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Diffstat (limited to 'src/lib/ecore/Ecore.h')
-rw-r--r-- | src/lib/ecore/Ecore.h | 3391 |
1 files changed, 3245 insertions, 146 deletions
diff --git a/src/lib/ecore/Ecore.h b/src/lib/ecore/Ecore.h index a6ac338cab..efd2bf95f6 100644 --- a/src/lib/ecore/Ecore.h +++ b/src/lib/ecore/Ecore.h @@ -1,103 +1,60 @@ /** - @brief Ecore Library Public API Calls - - These routines are used for Ecore Library interaction - */ - -/** - - @page ecore_main Ecore - - @date 2000 (created) - - @section toc Table of Contents - - @li @ref ecore_main_intro - @li @ref ecore_main_compiling - @li @ref ecore_main_next_steps - @li @ref ecore_main_intro_example - - @section ecore_main_intro Introduction - - Ecore is a library of convenience functions. A brief explanation of how to use - it can be found in @ref Ecore_Main_Loop_Page. - - The Ecore library provides the following modules: - @li @ref Ecore_Init_Group - @li @ref Ecore_Getopt_Group - @li @ref Ecore_Main_Loop_Group - @li @ref Ecore_System_Events - @li @ref Ecore_Time_Group - @li @ref Ecore_Thread_Group - @li @ref Ecore_Pipe_Group - @li @ref Ecore_Application_Group - @li @ref Ecore_Throttle_Group - @li @ref Ecore_Job_Group - @li @ref Ecore_File_Group - @li @ref Ecore_Con_Group - @li @ref Ecore_Evas_Group - @li @ref Ecore_FB_Group - @li @ref Ecore_Input_Group - @li @ref Ecore_IMF_Lib_Group - @li @ref Ecore_IPC_Group - @li @link Ecore_X.h Ecore_X - X Windows System wrapper. @endlink - @li @ref Ecore_Win32_Group - @li @ref Ecore_Audio_Group - @li @ref Ecore_Avahi_Group - @li @ref Ecore_Drm_Group - @li @ref Ecore_Wl_Group - - - - For more info on Ecore usage, there are these @ref ecore_examples. - - @section ecore_main_compiling How to compile - - Ecore is a library your application links to. The procedure for - this is very simple. You simply have to compile your application - with the appropriate compiler flags that the @p pkg-config script - outputs. Note that each module is separate in pkg-config. For - example using @ref Ecore_Evas_Group: - - Compiling C or C++ files into object files: - - @verbatim - gcc -c -o main.o main.c `pkg-config --cflags ecore ecore-evas` - @endverbatim - - Linking object files into a binary executable: - - @verbatim - gcc -o my_application main.o `pkg-config --libs ecore ecore-evas` - @endverbatim - - See @ref pkgconfig - - @section ecore_main_next_steps Next Steps - - After you understood what Ecore is and installed it in your system - you should proceed understanding the programming interface. We'd - recommend you to take a while to learn @ref Eina as it is very - convenient and optimized, and Ecore uses it extensively. - - Recommended reading: - - @li @ref Ecore_Timer_Group - @li @ref Ecore_Idle_Group - @li @ref Ecore_FD_Handler_Group - @li @ref Ecore_Event_Group - @li @ref Ecore_Exe_Group - @li @ref Ecore_Animator_Group - @li @ref Ecore_Poller_Group - - - @section ecore_main_intro_example Introductory Examples - - @include ecore_timer_example.c - - More examples can be found at @ref ecore_examples. - - + * @defgroup Ecore_Group Ecore + * @ingroup EFL_Group + * + * @brief Ecore Library Public API Calls + * + * @remarks These routines are used for Ecore Library interaction. + * + * See @ref ecore_main for more details + * + * @page ecore_main Ecore + * + * @date 2000 (created) + * + * @section toc Table of Contents + * + * @li @ref ecore_main_intro + * @li @ref ecore_main_next_steps + * + * @section ecore_main_intro Introduction + * + * Ecore is a library of convenience functions. A brief explanation of how to use + * it can be found in @ref Ecore_Main_Loop_Page. + * + * The Ecore library provides the following modules: + * @li @ref Ecore_Main_Loop_Group + * @internal + * @li @ref Ecore_File_Group + * @li @ref Ecore_Con_Group + * @li @ref Ecore_Evas_Group + * @li @ref Ecore_FB_Group + * @li @ref Ecore_IMF_Group + * @li @ref Ecore_IMF_Context_Group + * @li @ref Ecore_IMF_Evas_Group + * @endinternal + * @li @link Ecore_Ipc.h Ecore_IPC - Inter Process Communication functions. @endlink + * @internal + * @li @link Ecore_X.h Ecore_X - X Windows System wrapper. @endlink + * @endinternal + * + * @section ecore_main_next_steps Next Steps + * + * After you understood what Ecore is and installed it in your system + * you should proceed understanding the programming interface. We'd + * recommend you to take a while to learn @ref Eina_Group as it is very + * convenient and optimized, and Ecore uses it extensively. + * + * Recommended reading: + * + * @li @ref Ecore_Timer_Group + * @li @ref Ecore_Idle_Group + * @li @ref Ecore_FD_Handler_Group + * @li @ref Ecore_Event_Group + * @internal + * @li @ref Ecore_Exe_Group + * @endinternal + * */ /** @@ -106,7 +63,7 @@ * @section Ecore_Main_Loop_Page_intro What is Ecore? * * Ecore is a clean and tiny event loop library with many modules to do lots of - * convenient things for a programmer, to save time and effort. It's small and + * convenient things for a programmer as well as to save time and effort. It's small and * lean, designed to work from embedded systems all the way up to large and * powerful multi-cpu workstations. The main loop has a number of primitives to * be used with its main loop. It serializes all the primitives and allows for @@ -120,7 +77,7 @@ * * @subsection pollers Pollers * - * Pollers allow for polling to be centralized into a single place therefore + * Pollers allow for polling to be centralized into a single place. Therefore, * alleviating the need for different parts of the program to wake up at * different times to do polling, thereby making the code simpler and more * efficient. @@ -128,30 +85,30 @@ * * @subsection idler Idlers * - * There are three types of idlers, enterers, idlers(proper) and exiters, they - * are called, respectively, when the program is about to enter an idle state, - * when the program is idle and when the program is leaving an idle state. Idler + * There are three types of idlers: enterers, idlers(proper), and exiters, they + * are called respectively when the program is about to enter an idle state, + * when the program is idle, and when the program is leaving an idle state. Idler * enterers are usually a good place to update the program state. Proper idlers * are the appropriate place to do heavy computational tasks thereby using what * would otherwise be wasted CPU cycles. Exiters are the perfect place to do - * anything your program should do just before processing events (also timers, - * pollers, file descriptor handlers and animators) + * anything that your program should do just before processing events(also timers, + * poolers, file descriptor handlers, and animators) * @see Ecore_Idle_Group * * @subsection fd_handler File descriptor handlers * * File descriptor handlers allow you to monitor when there is data available to - * read on file descriptors, when writing will not block or if there was an - * error. Any valid file descriptor can be used with this API, regardless of if - * was gotten with an OS specific API or from ecore. + * read on file descriptors, when writing is not blocked or when there is an + * error. Any valid file descriptor can be used with this API, regardless of whether + * it is obtained with an OS specific API or from ecore. * @see Ecore_FD_Handler_Group * * @subsection animators Animators * * Ecore provides a facility called animators, so named since the intended use - * was in animations, that facilitates knowing what percentage of a given + * is in animations, that facilitates knowing what percentage of a given * interval has elapsed. This is perfect for performing animations, but is not - * limited to that use, it can, for example, also be used to create a progress + * limited to that use. It can, for example, also be used to create a progress * bar. * @see Ecore_Animator_Group * @@ -159,25 +116,23 @@ * * Event handlers are, arguably, the most important feature of the ecore main * loop, they are what allows the programmer to easily handle user interaction. - * Events however are not only things the user does, events can represent + * Events, however, are not the only things that the user does. Events can represent * anything for which a type is created. * @see Ecore_Event_Group * * All of these primitives are discussed in more detail in their respective - * pages linked above. + * pages that are linked above. * * Here is a diagram of the main loop flow of a simple program: * * @image html prog_flow.png - * @image latex prog_flow.eps width=\textwidth - * - * + * @image latex prog_flow.eps "prog flow" width=\textwidth * * @section Ecore_Main_Loop_Page_work How does Ecore work? * * Ecore is very easy to learn and use. All the function calls are designed to * be easy to remember, explicit in describing what they do, and heavily - * name-spaced. Ecore programs can start and be very simple. + * name-spaced. Ecore programs can start easily and are very simple. * * For example: * @@ -196,7 +151,7 @@ * @endcode * * This program is very simple and doesn't check for errors, but it does start up - * and begin a main loop waiting for events or timers to tick off. This program + * and begin a main loop that is waiting for events or timers to tick off. This program * doesn't set up any, but now we can expand on this simple program a little * more by adding some event handlers and timers. * @@ -242,14 +197,14 @@ * @endcode * * In the previous example, we initialize our application and get the time at - * which our program has started so we can calculate an offset. We set - * up a timer to tick off in 0.5 seconds, and since it returns 1, will - * keep ticking off every 0.5 seconds until it returns 0, or is deleted + * which our program has started so that we can calculate an offset. We set + * up a timer to tick off in @c 0.5 seconds, and since it returns @c 1, it + * keeps ticking off every @c 0.5 seconds until it returns @c 0, or is deleted * by hand. An event handler is set up to call a function - * exit_func(), * whenever an event of type ECORE_EVENT_SIGNAL_EXIT is received (CTRL-C - * on the command line will cause such an event to happen). If this event - * occurs it tells you what kind of exit signal was received, and asks + * on the command line causes such an event to happen). If this event + * occurs it tells you what kind of exit signal is received, and asks * the main loop to quit when it is finished by calling * ecore_main_loop_quit(). * @@ -257,11 +212,11 @@ * ecore_event_handler_add() are * only stored here as an example. If you don't need to address the timer or * event handler again you don't need to store the result, so just call the - * function, and don't assign the result to any variable. + * function and don't assign the result to any variable. * * This program looks slightly more complex than needed to do these simple * things, but in principle, programs don't get any more complex. You add more - * event handlers, for more events, will have more timers and such, BUT it all + * event handlers for more events, you have more timers, BUT it all * follows the same principles as shown in this example. * */ @@ -275,34 +230,19 @@ To use the library, you: @li Set the default values of your properties. - @li Load the configuration from a file. You must set the default values + @li Load the configuration from a file. You must set the default values first, so that the library knows the correct type of each argument. - The following examples show how to use the Enlightened Property Library: - @li @link config_basic_example.c config_basic_example.c @endlink - @li @link config_listener_example.c config_listener_example.c @endlink - - */ - -/** - @page X_Window_System_Page X Window System - - The Ecore library includes a wrapper for handling the X window system. - This page briefly explains what the X window system is and various terms - that are used. */ #ifndef _ECORE_H #define _ECORE_H -#include <Efl_Config.h> - #ifdef _MSC_VER # include <Evil.h> #endif #include <Eina.h> -#include <Eo.h> #ifdef EAPI # undef EAPI @@ -350,13 +290,3172 @@ extern "C" { #endif -#include "Ecore_Common.h" -#ifndef EFL_NOLEGACY_API_SUPPORT -#include "Ecore_Legacy.h" +/** + * @internal + * @defgroup Ecore_Init_Group Ecore initialization, shutdown functions and reset on fork. + * @ingroup Ecore_Group + * + * @{ + */ + +/** + * @brief Initialize the Ecore library. + * + * @details This function sets up connections, sockets, all singal handlers and + * the basic event loop, etc. If it succeeds, 1 or greater will be + * returned, otherwise 0 will be returned. + * + * @remarks This function initializes the Ecore library, making the proper calls + * to internal initialization functions. It will also initialize its + * @b dependencies, making calls to @c eina_init(). + * So, there is no need to call those functions again, in your code. + * To shutdown Ecore, there is the function ecore_shutdown(). + * + * @code + * #include <Ecore.h> + * + * int main(int argc, char **argv) + * { + * if (!ecore_init()) + * { + * printf("ERROR: Cannot init Ecore!\n"); + * return -1; + * } + * ecore_main_loop_begin(); + * ecore_shutdown(); + * } + * @endcode + * + * @return 1 or greater on success, 0 otherwise + * + * @see ecore_shutdown() + * @see eina_init() + */ +EAPI int ecore_init(void); + +/** + * @brief Shutdown the Ecore library. + * + * @details Shut down connections, signal handlers sockets etc. + * + * @remarks This function shuts down all things set up in ecore_init() and + * cleans up all event queues, handlers, filters, timers, idlers, + * idle enterers/exiters etc. set up after ecore_init() was called. + * + * @remarks Do not call this function from any callback that may be called + * from the main loop, as the main loop will then fall over and not + * function properly. + * + * @details This function shuts down the Edje library. It will also call the + * shutdown functions of its @b dependencies, which is @c + * eina_shutdown(). + * so there is no need to call these functions again in your code. + * This returns The number of times the library has been initialised + * without being shutdown. + * + * @return 0 if ecore shuts down, greater than 0 otherwise. + * + * @see ecore_init() + * @see eina_shutdown() + */ +EAPI int ecore_shutdown(void); + +/** + * @} + */ + +/** + * @internal + * @defgroup Ecore_Application_Group Ecore Application + * @ingroup Ecore_Group + * + * @{ + */ + +EAPI void ecore_app_args_set(int argc, const char **argv); +EAPI void ecore_app_args_get(int *argc, char ***argv); +EAPI void ecore_app_restart(void); + +/** + * @} + */ + +/** + * @defgroup Ecore_Main_Loop_Group Ecore Main Loop + * @ingroup Ecore_Group + * + * @brief This group discusses functions that are acting on Ecore's main loop itself or + * on events and infrastructure directly linked to it. Most programs only need + * to start and end the main loop, the rest of the function discussed here is + * meant to be used in special situations, and with great care. + * + * For details on the usage of ecore's main loop and how it interacts with other + * ecore facilities see: @ref Ecore_Main_Loop_Page. + * + * @{ + */ + +#define ECORE_VERSION_MAJOR 1 +#define ECORE_VERSION_MINOR 8 + +typedef struct _Ecore_Version +{ + int major; + int minor; + int micro; + int revision; +} Ecore_Version; + +EAPI extern Ecore_Version *ecore_version; + +#define ECORE_CALLBACK_CANCEL EINA_FALSE /**< Return value to remove a callback */ +#define ECORE_CALLBACK_RENEW EINA_TRUE /**< Return value to keep a callback */ + +#define ECORE_CALLBACK_PASS_ON EINA_TRUE /**< Return value to pass an event to the next handler */ +#define ECORE_CALLBACK_DONE EINA_FALSE /**< Return value to stop event handling */ + +/** + * @typedef Ecore_Task_Cb Ecore_Task_Cb + * @brief The boolean type for a callback that is run for a task (timer, idler, poller, animator, and so on). + */ +typedef Eina_Bool (*Ecore_Task_Cb)(void *data); + +/** + * @typedef Ecore_Cb Ecore_Cb + * @brief Called as a hook when a certain point in the execution is reached. + */ +typedef void (*Ecore_Cb)(void *data); + +/** + * @typedef Ecore_Data_Cb Ecore_Data_Cb + * @brief Called to return data to the main function. + */ +typedef void *(*Ecore_Data_Cb)(void *data); + +/** + * @typedef Ecore_Select_Function + * @brief The integer type for a function that can be used to replace select() in the main loop. + */ +typedef int (*Ecore_Select_Function)(int nfds, fd_set *readfds, fd_set *writefds, fd_set *exceptfds, struct timeval *timeout); + +/** + * @brief Adds a function to be called by ecore_fork_reset(). + * + * @details This queues @a func to be called (and passes @a data as its argument) when + * ecore_fork_reset() is called. This allows other libraries and subsystems + * to also reset their internal state after a fork. + * + * @param[in] func The function to be called + * @param[in] data