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path: root/src/modules/evas/engines/gl_drm/evas_outbuf.c
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#include "evas_engine.h"
#include "../gl_common/evas_gl_define.h"

/* local variables */
static Outbuf *_evas_gl_drm_window = NULL;
static EGLContext context = EGL_NO_CONTEXT;
static int win_count = 0;

#ifdef EGL_MESA_platform_gbm
static PFNEGLGETPLATFORMDISPLAYEXTPROC dlsym_eglGetPlatformDisplayEXT = NULL;
static PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC dlsym_eglCreatePlatformWindowSurfaceEXT = NULL;
#endif

static void
_evas_outbuf_gbm_surface_destroy(Outbuf *ob)
{
   if (!ob) return;
   if (ob->surface)
     {
        gbm_surface_destroy(ob->surface);
        ob->surface = NULL;
     }
}

static void
_evas_outbuf_gbm_surface_create(Outbuf *ob, int w, int h)
{
   unsigned int format = GBM_FORMAT_XRGB8888;
   unsigned int flags = GBM_BO_USE_SCANOUT | GBM_BO_USE_RENDERING;

   if (!ob) return;

   ob->surface =
     gbm_surface_create(ob->info->info.gbm, w, h, format, flags);

   if (!ob->surface) ERR("Failed to create gbm surface");
}

static void
_evas_outbuf_fb_cb_destroy(struct gbm_bo *bo EINA_UNUSED, void *data)
{
   Ecore_Drm2_Fb *fb;

   fb = data;
   if (fb) ecore_drm2_fb_destroy(fb);
}

static Ecore_Drm2_Fb *
_evas_outbuf_fb_get(Outbuf *ob, struct gbm_bo *bo)
{
   Ecore_Drm2_Fb *fb;
   uint32_t format, hdl, stride;
   int w, h;

   fb = gbm_bo_get_user_data(bo);
   if (fb) return fb;

   format = gbm_bo_get_format(bo);
   w = gbm_bo_get_width(bo);
   h = gbm_bo_get_height(bo);
   hdl = gbm_bo_get_handle(bo).u32;
   stride = gbm_bo_get_stride(bo);
   /* fb->size = fb->stride * fb->h; */

   fb =
     ecore_drm2_fb_gbm_create(ob->fd, w, h, ob->depth, ob->bpp,
                              format, hdl, stride, bo);
   if (!fb)
     {
        ERR("Failed to create FBO");
        return NULL;
     }

   gbm_bo_set_user_data(bo, fb, _evas_outbuf_fb_cb_destroy);

   return fb;
}

void
_evas_outbuf_release_fb(void *ob_v, Ecore_Drm2_Fb *fb)
{
   struct gbm_bo *bo;
   Outbuf *ob;

   ob = ob_v;
   bo = ecore_drm2_fb_bo_get(fb);
   gbm_surface_release_buffer(ob->surface, bo);
}

static void
_evas_outbuf_buffer_swap(Outbuf *ob)
{
   struct gbm_bo *bo;
   Ecore_Drm2_Fb *fb = NULL;

   bo = gbm_surface_lock_front_buffer(ob->surface);
   if (!bo)
     {
        ecore_drm2_fb_release(ob->priv.output, EINA_TRUE);
        bo = gbm_surface_lock_front_buffer(ob->surface);
     }
   if (bo) fb = _evas_outbuf_fb_get(ob, bo);

   if (fb)
     {
        ecore_drm2_fb_flip(fb, ob->priv.output);

        /* Ecore_Drm2_Plane *plane; */

        /* plane = ecore_drm2_plane_find(ob->priv.output, fb, ob->format); */
        /* if (plane) */
        /*   { */
        /*      int ret; */
        /*      drmVBlank vbl = */
        /*        { */
        /*           .request.type = DRM_VBLANK_RELATIVE | DRM_VBLANK_EVENT, */
        /*           .request.sequence = 1, */
        /*        }; */

        /*      vbl.request.type |= ecore_drm2_output_vblank_get(ob->priv.output); */
        /*      vbl.request.signal = (unsigned long)ob; */

