diff options
Diffstat (limited to 'src/modules/evas/engines/gl_common/evas_gl_context.c')
-rw-r--r-- | src/modules/evas/engines/gl_common/evas_gl_context.c | 20 |
1 files changed, 12 insertions, 8 deletions
diff --git a/src/modules/evas/engines/gl_common/evas_gl_context.c b/src/modules/evas/engines/gl_common/evas_gl_context.c index 2adc874e2f..7141920d64 100644 --- a/src/modules/evas/engines/gl_common/evas_gl_context.c +++ b/src/modules/evas/engines/gl_common/evas_gl_context.c @@ -1414,6 +1414,7 @@ static int _evas_gl_common_context_push(int rtype, Evas_Engine_GL_Context *gc, Evas_GL_Texture *tex, + Evas_GL_Texture *texm, GLuint prog, int x, int y, int w, int h, Eina_Bool blend, @@ -1442,6 +1443,7 @@ _evas_gl_common_context_push(int rtype, { if ((gc->pipe[i].region.type == rtype) && (!tex || gc->pipe[i].shader.cur_tex == current_tex) + && (!texm || gc->pipe[i].shader.cur_texm == texm->pt->texture) && (gc->pipe[i].shader.cur_prog == prog) && (gc->pipe[i].shader.smooth == smooth) && (gc->pipe[i].shader.blend == blend) @@ -1519,6 +1521,8 @@ evas_gl_common_context_line_push(Evas_Engine_GL_Context *gc, GLuint prog = gc->shared->shader[SHADER_RECT].prog; int pn = 0, i; + // FIXME: Line masking is not implemented + if (!(gc->dc->render_op == EVAS_RENDER_COPY) && (a < 255)) blend = EINA_TRUE; @@ -1910,7 +1914,7 @@ evas_gl_common_context_image_push(Evas_Engine_GL_Context *gc, } pn = _evas_gl_common_context_push(RTYPE_IMAGE, - gc, tex, + gc, tex, mtex, prog, x, y, w, h, blend, @@ -1981,7 +1985,7 @@ evas_gl_common_context_image_push(Evas_Engine_GL_Context *gc, PUSH_TEXSAM(pn, samx, samy); PUSH_TEXSAM(pn, samx, samy); PUSH_TEXSAM(pn, samx, samy); - + PUSH_TEXSAM(pn, samx, samy); PUSH_TEXSAM(pn, samx, samy); PUSH_TEXSAM(pn, samx, samy); @@ -2011,7 +2015,7 @@ evas_gl_common_context_font_push(Evas_Engine_GL_Context *gc, prog = gc->shared->shader[SHADER_FONT_MASK].prog; pn = _evas_gl_common_context_push(RTYPE_FONT, - gc, tex, + gc, tex, mtex, prog, x, y, w, h, 1, @@ -2100,7 +2104,7 @@ evas_gl_common_context_yuv_push(Evas_Engine_GL_Context *gc, SHADER_YUV_MASK, SHADER_YUV_MASK)].prog; pn = _evas_gl_common_context_push(RTYPE_YUV, - gc, tex, + gc, tex, mtex, prog, x, y, w, h, blend, @@ -2202,7 +2206,7 @@ evas_gl_common_context_yuy2_push(Evas_Engine_GL_Context *gc, SHADER_YUY2_MASK, SHADER_YUY2_MASK)].prog; pn = _evas_gl_common_context_push(RTYPE_YUY2, - gc, tex, + gc, tex, mtex, prog, x, y, w, h, blend, @@ -2295,7 +2299,7 @@ evas_gl_common_context_nv12_push(Evas_Engine_GL_Context *gc, SHADER_NV12_MASK, SHADER_NV12_MASK)].prog; pn = _evas_gl_common_context_push(RTYPE_NV12, - gc, tex, + gc, tex, mtex, prog, x, y, w, h, blend, @@ -2396,7 +2400,7 @@ evas_gl_common_context_rgb_a_pair_push(Evas_Engine_GL_Context *gc, SHADER_RGB_A_PAIR_MASK, SHADER_RGB_A_PAIR_MASK)].prog; pn = _evas_gl_common_context_push(RTYPE_IMAGE, - gc, tex, + gc, tex, mtex, prog, x, y, w, h, EINA_TRUE, @@ -2630,7 +2634,7 @@ evas_gl_common_context_image_map_push(Evas_Engine_GL_Context *gc, } pn = _evas_gl_common_context_push(RTYPE_MAP, - gc, tex, + gc, tex, mtex, prog, x, y, w, h, blend, |