A data pointer to pass to the called function @a func + * @return #EINA_TRUE if succeed, otherwise #EINA_FALSE. + * + * @since 1.7 + * @since_tizen 2.3 + */ +EAPI Eina_Bool ecore_fork_reset_callback_add(Ecore_Cb func, const void *data); + +/** + * @brief Removes the specified callback. + * + * @details This deletes the callback added by ecore_fork_reset_callback_add() using + * the function and data pointer to specify which callback to remove. + * + * @param[in] func The function to be called + * @param[in] data A data pointer to pass to the called function @a func + * @return #EINA_TRUE if succeed, otherwise #EINA_FALSE. + * + * @since 1.7 + * @since_tizen 2.3 + */ +EAPI Eina_Bool ecore_fork_reset_callback_del(Ecore_Cb func, const void *data); + +/** + * @brief Resets the ecore's internal state after a fork. + * + * @since 1.7 + * @since_tizen 2.3 + * + * @remarks Ecore maintains the internal data that can be affected by the fork() system call, + * which creates a duplicate of the current process. This also duplicates + * file descriptors, which is problematic as these file descriptors still + * point to their original sources. This function makes ecore's reset internal + * state (e.g. pipes used for signalling between threads) so they function + * correctly afterwards. + * + * @remarks It is highly suggested that you call this function after any fork() + * system call inside the child process. If you intend to use ecore features + * after this point and not call exec() family functions. Not doing so + * causes a possible misbehaviour. + */ +EAPI void ecore_fork_reset(void); + +/** + * @brief Runs a single iteration of the main loop to process everything on the + * queue. + * + * @details It does everything that is already done inside an @c Ecore main loop, + * like checking for expired timers, idlers, etc. But it will do it + * only once and return, instead of keep watching for new events. + * + * @remarks DO NOT use this function unless you are the person God comes to ask + * for advice when He has trouble managing the Universe. + * + * @see ecore_main_loop_iterate_may_block() + */ +EAPI void ecore_main_loop_iterate(void); + +/** + * @brief Sets the function to use when monitoring multiple file descriptors, + * and waiting until one of more of the file descriptors before ready + * for some class of I/O operation. + * + * @remarks This function will be used instead of the system call select and + * could possible be used to integrate the Ecore event loop with an + * external event loop. + * + * @remarks you don't know how to use, don't even try to use it. + * + * @param func The function to be used. + * + * @see ecore_main_loop_select_func_get() + */ +EAPI void ecore_main_loop_select_func_set(Ecore_Select_Function func); + +/** + * @brief Gets the select function set by ecore_select_func_set(), + * or the native select function if none was set. + * + * @return The select function + * + * @see ecore_main_loop_select_func_get() + */ +EAPI Ecore_Select_Function ecore_main_loop_select_func_get(void); + +/** + * @brief Request ecore to integrate GLib's main loop. + * + * @details This will add a small overhead during every main loop interaction + * by checking glib's default main context (used by its main loop). If + * it have events to be checked (timers, file descriptors or idlers), + * then these will be polled alongside with Ecore's own events, then + * dispatched before Ecore's. This is done by calling + * ecore_main_loop_select_func_set(). + * + * @remarks This will cooperate with previously set + * ecore_main_loop_select_func_set() by calling the old function. + * Similarly, if you want to override + * ecore_main_loop_select_func_set() after main loop is integrated, + * call the new select function set by this call (get it by calling + * ecore_main_loop_select_func_get() right after + * ecore_main_loop_glib_integrate()). + * + * @remarks This is useful to use GMainLoop libraries, like GTK, GUPnP, + * LibSoup, GConf and more. Adobe Flash plugin and other plugins + * systems depend on this as well. + * + * @remarks Once initialized/integrated, it will be valid until Ecore is + * completely shut down. + * + * Example of use: + * @code + * + * int main(void) + * { + * ecore_init(); + * ecore_main_loop_glib_integrate(); + * + * // some code here + * + * ecore_main_loop_begin(); + * + * ecore_shutdown(); + * + * return 0; + * } + * + * @endcode + * + * @remarks This is only available if Ecore was compiled with GLib support. + * @remarks You don't need to call this function if Ecore was compiled with + * --with-glib=always. + * + * @return #EINA_TRUE on success of @c EINA_FALSE if it failed, + * likely no GLib support in Ecore. + */ +EAPI Eina_Bool ecore_main_loop_glib_integrate(void); + +/** + * @brief Disable always integrating glib + * + * @remarks If ecore is compiled with --with-glib=always (to always call + * ecore_main_loop_glib_integrate() when ecore_init() is called), + * then calling this before calling ecore_init() will disable the + * integration. This is for apps that explicitly do not want this + * to happen for whatever reasons they may have. + */ +EAPI void ecore_main_loop_glib_always_integrate_disable(void); + +/** + * @brief Runs the application main loop. + * + * @details This function will not return until @ref ecore_main_loop_quit is + * called. It will check for expired timers, idlers, file descriptors + * being watched by fd handlers, etc. Once everything is done, before + * entering again on idle state, any callback set as @c Idle_Enterer + * will be called. + * + * @remarks Each main loop iteration is done by calling + * ecore_main_loop_iterate() internally. + * + * @remarks The polling (select) function used can be changed with + * ecore_main_loop_select_func_set(). + * + * @remarks The function used to check for file descriptors, events, and that + * has a timeout for the timers can be changed using + * ecore_main_loop_select_func_set(). + */ +EAPI void ecore_main_loop_begin(void); + +/** + * @brief Quits the main loop once all the events currently on the queue have + * been processed. + * + * @details This function returns immediately, but will mark the + * ecore_main_loop_begin() function to return at the end of the + * current main loop iteration. + */ +EAPI void ecore_main_loop_quit(void); + +/** + * @brief Called asynchronously in the main loop. + * + * @since 1.1.0 + * + * @remarks For all calls that need to happen in the main loop (most EFL functions do), + * this helper function provides the infrastructure needed to do it safely + * by avoiding a dead lock, race condition, and by properly waking up the main loop. + * + * @remarks Remember that after the function call, you should never touch the @a data + * in the thread again, it is owned by the main loop and your callback should take + * care of freeing it, if necessary. + * + * @param callback The callback to call in the main loop + * @param data The data to give to that call + */ +EAPI void ecore_main_loop_thread_safe_call_async(Ecore_Cb callback, void *data); + +/** + * @brief Called synchronously in the main loop. + * + * @since 1.1.0 + * + * @remarks For all calls that need to happen in the main loop (most EFL functions do), + * this helper function provides the infrastructure needed to do it safely + * by avoiding a dead lock, race condition, and by properly waking up the main loop. + * + * @remarks Remember that this function blocks until the callback is executed in the + * main loop. It can take time and you have no guarantee about the timeline. + * + * @param callback The callback to call in the main loop + * @param data The data to give to that call + * @return The value returned by the callback in the main loop + */ +EAPI void *ecore_main_loop_thread_safe_call_sync(Ecore_Data_Cb callback, void *data); + +/** + * @brief Suspends the main loop in the know state. + * + * @details This function suspends the main loop in the know state. This lets you + * use any EFL call that you want after it returns. Be careful, the main loop + * is blocked until you call ecore_thread_main_loop_end(). This is + * the only way to achieve pseudo thread safety. + * + * @since 1.1.0 + * + * @remarks Notice that till the main loop is blocked, the thread is blocked + * and there is no way around that. + * + * @remarks We still advise you, if possible, to use ecore_main_loop_thread_safe_call_async() + * as it does not block the thread or the main loop. + * + * @return The number of times ecore_thread_main_loop_begin() has been called + * in this thread, if the main loop is suspended correctly \n + * If not, it returns @c -1. + */ +EAPI int ecore_thread_main_loop_begin(void); + +/** + * @brief Unlocks the main loop. + * + * @since 1.1.0 + * + * @remarks After a call to ecore_thread_main_loop_begin(), you need to absolutely + * call ecore_thread_main_loop_end(), or your application stays frozen. + * + * @return The number of times ecore_thread_main_loop_end() needs to be called before + * the main loop is unlocked again \n + * @c -1 is retured if you are trying to unlock + * when there aren't enough calls to ecore_thread_main_loop_begin(). + * + */ +EAPI int ecore_thread_main_loop_end(void); + +/** + * @} + */ + +/** + * @defgroup Ecore_Event_Group Ecore Event + * @ingroup Ecore_Main_Loop_Group + * + * @brief Ecore event are a helper to create events are being notified of events. + * + * Ecore events provide two main features that are of use to those using ecore: + * creating events and being notified of events. Those two are usually used + * in different contexts, creating events is mainly done by libraries wrapping + * some system functionality while being notified of events is mainly a + * necessity of applications. + * + * For a program to be notified of events it's interested in, it needs to have a + * function to process the event and to register that function as the callback + * to the event, that's all: + * @code + * ecore_event_handler_add(EVENT_TYPE, _my_event_handler, some_data); + * ... + * static Eina_Bool + * _my_event_handler(void *data, int type, void *event) + * { + * //Data is some_data + * //Event is provided by whoever created the event + * //Do really cool stuff with the event + * } + * @endcode + * + * One very important thing to note here is the @c EVENT_TYPE. To register a + * handler for an event, you must know its type before hand. Ecore provides + * the following events that are emitted in response to POSIX + * signals(https://en.wikipedia.org/wiki/Signal_%28computing%29): + * @li @b ECORE_EVENT_SIGNAL_USER + * @li @b ECORE_EVENT_SIGNAL_HUP + * @li @b ECORE_EVENT_SIGNAL_POWER + * @li @b ECORE_EVENT_SIGNAL_EXIT + * + * Don't override these using the @c signal or @c sigaction calls. + * These, however, aren't the only signals one can handle. Many + * libraries(including ecore modules) have their own signals that can be + * listened to and handled. To do that one only needs to know the type of the + * event. This information can be found on the documentation of the library + * emitting the signal. + * @internal + * So, for example, for events related to windowing one + * would use @ref Ecore_Evas_Group. + * + * Examples of libraries that integrate into ecore's main loop by providing + * events are @ref Ecore_Con_Group, @ref Ecore_Evas_Group, and @ref + * Ecore_Exe_Group, amongst others. + * @endinternal + * + * This usage can be divided into two parts, + * setup and adding events. The setup is very simple, all that needs to be done is + * getting a type ID for the event: + * @code + * int MY_EV_TYPE = ecore_event_type_new(); + * @endcode + * This variable should be declared in the header since it is needed by + * anyone wishing to register a handler to your event. + * + * The complexity of adding an event to the queue depends on whether that + * event sends or uses @a event, if it doesn't it is a one-liner: + * @code + * ecore_event_add(MY_EV_TYPE, NULL, NULL, NULL); + * @endcode + * The usage when an @c event is needed is not that complex and can be + * seen in @ref ecore_event_add. + * + * @{ + */ + +#define ECORE_EVENT_NONE 0 +#define ECORE_EVENT_SIGNAL_USER 1 /**< User signal event */ +#define ECORE_EVENT_SIGNAL_HUP 2 /**< Hup signal event */ +#define ECORE_EVENT_SIGNAL_EXIT 3 /**< Exit signal event */ +#define ECORE_EVENT_SIGNAL_POWER 4 /**< Power signal event */ +#define ECORE_EVENT_SIGNAL_REALTIME 5 /**< Realtime signal event */ +#define ECORE_EVENT_COUNT 6 + +typedef struct _Ecore_Win32_Handler Ecore_Win32_Handler; /**< @internal @brief A handle for HANDLE handlers on Windows */ +typedef struct _Ecore_Event_Handler Ecore_Event_Handler; /**< @brief A handle for an event handler */ +typedef struct _Ecore_Event_Filter Ecore_Event_Filter; /**< @brief A handle for an event filter */ +typedef struct _Ecore_Event Ecore_Event; /**< @brief A handle for an event */ +typedef struct _Ecore_Event_Signal_User Ecore_Event_Signal_User; /**< @brief User signal event */ +typedef struct _Ecore_Event_Signal_Hup Ecore_Event_Signal_Hup; /**< @brief Hup signal event */ +typedef struct _Ecore_Event_Signal_Exit Ecore_Event_Signal_Exit; /**< @brief Exit signal event */ +typedef struct _Ecore_Event_Signal_Power Ecore_Event_Signal_Power; /**< @brief Power signal event */ +typedef struct _Ecore_Event_Signal_Realtime Ecore_Event_Signal_Realtime; /**< @brief Realtime signal event */ + +/** + * @typedef Ecore_Filter_Cb + * @brief The boolean type for a callback used for filtering events from the main loop. + */ +typedef Eina_Bool (*Ecore_Filter_Cb)(void *data, void *loop_data, int type, void *event); + +/** + * @typedef Ecore_End_Cb Ecore_End_Cb + * @brief Called at the end of a function, usually for cleanup purposes. + */ +typedef void (*Ecore_End_Cb)(void *user_data, void *func_data); + +/** + * @typedef Ecore_Event_Handler_Cb Ecore_Event_Handler_Cb + * @brief The boolean type used by the main loop to handle events of a specified type. + */ +typedef Eina_Bool (*Ecore_Event_Handler_Cb)(void *data, int type, void *event); + +struct _Ecore_Event_Signal_User /** User signal event */ +{ + int number; /**< The signal number. Either 1 or 2 */ + void *ext_data; /**< Extension data - not used */ + +#if !defined (_WIN32) && !defined (__lv2ppu__) && !defined (EXOTIC_NO_SIGNAL) + siginfo_t data; /**< Signal info */ +#endif +}; + +struct _Ecore_Event_Signal_Hup /** Hup signal event */ +{ + void *ext_data; /**< Extension data - not used */ + +#if !defined (_WIN32) && !defined (__lv2ppu__) && !defined (EXOTIC_NO_SIGNAL) + siginfo_t data; /**< Signal info */ +#endif +}; + +struct _Ecore_Event_Signal_Exit /** Exit request event */ +{ + Eina_Bool interrupt : 1; /**< Set if the exit request is an interrupt signal*/ + Eina_Bool quit : 1; /**< Set if the exit request is a quit signal */ + Eina_Bool terminate : 1; /**< Set if the exit request is a terminate signal */ + void *ext_data; /**< Extension data - not used */ + +#if !defined (_WIN32) && !defined (__lv2ppu__) && !defined (EXOTIC_NO_SIGNAL) + siginfo_t data; /**< Signal info */ #endif -#ifdef EFL_EO_API_SUPPORT -#include "Ecore_Eo.h" +}; + +struct _Ecore_Event_Signal_Power /** Power event */ +{ + void *ext_data; /**< Extension data - not used */ + +#if !defined (_WIN32) && !defined (__lv2ppu__) && !defined (EXOTIC_NO_SIGNAL) + siginfo_t data; /**< Signal info */ +#endif +}; + +struct _Ecore_Event_Signal_Realtime /** Realtime event */ +{ + int num; /**< The realtime signal's number */ + +#if !defined (_WIN32) && !defined (__lv2ppu__) && !defined (EXOTIC_NO_SIGNAL) + siginfo_t data; /**< Signal info */ +#endif +}; + +/** + * @brief Adds an event handler. + * + * @details This adds an event handler to the list of handlers. This, on success, returns + * a handle to the event handler object that is created, that can be used + * later to remove the handler using ecore_event_handler_del(). The @a type + * parameter is the integer of the event type that triggers this callback + * to be called. The callback @a func is called when this event is processed + * and is passed the event type, a pointer to the private event + * structure that is specific to that event type, and a data pointer that is + * provided in this call as the @a data parameter. + * + * @since_tizen 2.3 + * + * @remarks When the callback @a func is called, it must return @c 1 or @c 0. If it returns + * @c 1 (or @c ECORE_CALLBACK_PASS_ON), it keeps being called as per normal, for + * each handler set up for that event type. If it returns @c 0 (or + * @c ECORE_CALLBACK_DONE), it ceases processing handlers for that particular + * event, so all handlers set to handle that event type that have not already + * been called, are not called. + * + * @param[in] type The type of the event that this handler gets called for + * @param[in] func The function to call when the event is found in the queue + * @param[in] data A data