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authorMike Blumenkrantz <zmike@osg.samsung.com>2018-01-25 14:19:19 -0500
committerMike Blumenkrantz <zmike@osg.samsung.com>2018-01-25 14:19:19 -0500
commitaa404d3916e0b9cb1a9ea3b50b4c474a1bb5781a (patch)
tree40d097beec8aadc0ec8db60daddb6408bc978640
parent79d757e21e094ba08843fcd2be97423584ccc00f (diff)
downloadenlightenment-aa404d3916e0b9cb1a9ea3b50b4c474a1bb5781a.tar.gz
use wl client geometry when calculating input rect geometry
the x/y values of a comp object are unreliable during init, so ensure valid coords are used to avoid accidentally moving input rects offscreen
-rw-r--r--src/bin/e_comp_object.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/bin/e_comp_object.c b/src/bin/e_comp_object.c
index c1a7941c73..35e35a4da6 100644
--- a/src/bin/e_comp_object.c
+++ b/src/bin/e_comp_object.c
@@ -2550,8 +2550,8 @@ _e_comp_object_input_rect_update(E_Comp_Object *cw)
E_RECTS_CLIP_TO_RECT(x, y, w, h, 0, 0, cw->ec->client.w, cw->ec->client.h);
evas_object_geometry_set(o,
- cw->x + x + (!!cw->frame_object * cw->client_inset.l),
- cw->y + y + (!!cw->frame_object * cw->client_inset.t),
+ cw->ec->x + x + (!!cw->frame_object * cw->client_inset.l),
+ cw->ec->y + y + (!!cw->frame_object * cw->client_inset.t),
w, h);
}
eina_iterator_free(it);