        /*      ecore_drm2_fb_dirty(fb, rects, count); */

        /*      if (!ecore_drm2_plane_fb_set(plane, fb)) */
        /*        { */
        /*           ERR("Failed to set FB on Plane"); */
        /*           return; */
        /*        } */

        /*      ret = drmWaitVBlank(ob->fd, &vbl); */
        /*      if (ret) return; */
        /*   } */
        /* else */
        /*   WRN("NO PLANE FOUND"); */
     }
   else
     WRN("Could not get FBO from Bo");
}

static Eina_Bool
_evas_outbuf_make_current(void *data, void *doit)
{
   Outbuf *ob;

   if (!(ob = data)) return EINA_FALSE;

   if (doit)
     {
        if (!eglMakeCurrent(ob->egl.disp, ob->egl.surface[0],
                            ob->egl.surface[0], ob->egl.context[0]))
          return EINA_FALSE;
     }
   else
     {
        if (!eglMakeCurrent(ob->egl.disp, EGL_NO_SURFACE,
                            EGL_NO_SURFACE, EGL_NO_CONTEXT))
          return EINA_FALSE;
     }

   return EINA_TRUE;
}

static Eina_Bool
_evas_outbuf_init(void)
{
   static int _init = 0;
   if (_init) return EINA_TRUE;
#ifdef EGL_MESA_platform_gbm
   dlsym_eglGetPlatformDisplayEXT = (PFNEGLGETPLATFORMDISPLAYEXTPROC)
         eglGetProcAddress("eglGetPlatformDisplayEXT");
   EINA_SAFETY_ON_NULL_RETURN_VAL(dlsym_eglGetPlatformDisplayEXT, EINA_FALSE);
   dlsym_eglCreatePlatformWindowSurfaceEXT = (PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC)
         eglGetProcAddress("eglCreatePlatformWindowSurfaceEXT");
   EINA_SAFETY_ON_NULL_RETURN_VAL(dlsym_eglCreatePlatformWindowSurfaceEXT, EINA_FALSE);
#endif
   _init = 1;
   return EINA_TRUE;
}

static Eina_Bool
_evas_outbuf_egl_setup(Outbuf *ob)
{
   int ctx_attr[3];
   int cfg_attr[40];
   int maj = 0, min = 0, n = 0, i = 0;
   EGLint ncfg;
   EGLConfig *cfgs;
   const GLubyte *vendor, *renderer, *version, *glslversion;
   Eina_Bool blacklist = EINA_FALSE;

   if (!_evas_outbuf_init())
     {
        ERR("Could not initialize engine!");
        return EINA_FALSE;
     }

   /* setup gbm egl surface */
   ctx_attr[0] = EGL_CONTEXT_CLIENT_VERSION;
   ctx_attr[1] = 2;
   ctx_attr[2] = EGL_NONE;

   cfg_attr[n++] = EGL_RENDERABLE_TYPE;
   cfg_attr[n++] = EGL_OPENGL_ES2_BIT;
   cfg_attr[n++] = EGL_SURFACE_TYPE;
   cfg_attr[n++] = EGL_WINDOW_BIT;

   cfg_attr[n++] = EGL_RED_SIZE;
   cfg_attr[n++] = 1;
   cfg_attr[n++] = EGL_GREEN_SIZE;
   cfg_attr[n++] = 1;
   cfg_attr[n++] = EGL_BLUE_SIZE;
   cfg_attr[n++] = 1;


   cfg_attr[n++] = EGL_ALPHA_SIZE;
   if (ob->destination_alpha) cfg_attr[n++] = 1;
   else cfg_attr[n++] = 0;
   cfg_attr[n++] = EGL_NONE;

