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#ifndef _EVAS_ENGINE_WAYLAND_COMMON_H
# define _EVAS_ENGINE_WAYLAND_COMMON_H
#include "Ecore_Wl2.h"
typedef struct _Evas_Engine_Info_Wayland Evas_Engine_Info_Wayland;
struct _Evas_Engine_Info_Wayland
{
/* PRIVATE - don't mess with this baby or evas will poke its tongue out
* at you and make nasty noises */
Evas_Engine_Info magic;
/* engine specific data & parameters it needs to set up */
struct
{
Ecore_Wl2_Window *wl2_win;
int depth, rotation;
Eina_Bool destination_alpha : 1;
Eina_Bool hidden : 1;
} info;
/* non-blocking or blocking mode */
Evas_Engine_Render_Mode render_mode;
Eina_Bool indirect : 1;
Eina_Bool www_avail : 1;
Eina_Rectangle window;
int x_rel, y_rel;
int x_cursor, y_cursor;
int resizing;
uint32_t timestamp;
Eina_Bool dragging : 1;
Eina_Bool drag_start : 1;
Eina_Bool drag_stop : 1;
Eina_Bool drag_ack : 1;
};
#endif
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