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#define EFL_ANIMATION_PROTECTED
#include "evas_common_private.h"
#include <Ecore.h>
#define MY_CLASS EFL_ANIMATION_TRANSLATE_CLASS
#define MY_CLASS_NAME efl_class_name_get(MY_CLASS)
#define EFL_ANIMATION_TRANSLATE_CHECK_OR_RETURN(anim, ...) \
do { \
if (!anim) { \
CRI("Efl_Animation " # anim " is NULL!"); \
return __VA_ARGS__; \
} \
if (efl_animation_is_deleted(anim)) { \
ERR("Efl_Animation " # anim " has already been deleted!"); \
return __VA_ARGS__; \
} \
} while (0)
#define EFL_ANIMATION_TRANSLATE_DATA_GET(o, pd) \
Efl_Animation_Translate_Data *pd = efl_data_scope_get(o, EFL_ANIMATION_TRANSLATE_CLASS)
typedef struct _Efl_Animation_Translate_Property
{
Evas_Coord move_x, move_y;
Evas_Coord x, y;
} Efl_Animation_Translate_Property;
typedef struct _Efl_Animation_Translate_Data
{
Efl_Animation_Translate_Property from;
Efl_Animation_Translate_Property to;
Eina_Bool use_rel_move;
} Efl_Animation_Translate_Data;
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