#ifdef EGL_MESA_platform_gbm
   ob->egl.disp =
     dlsym_eglGetPlatformDisplayEXT(EGL_PLATFORM_GBM_MESA, ob->info->info.gbm, NULL);
#else
   ob->egl.disp = eglGetDisplay((EGLNativeDisplayType)ob->info->info.gbm);
#endif
   if (ob->egl.disp  == EGL_NO_DISPLAY)
     {
        ERR("eglGetDisplay() fail. code=%#x", eglGetError());
        return EINA_FALSE;
     }

   if (!eglInitialize(ob->egl.disp, &maj, &min))
     {
        ERR("eglInitialize() fail. code=%#x", eglGetError());
        return EINA_FALSE;
     }

   eglBindAPI(EGL_OPENGL_ES_API);
   if (eglGetError() != EGL_SUCCESS)
     {
        ERR("eglBindAPI() fail. code=%#x", eglGetError());
        return EINA_FALSE;
     }

   if (!eglGetConfigs(ob->egl.disp, NULL, 0, &ncfg) || (ncfg == 0))
     {
        ERR("eglGetConfigs() fail. code=%#x", eglGetError());
        return EINA_FALSE;
     }

   cfgs = malloc(ncfg * sizeof(EGLConfig));
   if (!cfgs)
     {
        ERR("Failed to malloc space for egl configs");
        return EINA_FALSE;
     }

   if (!eglChooseConfig(ob->egl.disp, cfg_attr, cfgs,
                        ncfg, &ncfg) || (ncfg == 0))
     {
        ERR("eglChooseConfig() fail. code=%#x", eglGetError());
        return EINA_FALSE;
     }

   for (; i < ncfg; ++i)
     {
        EGLint format;

        if (!eglGetConfigAttrib(ob->egl.disp, cfgs[i], EGL_NATIVE_VISUAL_ID,
                                &format))
          {
             ERR("eglGetConfigAttrib() fail. code=%#x", eglGetError());
             return EINA_FALSE;
          }

        if (format == (int)ob->info->info.format)
          {
             ob->egl.config = cfgs[i];
             break;
          }
     }

#ifdef EGL_MESA_platform_gbm
   ob->egl.surface[0] =
     dlsym_eglCreatePlatformWindowSurfaceEXT(ob->egl.disp, ob->egl.config,
                                             ob->surface, NULL);
#else
   ob->egl.surface[0] =
     eglCreateWindowSurface(ob->egl.disp, ob->egl.config,
                            (EGLNativeWindowType)ob->surface, NULL);
#endif
   if (ob->egl.surface[0] == EGL_NO_SURFACE)
     {
        ERR("eglCreateWindowSurface() fail for %p. code=%#x",
            ob->surface, eglGetError());
        return EINA_FALSE;
     }

   ob->egl.context[0] =
     eglCreateContext(ob->egl.disp, ob->egl.config, context, ctx_attr);
   if (ob->egl.context[0] == EGL_NO_CONTEXT)
     {
        ERR("eglCreateContext() fail. code=%#x", eglGetError());
        return EINA_FALSE;
     }

   if (context == EGL_NO_CONTEXT) context = ob->egl.context[0];

   if (eglMakeCurrent(ob->egl.disp, ob->egl.surface[0],
                      ob->egl.surface[0], ob->egl.context[0]) == EGL_FALSE)
     {
        ERR("eglMakeCurrent() fail. code=%#x", eglGetError());
        return EINA_FALSE;
     }

   vendor = glGetString(GL_VENDOR);
   renderer = glGetString(GL_RENDERER);
   version = glGetString(GL_VERSION);
   glslversion = glGetString(GL_SHADING_LANGUAGE_VERSION);
   if (!vendor)   vendor   = (unsigned char *)"-UNKNOWN-";
   if (!renderer) renderer = (unsigned char *)"-UNKNOWN-";
   if (!version)  version  = (unsigned char *)"-UNKNOWN-";
   if (!glslversion) glslversion = (unsigned char *)"-UNKNOWN-";
   if (getenv("EVAS_GL_INFO"))
     {
        fprintf(stderr, "vendor  : %s\n", vendor);
        fprintf(stderr, "renderer: %s\n", renderer);
        fprintf(stderr, "version : %s\n", version);
        fprintf(stderr, "glsl ver: %s\n", glslversion);
     }

   if (strstr((const char *)vendor, "Mesa Project"))
     {
        if (strstr((const char *)renderer, "Software Rasterizer"))
          blacklist = EINA_TRUE;
     }
   if (strstr((const char *)renderer, "softpipe"))
     blacklist = EINA_TRUE;
   if (strstr((const char *)renderer, "llvmpipe"))
     blacklist = EINA_TRUE;

   if ((blacklist) && (!getenv("EVAS_GL_NO_BLACKLIST")))
     {
        ERR("OpenGL Driver blacklisted:");
        ERR("Vendor: %s", (const char *)vendor);
        ERR("Renderer: %s", (const char *)renderer);
        ERR("Version: %s", (const char *)version);
        return EINA_FALSE;
     }

   ob->gl_context = glsym_evas_gl_common_context_new();
   if (!ob->gl_context) return EINA_FALSE;

