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author | Ronald S. Bultje <rsbultje@gmail.com> | 2010-09-24 14:01:09 +0000 |
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committer | Ronald S. Bultje <rsbultje@gmail.com> | 2010-09-24 14:01:09 +0000 |
commit | d801f1c8482151cd9f504469965793bd00852556 (patch) | |
tree | 3c6beb8e1be4d9fc2a6899f236d130ed16c803fd /doc/optimization.txt | |
parent | 32eba9f27e72d4d9471d1f312620cb73b6272443 (diff) | |
download | ffmpeg-d801f1c8482151cd9f504469965793bd00852556.tar.gz |
Update docs regarding writing optimizations:
- mention clobber-marking of xmm registers,
- some notes on external vs. inline asm, including tips on which to use for
what situation and to not rewrite+improve in the same patch (as with C code)
- some more best-practice guidelines
See "[PATCH] update doc/optimization.txt" thread on ML.
Originally committed as revision 25170 to svn://svn.ffmpeg.org/ffmpeg/trunk
Diffstat (limited to 'doc/optimization.txt')
-rw-r--r-- | doc/optimization.txt | 51 |
1 files changed, 49 insertions, 2 deletions
diff --git a/doc/optimization.txt b/doc/optimization.txt index 1a03f37d83..3a5d85e62a 100644 --- a/doc/optimization.txt +++ b/doc/optimization.txt @@ -164,8 +164,55 @@ do{ ... }while() -Use __asm__() instead of intrinsics. The latter requires a good optimizing compiler -which gcc is not. +For x86, mark registers that are clobbered in your asm. This means both +general x86 registers (e.g. eax) as well as XMM registers. This last one is +particularly important on Win64, where xmm6-15 are callee-save, and not +restoring their contents leads to undefined results. In external asm (e.g. +yasm), you do this by using: +cglobal functon_name, num_args, num_regs, num_xmm_regs +In inline asm, you specify clobbered registers at the end of your asm: +__asm__(".." ::: "%eax"). + +Do not expect a compiler to maintain values in your registers between separate +(inline) asm code blocks. It is not required to. For example, this is bad: +__asm__("movdqa %0, %%xmm7" : src); +/* do something */ +__asm__("movdqa %%xmm7, %1" : dst); +- first of all, you're assuming that the compiler will not use xmm7 in + between the two asm blocks. It probably won't when you test it, but it's + a poor assumption that will break at some point for some --cpu compiler flag +- secondly, you didn't mark xmm7 as clobbered. If you did, the compiler would + have restored the original value of xmm7 after the first asm block, thus + rendering the combination of the two blocks of code invalid +Code that depends on data in registries being untouched, should be written as +a single __asm__() statement. Ideally, a single function contains only one +__asm__() block. + +Use external asm (nasm/yasm) or inline asm (__asm__()), do not use intrinsics. +The latter requires a good optimizing compiler which gcc is not. + +Inline asm vs. external asm +--------------------------- +Both inline asm (__asm__("..") in a .c file, handled by a compiler such as gcc) +and external asm (.s or .asm files, handled by an assembler such as yasm/nasm) +are accepted in FFmpeg. Which one to use differs per specific case. + +- if your code is intended to be inlined in a C function, inline asm is always + better, because external asm cannot be inlined +- if your code calls external functions, yasm is always better +- if your code takes huge and complex structs as function arguments (e.g. + MpegEncContext; note that this is not ideal and is discouraged if there + are alternatives), then inline asm is always better, because predicting + member offsets in complex structs is almost impossible. It's safest to let + the compiler take care of that +- in many cases, both can be used and it just depends on the preference of the + person writing the asm. For new asm, the choice is up to you. For existing + asm, you'll likely want to maintain whatever form it is currently in unless + there is a good reason to change it. +- if, for some reason, you believe that a particular chunk of existing external + asm could be improved upon further if written in inline asm (or the other + way around), then please make the move from external asm <-> inline asm a + separate patch before your patches that actually improve the asm. Links: |