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Diffstat (limited to 'old/NEWS.evas')
-rw-r--r-- | old/NEWS.evas | 255 |
1 files changed, 255 insertions, 0 deletions
diff --git a/old/NEWS.evas b/old/NEWS.evas new file mode 100644 index 0000000000..3271bbe905 --- /dev/null +++ b/old/NEWS.evas @@ -0,0 +1,255 @@ +Evas 1.8.0 + +Changes since Evas 1.7.1 +------------------------- + +Fixes: + * Fix evas textblock tag parser to respect escaped spaces and escaped single quotes + +Changes since Evas 1.7.0: +------------------------- + +Additions: + + * WEBP image loader support. + * EVAS_CALLBACK_IMAGE_RESIZE. + * Evas_Device registration/manipulation/querying API + * Evas_Object_Display_Mode querying API + * EVAS_GL_API_DEBUG=1 env. var option for outputting debug logs related to Evas GL's GL calls. + * Proxy source visibility set APIs + * Proxy source events set APIs + * Evas_Coord_Size, Evas_Coord_Precision_Size types + +Improvements: + + * Function to rotate an evas map with a quaternion: evas_map_util_quat_rotate(). + * EVAS_GL_NO_BLACKLIST env var to turn off blacklisted drivers in gl + * Evas gl engine can do partial swaps now. + * evas_object_del() now takes NULL parameters + * make xpm loader faster (from O(N) to O(log(N))). + +Fixes: + * Fix segmentation fault with the esvg loader. + * Fix EGL/GLES dest alpha rendering bug (no rendering). + * Fix evas_object_image_alpha_set when image data not loaded yet. + * Fix map surface leak. + * Fix native surface set to null crash bug in gl engine. + * Fix font sizing issue with some rare sizes and fonts when rounding wrong. + * Fix software line drawing c fallback code. + * Fix the vertical line drawing on gl backened. + * Fix potential segfault in gl engine if image internal image is NULL. + * coordinate compute bug for Evas GL direct rendering. + +Removal: + * No more support s3c6410. + * 16bpp engine removed. + * 8bpp engine removed. + +Evas 1.7.0 + +Changes since Evas 1.2.0: +------------------------- + +Additions: + + * Textgrid object. + * Evas_Smart_Interface type, which brings simple interfaces support to smart objects. + +Improvements: + * Lock less font rendering. + * Reduce cost of propagating event by limiting the object we explore by using a bouncing box. + * Don't wake up prepare thread if there is nothing to prepare. + * Limit the updated region to fit in CPU cache for Pipe rendering. + * Cache convertion from Evas_Map to RGBA_Map. + * evas_object_smart_members_get() now returns NULL on non-smart objects. + * Pipeline rendering use prepare stage more extensively. + * Properly warn when user try to link object from different canvas. + +Fixes: + * Add missing files in the tarball. + * Add svg rendering with Esvg + * Don't accept broken map. + * Fix garbage left by mapped smart object when they fly away from the canvas. + * Fix map life cycle. + * Don't crash when calling evas_object_smart_type_check without type. + * Handle proxy with the right context. + * Force proxied object to stay active to keep track of change in them. + * Fix evas_gl's internal resource surface bug when evas' window is deleted/recreated. + * Fix evas_gl current_context update issue when evas_gl context is deleted. + +Removal: + * Remove EVAS_FRAME_QUEUING, EVAS_SLI, METRIC_CACHE and WORD_CACHE. + * Remove librsvg svg loader (If you want to use it, use the evas_generic_loader variant). + * Remove software DirectDraw 16 bits engine + * Pipe rendering now need a patch to be turned on. + +Evas 1.2.0 + +Changes since Evas 1.1.0: +------------------------- + +Additions: + + * Textblock now supports self-closing tags, i.e <br/>. Those should be used instead of the old <br> way. + * Shm engine for drawing in Wayland. + * evas_object_smart_callback_del_full API. + * Add double buffer support to the buffer engine. + * evas_textblock_cursor_word_start/end. + * evas_textblock_text_utf8_to_markup. + * textblock b and i tags able to be overriden by style. + * new api to set and get event flags + * events just before/after canvas rendering + * frame object set/get API's + * evas_object_name_child_find. + * evas_gl_config_new/free. + * evas_object_smart_callback_del_full. + * EVAS_OBJECT_POINTER_MODE_NOGRAB_NO_REPEAT_UPDOWN. + * EVAS_GL_OPTIONS_DIRECT. + * evas_object_textblock_style_user_pop/push. + * evas_object_ref_get + * Evas_GL_Multisample_Bits MSAA surface config option for supported devices. + +Fixes: + + * don't enable SSE3 if immintrin.h isn't there. + * clip bounds calculation rounding error. + * grab count negative values with weird multi-finger press/release usage. + * clip bug that shows up in buffer engine. + * disabled buggy SSE3 routines. + * repeat events passing between layers within the same object. + * uninitialized value when running generic loader. + * rounding of update regions in scaled image objects. + * handling of layouts where weights have sub integer values. + * gl engine cliupping bug when rendering maps to fbo's. + * liblinebreak disabled compilation bug. + * color multiplier staying set when rendering map. + * shader binary now saves if shader dir exists already. + +Improvements: + + * use Eina_File mmap for bmp, ico, pmaps, psd, wbmp and xpm file access. + * textblock br and tab tags now default for newline and tab. + * extended pixman routine support for most software rendering routines. + * added