#ifndef __ROTATE #define __ROTATE 1 #include "common.h" #include "image.h" #include "colormod.h" #include "blend.h" /*\ Calc precision \*/ #define _ROTATE_PREC 12 #define _ROTATE_PREC_MAX (1 << _ROTATE_PREC) #define _ROTATE_PREC_BITS (_ROTATE_PREC_MAX - 1) void __imlib_RotateSample(DATA32 * src, DATA32 * dest, int sow, int sw, int sh, int dow, int dw, int dh, int x, int y, int dxh, int dyh, int dxv, int dyv); void __imlib_RotateAA(DATA32 * src, DATA32 * dest, int sow, int sw, int sh, int dow, int dw, int dh, int x, int y, int dx, int dy, int dxv, int dyv); void __imlib_BlendImageToImageSkewed(ImlibImage * im_src, ImlibImage * im_dst, char aa, char blend, char merge_alpha, int ssx, int ssy, int ssw, int ssh, int ddx, int ddy, int hsx, int hsy, int vsx, int vsy, ImlibColorModifier * cm, ImlibOp op, int clx, int cly, int clw, int clh); #ifdef DO_MMX_ASM void __imlib_mmx_RotateAA(DATA32 * src, DATA32 * dest, int sow, int sw, int sh, int dow, int dw, int dh, int x, int y, int dx, int dy, int dxv, int dyv); #endif #endif