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interface Efl.Ui.Autorepeat {
[[Interface for autorepeating clicks.
This interface abstracts functions for enabling / disabling this feature.
When enabled, keeping a button pressed will continuously emit the $repeated
event until the button is released. The time it takes until it starts
emitting the event is given by @.autorepeat_initial_timeout, and the
time between each new emission by @.autorepeat_gap_timeout.
]]
methods {
@property autorepeat_initial_timeout {
[[The initial timeout before the autorepeat event is generated.
Sets the timeout, in seconds, since the button is pressed until the
first $repeated signal is emitted. If $t is 0.0 or less, there
won't be any delay and the event will be fired the moment the button is
pressed.
See also @.autorepeat_enabled and @.autorepeat_gap_timeout.
]]
values {
t: double; [[Timeout in seconds.]]
}
}
@property autorepeat_gap_timeout {
[[The interval between each generated autorepeat event.
After the first $repeated event is fired, all subsequent ones will
follow after a delay of $t seconds for each.
See also @.autorepeat_initial_timeout.
]]
values {
t: double; [[Time interval in seconds.]]
}
}
@property autorepeat_enabled {
[[Turn on/off the autorepeat event generated when a button is kept pressed.
When off, no autorepeat is performed and buttons emit a normal $clicked
event when they are clicked.
]]
values {
on: bool; [[A bool to turn on/off the repeat event generation.]]
}
}
}
events {
repeated: void; [[Called when a repeated event is emitted]]
}
}
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