tiled rotator for 32bit displays (faster). + * work around nvidia driver spin-using-cpu and don't use glXWaitGL() + * evasgl back-end for software using OSMesa. + +Removal: + + * Software_SDL engine is gone, use buffer engine directly. + +Evas 1.1.0 + +Changes since Evas 1.0.0: +------------------------- + +Additions: + + * auto-align feature to textblock + * mixedwrap wrap mode to textblock + * harfbuzz support for shaping + * WBMP loader + * mirror mode for tables + * proxy abilities to image objects to choose source ro mirror + * speculative texture cache to the OpenGL engine to avoid texture uploads + * newline policy setting API to textblock + * evas_object_ref and evas_object_unref to defer object deletions + * ICO loader + * evas_object_image_memfile_set to load images from memory + * vertical alignment to textblock + * more shadow directions for text rendering + * runtime italicizing and boldening of fonts that don't have their own + * more bidi API support + * PSD loader + * generic external-process loader for thins like xcf, pdf, video, ps + * password mode to textblock + * GL shader disk cache to avoid re-compilng on start + * evas_textblock_node_format_list_get. API + * smart class usage count get API + * grid layout smart object and API + * evas_event_thaw_eval to help evaluate state and events on event thaw + * textblock support for numeric escapes like "<" in markup + * evas_object_image_extension_can_load_get API + * evas_object_image_extension_can_load_fast_get API + * evas_object_image_load_orientation_get API + * evas_object_image_load_orientation_set API + * feature to allow tables to repack the same object without error + * API to get child packing from table + * is_inside implementation for polygon objects + * out-of-order open/close tag support in textblock markup + * support for quoted parameters in tags in textblock markup + * font_weight and font_style formats + * font_width font format + * markup tag to specify language + * evas_textblock_cursor_range_formats_get API + * evas_textblock_cursor_visible_range_get API + * callback prioritization support + * YUV 601 input support for evas_object_image_data_convert + * NV12 colorspace for evas image objects + * MT12 colorspace for evas image objects + * underline dashing support to textblock + * API to get largest image size + * GL Cocoa engine + * Evas GL support in software backend through OSMesa + * API to new/free Evas_GL_Config rather than user declaring it + * Evas GL Direct rendering option hint to allow rendering to evas' window when possible + +Fixes: + + * cursor and selection handling with bidi text + * many general bid issues with text + * free bug in key grabs + * bug when images are scaled to massive sizes (like 1 billion pixels) + * BMP decode for have more pixels per line than the image does + * font string parsing bug if font element is too long + * crash bug in argb8888 to a8 conversion + * textblock bug with cursors in empty textblocks + * bug in smart calc array where some objects would be skipped + * static linking of BMP and TGA loaders + * bug when GL viewport was set with a NULL context + * bug when looking for vsync API due to SGI vs EXT differences + * bug in evas_object_del where DEL callback happened before HIDE + * yinversion bug on some GL surfaces + * BMP loader to handle alpha BMPS as solid where all alpha values are 0 + * clipping with evas map issues + * bug where wrong call was used for freeing a mempool object + * static linking of GL engine + * GL engine to handle if someone uses GL contexts outside of evas + * bug in evas_object_textblock_text_markup_prepend that broke cursors + * lack of calling pre/post swap callbacks when using OpenGL-ES2 + * some crashes with load options scaling of SVGs in 2nd pass decode + * segfault with evas_textblock_cursor_content_get + * libjpeg 8 compilation support on windows + * evas table to handle weighting correctly and expansion + * evas table to allow fractional weights, not just 0/1 + * glyph search bug causing inconsitent return values in some cases + * compile when --disable-async-preload is used + * callback counter bug + * grab count and hide bug + * infinite loop bug when re-inserting objects during pre-render calc + * evas_object_image_data_convert + * TGA loader detects false positives less and handles alpha TGAs better + * repeat event flag not inherited from parent smart like pass events + * texture size for nv12 format + +Improvements: + + * pre-render speed for rectangles if they are invisible + * code of textblock and font engine + * textblock layout speed + * speed and memory usage of textblock + * cache handler to also use file size, mode and sub-second timestamp + * textblock to re-layout only paragraphs that have changed + * homogenous table layout alignment and sizing + * textblock linebreaking by using liblinebreak + * image loader to drop out instantly if image file is a directory + * object allocation to use mempools + * font engine to use string objects not strings for caching purposes + * text to display missing unicode char instead of missing glyphs + * internal file code to use eina_file more + * jpeg loader to use eina_file + * jpeg encode and decode quality improved at expense of speed + +Removals: + + * removed quartz, cairo, qtopia and xrender engines. dead. |