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author | Carsten Haitzler (Rasterman) <raster@rasterman.com> | 2015-04-10 09:27:17 +0900 |
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committer | Carsten Haitzler (Rasterman) <raster@rasterman.com> | 2015-04-10 09:27:17 +0900 |
commit | 0972ff12c26126f34595f0e2290ae6c08fbdb355 (patch) | |
tree | 3c600b17b3c3b018f56c5b82a4cd4e02ced33f16 | |
parent | 5d1a534ff647b4dcc30cd0137f4aa4c0c7196423 (diff) | |
download | elementary-0972ff12c26126f34595f0e2290ae6c08fbdb355.tar.gz |
elm - undeprecate preferred engine config api - still neeed it for cases
undeprecate this api as to be frank - you still need it if you want a
buffer enigne for back-end processing. doesn't break api or abi.
-rw-r--r-- | src/lib/elm_config.h | 14 |
1 files changed, 9 insertions, 5 deletions
diff --git a/src/lib/elm_config.h b/src/lib/elm_config.h index a96650b81..b069c6021 100644 --- a/src/lib/elm_config.h +++ b/src/lib/elm_config.h @@ -863,12 +863,14 @@ EINA_DEPRECATED EAPI void elm_config_engine_set(const char *engine); * * This gets the global rendering engine that is applied to all Elementary * applications and is PREFERRED by the application. This can (and will) - * override the engine configured for all applications which. + * override the engine configured for all applications which. It is rare to + * explicitly ask for an engine (likely need is the buffer engine and not + * much more), so use elm_config_accel_preference_get() and + * elm_config_accel_preference_set() normally. * * @see elm_config_preferred_engine_set() - * @deprecated use elm_config_accel_preference_get() + elm_config_accel_preference_set() */ -EINA_DEPRECATED EAPI const char *elm_config_preferred_engine_get(void); +EAPI const char *elm_config_preferred_engine_get(void); /** * @brief Set Elementary's preferred rendering engine for use. @@ -878,13 +880,15 @@ EINA_DEPRECATED EAPI const char *elm_config_preferred_engine_get(void); * Note that it will take effect only to Elementary windows created after * this is called. This overrides the engine set by configuration at * application startup. Note that it is a hint and may not be honored. + * It is rare to explicitly ask for an engine (likely need is the buffer + * engine and not much more), so use elm_config_accel_preference_get() and + * elm_config_accel_preference_set() normally. * * @see elm_win_add() * @see elm_config_accel_preference_set() * @see elm_config_engine_set() - * @deprecated use elm_config_accel_preference_get() + elm_config_accel_preference_set() */ -EINA_DEPRECATED EAPI void elm_config_preferred_engine_set(const char *engine); +EAPI void elm_config_preferred_engine_set(const char *engine); /** * @brief Get Elementary's preferred engine to use. |