diff options
Diffstat (limited to 'src/lib/efl_js/efl_js.cc')
-rw-r--r-- | src/lib/efl_js/efl_js.cc | 243 |
1 files changed, 243 insertions, 0 deletions
diff --git a/src/lib/efl_js/efl_js.cc b/src/lib/efl_js/efl_js.cc new file mode 100644 index 0000000000..b1421ca04a --- /dev/null +++ b/src/lib/efl_js/efl_js.cc @@ -0,0 +1,243 @@ + +#ifdef HAVE_CONFIG_H +#include <config.h> +#endif + +#include <Efl.h> +#include <Efl_Config.h> +#include <Ecore.h> +#include <Ecore_Evas.h> +#include <Eina.hh> +#include <Eina_Js.hh> +#include <Ecore_Js.hh> +#include <Eio_Js.hh> +#include <Eldbus_Js.hh> +#include <Ethumb_Js.hh> + +#include <iostream> + +#ifdef EAPI +# undef EAPI +#endif + +#ifdef _WIN32 +# define EAPI __declspec(dllexport) +#else +# ifdef __GNUC__ +# if __GNUC__ >= 4 +# define EAPI __attribute__ ((visibility("default"))) +# else +# define EAPI +# endif +# else +# define EAPI +# endif +#endif /* ! _WIN32 */ + +EAPI void eina_container_register(v8::Handle<v8::Object>, v8::Isolate* isolate); +EAPI void eina_log_register(v8::Handle<v8::Object>, v8::Isolate* isolate); +EAPI void eina_value_register(v8::Handle<v8::Object>, v8::Isolate* isolate); +EAPI void register_ecore_mainloop(v8::Handle<v8::Object> global, v8::Isolate* isolate); + +namespace ecore { +EAPI void register_animator(v8::Handle<v8::Object> global, v8::Isolate* isolate); +EAPI void register_exe(v8::Handle<v8::Object> global, v8::Isolate* isolate); +EAPI void register_idler(v8::Handle<v8::Object> global, v8::Isolate* isolate); +EAPI void register_ecore(v8::Isolate* isolate, v8::Handle<v8::Object> exports); +namespace idle { +EAPI void register_enterer(v8::Handle<v8::Object> global, v8::Isolate* isolate); +EAPI void register_exiter(v8::Handle<v8::Object> global, v8::Isolate* isolate); +} +EAPI void register_job(v8::Handle<v8::Object> global, v8::Isolate* isolate); +EAPI void register_parent(v8::Handle<v8::Object> global, v8::Isolate* isolate); +EAPI void register_poller(v8::Handle<v8::Object> global, v8::Isolate* isolate); +EAPI void register_timer(v8::Handle<v8::Object> global, v8::Isolate* isolate); +namespace con { +EAPI void register_base(v8::Handle<v8::Object> global, v8::Isolate* isolate); +EAPI void register_client(v8::Handle<v8::Object> global, v8::Isolate* isolate); +EAPI void register_connector(v8::Handle<v8::Object> global, v8::Isolate* isolate); +EAPI void register_server(v8::Handle<v8::Object> global, v8::Isolate* isolate); +} +} + +namespace efl { namespace network { +EAPI void register_url(v8::Handle<v8::Object> global, v8::Isolate* isolate); +}} + +EAPI void register_ecore_audio(v8::Handle<v8::Object> global, v8::Isolate* isolate); +EAPI void register_ecore_audio_in(v8::Handle<v8::Object> global, v8::Isolate* isolate); +EAPI void register_ecore_audio_in_sndfile(v8::Handle<v8::Object> global, v8::Isolate* isolate); +EAPI void register_ecore_audio_in_tone(v8::Handle<v8::Object> global, v8::Isolate* isolate); +EAPI void register_ecore_audio_out(v8::Handle<v8::Object> global, v8::Isolate* isolate); +EAPI void register_ecore_audio_out_pulse(v8::Handle<v8::Object> global, v8::Isolate* isolate); +EAPI void register_ecore_audio_out_sndfile(v8::Handle<v8::Object> global, v8::Isolate* isolate); + +namespace efl { +EAPI void register_control(v8::Handle<v8::Object> global, v8::Isolate* isolate); +EAPI void register_file(v8::Handle<v8::Object> global, v8::Isolate* isolate); +EAPI void register_image(v8::Handle<v8::Object> global, v8::Isolate* isolate); +EAPI void register_player(v8::Handle<v8::Object> global, v8::Isolate* isolate); +EAPI void register_text(v8::Handle<v8::Object> global, v8::Isolate* isolate); +EAPI void register_text_properties(v8::Handle<v8::Object> global, v8::Isolate* isolate); +} + +namespace eo { +EAPI void register_abstract_class(v8::Handle<v8::Object> global, v8::Isolate* isolate); +EAPI void register_base(v8::Handle<v8::Object> global, v8::Isolate* isolate); +} + +namespace evas { +EAPI void