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enum Efl.Task_Priority {
   [[ ]]
   normal,
   background,
   low,
   high,
   ultra
}

enum Efl.Task_Flags {
   [[ ]]
   none               = 0,
   use_stdin          = 1,
   use_stdout         = 2,
   no_exit_code_error = 4,
}

class Efl.Task (Efl.Object, Efl.Io.Reader, Efl.Io.Writer, Efl.Io.Closer)
{
   [[ ]]
   methods {
      @property command {
         [[ A commandline that encodes arguments in a command string.
            This command is unix shell-style, thus whitespace separates
            arguments unless escaped. Also a semi-colon ';', ampersand
            '&', pipe/bar '|', hash '#', bracket, square brace, brace
            character ('(', ')', '[', ']', '{', '}'), exclamation
            mark '!',  backquote '`', greator or less than ('>' '<')
            character unless escaped or in quotes would cause
            args_count/value to not be generated properly, because
            it would force complex shell interpretation which
            will not be supported in evaluating the arg_count/value
            information, but the final shell may interpret this if this
            is executed via a command-line shell. To not be a complex
            shell command, it should be simple with paths, options
            and variable expansions, but nothing more complex involving
            the above unescaped characters.

            "cat -option /path/file"
            "cat 'quoted argument'"
            "cat ~/path/escaped\ argument"
            "/bin/cat escaped\ argument $VARIABLE"
            etc.

            It should not try and use "complex shell features" if you
            want the arg_count and arg_value set to be correct after
            setting the command string. For example none of:

            "VAR=x /bin/command && /bin/othercommand >& /dev/null"
            "VAR=x /bin/command `/bin/othercommand` | /bin/cmd2 && cmd3 &"
            etc.

            If you set the command the arg_count/value property contents
            can change and be completely re-evaluated by parsing the
            command string into an argument array set along with
            interpreting escapes back into individual argument strings. ]]
         get { }
         set { }
         values {
            command: string; [[ The command string as described ]]
         }
      }
      @property arg_count {
         [[ Number of arguments passed in or arguments that are to be
            passed as sepcified by arg_value ]]
         get { }
         values {
            args: uint; [[ ]]
         }
      }
      @property arg_value {
         [[ Argument number by index. If the index does not exist when
            set, it is allocated and created. Getting an argument that
            Has not been set yet will return $NULL. Empty arguments will
            Be ignored. Setting an argument will result in the command
            porperty being re-evaluated and escaped into a single
            command string if needed. ]]
         set { }
         get { }
         keys {
            num: uint; [[ ]]
         }
         values {
            arg: string; [[ ]]
         }
      }
      arg_append {
         [[ Append a new string argument at the end of the arg set.
            This functions like setting an arg_value at the end of the
            current set so the set increases by 1 in size. ]]
         params {
            arg: string; [[ ]]
         }
      }
      arg_reset {
         [[ Clear all arguments in arg_value/count set. Will result in the
            command property also being cleared. ]]
      }
      @property env {
         [[ The environment to be passed in or that was passed to the
            task. This is a string key, value list which map to environment
            variables where appropriate. The var string must contain
            only an underscore ('_'), letters ('a-z', 'A-Z'),
            numbers ('0-9'), but the first character may not be a number.]]
         set { }
         get { }
         keys {
            var: string; [[ The variable name as a string ]]
         }
         values {
            value: string; [[ Set var to this value if not $NULL,
                              otherwise clear this env value if value
                              is $NULL or if it is an empty string ]]
         }
      }
      env_reset {
         [[ Clear all environment variables. ]]
      }
      @property priority {
         [[ The priority of this task. ]]
         get { }
         set { }
         values {
            priority: Efl.Task_Priority; [[ ]]
         }
      }
      @property exit_code {
         [[ The final exit code of this task. ]]
         get { }
         values {
            code: int; [[ ]]
         }
      }
      @property flags {
         set { }
         get { }
         values {
            flags: Efl.Task_Flags; [[ ]]
         }
      }
      run {
         [[ Actually run the task ]]
         return: future<void> @owned; [[ A future triggered when task exits and is passed int exit code ]]
      }
      end {
         [[ Request the task end (may send a signal or interrupt
            signal resulting in a terminate event being tiggered in the
            target task loop) ]]
      }
   }
   events {
   }
   implements {
      Efl.Object.constructor;
      Efl.Object.destructor;
      Efl.Object.parent { set; }
   }
}