summaryrefslogtreecommitdiff
path: root/src/lib/elm_object.h
blob: 935e6a7eb9630d84d8e1917885f31a2be543a7a5 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
/**
 * Set a text of an object
 *
 * @param obj The Elementary object
 * @param part The text part name to set (NULL for the default part)
 * @param text The new text of the part
 *
 * @note Elementary objects may have many text parts (e.g. Action Slider)
 *
 * @ingroup Elm_General
 */
EAPI void                         elm_object_part_text_set(Evas_Object *obj, const char *part, const char *text);

#define elm_object_text_set(obj, text) elm_object_part_text_set((obj), NULL, (text))

/**
 * Get a text of an object
 *
 * @param obj The Elementary object
 * @param part The text part name to get (NULL for the default part)
 * @return text of the part or NULL for any error
 *
 * @note Elementary objects may have many text parts (e.g. Action Slider)
 *
 * @ingroup Elm_General
 */
EAPI const char                  *elm_object_part_text_get(const Evas_Object *obj, const char *part);

#define elm_object_text_get(obj) elm_object_part_text_get((obj), NULL)

/**
 * Set the text for an object's part, marking it as translatable.
 *
 * The string to set as @p text must be the original one. Do not pass the
 * return of @c gettext() here. Elementary will translate the string
 * internally and set it on the object using elm_object_part_text_set(),
 * also storing the original string so that it can be automatically
 * translated when the language is changed with elm_language_set().
 *
 * The @p domain will be stored along to find the translation in the
 * correct catalog. It can be NULL, in which case it will use whatever
 * domain was set by the application with @c textdomain(). This is useful
 * in case you are building a library on top of Elementary that will have
 * its own translatable strings, that should not be mixed with those of
 * programs using the library.
 *
 * @param obj The object containing the text part
 * @param part The name of the part to set
 * @param domain The translation domain to use
 * @param text The original, non-translated text to set
 *
 * @since 1.8
 *
 * @ingroup Elm_General
 */
EAPI void      elm_object_domain_translatable_part_text_set(Evas_Object *obj, const char *part, const char *domain, const char *text);

#define elm_object_domain_translatable_text_set(obj, domain, text) elm_object_domain_translatable_part_text_set((obj), NULL, (domain), (text))

#define elm_object_translatable_text_set(obj, text)                elm_object_domain_translatable_part_text_set((obj), NULL, NULL, (text))

#define elm_object_translatable_part_text_set(obj, part, text)     elm_object_domain_translatable_part_text_set((obj), (part), NULL, (text))

/**
 * Get the original string set as translatable for an object
 *
 * When setting translated strings, the function elm_object_part_text_get()
 * will return the translation returned by @c gettext(). To get the
 * original string use this function.
 *
 * @param obj The object
 * @param part The name of the part that was set
 *
 * @return The original, untranslated string
 *
 * @see elm_object_translatable_part_text_set()
 *
 * @since 1.8
 *
 * @ingroup Elm_General
 */
EAPI const char *elm_object_translatable_part_text_get(const Evas_Object *obj, const char *part);

#define elm_object_translatable_text_get(obj) elm_object_translatable_part_text_get((obj), NULL)

/**
 * Mark the part text to be translatable or not.
 *
 * Once you mark the part text to be translatable, the text will be translated
 * internally regardless of elm_object_part_text_set() and
 * elm_object_domain_translatable_part_text_set(). In other case, if you set the
 * Elementary policy that all text will be translatable in default, you can set
 * the part text to not be translated by calling this API.
 *
 * @param obj The object containing the text part
 * @param part The part name of the translatable text
 * @param domain The translation domain to use
 * @param translatable @c EINA_TRUE, the part text will be translated
 *        internally. @c EINA_FALSE, otherwise.
 *
 * @see elm_object_domain_translatable_part_text_set()
 * @see elm_object_part_text_set()
 * @see elm_policy()
 *
 * @since 1.8
 *
 * @ingroup Elm_General
 */
EAPI void elm_object_domain_part_text_translatable_set(Evas_Object *obj, const char *part, const char *domain, Eina_Bool translatable);

#define elm_object_part_text_translatable_set(obj, part, translatable) elm_object_domain_part_text_translatable_set((obj), (part), NULL, (translatable))

#define elm_object_domain_text_translatable_set(obj, domain, translatable) elm_object_domain_part_text_translatable_set((obj), NULL, (domain), (translatable))

