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Diffstat (limited to 'src/bin/elementary/test_efl_anim_interpolator.c')
-rw-r--r--src/bin/elementary/test_efl_anim_interpolator.c77
1 files changed, 32 insertions, 45 deletions
diff --git a/src/bin/elementary/test_efl_anim_interpolator.c b/src/bin/elementary/test_efl_anim_interpolator.c
index 732d217e43..66e9004fb7 100644
--- a/src/bin/elementary/test_efl_anim_interpolator.c
+++ b/src/bin/elementary/test_efl_anim_interpolator.c
@@ -12,8 +12,8 @@
typedef struct _App_Data
{
- Efl_Animation *anim[INTERP_NUM];
- Efl_Animation_Object *anim_obj[INTERP_NUM];
+ Efl_Canvas_Animation *anim[INTERP_NUM];
+ Efl_Canvas_Animation_Player *anim_obj[INTERP_NUM];
Evas_Object *btn[INTERP_NUM];
Evas_Object *start_all_btn;
@@ -22,42 +22,42 @@ typedef struct _App_Data
} App_Data;
static Efl_Interpolator *
-_interpolator_create(int index)
+_interpolator_create(int index, Evas_Object *win)
{
Efl_Interpolator *interp = NULL;
if (index == 0)
{
- interp = efl_add(EFL_INTERPOLATOR_LINEAR_CLASS, NULL);
+ interp = efl_add(EFL_INTERPOLATOR_LINEAR_CLASS, win);
}
else if (index == 1)
{
- interp = efl_add(EFL_INTERPOLATOR_SINUSOIDAL_CLASS, NULL);
+ interp = efl_add(EFL_INTERPOLATOR_SINUSOIDAL_CLASS, win);
efl_interpolator_sinusoidal_factor_set(interp, 1.0);
}
else if (index == 2)
{
- interp = efl_add(EFL_INTERPOLATOR_DECELERATE_CLASS, NULL);
+ interp = efl_add(EFL_INTERPOLATOR_DECELERATE_CLASS, win);
efl_interpolator_decelerate_factor_set(interp, 1.0);
}
else if (index == 3)
{
- interp = efl_add(EFL_INTERPOLATOR_ACCELERATE_CLASS, NULL);
+ interp = efl_add(EFL_INTERPOLATOR_ACCELERATE_CLASS, win);
efl_interpolator_accelerate_factor_set(interp, 1.0);
}
else if (index == 4)
{
- interp = efl_add(EFL_INTERPOLATOR_DIVISOR_CLASS, NULL);
+ interp = efl_add(EFL_INTERPOLATOR_DIVISOR_CLASS, win);
efl_interpolator_divisor_factors_set(interp, 1.0, 1.0);
}
else if (index == 5)
{
- interp = efl_add(EFL_INTERPOLATOR_BOUNCE_CLASS, NULL);
+ interp = efl_add(EFL_INTERPOLATOR_BOUNCE_CLASS, win);
efl_interpolator_bounce_factors_set(interp, 1.0, 1.0);
}
else if (index == 6)
{
- interp = efl_add(EFL_INTERPOLATOR_SPRING_CLASS, NULL);
+ interp = efl_add(EFL_INTERPOLATOR_SPRING_CLASS, win);
efl_interpolator_spring_factors_set(interp, 1.0, 1.0);
}
@@ -88,7 +88,6 @@ _anim_ended_cb(void *data, const Efl_Event *event)
{
if (ad->anim_obj[i] == event->object)
{
- ad->anim_obj[i] = NULL;
elm_object_disabled_set(ad->btn[i], EINA_FALSE);
break;
}
@@ -101,8 +100,8 @@ _anim_ended_cb(void *data, const Efl_Event *event)
static void
_anim_running_cb(void *data EINA_UNUSED, const Efl_Event *event)
{
- Efl_Animation_Object_Running_Event_Info *event_info = event->info;
- double progress = event_info->progress;
+ Efl_Canvas_Animation_Player_Event_Running *event_running = event->info;
+ double progress = event_running->progress;
printf("Animation is running! Current progress(%lf)\n", progress);
}
@@ -113,21 +112,8 @@ _anim_start(void *data, Evas_Object *obj, void *event_info EINA_UNUSED)
int index = (uintptr_t)evas_object_data_get(obj, "index");
- //Create Animation Object from Animation
