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import efl_animation_types;
class Efl.Animation.Object (Efl.Object)
{
[[Efl animation object class]]
data: Efl_Animation_Object_Data;
methods {
@property auto_del {
[[Auto delete property]]
set {
}
get {
}
values {
auto_del: bool; [[$true to delete animation object automatically when animation is finished or animation is cancelled, $false otherwise.]]
}
}
start {
[[Start animation.]]
}
cancel {
[[Cancel animation.]]
}
pause {
[[Pause animation.]]
}
resume {
[[Resume animation.]]
}
progress_set @protected {
[[Display the moment of animation according to the given progress.]]
params {
@in progress: double; [[The value between 0.0 and 1.0 which indicates the progress of the animation]]
}
}
}
implements {
Efl.Object.constructor;
Efl.Object.destructor;
}
events {
started; [[Animation is started.]]
running; [[Animation is running.]]
ended; [[Animation is ended.]]
}
}
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