pointer to pass to the called function @a func + * @return A new Event handler, + * otherwise @c NULL on failure + */ +EAPI Ecore_Event_Handler *ecore_event_handler_add(int type, Ecore_Event_Handler_Cb func, const void *data); + +/** + * @brief Deletes an event handler. + * + * @details This deletes a specified event handler from the handler list. On success, this + * deletes the event handler and returns the pointer passed as @a data when the + * handler is added by ecore_event_handler_add(). On failure, @c NULL is + * returned. Once a handler is deleted it is no longer called. + * + * @since_tizen 2.3 + * + * @param[in] event_handler The event handler handle to delete + * @return The data passed to the handler + */ +EAPI void *ecore_event_handler_del(Ecore_Event_Handler *event_handler); + +/** + * @brief Adds an event to the event queue. + * + * @remarks If it succeeds, an event of type @a type is added to the queue for + * processing by event handlers added by ecore_event_handler_add(). The @a ev + * parameter is passed as the @a event parameter of the handler. When the + * event is no longer needed, @a func_free is called and it passes @a ev for + * cleaning up. If @a func_free is @c NULL, free() is called with the private + * structure pointer. + * + * @since_tizen 2.3 + * + * @param[in] type The event type to add to the end of the event queue + * @param[in] ev The data structure passed as @a event to event handlers + * @param[in] func_free The function to be called to free @a ev + * @param[in] data The data pointer to be passed to the free function + * @return A Handle for that event on success, + * otherwise @c NULL on failure + */ +EAPI Ecore_Event *ecore_event_add(int type, void *ev, Ecore_End_Cb func_free, void *data); + +/** + * @brief Deletes an event from the queue. + * + * @details This deletes the event @a event from the event queue, and returns the + * @a data parameter originally set when adding it using ecore_event_add(). This + * does not immediately call the free function, and it may be called later for + * cleanup, and so if the free function depends on the data pointer to work, + * you should defer cleaning of this till the free function is called later. + * + * @since_tizen 2.3 + * + * @param[in] event The event handle to delete + * @return The data pointer originally set for the event free function + */ +EAPI void *ecore_event_del(Ecore_Event *event); + +/** + * @brief Gets the data associated with an #Ecore_Event_Handler. + * + * @details This function returns the data previously associated with @a eh by + * ecore_event_handler_add(). + * + * @since_tizen 2.3 + * + * @param[in] eh The event handler + * @return The data + */ +EAPI void *ecore_event_handler_data_get(Ecore_Event_Handler *eh); + +/** + * @brief Sets the data associated with an #Ecore_Event_Handler. + * + * @details This function sets @a data to @a eh and returns the old data pointer + * that had been previously associated with @a eh by ecore_event_handler_add(). + * + * @since_tizen 2.3 + * + * @param[in] eh The event handler + * @param[in] data The data to associate + * @return The previous data + */ +EAPI void *ecore_event_handler_data_set(Ecore_Event_Handler *eh, const void *data); + +/** + * @brief Allocates a new event type ID sensibly and returns the new ID. + * + * @details This function allocates a new event type ID and returns it. Once an event + * type has been allocated it can never be de-allocated during the life of + * the program. There is no guarantee of the contents of this event ID, or how + * it is calculated, except that the ID is unique to the current instance + * of the process. + * + * @since_tizen 2.3 + * + * @return A new event type ID + * + */ +EAPI int ecore_event_type_new(void); + +/** + * @brief Adds a filter to the current event queue. + * + * @details This adds a callback to filter events from the event queue. Filters are called on + * the queue just before Event handler processing to try and remove redundant + * events. Just when processing is about to start @a func_start is called and + * passed the @a data pointer. The return value of this function is passed to + * @a func_filter as loop_data. @a func_filter is also passed @a data, the + * event type, and the event structure. If this @a func_filter returns + * @c EINA_FALSE, the event is removed from the queue. If it returns + * #EINA_TRUE, the event is kept. When processing is finished @a func_end is + * called and is passed the loop_data(returned by @a func_start) and @a data + * pointer to clean up. + * + * @since_tizen 2.3 + * + * @param[in] func_start The function to call just before filtering and returning data + * @param[in] func_filter The function to call on each event + * @param[in] func_end The function to call after the queue has been filtered + * @param[in] data The data to pass to the filter functions + * @return A filter handle on success, + * otherwise @c NULL on failure + * + */ +EAPI Ecore_Event_Filter *ecore_event_filter_add(Ecore_Data_Cb func_start, Ecore_Filter_Cb func_filter, Ecore_End_Cb func_end, const void *data); + +/** + * @brief Deletes an event filter. + * + * @details This deletes a filter that has been added by its @a ef handle. + * + * @since_tizen 2.3 + * + * @param[in] ef The event filter handle + * @return The data set for the filter on success, + * otherwise @c NULL + */ +EAPI void *ecore_event_filter_del(Ecore_Event_Filter *ef); + +/** + * @brief Returns the current event type being handled. + * + * @since_tizen 2.3 + * + * @remarks If the program is currently inside an Ecore event handler callback this + * returns the type of the current event being processed. + * + * This is useful when certain Ecore modules such as Ecore_Evas "swallow" + * events and not all the original information is passed on. In special cases, + * this extra information may be useful or needed and using this call can let + * the program know if the event type being handled is the one about which it wants to get more + * information. + * + * @return The current event type being handled if inside a handler callback, + * otherwise @c ECORE_EVENT_NONE + */ +EAPI int ecore_event_current_type_get(void); +/** + * @brief Returns the current event type pointer handled. + * + * @since_tizen 2.3 + * + * @remarks If the program is currently inside an Ecore event handler callback this + * returns the pointer of the current event being processed. + * + * @remarks This is useful when certain Ecore modules such as Ecore_Evas "swallow" + * events and not all the original information is passed on. In special cases, + * this extra information may be useful or needed and using this call can let + * the program access the event data if the type of the event is handled by + * the program. + * + * @return The current event pointer being handled if inside a handler callback, + * otherwise @c NULL + */ +EAPI void *ecore_event_current_event_get(void); + +/** + * @} + */ + +/** + * @internal + * @defgroup Ecore_Exe_Group Process Spawning + * @ingroup Ecore_Main_Loop_Group + * + * This module is responsible for managing portable processes using Ecore. + * With this module you're able to spawn processes and you can also pause and + * quit your spawned processes. + * An interaction between your process and those spawned is possible + * using pipes or signals. + * + * @{ + */ + +/** Inherit priority from the parent process */ +#define ECORE_EXE_PRIORITY_INHERIT 9999 + +EAPI extern int ECORE_EXE_EVENT_ADD; /**< @brief A child process has been added */ +EAPI extern int ECORE_EXE_EVENT_DEL; /**< @brief A child process has been deleted (it exited, naming is consistent with the rest of ecore) */ +EAPI extern int ECORE_EXE_EVENT_DATA; /**< @brief Data from a child process */ +EAPI extern int ECORE_EXE_EVENT_ERROR; /**< @brief Errors from a child process */ + +/** + * @internal + * @enum _Ecore_Exe_Flags + * @brief Enumeration that defines the flags for executing a child with its stdin and/or stdout piped back. + */ +enum _Ecore_Exe_Flags /* Flags for executing a child with its stdin and/or stdout piped back */ +{ + ECORE_EXE_NONE = 0, /**< No exe flags at all */ + ECORE_EXE_PIPE_READ = 1, /**< Exe Pipe Read mask */ + ECORE_EXE_PIPE_WRITE = 2, /**< Exe Pipe Write mask */ + ECORE_EXE_PIPE_ERROR = 4, /**< Exe Pipe error mask */ + ECORE_EXE_PIPE_READ_LINE_BUFFERED = 8, /**< Reads are buffered till a new line and 1 line is split per Ecore_Exe_Event_Data_Line */ + ECORE_EXE_PIPE_ERROR_LINE_BUFFERED = 16, /**< Errors are buffered till a new line and 1 line is split per Ecore_Exe_Event_Data_Line */ + ECORE_EXE_PIPE_AUTO = 32, /**< stdout and stderr are buffered automatically */ + ECORE_EXE_RESPAWN = 64, /**< FIXME: Exe is restarted if it dies */ + ECORE_EXE_USE_SH = 128, /**< Use /bin/sh to run the command */ + ECORE_EXE_NOT_LEADER = 256, /**< Do not use setsid() to make the executed process its own session leader */ + ECORE_EXE_TERM_WITH_PARENT = 512 /**< Makes a child receive SIGTERM when the parent dies */ +}; +typedef enum _Ecore_Exe_Flags Ecore_Exe_Flags; + +/** + * @internal + * @enum _Ecore_Exe_Win32_Priority + * @brief Enumeration that defines the priority of the proccess. + */ +enum _Ecore_Exe_Win32_Priority +{ + ECORE_EXE_WIN32_PRIORITY_IDLE, /**< Idle priority, for monitoring the system */ + ECORE_EXE_WIN32_PRIORITY_BELOW_NORMAL, /**< Below default priority */ + ECORE_EXE_WIN32_PRIORITY_NORMAL, /**< Default priority */ + ECORE_EXE_WIN32_PRIORITY_ABOVE_NORMAL, /**< Above default priority */ + ECORE_EXE_WIN32_PRIORITY_HIGH, /**< High priority, use with care as other threads in the system do not get processor time */ + ECORE_EXE_WIN32_PRIORITY_REALTIME /**< Realtime priority, should be almost never used as it can interrupt system threads that manage mouse input, keyboard input, and background disk flushing */ +}; +typedef enum _Ecore_Exe_Win32_Priority Ecore_Exe_Win32_Priority; + +typedef struct _Ecore_Exe Ecore_Exe; /**< @brief A handle for spawned processes */ + +/** + * @typedef Ecore_Exe_Cb Ecore_Exe_Cb + * @brief Called to run with the associated @ref Ecore_Exe, usually + * for cleanup purposes. + */ +typedef void (*Ecore_Exe_Cb)(void *data, const Ecore_Exe *exe); + +typedef struct _Ecore_Exe_Event_Add Ecore_Exe_Event_Add; /**< @brief Spawned Exe add event */ +typedef struct _Ecore_Exe_Event_Del Ecore_Exe_Event_Del; /**< @brief Spawned Exe exit event */ +typedef struct _Ecore_Exe_Event_Data_Line Ecore_Exe_Event_Data_Line; /**< @brief Lines from a child process */ +typedef struct _Ecore_Exe_Event_Data Ecore_Exe_Event_Data; /**< @brief Data from a child process */ + +/** +* @internal +* @brief Structure of Ecore Exe Event Add +*/ +struct _Ecore_Exe_Event_Add /** Process add event */ +{ + Ecore_Exe *exe; /**< The handle to the added process */ + void *ext_data; /**< Extension data - not used */ +}; + +struct _Ecore_Exe_Event_Del /** Process exit event */ +{ + pid_t pid; /**< The process ID of the process that exited */ + int exit_code; /**< The exit code of the process */ + Ecore_Exe *exe; /**< The handle to the exited process, otherwise @c NULL if not found */ + int exit_signal; /** < The signal that caused the process to exit */ + Eina_Bool exited : 1; /** < Set to @c 1 if the process exited on its own */ + Eina_Bool signalled : 1; /** < Set to @c 1 if the process exited due to an uncaught signal */ + void *ext_data; /**< Extension data - not used */ +#if !defined (_WIN32) && !defined (__lv2ppu__) && !defined (EXOTIC_NO_SIGNAL) + siginfo_t data; /**< Signal info */ +#endif +}; + +struct _Ecore_Exe_Event_Data_Line /**< Lines from a child process */ +{ + char *line; /**< The bytes of a line of buffered data */ + int size; /**< The size of the line buffer in bytes */ +}; + +struct _Ecore_Exe_Event_Data /** Data from a child process event */ +{ + Ecore_Exe *exe; /**< The handle to the process */ + void *data; /**< The raw binary data from the child process that is received */ + int size; /**< The size of this data in bytes */ + Ecore_Exe_Event_Data_Line *lines; /**< An array of line data if line buffered, the last one has its line member set to @c NULL */ +}; + +EAPI void ecore_exe_run_priority_set(int pri); +EAPI int ecore_exe_run_priority_get(void); +EAPI Ecore_Exe *ecore_exe_run(const char *exe_cmd, const void *data); +EAPI Ecore_Exe *ecore_exe_pipe_run(const char *exe_cmd, Ecore_Exe_Flags flags, const void *data); +EAPI void ecore_exe_callback_pre_free_set(Ecore_Exe *exe, Ecore_Exe_Cb func); +EAPI Eina_Bool ecore_exe_send(Ecore_Exe *exe, const void *data, int size); +EAPI void ecore_exe_close_stdin(Ecore_Exe *exe); +EAPI void ecore_exe_auto_limits_set(Ecore_Exe *exe, int start_bytes, int end_bytes, int start_lines, int end_lines); +EAPI Ecore_Exe_Event_Data *ecore_exe_event_data_get(Ecore_Exe *exe, Ecore_Exe_Flags flags); +EAPI void ecore_exe_event_data_free(Ecore_Exe_Event_Data *data); +EAPI void *ecore_exe_free(Ecore_Exe *exe); +EAPI pid_t ecore_exe_pid_get(const Ecore_Exe *exe); +EAPI void ecore_exe_tag_set(Ecore_Exe *exe, const char *tag); +EAPI const char *ecore_exe_tag_get(const Ecore_Exe *exe); +EAPI const char *ecore_exe_cmd_get(const Ecore_Exe *exe); +EAPI void *ecore_exe_data_get(const Ecore_Exe *exe); +EAPI void *ecore_exe_data_set(Ecore_Exe *exe, void *data); +EAPI Ecore_Exe_Flags ecore_exe_flags_get(const Ecore_Exe *exe); +EAPI void ecore_exe_pause(Ecore_Exe *exe); +EAPI void ecore_exe_continue(Ecore_Exe *exe); +EAPI void ecore_exe_interrupt(Ecore_Exe *exe); +EAPI void ecore_exe_quit(Ecore_Exe *exe); +EAPI void ecore_exe_terminate(Ecore_Exe *exe); +EAPI void ecore_exe_kill(Ecore_Exe *exe); +EAPI void ecore_exe_signal(Ecore_Exe *exe, int num); +EAPI void ecore_exe_hup(Ecore_Exe *exe); + +/** + * @} + */ + +/** + * @defgroup Ecore_FD_Handler_Group Ecore File Descriptor Handling + * @ingroup Ecore_Main_Loop_Group + * + * @brief This group discusses functions that deal with file descriptor handlers. + * + * File descriptor handlers facilitate reading, writing, and checking for errors + * without blocking the program or doing expensive pooling. This can be used to + * monitor a socket, pipe, or some other stream for which an FD can be present. + * + * File descriptor handlers can't be used to monitor file creation, + * modification, or deletion, + * @internal + * see @ref Ecore_File_Group for this. + * @endinternal + * + * One common FD to be monitored is the standard input(stdin), monitoring it for + * reading requires a single call: + * @code + * static Eina_Bool + * _my_cb_func(void *data, Ecore_Fd_Handler *handler) + * { + * char c; + * scanf("%c", &c); //Guaranteed not to block + * ... do stuff with c ... + * } + * ecore_main_fd_handler_add(STDIN_FILENO, ECORE_FD_READ, _my_cb_func, NULL, NULL, NULL); + * @endcode + * + * When using a socket, pipe, or some other stream it's important to remember that + * errors may occur and we must monitor not only for reading/writing, but also + * for errors using the @ref ECORE_FD_ERROR flag. + * + * @{ + */ + +/** + * @brief typedef to struct _Ecore_Fd_Handler + */ +typedef struct _Ecore_Fd_Handler Ecore_Fd_Handler; /**< A handle for FD handlers */ + +/** + * @enum _Ecore_Fd_Handler_Flags + * @brief Enumeration that defines the handler flags to monitor the file descriptor for: reading, writing, or error. + */ +enum _Ecore_Fd_Handler_Flags +{ + ECORE_FD_READ = 1, /**< FD Read mask */ + ECORE_FD_WRITE = 2, /**< FD Write mask */ + ECORE_FD_ERROR = 4 /**< FD Error mask */ +}; + +/** + * @brief typedef to enum _Ecore_Fd_Handler_Flags + */ +typedef enum _Ecore_Fd_Handler_Flags Ecore_Fd_Handler_Flags; + +/** + * @typedef Ecore_Fd_Cb Ecore_Fd_Cb + * @brief The boolean type for a callback used by an @ref Ecore_Fd_Handler. + */ +typedef Eina_Bool (*Ecore_Fd_Cb)(void *data, Ecore_Fd_Handler *fd_handler); + +/** + * @typedef Ecore_Fd_Prep_Cb Ecore_Fd_Prep_Cb + * @brief Called to be used by an @ref Ecore_Fd_Handler. + */ +typedef void (*Ecore_Fd_Prep_Cb)(void *data, Ecore_Fd_Handler *fd_handler); + +/** + * @internal + * @typedef Ecore_Win32_Handle_Cb Ecore_Win32_Handle_Cb + * @brief The boolean type for a callback used by an @ref Ecore_Win32_Handler. + */ +typedef Eina_Bool (*Ecore_Win32_Handle_Cb)(void *data, Ecore_Win32_Handler *wh); + +/** + * @brief Adds a callback for activity on the given file descriptor. + * + * @since_tizen 2.3 + * + * @remarks @a func is called during the execution of @ref Ecore_Main_Loop_Page + * when the file descriptor is available for reading, writing, or there has been + * an error(depending on the given @a flags). + * + * @remarks When @a func returns @c ECORE_CALLBACK_CANCEL, it indicates that the + * handler should be marked for deletion (identical to calling @ref + * ecore_main_fd_handler_del). + * + * @remarks @a buf_func is meant for @b internal use only and should be @b + * avoided. + * + * @remarks The return value of @a buf_func has a different