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interface Efl.Ui.Range
{
[[Efl UI progress interface]]
methods {
@property range_value {
[[Control the range value (in percentage) on a given range widget
Use this call to set range levels.
Note: If you pass a value out of the specified interval for
$val, it will be interpreted as the closest of the boundary
values in the interval.]]
set {
}
get {
}
values {
val: double; [[The range value (must be between $0.0 and 1.0)]]
}
}
@property range_min_max {
set {
[[Set the minimum and maximum values for given range widget.
Define the allowed range of values to be selected by the user.
If actual value is less than $min, it will be updated to $min.
If it is bigger then $max, will be updated to $max. Actual value
can be get with @Efl.Ui.Range.range_value.get
By default, min is equal to 0.0, and max is equal to 1.0.
Warning: maximum must be greater than minimum, otherwise behavior
is undefined.
]]
}
get {
[[Get the minimum and maximum values of the given range widget.
Note: If only one value is needed, the other pointer can be passed
as $null.
]]
}
values {
min: double; [[The minimum value.]]
max: double; [[The maximum value.]]
}
}
}
}
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