register_box(v8::Handle<v8::Object> global, v8::Isolate* isolate); +EAPI void register_canvas(v8::Handle<v8::Object> global, v8::Isolate* isolate); +EAPI void register_clickable_interface(v8::Handle<v8::Object> global, v8::Isolate* isolate); +EAPI void register_common_interface(v8::Handle<v8::Object> global, v8::Isolate* isolate); +EAPI void register_draggable_interface(v8::Handle<v8::Object> global, v8::Isolate* isolate); +EAPI void register_grid(v8::Handle<v8::Object> global, v8::Isolate* isolate); +EAPI void register_image(v8::Handle<v8::Object> global, v8::Isolate* isolate); +EAPI void register_line(v8::Handle<v8::Object> global, v8::Isolate* isolate); +EAPI void register_object(v8::Handle<v8::Object> global, v8::Isolate* isolate); +EAPI void register_object_smart(v8::Handle<v8::Object> global, v8::Isolate* isolate); +EAPI void register_out(v8::Handle<v8::Object> global, v8::Isolate* isolate); +EAPI void register_polygon(v8::Handle<v8::Object> global, v8::Isolate* isolate); +EAPI void register_rectangle(v8::Handle<v8::Object> global, v8::Isolate* isolate); +EAPI void register_scrollable_interface(v8::Handle<v8::Object> global, v8::Isolate* isolate); +EAPI void register_selectable_interface(v8::Handle<v8::Object> global, v8::Isolate* isolate); +EAPI void register_signal_interface(v8::Handle<v8::Object> global, v8::Isolate* isolate); +EAPI void register_smart_clipped(v8::Handle<v8::Object> global, v8::Isolate* isolate); +EAPI void register_table(v8::Handle<v8::Object> global, v8::Isolate* isolate); +EAPI void register_text(v8::Handle<v8::Object> global, v8::Isolate* isolate); +EAPI void register_textblock(v8::Handle<v8::Object> global, v8::Isolate* isolate); +EAPI void register_textgrid(v8::Handle<v8::Object> global, v8::Isolate* isolate); +EAPI void register_zoomable_interface(v8::Handle<v8::Object> global, v8::Isolate* isolate); + +namespace canvas3d { +EAPI void register_camera(v8::Handle<v8::Object> global, v8::Isolate* isolate); +EAPI void register_light(v8::Handle<v8::Object> global, v8::Isolate* isolate); +EAPI void register_material(v8::Handle<v8::Object> global, v8::Isolate* isolate); +EAPI void register_mesh(v8::Handle<v8::Object> global, v8::Isolate* isolate); +EAPI void register_node(v8::Handle<v8::Object> global, v8::Isolate* isolate); +EAPI void register_object(v8::Handle<v8::Object> global, v8::Isolate* isolate); +EAPI void register_scene(v8::Handle<v8::Object> global, v8::Isolate* isolate); +EAPI void register_texture(v8::Handle<v8::Object> global, v8::Isolate* isolate); +} } + +namespace edje { +EAPI void register_edit(v8::Handle<v8::Object> global, v8::Isolate* isolate); +EAPI void register_object(v8::Handle<v8::Object> global, v8::Isolate* isolate); +} + +namespace emotion { +EAPI void register_object(v8::Handle<v8::Object> global, v8::Isolate* isolate); +} + +#ifdef HAVE_NODEJS + +#include <eina_js_node.hh> + +namespace { +#else +namespace efl_js { +#endif + +EAPI void init(v8::Handle<v8::Object> exports) +{ + ::eina_init(); + ::ecore_init(); + ::ecore_file_init(); + ::ecore_evas_init(); + ::eo_init(); + ::eio_init(); + ::evas_init(); + try + { + eina_container_register(exports, v8::Isolate::GetCurrent()); + eina_log_register(exports, v8::Isolate::GetCurrent()); + eina_value_register(exports, v8::Isolate::GetCurrent()); + register_ecore_mainloop(exports, v8::Isolate::GetCurrent()); + efl::ecore::js::register_ecore(v8::Isolate::GetCurrent(), exports); + efl::eio::js::register_eio(v8::Isolate::GetCurrent(), exports); + efl::eldbus::js::register_eldbus(v8::Isolate::GetCurrent(), exports); + efl::ethumb::js::register_ethumb(v8::Isolate::GetCurrent(), exports); + ecore::register_animator(exports, v8::Isolate::GetCurrent()); + ecore::register_exe(exports, v8::Isolate::GetCurrent()); + ecore::register_idler(exports, v8::Isolate::GetCurrent()); + ecore::idle::register_enterer(exports, v8::Isolate::GetCurrent()); + ecore::idle::register_exiter(exports, v8::Isolate::GetCurrent()); + ecore::register_job(exports, v8::Isolate::GetCurrent()); + ecore::register_parent(exports, v8::Isolate::GetCurrent()); + ecore::register_poller(exports, v8::Isolate::GetCurrent()); + ecore::register_timer(exports, v8::Isolate::GetCurrent()); + ecore::con::register_base(exports, v8::Isolate::GetCurrent()); + ecore::con::register_client(exports, v8::Isolate::GetCurrent()); + ecore::con::register_connector(exports, v8::Isolate::GetCurrent()); + ecore::con::register_server(exports, v8::Isolate::GetCurrent()); + efl::network::register_url(exports, v8::Isolate::GetCurrent()); +#if 1 + register_ecore_audio(exports, v8::Isolate::GetCurrent()); + register_ecore_audio_in(exports, v8::Isolate::GetCurrent()); + register_ecore_audio_in_sndfile(exports, v8::Isolate::GetCurrent()); + register_ecore_audio_in_tone(exports, v8::Isolate::GetCurrent()); + register_ecore_audio_out(exports, v8::Isolate::GetCurrent()); + register_ecore_audio_out_pulse(exports, v8::Isolate::GetCurrent()); + register_ecore_audio_out_sndfile(exports, v8::Isolate::GetCurrent()); +#endif + efl::register_control(exports, v8::Isolate::GetCurrent()); + efl::register_file(exports, v8::Isolate::GetCurrent()); + efl::register_image(exports, v8::Isolate::GetCurrent()); + efl::register_player(exports, v8::Isolate::GetCurrent()); + efl::register_text(exports, v8::Isolate::GetCurrent()); + efl::register_text_properties(exports, v8::Isolate::GetCurrent()); + eo::register_abstract_class(exports, v8::Isolate::GetCurrent()); + eo::register_base(exports, v8::Isolate::GetCurrent()); +#if 1 + evas::register_box(exports, v8::Isolate::GetCurrent()); + evas::register_canvas(exports, v8::Isolate::GetCurrent()); + evas::register_clickable_interface(exports, v8::Isolate::GetCurrent()); + evas::register_common_interface(exports, v8::Isolate::GetCurrent()); + evas::register_draggable_interface(exports, v8::Isolate::GetCurrent()); + evas::register_grid(exports, v8::Isolate::GetCurrent()); + evas::register_image(exports, v8::Isolate::GetCurrent()); + evas::register_line(exports, v8::Isolate::GetCurrent()); + evas::register_object(exports, v8::Isolate::GetCurrent()); + evas::register_object_smart(exports, v8::Isolate::GetCurrent()); + evas::register_out(exports, v8::Isolate::GetCurrent()); + evas::register_polygon(exports, v8::Isolate::GetCurrent()); + evas::register_rectangle(exports, v8::Isolate::GetCurrent()); + evas::register_scrollable_interface(exports, v8::Isolate::GetCurrent()); + evas::register_selectable_interface(exports, v8::Isolate::GetCurrent()); + evas::register_signal_interface(exports, v8::Isolate::GetCurrent()); + evas::register_smart_clipped(exports, v8::Isolate::GetCurrent()); + evas::register_table(exports, v8::Isolate::GetCurrent()); + evas::register_text(exports, v8::Isolate::GetCurrent()); + evas::register_textblock(exports, v8::Isolate::GetCurrent()); + evas::register_textgrid(exports, v8::Isolate::GetCurrent()); + evas::register_zoomable_interface(exports, v8::Isolate::GetCurrent()); + evas::canvas3d::register_camera(exports, v8::Isolate::GetCurrent()); + evas::canvas3d::register_light(exports, v8::Isolate::GetCurrent()); + evas::canvas3d::register_material(exports, v8::Isolate::GetCurrent()); + evas::canvas3d::register_mesh(exports, v8::Isolate::GetCurrent()); + evas::canvas3d::register_node(exports, v8::Isolate::GetCurrent()); + evas::canvas3d::register_object(exports, v8::Isolate::GetCurrent()); + evas::canvas3d::register_scene(exports, v8::Isolate::GetCurrent()); + evas::canvas3d::register_texture(exports, v8::Isolate::GetCurrent()); +#endif +#if 1 + edje::register_edit(exports, v8::Isolate::GetCurrent()); + edje::register_object(exports, v8::Isolate::GetCurrent()); +#endif +#if 1 + emotion::register_object(exports, v8::Isolate::GetCurrent()); +#endif + } + catch(...) + { + std::cout << "Exception" << std::endl; + } +} + +#ifdef HAVE_NODEJS +} +NODE_MODULE(efl, init) +#else +} // namespace efl +#endif |