meaning, when it returns + * @c ECORE_CALLBACK_CANCEL, it indicates that @a func @b shouldn't be called, and + * when it returns @c ECORE_CALLBACK_RENEW it indicates @a func should be called. + * The return value of @a buf_func does not cause the FD handler to get deleted. + * + * @remarks @a buf_func is called during event loop handling to check if data that has + * been read from the file descriptor is in a buffer and is available to read. + * Some systems, notably xlib, handle their own buffering, and would otherwise + * not work with select(). These systems should use a @a buf_func. This is the + * most annoying hack, only ecore_x uses it, so refer to that for an example. + * + * @remarks This function should @b not be used for monitoring "normal" files, like text files. + * + * @param[in] fd The file descriptor to watch + * @param[in] flags The flags to monitor it, for reading use @c ECORE_FD_READ, for writing use @c + * ECORE_FD_WRITE, and for error use @c ECORE_FD_ERROR \n + * Values by |(ored). + * @param[in] func The callback function + * @param[in] data The data to pass to the callback + * @param[in] buf_func The function to call to check if any data has been buffered + * and already read from the fd \n + * May be @c NULL. + * @param[in] buf_data The data to pass to the @a buf_func function + * @return An fd handler handle on success, + * otherwise @c NULL on failure + * + */ +EAPI Ecore_Fd_Handler *ecore_main_fd_handler_add(int fd, Ecore_Fd_Handler_Flags flags, Ecore_Fd_Cb func, const void *data, Ecore_Fd_Cb buf_func, const void *buf_data); + +/** + * @brief Adds a callback for activity on the given file descriptor. + * + * @since 1.7 + * + * @since_tizen 2.3 + * + * @remarks This function is identical to ecore_main_fd_handler_add, except that it supports regular files. + * + * @remarks This function should ONLY be called with @c ECORE_FD_ERROR, otherwise it calls the fd + * handler constantly. + * @remarks Do not use this function unless you know what you are doing. + * + * @param[in] fd The file descriptor to watch + * @param[in] flags The flags to monitor it, for reading use @c ECORE_FD_READ, for writing use @c + * ECORE_FD_WRITE, and for error use @c ECORE_FD_ERROR \n + * Values by |(ored). + * @param[in] func The callback function + * @param[in] data The data to pass to the callback + * @param[in] buf_func The function to call to check if any data has been buffered + * and already read from the fd \n + * May be @c NULL. + * @param[in] buf_data The data to pass to the @a buf_func function. + * @return An fd handler handle on success, + * otherwise @c NULL on failure + */ +EAPI Ecore_Fd_Handler *ecore_main_fd_handler_file_add(int fd, Ecore_Fd_Handler_Flags flags, Ecore_Fd_Cb func, const void *data, Ecore_Fd_Cb buf_func, const void *buf_data); + +/** + * @brief Sets the prepare callback with data for a given #Ecore_Fd_Handler. + * + * @since_tizen 2.3 + * + * @remarks This function is called prior to any fd handler's callback function + * (even the other fd handlers), before entering the main loop select function. + * + * @remarks Once a prepare callback is set for an fd handler, it cannot be changed. + * You need to delete the fd handler and create a new one, to set another + * callback. + * + * @remarks You probably don't need this function. It is only necessary for very + * uncommon cases that need special behavior. + * + * @param[in] fd_handler The fd handler + * @param[in] func The prep function + * @param[in] data The data to pass to the prep function + */ +EAPI void ecore_main_fd_handler_prepare_callback_set(Ecore_Fd_Handler *fd_handler, Ecore_Fd_Prep_Cb func, const void *data); + +/** + * @brief Marks an FD handler for deletion. + * + * @since_tizen 2.3 + * + * @details This function marks an fd handler to be deleted during an iteration of the + * main loop. It does NOT close the associated fd. + * + * @remarks If the underlying fd is already closed ecore may complain if the + * main loop is using epoll internally, and also in some rare cases this may + * cause crashes and instability. Remember to delete your fd handlers before the + * fds they listen to are closed. + * + * @param[in] fd_handler The fd handler + * @return The data pointer set using @ref ecore_main_fd_handler_add, for + * @a fd_handler on success, + * otherwise @c NULL on failure + */ +EAPI void *ecore_main_fd_handler_del(Ecore_Fd_Handler *fd_handler); + +/** + * @brief Retrieves the file descriptor that the given handler is handling. + * + * @since_tizen 2.3 + * + * @param[in] fd_handler The given fd handler + * @return The file descriptor that the handler is watching + */ +EAPI int ecore_main_fd_handler_fd_get(Ecore_Fd_Handler *fd_handler); + +/** + * @brief Gets which flags are active on an FD handler. + * + * @since_tizen 2.3 + * + * @param[in] fd_handler The given fd handler + * @param[in] flags The flags, @c ECORE_FD_READ, @c ECORE_FD_WRITE, or + * @c ECORE_FD_ERROR to query + * @return #EINA_TRUE if any of the given flags are active, + * otherwise @c EINA_FALSE + */ +EAPI Eina_Bool ecore_main_fd_handler_active_get(Ecore_Fd_Handler *fd_handler, Ecore_Fd_Handler_Flags flags); + +/** + * @brief Sets what active streams the given FD handler should be monitoring. + * + * @since_tizen 2.3 + * + * @param[in] fd_handler The given fd handler + * @param[in] flags The flags to be watching + */ +EAPI void ecore_main_fd_handler_active_set(Ecore_Fd_Handler *fd_handler, Ecore_Fd_Handler_Flags flags); + +/** + * @internal + */ +EAPI Ecore_Win32_Handler *ecore_main_win32_handler_add(void *h, Ecore_Win32_Handle_Cb func, const void *data); + +/** + * @internal + */ +EAPI void *ecore_main_win32_handler_del(Ecore_Win32_Handler *win32_handler); + +/** + * @} + */ + +/** + * @defgroup Ecore_Time_Group Ecore Time + * @ingroup Ecore_Main_Loop_Group + * + * @brief This group discusses the functions to retrieve time in a given format. + * + * @{ + */ + +/** + * @brief Retrieves the current system time as a floating point value in seconds. + * + * @details This uses a monotonic clock and thus never goes back in time while + * machine is live (even if user changes time or timezone changes, + * however it may be reset whenever the machine is restarted). + * + * @since_tizen 2.3 + * + * @return The number of seconds. Start time is not defined (it may be + * when the machine was booted, unix time, etc), all it is + * defined is that it never goes backwards (unless you got big critical + * messages when the application started). + * + * @see ecore_loop_time_get(). + * @see ecore_time_unix_get(). + */ +EAPI double ecore_time_get(void); + +/** + * @brief Retrieves the current UNIX time as a floating point value in seconds. + * + * @since_tizen 2.3 + * + * @return The number of seconds since 12.00AM 1st January 1970. + * + * @see ecore_time_get(). + * @see ecore_loop_time_get(). + */ +EAPI double ecore_time_unix_get(void); + +/** + * @brief Retrieves the time at which the last loop stopped waiting for + * timeouts or events. + * + * @since_tizen 2.3 + * + * @remarks This gets the time that the main loop ceased waiting for timouts + * and/or events to come in or for signals or any other interrupt + * source. This should be considered a reference point for all time + * based activity that should calculate its timepoint from the return + * of ecore_loop_time_get(). Use this UNLESS you absolutely must get + * the current actual timepoint - then use ecore_time_get(). + * Note that this time is meant to be used as relative to other times + * obtained on this run. If you need absolute time references, use + * ecore_time_unix_get() instead. + * + * @remarks This function can be called before any loop has ever been run, but + * either ecore_init() or ecore_time_get() must have been called once. + * + * @return The number of seconds. Start time is not defined (it may be + * when the machine was booted, unix time, etc), all it is + * defined is that it never goes backwards (unless you got big critical + * messages when the application started). + */ +EAPI double ecore_loop_time_get(void); + +/** + * @} + */ + +/** + * @defgroup Ecore_Thread_Group Ecore Thread + * @ingroup Ecore_Main_Loop_Group + * + * @brief Facilities to run heavy tasks in different threads to avoid blocking + * the main loop. + * + * The EFL is, for the most part, not thread safe. This means that if you + * have some task running in another thread and you have, for example, an + * Evas object to show the status progress of this task, you cannot update + * the object from within the thread. This can only be done from the main + * thread, the one running the main loop. This problem can be solved + * by running a thread that sends messages to the main one using an + * @ref Ecore_Pipe_Group "Ecore_Pipe", but when you need to handle other + * things like cancelling the thread, your code grows in complexity and gets + * much harder to maintain. + * + * Ecore Thread is here to solve that problem. It is not a simple wrapper + * around standard POSIX threads (or an equivalent in other systems) and + * it's not meant to be used to run parallel tasks throughout the entire + * duration of the program, especially when these tasks are performance + * critical, as Ecore manages these tasks using a pool of threads based on + * system configuration. + * + * What Ecore Thread does is it makes it a lot easier to dispatch a worker + * function to perform some heavy tasks and then get the result once it + * completes, without blocking the application's UI. In addition, cancelling + * and rescheduling comes practically for free and the developer need not + * worry about how many threads are launched, since Ecore schedules + * them according to the number of processors the system has and the maximum + * amount of concurrent threads set for the application. + * + * At the system level, Ecore starts a new thread on an as-needed basis + * until the maximum set is reached. When no more threads can be launched, + * new worker functions are queued in a waiting list until a thread + * becomes available. This way, system threads are shared throughout + * different worker functions, but running only one at a time. At the same + * time, a worker function that is rescheduled may be run on a different + * thread the next time. + * + * The ::Ecore_Thread handler has two meanings, depending on what context + * it is on. The one returned when starting a worker with any of the + * functions ecore_thread_run() or ecore_thread_feedback_run() is an + * identifier of that specific instance of the function and can be used from + * the main loop with the ecore_thread_cancel() and ecore_thread_check() + * functions. This handler must not be shared with the worker function + * running in the thread. This same handler is the one received + * on the @c end, @c cancel, and @c feedback callbacks. + * + * The worker function, that's the one running in the thread, also receives + * an ::Ecore_Thread handler that can be used with ecore_thread_cancel() and + * ecore_thread_check(), sharing the flag with the main loop. But this + * handler is also associated with the thread where the function is running. + * This has strong implications when working with thread local data. + * + * There are two kinds of worker threads that Ecore handles: simple or short, + * workers, and feedback workers. + * + * The first kind is for simple functions that perform a + * usually small but time consuming task. Ecore runs this function in + * a thread as soon as one becomes available and notifies the calling user of + * its completion once the task is done. + * + * The following image shows the flow of a program running four tasks on + * a pool of two threads. + * + * @image html ecore_thread.png + * @image rtf ecore_thread.png + * @image latex ecore_thread.eps "ecore thread" width=\textwidth + * + * For larger tasks that may require continuous communication with the main + * program, the feedback workers provide the same functionality plus a way + * for the function running in the thread to send messages to the main + * thread. + * + * The next diagram omits some details shown in the previous one regarding + * how threads are spawned and tasks are queued, but illustrates how feedback + * jobs communicate with the main loop and the special case of threads + * running out of the pool. + * + * @image html ecore_thread_feedback.png + * @image rtf ecore_thread_feedback.png + * @image latex ecore_thread_feedback.eps "ecore thread feedback" width=\textwidth + * + * @{ + */ + +typedef struct _Ecore_Thread Ecore_Thread; /**< @brief A handle for threaded jobs */ + +/** + * @typedef Ecore_Thread_Cb Ecore_Thread_Cb + * @brief Called to be used by Ecore_Thread helper. + */ +typedef void (*Ecore_Thread_Cb)(void *data, Ecore_Thread *thread); +/** + * @typedef Ecore_Thread_Notify_Cb Ecore_Thread_Notify_Cb + * @brief Called to be used by the main loop to receive data sent by an + * @ref Ecore_Thread_Group. + */ +typedef void (*Ecore_Thread_Notify_Cb)(void *data, Ecore_Thread *thread, void *msg_data); + +/** + * @brief Schedules a task to run in a parallel thread to avoid locking the main loop. + * + * @details This function tries to create a new thread to run @a func_blocking in, + * or if the maximum number of concurrent threads has been reached it + * adds it to the pending list, where it waits until a thread becomes + * available. The return value is an ::Ecore_Thread handle that can + * be used to cancel the thread before its completion. + * + * @since_tizen 2.3 + * + * @remarks This function should always return immediately, but in the rare + * case that Ecore is built with no thread support, @a func_blocking is + * be called here, actually blocking the main loop. + * + * @remarks Once a thread becomes available, @a func_blocking is run in it until + * it finishes, then @a func_end is called from the thread containing the + * main loop to inform the user of its completion. While in @a func_blocking, + * no functions from the EFL can be used, except for those from Eina that are + * marked to be thread-safe. Even for the latter, caution needs to be taken + * if the data is shared across several threads. + * + * @remarks @a func_end is called from the main thread when @a func_blocking ends, + * so here it's safe to use anything from the EFL freely. + * + * @remarks The thread can also be cancelled before its completion by calling + * ecore_thread_cancel(), either from the main thread or @a func_blocking. + * In this case, @a func_cancel is called, also from the main thread + * to inform of this happening. If the thread could not be created, this + * function is called and its @c thread parameter is @c NULL. It's + * also safe to call any EFL function here, as it is running in the + * main thread. + * + * @remarks Inside @a func_blocking, it's possible to call ecore_thread_reschedule() + * to tell Ecore that this function should be called again. + * + * @remarks Be aware that no assumptions can be made about the order in which the + * @a func_end callbacks for each task are called. Once the function is + * running in a different thread, it's the OS that handles its running + * schedule, and different functions may take longer to finish than others. + * Also remember that just starting several tasks together doesn't mean they + * are going to run at the same time. Ecore schedules them based on the + * number of threads available for the particular system it's running in, + * so some of the jobs started may be waiting until another one finishes + * before it can execute its own @a func_blocking. + * + * @param[in] func_blocking The function that should run in another thread + * @param[in] func_end The function to call from the main loop when @a func_blocking + * completes its task successfully (may be @c NULL) + * @param[in] func_cancel The function to call from the main loop if the thread running + * @a func_blocking is cancelled or fails to start (may be @c NULL) + * @param[in] data The user context data to pass to all callbacks + * @return A new thread handler, + * otherwise @c NULL on failure + * + * @see ecore_thread_feedback_run() + * @see ecore_thread_cancel() + * @see ecore_thread_reschedule() + * @see ecore_thread_max_set() + */ +EAPI Ecore_Thread *ecore_thread_run(Ecore_Thread_Cb func_blocking, Ecore_Thread_Cb func_end, Ecore_Thread_Cb func_cancel, const void *data); + +/** + * @brief Launches a thread to run a task that can talk back to the main thread. + * + * @since_tizen 2.3 + * + * @remarks The difference in the above is that ecore_thread_run() is meant for + * tasks that don't need to communicate anything until they finish, while + * this function is provided with a new callback, @a func_notify, that is + * called from the main thread for every message sent from @a func_heavy + * with ecore_thread_feedback(). + * + * @remarks Like