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#include "efl_animation_group_sequential_private.h"
EOLIAN static void
_efl_animation_group_sequential_efl_animation_group_animation_add(Eo *eo_obj,
Efl_Animation_Group_Sequential_Data *pd EINA_UNUSED,
Efl_Animation *animation)
{
if (!animation) return;
efl_animation_group_animation_add(efl_super(eo_obj, MY_CLASS), animation);
}
EOLIAN static void
_efl_animation_group_sequential_efl_animation_group_animation_del(Eo *eo_obj,
Efl_Animation_Group_Sequential_Data *pd EINA_UNUSED,
Efl_Animation *animation)
{
if (!animation) return;
efl_animation_group_animation_del(efl_super(eo_obj, MY_CLASS), animation);
}
EOLIAN static double
_efl_animation_group_sequential_efl_animation_total_duration_get(Eo *eo_obj,
Efl_Animation_Group_Sequential_Data *pd EINA_UNUSED)
{
Eina_List *animations = efl_animation_group_animations_get(eo_obj);
if (!animations) return 0.0;
double total_duration = 0.0;
Eina_List *l;
Efl_Animation *anim;
EINA_LIST_FOREACH(animations, l, anim)
{
double child_total_duration = efl_animation_total_duration_get(anim);
double start_delay = efl_animation_start_delay_get(anim);
if (start_delay > 0.0)
child_total_duration += start_delay;
int child_repeat_count = efl_animation_repeat_count_get(anim);
if (child_repeat_count > 0)
child_total_duration *= (child_repeat_count + 1);
total_duration += child_total_duration;
}
return total_duration;
}
EOLIAN static Efl_Animation_Object *
_efl_animation_group_sequential_efl_animation_object_create(Eo *eo_obj,
Efl_Animation_Group_Sequential_Data *pd EINA_UNUSED)
{
Efl_Animation_Object_Group_Sequential *group_anim_obj
= efl_add(EFL_ANIMATION_OBJECT_GROUP_SEQUENTIAL_CLASS, NULL);
Eina_List *animations = efl_animation_group_animations_get(eo_obj);
Eina_List *l;
Efl_Animation *child_anim;
Efl_Animation_Object *child_anim_obj;
EINA_LIST_FOREACH(animations, l, child_anim)
{
child_anim_obj = efl_animation_object_create(child_anim);
efl_animation_object_group_object_add(group_anim_obj, child_anim_obj);
}
Efl_Canvas_Object *target = efl_animation_target_get(eo_obj);
if (target)
efl_animation_object_target_set(group_anim_obj, target);
Eina_Bool state_keep = efl_animation_final_state_keep_get(eo_obj);
efl_animation_object_final_state_keep_set(group_anim_obj, state_keep);
double duration = efl_animation_duration_get(eo_obj);
efl_animation_object_duration_set(group_anim_obj, duration);
double start_delay_time = efl_animation_start_delay_get(eo_obj);
efl_animation_object_start_delay_set(group_anim_obj, start_delay_time);
Efl_Animation_Object_Repeat_Mode repeat_mode =
(Efl_Animation_Object_Repeat_Mode)efl_animation_repeat_mode_get(eo_obj);
efl_animation_object_repeat_mode_set(group_anim_obj, repeat_mode);
int repeat_count = efl_animation_repeat_count_get(eo_obj);
efl_animation_object_repeat_count_set(group_anim_obj, repeat_count);
Efl_Interpolator *interpolator = efl_animation_interpolator_get(eo_obj);
efl_animation_object_interpolator_set(group_anim_obj, interpolator);
return group_anim_obj;
}
#include "efl_animation_group_sequential.eo.c"
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