#ifdef GL_GLES
   ob->gl_context->egldisp = ob->egl.disp;
   ob->gl_context->eglctxt = ob->egl.context[0];
#endif

   evas_outbuf_use(ob);
   glsym_evas_gl_common_context_resize(ob->gl_context,
                                       ob->w, ob->h, ob->rotation);

   ob->surf = EINA_TRUE;

   return EINA_TRUE;
}

Outbuf *
evas_outbuf_new(Evas_Engine_Info_GL_Drm *info, int w, int h, Render_Engine_Swap_Mode swap_mode)
{
   Outbuf *ob;

   if (!info) return NULL;

   /* try to allocate space for outbuf */
   if (!(ob = calloc(1, sizeof(Outbuf)))) return NULL;

   win_count++;

   ob->w = w;
   ob->h = h;
   ob->info = info;
   ob->depth = info->info.depth;
   ob->rotation = info->info.rotation;
   ob->destination_alpha = info->info.destination_alpha;
   /* ob->vsync = info->info.vsync; */
   ob->swap_mode = swap_mode;

   ob->fd = info->info.fd;
   ob->bpp = info->info.bpp;
   ob->format = info->info.format;
   ob->priv.output = info->info.output;

   ecore_drm2_output_release_handler_set(ob->priv.output,
                                         _evas_outbuf_release_fb,
                                         ob);

   /* if ((num = getenv("EVAS_GL_DRM_VSYNC"))) */
   /*   ob->vsync = atoi(num); */

   if ((ob->rotation == 0) || (ob->rotation == 180))
     _evas_outbuf_gbm_surface_create(ob, w, h);
   else if ((ob->rotation == 90) || (ob->rotation == 270))
     _evas_outbuf_gbm_surface_create(ob, h, w);

   if (!_evas_outbuf_egl_setup(ob))
     {
        evas_outbuf_free(ob);
        return NULL;
     }

   return ob;
}

void
evas_outbuf_free(Outbuf *ob)
{
   int ref = 0;

   win_count--;
   evas_outbuf_use(ob);

   if (win_count == 0) evas_common_font_ext_clear();

   if (ob == _evas_gl_drm_window) _evas_gl_drm_window = NULL;

   if (ob->gl_context)
     {
        ref = ob->gl_context->references - 1;
        glsym_evas_gl_common_context_free(ob->gl_context);
     }

   eglMakeCurrent(ob->egl.disp, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);

   if (ob->egl.context[0] != context)
     eglDestroyContext(ob->egl.disp, ob->egl.context[0]);

   if (ob->egl.surface[0] != EGL_NO_SURFACE)
     eglDestroySurface(ob->egl.disp, ob->egl.surface[0]);

   _evas_outbuf_gbm_surface_destroy(ob);

   if (ref == 0)
     {
        if (context) eglDestroyContext(ob->egl.disp, context);
        eglTerminate(ob->egl.disp);
        eglReleaseThread();
        context = EGL_NO_CONTEXT;
     }

   free(ob);
}

void
evas_outbuf_use(Outbuf *ob)
{
   Eina_Bool force = EINA_FALSE;

   glsym_evas_gl_preload_render_lock(_evas_outbuf_make_current, ob);

   if (_evas_gl_drm_window)
     {
        if (eglGetCurrentContext() != _evas_gl_drm_window->egl.context[0])
          force = EINA_TRUE;
     }

   if ((_evas_gl_drm_window != ob) || (force))
     {
        if (_evas_gl_drm_window)
          {
             glsym_evas_gl_common_context_use(_evas_gl_drm_window->gl_context);
             glsym_evas_gl_common_context_flush(_evas_gl_drm_window->gl_context);
          }