with ecore_thread_run(), a new thread is launched to run + * @a func_heavy unless the maximum number of simultaneous threads has been + * reached, in which case the function is scheduled to run whenever a + * running task ends and a thread becomes free. But if @a try_no_queue is + * set, Ecore first tries to launch a thread outside of the pool to run + * the task. If it fails, it reverts to the normal behaviour of using a + * thread from the pool as if @a try_no_queue had not been set. + * + * @remarks Keep in mind that Ecore handles the thread pool based on the number of + * CPUs available, but running a thread outside of the pool doesn't count for + * this, so having too many of them may have drastic effects over the + * program's performance. + * + * @remarks See ecore_thread_run() for a general description of this function. + * + * @param[in] func_heavy The function that should run in another thread + * @param[in] func_notify the function that receives the data sent from the thread + * @param[in] func_end The function to call from the main loop when @a func_heavy + * completes its task successfully + * @param[in] func_cancel The function to call from the main loop if the thread running + * @a func_heavy is cancelled or fails to start + * @param[in] data The user context data to pass to all callbacks + * @param[in] try_no_queue The boolean value that indicates whether to run outside the thread pool + * @return A new thread handler, + * otherwise @c NULL on failure + * + * @see ecore_thread_feedback() + * @see ecore_thread_run() + * @see ecore_thread_cancel() + * @see ecore_thread_reschedule() + * @see ecore_thread_max_set() + */ +EAPI Ecore_Thread *ecore_thread_feedback_run(Ecore_Thread_Cb func_heavy, Ecore_Thread_Notify_Cb func_notify, + Ecore_Thread_Cb func_end, Ecore_Thread_Cb func_cancel, + const void *data, Eina_Bool try_no_queue); + +/** + * @brief Cancels a running thread. + * + * @details This function cancels a running thread. If @a thread can be immediately + * cancelled (its still pending execution after creation or rescheduling), + * then the @a cancel callback is called, @a thread is freed and + * the function returns #EINA_TRUE. + * + * @since_tizen 2.3 + * + * @remarks If the thread is already running, then this function returns @c EINA_FALSE + * after marking the @a thread as pending cancellation. For the thread to + * actually be terminated, it needs to return from the user function back + * into Ecore control. This can happen in several ways: + * @li The function ends and returns normally. If it hadn't been cancelled, + * @a func_end would be called here, but instead @a func_cancel happens. + * @li The function returns after requesting to be rescheduled with + * ecore_thread_reschedule(). + * @li The function is prepared to leave early by checking if + * ecore_thread_check() returns #EINA_TRUE. + * + * @remarks The user function can cancel itself by calling ecore_thread_cancel(), but + * it should always use the ::Ecore_Thread handle passed to it and never + * share it with the main loop thread by means of shared user data or in any + * other way. + * + * @remarks @a thread is freed and should not be used again if this function + * returns #EINA_TRUE or after the @a func_cancel callback returns. + * + * @remarks This function can be called both in the main loop and in the running thread. + * + * @param[in] thread The thread to cancel + * @return #EINA_TRUE if the thread has been cancelled, + * otherwise @c EINA_FALSE if it is pending + * + * @see ecore_thread_check() + */ +EAPI Eina_Bool ecore_thread_cancel(Ecore_Thread *thread); + +/** + * @brief Checks whether a thread is in pending cancellation. + * + * @details This function can be called both in the main loop and in the running thread. + * + * @since_tizen 2.3 + * + * @remarks When ecore_thread_cancel() is called on an already running task, the + * thread is marked as pending cancellation. This function returns #EINA_TRUE + * if this mark is set for the given @a thread and can be used from the + * main loop thread to check if a still active thread has been cancelled, + * or from the user function running in the thread to check if it should + * stop doing what it's doing and return early, effectively cancelling the + * task. + * + * @param[in] thread The thread to test + * @return #EINA_TRUE if the thread is in pending cancellation, + * otherwise @c EINA_FALSE if it is not + * + * @see ecore_thread_cancel() + */ +EAPI Eina_Bool ecore_thread_check(Ecore_Thread *thread); + +/** + * @brief Sends data from the worker thread to the main loop. + * + * @since_tizen 2.3 + * + * @remarks You should use this function only in the @a func_heavy call. + * + * @remarks Only the address to @a msg_data is sent and once this function + * returns #EINA_TRUE, the job running in the thread should never touch the + * contents of it again. The data sent should be malloc()'ed or something + * similar, as long as it's not the memory that is local to the thread that risks being + * overwritten or deleted once it goes out of scope or the thread finishes. + * + * @remarks Care must be taken that @a msg_data is properly freed in the @a func_notify + * callback set when creating the thread. + * + * @param[in] thread The current ::Ecore_Thread context to send data from + * @param[in] msg_data The data to be transmitted to the main loop + * @return #EINA_TRUE if @a msg_data is successfully sent to the main loop, + * otherwise @c EINA_FALSE if anything goes wrong + * + * @see ecore_thread_feedback_run() + */ +EAPI Eina_Bool ecore_thread_feedback(Ecore_Thread *thread, const void *msg_data); + +/** + * @brief Asks for the function in the thread to be called again at a later period. + * + * @since_tizen 2.3 + * + * @remarks This function should be called only from the function represented + * by @a thread. + * + * Calling this function marks the thread for a reschedule, so as soon + * as it returns, it is added to the end of the list of pending tasks. + * If no other tasks are waiting or there are sufficient threads available, + * the rescheduled task is launched again immediately. + * + * This should never return @c EINA_FALSE, unless it is called from the wrong + * thread or with the wrong arguments. + * + * @remarks The @a func_end callback set when the thread is created is not + * called until the function in the thread returns without being rescheduled. + * Similarly, if the @a thread is cancelled, the reschedule does not take + * effect. + * + * @param[in] thread The current ::Ecore_Thread context to reschedule + * @return #EINA_TRUE if the task is successfully rescheduled, + * otherwise @c EINA_FALSE if anything goes wrong + * + */ +EAPI Eina_Bool ecore_thread_reschedule(Ecore_Thread *thread); + +/** + * @brief Gets the number of active threads running jobs. + * + * @details This returns the number of threads currently running jobs of any type + * through the Ecore_Thread API. + * + * @since_tizen 2.3 + * + * @remarks Jobs started through the ecore_thread_feedback_run() function with + * the @a try_no_queue parameter set to #EINA_TRUE are not accounted for + * in the return of this function unless the thread creation fails and it + * falls back to using one from the pool. + * + * @return The number of active threads running jobs + * + */ +EAPI int ecore_thread_active_get(void); + +/** + * @brief Gets the number of short jobs waiting for a thread to run. + * + * @details This returns the number of tasks started with ecore_thread_run() that are + * pending and waiting for a thread to become available to run them. + * + * @since_tizen 2.3 + * + * @return The number of pending threads running "short" jobs + * + */ +EAPI int ecore_thread_pending_get(void); + +/** + * @brief Gets the number of feedback jobs waiting for a thread to run. + * + * @details This returns the number of tasks started with ecore_thread_feedback_run() + * that are pending and waiting for a thread to become available to run them. + * + * @since_tizen 2.3 + * + * @return The number of pending threads running "feedback" jobs + * + */ +EAPI int ecore_thread_pending_feedback_get(void); + +/** + * @brief Gets the total number of pending jobs. + * + * @since_tizen 2.3 + * + * @remarks This is same as the sum of ecore_thread_pending_get() and + * ecore_thread_pending_feedback_get(). + * + * @return The number of pending threads running jobs + * + */ +EAPI int ecore_thread_pending_total_get(void); + +/** + * @brief Gets the maximum number of threads that can run simultaneously. + * + * @details This returns the maximum number of Ecore_Thread's that may be running at + * the same time. If this number is reached, new jobs started by either + * ecore_thread_run() or ecore_thread_feedback_run() are added to the + * respective pending queues until one of the running threads finishes its + * task and becomes available to run a new one. + * + * @since_tizen 2.3 + * + * @remarks By default, this is the number of available CPUs for the + * running program (as returned by eina_cpu_count()), or @c 1 if this value + * could not be fetched. + * + * @return The maximum possible number of Ecore_Thread's running concurrently + * + * @see ecore_thread_max_set() + * @see ecore_thread_max_reset() + */ +EAPI int ecore_thread_max_get(void); + +/** + * @brief Sets the maximum number of threads allowed to run simultaneously. + * + * @details This sets a new value for the maximum number of concurrently running + * Ecore_Thread's. It @b must be an integer between @c 1 and (@c 16 * @c x), where @c x + * is the number for CPUs available. + * + * @since_tizen 2.3 + * + * @param[in] num The new maximum + * + * @see ecore_thread_max_get() + * @see ecore_thread_max_reset() + */ +EAPI void ecore_thread_max_set(int num); + +/** + * @brief Resets the maximum number of concurrently running threads to the default. + * + * @details This resets the value returned by ecore_thread_max_get() back to its + * default. + * + * @since_tizen 2.3 + * + * @see ecore_thread_max_get() + * @see ecore_thread_max_set() + */ +EAPI void ecore_thread_max_reset(void); + +/** + * @brief Gets the number of threads available for running tasks. + * + * @since_tizen 2.3 + * + * @remarks This is same as doing ecore_thread_max_get() - ecore_thread_active_get(). + * + * @remarks This function may return a negative number only in the case when the user + * changes the maximum number of running threads while other tasks are + * running. + * + * @return The number of available threads + * + */ +EAPI int ecore_thread_available_get(void); + +/** + * @brief Adds some data present in the hash local to the thread. + * + * @since_tizen 2.3 + * + * @remarks Ecore Thread has a mechanism to share data across several worker functions + * that run on the same system thread. That is, the data is stored per + * thread and for a worker function to have access to it, it must be run + * by the same thread that stored the data. + * + * @remarks When there are no more workers pending, the thread is destroyed + * along with the internal hash and any data left in it is freed with + * the given @a cb function. + * + * @ This set of functions is useful to share things around several instances + * of a function when that thing is costly to create and can be reused, but + * may only be used by one function at a time. + * + * For example, if you have a program doing requisitions to a database, + * these requisitions can be done in threads so that waiting for the + * database to respond doesn't block the UI. Each of these threads + * run a function, and each function is dependent on a connection to + * the database, which may not be able to handle more than one request at + * a time so for each running function you need one connection handle. + * + * The options then are: + * @li Each function opens a connection when it's called, does the work and + * closes the connection when it finishes. This may be costly, wasting a lot + * of time on resolving hostnames, negotiating permissions, and allocating + * memory. + * @li Open the connections in the main loop and pass it to the threads + * using the data pointer. Even worse, it's just as costly as before and now + * it may even be kept with connections open doing nothing until a thread + * becomes available to run the function. + * @li Have a way to share connection handles, so that each instance of the + * function can check if an available connection exists, and if it doesn't, + * create one and add it to the pool. When no more connections are needed, + * they are all closed. + * + * The last option is the most efficient, but it requires a lot of work to + * be implemented properly. Using thread local data helps to achieve the same + * result while avoiding all the tracking work on your code. The way + * to use it would be at the worker function, to ask for the connection + * using ecore_thread_local_data_find() and if it doesn't exist, then open + * a new one and save it with ecore_thread_local_data_add(). Complete the work and + * forget about the connection handle, when everything is done the function + * just ends. The next worker to run on that thread checks if a + * connection exists and finds that it does, so the process of opening a + * new one has been spared. When no more workers exist, the thread is + * destroyed and the callback used when saving the connection is called + * to close it. + * + * @remarks This function adds the data @a value to the thread data under the given + * @a key. No other value in the hash may have the same @a key. If you need to + * change the value under a @a key, or you don't know if one exists already, + * you can use ecore_thread_local_data_set(). + * + * Neither @a key nor @a value may be @c NULL and @a key gets copied in the + * hash, unless @a direct is set, in which case the string used should not + * be freed until the data is removed from the hash. + * + * @remarks The @a cb function is called when the data in the hash needs to be + * freed, be it because it got deleted by ecore_thread_local_data_del() or + * because @a thread got terminated and the hash got destroyed. This parameter + * may be @c NULL, in which case @a value needs to be manually freed after + * removing it from the hash with either ecore_thread_local_data_del() or + * ecore_thread_local_data_set(), but it's very unlikely that this is what + * you want. + * + * This function, and all of the others in the @a ecore_thread_local_data + * family of functions, can only be called within the worker function running + * in the thread. Do not call them from the main loop or from a thread + * other than the one represented by @a thread. + * + * @param[in] thread The thread context the data belongs to + * @param[in] key The name under which the data is stored + * @param[in] value The data to add + * @param[in] cb The function to free the data when removed from the hash + * @param[in] direct If @c true, this does not copy the key string (like eina_hash_direct_add()), + * otherwise @c false + * @return #EINA_TRUE on success, + * otherwise @c EINA_FALSE on failure + * + * @see ecore_thread_local_data_set() + * @see ecore_thread_local_data_find() + * @see ecore_thread_local_data_del() + */ +EAPI Eina_Bool ecore_thread_local_data_add(Ecore_Thread *thread, const char *key, void *value, + Eina_Free_Cb cb, Eina_Bool direct); + +/** + * @brief Sets some data present in the hash local to the given thread. + * + * @since_tizen 2.3 + * + * @remarks If no data exists in the hash under the @a key, this function adds + * @a value in the hash under the given @a key and returns @c NULL. + * The key itself is copied. + * + * If the hash already contains something under @a key, the data is + * replaced by @a value and the old value is returned. + * + * @c NULL is also returned if either @a key or @a value are @c NULL, or + * if an error occurs. + * + * @remarks This function, and all of the others in the @a ecore_thread_local_data + * family of functions, can only be called within the worker function running + * in the thread. Do not call them from the main loop or from a thread + * other than the one represented by @a thread. + * + * @param[in] thread The thread context the data belongs to + * @param[in] key The name under which the data is stored + * @param[in] value The data to add + * @param[in] cb The function to free the data when removed from the hash + * + * @see ecore_thread_local_data_add() + * @see ecore_thread_local_data_del() + * @see ecore_thread_local_data_find() + */ +EAPI void *ecore_thread_local_data_set(Ecore_Thread *thread, const char *key, void *value, Eina_Free_Cb cb); + +/** + * @brief Gets data stored in the hash local to the given thread. + * + * @since_tizen 2.3 + * + * @details This finds and returns the data stored in the shared hash under the key @a key. + * + * @remarks This function, and all the