diff options
Diffstat (limited to 'src/lib/evas/canvas/efl_canvas_object.eo')
-rw-r--r-- | src/lib/evas/canvas/efl_canvas_object.eo | 18 |
1 files changed, 16 insertions, 2 deletions
diff --git a/src/lib/evas/canvas/efl_canvas_object.eo b/src/lib/evas/canvas/efl_canvas_object.eo index c6583fa9b8..b152657be7 100644 --- a/src/lib/evas/canvas/efl_canvas_object.eo +++ b/src/lib/evas/canvas/efl_canvas_object.eo @@ -32,6 +32,12 @@ abstract Efl.Canvas.Object (Efl.Object, Efl.Gfx, Efl.Gfx.Stack, Efl.Animator, values { pointer_mode: Efl.Input.Object_Pointer_Mode; [[The pointer mode]] } + set { + legacy: null; + } + get { + legacy: null; + } } @property pointer_mode { [[Low-level pointer behaviour. @@ -65,7 +71,9 @@ abstract Efl.Canvas.Object (Efl.Object, Efl.Gfx, Efl.Gfx.Stack, Efl.Animator, @since 1.19 ]] - get{} + get { + legacy: null; + } values { in: bool; [[If $true the main pointer has entered this object.]] } @@ -79,7 +87,9 @@ abstract Efl.Canvas.Object (Efl.Object, Efl.Gfx, Efl.Gfx.Stack, Efl.Animator, @since 1.19 ]] - get {} + get { + legacy: null; + } keys { pointer: Efl.Input.Device; [[The pointer. Use $null for the defaul pointer]] } @@ -274,6 +284,7 @@ abstract Efl.Canvas.Object (Efl.Object, Efl.Gfx, Efl.Gfx.Stack, Efl.Animator, @since 1.19 ]] get { + legacy: null; } values { focus: bool; [[$true if focused by at least one seat or $false otherwise.]] @@ -284,6 +295,7 @@ abstract Efl.Canvas.Object (Efl.Object, Efl.Gfx, Efl.Gfx.Stack, Efl.Animator, params { @in seat: Efl.Input.Device; [[The seat to check if the object is focused. Use $null for the default seat.]] } + legacy: null; return: bool; [[$true if focused or $false otherwise.]] } seat_focus_add { @@ -303,6 +315,7 @@ abstract Efl.Canvas.Object (Efl.Object, Efl.Gfx, Efl.Gfx.Stack, Efl.Animator, params { @in seat: Efl.Input.Device; [[The seat that should be added to the focus list. Use $null for the default seat.]] } + legacy: null; return: bool; [[$true if the focus has been set or $false otherwise.]] } seat_focus_del { @@ -315,6 +328,7 @@ abstract Efl.Canvas.Object (Efl.Object, Efl.Gfx, Efl.Gfx.Stack, Efl.Animator, params { @in seat: Efl.Input.Device; [[The seat that should be removed from the focus list. Use $null for the default seat.]] } + legacy: null; return: bool; [[$true if the seat was removed from the focus list or $false otherwise.]] } @property is_frame_object { |