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using System;
using System.Runtime.CompilerServices;
class TestMain
{
static int WIDTH = 320;
static int HEIGHT = 240;
evas.Image image;
static string ImagePath([CallerFilePath] string folder="")
{
return System.IO.Path.GetDirectoryName(folder);
}
public TestMain(evas.Image image)
{
this.image = image;
}
static void Main(string[] args)
{
efl.All.Init();
efl.Loop loop = new efl.LoopConcrete();
EcoreEvas ecore_evas = new EcoreEvas();
eina.Size2D size = new eina.Size2D();
efl.canvas.Object canvas = ecore_evas.canvas;
canvas.SetVisible(true);
efl.Object parent = canvas.GetParent();
System.Diagnostics.Debug.Assert(parent.raw_handle != IntPtr.Zero);
efl.canvas.Rectangle bg = new efl.canvas.RectangleConcrete(canvas);
bg.SetColor(255, 255, 255, 255);
size.W = WIDTH;
size.H = HEIGHT;
bg.SetSize(size);
bg.SetVisible(true);
string valid_path = args[0];
evas.Image image = new evas.ImageConcrete(canvas);
image.SetFile(valid_path, null);
/* FIXME evas-image uses error handling code from
* evas_object_image_load_error_get, which seems to be not available
* efl.image.load.State state = image.load_error_get(); */
// FIXME missing move
eina.Rect rect = new eina.Rect();
rect.X = 0;
rect.Y = 0;
rect.W = WIDTH / 2;
rect.H = HEIGHT / 2;
image.SetFill(rect);
size.W = WIDTH / 2;
size.H = HEIGHT / 2;
image.SetSize(size);
image.SetVisible(true);
rect = image.GetFill();
rect.Y -= 50;
rect.W += 100;
image.SetFill(rect);
TestMain listener = new TestMain(image);
// TODO handle key events in order to alter the image like the C
// example. Meanwhile, just set some w fill
/* EventListener callback = new EventListener(); */
/* bg.key_focus_set(true); */
/* bg.event_callback_priority_add(evas.Callback_Type.Key_down, */
/* efl.Callback_Priority.Default, */
/* callback, null); */
loop.Begin();
efl.All.Shutdown();
}
public void on_key_down(object sender, EventArgs e)
{
Console.WriteLine("on_key_down called");
}
}
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