others in the @a ecore_thread_local_data + * family of functions, can only be called within the worker function running + * in the thread. Do not call them from the main loop or from a thread + * other than the one represented by @a thread. + * + * @param[in] thread The thread context the data belongs to + * @param[in] key The name under which the data is stored + * @return The value under the given key, + * otherwise @c NULL on an error + * + * @see ecore_thread_local_data_add() + * @see ecore_thread_local_data_wait() + */ +EAPI void *ecore_thread_local_data_find(Ecore_Thread *thread, const char *key); + +/** + * @brief Deletes the data corresponding to the given key from the thread's hash. + * + * @since_tizen 2.3 + * + * @remarks If there's any data associated with @a key that is stored in the global hash, + * this function removes it from the hash and returns #EINA_TRUE. If no data + * exists or an error occurs, it returns @c EINA_FALSE. + * + * @remarks If the data is added to the hash with a free function, then it is + * also freed after removing it from the hash, otherwise it requires + * to be manually freed by the user, which means that if no other reference + * to it exists before calling this function, it results in a memory + * leak. + * + * @remarks This function, and all the others in the @a ecore_thread_local_data + * family of functions, can only be called within the worker function running + * in the thread. Do not call them from the main loop or from a thread + * other than the one represented by @a thread. + * + * @param[in] thread The thread context the data belongs to + * @param[in] key The name under which the data is stored + * @return #EINA_TRUE on success, + * otherwise @c EINA_FALSE on failure + * + * @see ecore_thread_local_data_add() + */ +EAPI Eina_Bool ecore_thread_local_data_del(Ecore_Thread *thread, const char *key); + +/** + * @brief Adds some data to a hash shared by all threads. + * + * @since_tizen 2.3 + * + * @remarks Ecore Thread keeps a hash that can be used to share data across several + * threads, including the main loop thread, without having to manually handle + * mutexes to do it safely. + * + * @remarks This function adds the data @a value to this hash under the given @a key. + * No other value in the hash may have the same @a key. If you need to + * change the value under a @a key, or you don't know if one exists already, + * you can use ecore_thread_global_data_set(). + * + * Neither @a key nor @a value may be @c NULL and @a key gets copied in the + * hash, unless @a direct is set, in which case the string used should not + * be freed until the data is removed from the hash. + * + * @remarks The @a cb function is called when the data in the hash needs to be + * freed, be it because it got deleted with ecore_thread_global_data_del() or + * because Ecore Thread got shut down and the hash got destroyed. This parameter + * may be @c NULL, in which case @a value needs to be manually freed after + * removing it from the hash with either by ecore_thread_global_data_del() or + * ecore_thread_global_data_set(). + * + * Manually freeing any data that is added to the hash with the @a cb function + * is likely to produce a segmentation fault, or any other strange + * happening at a later stage in the program. + * + * @param[in] key The name under which the data is stored + * @param[in] value The data to add + * @param[in] cb The function to free the data when removed from the hash + * @param[in] direct If @c true, this does not copy the key string (like eina_hash_direct_add()), + * otherwise @c false + * @return #EINA_TRUE on success, + * otherwise @c EINA_FALSE on failure + * + * @see ecore_thread_global_data_del() + * @see ecore_thread_global_data_set() + * @see ecore_thread_global_data_find() + */ +EAPI Eina_Bool ecore_thread_global_data_add(const char *key, void *value, Eina_Free_Cb cb, Eina_Bool direct); + +/** + * @brief Sets some data in the hash shared by all threads. + * + * @since_tizen 2.3 + * + * @remarks If no data exists in the hash under the @a key, this function adds + * @a value in the hash under the given @a key and returns @c NULL. + * The key itself is copied. + * + * If the hash already contains something under @a key, the data is + * replaced by @a value and the old value is returned. + * + * @c NULL is also returned if either @a key or @a value is @c NULL, or + * if an error occurs. + * + * + * @param[in] key The name under which the data is stored + * @param[in] value The data to add + * @param[in] cb The function to free the data when removed from the hash + * + * @see ecore_thread_global_data_add() + * @see ecore_thread_global_data_del() + * @see ecore_thread_global_data_find() + */ +EAPI void *ecore_thread_global_data_set(const char *key, void *value, Eina_Free_Cb cb); + +/** + * @brief Gets data stored in the hash shared by all threads. + * + * @since_tizen 2.3 + * + * @details This finds and returns the data stored in the shared hash under the key @a key. + * + * @remarks Keep in mind that the data returned may be used by more than one thread + * at the same time and no reference counting is done on it by Ecore. + * Freeing the data or modifying its contents may require additional + * precautions to be considered, depending on the application's design. + * + * @param[in] key The name under which the data is stored + * @return The value under the given key, + * otherwise @c NULL on an error + * + * @see ecore_thread_global_data_add() + * @see ecore_thread_global_data_wait() + */ +EAPI void *ecore_thread_global_data_find(const char *key); + +/** + * @brief Deletes the data corresponding to the given key from the shared hash. + * + * @since_tizen 2.3 + * + * @remarks If there's any data associated with @p key that is stored in the global hash, + * this function removes it from the hash and returns #EINA_TRUE. If no data + * exists or an error occurs, it returns @c EINA_FALSE. + * + * @remarks If the data is added to the hash with a free function, then it is + * also freed after removing it from the hash, otherwise it requires + * to be manually freed by the user, which means that if no other reference + * to it exists before calling this function, it results in a memory + * leak. + * + * Note, also, that freeing data that other threads may be using results + * in a crash, so appropriate care must be taken by the application when + * that possibility exists. + * + * @param[in] key The name under which the data is stored + * @return #EINA_TRUE on success, + * otherwise @c EINA_FALSE on failure + * + * @see ecore_thread_global_data_add() + */ +EAPI Eina_Bool ecore_thread_global_data_del(const char *key); + +/** + * @brief Gets data stored in the shared hash or waits for it if it doesn't exist. + * + * @since_tizen 2.3 + * + * @remarks This finds and returns the data stored in the shared hash under the key @a key. + * + * If there's nothing in the hash under the given @a key, the function + * blocks and waits for @a seconds seconds for some other thread to + * add it with either ecore_thread_global_data_add() or + * ecore_thread_global_data_set(). If after waiting there's still no data + * to obtain, @c NULL is returned. + * + * If @a seconds is @c 0, then no waiting happens and this function works + * like ecore_thread_global_data_find(). If @a seconds is less than @c 0, then + * the function waits indefinitely. + * + * @remarks Keep in mind that the data returned may be used by more than one thread + * at the same time and no reference counting is done on it by Ecore. + * Freeing the data or modifying its contents may require additional + * precautions to be considered, depending on the application's design. + * + * @param[in] key The name under which the data is stored + * @param[in] seconds The amount of time in seconds to wait for the data + * @return The value under the given key, + * otherwise @c NULL on an error + * + * @see ecore_thread_global_data_add() + * @see ecore_thread_global_data_find() + */ +EAPI void *ecore_thread_global_data_wait(const char *key, double seconds); + +/** + * @} + */ + +/** + * @defgroup Ecore_Timer_Group Ecore Timer + * @ingroup Ecore_Main_Loop_Group + * + * @brief Ecore provides very flexible timer functionality. + * + * The basic usage of timers is to call a certain function at a certain + * interval, which can be achieved with a single line: + * @code + * Eina_Bool my_func(void *data) { + * do_funky_stuff_with_data(data); + * return ECORE_CALLBACK_RENEW; + * } + * ecore_timer_add(interval_in_seconds, my_func, data_given_to_function); + * @endcode + * If the function is to be executed only once simply return + * @c CORE_CALLBACK_CANCEL instead. + * + * @{ + */ + +typedef struct _Ecore_Timer Ecore_Timer; /**< @brief A handle for timers */ + +/** + * @brief Creates a timer to call the given function in the given period of time. + * + * @details This function adds a timer and returns its handle on success and NULL on + * failure. The function @p func will be called every @p in seconds. The + * function will be passed the @p data pointer as its parameter. + * + * @since_tizen 2.3 + * + * @remarks When the timer @p func is called, it must return a value of either 1 + * (or ECORE_CALLBACK_RENEW) or 0 (or ECORE_CALLBACK_CANCEL). + * If it returns 1, it will be called again at the next tick, or if it returns + * 0 it will be deleted automatically making any references/handles for it + * invalid. + * + * @param[in] in The interval in seconds. + * @param[in] func The given function. If @p func returns 1, the timer is + * rescheduled for the next interval @p in. + * @param[in] data Data to pass to @p func when it is called. + * @return A timer object on success. @c NULL on failure. + */ +EAPI Ecore_Timer *ecore_timer_add(double in, Ecore_Task_Cb func, const void *data); + +/** + * @brief Creates a timer to call the given function in the given period of time. + * + * @since_tizen 2.3 + * + * @remarks This is same as ecore_timer_add(), but "now" is the time from + * ecore_loop_time_get(), not ecore_time_get(), as ecore_timer_add() uses it. See + * ecore_timer_add() for more details. + * + * @param[in] in The interval in seconds from the current loop time + * @param[in] func The given function \n + * If @a func returns @c 1, the timer is + * rescheduled for the next interval @a in. + * @param[in] data The data to pass to @a func when it is called + * @return A timer object on success, + * otherwise @c NULL on failure + */ +EAPI Ecore_Timer *ecore_timer_loop_add(double in, Ecore_Task_Cb func, const void *data); + +/** + * @brief Deletes the specified timer from the timer list. + * + * @details This deletes the specified @a timer from the set of timer that are + * executed during main loop execution. This function returns the data + * parameter that is being passed to the callback on success, otherwise @c NULL on + * failure. + * + * @since_tizen 2.3 + * + * @param[in] timer The timer to delete + * @return The data pointer set for the timer on add + * + */ +EAPI void *ecore_timer_del(Ecore_Timer *timer); + +/** + * @brief Change the interval the timer ticks off. + * + * @since_tizen 2.3 + * + * @param[in] timer The timer to change. + * @param[in] in The interval in seconds. + */ +EAPI void ecore_timer_interval_set(Ecore_Timer *timer, double in); + +/** + * @brief Get the interval the timer ticks on. + * + * @since_tizen 2.3 + * + * @param[in] timer The timer to retrieve the interval from + * @return The interval on success. -1 on failure. + */ +EAPI double ecore_timer_interval_get(Ecore_Timer *timer); + +/** + * @brief Pauses a running timer. + * + * @since_tizen 2.3 + * + * @remarks The timer callback won't be called while the timer is paused. The remaining + * time until the timer expires will be saved, so the timer can be resumed with + * that same remaining time to expire, instead of expiring instantly. Use + * ecore_timer_thaw() to resume it. + * + * @remarks Nothing happens if the timer was already paused. + * + * @param[in] timer The timer to be paused. + * + * @see ecore_timer_thaw() + */ +EAPI void ecore_timer_freeze(Ecore_Timer *timer); + +/** + * @brief Resumes a frozen (paused) timer. + * + * @since_tizen 2.3 + * + * @remarks The timer will be resumed from its previous relative position in time. That + * means, if it had X seconds remaining until expire when it was paused, it will + * be started now with those same X seconds remaining to expire again. But + * notice that the interval time won't be touched by this call or by + * ecore_timer_freeze(). + * + * @param[in] timer The timer to be resumed. + * + * @see ecore_timer_freeze() + */ +EAPI void ecore_timer_thaw(Ecore_Timer *timer); + +/** + * @brief Add some delay for the next occurrence of a timer. + * + * @since_tizen 2.3 + * + * @remarks This doesn't affect the interval of a timer. + * + * @param[in] timer The timer to change. + * @param[in] add The delay to add to the next iteration. + */ +EAPI void ecore_timer_delay(Ecore_Timer *timer, double add); + +/** + * @brief Reset a timer to its full interval. This effectively makes + * the timer start ticking off from zero now. + * + * @param[in] timer The timer + * + * @since_tizen 2.3 + */ +EAPI void ecore_timer_reset(Ecore_Timer *timer); + +/** + * @brief Get the pending time regarding a timer. + * + * @param[in] timer The timer + * @return The pending time + * + * @since_tizen 2.3 + */ +EAPI double ecore_timer_pending_get(Ecore_Timer *timer); + +/** + * @brief Retrieves the current precision used by timer infrastructure. + * + * @since_tizen 2.3 + * + * @return Current precision. + * + * @see ecore_timer_precision_set() + */ +EAPI double ecore_timer_precision_get(void); + +/** + * @brief Sets the precision to be used by timer infrastructure. + * + * @since_tizen 2.3 + * + * @remarks This sets the precision for @b all timers. The precision determines how much + * of an difference from the requested interval is acceptable. One common reason + * to use this function is to @b increase the allowed timeout and thus @b + * decrease precision of the timers, this is because less precise the timers + * result in the system waking up less often and thus consuming less resources. + * + * @remarks Be aware that kernel may delay delivery even further, these delays + * are always possible due other tasks having higher priorities or + * other scheduler policies. + * + * @remarks Example: + * We have 2 timers, one that expires in a 2.0s and another that + * expires in 2.1s, if precision is 0.1s, then the Ecore will request + * for the next expire to happen in 2.1s and not 2.0s and another one + * of 0.1 as it would before. + * + * @remarks Ecore is smart enough to see if there are timers in the + * precision range, if it does not, in our example if no second timer + * in (T + precision) existed, then it would use the minimum timeout. + + * @param[in] precision difference from the requested internval. + */ +EAPI void ecore_timer_precision_set(double precision); + +/** + * @brief Dump the all timers. + * + * @since_tizen 2.3 + * + * @return The information of all timers + */ +EAPI char *ecore_timer_dump(void); + +/** + * @} + */ + +/** + * @defgroup Ecore_Idle_Group Ecore Idle + * @ingroup Ecore_Main_Loop_Group + * + * @brief The idler functionality in Ecore allows for callbacks to be called when the + * program isn't handling @ref Ecore_Event_Group "events", @ref Ecore_Timer_Group + * "timers", or @ref Ecore_FD_Handler_Group "fd handlers". + * + * There are three types of idlers: Enterers, Idlers(proper), and Exiters. They + * are called respectively when the program is about to enter an idle state, + * when the program is in an idle state and when the program has just left an + * idle state and begins processing @ref Ecore_Event_Group "events", @ref + * Ecore_Timer_Group "timers", or @ref Ecore_FD_Handler_Group "fd handlers". + * + * Enterer callbacks are good for updating your program's state, if + * it has a state engine. Once all of the enterer handlers are + * called, the program enters a "sleeping" state. + * + * Idler callbacks are called when the main loop has called all + * enterer handlers. They are useful for interfaces that require + * polling and timers without which they would be too slow to use. + * + * Exiter callbacks are called when the main loop wakes up from an idle state. + * + * If no idler callbacks are specified, then the process literally + * goes to sleep. Otherwise, the idler callbacks are called + * continuously while the loop is "idle", using as much CPU as is + * available to the process. + * + * Idle state doesn't mean that the @b program is idle, but + * that the <b>main loop</b> is idle. It doesn't have any timers, + * events, fd handlers, or anything else to process (which in most + * <em>event driven</em> programs also means that the @b program is + * idle