/**
 * Set the content on part of a given container widget
 *
 * @param obj The Elementary container widget
 * @param part The container's part name to set (some might accept
 *        @c NULL for the default part)
 * @param content The new content for that part
 *
 * All widgets deriving from the @ref elm-container-class may hold
 * child objects as content at given parts. This sets new content to
 * a given part. If any object was already set as a content object in
 * the same part, the previous object will be deleted automatically
 * with this call. If the @p content is NULL, this call will just delete the
 * previous object. If the If you wish to preserve it, issue
 * elm_object_part_content_unset() on it first.
 *
 * @see elm_object_part_content_get()
 *
 * @ingroup Elm_General
 */
EAPI void                         elm_object_part_content_set(Evas_Object *obj, const char *part, Evas_Object *content);

#define elm_object_content_set(obj, content) elm_object_part_content_set((obj), NULL, (content))

/**
 * Get the content on a part of a given container widget
 *
 * @param obj The Elementary container widget
 * @param part The container's part name to get (some might accept
 *        @c NULL for the default part)
 * @return content of the object at the given part or @c NULL, on
 *         errors
 *
 * @see elm_object_part_content_set() for more details
 *
 * @ingroup Elm_General
 */
EAPI Evas_Object                 *elm_object_part_content_get(const Evas_Object *obj, const char *part);

#define elm_object_content_get(obj) elm_object_part_content_get((obj), NULL)

/**
 * Unset the content on a part of a given container widget
 *
 * @param obj The Elementary container widget
 * @param part The container's part name to unset (some might accept
 *        @c NULL for the default part)
 * @return content of the object at the given part or @c NULL, on
 *         errors
 *
 * @see elm_object_part_content_set() for more details
 *
 * @ingroup Elm_General
 */
EAPI Evas_Object                 *elm_object_part_content_unset(Evas_Object *obj, const char *part);

#define elm_object_content_unset(obj) elm_object_part_content_unset((obj), NULL)

/**
 * Set the text to read out when in accessibility mode
 *
 * @param obj The object which is to be described
 * @param txt The text that describes the widget to people with poor or no vision
 *
 * @ingroup Elm_General
 */
EAPI void                         elm_object_access_info_set(Evas_Object *obj, const char *txt);

/**
 * Get the text to read out when in accessibility mode
 *
 * @param obj The object which is to be described
 * @return The text that describes the widget to people with poor or no vision
 *
 * @ingroup Elm_General
 *
 * @since 1.14
 */
EAPI const char *elm_object_access_info_get(Evas_Object *obj);

/**
 * Get a named object from the children
 *
 * @param obj The parent object whose children to look at
 * @param name The name of the child to find
 * @param recurse Set to the maximum number of levels to recurse (0 == none, 1 is only look at 1 level of children etc.)
 * @return The found object of that name, or NULL if none is found
 *
 * This function searches the children (or recursively children of
 * children and so on) of the given @p obj object looking for a child with
 * the name of @p name. If the child is found the object is returned, or
 * NULL is returned. You can set the name of an object with
 * evas_object_name_set(). If the name is not unique within the child
 * objects (or the tree is @p recurse is greater than 0) then it is
 * undefined as to which child of that name is returned, so ensure the name
 * is unique amongst children. If recurse is set to -1 it will recurse
 * without limit.
 *
 * @ingroup Elm_General
 */
EAPI Evas_Object                 *elm_object_name_find(const Evas_Object *obj, const char *name, int recurse);

/**
 * @defgroup Elm_Styles Styles
 *
 * Widgets can have different styles of look. These generic API's
 * set styles of widgets, if they support them (and if the theme(s)
 * do).
 *
 * @ref general_functions_example_page "This" example contemplates
 * some of these functions.
 */

/**
 * Set the style to used by a given widget
 *
 * @param obj The Elementary widget to style
 * @param style The name of the style to use on it
 * @return @c EINA_TRUE on success, @c EINA_FALSE otherwise
 *
 * This sets the style (by name) that will define the appearance of a
 * widget. Styles vary from widget to widget and may also be defined
 * by other themes by means of extensions and overlays.
 *
 * @see elm_theme_extension_add()
 * @see elm_theme_extension_del()
 * @see elm_theme_overlay_add()
 * @see elm_theme_overlay_del()
 *
 * @ingroup Elm_Styles
 */
EAPI Eina_Bool    elm_object_style_set(Evas_Object *obj, const char *style);

/**
 * Get the style used by the widget
 *
 * This gets the style being used for that widget. Note that the string
 * pointer is only valid as long as the object is valid and the style doesn't
 * change.
 *
 * @param obj The Elementary widget to query for its style
 * @return The style name used
 *
 * @see elm_object_style_set()
 *
 * @ingroup Elm_Styles
 */
EAPI const char  *elm_object_style_get(const Evas_Object *obj);