        _evas_gl_drm_window = ob;

        if (ob)
          {
             if (ob->egl.surface[0] != EGL_NO_SURFACE)
               {
                  if (eglMakeCurrent(ob->egl.disp, ob->egl.surface[0],
                                     ob->egl.surface[0],
                                     ob->egl.context[0]) == EGL_FALSE)
                    ERR("eglMakeCurrent() failed!");
               }
          }
     }

   if (ob) glsym_evas_gl_common_context_use(ob->gl_context);
}

void
evas_outbuf_resurf(Outbuf *ob)
{
   if (ob->surf) return;
   if (getenv("EVAS_GL_INFO")) printf("resurf %p\n", ob);

   ob->egl.surface[0] =
     eglCreateWindowSurface(ob->egl.disp, ob->egl.config,
                            (EGLNativeWindowType)ob->surface, NULL);

   if (ob->egl.surface[0] == EGL_NO_SURFACE)
     {
        ERR("eglCreateWindowSurface() fail for %p. code=%#x",
            ob->surface, eglGetError());
        return;
     }

   if (eglMakeCurrent(ob->egl.disp, ob->egl.surface[0], ob->egl.surface[0],
                      ob->egl.context[0]) == EGL_FALSE)
     ERR("eglMakeCurrent() failed!");

   ob->surf = EINA_TRUE;
}

void
evas_outbuf_unsurf(Outbuf *ob)
{
   if (!ob->surf) return;
   if (!getenv("EVAS_GL_WIN_RESURF")) return;
   if (getenv("EVAS_GL_INFO")) printf("unsurf %p\n", ob);

   if (_evas_gl_drm_window)
      glsym_evas_gl_common_context_flush(_evas_gl_drm_window->gl_context);
   if (_evas_gl_drm_window == ob)
     {
        eglMakeCurrent(ob->egl.disp, EGL_NO_SURFACE,
                       EGL_NO_SURFACE, EGL_NO_CONTEXT);
        if (ob->egl.surface[0] != EGL_NO_SURFACE)
           eglDestroySurface(ob->egl.disp, ob->egl.surface[0]);
        ob->egl.surface[0] = EGL_NO_SURFACE;

        _evas_gl_drm_window = NULL;
     }

   ob->surf = EINA_FALSE;
}

void
evas_outbuf_reconfigure(Outbuf *ob, int w, int h, int rot, Outbuf_Depth depth)
{
   Evas_Engine_Info_GL_Drm *einfo;
   Render_Engine *re;
   /* Outbuf *nob; */

   if (depth == OUTBUF_DEPTH_INHERIT) depth = ob->depth;

   einfo = ob->info;

   // FIXME: this should properly resize and not destroy and hack reference around the existing ob
   /* if ((ob->rotation == 0) || (ob->rotation == 180)) */
   /*   nob = evas_outbuf_new(einfo, w, h, ob->swap_mode); */
   /* else */
   /*   nob = evas_outbuf_new(einfo, h, w, ob->swap_mode); */

   /* if (!nob) */
   /*   { */
   /*      ERR("Could not create new Outbuf"); */
   /*      return; */
   /*   } */

   /* re->generic.software.ob->gl_context->references++; */

   /* evas_outbuf_free(ob); */
   /* re->generic.software.ob = NULL; */

   /* evas_outbuf_use(nob); */

   evas_render_engine_software_generic_update(&re->generic.software, ob, w, h);

   re->generic.software.ob->gl_context->references--;

   glsym_evas_gl_common_context_resize(nob->gl_context, w, h, rot);
}

Render_Engine_Swap_Mode
evas_outbuf_buffer_state_get(Outbuf *ob)
{
   ecore_drm2_fb_release(ob->priv.output, EINA_FALSE);
   /* check for valid output buffer */
   if (!ob) return MODE_FULL;

   if (ob->swap_mode == MODE_AUTO && _extn_have_buffer_age)
     {
        Render_Engine_Swap_Mode swap_mode;
        EGLint age = 0;

