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author | Michael Niedermayer <michaelni@gmx.at> | 2011-06-24 02:54:12 +0200 |
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committer | Michael Niedermayer <michaelni@gmx.at> | 2011-06-24 03:07:04 +0200 |
commit | 686959e87e377c0494da636640e36779dd985c30 (patch) | |
tree | 8c4674c56f291638686e6bc3efafe0ef2b921327 /libavcodec/vdpau.h | |
parent | ffc6c8a4305d25db8a5af72389a2453b17f43646 (diff) | |
parent | adbfc605f6bbe87b292c82cd1f5d4d974fa6b73c (diff) | |
download | ffmpeg-686959e87e377c0494da636640e36779dd985c30.tar.gz |
Merge remote-tracking branch 'qatar/master'
* qatar/master:
doxygen: Consistently use '@' instead of '\' for Doxygen markup.
Use av_printf_format to check the usage of printf style functions
Add av_printf_format, for marking printf style format strings and their parameters
ARM: enable thumb for Cortex-M* CPUs
nsvdec: Propagate error values instead of returning 0 in nsv_read_header().
build: remove SRC_PATH_BARE variable
build: move basic rules and variables to main Makefile
build: move special targets to end of main Makefile
lavdev: improve feedback in case of invalid frame rate/size
vfwcap: prefer "framerate_q" over "fps" in vfw_read_header()
v4l2: prefer "framerate_q" over "fps" in v4l2_set_parameters()
fbdev: prefer "framerate_q" over "fps" in device context
bktr: prefer "framerate" over "fps" for grab_read_header()
ALSA: implement channel layout for playback.
alsa: support unsigned variants of already supported signed formats.
alsa: add support for more formats.
ARM: allow building in Thumb2 mode
Conflicts:
common.mak
doc/APIchanges
libavcodec/vdpau.h
libavdevice/alsa-audio-common.c
libavdevice/fbdev.c
libavdevice/libdc1394.c
libavutil/avutil.h
Merged-by: Michael Niedermayer <michaelni@gmx.at>
Diffstat (limited to 'libavcodec/vdpau.h')
-rw-r--r-- | libavcodec/vdpau.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/libavcodec/vdpau.h b/libavcodec/vdpau.h index 0dc6fb850b..f3a547184d 100644 --- a/libavcodec/vdpau.h +++ b/libavcodec/vdpau.h @@ -25,7 +25,7 @@ #define AVCODEC_VDPAU_H /** - * \defgroup Decoder VDPAU Decoder and Renderer + * @defgroup Decoder VDPAU Decoder and Renderer * * VDPAU hardware acceleration has two modules * - VDPAU decoding @@ -38,25 +38,25 @@ * and rendering (API calls) are done as part of the VDPAU * presentation (vo_vdpau.c) module. * - * \defgroup VDPAU_Decoding VDPAU Decoding - * \ingroup Decoder + * @defgroup VDPAU_Decoding VDPAU Decoding + * @ingroup Decoder * @{ */ #include <vdpau/vdpau.h> #include <vdpau/vdpau_x11.h> -/** \brief The videoSurface is used for rendering. */ +/** @brief The videoSurface is used for rendering. */ #define FF_VDPAU_STATE_USED_FOR_RENDER 1 /** - * \brief The videoSurface is needed for reference/prediction. + * @brief The videoSurface is needed for reference/prediction. * The codec manipulates this. */ #define FF_VDPAU_STATE_USED_FOR_REFERENCE 2 /** - * \brief This structure is used as a callback between the FFmpeg + * @brief This structure is used as a callback between the FFmpeg * decoder (vd_) and presentation (vo_) module. * This is used for defining a video frame containing surface, * picture parameter, bitstream information etc which are passed |