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authorCarsten Haitzler (Rasterman) <raster@rasterman.com>2020-11-27 12:19:59 +0000
committerCarsten Haitzler (Rasterman) <raster@rasterman.com>2020-11-27 12:19:59 +0000
commit53acb60c6a5b398829045d9a7ab9fdb6f5ac006e (patch)
treeb9f30b1032bb322a2533774c2eb489d73fa9b3b9
parent0c2288daefa73dce22a113cdf4e5dda7d2be3fed (diff)
downloadenlightenment-53acb60c6a5b398829045d9a7ab9fdb6f5ac006e.tar.gz
winlist - optimize layout calcs when you have more windows
initial "how do i size and lay this out" is a fuzzy algo that tries to stuff all the windows into a single screen with several rows of windows (in large mode). it has to trade off sizing for a squarish layout with mu;ltiple rows so does some passes and tries and bisecting etc. - the problem is each stage goes and does a lot of object changes re-laying them out and querying them. this is expensive. this does a row length calc on its own without the objects to save a whole lot of overhead. in theory i could actually skip almost all the object stuf and make more assumptions and reduce the object fiddliong to just an initial "how much fluff around a window item in the list and how much fluff around the winlist (like padding/title and so on) and then just do some raw math (and even flatten into arrays for cache friendliness). but it's fast enough right now without a lot of changes. can always revisit this in future.
-rw-r--r--src/modules/winlist/e_winlist.c41
1 files changed, 23 insertions, 18 deletions
diff --git a/src/modules/winlist/e_winlist.c b/src/modules/winlist/e_winlist.c
index 8684334e16..67e5c0120d 100644
--- a/src/modules/winlist/e_winlist.c
+++ b/src/modules/winlist/e_winlist.c
@@ -751,7 +751,9 @@ _e_winlist_large_item_height_set(Evas_Coord h)
Evas_Coord mw, mh, lw, lh;
Evas_Object *o, *box;
int rows = 1;
+ int rowlen = 0;
+ evas_event_freeze(evas_object_evas_get(_list_object));
evas_object_geometry_get(_list_object, NULL, NULL, &lw, &lh);
bl = elm_box_children_get(_list_object);
EINA_LIST_FOREACH(bl, l, o)
@@ -760,10 +762,8 @@ _e_winlist_large_item_height_set(Evas_Coord h)
}
bl = elm_box_children_get(_list_object);
if (!bl) return 0;
-// printf("W: fit %ix%i\n", lw, lh);
EINA_LIST_FOREACH(_wins, l, ww)
{
-try_again:
mh = h;
if (mh > ww->client->h)
mh = ww->client->h;
@@ -771,22 +771,16 @@ try_again:
mw = (ww->client->w * mh) / ww->client->h;
else
mw = mh;
+ edje_object_part_unswallow(ww->bg_object, ww->win_object);
evas_object_size_hint_min_set(ww->win_object, mw, mh);
evas_object_size_hint_max_set(ww->win_object, mw, mh);
- edje_object_part_unswallow(ww->bg_object, ww->win_object);
edje_object_part_swallow(ww->bg_object, "e.swallow.win", ww->win_object);
edje_object_size_min_calc(ww->bg_object, &mw, &mh);
evas_object_size_hint_min_set(ww->bg_object, mw, mh);
-// printf("W: orig=[%ix%i] win=%ix%i | ", ww->client->w, ww->client->h, mw, mh);
- box = bl->data;
- elm_box_pack_end(box, ww->bg_object);
- evas_smart_objects_calculate(evas_object_evas_get(box));
- evas_object_size_hint_min_get(box, &mw, &mh);
- // if box is too big then reflow obj onto next box row
-// printf("box=%ix%i", mw, mh);
- if (mw > lw)
+ rowlen += mw;
+ if (rowlen > lw)
{
-// printf(" newrow\n");
+ rowlen = 0;
boxes = elm_box_children_get(bl->data);
if (!boxes) break;
// no more boxes to fill? break the loop trying - should not happen
@@ -795,12 +789,12 @@ try_again:
rows++;
// if only item on the row - continue adding more items
if (eina_list_count(boxes) == 1) continue;
- // unpack from prev box as we are going to try with a new row
- elm_box_unpack(box, ww->bg_object);
- goto try_again;
}
-// printf("\n");
+ box = bl->data;
+ elm_box_pack_end(box, ww->bg_object);
+// evas_smart_objects_calculate(evas_object_evas_get(box));
}
+ evas_event_thaw(evas_object_evas_get(_list_object));
return rows;
}
@@ -812,6 +806,10 @@ _e_winlist_size_large_adjust(void)
Evas_Coord x, y, w, h, h1, h2, maxw, maxh, prevh;
Eina_Bool expand = EINA_FALSE;
+// for optimizing - time things
+// double t0 = ecore_time_get(), t;
+
+ evas_event_freeze(evas_object_evas_get(_list_object));
maxw = zone->w * e_config->winlist_large_size;
maxh = zone->h * e_config->winlist_large_size;
evas_object_resize(_bg_object, maxw, maxh);
@@ -819,23 +817,25 @@ _e_winlist_size_large_adjust(void)
evas_object_geometry_get(_list_object, NULL, NULL, &maxw, &maxh);
if (maxw < 64) maxw = 64;
if (maxh < 64) maxh = 64;
- // we will bisect sizes using the interfval h1 -> h2 until h == h2
+ // we will bisect sizes using the interval h1 -> h2 until h == h2
// then switch to expand mode where we go up bu 20% in size until
// we get too big
h1 = 0;
h2 = maxh;
h = (h1 + h2) / 2;
+// t = ecore_time_get(); printf("WINLIST: start %1.5f\n", t - t0); t0 = t;
// printf("SZ:\n");
for (;;)
{
prevh = h;
- // pick midpoint in interval
if (expand)
{
+ // get bigger by a bit
int newh = ((h * 120) / 100);
if (newh == h) h = newh + 1;
else h = newh;
}
+ // pick midpoint in interval (bisect)
else h = (h1 + h2) / 2;
// printf("SZ: %i [%i -> %i] expand=%i\n", h, h1, h2, expand);
_e_winlist_large_item_height_set(h);
@@ -849,6 +849,7 @@ _e_winlist_size_large_adjust(void)
h = prevh;
// printf("SZ: chose %i\n", h);
_e_winlist_large_item_height_set(h);
+// t = ecore_time_get(); printf("WINLIST: grow %1.5f\n", t - t0); t0 = t;
break;
}
}
@@ -860,11 +861,13 @@ _e_winlist_size_large_adjust(void)
if ((h2 - h1) <= 1)
{
// printf("SZ: switch to expand\n");
+// t = ecore_time_get(); printf("WINLIST: took shrink %1.5f\n", t - t0); t0 = t;
expand = EINA_TRUE;
h = h1;
}
}
}
+// t = ecore_time_get(); printf("WINLIST: loop done %1.5f\n", t - t0); t0 = t;
evas_smart_objects_calculate(evas_object_evas_get(_bg_object));
edje_object_part_swallow(_bg_object, "e.swallow.list", _list_object);
edje_object_size_min_calc(_bg_object, &mw, &mh);
@@ -875,6 +878,8 @@ _e_winlist_size_large_adjust(void)
y = zone->y + ((zone->h - h) / 2);
evas_object_geometry_set(_winlist, -1, -1, 1, 1);
evas_object_geometry_set(_winlist, x, y, w, h);
+ evas_event_thaw(evas_object_evas_get(_list_object));
+// t = ecore_time_get(); printf("WINLIST: done %1.5f\n", t - t0); t0 = t;
}
static void