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Diffstat (limited to 'src/lib/evas/canvas/efl_canvas_object.eo')
-rw-r--r--src/lib/evas/canvas/efl_canvas_object.eo18
1 files changed, 16 insertions, 2 deletions
diff --git a/src/lib/evas/canvas/efl_canvas_object.eo b/src/lib/evas/canvas/efl_canvas_object.eo
index c6583fa9b8..b152657be7 100644
--- a/src/lib/evas/canvas/efl_canvas_object.eo
+++ b/src/lib/evas/canvas/efl_canvas_object.eo
@@ -32,6 +32,12 @@ abstract Efl.Canvas.Object (Efl.Object, Efl.Gfx, Efl.Gfx.Stack, Efl.Animator,
values {
pointer_mode: Efl.Input.Object_Pointer_Mode; [[The pointer mode]]
}
+ set {
+ legacy: null;
+ }
+ get {
+ legacy: null;
+ }
}
@property pointer_mode {
[[Low-level pointer behaviour.
@@ -65,7 +71,9 @@ abstract Efl.Canvas.Object (Efl.Object, Efl.Gfx, Efl.Gfx.Stack, Efl.Animator,
@since 1.19
]]
- get{}
+ get {
+ legacy: null;
+ }
values {
in: bool; [[If $true the main pointer has entered this object.]]
}
@@ -79,7 +87,9 @@ abstract Efl.Canvas.Object (Efl.Object, Efl.Gfx, Efl.Gfx.Stack, Efl.Animator,
@since 1.19
]]
- get {}
+ get {
+ legacy: null;
+ }
keys {
pointer: Efl.Input.Device; [[The pointer. Use $null for the defaul pointer]]
}
@@ -274,6 +284,7 @@ abstract Efl.Canvas.Object (Efl.Object, Efl.Gfx, Efl.Gfx.Stack, Efl.Animator,
@since 1.19
]]
get {
+ legacy: null;
}
values {
focus: bool; [[$true if focused by at least one seat or $false otherwise.]]
@@ -284,6 +295,7 @@ abstract Efl.Canvas.Object (Efl.Object, Efl.Gfx, Efl.Gfx.Stack, Efl.Animator,
params {
@in seat: Efl.Input.Device; [[The seat to check if the object is focused. Use $null for the default seat.]]
}
+ legacy: null;
return: bool; [[$true if focused or $false otherwise.]]
}
seat_focus_add {
@@ -303,6 +315,7 @@ abstract Efl.Canvas.Object (Efl.Object, Efl.Gfx, Efl.Gfx.Stack, Efl.Animator,
params {
@in seat: Efl.Input.Device; [[The seat that should be added to the focus list. Use $null for the default seat.]]
}
+ legacy: null;
return: bool; [[$true if the focus has been set or $false otherwise.]]
}
seat_focus_del {
@@ -315,6 +328,7 @@ abstract Efl.Canvas.Object (Efl.Object, Efl.Gfx, Efl.Gfx.Stack, Efl.Animator,
params {
@in seat: Efl.Input.Device; [[The seat that should be removed from the focus list. Use $null for the default seat.]]
}
+ legacy: null;
return: bool; [[$true if the seat was removed from the focus list or $false otherwise.]]
}
@property is_frame_object {