too, but it's not a rule). The program itself may be doing + * a lot of processing in the idler, or in another thread, for + * example. + * + * @{ + */ + +typedef struct _Ecore_Idler Ecore_Idler; /**< @brief A handle for idlers */ +typedef struct _Ecore_Idle_Enterer Ecore_Idle_Enterer; /**< @brief A handle for idle enterers */ +typedef struct _Ecore_Idle_Exiter Ecore_Idle_Exiter; /**< @brief A handle for idle exiters */ + +/** + * @brief Adds an idler handler. + * + * @details This adds an idler handle to the event loop, returning a handle on + * success and @c NULL otherwise. The function @a func is called + * repeatedly while no other events are ready to be processed, as + * long as it returns @c 1 (or @c ECORE_CALLBACK_RENEW). A return of @c 0 + * (or @c ECORE_CALLBACK_CANCEL) deletes the idler. + * + * @since_tizen 2.3 + * + * @remarks Idlers are useful for progressively processing data without blocking. + * + * @param[in] func The function to call when idling + * @param[in] data The data to be passed to this @a func call + * @return A idler handle if successfully added, + * otherwise @c NULL + * + */ +EAPI Ecore_Idler *ecore_idler_add(Ecore_Task_Cb func, const void *data); + +/** + * @brief Deletes an idler callback from the list to be executed. + * + * @since_tizen 2.3 + * + * @param[in] idler The handle of the idler callback to delete + * @return The data pointer passed to the idler callback on success, + * otherwise @c NULL + */ +EAPI void *ecore_idler_del(Ecore_Idler *idler); + +/** + * @brief Add an idle enterer handler. + * + * @since_tizen 2.3 + * + * @remarks The function func will be called every time the main loop is entering + * idle state, as long as it returns 1 (or ECORE_CALLBACK_RENEW). A return of 0 + * (or ECORE_CALLBACK_CANCEL) deletes the idle enterer. + * + * @param[in] func The function to call when entering an idle state. + * @param[in] data The data to be passed to the @p func call + * @return A handle to the idle enterer callback if successful. Otherwise, + * NULL is returned. + */ +EAPI Ecore_Idle_Enterer *ecore_idle_enterer_add(Ecore_Task_Cb func, const void *data); + +/** + * @brief Add an idle enterer handler at the start of the list so it gets called earlier than others. + * + * @since_tizen 2.3 + * + * @remarks The function func will be called every time the main loop is entering + * idle state, as long as it returns 1 (or ECORE_CALLBACK_RENEW). A return of 0 + * (or ECORE_CALLBACK_CANCEL) deletes the idle enterer. + * + * @param[in] func The function to call when entering an idle state. + * @param[in] data The data to be passed to the @p func call + * @return A handle to the idle enterer callback if successful. Otherwise, + * NULL is returned. + */ +EAPI Ecore_Idle_Enterer *ecore_idle_enterer_before_add(Ecore_Task_Cb func, const void *data); + +/** + * @brief Delete an idle enterer callback. + * + * @since_tizen 2.3 + * + * @param[in] idle_enterer The idle enterer to delete + * @return The data pointer passed to the idler enterer callback on success. + * NULL otherwise. + */ +EAPI void *ecore_idle_enterer_del(Ecore_Idle_Enterer *idle_enterer); + +/** + * @brief Add an idle exiter handler. + * + * @since_tizen 2.3 + * + * @remarks The function func will be called every time the main loop is exiting + * idle state, as long as it returns 1 (or ECORE_CALLBACK_RENEW). A return of 0 + * (or ECORE_CALLBACK_CANCEL) deletes the idle exiter. + * + * @param[in] func The function to call when exiting an idle state. + * @param[in] data The data to be passed to the @p func call + * @return A handle to the idle exiter callback on success. NULL otherwise. + */ +EAPI Ecore_Idle_Exiter *ecore_idle_exiter_add(Ecore_Task_Cb func, const void *data); + +/** + * @brief Delete an idle exiter handler from the list to be run on exiting idle state. + * + * @since_tizen 2.3 + * + * @param[in] idle_exiter The idle exiter to delete + * @return The data pointer that was being being passed to the handler if + * successful. NULL otherwise. + */ +EAPI void *ecore_idle_exiter_del(Ecore_Idle_Exiter *idle_exiter); + +/** + * @} + */ + +/** + * @defgroup Ecore_Pipe_Group Ecore Pipe Wrapper + * @ingroup Ecore_Main_Loop_Group + * + * @brief This group discusses the functions that wrap the write / read functions of the pipe to easily + * integrate its use into ecore's main loop. + * + * @remarks The ecore_pipe_add() function creates file descriptors (sockets + * on Windows) and attaches a handle to the ecore main loop. That + * handle is called when data is read in the pipe. To write data in + * the pipe, just call ecore_pipe_write(). When you are done, just + * call ecore_pipe_del(). + * + * @{ + */ + +typedef struct _Ecore_Pipe Ecore_Pipe; /**< @brief A handle for pipes */ + +/** + * @typedef Ecore_Pipe_Cb Ecore_Pipe_Cb + * @brief Called to send data written to the pipe. + */ +typedef void (*Ecore_Pipe_Cb)(void *data, void *buffer, unsigned int nbyte); + +/** + * @brief Create two file descriptors (sockets on Windows). + * + * @details Add a callback that will be called when the file descriptor that + * is listened receives data. An event is also put in the event + * queue when data is received. + * + * @since_tizen 2.3 + * + * @param[in] handler The handler called when data is received. + * @param[in] data Data to pass to @p handler when it is called. + * @return A newly created Ecore_Pipe object if successful. + * @c NULL otherwise. + */ +EAPI Ecore_Pipe *ecore_pipe_add(Ecore_Pipe_Cb handler, const void *data); + +/** + * @brief Free an Ecore_Pipe object created with ecore_pipe_add(). + * + * @since_tizen 2.3 + * + * @param[in] p The Ecore_Pipe object to be freed. + * @return The pointer to the private data + */ +EAPI void *ecore_pipe_del(Ecore_Pipe *p); + +/** + * @brief Write on the file descriptor the data passed as parameter. + * + * @since_tizen 2.3 + * + * @param[in] p The Ecore_Pipe object. + * @param[in] buffer The data to write into the pipe. + * @param[in] nbytes The size of the @p buffer in bytes + * @return #EINA_TRUE on a successful write, @c EINA_FALSE on error. + */ +EAPI Eina_Bool ecore_pipe_write(Ecore_Pipe *p, const void *buffer, unsigned int nbytes); + +/** + * @brief Close the write end of an Ecore_Pipe object created with ecore_pipe_add(). + * + * @since_tizen 2.3 + * + * @param[in] p The Ecore_Pipe object. + */ +EAPI void ecore_pipe_write_close(Ecore_Pipe *p); + +/** + * @brief Close the read end of an Ecore_Pipe object created with + * ecore_pipe_add(). + * + * @since_tizen 2.3 + * + * @param[in] p The Ecore_Pipe object. + */ +EAPI void ecore_pipe_read_close(Ecore_Pipe *p); + +/** + * @brief Start monitoring again the pipe for reading. See ecore_pipe_freeze() + * for stopping the monitoring activity. This will not work if + * ecore_pipe_read_close() was previously called on the same pipe. + * + * @since 1.1 + * + * @since_tizen 2.3 + * + * @param[in] p The Ecore_Pipe object. + */ +EAPI void ecore_pipe_thaw(Ecore_Pipe *p); + +/** + * @brief Stop monitoring if necessary the pipe for reading. + * @since 1.1 + * + * @since_tizen 2.3 + * + * @param[in] p The Ecore_Pipe object. + * + * @see ecore_pipe_thaw() for monitoring it again. + * + */ +EAPI void ecore_pipe_freeze(Ecore_Pipe *p); + +/** + * @brief Wait from another thread on the read side of a pipe. + * @since 1.1 + * + * @since_tizen 2.3 + * + * @remarks Negative value for @p wait means infite wait. + * + * @param[in] p The pipe to watch on. + * @param[in] message_count The minimal number of message to wait before exiting. + * @param[in] wait The amount of time in second to wait before exiting. + * @return the number of message catched during that wait call. + * + */ +EAPI int ecore_pipe_wait(Ecore_Pipe *p, int message_count, double wait); + +/** + * @} + */ + +/** + * @internal + * @defgroup Ecore_Throttle_Group Ecore Throttle + * @ingroup Ecore_Main_Loop_Group + * + * @{ + */ + +/** + * @brief Increase throttle amount + * + * @details This will increase or decrease (if @p amount is positive or negative) the + * amount of "voluntary throttling" ecore will do to its main loop while + * running. This is intended to be used to limit animations and wakeups when + * in a strict power management state. The higher the current throttle value + * (which can be retrieved by ecore_throttle_get() ), the more throttling + * takes place. If the current throttle value is 0, then no throttling takes + * place at all. + * + * @remarks The value represents how long the ecore main loop will sleep (in seconds) + * before it goes into a fully idle state waiting for events, input or + * timing events to wake it up. For example, if the current throttle level + * is 0.5, then after every time the main loop cycles and goes into idle + * affter processing all events, the main loop will explicitly sleep for 0.5 + * seconds before sitting and waiting for incoming events or timeouts, thus + * preventing animation, async IO and network handling etc. for that period + * of time. Of course these events, data and timeouts will be buffered, + * thus not losing anything, simply delaying when they get handled by the + * throttle value. + * + * Example: + * @code + * void enter_powersave(void) { + * ecore_throttle_adjust(0.2); + * printf("Now at throttle level: %1.3f\n", ecore_throttle_get()); + * } + * + * void enter_deep_powersave(void) { + * ecore_throttle_adjust(0.5); + * printf("Now at throttle level: %1.3f\n", ecore_throttle_get()); + * } + * + * void exit_powersave(void) { + * ecore_throttle_adjust(-0.2); + * printf("Now at throttle level: %1.3f\n", ecore_throttle_get()); + * } + * + * void exit_deep_powersave(void) { + * ecore_throttle_adjust(-0.5); + * printf("Now at throttle level: %1.3f\n", ecore_throttle_get()); + * } + * @endcode + * + * @param[in] amount Amount (in seconds) to adjust by + */ + +EAPI void ecore_throttle_adjust(double amount); + +/** + * @brief Get current throttle level + * + * @remarks This gets the current throttling level, which can be adjusted by + * ecore_throttle_adjust(). The value is in seconds. + * + * @return The current throttle level + * + * @see ecore_throttle_adjust() for more information. + * + */ +EAPI double ecore_throttle_get(void); + +/** + * @} + */ + +/** + * @defgroup Ecore_Poller_Group Ecore Poller + * @ingroup Ecore_Main_Loop_Group + * + * @brief Ecore poller provides infrastructure for the creation of pollers. + * + * Pollers are, in essence, callbacks that share a single timer per type. Because not + * all pollers need to be called at the same frequency the user may specify the + * frequency in ticks(each expiration of the shared timer is called a tick, in + * ecore poller parlance) for each added poller. Ecore pollers should only be + * used when the poller doesn't have specific requirements on the exact times + * to poll. + * + * This architecture means that the main loop is only woken up once to handle + * all pollers of that type, this saves power as the CPU has more of a + * chance to go into a low power state the longer it is asleep, so this + * should be used in situations where power usage is a concern. + * + * For now only 1 core poller type is supported: @c ECORE_POLLER_CORE. + * The default interval for @c ECORE_POLLER_CORE is @c 0.125(or 1/8th) second. + * + * The creation of a poller is extremely simple and only requires one line: + * @code + * ecore_poller_add(ECORE_POLLER_CORE, 1, my_poller_function, NULL); + * @endcode + * This sample creates a poller to call @a my_poller_function at every tick with + * @c NULL as data. + * + * @{ + */ + +/** + * @enum _Ecore_Poller_Type + * @brief Enumeration that defines the frequency of ticks for the poller. + */ +enum _Ecore_Poller_Type /* Poller types */ +{ + ECORE_POLLER_CORE = 0, /**< The core poller interval */ +#ifdef __linux + ECORE_POLLER_LAZY = 1, /**< Core poller based on timerfd, + timer is deferrable in case the kernel supports it (no fire at IDLE time) */ #endif + ECORE_POLLER_TYPE_MAX +}; + +/** + * @brief typedef to enum _Ecore_Poller_Type + */ +typedef enum _Ecore_Poller_Type Ecore_Poller_Type; + +typedef struct _Ecore_Poller Ecore_Poller; /**< @brief A handle for pollers */ + +/** + * @brief Sets the time(in seconds) between ticks for the given poller type. + * + * @details This adjusts the time between ticks of the given timer type defined by + * @a type to the time period defined by @a poll_time. + * + * @since_tizen 2.3 + * + * @param[in] type The poller type to adjust + * @param[in] poll_time The time(in seconds) between ticks of the timer + * + */ +EAPI void ecore_poller_poll_interval_set(Ecore_Poller_Type type, double poll_time); + +/** + * @brief Gets the time(in seconds) between ticks for the given poller type. + * + * @details This gets the time between ticks of the specified poller timer. + * + * @since_tizen 2.3 + * + * @param[in] type The poller type to query + * @return The time in seconds between ticks of the poller timer + * + */ +EAPI double ecore_poller_poll_interval_get(Ecore_Poller_Type type); + +/** + * @brief Changes the polling interval rate of @a poller. + * + * @details This allows the changing of a poller's polling interval. It is useful when + * you want to alter a poll rate without deleting and re-creating a poller. + * + * @since_tizen 2.3 + * + * @param[in] poller The Ecore_Poller to change the interval of + * @param[in] interval The tick interval to set, must be a power of 2 and <= 32768 + * @return @c true on success, otherwise @c false on failure + * + */ +EAPI Eina_Bool ecore_poller_poller_interval_set(Ecore_Poller *poller, int interval); + +/** + * @brief Gets the polling interval rate of @a poller. + * + * @details This returns a poller's polling interval, otherwise @c 0 on error. + * + * @since_tizen 2.3 + * + * @param[in] poller The Ecore_Poller to change the interval of + * @return The interval, in ticks, that @a poller polls at + * + */ +EAPI int ecore_poller_poller_interval_get(Ecore_Poller *poller); + +/** + * @brief Creates a poller to call the given function at a particular tick interval. + * + * @details This function adds @a func as a poller callback that is called every @a + * interval ticks together with other pollers of type @a type. @a func is + * passed the @a data pointer as a parameter. + * + * @since_tizen 2.3 + * + * @remarks The @a interval must be between @c 1 and @c 32768 inclusive, and must be a power of + * @c 2 (i.e. 1, 2, 4, 8, 16, ... 