#ifndef _EVAS_GL_CORE_H #define _EVAS_GL_CORE_H #define EVAS_GL_NO_GL_H_CHECK 1 #include "Evas_GL.h" typedef void *EVGLNative_Display; typedef void *EVGLNative_Window; typedef void *EVGLNative_Surface; typedef void *EVGLNative_Context; typedef struct _EVGL_Engine EVGL_Engine; typedef struct _EVGL_Interface EVGL_Interface; typedef struct _EVGL_Surface EVGL_Surface; typedef struct _EVGL_Native_Window EVGL_Native_Window; typedef struct _EVGL_Context EVGL_Context; typedef struct _EVGL_Resource EVGL_Resource; typedef struct _EVGL_Cap EVGL_Cap; typedef struct _EVGL_Surface_Cap EVGL_Surface_Cap; typedef struct _EVGL_Surface_Format EVGL_Surface_Format; EVGL_Engine *evgl_engine_init(void *eng_data, EVGL_Interface *efunc); void evgl_engine_shutdown(void *eng_data); void *evgl_surface_create(void *eng_data, Evas_GL_Config *cfg, int w, int h); int evgl_surface_destroy(void *eng_data, EVGL_Surface *sfc); void *evgl_context_create(void *eng_data, EVGL_Context *share_ctx); int evgl_context_destroy(void *eng_data, EVGL_Context *ctx); int evgl_make_current(void *eng_data, EVGL_Surface *sfc, EVGL_Context *ctx); const char *evgl_string_query(int name); void *evgl_proc_address_get(const char *name); int evgl_native_surface_get(EVGL_Surface *sfc, Evas_Native_Surface *ns); Evas_GL_API *evgl_api_get(); int evgl_direct_rendered(); void evgl_direct_override_get(int *override, int *force_off); void evgl_direct_info_set(int win_w, int win_h, int rot, int img_x, int img_y, int img_w, int img_h, int clip_x, int clip_y, int clip_w, int clip_h); void evgl_direct_info_clear(); void evgl_direct_partial_info_set(int pres); void evgl_direct_partial_info_clear(); void evgl_direct_partial_render_start(); void evgl_direct_partial_render_end(); #endif //_EVAS_GL_CORE_H