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author | Måns Rullgård <mans@mansr.com> | 2010-07-10 22:09:01 +0000 |
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committer | Måns Rullgård <mans@mansr.com> | 2010-07-10 22:09:01 +0000 |
commit | e6b22522c94cfccda97018e52ab65da8c69d8a56 (patch) | |
tree | 4ecb09a4ae3f895d70ab882d841347d943eef0a2 /libavcodec/r210dec.c | |
parent | 6b7917ba3ba16cbbcc81d9e007b26f82dd06400f (diff) | |
download | ffmpeg-e6b22522c94cfccda97018e52ab65da8c69d8a56.tar.gz |
bswap: change ME to NE in macro names
Other parts of FFmpeg use NE (native endian) rather than ME (machine).
This makes it consistent.
Originally committed as revision 24169 to svn://svn.ffmpeg.org/ffmpeg/trunk
Diffstat (limited to 'libavcodec/r210dec.c')
-rw-r--r-- | libavcodec/r210dec.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/libavcodec/r210dec.c b/libavcodec/r210dec.c index 416f76498c..32516837c7 100644 --- a/libavcodec/r210dec.c +++ b/libavcodec/r210dec.c @@ -61,7 +61,7 @@ static int decode_frame(AVCodecContext *avctx, void *data, int *data_size, for (h = 0; h < avctx->height; h++) { uint16_t *dst = (uint16_t *)dst_line; for (w = 0; w < avctx->width; w++) { - uint32_t pixel = be2me_32(*src++); + uint32_t pixel = be2ne_32(*src++); uint16_t r, g, b; b = pixel << 6; g = (pixel >> 4) & 0xffc0; |