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#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#ifndef WIN32_LEAN_AND_MEAN
# define WIN32_LEAN_AND_MEAN
#endif
#include <winsock2.h>
#undef WIN32_LEAN_AND_MEAN
#include "Evil.h"
#include "evil_private.h"
static int _evil_init_count = 0;
extern LONGLONG _evil_time_freq;
extern LONGLONG _evil_time_count;
extern long _evil_time_second;
int
evil_init(void)
{
SYSTEMTIME st;
LARGE_INTEGER freq;
LARGE_INTEGER count;
WORD second = 59;
if (++_evil_init_count != 1)
return _evil_init_count;
if (!QueryPerformanceFrequency(&freq))
return 0;
_evil_time_freq = freq.QuadPart;
/* be sure that second + 1 != 0 */
while (second == 59)
{
GetSystemTime(&st);
second = st.wSecond;
}
/* retrieve the tick corresponding to the time we retrieve above */
while (1)
{
GetSystemTime(&st);
QueryPerformanceCounter(&count);
if (st.wSecond == second + 1)
break;
}
_evil_time_second = _evil_systemtime_to_time(st);
if (_evil_time_second < 0)
return --_evil_init_count;
_evil_time_count = count.QuadPart;
if (!evil_sockets_init())
return --_evil_init_count;
return _evil_init_count;
}
int
evil_shutdown(void)
{
/* _evil_init_count should not go below zero. */
if (_evil_init_count < 1)
{
ERR("Evil shutdown called without calling evil init.\n");
return 0;
}
if (--_evil_init_count != 0)
return _evil_init_count;
evil_sockets_shutdown();
return _evil_init_count;
}
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