desc;
+
+ ed->mesh_node.mesh.frame = parse_int(0);
+ }
+ else
+ {
+ ERR("parse error %s:%i. mesh_node attributes in non-MESH_NODE part.",
+ file_in, line - 1);
+ exit(-1);
+ }
+}
+
+static void
st_collections_group_parts_part_description_table_min(void)
{
Edje_Part_Description_Table *ed;
@@ -12983,6 +13324,7 @@ ob_collections_group_programs_program(void)
ep = mem_alloc(SZ(Edje_Program_Parser));
ep->id = -1;
+ ep->source_3d_id = -1;
ep->tween.mode = EDJE_TWEEN_MODE_LINEAR;
ep->tween.use_duration_factor = EINA_FALSE;
ep->after = NULL;
diff --git a/src/bin/edje/edje_cc_out.c b/src/bin/edje/edje_cc_out.c
index fb7a9ee833..c5c439aefe 100644
--- a/src/bin/edje/edje_cc_out.c
+++ b/src/bin/edje/edje_cc_out.c
@@ -627,6 +627,30 @@ check_program(Edje_Part_Collection *pc, Edje_Program *ep, Eet_File *ef)
default:
break;
}
+ Edje_Program_Target *et;
+ Eina_List *l;
+ unsigned int i = 0;
+ int camera_id = -1;
+
+ for (i = 0; (i < pc->parts_count) && (camera_id < 0); i++)
+ {
+ if (pc->parts[i]->type == EDJE_PART_TYPE_CAMERA)
+ camera_id = i;
+ }
+
+ EINA_LIST_FOREACH(ep->targets, l, et)
+ {
+ if (((ep->action == EDJE_ACTION_TYPE_STATE_SET) || (ep->action == EDJE_ACTION_TYPE_SIGNAL_EMIT)) &&
+ (pc->parts[et->id]->type == EDJE_PART_TYPE_MESH_NODE) && strstr(ep->signal, "mouse"))
+ {
+ for (i = 0; (i < pc->parts_count) && (ep->source_3d_id < 0); i++)
+ {
+ if (!strcmp(pc->parts[i]->name, ep->source))
+ ep->source_3d_id = i;
+ }
+ ep->source = mem_strdup(pc->parts[camera_id]->name);
+ }
+ }
}
static void
@@ -1306,6 +1330,40 @@ data_write_images(Eet_File *ef, int *image_num)
}
static void
+data_check_models(Eet_File *ef EINA_UNUSED, int *model_num EINA_UNUSED)
+{
+ int i;
+
+ if (!((edje_file) && (edje_file->model_dir))) return;
+
+ for (i = 0; i < (int)edje_file->model_dir->entries_count; i++)
+ {
+ Edje_Model_Directory_Entry *model;
+ Eina_List *ll;
+ char *s;
+ Eina_Bool file_exist = EINA_FALSE;
+
+ model = &edje_file->model_dir->entries[i];
+
+ EINA_LIST_FOREACH(model_dirs, ll, s)
+ {
+ char buf[PATH_MAX];
+
+ snprintf(buf, sizeof(buf), "%s/%s", s, model->entry);
+
+ file_exist = file_exist || ecore_file_exists(buf);
+
+ }
+ if (!file_exist)
+ {
+ ERR("Unablegstsh to load model \"%s\". Check if path to file is correct (both directory and file name).",
+ model->entry);
+ exit(-1);
+ }
+ }
+}
+
+static void
data_thread_sounds(void *data, Ecore_Thread *thread EINA_UNUSED)
{
Sound_Write *sw = data;
@@ -2410,6 +2468,7 @@ data_write(void)
Eet_File *ef;
Eet_Error err;
int image_num = 0;
+ int model_num = 0;
int sound_num = 0;
int mo_num = 0;
int vibration_num = 0;
@@ -2469,6 +2528,8 @@ data_write(void)
INF("fontmap: %3.5f", ecore_time_get() - t); t = ecore_time_get();
data_write_images(ef, &image_num);
INF("images: %3.5f", ecore_time_get() - t); t = ecore_time_get();
+ data_check_models(ef, &model_num);
+ INF("models: %3.5f", ecore_time_get() - t); t = ecore_time_get();
data_write_fonts(ef, &font_num);
INF("fonts: %3.5f", ecore_time_get() - t); t = ecore_time_get();
data_write_sounds(ef, &sound_num);
@@ -3030,6 +3091,19 @@ data_queue_model_remove(int *dest, Eina_Bool *set)
}
void
+data_queue_copied_model_lookup(int *src, int *dest, Eina_Bool *set)
+{
+ Eina_List *l;
+ Image_Lookup *il;
+
+ EINA_LIST_FOREACH(model_lookups, l, il)
+ {
+ if (il->dest == src)
+ data_queue_model_lookup(il->name, dest, set);
+ }
+}
+
+void
data_queue_copied_image_lookup(int *src, int *dest, Eina_Bool *set)
{
Eina_List *l;
@@ -3625,6 +3699,8 @@ free_group:
eina_hash_direct_add(images_in_use, set->name, set);
break;
}
+ else
+ *(image->set) = EINA_FALSE;
}
}
}