        eina_evlog("+gl_query_surf_swap_mode", ob, 0.0, NULL);
        if (!eglQuerySurface(ob->egl.disp, ob->egl.surface[0],
                             EGL_BUFFER_AGE_EXT, &age))
          age = 0;

        if (age == 1) swap_mode = MODE_COPY;
        else if (age == 2) swap_mode = MODE_DOUBLE;
        else if (age == 3) swap_mode = MODE_TRIPLE;
        else if (age == 4) swap_mode = MODE_QUADRUPLE;
        else swap_mode = MODE_FULL;
        if ((int)age != ob->prev_age)
          {
             char buf[16];
             snprintf(buf, sizeof(buf), "! %i", (int)age);
             eina_evlog("!gl_buffer_age", ob, 0.0, buf);
          }
        else
          {
             char buf[16];
             snprintf(buf, sizeof(buf), "%i", (int)age);
             eina_evlog("!gl_buffer_age", ob, 0.0, buf);
          }
        ob->prev_age = age;

        eina_evlog("-gl_query_surf_swap_mode", ob, 0.0, NULL);
        return swap_mode;
     }
   else
     return MODE_FULL;

   return ob->swap_mode;
}

int
evas_outbuf_rot_get(Outbuf *ob)
{
   return ob->rotation;
}

Eina_Bool
evas_outbuf_update_region_first_rect(Outbuf *ob)
{
   /* ob->gl_context->preserve_bit = GL_COLOR_BUFFER_BIT0_QCOM; */

   glsym_evas_gl_preload_render_lock(_evas_outbuf_make_current, ob);
   evas_outbuf_use(ob);

   if (!_re_wincheck(ob)) return EINA_TRUE;

   /* glsym_evas_gl_common_context_resize(ob->gl_context, ob->w, ob->h, ob->rotation); */
   glsym_evas_gl_common_context_flush(ob->gl_context);
   glsym_evas_gl_common_context_newframe(ob->gl_context);

   return EINA_FALSE;
}

static void
_glcoords_convert(int *result, Outbuf *ob, int x, int y, int w, int h)
{
   switch (ob->rotation)
     {
      case 0:
        result[0] = x;
        result[1] = ob->gl_context->h - (y + h);
        result[2] = w;
        result[3] = h;
        break;
      case 90:
        result[0] = y;
        result[1] = x;
        result[2] = h;
        result[3] = w;
        break;
      case 180:
        result[0] = ob->gl_context->w - (x + w);
        result[1] = y;
        result[2] = w;
        result[3] = h;
        break;
      case 270:
        result[0] = ob->gl_context->h - (y + h);
        result[1] = ob->gl_context->w - (x + w);
        result[2] = h;
        result[3] = w;
        break;
      default:
        result[0] = x;
        result[1] = ob->gl_context->h - (y + h);
        result[2] = w;
        result[3] = h;
        break;
     }
}

static void
_damage_rect_set(Outbuf *ob, int x, int y, int w, int h)
{
   int rects[4];

   if ((x == 0) && (y == 0) &&
       (((w == ob->gl_context->w) && (h == ob->gl_context->h)) ||
           ((h == ob->gl_context->w) && (w == ob->gl_context->h))))
     return;

   _glcoords_convert(rects, ob, x, y, w, h);
   glsym_eglSetDamageRegionKHR(ob->egl.disp, ob->egl.surface[0], rects, 1);
}

void *
evas_outbuf_update_region_new(Outbuf *ob, int x, int y, int w, int h, int *cx EINA_UNUSED, int *cy EINA_UNUSED, int *cw EINA_UNUSED, int *ch EINA_UNUSED)
{
   if ((w == ob->w) && (h == ob->h))
     ob->gl_context->master_clip.enabled = EINA_FALSE;
   else
     {
        ob->gl_context->master_clip.enabled = EINA_TRUE;
        ob->gl_context->master_clip.x = x;
        ob->gl_context->master_clip.y = y;
        ob->gl_context->master_clip.w = w;
        ob->gl_context->master_clip.h = h;

        if (glsym_eglSetDamageRegionKHR)
          _damage_rect_set(ob, x, y, w, h);
     }

