diff options
Diffstat (limited to 'src/lib/edje')
-rw-r--r-- | src/lib/edje/Edje.h | 2 | ||||
-rw-r--r-- | src/lib/edje/Edje_Common.h | 6 | ||||
-rw-r--r-- | src/lib/edje/Edje_Edit.h | 2 | ||||
-rw-r--r-- | src/lib/edje/Edje_Legacy.h | 2 |
4 files changed, 6 insertions, 6 deletions
diff --git a/src/lib/edje/Edje.h b/src/lib/edje/Edje.h index 6f64c64293..4d747fc9ea 100644 --- a/src/lib/edje/Edje.h +++ b/src/lib/edje/Edje.h @@ -39,7 +39,7 @@ collection consists of a list of visual parts, as well as a list of programs. A program is a conditionally run program that if a particular event occurs (a button is pressed, a mouse enters or leaves a part) will trigger an action that may affect other parts. In this -way a part collection can be "programmed" via its file as to hilight +way a part collection can be "programmed" via its file as to highlight buttons when the mouse passes over them or show hidden parts when a button is clicked somewhere etc. The actions performed in changing from one state to another are also allowed to transition over a period diff --git a/src/lib/edje/Edje_Common.h b/src/lib/edje/Edje_Common.h index 60ec169708..419e63aa3e 100644 --- a/src/lib/edje/Edje_Common.h +++ b/src/lib/edje/Edje_Common.h @@ -1835,7 +1835,7 @@ typedef enum _Edje_Tween_Mode EDJE_TWEEN_MODE_DECELERATE = 4, /**< Decelerate tween mode value */ EDJE_TWEEN_MODE_ACCELERATE_FACTOR = 5, /**< Accelerate factor tween mode value */ EDJE_TWEEN_MODE_DECELERATE_FACTOR = 6, /**< Decelerate factor tween mode value */ - EDJE_TWEEN_MODE_SINUSOIDAL_FACTOR = 7, /**< Sinusoidal factgor tween mode value */ + EDJE_TWEEN_MODE_SINUSOIDAL_FACTOR = 7, /**< Sinusoidal factor tween mode value */ EDJE_TWEEN_MODE_DIVISOR_INTERP = 8, /**< Divisor iterp tween mode value */ EDJE_TWEEN_MODE_BOUNCE = 9, /**< Bounce tween mode value */ EDJE_TWEEN_MODE_SPRING = 10, /**< Spring tween mode value */ @@ -1863,7 +1863,7 @@ typedef enum _Edje_Action_Type EDJE_ACTION_TYPE_SCRIPT = 7, /**< Script action value */ EDJE_ACTION_TYPE_FOCUS_SET = 8, /**< Focus set action value */ EDJE_ACTION_TYPE_RESERVED00 = 9, /**< Reversed do action value */ - EDJE_ACTION_TYPE_FOCUS_OBJECT = 10, /**< Forcus object action value */ + EDJE_ACTION_TYPE_FOCUS_OBJECT = 10, /**< Focus object action value */ EDJE_ACTION_TYPE_PARAM_COPY = 11, /**< Param copy action value */ EDJE_ACTION_TYPE_PARAM_SET = 12, /**< Param set action value */ EDJE_ACTION_TYPE_SOUND_SAMPLE = 13, /**< @since 1.1 @brief Sound sample action value */ @@ -2027,7 +2027,7 @@ EAPI void edje_message_signal_process (void); * * @brief Functions to manipulate audio abilities in edje. * - * Perspective is a graphical tool that makes objets represented in 2D + * Perspective is a graphical tool that makes objects represented in 2D * look like they have a 3D appearance. * * Edje allows us to use perspective on any edje object. This group of diff --git a/src/lib/edje/Edje_Edit.h b/src/lib/edje/Edje_Edit.h index d30b28e063..3803a64d0d 100644 --- a/src/lib/edje/Edje_Edit.h +++ b/src/lib/edje/Edje_Edit.h @@ -1105,7 +1105,7 @@ EAPI Eina_Bool edje_edit_color_class_del(Evas_Object *obj, const char *name); /** * @brief Gets all the colors that compose the class. * - * You can pass NULL to colors you are not intrested in. + * You can pass NULL to colors you are not interested in. * * @param obj Object being edited. * @param class_name Color class to fetch values. diff --git a/src/lib/edje/Edje_Legacy.h b/src/lib/edje/Edje_Legacy.h index dcf7067563..c72101faa5 100644 --- a/src/lib/edje/Edje_Legacy.h +++ b/src/lib/edje/Edje_Legacy.h @@ -2969,7 +2969,7 @@ EAPI Eina_Bool edje_object_part_exists(const Evas_Object *obj, const char *part) * * @brief Functions that deal with 3D projection of an 2D object. * - * Perspective is a graphical tool that makes objets represented in 2D + * Perspective is a graphical tool that makes objects represented in 2D * look like they have a 3D appearance. * * Edje allows us to use perspective on any edje object. This group of |