/**
 * Set the disabled state of an Elementary object.
 *
 * @param obj The Elementary object to operate on
 * @param disabled The state to put in in: @c EINA_TRUE for
 *        disabled, @c EINA_FALSE for enabled
 *
 * Elementary objects can be @b disabled, in which state they won't
 * receive input and, in general, will be themed differently from
 * their normal state, usually greyed out. Useful for contexts
 * where you don't want your users to interact with some of the
 * parts of you interface.
 *
 * This sets the state for the widget, either disabling it or
 * enabling it back.
 *
 * @ingroup Elm_General
 */
EAPI void         elm_object_disabled_set(Evas_Object *obj, Eina_Bool disabled);

/**
 * Get the disabled state of an Elementary object.
 *
 * @param obj The Elementary object to operate on
 * @return @c EINA_TRUE, if the widget is disabled, @c EINA_FALSE
 *            if it's enabled (or on errors)
 *
 * This gets the state of the widget, which might be enabled or disabled.
 *
 * @ingroup Elm_General
 */
EAPI Eina_Bool    elm_object_disabled_get(const Evas_Object *obj);

/**
 * @defgroup Elm_WidgetNavigation Widget Tree Navigation
 *
 * These functions provide checks for if a Evas_Object is an Elementary widget,
 * the possibility of getting a widget's parent, top level parent and getting a
 * string representation of a widget's type.
 */

/**
 * Check if the given Evas Object is an Elementary widget.
 *
 * @param obj the object to query.
 * @return @c EINA_TRUE if it is an elementary widget variant,
 *         @c EINA_FALSE otherwise
 * @ingroup Elm_WidgetNavigation
 */
EAPI Eina_Bool    elm_object_widget_check(const Evas_Object *obj);

/**
 * Get the first parent of the given object that is an Elementary
 * widget.
 *
 * @param obj the Elementary object to query parent from.
 * @return the parent object that is an Elementary widget, or @c
 *         NULL, if it was not found.
 *
 * Use this to query for an object's parent widget.
 *
 * @note Most of Elementary users wouldn't be mixing non-Elementary
 * smart objects in the objects tree of an application, as this is
 * an advanced usage of Elementary with Evas. So, except for the
 * application's window, which is the root of that tree, all other
 * objects would have valid Elementary widget parents.
 *
 * @ingroup Elm_WidgetNavigation
 */
EAPI Evas_Object *elm_object_parent_widget_get(const Evas_Object *obj);

/**
 * Get the top level parent of an Elementary widget.
 *
 * @param obj The object to query.
 * @return The top level Elementary widget, or @c NULL if parent cannot be
 * found.
 * @ingroup Elm_WidgetNavigation
 */
EAPI Evas_Object *elm_object_top_widget_get(const Evas_Object *obj);

/**
 * Get the string that represents this Elementary widget.
 *
 * @param obj the object to query.
 * @return Elementary widget name, or @c NULL if not a valid widget.
 * @ingroup Elm_WidgetNavigation
 */
EAPI const char  *elm_object_widget_type_get(const Evas_Object *obj);

/**
 * Send a signal to the widget edje object.
 *
 * This function sends a signal to the edje object of the obj. An
 * edje program can respond to a signal by specifying matching
 * 'signal' and 'source' fields.
 *
 * @param obj The object
 * @param emission The signal's name.
 * @param source The signal's source.
 * @ingroup Elm_General
 */
EAPI void         elm_object_signal_emit(Evas_Object *obj, const char *emission, const char *source);

/**
 * Add a callback for a signal emitted by widget edje object.
 *
 * This function connects a callback function to a signal emitted by the
 * edje object of the obj.
 * Globs can occur in either the emission or source name.
 *
 * @param obj The object
 * @param emission The signal's name.
 * @param source The signal's source.
 * @param func The callback function to be executed when the signal is
 * emitted.
 * @param data A pointer to data to pass to the callback function.
 * @ingroup Elm_General
 */
EAPI void         elm_object_signal_callback_add(Evas_Object *obj, const char *emission, const char *source, Edje_Signal_Cb func, void *data);

