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* Add output_assign functionChris Michael2013-06-111-5/+40
* Add bounding region to surface structureChris Michael2013-06-111-0/+3
* Add/Remove some debugging statementsChris Michael2013-06-111-16/+25
* Add e_output_damage functionChris Michael2013-06-111-1/+20
* Add e_output_damage functionChris Michael2013-06-111-0/+1
* Assocate test rectangle with the ecore_evasChris Michael2013-06-111-0/+3
* Initialize surface bounding region on creationChris Michael2013-06-111-0/+1
* Big giant rendering commit from work so I can continue from home.Chris Michael2013-06-102-50/+98
* Big giant rendering commit from work so I can continue at home.Chris Michael2013-06-109-89/+472
* Create a renderer during compositor initChris Michael2013-06-101-5/+5
* Add gles2 headersChris Michael2013-06-101-0/+2
* Add renderer to the compositorChris Michael2013-06-101-0/+1
* Add shader and renderer to build orderChris Michael2013-06-101-1/+4
* Add shader and renderer to includes.Chris Michael2013-06-101-0/+2
* Add files for rendererChris Michael2013-06-102-0/+169
* Add e_shaderChris Michael2013-06-101-0/+30
* Include proper header for eldbusChris Michael2013-06-101-1/+1
* Change to eldbusChris Michael2013-06-101-1/+1
* FormattingChris Michael2013-06-091-1/+1
* Some cleanupChris Michael2013-06-091-18/+15
* Some cleanupChris Michael2013-06-091-8/+24
* Add e_surface_buffer_set and e_surface_show functionsChris Michael2013-06-091-3/+3
* Unify surface_destroy with compositor surface destroyChris Michael2013-06-091-33/+54
* Add frame and destroy signals to outputChris Michael2013-06-091-0/+6
* Initialize signals on output initChris Michael2013-06-091-0/+3
* Cleanup surfaces on shutdownChris Michael2013-06-091-4/+42
* Use /tmp for XDG_RUNTIME_DIR if not set.Chris Michael2013-06-081-2/+2
* Update wl_desktop for recent wayland changes.Chris Michael2013-06-081-2/+7
* Update shell_surface structure for recent wayland changes.Chris Michael2013-06-081-1/+2
* Update e_comp for recent wayland changes.Chris Michael2013-06-071-4/+27
* Update e_surface for recent wayland changes.Chris Michael2013-06-071-7/+7
* Pointer grab should be a pointer.Chris Michael2013-06-071-1/+1
* Change wl_surface to a wl_resourceChris Michael2013-06-071-1/+1
* Cleanup some unused variables.Chris Michael2013-05-071-3/+18
* Add set_opaque and set_input function callbacks.Chris Michael2013-05-071-3/+59
* change eina_rectangle to pixman_regionChris Michael2013-05-071-7/+21
* include pixman header.Chris Michael2013-05-071-0/+1
* Change from eina_rectangle to pixman_region.Chris Michael2013-05-071-32/+29
* change e_surface to use pixman regionsChris Michael2013-05-071-6/+5
* modify damage calculate function to take a return region.Chris Michael2013-05-072-2/+2
* Switch compositor to use pixman regions.Chris Michael2013-05-071-7/+13
* Ooops, missed one eina_rectangle to remove.Chris Michael2013-05-071-1/+1
* Change e_region to use pixman.Chris Michael2013-05-071-6/+5
* Change e_region to use pixman.Chris Michael2013-05-071-1/+1
* Fix typoChris Michael2013-05-071-1/+1
* Change e_plane to use pixman regions.Chris Michael2013-05-071-4/+4
* Change e_plane to use pixman regions.Chris Michael2013-05-071-1/+1
* Start on output repaint functionChris Michael2013-05-071-0/+10
* Add functions for surface damage calculate.Chris Michael2013-05-072-0/+16
* Add function for e_output_repaint.Chris Michael2013-05-071-0/+12