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class Efl.Canvas.Animation_Rotate (Efl.Canvas.Animation)
{
[[Efl rotate animation class]]
eo_prefix: efl_animation_rotate;
data: Efl_Canvas_Animation_Rotate_Data;
methods {
@property rotate {
[[Rotate property]]
set {
}
get {
}
values {
from_degree: double; [[Rotation degree when animation starts]]
to_degree: double; [[Rotation degree when animation ends]]
pivot: Efl.Canvas.Object; [[Pivot object for the center point. If the pivot object is NULL, then the object is rotated on itself.]]
cx: double; [[X relative coordinate of the center point. The left end is 0.0 and the right end is 1.0 (the center is 0.5).]]
cy: double; [[Y relative coordinate of the center point. The top end is 0.0 and the bottom end is 1.0 (the center is 0.5).]]
}
}
@property rotate_absolute {
[[Rotate absolute property]]
set {
}
get {
}
values {
from_degree: double; [[Rotation degree when animation starts]]
to_degree: double; [[Rotation degree when animation ends]]
cx: int; [[X absolute coordinate of the center point.]]
cy: int; [[Y absolute coordinate of the center point.]]
}
}
}
implements {
Efl.Object.constructor;
Efl.Canvas.Animation.animation_apply;
}
}
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