16384, 32768). The exact tick in which @a func + * is called is undefined, as only the interval between calls can be + * defined. Ecore endeavors to keep pollers synchronized and calls as + * many in 1 wakeup event as possible. If @a interval is not a power of @c 2, the + * closest power of @c 2 greater than @a interval is used. + * + * @remarks When the poller @a func is called, it must return a value of either + * @c ECORE_CALLBACK_RENEW(or @c 1) or @c ECORE_CALLBACK_CANCEL(or @c 0). If it + * returns @c 1, it is called again at the next tick, or if it returns + * @c 0 it is deleted automatically making any references/handles for it + * invalid. + * + * @param[in] type The ticker type to attach the poller to \n + * Must be @c ECORE_POLLER_CORE. + * @param[in] interval The poll interval + * @param[in] func The poller function + * @param[in] data The data to pass to @a func when it is called + * @return A poller object on success, + * otherwise @c NULL on failure + * + */ +EAPI Ecore_Poller *ecore_poller_add(Ecore_Poller_Type type, int interval, Ecore_Task_Cb func, const void *data); + +/** + * @brief Deletes the specified poller from the timer list. + * + * @since_tizen 2.3 + * + * @remarks @a poller must be a valid handle. If the poller function has already + * returned @c 0, the handle is no longer valid (and does not need to be deleted). + * + * @param[in] poller The poller to delete + * @return The data pointer set for the timer when @ref ecore_poller_add is called on success, + * otherwise @c NULL on failure + */ +EAPI void *ecore_poller_del(Ecore_Poller *poller); + +/** + * @} + */ + +/** + * @defgroup Ecore_Animator_Group Ecore Animator + * @ingroup Ecore_Main_Loop_Group + * + * @brief Ecore animators are a helper to simplify creating animations. + * + * Creating an animation is as simple as saying for how long it + * should be run and having a callback that does the animation, + * something like this: + * @code + * static Eina_Bool + * _do_animation(void *data, double pos) + * { + * evas_object_move(data, 100 * pos, 100 * pos); + * ... do some more animating ... + * } + * ... + * ecore_animator_timeline_add(2, _do_animation, my_evas_object); + * @endcode + * + * In the sample above we create an animation to move + * @c my_evas_object from position (0,0) to (100,100) in @c 2 seconds. + * + * If your animation runs for an unspecified amount of time you + * can use ecore_animator_add(), which is like using + * ecore_timer_add() with the interval being the + * @ref ecore_animator_frametime_set "framerate". Note that this has + * tangible benefits of creating a timer for each animation in terms + * of performance. + * + * @{ + */ + +/** + * @brief handle for ecore animator. + */ +typedef struct _Ecore_Animator Ecore_Animator; + +/** + * @enum _Ecore_Pos_Map + * @brief Enumeration that defines the position mappings for the animation. + */ +enum _Ecore_Pos_Map /* Position mappings */ +{ + ECORE_POS_MAP_LINEAR, /**< Linear 0.0 -> 1.0 */ + ECORE_POS_MAP_ACCELERATE, /**< Start slow then speed up */ + ECORE_POS_MAP_DECELERATE, /**< Start fast then slow down */ + ECORE_POS_MAP_SINUSOIDAL, /**< Start slow, speed up then slow down at the end */ + ECORE_POS_MAP_ACCELERATE_FACTOR, /**< Start slow then speed up, v1 being a power factor, @c 0.0 being linear, @c 1.0 being normal accelerate, @c 2.0 being much more pronounced accelerate (squared), @c 3.0 being cubed, and so on */ + ECORE_POS_MAP_DECELERATE_FACTOR, /**< Start fast then slow down, v1 being a power factor, @c 0.0 being linear, @c 1.0 being normal decelerate, @c 2.0 being much more pronounced decelerate (squared), @c 3.0 being cubed, and so on */ + ECORE_POS_MAP_SINUSOIDAL_FACTOR, /**< Start slow, speed up then slow down at the end, v1 being a power factor, @c 0.0 being linear, @c 1.0 being normal sinusoidal, @c 2.0 being much more pronounced sinusoidal (squared), @c 3.0 being cubed, and so on */ + ECORE_POS_MAP_DIVISOR_INTERP, /**< Start at gradient * v1, interpolated via power of v2 curve */ + ECORE_POS_MAP_BOUNCE, /**< Start at @c 0.0 then "drop" like a ball bouncing to the ground at @c 1.0, and bounce v2 times, with decay factor of v1 */ + ECORE_POS_MAP_SPRING /**< Start at @c 0.0 then "wobble" like a spring with rest position @c 1.0, and wobble v2 times, with decay factor of v1 */ +}; + +/** + * @brief typedef to enum _Ecore_Pos_Map + */ +typedef enum _Ecore_Pos_Map Ecore_Pos_Map; + +/** + * @enum _Ecore_Animator_Source + * @brief Enumeration that defines the timing sources for animators. + */ +enum _Ecore_Animator_Source /* Timing sources for animators */ +{ + ECORE_ANIMATOR_SOURCE_TIMER, /**< The default system clock/timer based animator that ticks every "frametime" seconds */ + ECORE_ANIMATOR_SOURCE_CUSTOM /**< A custom animator trigger which ticks when you call ecore_animator_trigger() */ +}; + +/** + * @brief typedef to enum _Ecore_Animator_Source + */ +typedef enum _Ecore_Animator_Source Ecore_Animator_Source; + +/** + * @typedef Ecore_Timeline_Cb Ecore_Timeline_Cb + * @brief The boolean type for a callback run for a task (animators with runtimes) + */ +typedef Eina_Bool (*Ecore_Timeline_Cb)(void *data, double pos); + +/** + * @brief Adds an animator to call @a func at every animation tick during main + * loop execution. + * + * @details This function adds an animator and returns its handle on success, and @c NULL + * on failure. The function @a func is called every N seconds where N is + * the @a frametime interval set by ecore_animator_frametime_set(). The + * function is passed the @a data pointer as its parameter. + * + * @since_tizen 2.3 + * + * @remarks When the animator @a func is called, it must return a value of either @c 1 or + * @c 0. If it returns @c 1 (or @c ECORE_CALLBACK_RENEW), it is called again at + * the next tick, or if it returns @c 0 (or @c ECORE_CALLBACK_CANCEL) it is + * deleted automatically making any references/handles for it invalid. + * + * @remarks The default @a frametime value is 1/30th of a second. + * + * @param[in] func The function to call when it ticks off + * @param[in] data The data to pass to the function + * @return A handle to the new animator + * + * @see ecore_animator_timeline_add() + * @see ecore_animator_frametime_set() + */ +EAPI Ecore_Animator *ecore_animator_add(Ecore_Task_Cb func, const void *data); + +/** + * @brief Adds an animator that runs for a limited time. + * + * @details This function is just like ecore_animator_add() except that the animator only + * runs for a limited time specified in seconds by @a runtime. Once the + * runtime of the animator has elapsed (animator finished) it is automatically + * deleted. The callback function @a func can return @c ECORE_CALLBACK_RENEW + * to keep the animator running or @c ECORE_CALLBACK_CANCEL to stop it and have + * it deleted automatically at any time. + * + * @since 1.1.0 + * + * @since_tizen 2.3 + * + * @remarks The @a func is ALSO passed a position parameter that has a value + * from @c 0.0 to @c 1.0 to indicate where along the timeline (@c 0.0 for start, @c 1.0 for end) + * is the animator run at. If the callback wishes not to have a linear + * transition it can "map" this value to one of the several curves and mappings + * via ecore_animator_pos_map(). + * + * @remarks The default @a frametime value is 1/30th of a second. + * + * @param[in] runtime The time to run in seconds + * @param[in] func The function to call when it ticks off + * @param[in] data The data to pass to the function + * @return A handle to the new animator + * + * @see ecore_animator_add() + * @see ecore_animator_pos_map() + */ +EAPI Ecore_Animator *ecore_animator_timeline_add(double runtime, Ecore_Timeline_Cb func, const void *data); + +/** + * @brief Deletes the specified animator from the animator list. + * + * @details This deletes the specified @a animator from the set of animators that are + * executed during main loop execution. This function returns the data + * parameter that is being passed to the callback on success, otherwise @c NULL on + * failure. After this call returns the specified animator object @a animator + * is invalid and should not be used again. It does not get called again after + * deletion. + * + * @since_tizen 2.3 + * + * @param[in] animator The animator to delete + * @return The data pointer set for the animator on add + * + */ +EAPI void *ecore_animator_del(Ecore_Animator *animator); + +/** + * @brief Suspends the specified animator. + * + * @since_tizen 2.3 + * + * @remarks The specified @a animator is temporarily removed from the set of + * animators that are executed during the main loop. + * + * @remarks Freezing an animator doesn't freeze accounting of how long that + * animator has been running. Therefore if the animator is created with + * ecore_animator_timeline_add() the @a pos argument given to the callback + * increases as if the animator hadn't been frozen and the animator may + * have its execution halted if @a runtime elapses. + * + * @param[in] animator The animator to delete + * + */ +EAPI void ecore_animator_freeze(Ecore_Animator *animator); + +/** + * @brief Restores execution of the specified animator. + * + * @since_tizen 2.3 + * + * @remarks The specified @a animator is put back in the set of animators that are + * executed during the main loop. + * + * @param[in] animator The animator to delete + * + */ +EAPI void ecore_animator_thaw(Ecore_Animator *animator); + +/** + * @brief Sets the animator call interval in seconds. + * + * @details This function sets the time interval (in seconds) between animator ticks. + * At every tick the callback of every existing animator is called. + * + * @since_tizen 2.3 + * + * @remarks Too small a value may cause performance issues and too high a + * value may cause your animation to look "jerky". + * + * @remarks The default @a frametime value is 1/30th of a second. + * + * @param[in] frametime The time in seconds between animator ticks + * + */ +EAPI void ecore_animator_frametime_set(double frametime); + +/** + * @brief Gets the animator call interval in seconds. + * + * @details This function retrieves the time in seconds between animator ticks. + * + * @since_tizen 2.3 + * + * @return The time in seconds between animator ticks + * + * @see ecore_animator_frametime_set() + */ +EAPI double ecore_animator_frametime_get(void); + +/** + * @brief Maps an input position from @c 0.0 to @c 1.0 along a timeline to a + * position in a different curve. + * + * @details This takes an input position (@c 0.0 to @c 1.0) and maps it to a new position (normally + * between @c 0.0 and @c 1.0, but it may go above/below @c 0.0 or @c 1.0 to show that it + * has "overshot" the mark) using some interpolation (mapping) algorithm. + * + * @since_tizen 2.3 + * + * @remarks This function is useful to create non-linear animations. It offers a variety + * of possible animation curves to be used: + * @li ECORE_POS_MAP_LINEAR - Linear, returns @a pos. + * @li ECORE_POS_MAP_ACCELERATE - Start slow then speed up. + * @li ECORE_POS_MAP_DECELERATE - Start fast then slow down. + * @li ECORE_POS_MAP_SINUSOIDAL - Start slow, speed up then slow down at the end. + * @li ECORE_POS_MAP_ACCELERATE_FACTOR - Start slow then speed up, v1 being a + * power factor, @c 0.0 being linear, @c 1.0 being @c ECORE_POS_MAP_ACCELERATE, @c 2.0 + * being much more pronounced accelerate (squared), @c 3.0 being cubed, and so on. + * @li ECORE_POS_MAP_DECELERATE_FACTOR - Start fast then slow down, v1 being a + * power factor, @c 0.0 being linear, @c 1.0 being @c ECORE_POS_MAP_DECELERATE, @c 2.0 + * being much more pronounced decelerate (squared), @c 3.0 being cubed, and so on. + * @li ECORE_POS_MAP_SINUSOIDAL_FACTOR - Start slow, speed up then slow down + * at the end, v1 being a power factor, @c 0.0 being linear, @c 1.0 being + * @c ECORE_POS_MAP_SINUSOIDAL, @c 2.0 being much more pronounced sinusoidal + * (squared), @c 3.0 being cubed, and so on. + * @li ECORE_POS_MAP_DIVISOR_INTERP - Start at gradient * v1, interpolated via + * power of v2 curve. + * @li ECORE_POS_MAP_BOUNCE - Start at @c 0.0 then "drop" like a ball bouncing to + * the ground at @c 1.0, and bounce v2 times, with decay factor of v1. + * @li ECORE_POS_MAP_SPRING - Start at @c 0.0 then "wobble" like a spring with rest + * position @c 1.0, and wobble v2 times, with decay factor of v1 + * @remarks When not listed v1 and v2 have no effect. + * + * @image html ecore-pos-map.png + * @image latex ecore-pos-map.eps "ecore pos map" width=\textwidth + * + * @remarks One way to use this would be: + * @code + * double pos; // input position in a timeline from 0.0 to 1.0 + * double out; // output position after mapping + * int x1, y1, x2, y2; // x1 & y1 are start position, x2 & y2 are end position + * int x, y; // x & y are the calculated position + * + * out = ecore_animator_pos_map(pos, ECORE_POS_MAP_BOUNCE, 1.8, 7); + * x = (x1 * out) + (x2 * (1.0 - out)); + * y = (y1 * out) + (y2 * (1.0 - out)); + * move_my_object_to(myobject, x, y); + * @endcode + * This makes an animation that bounces @c 7 diminish each time by a + * factor of @c 1.8. + * + * @param[in] pos The input position to map + * @param[in] map The mapping to use + * @param[in] v1 A parameter used by the mapping (pass @c 0.0 if not used) + * @param[in] v2 A parameter used by the mapping (pass @c 0.0 if not used) + * @return The mapped value + * + * @see _Ecore_Pos_Map + * + * @since 1.1.0 + */ +EAPI double ecore_animator_pos_map(double pos, Ecore_Pos_Map map, double v1, double v2); + +/** + * @brief Sets the source of the animator ticks for the mainloop. + * + * @details This sets the source of the animator ticks. When an animator is active the + * mainloop will "tick" over frame by frame calling all animators that are + * registered until none are left. The mainloop ticks at a given rate based + * on the animator source. The default source is the system clock timer + * source - @c ECORE_ANIMATOR_SOURCE_TIMER. This source uses the system clock + * to tick over every N seconds (specified by ecore_animator_frametime_set(), + * with the default being 1/30th of a second unless set otherwise). You can + * set a custom tick source by setting the source to + * @c ECORE_ANIMATOR_SOURCE_CUSTOM and then driving it yourself based on some input + * tick source (like another application via ipc, some vertical blanking + * interrupt and so on) using ecore_animator_custom_source_tick_begin_callback_set() and + * ecore_animator_custom_source_tick_end_callback_set() to set the functions + * that are called to start and stop the ticking source, which when + * gets a "tick" should call ecore_animator_custom_tick() to make the "tick" over @c 1 + * frame. + * + * @since_tizen 2.3 + * + * @param[in] source The source of the animator ticks to use + * + */ +EAPI void ecore_animator_source_set(Ecore_Animator_Source source); + +/** + * @brief Gets the animator source currently set. + * + * @details This gets the current animator source. + * + * @since_tizen 2.3 + * + * @return The current animator source + * + * @see ecore_animator_source_set() + */ +EAPI Ecore_Animator_Source ecore_animator_source_get(void); + +/** + * @brief Sets the function that begins a custom animator tick source. + * + * @since_tizen 2.3 + * + * @remarks The Ecore Animator infrastructure handles tracking of whether animators are needed + * and which ones need to be called and when, but when the tick source + * is custom, you have to provide a tick source by calling + * ecore_animator_custom_tick() to indicate that a frame tick happened. In order + * to allow the source of ticks to be dynamically enabled or disabled as + * needed, @a func when set is called to enable the tick source to + * produce tick events that call ecore_animator_custom_tick(). If @a func + * is @c NULL then no function is called to begin custom ticking. + * + * @param[in] func The function to call when ticking is to begin + * @param[in] data The data passed to the tick begin function as its parameter + * + * @see ecore_animator_source_set() + * @see ecore_animator_custom_source_tick_end_callback_set() + * @see ecore_animator_custom_tick() + */ +EAPI void ecore_animator_custom_source_tick_begin_callback_set(Ecore_Cb func, const void *data); + +/** + * @brief Sets the function that ends a custom animator tick source. + * + * @since_tizen 2.3 + * + * @remarks This function is a matching pair to the function set by + * ecore_animator_custom_source_tick_begin_callback_set() and is called + * when ticking is to stop. If @a func is @c NULL then no function is + * called to stop ticking. For more information see + * ecore_animator_custom_source_tick_begin_callback_set(). + * + * @param[in] func The function to call when ticking is to end + * @param[in] data The data passed to the tick end function as its parameter + * + * @see ecore_animator_source_set() + * @see ecore_animator_custom_source_tick_begin_callback_set() + * @see ecore_animator_custom_tick() + */ +EAPI void ecore_animator_custom_source_tick_end_callback_set(Ecore_Cb func, const void *data); + +/** + * @brief Triggers a custom animator tick. + * + * @since_tizen 2.3 + * + * @remarks When animator source is set to @c ECORE_ANIMATOR_SOURCE_CUSTOM, then calling + * this function triggers a run of all animators currently registered with + * Ecore as this indicates that a "frame tick" happened. This does nothing if + * the animator source(set by ecore_animator_source_set()) is not set to + * @c ECORE_ANIMATOR_SOURCE_CUSTOM. + * + * @see ecore_animator_source_set() + * @see ecore_animator_custom_source_tick_begin_callback_set + * @see ecore_animator_custom_source_tick_end_callback_set()() + */ +EAPI void ecore_animator_custom_tick(void); + +/** + * @} + */ + +/** + * @defgroup Ecore_Job_Group Ecore Job + * @ingroup Ecore_Main_Loop_Group + * + * @brief You can queue jobs that are to be done by the main loop when the + * current event is dealt with. + * + * Jobs are processed by the main loop in a manner which is similar to events. They + * are also executed in the order in which they are added. + * + * A good use for them is when you don't want to execute an action + * immediately, but want to give the control back to the main loop + * so that it calls your job callback when jobs start being + * processed (and if there are other jobs added before yours, they + * are processed first). This also gives a chance to other + * actions in your program to cancel the job before it is started. + * + * @{ + */ + +typedef struct _Ecore_Job Ecore_Job; /**< @brief A job handle */ + +/** + * @brief Add a job to the event queue. + * + * @since_tizen 2.3 + * + * @remarks Once the job has been executed, the job handle is invalid. + * + * @param[in] func The function to call when the job gets handled. + * @param[in] data Data pointer to be passed to the job function when the job is + * handled. + * @return The handle of the job. @c NULL is returned if the job could not be + * added to the queue. + */ +EAPI Ecore_Job *ecore_job_add(Ecore_Cb func, const void *data); + +/** + * @brief Delete a queued job that has not yet been executed. + * + * @since_tizen 2.3 + * + * @param[in] job Handle of the job to delete. + * @return The data pointer that was to be passed to the job. + */ +EAPI void *ecore_job_del(Ecore_Job *job); + +/** + * @} + */ #ifdef __cplusplus } |