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enum Efl.Gesture.Touch.State
{
[[ This enum type describes the state of a touch event. ]]
legacy: efl_gesture_touch;
unknown = 0, [[Gesture Touch State unknown]]
begin , [[First fingure touch down]]
update, [[fingure touch update]]
end, [[Last fingure touch up]]
}
enum Efl.Gesture.State
{
[[ This enum type describes the state of a gesture. ]]
legacy: efl_gesture;
none = 0, [[No gesture state]]
started = 1, [[A continuous gesture has started.]]
updated, [[A gesture continues.]]
finished, [[A gesture has finished.]]
canceled, [[A gesture was canceled.]]
}
enum Efl.Gesture.Recognizer_Result
{
[[ This enum type describes the state of a gesture recognizer. ]]
legacy: efl_gesture;
ignore = 0x0001, [[The event does not change the state of the recognizer.]]
maybe = 0x0002, [[The event changed the internal state of the recognizer, but it isn't clear yet if it is a gesture or not. The recognizer needs to filter more events to decide.]]
trigger = 0x0004, [[The gesture has been triggered]]
finish = 0x0008, [[The gesture has been finished successfully.]]
cancel = 0x0010, [[The event made it clear that it is not a gesture. If the gesture recognizer was in Triggered state before, then the gesture is canceled.]]
result_mask = 0x00ff, [[The gesture result mask]]
}
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