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path: root/src/lib/evas/canvas/efl_animation_translate.eo
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import efl_animation_types;

class Efl.Animation.Translate (Efl.Animation)
{
   [[Efl translate animation class]]
   legacy_prefix: evas_object_animation;
   data: Evas_Object_Animation_Translate_Data;
   methods {
      @property translate {
         set {
         }
         get {
         }
         values {
            from_x: int; [[Distance moved along x axis when animation starts]]
            from_y: int; [[Distance moved along y axis when animation starts]]
            from_z: int; [[Distance moved along z axis when animation starts]]
            to_x: int; [[Distance moved along x axis when animation ends]]
            to_y: int; [[Distance moved along y axis when animation ends]]
            to_z: int; [[Distance moved along z axis when animation ends]]
         }
      }
      @property translate_x {
         set {
         }
         get {
         }
         values {
            from_x: int; [[Distance moved along x axis when animation starts]]
            to_x: int; [[Distance moved along x axis when animation ends]]
         }
      }
      @property translate_y {
         set {
         }
         get {
         }
         values {
            from_y: int; [[Distance moved along y axis when animation starts]]
            to_y: int; [[Distance moved along y axis when animation ends]]
         }
      }
      @property translate_z {
         set {
         }
         get {
         }
         values {
            from_z: int; [[Distance moved along z axis when animation starts]]
            to_z: int; [[Distance moved along z axis when animation ends]]
         }
      }
      @property coordinate {
         set {
         }
         get {
         }
         values {
            from_x: int; [[X coordinate when animation starts]]
            from_y: int; [[Y coordinate when animation starts]]
            from_z: int; [[Z coordinate when animation starts]]
            to_x: int; [[X coordinate when animation ends]]
            to_y: int; [[Y coordinate when animation ends]]
            to_z: int; [[Z coordinate when animation ends]]
         }
      }
      @property coordinate_x {
         set {
         }
         get {
         }
         values {
            from_x: int; [[X coordinate when animation starts]]
            to_x: int; [[X coordinate when animation ends]]
         }
      }
      @property coordinate_y {
         set {
         }
         get {
         }
         values {
            from_y: int; [[Y coordinate when animation starts]]
            to_y: int; [[Y coordinate when animation ends]]
         }
      }
      @property coordinate_z {
         set {
         }
         get {
         }
         values {
            from_z: int; [[Z coordinate when animation starts]]
            to_z: int; [[Z coordinate when animation ends]]
         }
      }
   }
   implements {
      Efl.Object.constructor;
      Efl.Object.destructor;
      Efl.Animation.dup;
   }
}