/**
 * Remove a signal-triggered callback from a widget edje object.
 *
 * @param obj The object handle
 * @param emission The signal's name.
 * @param source The signal's source.
 * @param func The callback function to be executed when the signal is
 * emitted.
 * @return The data pointer of the signal callback or @c NULL, on
 * errors.
 *
 * This function removes the @b last callback, previously attached to
 * a signal emitted by an underlying Edje object of @a obj, whose
 * parameters @a emission, @a source and @c func match exactly with
 * those passed to a previous call to
 * elm_object_signal_callback_add(). The data pointer that was passed
 * to this call will be returned.
 *
 * @ingroup Elm_General
 */
EAPI void        *elm_object_signal_callback_del(Evas_Object *obj, const char *emission, const char *source, Edje_Signal_Cb func);

/**
 * Add a callback for input events (key up, key down, mouse wheel)
 * on a given Elementary widget
 *
 * @param obj The widget to add an event callback on
 * @param func The callback function to be executed when the event
 * happens
 * @param data Data to pass in to @p func
 *
 * Every widget in an Elementary interface set to receive focus,
 * with elm_object_focus_allow_set(), will propagate @b all of its
 * key up, key down and mouse wheel input events up to its parent
 * object, and so on. All of the focusable ones in this chain which
 * had an event callback set, with this call, will be able to treat
 * those events. There are two ways of making the propagation of
 * these event upwards in the tree of widgets to @b cease:
 * - Just return @c EINA_TRUE on @p func. @c EINA_FALSE will mean
 *   the event was @b not processed, so the propagation will go on.
 * - The @p event_info pointer passed to @p func will contain the
 *   event's structure and, if you OR its @c event_flags inner
 *   value to @c EVAS_EVENT_FLAG_ON_HOLD, you're telling Elementary
 *   one has already handled it, thus killing the event's
 *   propagation, too.
 *
 * @note Your event callback will be issued on those events taking
 * place only if no other child widget of @p obj has consumed the
 * event already.
 *
 * @note Not to be confused with @c
 * evas_object_event_callback_add(), which will add event callbacks
 * per type on general Evas objects (no event propagation
 * infrastructure taken in account).
 *
 * @note Not to be confused with @c
 * elm_object_signal_callback_add(), which will add callbacks to @b
 * signals coming from a widget's theme, not input events.
 *
 * @note Not to be confused with @c
 * edje_object_signal_callback_add(), which does the same as
 * elm_object_signal_callback_add(), but directly on an Edje
 * object.
 *
 * @note Not to be confused with @c
 * evas_object_smart_callback_add(), which adds callbacks to smart
 * objects' <b>smart events</b>, and not input events.
 *
 * @see elm_object_event_callback_del()
 *
 * @ingroup Elm_General
 */
EAPI void         elm_object_event_callback_add(Evas_Object *obj, Elm_Event_Cb func, const void *data);

/**
 * Remove an event callback from a widget.
 *
 * This function removes a callback, previously attached to event emission
 * by the @p obj.
 * The parameters func and data must match exactly those passed to
 * a previous call to elm_object_event_callback_add(). The data pointer that
 * was passed to this call will be returned.
 *
 * @param obj The object
 * @param func The callback function to be executed when the event is
 * emitted.
 * @param data Data to pass in to the callback function.
 * @return The data pointer
 * @ingroup Elm_General
 */
EAPI void        *elm_object_event_callback_del(Evas_Object *obj, Elm_Event_Cb func, const void *data);

/**
 * Disable the orientation mode of a given widget.
 *
 * Orientation Mode is used for widgets to change it's styles or to send signals
 * whenever it's window degree is changed. If the orientation mode is enabled
 * and the widget has different looks and styles for the window degree(0, 90,
 * 180, 270), it will apply a style that is readied for the current degree,
 * otherwise, it will send signals to it's own edje to change it's states if
 * the style doesn't be readied.
 *
 * @param obj The Elementary object to operate on orientation mode.
 * @param disabled The state to put in in: @c EINA_TRUE for disabled,
 *        @c EINA_FALSE for enabled.
 *
 * @since 1.8
 *
 * @ingroup Elm_General
 */
EAPI void        elm_object_orientation_mode_disabled_set(Evas_Object *obj, Eina_Bool disabled);

/**
 * Get the orientation mode of a given widget.
 *
 * @param obj The Elementary widget to query for its orientation mode.
 * @return @c EINA_TRUE, if the orientation mode is disabled, @c EINA_FALSE
 *            if the orientation mode is enabled (or on errors)
 * @see elm_object_orientation_mode_disabled_set()
 *
 * @since 1.8
 *
 * @ingroup Elm_General
 */
EAPI Eina_Bool   elm_object_orientation_mode_disabled_get(const Evas_Object *obj);