   return ob->gl_context->def_surface;
}

void
evas_outbuf_update_region_push(Outbuf *ob, RGBA_Image *update EINA_UNUSED, int x EINA_UNUSED, int y EINA_UNUSED, int w EINA_UNUSED, int h EINA_UNUSED)
{
   /* Is it really necessary to flush per region ? Shouldn't we be able to
      still do that for the full canvas when doing partial update */
   if (!_re_wincheck(ob)) return;
   ob->drew = EINA_TRUE;
   glsym_evas_gl_common_context_flush(ob->gl_context);
}

void
evas_outbuf_update_region_free(Outbuf *ob EINA_UNUSED, RGBA_Image *update EINA_UNUSED)
{
   /* Nothing to do here as we don't really create an image per area */
}

void
evas_outbuf_flush(Outbuf *ob, Tilebuf_Rect *surface_damage, Tilebuf_Rect *buffer_damage EINA_UNUSED, Evas_Render_Mode render_mode)
{
   if (render_mode == EVAS_RENDER_MODE_ASYNC_INIT) goto end;

   if (!_re_wincheck(ob)) goto end;
   if (!ob->drew) goto end;

   ob->drew = EINA_FALSE;
   evas_outbuf_use(ob);
   glsym_evas_gl_common_context_done(ob->gl_context);

   if (!ob->vsync)
     {
        if (ob->info->info.vsync) eglSwapInterval(ob->egl.disp, 1);
        else eglSwapInterval(ob->egl.disp, 0);
        ob->vsync = 1;
     }

   if (ob->info->callback.pre_swap)
     ob->info->callback.pre_swap(ob->info->callback.data, ob->evas);

   if ((glsym_eglSwapBuffersWithDamage) && (surface_damage) &&
       (ob->swap_mode != MODE_FULL))
     {
        EGLint num = 0, *result = NULL, i = 0;
        Tilebuf_Rect *r;

        // if partial swaps can be done use surface_damage
        num = eina_inlist_count(EINA_INLIST_GET(surface_damage));
        if (num > 0)
          {
             result = alloca(sizeof(EGLint) * 4 * num);
             EINA_INLIST_FOREACH(EINA_INLIST_GET(surface_damage), r)
               {
                  _glcoords_convert(&result[i], ob, r->x, r->y, r->w, r->h);
                  i += 4;
               }
             glsym_eglSwapBuffersWithDamage(ob->egl.disp, ob->egl.surface[0],
                                            result, num);
          }
     }
   else
      eglSwapBuffers(ob->egl.disp, ob->egl.surface[0]);

   if (ob->info->callback.post_swap)
     ob->info->callback.post_swap(ob->info->callback.data, ob->evas);

   _evas_outbuf_buffer_swap(ob);

end:
   //TODO: Need render unlock after drm page flip?
   glsym_evas_gl_preload_render_unlock(_evas_outbuf_make_current, ob);
}

Evas_Engine_GL_Context *
evas_outbuf_gl_context_get(Outbuf *ob)
{
   return ob->gl_context;
}

void *
evas_outbuf_egl_display_get(Outbuf *ob)
{
   return ob->egl.disp;
}

Context_3D *
evas_outbuf_gl_context_new(Outbuf *ob)
{
   Context_3D *ctx;
   int context_attrs[3] = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE };

   if (!ob) return NULL;

   ctx = calloc(1, sizeof(Context_3D));
   if (!ctx) return NULL;

   ctx->context = eglCreateContext(ob->egl.disp, ob->egl.config,
                                   ob->egl.context[0], context_attrs);

   if (!ctx->context)
     {
        ERR("EGL context creation failed.");
        goto error;
     }

   ctx->display = ob->egl.disp;
   ctx->surface = ob->egl.surface[0];

   return ctx;

error:
   free(ctx);
   return NULL;
}

void
evas_outbuf_gl_context_free(Context_3D *ctx)
{
   eglDestroyContext(ctx->display, ctx->context);
   free(ctx);
}

void
evas_outbuf_gl_context_use(Context_3D *ctx)
{
   if (eglMakeCurrent(ctx->display, ctx->surface,
                      ctx->surface, ctx->context) == EGL_FALSE)
     ERR("eglMakeCurrent() failed.");
}