- Efl_Animation_Object *anim_obj = efl_animation_object_create(ad->anim[index]);
- ad->anim_obj[index] = anim_obj;
-
- //Register callback called when animation starts
- efl_event_callback_add(anim_obj, EFL_ANIMATION_OBJECT_EVENT_STARTED, _anim_started_cb, ad);
-
- //Register callback called when animation ends
- efl_event_callback_add(anim_obj, EFL_ANIMATION_OBJECT_EVENT_ENDED, _anim_ended_cb, ad);
-
- //Register callback called while animation is executed
- efl_event_callback_add(anim_obj, EFL_ANIMATION_OBJECT_EVENT_RUNNING, _anim_running_cb, NULL);
-
//Let Animation Object start animation
- efl_animation_object_start(anim_obj);
+ efl_player_start(ad->anim_obj[index]);
elm_object_disabled_set(obj, EINA_TRUE);
elm_object_disabled_set(ad->start_all_btn, EINA_TRUE);
@@ -141,22 +127,8 @@ _anim_start_all(void *data, Evas_Object *obj, void *event_info EINA_UNUSED)
int i;
for (i = 0; i < INTERP_NUM; i++)
{
- //Create Animation Object from Animation
- Efl_Animation_Object *anim_obj = efl_animation_object_create(ad->anim[i]);
- ad->anim_obj[i] = anim_obj;
-
- //Register callback called when animation starts
- efl_event_callback_add(anim_obj, EFL_ANIMATION_OBJECT_EVENT_STARTED, _anim_started_cb, ad);
-
- //Register callback called when animation ends
- efl_event_callback_add(anim_obj, EFL_ANIMATION_OBJECT_EVENT_ENDED, _anim_ended_cb, ad);
-
- //Register callback called while animation is executed
- efl_event_callback_add(anim_obj, EFL_ANIMATION_OBJECT_EVENT_RUNNING, _anim_running_cb, NULL);
-
//Let Animation Object start animation
- efl_animation_object_start(anim_obj);
-
+ efl_player_start(ad->anim_obj[i]);
elm_object_disabled_set(ad->btn[i], EINA_TRUE);
}
@@ -212,14 +184,29 @@ test_efl_anim_interpolator(void *data EINA_UNUSED, Evas_Object *obj EINA_UNUSED,
evas_object_smart_callback_add(btn, "clicked", _anim_start, ad);
ad->btn[i] = btn;
- Efl_Animation *anim = efl_add(EFL_ANIMATION_TRANSLATE_CLASS, NULL);
+ Efl_Canvas_Animation *anim = efl_add(EFL_CANVAS_ANIMATION_TRANSLATE_CLASS, win);
efl_animation_translate_set(anim, 0, 0, (WIN_W - BTN_W), 0);
efl_animation_duration_set(anim, 2.0);
- efl_animation_target_set(anim, btn);
+ efl_animation_final_state_keep_set(anim, EINA_FALSE);
- Efl_Interpolator *interp = _interpolator_create(i);
+ Efl_Interpolator *interp = _interpolator_create(i, win);
efl_animation_interpolator_set(anim, interp);
ad->anim[i] = anim;
+
+ //Create Animation Object from Animation
+ Efl_Canvas_Animation_Player *anim_obj = efl_add(EFL_CANVAS_ANIMATION_PLAYER_CLASS, win,
+ efl_animation_player_animation_set(efl_added, anim),
+ efl_animation_player_target_set(efl_added, btn));
+ ad->anim_obj[i] = anim_obj;
+
+ //Register callback called when animation starts
+ efl_event_callback_add(anim_obj, EFL_ANIMATION_PLAYER_EVENT_STARTED, _anim_started_cb, ad);
+
+ //Register callback called when animation ends
+ efl_event_callback_add(anim_obj, EFL_ANIMATION_PLAYER_EVENT_ENDED, _anim_ended_cb, ad);
+
+ //Register callback called while animation is executed
+ efl_event_callback_add(anim_obj, EFL_ANIMATION_PLAYER_EVENT_RUNNING, _anim_running_cb, NULL);
}
ad->running_anim_cnt = 0;